A shame I don't have OA =[
Worst community ever...
I come into the game, I ask a few question and people tell me to shut the fuck up and press ALT + F4.....
then I reply by saying go fuck yourself and I get a 4 hour ban.....
I'm using this http://ttp2.dslyecxi.com/images/chernarus_big_hq.jpg
do I have you on steam, vibe?
dayzdevteam So uh... you guys really want DayZ? Because ArmA2:CO just hit number 5 (US) and 4 (EU) in top sellers on Steam! lolwat?
And a survival guide: http://www.knowngriefers.com/2012/05/dayz-survival-guide.html
Pretty much all of KUTT plays DayZ now and we get anywhere from 5-10 on at a time. It's a blast once you get everyone together and attempt to make it somewhere and set up camp.
Easily best mod for a game I've ever played.
What is cRPG?
Do you need to eat and shit to survive??
Provide me a link with more details plz :)
I think it already did, at peak hours you can't get into any server.
Maybe when I get a new job this month I'll set up a private server passworded for cRPG players.
i got combined operations, isnt that arma2 plus oa?Yeah, Combined Operations is ARMA 2 + OA
Can anyone who already installed it sucessfully write a proper guide how to install it?
I installed everything as it is described in the link OP provided, but when I try to join a server I get error messages ...
Shiiiiiiiit, this looks AWESOME :D
it is bundle of sticks, start playing!I'm on it! Although I doubt my laptop can handle it, but.... NEVER SAY NEVER!
Warlord: i think it works normally for non steam versions as well, just put "-mod=@dayz -nosplash" at the end of your shortcut without the "
A shame it's on the ArmA II engine, which sucks performance wise (I checked out hosting a server - quadcore for 50 players? Give me a break)
Finally my friend and I managed to meet each other, only took us about 6 hours to install and do this, lol.
A few questions:
- is there any way to "group" up with somebody so he is marked as a group member or something?
- different servers have different level of difficulty, but when I leave, I start at the exact point again, no matter what server ?
and noob question number one: whats a good pöace to find good weapons and items? I happened to find a crossbow while I still played without my friend, but then I was killed by trying to sit into a chrushed helicopter -.-
I dont use steam :(
Guys who will gift me arma?? :mrgreen:
Me, Serfonz, Cooties, Rufio and alot of other nords play it. -120k humanity on a certain someone :rolleyes:
Nords, join the steam group!
All I know is some people in taleworlds are playing so if you see any people from it just shoot them :3
That would be Barroso.(click to show/hide)
I'll be gunning for 22nd cause they banned us on Mount & Musket once :twisted:
(Nords, especially Tor since he threatened to take our stuff!).
I'm pretty good at this game, install it, fuck around for 15 min in the game control setup to see what's what...
Manage to drop my backpack in the process.... to find out I can't pick it back up!!! :shock:
throw random flare around for 5 min to get a bit used to it. (Mind you it's 2AM here)
Finally decide to leave the starting shore area... direction inland.
Find some building that you can't enter... move on
Find a barn far away... strange there is a fire setup in the courtyard...
Approach craefully only to find 3 zombies scurring in the barn, kill all 3, start looting the stuff around a bit... hear someone coming in...
I'm already in the top floor of the barn aiming... the guy come in and BAM! I shoot him done. First 30 min in the game and I'm already a Bandit!!! WTF :mrgreen:
Challenge accepted.
You brought this upon yourself, Tor.
When asked for a bandit alliance you do not reply with "We'll kill you and take your stuff instead."!
We should chose an unofficial server for all the cRPG(EU) players to hang out at! 22nd is currently on one of the Norwegian servers, where our car is at, however, I'd be up for a change. :P
That wouldn't be a problem if any of the server actually had free slots :mrgreen:
Well, you'd get into the specific server just like when you try to get into any other server. Spam that enter key!
Protip: Tap both enter keys to double the chance!
Yeah I guess this is the only way atm. Ok, I'm fine with the Norway server for cRPG for now. Is there more than one, and if there is, which one?
I suggest one of the DE servers. More central Europe and good ping for everyone. Also, there are more players then you and me, Vibe. We should get more input before deciding. :P
Never go AFK for a piss while in cherno.
You brought this upon yourself, Tor.
When asked for a bandit alliance you do not reply with "We'll kill you and take your stuff instead."!
We should chose an unofficial server for all the cRPG(EU) players to hang out at! 22nd is currently on one of the Norwegian servers, where our car is at, however, I'd be up for a change. :P
Sooooo, I try to join a server, but after the "receiving..." part, I just get kicked back to the lobby :/
Gonna try later when there's not as much trafic.
Uh, sorry to tell you this but there's ALWAYS this much traffic :P Try joining another server, if you still get errors you must've done something wrong.Even at 2 AM? (Was thinking of trying then :mrgreen:)
Another question guys: Food isnt a problem for me, because you find plenty and do not have to eat that often, but water?
How to refill my bottle without going to the ocean? And I rarely find anything to drink, and you have to drink like every 60 minutes of playing. What happens if my water-bottle symbol turn dark red and I dont have something to drink?
Hahaha fuck yeah man noob bandits unite! After eating and drinking all of my food within the first ten minutes by accident, I spent the next thirty minutes trying to climb up a ladder and open in accessible doors. Another player rolls up on me out of nowhere. Fortunately he was just as clueless as I was and stood in the same inaccessible building doorway I was fucking around with. I drop him with two slugs to the head and when trying to figure out how the fuck to loot stuff, I leave my hand gun, bullets and painkillers on the corpse unknowingly and run like hell for about 100 kilometers. :lol:
I'd like for you guys to make DE8 your standard server, it has veteran difficulty but you can still go third person and have a crosshair, but the names dont show up. It's got decet latency and somehow its the server I get in the easiest from the EU servers.
Edit: Also, I'd like your guys opinions on this http://dayzmod.com/forum/showthread.php?tid=1604
It's an idea of mine to implement a cRPG style outfit system. Just to have more skins atm.
How do you guys beat the random zombies when looting? I'm having huge difficulties fighting them because of bugged path finding and huge speed of them. If the zombie is not a sloucher and in the open it nearly always manages to hit me one or two times. Seems that they get slowed indoors, it actually seems more viable to sneak as close to building as you can and then just rush in. You'll have plenty time compared to open areas to shoot zombies, even get few precious head shots.
edit: ah this is bullshit, my nearly three hour gaming session from yesterday hadn't been saved. Strangely my hunger and thirst levels were on red though :rolleyes:
Run backwards, wait for their attack animation (they stop), shoot
Here's a little story for you about the comradery of large clans on servers and how effective you can be.
We got into a huge firefight last night and rescued some allies in a firefight.
They had a helicopter and a factory under control and fell into sniper fire from about 400m away. The sniper shot one of their members while on the ground fueling the helicopter and killed him instantly. Then the fight began. Meanwhile, there were 5 of us moderately armed about 1500m away and they called for help over Steam to RJ. So we took off, hauling ass to the fire fight and when we arrived their Helicopter was spraying the hillside where the snipers were with gunfire and lighting it up with the light on the helicopter. We started to spread out and since the guys had only been used to seeing their targets 400m away and up above them, they never saw 5 of us sneaking up on them to destroy them.
Unfortunately, I looked just like the targets and received a spray of bullets from the heli which left me with only 1,000 liters of blood (out of 12,000) and quickly had to receive medical attention. But we took out the three snipers then grouped up with the guys for a short while, picked up Martyr off the coast (in like a 2 minute flight) and was dropped off at a far northern town that would have taken us hours to get to. It pays to have friends in high places, and by high places, I mean AG people with Helicopters.
It was a blast.
Here's a little story for you about the comradery of large clans on servers and how effective you can be.That story.... sounds AWESOME!
We got into a huge firefight last night and rescued some allies in a firefight.
They had a helicopter and a factory under control and fell into sniper fire from about 400m away. The sniper shot one of their members while on the ground fueling the helicopter and killed him instantly. Then the fight began. Meanwhile, there were 5 of us moderately armed about 1500m away and they called for help over Steam to RJ. So we took off, hauling ass to the fire fight and when we arrived their Helicopter was spraying the hillside where the snipers were with gunfire and lighting it up with the light on the helicopter. We started to spread out and since the guys had only been used to seeing their targets 400m away and up above them, they never saw 5 of us sneaking up on them to destroy them.
Unfortunately, I looked just like the targets and received a spray of bullets from the heli which left me with only 1,000 liters of blood (out of 12,000) and quickly had to receive medical attention. But we took out the three snipers then grouped up with the guys for a short while, picked up Martyr off the coast (in like a 2 minute flight) and was dropped off at a far northern town that would have taken us hours to get to. It pays to have friends in high places, and by high places, I mean AG people with Helicopters.
It was a blast.
Here's a little story for you about the comradery of large clans on servers and how effective you can be.
We got into a huge firefight last night and rescued some allies in a firefight.
They had a helicopter and a factory under control and fell into sniper fire from about 400m away. The sniper shot one of their members while on the ground fueling the helicopter and killed him instantly. Then the fight began. Meanwhile, there were 5 of us moderately armed about 1500m away and they called for help over Steam to RJ. So we took off, hauling ass to the fire fight and when we arrived their Helicopter was spraying the hillside where the snipers were with gunfire and lighting it up with the light on the helicopter. We started to spread out and since the guys had only been used to seeing their targets 400m away and up above them, they never saw 5 of us sneaking up on them to destroy them.
Unfortunately, I looked just like the targets and received a spray of bullets from the heli which left me with only 1,000 liters of blood (out of 12,000) and quickly had to receive medical attention. But we took out the three snipers then grouped up with the guys for a short while, picked up Martyr off the coast (in like a 2 minute flight) and was dropped off at a far northern town that would have taken us hours to get to. It pays to have friends in high places, and by high places, I mean AG people with Helicopters.
It was a blast.
fraps or it didnt happen.
Do you just buy Arma2 Operation Arrowhead to play this mod?
Did you buy Warband to play Native? :)
fraps or it didnt happen.
Do you just buy Arma2 Operation Arrowhead to play this mod?
fraps or it didnt happen.
Do you just buy Arma2 Operation Arrowhead to play this mod?
stairs and ladders are the most dangerous thing on this mod
God I hate the effort to get on a decent server. In the evening every goddamn server is full all the time and the time frame one player disconnects and new comes is less than few seconds. It's ridiculous how fast you have to be, especially if you have a specific server in your mind. Do you guys know if there's an external program that lists the servers and has auto queue that works for this game?
Well fuck, today was a waste.
Got on to multiple servers today but was stuck at waiting for server response for hours. Stopped trying for an hour, tried again an hour ago, took 30 minutes just to get an open slot, and i join the server and NO FUCKING LOOT OR ZOMBIES.
Almost makes me wish I waited until the game was more polished. In its current form its no more than an alpha proof of tech release :|
DayZ Update 1.5.7
UPDATE : 14 MAY 2012
Affected addons:
* dayz_code 1.5.7
* dayz 1.2.4
* dayz_sfx 1.1
Developer's Note:
* ITS MY BIRTHDAY. I AM 31.
Changelog:
* [NEW] Zombie Script converted to Finite State Machine for performance improvement
* [NEW] Zombie Numbers drastically increased
* [NEW] Amazing Draft Zombie sounds provided by Michael Manning (http://www.manningaudio.com)
* [NEW] Terrifying Zombie face provided by GenesisCrys (http://www.lostpoly.com)
* [NEW] Panicing sound effect
* [FIXED] Death when entering crashed heli's
* [FIXED] Hardly any zombies spawning (Lol... uh... like there is lots now)
P.S. Re: Zombie Numbers.... hahah... you're all fucked. deeply fucked. Good luck.
-----------------
Oh crap why did I logout in the middle of the town with like the best gear :(
Is there any chance of this running with pirated versions of those games?I´d like to try it but I wont pay 20 bucks for a game that doesnt interest me at all to play a mod of which I dont even know if I will play it for longer than an hour.
Man, being a bandit is so intense now. Several times i'd been stalking two guys or so, waiting for them to get caught off guard while scavenging in town. Many times they'd simply be overrun by all of the zeds and id have a first row seat to it. Bandits are no longer the biggest threat in the game. This mod just got way better.
Arma2: CO just hit the top on Steam sales :wink:
Yeah, and right now, in a dark, dank office complex, a fat greedy business man is studying this really close. With the success of Minecraft fresh in his mind and seeing a mod lift the actual game to the top, ideas/demands will be lifted up on the agenda for the next meeting.
Hopefully we'll see more Persistent World type of games soon, perhaps even some with proper budgets from the larger publishers.
"There's no doubt that the thrilling Day Z mod currently drives Arma 2 Combined Operations sales on Steam", he says with a touch of understatement. "Sales have increased almost fivefold from how they were before Day Z's Alpha release!"
"Bohemia Interactive has always tried to help community mod makers in many different ways and Day Z mod is no different", he says. "We're more than happy to assist DayZ in any suitable way and considering the mod's popularity we are committed to do some related work in the next Arma 2 update (1.61)."
"We are actively communicating about how we could best support the Arma 2 user community especially in multiplayer and Day Z players are right now a significant portion of people actively playing the game, so of course it's high on our priority list to support it the best we can. It's important to understand that DayZ was released just a few weeks ago as a tech demo/proof of concept and it's still at Alpha status so until we know where the project intends to go it's hard to commit to anything specifically."
And the future? "I personally find the combination of realistic Arma style gameplay and settings with survival zombie apocalypse so addictive that I believe it can stand as a gaming experience on its own."
"There are many aspects involved, for example the environment and different assets in Arma 3, new engine features etc. It's important to understand that there is still a long way to go even after Arma 3 is out until mods are properly configured, ported and matured onto the new platform.
"So realistically we may be looking at one year or more from now until we can see something like Day Z based on Arma 3 technology."
Ignoring a mod that made their sales get a multi of x5 and pushed their beloved game to best seller on Steam would be pretty fucking stupid 8-)I know. But considering how a lot of businessmen are....
I guess it helps that Rocket (creator of DayZ) is also a BIS dev (company which made Arma2)Huh, didn't know that.
Yeah, during prime time its impossible to get playin on the same server with +2 guys tbh...Why? Dying is one of the important parts of the experience.
Also just lost my char yesterday because I was prone near a tree - apparently that breakes all your bones and makes you die instantly because of some bug xD - since I had 4 mags for my enfield, 6 cans of food and 5 bottles of water + 5 blood transfusions I actually wrote the devs a mail asking for a revive :D
Cooties!!! What are those skins???+1!!!!
I lost my week old character by having it randomly teleported to the middle of the ocean :lol:That sucks man :(
Lost my darling Night Vision Goggles with it :(
Why? Dying is one of the important parts of the experience.
I just lost my character today too. Logged in and found out that the last time I played it hadn't saved, so 5 hours worth of loot was gone. What was worse though, was that the hunger/thirst still had shrunk and I was starving and thirsting. I had 2 bottles of water, so that was ok, but I didn't have any food. I was also spawned back at the beginning part at the furthest left of the game world and I desperately had to find some food. I had to run to the nearest town and in my desperation I managed to aggro the whole zombie population. A standoff of epic proportions started with me managing to make a choke point at the docks and use my trusty m16a2 to kill 30+ zombies. It was time to loot the town. What I didn't know, though, was that Kamenka is a town almost completely devoid of enterable building. I spent 15 minutes running around trying to find some food, but all I found was empty tincans, some enfield ammo and a winchester. Good enough loot normally, but nothing that could help a starving man.
I then checked my map to figure out my next move. I could head further east and search out the towns there, but judging from the side chat, it was a lot of bandits operating at the south coast. I decided to move north to Pavlovo. As I run north with a stomach growling louder and louder, I start losing blood. The hunger is draining my health away and I know that if I don't eat soon, I'm done for. After some time, I finally hit Pavlovo. It was a strange experience, because while I first moved silently, I couldn't see any zombie anywhere. The absence of any zombies I could see and my growling stomach, I just rushed into the town. It was empty. No nothing at all. Apart from some empty cans and a jerry tank full of fuel, it was nothing there to loot. Someone had been here before me. My health slowly draining from the empty whole that was my stomach, I realized I wouldn't survive this. My sight began to fail as the hunger burned inside me. Fog clouded my vision and through I could see that the zombies were starting to come back again. I doubted I could kill them all and running wouldn't help because of the hunger. I remembered that I still had 3 full magazines for my M16A2 on me and 2 spare ones in my bag. I realized what I would have to do.
I readied my rifle and found myself a decent choke point between two houses. I aimed for the head of the zombie closest to me. I fired. The zombie hit the ground immediately,the sound of gunfire bringing his friends running towards me. I switch to burst. No need for ammo conservation this time. The runners came first, falling one after another. Sometimes 2 at a time as my burst hits the for full effect. I don't know how many I've hit, all is foggy now and only a few small seconds can I see clearly. The ground is littered with dead zombies. I got all the runners and were halfway through the jumpers when I had to switch to my M1911 pistol. Only 2 magazines. Many of the crawlers fall to my pistol until I hear the click of the empty gun. I'm out. 3 of the crawlers are right next to me now, I change to flare, check my zombie kills (50+!), and light a flare, welcoming the hungry arms of the zombies as my hunger slowly disappears. I'm no longer hungry, I'm no longer scared. The warmth and light of the flare illuminating me as I finally say goodbye to this cruel world...
lol
I saw zapper i shot zapper i raped zapper's corpse and took the loot
The end
I must have night vision goggles atleast once. Can't wait to go all predator mode and hunt anyone using a lightsource out of the shadows. Can someone post a screen of how nighttime looks with night vision?
afaik iron sight or zoom doesnt work with night vision. If you want to do things at night, your best chance is to find a good gamma setting and have loads of bloodloss for that greyish screen or just get a chemlight - the green one is pretty good imho. By now everyone should avoid flares like hell :D
Moral of the story: DayZ is much, much more fun with a premade on TS than it is trying to find FRIENDLY FRIENDLY? while wandering.
$15 on Amazon digital download right now. Still debating if its worth it
http://www.amazon.com/Meridian4-40365ned-Operations-ArmA2-Combined/dp/B003UV8RRE/ref=sr_1_1_title_1?s=videogames&ie=UTF8&qid=1337332936&sr=1-1(click to show/hide)
Roasting a dinner:(click to show/hide)
It's all green and shit and when you get out of it your screen is black/darkened for a few seconds.Oh wow, that is better than I expected. Need that night vision! Would be so awesome to just use nightvision, go towards any flares you see and hunting out of the darkness.(click to show/hide)
Remember to tweak ArmA 2 though, it doesn't run good with standard settings, especially aiming with the mouse is terrible without the fix (straight from BIS dev @ Steam forum).
C/P:
Q: How to disable mouse acceleration & mouse lag in ARMA 2?
URL: http://forums.steampowered.com/forums/showthread.php?t=1366499 (http://forums.steampowered.com/forums/showthread.php?t=1366499)
A: mouse smoothing in game options > controls > right side
slider to the left
then in arma2oa.cfg change this line
GPU_MaxFramesAhead=1000;
or any other value if you altered it already
to value
GPU_MaxFramesAhead=1;
Done.
Note: The arma2oa.cfg file is located in MY DOCUMENTS, not in the game folders.
I still have no fucking Idea how to install this?I mean, I cant even download a zip file or something, it only redirects me to a folder with a lot of lone data in it.
really? REALLY?? can you not click on any of meow's link's on the first page?
(click to show/hide)
yeah, do not start at night time, night sucks. lol, its a ton of fun during daytime and playin with a small group of 1 - 3 other friends. and you NEED the HUGE map. the size of the map is fine, its big because it needs to be.
Bandit/Survivor Morphing to be removed
As the title said, the Bandit/Survivor morphing will be removed. You will find skins around the world, that you can wear if you choose. Humanity will be retained for an undisclosed purpose.
Because humanity is the feature DayZ deserves, but not the one it needs right now. So we'll remove bandit transitions, because its not helping. Because its not a good feature. Humanity remains as a silent guardian, watchful protector. An ... unfinished feature.
You shouldn't be killing so many zombies. It's much better to avoid them.
does car driving thru town aggro zombies?
can you shoot from car?
And how will I get loot, then?Whenever I came close to anything that looked like there was loot, there were zombies.Except for that big village at the start, but that was also looted clear.You should look out for big halls or barns, theres often loot in it and zombies are buggy in there. You can lure them in and then run away, most of the time they're too dumb to even get out.
does car driving thru town aggro zombies?
Timing of Patch 1.5.8
I'm still working on it.
Unfortunately, the lull in peak time never happened. And I had forecast that the usual lull would be started now. That isn't happening. So we will try and figure out a way to roll out the patch but it is complicated.
There are so many people playing (over 6500) that if we auto-update the servers the reconnect load caused by everyone coming back on within the same period could, well, crash everything. We don't know if it is possible to handle such load, and I don't really want to try.
So we're coming up with another plan. But it will be within the next six hours assuming that testing has gone okay.
I am playing this with some buddies as well. My problem is that it gets laggy after a while,other players shutter,dissapear etc
Lawl, Man that was awesome.What the fuck? I mean, how is this even possible? :shock:
http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE (http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE)
Lawl, Man that was awesome.
http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE (http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE)
Lawl, Man that was awesome.
http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE (http://www.youtube.com/watch?feature=player_embedded&v=mRS6QfTV9cE)
* [NEW] Server cleanup system replaced with a more agressive one
* [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions)
* [NEW] Temperature System now implemented (effects are limited)
* [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea
* [NEW] Forced disconnection saving for abort and alt+F4
* [NEW] Zombie's will investigate player deaths
* [NEW] Adrenaline rush from panicing causes greately increased hunger for a while
* [NEW] PROTIP: Use Global Chat/VOIP in populated areas
* [FIXED] Helicopter loot despawning too fast
* [FIXED] Climbing a ladder with a pistol will cause you to fall
* [FIXED] Zombies not attracted to Flares and Chemlights
* [FIXED] Panic noises going apeshit all the time
Bandits will stay till Thursday.
BUILD 1.5.8 will be soaking until I wake up for work in four hours. Screw you guys, I'm going home.
Bought the game today and went straight on this. Very fun although hard. And now it's peak time currently waiting for ages to get in game but ahh well!
There are 3 types of zombies already, 1 fast, 1 medium, 1 slow.
Overdriven, you probably spawned in the debug forest, it's what happens often if you wait for server response.
Didn't see anything in the patch notes about them changing bandit skins. I am growing very tired of this insurgent skin.
Build 1.5.8 rolling update
Changelog:
UPDATE : 21 MAY 2012
Affected addons:
* dayz_code 1.5.8
* dayz_equip 1.2.4
* dayz_sfx 1.1.2
* dayz 1.2.5
* dayz_weapons 1.1.2
Developer's Note:
* TO INTERACT WITH MOST ITEMS: YOU NOW NEED TO OPEN GEAR MENU (G) THEN RIGHT CLICK ON THE ITEM! SUCH AS BANDAGING AND EATING AND SHIT
* This is a pretty major update. I don't really know what affect the new sickness and temperature system will have on player behavior especially with antibiotics being so scarce.
* It is the genesis of an idea, so please remember this might cause havoc. You need to be careful.
* To light a fire, you need matches and wood in your inventory. Place more wood in the inventory of a fireplace to keep the fire going.
* A fire that does not have wood in it will go out when you try to light it.
* You can tell you have an infection, because your character will start coughing. The infection causes you to loose blood down to a minimum of 6000. This leaves you with reduced blood until you take antibiotics.
* [NEW] Server cleanup system replaced with a more agressive one
* [NEW] Inventory Interaction system (right-click on items in gear screen to bring up interactions)
* [NEW] Temperature System now implemented (effects are limited)
* [NEW] Chance of catching an infection the lower your temperature
* [NEW] Chance of catching an infection from already infected players
* [NEW] Water can be filled in ponds, all water pumps, wells, but not the sea
* [NEW] Forced disconnection saving for abort and alt+F4
* [NEW] Zombie's will investigate player deaths
* [NEW] Adrenaline rush from panicing causes greately increased hunger for a while
* [NEW] Bandaging Sound when bandaging yourself/someone
* [NEW] Coughing sound when you have an infection
* [NEW] Camera Shake when temperature drops extremely low
* [NEW] PROTIP: Use Global Chat/VOIP in populated areas
* [NEW] Fire requires wood to keep burning
* [NEW] Various Loot spawn balancing changes
* [FIXED] Should not be pellets for the Winny
* [FIXED] Whinny is way to powerful and quiet (mmmm your tears will be delicious)
* [FIXED] Helicopter loot despawning too fast
* [FIXED?] Too many zombies for the Carebears to be able to play
* [FIXED] Fog is way too thick
* [FIXED] Climbing a ladder with a pistol will cause you to fall
* [FIXED] Zombies not attracted to Flares and Chemlights
* [FIXED] Panic noises going apeshit all the time
* [FIXED] Zombie spotted alert far too quiet (increased slightly)
Build 1.5.8.2 Hotfix
HOTFIX : 21 MAY 2012
Affected addons:
* dayz_code 1.5.8.2
Changelog:
* [FIXED] Loosing temperature way too fast
* [FIXED] Not enough wood available for spawn
* [FIXED] Matches way too rare
* [FIXED] Reduced impact of infection (coughing amount and blood loss, will only loose 2000 blood)
Its a complex matrix:
Increase
- Moving (faster = more)
- Fire (very large increase)
- Inside Building
- Sunshine (midday = most)
Decrease
- Night (little)
- Raining (lots)
- Wind (some)
- Water (HEAPS)
Hospitals, but they're super rare. And I love this thing!
visitors can't see pics , please register or login
You got the .50 cal Sniper Rifle? D:
I take it that thing aggroes half the map when you actually fire it? :D
[Edit]: Now I can see it. I thought they removed the .50 cal rifles, or maybe it was just the TWS scopes.Just the TWS.
First successful day of not dying instantly. Me and Lorenzo raided the airstrip at Balota, killed a guy who was also looting and came out with a ton of medical supplies, an AK, a flashlight and lots of ammo. Will probably head to Cherno now to raid the hospitals for blood packs :)
Ugh, now they have removed the winchester as a silentish weapon, I really can't shoot any zombies anymore. The Makarov still attracts a shitload of zombies, plus they seem to spot you quicker anyway now. Maybe its time to back to cRPG, sometimes I wonder if I wouldn't like this mod better without the zombies. Just scavenging for equipment in a 225 km2 map with 50 other players doing the same.
This is why you put aside your main weapon and use the handgun to clear the zombos. If you run out of handgun ammo, pull out the big gun again and hunt some newbies with it for the makarov ammo (and beans!). Works for me :)The Makarov still attracts anyone in a 30-40 meter radius.
The Makarov still attracts anyone in a 30-40 meter radius.
Day 8. 1333 zeds dispatched, 646 headshots, 1 murder, 1 bandit murder, humanity last seen at 8900. Some team-play with a few of the guys, mostly solo-going. Best life so far by a pretty long margin (last time I made it to around 600 zed kills, day 4 or so).
PvE n00b
I don't shy away from PVP, but I don't look for it either, I guess- I try to immerse myself into each life I lead in-game (often this means that my character is sleeping for 48 hours at a time or something), and carrying over from that is the fact that I honestly don't think I could bring myself to murder another human being, even in self-defense. That's the mindset that I've gone into dayz with, anyway and if that makes me a n00b then so be it, but I figure I can get as much PVP action as I want with less walking around by playing ARMA II without any mods.
I honestly don't think I could bring myself to murder another human being, even in self-defense. That's the mindset that I've gone into dayz withZombie apocalypses tend to make you forget your inhibitions for killing.
Zombie apocalypses tend to make you forget your inhibitions for killing.
Third day alive for me. Got 30 bullets for my M107 now, thanks to Tor magically spawning them everywhere he goes.
Third day alive for me. Got 30 bullets for my M107 now, thanks to Tor magically spawning them everywhere he goes. I checked the military camp in Stary Sobor three times for any mags but found none, had to kill one bandit with just my pistol since my sniper had 0 bullets for a day or so.
Yes I am quite magical. I always find stuff for others, and never for myself. :rolleyes:
Military weapons are for pussies, real men roleplay farmers with a Lee Enfield they got from the barn.
*winchester
Military weapons are for pussies, real men roleplay farmers with a Lee Enfield they got from the barn.
Yeah, fix all right. Now I keep spawning as a cripple and dying after about 4 seconds. :P
About a week in now, not found any nvg yet :( but currently have a M24, a PDW and M136 (rocket launcher), I think Cherny could do with redecorating... :mrgreen:
ISSUE FOUND:
1 Million Characters. You broke'd the database.... We're fixing now :)
DO NOT DIE!
Currently we can't create new characters. We hit 1 million so your new characters can't be created. Will be resolved in next hour.
I'll be joining you during summer, keep a spot warm for me! :)shoot on sight
shoot on sight
Military weapons are for pussies, real men roleplay farmers with a Lee Enfield they got from the barn.I think roleplaying a nurse in a hospital would be more up your alley. Or better yet, a priest in a church. I would totes come listen to your preaching, too.
Make him give me a bloodtransfusion and then shoot on sight
I think roleplaying a nurse in a hospital would be more up your alley. Or better yet, a priest in a church. I would totes come listen to your preaching, too.
I'll be there when you need a transfusion.(click to show/hide)
Mala is still totally a PvE n00b, though.
To further your case I died today because
a bush next to a rock wall rendered me unconscious for five minutes. Lol, owned.
:lol: I wonder how many millions the Devs of Arma made through DayZ til now :D
Probably more people bought it because of DayZ than because of normal Arma...
I got a wound and broken bones by opening a door.Most of my deaths are from stairs, ladders and warping through walls :(
:lol: I wonder how many millions the Devs of Arma made through DayZ til now :D
Probably more people bought it because of DayZ than because of normal Arma...
I am talking bout the Devs of Arma II.There are thousands of players buying this only for DayZ.
All the bodies disappear now on player respawn.....
No more looting :/
Hm I just looted two guys I killed..bandit scum
Hm I just looted two guys I killed.. about 3 minutes after I killed them. Could also be that they just haven't spawned back yet.
All the bodies disappear now on player respawn.....
No more looting :/
bandit scum
Earlier I respawned, started looting a warehouse and got attacked by a bandit with an assault rifle. I turned around and killed him with the Makarov (lol), then proceeded to loot all kinds of shit from him (AK74 Kobra, Alice Pack, GPS, a Blood Pack that was very useful since he left me at ~2k blood...) and ran away.
Some bandits are really stupid, why the fuck would you attack the noob who has nothing (and even worse, fail at it)?
Some bandits are really stupid, why the fuck would you attack the noob who has nothing (and even worse, fail at it)?
I think it's high time for an e-peen/brag post.
[brag] I prefer playing at night since I have these really rare Night Vision googles which let me see in pitch black darkness. These NV googles are also compatible with my DMR Sniper Rifle, letting me snipe in the dark. Should I aggro Zombies, which never happen, in theory, I'll just pull out my Silenced M9 pistol and shot it in the head, avoiding further Z threats.
I'm surviving on day 25 now, soon a full month, biggest contributor to that has to be my backpack. I'm carrying the Coyote one, the largest of them all with 24 slots. Plenty of supplies, don't need that much room to be honest, that's why I also carry a Silenced M4 Assault Rifle, to fill out the gaps. With just a press of a button I can change my main weapon with ease. From long range 'one shot, one kill' to up close, stealthy, silenced death.
I'm the ultimate terror in the night, the unseen monster cloaked in perpetual shadow. I can't die, I'm invincible and I'm coming for you, be very afraid.
Bask in the radiance of my divine glory, mortals.[/brag]
Trolololol
I've grown bored of the mod already, nothing to do in-game anymore. :p
Could some of you guys post some screens?
Just to get a better impression about the mod.
Best is to watch videos. Or did you mean screens to our own stories?Well, most of the time player-screens are nicer to look at and give away more about the actual gameplay... Just capture a few nice moments... fighting, atmosphere, enemies.
Also, all the gear I have is both a blessing and a curse, you become extremly careful once you get a pair of NV googles. :PWell if you just play exclusively at night, you are invisible for almost anyone else, while having awesome visibility yourself. There is not really much risk to it if you just stick to night it seems to me.
It does lack end-game content thoughThats the biggest problem of any sandbox game.
Also, all the gear I have is both a blessing and a curse, you become extremly careful once you get a pair of NV googles. :P
Basically whilst it's a great mod. One of the big developers needs to go ahead and make a proper version tailored to this ideal so that the engine supports it and the multiplayer support is much better.
Probably not going to happen.
O quick question. Does the number of zombies on a server scale with the number of players? I assume so because last night I joined EU2 with 4 players and there were only 62 zombies currently spawned. As opposed to the 700 when that server is full.
All the bodies disappear now on player respawn.....Is this is a feature or a bug? Cause this is fucking gay. I was all out of Makarov ammo and I found a new spawn at the coast, shot him, killed 5 zombies that I aggrod with my shots and I bandaged myself. Went to check out the body and its just gone. This better not be a feature cause this ruins all reason for pvp.
No more looting :/
The problem is most likely in the "small" servers, lets say you needed 10 people to be able to create an establishment, that would mean 1/5th of a server already, and it would be stuck on 1 server.
Servers with more players would be more interesting for that (or even for DayZ now). I'd say about 100-200 players per server.
Is this is a feature or a bug? Cause this is fucking gay. I was all out of Makarov ammo and I found a new spawn at the coast, shot him, killed 5 zombies that I aggrod with my shots and I bandaged myself. Went to check out the body and its just gone. This better not be a feature cause this ruins all reason for pvp.
Servers with more players would be more interesting for that (or even for DayZ now). I'd say about 100-200 players per server.
That gun makes me fucking wet
It's awsum.
I was overlooking the Stary Sobor military camp while Tor went in.. then I see two guys on the dirt road like 5 meters before me. I shot one guy and the other survivor apparently ran for his life after hearing .50cal shot from behind him and his buddy dying next to him, because we couldn't find him anywhere afterwards.
So technically, all the best guns are available at NE Airfield only?Yeah.. which is kind of bad.
its not a bad thing and they are actually planning to expand servers up to 100 slots
Yep. The mod screams for a custom map really. :P I'd like more urban/city areas. An entire map covered in city buildings could be kewl.
Yeah, but you have to keep in mind the mod is alpha and only been there for a month. Rocket's said himself that he's not really focusing on content yet.
100 players would be more than enough on one server.yeah I would be a lot more risk but more fun too
I'm an impatient assholeYou're not impatient, judging by the way you played warband, and playing for a month with NV and sniper rifle and a silent pistol? Requires a lot of patience imo.
maps like Zargabad and Takistan have almost every single building enterable.Imagine the crossfire possibilities. You wouldnt survive running across a street in such a city
Gash, I wish all guns could use zeroing. My M16A2 seems to be calibrated for a 2 km distance or something. At 100 meters I have to fire almost a centimer below my target to actually hit him. Its fucking retarded, by the time I get used to that I'll probably have ditched it for an AKM.
I just shot somebody in the head and body with a CZ and he didn't die, while the person I was trying to cover died instantly from 1 hit of his CZ.
Whats the point of a sniper rifle if it becomes useless past a few hundred meters, and I wasn't even that far, just 400-500.
The CZ is just a hunting rifle, maybe you should get a military grade sniper if you want to be killing people from further away.I shot some guy in the back from 100m with DMR and he didnt die
I shot some guy in the back from 100m with DMR and he didnt die
He shot him...
.. in the knee
Olol, decided to go solo on the barracks at NE airfield, saw a group of 3 walk inside one of those buildings, went after them and hid in the bathroom just at the entrance to the building, waiting for them to come under my crosshair... when they started firing at zombies through the windows and all 4 of us got raped by zombies phazing thru the walls, lol
Well tbh the temperature system freaks me out - there seems to be no easy way to get it back up, and it seems to be going down while running (yeah, running...) through the open fields on a sunny afternoon - the fuck? After I was down to 40 and had no more free space for firewood I just said "fuck this shit" and logged out.
But it was zerod perfectly on his head.
I shot some guy in the back from 100m with DMR and he didnt die
Olol, decided to go solo on the barracks at NE airfield, saw a group of 3 walk inside one of those buildings, went after them and hid in the bathroom just at the entrance to the building, waiting for them to come under my crosshair... when they started firing at zombies through the windows and all 4 of us got raped by zombies phazing thru the walls, lolHahah, that's awesome.
I think I've played enough DayZ for a while, the community is just becoming a shitfest right now.Nope, you just shouldn't trust random people. Especially if all you wanted to do was "save a fellow bandit." Nothing to gain, everything to lose from that. And if he was a bandit, he'd shot people before.
Sure you updated? That issue was fixed with the newest patch. It doesn't go down in sunlight anymore. Only at night and even then a lot more slowly. A fire quickly fixes the issue when playing at night. But tbh it's so slow it doesn't matter.
That doesn't mean it hit him perfectly in the head... there's bullet drop.
Even a Makarov will kill with a headshot.
Nope, you just shouldn't trust random people. Especially if all you wanted to do was "save a fellow bandit." Nothing to gain, everything to lose from that. And if he was a bandit, he'd shot people before.
But I never die, of course.we need to change that asap
AK-47 tends to break my bones every time I get shot by that.
AND LET ME TELL YOU THAT IS OFTEN
But I never die, of course.
But I never die, of course.This was actually proven today.
You forgot to mention that completely random people spawned on your corpse, who proceeded to shoot me, and then I spawned on your corpse with all my gear.. Something fishy going on here. Xant = forward spawn point :rolleyes:
Also, Tor & Xant adventure continues:(click to show/hide)
Everyone else is just copying my trick, not worth mentioning!Welcome to McLeod family, "brother".
The regular servers are becoming absolutely unplayable. I cant even sneak up on people/lay low half of the time without them being able to slide their crosshair over me doing god damn terrain scans. It can even let you know when a person is behind certain walls our bushes. Zeroing in is also absolute baby mode easy since it gives you the ranges of your targets. Ive found a few third person servers that have taken off the crosshairs and name tags though, which is great.
We've mostly just been playing on Veteran servers because of this. We only go on regular if we really can't get in any vet servers. It seems the majority of EU servers are regular which I don't understand. For a mod which prides itself on hardcore mode realism, crosshairs and seeing players names even when you scroll over a bush 100m away really reduce the difficulty immensely.
I'd like it if you could scroll over a person from about 30m and see there name tag, or a tag that you could customize for people. As it stands now you never know if the person you are looking at is a person you saw before which is quite annoying, hopefully the custom skins will fix that shit somewhat.
Ok so the best way to get geared up quickly after spawning seems to be just run to an office building or supermarket etc (I went to elektro, lots of loot spawns near each other in the centre.) and just hop between servers until you find at least a knife, matches and a compass. Then you can disappear into the woods forever without ever having to reveal yourself to another survivor.Until you get low on blood after a few inevitable zombie hits.
I'd actually like single server persistence, so you only keep your character on this server along with a raise in the number of players per server. This would eliminate server hopping for gear and force people to actually sneak around looking for stuff.
Until you get low on blood after a few inevitable zombie hits.
7800 people trying to connect at once... main server died, web server died, forum died, and 8 nodes down...
I have swag. :3(click to show/hide)
I have swag. :3(click to show/hide)
I like my ghillie better ;0).Oh you! Where did you even find it, aren't they supposed to be ultra rare?
Oh you! Where did you even find it, aren't they supposed to be ultra rare?
Day 7-8, 20+ murders for me.boring
(ChinaMalteFromDENMARK): "Lets help eachother"
ChinaMalteFromDENMARK Was killed
Adventures from last night...
300 zombies at daytime? You play on an empty server or what?
Xant why don't you hand that sexy .50 cal to someone who can aim
If you think DayZ people are "evil" for shooting you on-sight:
http://www.spleens.net/minerfarm.html
And what the fuck Cooties, you never take a screenshot when I do my doublekills or kill everyone in a hundred mile radius but the SECOND THERE IS A MINISCULE FAIL INVOLVED YOU'RE THERE WITH YOUR CAMERA
300 zombies at daytime? You play on an empty server or what?
Why the angry tone cmp? Where did happy cmp go?
If you have names we'll hunt them for you Weren.
Better way to die than getting hit twice by zombies, break a bone, pass out after 3 seconds even though you're on 10k blood and watch the zombies eat your unconcious body. Thats how I lost my oldest character so far.Go into a building, seeing zombies outside so decide to go prone. Tries leaving the building while prone. OMFG warped through wall! Fall unconscious, 10k blood.... Zombie comes close and starts chewing.... FUCK YOU WALL!
Then I cried a little.
Man... I had epic time tonight. I was down to 1.6k blood, crawling in the woods near NW airport after a fierce firefight at the airport itself. But not to worry, after few minutes Nordmen rescue party(Tor, Cooties und Xant) was on its way, and I was saved! After that we did a quiet barracks raid and I got myself a DMR, M16 with M203 and an actual frag round for it. Cheers! :D
Too bad I couldn't be of much help, most of the time they had to guide me, because I was wandering in the dark like a fool.
http://www.bbc.co.uk/news/world-us-canada-18241494Time to mail order myself a silenced M4 and some nightvision.
prepare yo cans of beans
Added: You can test stuff out in singleplayer DayZ with this - http://kronzky.info/missions/arma/dayzsp/
What makes you think that? There are firefights at the NW airfield constantly. On every server.
Yet I suppose I should rather be searching for weapons, I only have a puny winchester.
Puny? It one shots everything :P
It does oneshot everything but I think military weapons will probably be better.
Also, it's me or the lee enfield is total garbage ? I aggro half the map with one shot.
Puny? It one shots everything :P
Man... I had epic time tonight. I was down to 1.6k blood, crawling in the woods near NW airport after a fierce firefight at the airport itself. But not to worry, after few minutes Nordmen rescue party(Tor, Cooties und Xant) was on its way, and I was saved! After that we did a quiet barracks raid and I got myself a DMR, M16 with M203 and an actual frag round for it. Cheers! :D
Too bad I couldn't be of much help, most of the time they had to guide me, because I was wandering in the dark like a fool.
Goldor I think you play in the same server as me. (I am MangoDice in game) Ask about what happened to vlad when you see hunter. :wink:35 player slots, Hmm, sounds like DE1. That's exactly where the incident at the airport happened.
It was great, and last night I found another HE grenade for you! I feel sorry for the ones those are destined for :mrgreen:Tbh, It would propably be best if I gave that weapon to someone else. I've never fired with a grenade launcher in Arma, so I have no idea how to exactly estimate the range and etc. :P
Tbh, It would propably be best if I gave that weapon to someone else. I've never fired with a grenade launcher in Arma, so I have no idea how to exactly estimate the range and etc. :PThe grenade launcher in Arma is far from a nubtube, which makes you feel even more of a badass when you place a grenade right ontop of an enemy.
Last two times I threw a nade it landed on my head :lol::lol:
After tonight, there will no longer be any loading times at all. Fuck yes.wat
35 player slots, Hmm, sounds like DE1. That's exactly where the incident at the airport happened.
how so?
It was Dallas 1.
Also Bale, come play with Grey,Gafferjack and I. We could use a fourth.
In other news: I found 2 more HE rounds for my grenadelauncher. :3You better start using them bitches! Or do they stack? :D
In other news: I found 2 more HE rounds for my grenadelauncher. :3
Im starting to notice that half of the fun in this game is the internet drama. There is a large that plays in and provides for the server we play in. They decided to team up with a clan of swedes that also like to play on our server. We all play in the server's official teamspeak and for about 2 weeks this group of about twelve guys would be in their own private channel organizing raids and attacks on other areas. Keep in mind that this is only a 35 man server too. Yesterday one of the guys hops into our channel all angry,dejected and sad and proceeds to tell us how the group killed him off in game and banished him when he accidentally brought in an outsider to their camp location. There is now a vendetta in TS and this guy is trying to make his own group to try and counter the big server alliance. Of course the big clan group came to our group,(the second/third largest in the server) and asked us not to get involved as they dont wanna fight us. Delicious internet drama!
Goldor I think you play in the same server as me. (I am MangoDice in game) Ask about what happened to vlad when you see hunter. :wink:
i go to website and it says average life expectancy is 27 minutes lol
how many people are allowed per server?
This reminds me of my and a friends experience when we first installed it. We needed like 2 hours to run the mod, another hour to get on the same server and another 2 hours to find each other.
But once you got it, it´s really fun :D
Bale you can try Fallen TS also, we're usually 3-4 playing late NA time. :wink:
New beta-patch(1.7) is awesome, barely any server problems anymore. Now that's finally fixed Rocket can finally start working on gameplay!Indeed it is awesome... So far I have been stuck in the "Loading", "Retrying authentication", "Wait for host" and "Waiting for character creation" screens... -.- Got only in game once today, and been trying to get in every once in a while for like 3 hours now.
Instead of those issues, some servers give me such issues like: no audio, no debug monitor and a hardly readable message that says that the server is running and older version, even though 'tis not. Some 1.7 servers work butter smooth, though and the loading times are pretty much gone.
Died from a crazy bug today. Zombie warped through the walls of the ATCT at full speed in Balota, lost a 3 day, M4a1 Coyote Pack wearing toon within 3 seconds. Apparently he phased through me and broke all my bones, bringing me from 12k blood to dead before I could even tell what was happening. Then the server crashed. After it came back up, like, 15 minute after, it was hacked and we were all mass killed. This marks the 5th and 6th consecutive deaths attributed to bugs or hackers rather than bullets/zombies/car accidents.
Haha. Well, at least two lives later was the most action pack beginning I ever had. Went to Balota Airstrip, shot a guy on the tower. Got an AK 74SU. Went to military camp to the south, saw a guy, ran buy him, said in Direct Comms (playing 1.7.0 with beta patch so DIRECT WORKS OMG) that I didn't mean any harm. Fucker shot his Mp5sd at me, what ensued was a five minute Makarov V M95sd firefight. I won! Buried his body. On the beach there was shooting. Went down to investigate. Two guys fighting, swarmed with zombies. Shoot one, other disconnects. Zombies eat the one I shoot. Other guy reconnects. Shoot in face. Came up with ALL survival supplies except for GPS, a DMR with 6 mags, antibiotics. Was at 4k HP. Ran back to airfield, killed 3 more guys, one of whom was the guy I killed in the camp earlier, killed, skinned, cooked, and ate a cow, back up to 10k hp. What a boss fucking start, my adrenaline is maxed. 30 minutes played, 6 murders, 37 zombie kills.
Died from a crazy bug today. Zombie warped through the walls of the ATCT at full speed in Balota, lost a 3 day, M4a1 Coyote Pack wearing toon within 3 seconds. Apparently he phased through me and broke all my bones, bringing me from 12k blood to dead before I could even tell what was happening. Then the server crashed. After it came back up, like, 15 minute after, it was hacked and we were all mass killed. This marks the 5th and 6th consecutive deaths attributed to bugs or hackers rather than bullets/zombies/car accidents.
Nice, had 5 tents full of weapons and ammo, all magicly gone. Server restarts didn't help. :|I stole them..
Do you remember what server that was on? I was in zeleno supermarket earlier today(between 2000 and 2100 I think) and heard a heli flying over. Might've been you.Not us, it was a couple days ago. We mostly play on DE and EU servers, but as Chase said, cant be picky when looking for a stable server, so we join anywhere it allows us to. :P
Lies, silenced MP5 is what you don't want in PvP.Yeah, seems like an odd choice if you already have M4 silenced. For a second, or actually a primary weapon, I'd take either DMR or M24.
To be honest anything silent gives you an edge over other players, you don't aggro the zombies when shooting so there isn't any tell tale signs of player activity. Once you've spotted a enemy player you can shoot at them without giving away your position (no muzzle flash, virtually no noise etc..) and generally get the kill before them knowing you're there.
I'm saving the MP5A5 SD for a clan mate, I'd prefer a DMR as the M4's companion, though I'd not pass up on a M107 :)
But I still love my completely plain M16!horrible ironsights on that rifle
(click to show/hide)
All one needs to ensure survival and PvP.
horrible ironsights on that rifle
Where does one find ghillie suits?
I tried the crossbow...
Shot twice at a standing zombie 10 meters away, missed twice. Said fuck and took the 1866.
I found ghillie suit at Cherno firestation :O
I've found them in the cherno supermarket/apartments. I've also found it in the barn near windy mountain before.
I tried the crossbow...Happened to me too, though I shot 3 times. The bolts just went trough the zombie and did no damage...
Shot twice at a standing zombie 10 meters away, missed twice. Said fuck and took the 1866.
Not horrible but not good either. As long as you see your target before using ironsights, you're fine.True but I dont see any situation in which it could surpass a simple AK
The server I'm playing on, a Veteran settings one, I believe it's US23, has all chat but direct disabled, and this is apparently going to be the norm for dayZ. Fuck yeah.
The one thing I would love to see go is the constant spam of connect/disconnect messages that clutters up a quarter of the screen :|
DMR is the best sniper.
So... spawning on the beach, no water left I believe, got some food left with both food and water meter blinking. What's the best course of action? Running into the woods and get back to that place once I'm dead(And get all my stuff) or get some backup to my location(which I'm not entirely sure where that is).
When you respawn it should tell you where you are on the bottom right of the screen. Use a combination of the main map: http://ttp2.dslyecxi.com/images/chernarus_big_hq.jpg
And the loot locations map: http://www.teamfackin.com/moocow/dayz/map/
Find the nearest water pump and get there fast. Either that or find a supermarket/apartments and get some soda. I'm not sure how long you can last with out water when it's blinking. Problem is if you let yourself die you may spawn on the opposite side of the map.
You can also fill your water bottle in ponds/rivers if you walk to the waters edge (no need to swim like you used to have to).
you need matches ffs, dont forget them :mrgreen:
no seriously, what exactly do you need matches for?
DMR is the best sniper.
Seriously this. It also just looks very cool.Just found one of those from someone's tent in the middle of the wilderness. The tent also countained AK-74 kobra and another AK rifle, but didn't have space for those. 8-)
Seriously this. 300-600 meter zoom in range and 20 shot clips about as common as makarov mags in all military spawns. It also just looks very cool.
i havent tryd trenchdigging yet, but i know barbed wire can be found about, only takes one slot, and u can use it very well to baricade building entrances. but ye me im not fond of sticking in 1 place for to long :3
I haven't come over one I haven't vaulted yet. It's buggy but you can definitely do it.
Gotta love some of the smooth mechanics of ArmA2.
Was in the NW airfield, attracted a couple of zombies because of my stunning good looks. Had AK with 7 mags, DMR with 5 mags, Camo skin etc.. there was one more zombie left. I try to shoot it with my pistol but nothing happens and I'm like "the fuck?" then I see the throw animation... I'm throwing a frag grenade, must've pressed F accidentally at some point. And because of the lovely ArmA2 animations, I'm stuck there throwing the grenade and even after it's thrown, I can't move for five seconds.
So I die to the explosion. A GLORIOUS DEATH INDEED.
Gotta love some of the smooth mechanics of ArmA2.
Was in the NW airfield, attracted a couple of zombies because of my stunning good looks. Had AK with 7 mags, DMR with 5 mags, Camo skin etc.. there was one more zombie left. I try to shoot it with my pistol but nothing happens and I'm like "the fuck?" then I see the throw animation... I'm throwing a frag grenade, must've pressed F accidentally at some point. And because of the lovely ArmA2 animations, I'm stuck there throwing the grenade and even after it's thrown, I can't move for five seconds.
So I die to the explosion. A GLORIOUS DEATH INDEED.
And virgins will be had in the afterlife.
Gotta love some of the smooth mechanics of ArmA2.
Was in the NW airfield, attracted a couple of zombies because of my stunning good looks. Had AK with 7 mags, DMR with 5 mags, Camo skin etc.. there was one more zombie left. I try to shoot it with my pistol but nothing happens and I'm like "the fuck?" then I see the throw animation... I'm throwing a frag grenade, must've pressed F accidentally at some point. And because of the lovely ArmA2 animations, I'm stuck there throwing the grenade and even after it's thrown, I can't move for five seconds.
So I die to the explosion. A GLORIOUS DEATH INDEED.
Gotta love some of the smooth mechanics of ArmA2.a fitting end
Was in the NW airfield, attracted a couple of zombies because of my stunning good looks. Had AK with 7 mags, DMR with 5 mags, Camo skin etc.. there was one more zombie left. I try to shoot it with my pistol but nothing happens and I'm like "the fuck?" then I see the throw animation... I'm throwing a frag grenade, must've pressed F accidentally at some point. And because of the lovely ArmA2 animations, I'm stuck there throwing the grenade and even after it's thrown, I can't move for five seconds.
So I die to the explosion. A GLORIOUS DEATH INDEED.
I really hope fixing zombie movement and such is far up the to do list....I mean I hate fighting zombies, but not really because they are so strong or frightening, no, they zig zag towards you so fast you cant shoot them, and the only way to kill them is when they are already in front of you hitting ya.
Just found someone's rusty, old, green lada from the woods. Maximum speed 11km/h. :D
Yeah, definitely. Once you have an automatic weapon (which can be gotten from Elektro/Cherno super easy) there is no reason to loot anywhere but the NW barracks, which is kinda lame.Its not "kinda" lame, its a very serious issue.
Just found someone's rusty, old, green lada from the woods. Maximum speed 11km/h. :D
Its not "kinda" lame, its a very serious issue.
The civilian cars are trash
An AKM is fine, you can one shot people easily out to about 500 meters during daylight and about 300 meters at night time (using max gamma, brightness, HDR trick).
Most of the "rare" items aren't really all that rare, nor are they all that good. I really do love killing people trying to snipe with a drm with an akm and the rage it produces.
He wasn't saying AKM's aren't fine. In fact, were what you say true (it isn't, really - the rare weapons have their uses and most are better than AKM for various reasons) there'd be an even bigger problem if the best weapon was AKM that can be gotten in 2 minutes.
Oh it isn't the best for any occasion, though I would argue it is the best of the easy to get rifles. They rare ones are an improvement for the most part in some areas, but not really worth the hassle they require to get a hold of, especially if you are playing on your own.
Also on the different clothing, it's best not to wear it until it gets patched. It's the cause of spawning in the ocean and having to die to get back to shore. Both the Ghille suit and camo clothes apparently.
Molly i have bad news, we all died when Dado had the bright idea of shooting an AK-47 in the middle of an airport with 100 zombies around us on a laggy server :D
Z teleport army got us :D
Molly i have bad news, we all died when Dado had the bright idea of shooting an AK-47 in the middle of an airport with 100 zombies around us on a laggy server :DWell, this basicly means I am the dude with the AK now and completely alone in the middle of the Airport? You fucking pricks :?
Z teleport army got us :D
Problem is, you don't really want to taxi people that will shoot you take your things and steal your cab.
this is the ultimate accomplishment in this game - transfer the people you don't know from cherno to NW airfield, become famous as the most fearless taxi driver!
what else is a car good for, hide it in a wood and hamster up useless stuff you can loot anywhere or to have fun?
Working on repairing a helicopter right now, got a few friends bringing fuel cans and the fuel parts we need... I bet some one kills me and takes it before I finish it though :p.take screenshots!
Apparently someone found my car and blew it up before I managed to mend her. :cry:
take screenshots!
Why so you can see where it is at and try and get it? No thanks :P.Hahaha, noo! just to see it (:
Working on repairing a helicopter right now, got a few friends bringing fuel cans and the fuel parts we need... I bet some one kills me and takes it before I finish it though :p.
Which server are you on? I'll come help you repair itcan I come with you to help'(the only way I can ofc!)?
Just got into a fire fight in elektro...
The guy had an M14 with 1 ammo in the school and an AK 74 in his bag and a lot of tools
From Makarov to all that shit.. yeeeeeeee. But now I am in elektro with all that shit and I have 7000 blood :(
i'd like to group up, but i don't really kill people on sight, not that i don't kill them, but only if i have to...
It´s still so uberbugged, Although I have everything installed and could play I will wait at least till its Beta until I play that again.
It´s just to frustrating.
weak
Hey, I was at E3 today and met Rocket, the developer of this mod. I talked to him for about five minutes about the mod, so I'm just gonna go through how the conversation went.
I first addressed him by saying that I love his mod, and that he should never stop punishing the carebears who want it to be made into a 'fun' game. He laughed, clearly loving that sentiment. I first asked him if he was going to get a team to help him out. He responded that Bohemia Interactive is very supportive of games that don't really have any marketability or exposure, and is willing to take risks in this way on games that may or may not clearly make money right away. I agreed, considering that Arma is basically a simulation engine and not necessarily a game. Because of this attitude, he said, he has been instructed directly to stop his work as a multiplayer designer so that he can focus exclusively on Day Z, and that he believes that Day Z is the first step towards Bohemia gearing up to make it into a full standalone game out of recognition for the opportunity to make something very different and the clear interest people have in it. He went on to say that it being a standalone title is important if only for the sake of consistency and ease of play, as mods are not the most stable or easy-to-use games, and that the only determining factor for the mod's future is the stability of the unpredictable fanbase.
I told him that the fans are playing it in droves, and with great fervor, even in spite of its clearly-alpha state; in fact, on that note, the forums are blowing up with "WHERES ROCKET" and bug reports while he's here at E3. He laughed and said he's been trying to not visit the forums while he's gone cuz he knows he's gonna get pissed. I then went ahead and asked him if he thought the mod would end up on Arma 3. He said he'd already sort of ported it to try it out (!!!), and that it works great. The main reason he "released" Day Z so early as an alpha was to allow for it to be stress-tested, as it is primarily a network-based game. At this juncture, I asked if he saw it ending up with more players-per-server in the future. He said DEFINITELY, that it's been tested internally and he thinks it could handle between 100-200 players easily (!!!!!). The thought of the anti-bandit rage this would induce gave me a semi. Anyway, he said that the engine was developed for such incredible strains, and that such numbers are in fact a natural fit.
I asked him if he thought he'd be doing away with 'meta' elements, such as server-wide chat and in-game player lists. He said not only is he doing this for sure, but that he's only waiting on the next beta patch of Arma 2 and then it is definitely happening. This excited me greatly. At this point, opportunely enough, I noticed his shirt. He said he'd had a bunch made, but that they didn't ship in time for the show so he had a small batch printed up when he got here so he could wear one. Said he took the idea from 4chan. I asked him if he'd let 'them' know about it yet, and by 'them' that I meant the entire internet. He said no, so I said "well shall we?"
http://www.gamebreaker.tv/pc-games/e3-2012-dayz-from-the-showroom-floor/?utm_campaign=PC%20Game%20News&utm_medium=twitter&utm_source=twitter
Stuff they're currently working on seems to be to expand the map and make it bigger, as well as increasing server slots and make every building enterable.
Down the road they're talking about having only one server and one ridiculously big map, taking the EVE-online way.
I rather like to see this keeping the mod-status. Otherwise it's gonna end up being casualized as some many other demanding games.
visitors can't see pics , please register or login
Down the road they're talking about having only one server and one ridiculously big map, taking the EVE-online way.
Fucken shit today I respawned on a safe place I came out with my lee Enfield and I went to the side looking at some burning flares when a guy at the same roof where I was sitting came to me and started to shoot me. I 1hitted him but he took a few shots from his AK on me. Then I looted his body wanted to put some stuff from his body into my backpack but my backpack disappeared. than after 1-2 mins he came back I shoot him like 6 times with his AK and he just headshooted me :( Both died :(You suck Panpan! :P
http://www.gamebreaker.tv/pc-games/e3-2012-dayz-from-the-showroom-floor/?utm_campaign=PC%20Game%20News&utm_medium=twitter&utm_source=twitter
Stuff they're currently working on seems to be to expand the map and make it bigger, as well as increasing server slots and make every building enterable.
Down the road they're talking about having only one server and one ridiculously big map, taking the EVE-online way.
I say, I would gladly pay 80 euros for one of those shirts.
I suppose you know there are cRPG shirts right ?Who would want to buy cRPG shirt...?
At least there were. Ask Varyag
T-shirt very very bad
injustice !!!
T-shirt and hit hard !
Problem is, nobody that will read what's on your t-shirt will ever understand the joke. That's cool, but may be a problem in some situations.
Yea but imagine the awesome situation when someone DOES understand it and you meet another c-rpg player :D
I love M14 AIM. Was at the southern barracks alone, first I killed a two guys looting it and then was the most epic fight I've had yet, 1v4, killed them all. Then hooked up with Cooties and Tor and killed like five more people with it. It's so good at any range and 1 hit kills and you can shoot it as fast as you can click mouse 1.Mind telling us which server you're usually playing on? So we know where not to join... :mrgreen:
Mind telling us which server you're usually playing on? So we know where not to join... :mrgreen:
[...]The whole point of grouping up is to avoid being killed. That's the endgame challenge. Seek pvp and try to stay alive. I assure you that you don't stand a chance vs a proper group with some tactical understanding of their weapons and surrounding.
...repeat until you're the one killed. etc. etc. etc.
no need really to group with sbdy, no danger from environment, no danger from zombies...
If you just accept the "I will be killed at some point.", you didn't really understood the point of the mod and "survival".
One sniper can pick up any group of any number of players, depending on location etc they might escape, but it's pretty impossible to get a good sniper.
But I still love my completely plain M16!
I love M14 AIM.
... And now I've found my true love. Combination of these two: M16A4 ACOG. ACOG sights are amazing, much prefer it to mildots. Very quick to use, you just line your target's shoulders with one of the thingies in the scope and you'll hit. And zooms a lot. Burst fire for close quarters (also good for running targets at a distance, higher chance of hitting with one of three bullets).The m16 is BADASS. I always take it myself whenever I find one.
currently with m4silenced reddot and ghillie, if you want a challenge there are different server types, i find the most hardcore ones (where cat eye settings dont work at night) the most exilirating and immersive, but sadly those servers lack players most of the time, probably because most are pussy and crutch on 3rd person view and cat eyes. but ye try it,
Winchester and M1911 are great gear??!?
he had a fal/val derp, with night/heat vission
Due to constant and sustained hacking, the central server has been dropped to prevent any further degradation of service to DayZ players, and safeguard any corruption of player data.
It is now being bought back online. BattlEye is processing an update for all servers.
We're sorry for the delay, and the problems people experienced.
Interesting:(click to show/hide)
So even if this isn't totally related it seems there has been a massive influx of hacking very recently. The cheat reporting forum is being flooded by threads about it. Hope they do something about it.
Also:
You know, I have a lot of respect for someone who codes their own mod-apps, who learns their way through a system. There is something natural about that. It requires a level of thinking that I don't think many people can achieve. You have to figure out how something works and take the time to learn and understand the base systems around it, usually without guides. Trial and error, check and try again - balacing a lot of variables in your head.
But what happened today, and over the last three days. What the fuck was that? Are you trying to break me or something? Show me how man you are? How clever?
Well fine, you won. Congratulations. You ruined a free project. Well done. What an amazing group. You destroyed someones work. Want me to post a picture with a shoe on my head? Want me to post to everyone and tell them how awesome you are because you destroyed something that's free? Want me to tell everyone how you're right about how shit everything is? Want me to give up, realizing that it's pointless to do anything against such senseless hate.
Look, yes - I am a dick, and who ever said the mod is really anything amazing. But what you guys did, is just fucking cruel. That's not mod-apping. That's not a challenge. It's not exploiting a weakness so that people don't produce crappy software. I can't even describe what that is. It was just so senseless and stupid. You did it to each other too for christ sake. And if your aim was to destroy the project, fine - you have. Bulls-eye. If your aim was to make me feel like shit - fine, you've done that too. There was no sport in what happened last night, none at all.
I feel no "victory" in the "bans" that were handed out. It just buys some time before the project dies. What you think I'm supposed to ramp it up here? Is that it? Declare war on you and make all these accusations about how safe everything is? What do you think I am? Just what resources do you think I have? You know (well, those who are actually making the tech) the situation with this just as well as I do. There is no war here because it can't be won. It's been lost.
Congratulations
You know how many people got banned because of this. People who only have the choice of getting another copy. Do you win there? Is that a win for you? They buy another copy? You've really ruined their day, more than anyone elses. I get to deal with their butt-hurt emails and I laughed for a start but I'm not laughing now.
I made a great mod?
You destroyed it.
The hacking got so bad I ordered the complete shutdown of the system until BattlEye update was released. Luckily that shutdown was very brief. If this BattlEye update hadn't worked (and indications are, it has worked exceptionally well), the server would have had to remain down.
There's nothing hilarious about the situation, though. Sure, some of the script kiddies got banned. BattlEye's global ban stops the real scripters for about five minutes. There'll be keygens out soon.
Even if they somehow use keygens, from all rocket says it sounds as though the new bateye update will be intelligent enough to pick up the majority of hacks.Did you even read what I quoted from rocket?
Well for a start with those posts he makes a big deal about how the project nearly died/is in the process of dying as a result of hacks and how the hackers have won . Yet all over the forums he's trolling people over bans ect because BE worked. Then when people question him seriously over the hackers bans he just comes across as very aggressive and anti-answering anything properly and never gives a straight answer. So half the time it's coming across that the project is dead thanks to hacks...the other time it's that BE worked and everything is hunky dory and the rest is just pure trolling from the mods and devs. To anyone who doesn't know what the fuck is going on between the devs/hackers back and forth it's a big :?:He sounds a bit like
How is it contradicting to say the project will die and troll some of the retards who got banned when they were nuking the servers?
Question him seriously over the hacker bans? Questions like what? How has he been aggressive/anti-answering?
BE worked, for now. The hacking is not, at the moment, pandemic. Most of the script kiddies are currently banned. I don't see what's so hard to understand about it.
Saying the project will die to hackers and then revelling in the fact that BE worked and banned the vast majority of hackers? Seems contradicting to me. Regardless the hackers are kicking up a massive fuss over being banned, and Rocket seems to be kicking up a lot of dust about how destructive the hacking is. I know from my point of view I was killed by a hack and I just ignored it and switched servers. It didn't happen again after that. In a game where dying is common it's hardly soul destroying to be killed by a hack, only minorly annoying. I understand the pressure he is under and the fact it must be an arse because it is his mod, but equally he seems to be blowing a lot of hot air as a result. If BE is updated enough to keep relatively on top of the hacks, which it is, then it's hardly the end of the world. There are hackers in every game.It isn't contradicting. Like I said, there'll be keygens out soon. BattlEye is bad. The hackers can bypass a ban in five minutes even without a keygen. The reason it's playable right now is that most of the server nukers weren't hackers, they were kids who used a program made by hackers. But it'll only work for so long.
TKC also has a forum section for hacks for the current version of Mount & Blade: Warband. Just letting you guys know that this group of hackers isn't only affecting DayZ.
We know. They are the guys we ridicule every times we ban a wave of people who used their script kiddie-made autoblocker. :lol:Good to hear! :D
what happened, i don't understand anything :)
can sbdy sum it up in a few words?
Well fine, you won. Congratulations. You ruined a free project. Well done. What an amazing group. You destroyed someones work.
I feel no "victory" in the "bans" that were handed out. It just buys some time before the project dies. What you think I'm supposed to ramp it up here? Is that it? Declare war on you and make all these accusations about how safe everything is? What do you think I am? Just what resources do you think I have? You know (well, those who are actually making the tech) the situation with this just as well as I do. There is no war here because it can't be won. It's been lost.
AndD:
Sounds like he's gonna give up. I hope that's just the sleep deprivation talking. I really do feel bad for the guy, too. He's spent so much time on the mod and he seems like a nice fellow.
hax?
Can anyone else also confirm that after the recent patch it's pretty hard to find food/water? I've scouted a few buildings but mostly found empty cans.
That's why I kill every animal I can see! An alice pack full of meat is a wonderful thing..... what kind of meat....
.... what kind of meat....
Why cant i gut other players. I mean its an apocalipse and im getting pretty hungry :lol:
Fuck. I found a heli crash site and have a serious dilemma now, because I found:
2x FN Fal (6 magazines in total)
1x Suppressed Bizon + 3 magazines
1x M14 AIM + 4 magazines.
I also have a M240 and a M4 Holo.
SIGH WHAT TO DO
Suppressed Bizon is a must-have, though. What's that, a 64-magazine silenced submachine gun when zombies have eagle-eyes? YES
All you need is a hatchet of 100000 powerstrikes. Then you switch from survival to senseless zombieslaying.Is melee seriously that powerful now? Cuz I've been told by friends that the whole zombie-thing is a joke right now. Except for pvp there's no point in even looking for guns anymore, that's what I've been told :x
There is no melee system in Arma or DayZ.
* [NEW] Melee Weapon introduced: Hatchet (can only drop through right click in gear menu)Say whaaaat?
* [NEW] Melee Weapon introduced: Crowbar (can only drop through right click in gear menu)
There is no melee system in Arma or DayZ.
I didnt know there was an update :oops:Lol nice video... and yea... seems kinda overpowered for a "side-arm in times of need"
http://www.youtube.com/watch?v=KdBdVD-Oo8I (http://www.youtube.com/watch?v=KdBdVD-Oo8I)
WATCH THIS:mrgreen:
http://www.youtube.com/watch?v=Pm2lVnkbE-4
Rofl. Heard a guy shooting at NW airfield with an AK.wtf... sounds like a mean bug o.O
So I close in... and I get behind him with my Bizon SD.
I shoot him 10-15 times from 10 meters. He turns around and shoots me. We both die.
BIZON, FEEL THE POWER
No, I think it's just that the 9mm rounds are useless. Takes some time for the engine to update the damage or something so you have to basically kill them with the first 1 or 2 rounds or they can turn around and shoot you.Sounds weird and buggy to me :wink:
Sounds weird and buggy to me :wink:
Considering this game is supposed to be nearly realistic... I'd think that 9mm bullets should kill easily with like 4 hits.
Sounds weird and buggy to me :wink:
Considering this game is supposed to be nearly realistic... I'd think that 9mm bullets should kill easily with like 4 hits.
And stop killing other players! There's a huge zombie threat - cooperate! Be nice and carring! It is not cRPG!
I just entered a barn without a weapon, found a winchester, some random guy runs in with 15 zombies on his ass, I kill him and run away from the zombies. COOP at it's best.I lol'd.
I just entered a barn without a weapon, found a winchester, some random guy runs in with 15 zombies on his ass, I kill him and run away from the zombies. COOP at it's best.
IT WAS YOU ?
YOU BASTAAAAAAAAAAAAAAAAAAAAAAAAARD!
wait really? DE server? Near Cherno?
Bleh, having a hard time starting over after my death while experimenting with the hatchet. Every village I step into aggroes a million zombies, I run inside one of the buildings hoping there is a weapon inside, there isn't, I die. :lol:
Any tips? Stealthing around doesn't seem to help a lot, since the new zombies can spot you so easily.
My old tactic works better than ever.
Just run. Run like Forrest Gump. Run inside a building, do a mad loot grab, run out the other door. Suddenly, you've lost most/all of the zombies. Rinse and repeat.
Yeah I've tried that but failed two times when I ran inside a building with only one narrow way in:lol:
http://www.youtube.com/watch?v=Sj9Tih-esfw&list=EL9x7YeHqOgkA&index=7&feature=plpp_video
After some experimenting with the current patch...
The zombies are a total joke now. These patches had the complete opposite effect than what rocket wanted.
...
People who think it's too difficult need to experiment with the zed AI.
Agreed. I have a harder time finding chem lights than I do guns. This mod is literally what you make of it. If you just hug side roads and run at the first sight of any zed you see (like i did for the first couple days) you will be just as bad off as when you started. That's what makes this mod so fun.
Ah read about this on the forums. Some guy was complaining that it's giving bad light on dayZ, can't watch it at work, no sound.
Australian/NZ accents are the coolest English accent after Scottish. Fuck yeah!Actually... scottish accent is teh best!
Actually... scottish accent is teh best!Which is why I say they are the coolest AFTER Scottish...
Which is why I say they are the coolest AFTER Scottish...
Tbh as a non-native speaker there are times I just can't understand what he says, even if listening several times.Try going to Glasgow. I couldn't understand a fuck of what they were saying. Edinburgh was hard enough, but Glasgow was "OMFG, WTF is this shit!?!?" xD
My bad...NP
m4 reddot flashlight 6 clips, 50 cal with 3 clips, ghillie suite, nightvission and provisions, heading south to fuck shit up , am in a small building in middle of nowhere looking for food, get hit through wall by zombie, insta break leg and unconcious, long unconcious thingy, get eaten by shitloads of spawns, thank you piss mod pisses me off qqExactly what made me GTX, a month ago. Today I first dared to go back in, but that is not fixed? Nevermind then.
we couldnt find ANY weapon except a little crowbar ONCE in 3 hours of playtime.
Lies, the zombies still can't catch you if you keep running. Just lose them in a building.
stairs and ladders are the most dangerous thing on this moddont forget the doors. one of our guys broke his leg twice on a door already. Another one got hit through the stairs by a zed that was below. I had a broken bone twice (by Zeds). Next guy broke his bone (by Zeds) several times.
Yeah, the thing is, sometimes you cant really lose them in a building.They follow you up close.And if you are bleeding already, you can only run until you are dead.Kamenka has a red brick house with 2 entrances. Run through there and it's almost like cheating.
or another case: I got followed out of kamenka by, dunno, maybe 6 Zombies, and ran to the lighthouse.Once inside I immediately went up the stairs, where I waited for 10 minutes(Also broke my bones because I crouched and looked inside the wall...gay), and the zombies still wouldnt go away.They had clearly lost my sight and such, beeing slightly scattered in front of the entrance, but how am I supposed to get away from there if they dont move?And since I had nothing found still, I just let them kill myself and started anew.
Yesterday I broke my bones by putting down my binoculars, which I had previously taken out on the exact same spot without moving, while lying in front of stairs. Now I'm terrified of stairs. Bloody bastards.
To sum it up: in DayZ you have exact ballistic curves, all kinds of realistic vegetation, weather, wind, realistic night sky and moon cycles, but you kill yourself by opening the door, by being 5 seconds desynced from the server or by putting a cola into your inventory.
Birgirpall (guy who does the funny BF3 vids) goes dayZ http://www.youtube.com/watch?v=h-QsBRH_NKE&list=UU7dlaP4GdMn7kBnsEDKupuQ&index=1&feature=plcpurl too long. will not click! :O
http://www.youtube.com/watch?v=suEj5dTEgDE&feature=player_embedded#!
lulz gamma/brightness cheaterThis game is Russian lang and i can't understand Russia too well i just change settings randomly. it's good as it is now. :|
http://www.youtube.com/watch?v=suEj5dTEgDE&feature=player_embedded#!
http://www.youtube.com/watch?v=suEj5dTEgDE&feature=player_embedded#!Those voices would creep me the fuck out at night.
Those voices would creep me the fuck out at night.
I know right, shit I even disabled the ingame music because it freaked me out.
http://www.youtube.com/watch?v=suEj5dTEgDE&feature=player_embedded#!
http://www.youtube.com/watch?v=KOiuTE-x-hg (http://www.youtube.com/watch?v=KOiuTE-x-hg)
Gaffer and I riding bikes.
i saw herkutatti on eu 32 he got killed ;Dmy old friends shooting when i don't even have a gun ffs.
my old friends shooting when i don't even have a gun ffs.Did you have a hatchet?
Did you have a hatchet?nothing, i was just spawned :D
nothing, i was just spawned :DThen it was kinda douchy.
Found my first ghillie suit. Too bad I'm down to 6000 blood, hopefully the suit will make hiding easier. :P
why not simply loot him without finishing him?
would be cooler imho. :D
But yah. found a ghillie-suit. Somehow our tents are empty. guess its thanks to a bug (what moron loots civilian clothing? Oo).
Update is out!
Edit:
It broke everything as usual so no one can get on servers.
EDIT: as for the new patch, a lot of people are saying that zombie aggroing is based on sight now (and less by sound) and they aggro from really far away if they see you
This new patch is crap!!11!! zombies see me like from 50m no matter if i crouch or prone.
so i gave him morphine, painkillers, gave him a blood transfusion and a soda. Then i shot him in the face.This shows the only muffin to be trusted is blueberry.
I just commited my first murder. Guy had an AK with Kobra sight, Epipen, Antibiotics, all the good stuff. Felt (kind of) bad, man.
Yeah, after my first real char got sniped by a ghillie wearing gear crutcher for no reason, I told myself to always pull the trigger.Would that have saved you from a sniper you never saw?
I saw him and hesitated for a second, hence I died.Ah, I see.
jesusYes?
In my opinion he made the wrong decisions on the mod.
Before all the patching-rage you had to sneak around Zombies but in case you screwed up, you had a pistol to try your luck with.
Now sneaking is useless and the best bet is to just run around and if seen run around the next corner or get into the next house and break line of sight. I wonder why most people think that run and hide is better than sneaking?
I think it's not bad the either way. In fact the not sneaking around actually fastens up the game, atleast for me.If you want fast gameplay, play L4D instead.
What could spice up PVE are random large zombie hordes walking through the landscape - forests are way too safe at the moment.
But since it's already laggy as hell, bye bye hordes.
Doubt we'll ever see such masses in Arma. Would be nice to have more but slower zombies though.Well, more Zombies would need some tempering with the amount of spawned ammunition. I am not much a friend of the melee weapons. I like to shoot Zombies. I am playing a shooter. It's okay that the melee weapons are in but too strong in my opinion. It should feel like an emergency weapon and not the weapon of choice cuz it's one-shoting everything.
RE: sneaking
Was looting around the NW airfield with a buddy, at first we went in all sneaky, proning around the zombie sentries etc.
After my buddy got spotted through a wall by a zombie on the other side while looting, knocked down and the zombie was invincible to my shots due to lag, I raged and went full retard - took out the AK and ran down the landing strip, from North to South. Trained about 15 zombies on me while going past the control tower, but they lost the LOS as soon as I went into the next hangar. They didn't hear me shooting their 3 buddies inside either.
So, in the end, running around and pre-emptively shooting zombies seems to be the way to go these days - they are pretty deaf, but have eagle eye sight. :twisted:
The "gun & run & gun inside buildings" is indeed really powerful for PvE (and they arent deaf, depending on the sound range of your gun, they will come investigate the zone), but will get you in a situation where PvPing is impossible without dying/DC'ing; not to add that even ifnobody shots you in the head while you are running with a horde at your tail, it will most certainly happens just after you dispatched them.
Rocket planned to add slower zombies, lots of them, when the game can support it. He even planned wild animals in the forests to make them dangerous. Even zombies running inside buildings should be done soon.
We just have to adapt to the patches and never think that what we know today will still be a good idea in the dayz to come.
Sounds good.
And I guess the zombie sound detection is bugged at times, two days ago I was able to shoot my AK without zombies literally 10m away from me hearing it (even in an open field).
It has begun
http://www.ign.com/articles/2012/07/19/the-war-z-a-new-zombie-survival-experience?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social&page=1
Yeah, and right now, in a dark, dank office complex, a fat greedy business man is studying this really close. With the success of Minecraft fresh in his mind and seeing a mod lift the actual game to the top, ideas/demands will be lifted up on the agenda for the next meeting.
Hopefully we'll see more Persistent World type of games soon, perhaps even some with proper budgets from the larger publishers.
It has begun
http://www.ign.com/articles/2012/07/19/the-war-z-a-new-zombie-survival-experience?utm_campaign=ign+main+twitter&utm_source=twitter&utm_medium=social&page=1
I have no qualms, and even Rocket is supporting the competition.
Really? That's interesting.
Competition will NEVER be bad for gamers.
I think they have a tough battle, whatever they do will be compared to DayZ.
If their list of features is a list of promises, then they are screwed. But if their list of features is in, tested, and working... then great!
What I would rather see, rather than a list of features, is more discussion about intention. Because if you take any part of DayZ out of context it is terrible. As a list of features, it is not a good experience. It is the sum of the whole, it is the approach, that makes it what it is.
So, I think, just wait and see
Look how much was achieved with virtually no funding and started off largely with me and a few guys helping with admin.
Success isn't measured or assured, or even driven, by money. Social media has delivered DayZ, it powers it. It is the approach that has been successful, not a series of features. If you describe the DayZ features they are not compelling of themselves, it is the mix that is good.
I don't evny their position. They will face constant comparisons. I would hate to go through every interview and constantly be asked questions that are in relation to someone elses game. That's got to be very soul destroying.
My opinion, on copyright (you don't need to register a copyright to hold it, you just need to create something and use it... for all the forum lawyers out there)...
Anyone who relies on the law to protect their idea will always be at a disadvantage.
The best protection you can have is by being the very best at what you do. That's what I hope to be. If I'm wrong, someone else will do it better. The end result of that battle is a good game, that we all love. In that situation, I should consider myself damn lucky to have gotten the chance to compete at all and have my work reviewed on the world stage. So that's the worst case scenario, the best case, is that I make a great game. The end result: you guys win either way.
Considering the effect of DayZ on ArmA 2 sales in recent months i imagine bohemia interactive will either make it a separate retail game based on ArmA 3 engine or make it a DLC. Day Z is always set to become a retail product, its just who gets to it first.
Today, I was at north-end of the map looking for tents and helicopter crashes, suddenly I got teleported to Elektros church with about 15 other players including 3 of my "group" members, it was a fucking hacker teleporting people to there. I got shot 2-4 times, I lost 9k blood and my leg got broken. I left the server as fast as possible and joined other server. I went to hospital and found a nice pal. I told him not to shoot and give me a blood bag, When he had given the blood bag, I said thanks for being helpful an friendly to me and then shot him in the face. He had GPS and other awesome stuff. now I am safely sniping bastards at Stary sobor, thanks the guy who helped me. what a nice guy.
Killed a Torben in the northern firetower in Elektro just now 8-)
Today, I was at north-end of the map looking for tents and helicopter crashes, suddenly I got teleported to Elektros church with about 15 other players including 3 of my "group" members, it was a fucking hacker teleporting people to there. I got shot 2-4 times, I lost 9k blood and my leg got broken. I left the server as fast as possible and joined other server. I went to hospital and found a nice pal. I told him not to shoot and give me a blood bag, When he had given the blood bag, I said thanks for being helpful an friendly to me and then shot him in the face. He had GPS and other awesome stuff. now I am safely sniping bastards at Stary sobor, thanks the guy who helped me. what a nice guy.
QQ my old friends it's a DM not a Co-op against zombies. kill or get killed thats how it goes.
QQ my old friendsit's a DM not a Co-op against zombies. kill or get killed thats how it goes.
Says the guy who got saved by a random stranger. The reason this game is fun is precisely because it isn't full on deathmatch, except for some mentally disturbed individuals. I guess not having any friends to play with because you're a sociopath might present problems.
It pains me to see such a bunch of retarded noobs run around in better stuff than I mostly have and getting an assload of lucky kills.
Not much of an epic battle though compared to when I was at Stary Sobor last. We were with 6 guys. Me, Plavor, Jackie, Hanzo and 2 friends of Hanzo. Hanzo and friends had found a chopper crash before, and they had an AS-50, m249 and an m4 silenced. We found a chopper crash just before we met up. We had 2 M14's and an FN Fal. We went to Stary Sobor.
After scouting out the location and looting the tents we prepared to leave again, but then we heard a vehicle. Some guy drove a bus straight into Stary Sobor. He got out of the bus for some reason, and Hanzo shot him with the AS-50. With 6 players and a shitload of gear, getting a free bus is pretty nice.
We where looting the guy when we heard a chopper, a chopper flew straight over Stary Sobor. We opened fire on it with all that we got. It turned around and started shooting at our hillside with its machineguns. It took a few AS-50 shots, about a 1000 m249 rounds and a few hundred more bullets before it went down. It fell down right next to our bus, blowing up the bus in the process, but killing the three guys inside.
We could only find one though, he had an SVD Camo with clips and a Coyote backpack. That was the most epic firefight I've ever had. I can imagine anyone close to that must've thought a full scale war had broken out. Sadly when we were looting a sniper opened fire on us. Not sure how it all ended, cause I had to leave for half an hour already, but one does not leave when a chopper flies over.
If I could only run Fraps while I play.
Welcome to america. Too stupid to react properly. (Strangely none of those Zombieguys got shot...). The first thing I do when I see something that looks like a Zed is getting a weapon and bringing it down.
Even if it IS makeup and stuff the Law can't harm me for that.
To answer your question: Yes, I will tell that judge I thought it was a real Zed..
On the other hand I could play a little crazy in there... Would have three free meals every day, a nice bed and would not have to work at all. And there is no buttsexsurprise like in jail. :DGreat idea, get to it!
you find morphine in hospitals. on the roof in the boxes. but you gotta collect all the shit (edit: the shit could be morphine) around them first.Oh there is definitely morphine on the ground level as well, you were just unlucky.
Does that mean you will play crpg again? C'mon, we need someone to counter-balance Chase.we have archers
we have archers
Its too hard to aim in choppers. so if one circles around you, shooting at your car: step out, walk a few meter away from the car: shoot the chopper. :D
Skip to 4.20 to see a CRPG player getting pwned.
Spawned freshly, a dead body with alice pack (20 slots) and a makarov just before me, I loot him and a pretty geared guy waltzes in, I kill him and his body disappears instantly.probably alt+F4 since you can't abort while being unconcious .
Did the fucker disconnect on me? Thought that was made impossible by a patch.
Just spawned literally a few hundred metres from a chopper wreck, I figured everything would have been taken already with it being right on the coast, right by Balota but imagine my surprise when I saunter on down to find AS50 with 5 mags, all med supplies, nvgs, rangefinder, gps, M1911 with 5 mags and every single other tool you need.
I sprant like fuck to the nearest forest but I now have a dilemma: I have all the best shit in the game, now wtf do I do? (Aside from kill people obviously). No point in a car when I play solo hmmm.
Edit: Shit just realised I somehow got an infection... It looks like my new mission is to find antibiotics even though ive never seen any in game before :/
So how can I join other CRPG players in Day Z. Is there a CRPG Day Z clan?
The concept deserves a fully dedicated game, instead of making ends meet with the limited tools provided by a rather different game. Seeing how this mod provided one of the most unique and enjoyable experiences immediately after release, I can't wait to see how it will turn out after a year of developing.
Especially looking forward to no hacking and bug abusing after another nasty encounter yesterday. Killed a guy, turns out he was lying next to an ammo box with everything one can ever need, hundreds of STANAG clips, lol. Also an M4 with grenade launcher which isn't usually in the game. Within 3 minutes he was back, I shot him, he shot me. I could've sworn he was wearing a helmet. My buddy checked his body out and he had a G36 SD Camo. I went back for my body and then a helicopter arrived, got killed while looting my own body by the same guy again.
Yeah, I love these PW-type games!
We got 3 FPPWZSG(First Person Persistent World Zombie Survival Game - yes I made that up) this fall!
www.thedeadlinger.com
www.dayzgame.com
www.thewarz.com
Something is telling me that we'll be shooting a lot of zombies this year. :D
It only got worse, now everyone has the bestest of weapons or is a hacker with better than the bestest weapons that they hacked in there. Still worth playing though.they updated BattlEye tonight... maybe hackerkids get less.
How steep is the learning curve in Arma2?Steep, but if you've played military simulations before it's not that bad.
nah. never did. and if i did it reconned it to be some kind of exp-level-skillgain-stuff.There's more to a learning curves than getting used to the controls :P
but nyah. flying choppers is kinda like in Battlefield (little harder but not much). Everything else is not comparable for me. I like the driving-system with the mouse btw. :D
For me its not been that difficult. I just had to put Crouch on C and LieDown on Left-Strg... double-C and double-Strg for standing up.
Whats annoying is the 2xW for sprint. happens to me all the time, couldnt eat as much as I want to puke... -.-
All in all: Just do the tutorial-missions a few times and you will be alright. ;)
There's more to a learning curves than getting used to the controls :P
I have 2 zombiekills and 3 headshots:shock:
/cheatmode on
Rhygar handed me L85A2 AWS (with thermal & night vision).
/cheatmode on
you will get banned for using weapons that are not available without cheating in the game - even if you didnt cheat yourself. Just having/using that shit is bannable.Which is completely retarded. Am I supposed to check the website for allowed equipment every time I pick something off a dead body?
(click to show/hide)
If this is legit, I love DayZ even more.
you will get banned for using weapons that are not available without cheating in the game - even if you didnt cheat yourself. Just having/using that shit is bannable.
Nah, it's a hacker, but atleast he's being funny at it :lol:
Im not even playing yet and im liking the mod less end less by posts about hackers. I guess it was inevitable. Are they really a big nuisance? o.o
This guy is good, it's pretty hard to actually do these things in the view of the other, with them looking around. The truck was awesome. Seeing this video while being that hacker must be the most rewarding thing ever.(click to show/hide)
lol epic
Nah, it's a hacker, but atleast he's being funny at it :lol:If you gonna hack a game like dayz, at least do it in this way. This actually adds to the game experience :D
Im not even playing yet and im liking the mod less end less by posts about hackers. I guess it was inevitable. Are they really a big nuisance? o.o
There's no point playing DayZ at this stage, tbh. Was better in the early days when it was not so immensily popular. Better wait for the standalone games to pop up :wink:Its like playing Crpg december 2010 version hehe, its fun despite all the hardship (bugs, OP classes, ect.), you can follow the mod (game) developpement and be part of the adventure!
There's no point playing DayZ at this stage, tbh. Was better in the early days when it was not so immensily popular. Better wait for the standalone games to pop up :wink:
Enough of this hacker talk.lol. noobs everywhere. only thing i cant yet is landing a plane. Doing Loopings with C130s is pretty awefun. :D
Ive been playing with a few guys on UK135 for the past few days. Id managed to get the most kitted out id ever been and had an AS50 and M4A3 CCO both with 4 mags. I get in a car as passenger with a reaosnably new guy who assures me he knows what he's doing.
Cut to 5 minutes later, my corspe by the side of the road next to a wrecked car in the middle of fucking nowhere...
Why is there no point? I dont get everyone complaining about hackers, theyre not as prolific as people say and Im running on a pretty shitty low end system and I get no issues with bugs or graphical glitches at all aside from the occasional crash.
The only change id like to see is the reintroduction of global chat, which I think would promote teamwork between randoms more and decrease the shoot on sight mentality.
Why not just wait until october for DayZ standalone, or september for WarZ? It's only month and half :wink:
Where you gettin' these dates from
When you overcome the inital awesomeness, then you realise that struggling with an engine not made for this, the bugs, the hackers, and all the problems are not worth it. Why not just wait until october for DayZ standalone, or september for WarZ? It's only month and half :wink:
go and buy a creative fatal1ty. costs around 30 euroes in middle-europe. works like a charm.After 8 months my mic of my fatal1ty stopped working for no apparent reason, still within warranty though.
After 8 months my mic of my fatal1ty stopped working for no apparent reason, still within warranty though.Mine works since around 4 or 5 years. it even survived a few crashes. Okay the cord is broken on one spot - but thats okay after 4 years. ;)
http://kotaku.com/5937172/these-guys-went-to-the-real-dayz-island-dressed-up-and-took-pictures
http://kotaku.com/5937172/these-guys-went-to-the-real-dayz-island-dressed-up-and-took-pictures
yah. And Chernarus is a DayZ-Map, not an ArmA2-Map... stupid hype-morons...Wow, ignorance at its finest
yah. And Chernarus is a DayZ-Map, not an ArmA2-Map... stupid hype-morons...wat
http://kotaku.com/5937172/these-guys-went-to-the-real-dayz-island-dressed-up-and-took-pictures
yah. And Chernarus is a DayZ-Map, not an ArmA2-Map... stupid hype-morons...
Since I guess you didnt understand what I said (once again...), I will explain it for you:
The link says "these guys went to the real dayz island..."
and I say: Fuck off you stupid hype-morons. its not Daisy-Island, its an ArmA2-Map. The DayZ-Guys just took it, because they had nothing else. So the link should say: "Morons dressed up and did go to the area that was an ispiration for the ArmA2-Map where DayZ is played on."
Understood me now? Or shall I draw you a picture? Maybe in fingerpaint so you recognize the paint and it does not scare you too much?
This is clear, unlike your previous message, which pretty much said the opposite of what you meant, without being satyrical either.I see how he wasn't satyrical, but how many are like this anyway?
Since I guess you didnt understand what I said (once again...), I will explain it for you:
The link says "these guys went to the real dayz island..."
and I say: Fuck off you stupid hype-morons. its not Daisy-Island, its an ArmA2-Map. The DayZ-Guys just took it, because they had nothing else. So the link should say: "Morons dressed up and did go to the area that was an ispiration for the ArmA2-Map where DayZ is played on."
Understood me now? Or shall I draw you a picture? Maybe in fingerpaint so you recognize the paint and it does not scare you too much?
yah. And Chernarus is a DayZ-Map, not an ArmA2-Map... stupid hype-morons...I'm sorry for reading what is there. Next time I'll be sure to interpret the exact opposite of what you wrote.
I'm sorry for reading what is there. Next time I'll be sure to interpret the exact opposite of what you wrote.Its called irony... ever heard of it? gosh that obviously was obvious! :O
Its called irony... ever heard of it? gosh that obviously was obvious! :OThanks.
(edit3:) But i guess you didnt hear of it. one needs social interaction to gain knowledge about that skill...
edit: yes. irony is the opposite of ebony. right.
edit2: nice one Zapper. i really liked it. :D
I see how he wasn't satyrical, but how many are like this anyway?(click to show/hide)
Too many people doFixed.n'tuse smileys where they shouldn't :(
Fixed.
Kafein... did you just call me an american? You're not making friends here, french fry! :O
:P (<= that smiley good there? yes? does it show how i am joking?)
btw: I use smileys for sarcasm too.
Like in "Hey how are you?" - "Ah. you know... my life just sucks, I guess I am gonna kill myself. :D" <= the sarcasm here would usually be the smiley at the end. At least it was. I am quite happy with my life these days, even if theres nothing special happening. Maybe I am just getting more insane... whatever, as long as I have fun with it. ^^
yäy. more enterable houses! more lags! less fps!
nope, you fool.
I got around 45 FPS average on takistan. didnt check it on lingor yet.
But on Chernarus my FPS go down to 9 after playing a while (~2hours). Thats not a "my pc cant handle this"-problem. Since its not only me having those lags/FPS-drops then, its a map-problem.
If it was a an exclusively map problem then I would have bad FPS after 2 hours as well and I don't.
http://www.escapistmagazine.com/videos/view/zero-punctuation/6276-DayZMe love me some ZP :D
Played Lingor Island yesterday, awesome map. Pretty much every building enterable, which also means faster gameplay.
They used to be able to just spawn grenades under everyone's feet on the server. I haven't played in a while, so I don't know if that is still possible.All Lingor servers are on a private hive. That being said, that means that usually the anti-cheat is buffed up, which means no scripts of any description are allowed to be run or else you're usually banned/put in some perma-death state for good.
Get the http://www.dayzcommander.com/ (http://www.dayzcommander.com/), much much much much much better.
can't stress this enough, commander is amazingHow so? Thought the updating of the mod and beta patch was really weird most of the time and it required me trying it multiple times for that to work.
How so? Thought the updating of the mod and beta patch was really weird most of the time and it required me trying it multiple times for that to work.
Six Launcher got revamped and is now called 'Play with Six´and works like a charm. Also works for other mods, installing Lingor Island takes just two clicks.
except it takes just one click to install.
All Lingor servers are on a private hive. That being said, that means that usually the anti-cheat is buffed up, which means no scripts of any description are allowed to be run or else you're usually banned/put in some perma-death state for good.
As for YOU. Get YOUR facts outta here ass.
FOK its FOk ffsThat's what Asians say.
FAK U chocolate chip cookieWok yourself, Commy! :O
Woop, megalucky. Found an ATV with massive loot :D(click to show/hide)
Who cares about hiding camps when the stuff respawns in it after every server restart. We found some crazy camps once and then made our own on the same spot on a different server. Get a bus, ferry ten people up there and all have ghillie suits, NVG's, GPS's, rangefinders and whatever guns you want. Just hope that everyone that finds them just takes the stuff and does not overwrite the good save.
Though that was a while ago, does the stuff still respawn?
We played Fallujah before. Its a great map. Surviving inside the city could be a bit hard. in the east is plain land... but, afair, no hills or stuff.
Same with the city. the whole map is just flat. there are no hills... snipers paradise.
no. you can lie down outside of town... and wait. as soon as you see a player, you shoot. and you can see the WHOLE side of the town. including everything around you.Yeah, that seems like a bummer. Maybe if they made the city on a "hill" or something, so it's completely flat until you reach the end of the city where it's then a small hill down. The streets etc will still be flat, but you can't lie outside and see the whole city.
But its a great map for warfare. :D
Spawn points on fallujah are horrible.Plese don't tell me they are in the middle of the city xD
Plese don't tell me they are in the middle of the city xD
I spawned 3 times out of 4 in the middle of the flat wilderness and there was nothing. Not even a single building in the distance.That's..... actually worse. D:
Also, the only interesting spot is the airfield, but the amount of loot there is insane. 20 barracks or so, lots of vehicule spawns (including HUMVEE with a .50 on top, trololo)
So everybody just rushes over there.
seems like the game haven't changed a single bit :D
i wonder if arma 3 will be any better.
Yeah, you still die to stupidass bugs and hackers. Playing Lingor almost exclusively though, so dying isn't as painful as in Chernarus. You get good gear really fast, I'm always military geared within two hours.
Yeah, you still die to stupidass bugs and hackers.Dying by jumping in to cars motor is best death so far :D
You get good gear really fastexcluding maps and compasses... -.-
Dying by jumping in to cars motor is best death so far :DI do, 100k crpg gold.
PS. if anyone has SVD CAMO sniper in.game PM ME! 8-)
Well, nearly look as boring as the ones before.
Hopefully they change time to time, not the same ones again and again.
This update is the product of a huge community + DayZ Devteam effort, spearheaded by R4Z0R49
Affected Addons:
dayz
dayz_code
dayz_server (server)
Target date:
Monday 29 October 2012 (today)
Confirmed Changelog (WIP):
Clients
* [NEW] Tents can no longer be placed on concrete.
* [FIXED] Building checks for tent placement (No longer place tents in buildings).
* [FIXED] Tents now are one click place.
* [FIXED] Fixed function for checking if in buildings.
* [UPDATED] Vehicle repair menus now all replaced.
* [NEW] Vehicle menus now list all damaged parts no matter if you have the item or not.
* [NEW] Vehicle repair menus will now let you know the exact item you need to repair on failed repair attempts.
* [FIXED] Vehicle Damage is now fully working.
* [FIXED] Vehicle Killed is now in effect fully destroyed vehicles will now set correct in db.
* [FIXED] Tents Now add and remove from db.
* [FIXED] Food can no longer be consumed if the player does not have in inventory.
* [FIXED] water can no longer be consumed if the player does not have in inventory.
* [UPDATED] Updated UI control.
* [NEW] Toolbox is now needed for all repairs.
* [NEW] New Combat System If you fire a weapon, someone fires a weapon near you, or a bullet/object impacts near you, then you go into combat. During combat, "ABORT" is disabled. If you ALT-F4/close anyway, your character is considered "combat logged" and instantly killed and leaves a body.
* [NEW] Alt-f4 is now locked and will only open your status menu.
* [Fixed] No longer possible to drink/eat/pitch a tent/put on clothes/build sand bags/cat wire/hedgehogs/consume medical supplies/free filled water without consuming the item.
* [FIXED] No longer possible to create axes out of thin air if you already have one
* [FIXED] Switching skins no longer repairs pain shakes/broken legs/resets/dupes/screws/resets ammo
* [FIXED] Duping no longer possible through zombie corpses/backpacks/etc
* [FIXED] Tents Now add and remove from db.
* [FIXED] It should now be impossible for a new spawn to spawn unconscious.
* [FIXED] You can no longer cook infinite free meat from camp fires
* [FIXED] Survivors should no longer pickup a single item at the same time and both receive it.
* [FIXED] You can no longer generate multiple tents while packing up a deployed tent.
* [FIXED] You can no longer change clothes/eat/drink/etc. while in a vehicle
* [NEW] combat 30 sec timer.
* [FIXED] Zombie death animation is delayed (now it plays instantly)
Servers
* [FIXED] Object Gear syncs happen based on radius not just on menu.
* [FIXED] Vehicle Position is now updated with client position.
* [FIXED] Vehicles save fuel properly
Can the own Char wear different clothes which you can find in the world or why are they naked/ got no shoes?
Started playing this again yesterday. Was in Elektro in the school which had turned into warzone with bodies everywhere. Id killed about 5 people and was camping in a house to wait for everything to calm down a bit.you'd have to hit his had. IF he is cheating and invisible he bettably is in godmode, too. Means: You can only kill him with a headshot. Would have laughed if you'd been able to do that by randomly spraying the room. ;)
I was in cherno for about 15 minutes total but the whole time I had a quiet voice talking to me on direct chat that seemed to follow me everywhere I went. After killing someone whilst camping in the house the voice started getting aggressive and swearing at me and random bodies started spawning around me. I soon realised a hacker was fucking with me and I suspected he was invisible somewhere in the room with me, so I sprayed with my AK but didnt hit anything. I then died from a single silenced shot.... fun fun fun!
Started playing this a few days ago and got my first kill creeping up on a bandit sniper overlooking a heli crash site.
Then his corpse disappeared as soon as I started looting (he had EPIC gear), and immediately my character got teleported to the beach with no gear...
The DayZ welcome experience!
Nothing new here :lol:
I can't count the number of times we randomly lost shit/died to bugs. It's to the point I have become proficient at rushing to the north with a fresh new guy (when killed) or a teleported gearless old char (when horrible bug) from kamenka in a few minutes.
Try to find someone to play Dayz with. I had the greatest moments in reasonably small groups. With only 2 to 4 people you can't quite feel completely safe from other players.
Yeah I now play with a mate.
He guarded a car I was supposed to repair. When I finally came back a hacker tp'd and shot him. I got away, but then the repairs bugged out and didn't work.
Fun, fun, fun! :lol:
by that logic every dayz server is russian
Some Day Z servers gets invaded by Russians or 12 year old Merican kids who found hax in internetz or used moms credit card to buy cheats online and then they get hax and mom gets her bank account wiped.
countberenger is jus mad cus his mom won't let him use her credit card over the internet.
tagora iz just mad cuz i -1'd his favuuurit song in song above thread.
at least my mom lets me buy hacks.
your's doesn't so you just hang around here all day.
Do you think SA will come before April?
Yes I think so, but anything could happen and usually does. We'll know more when the results of the tech test are out. Any dates before then would be pure speculation, and my last speculation didn't work out so good.
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Any possible date or time frame for the closed test? Last week you said it would start imminently, so I was wondering how soon that was.
We're down to the last few things to fix before the first test servers pop online and we run the first full servers. Slowly we'll hand out the first keys and get a few servers running. Then we will reassess. It could go really well and we open up quickly, or it could go badly. Don't expect the tech test to be fun, or very pretty. It's a tech test, any game design that makes it into that will be a bonus.
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Rocket, when ArmA 3 comes out, are you going to mod DayZ into it or let the community do it?
My real hope, is that the next "DayZ" comes out and get's it's big break in ArmA3. I made a space mod for ArmA2 that I never released, maybe I might make that for ArmA3! I guess someone will mod DayZ for ArmA3 and it will probably be great for it, that's the awesome thing about this community.
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I was wondering if you plan to implement a sewer system via instancing in the major cities of Chernarus+?
I really want too. We'd need to do some magic though (or instancing... but only I am really happy with instancing as a solution at the moment! the programmers want to do it properly).
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Will the ragdoll system be initially available in the SA or you'll implement it later? I have fears about this because of the complexity of the RV engine. Keep up the good work, Rock on!
No ragdoll currently, it is a significant amount of work and one we haven't done yet. We looked at it, even tried some, but it was just going to cause far too much delay.
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Is the idea of making security systems for underground structures still in? I remember you mentioned that if you ever get objects as their own entities going that you might be able to "program" them. .. i.e. grenade attached to a door etc
I'm playing a lot of Space Station 13 at the moment and it is giving me some tremendous inspiration for ideas for base construction. But expect this more towards the end of this year. We have much ground to cover first.
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Has a chainsaw been added yet?
Nope, not yet. We've only really started on item art asset development recently, as we just confirmed all our desired item architectural changes are possible.
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Do you have anything in the works for more obtainable skins like the hero and bandit skins?
You can cloth yourself in custom items for each body part. So effectively, you create your own skin. We're still looking at options for humanity and we aren't tied down to a system yet.
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can we expect some unannounced surprises in the standalone release?
Absolutely. For the next 12 months at least, probably beyond that.
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From my point of view, one big issue of Arma/the mod is that a camo-player being 20 meters away is way harder to see, then the same player being 400 meters away. Same goes for loot on current crash-sites etc. Mainly because of the rendering distance of vegetation. Are you aware, and do you agree that this is quite important? Any plans on how to address it?
It is important, we're aware of it - but we haven't got it planned to be addressed yet. We're still on these major, sweeping, architectural changes.
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I've been quite impressed by seattle map in TOH. Would it be possible to rework the map to make it playable in DayZ?
It's very impressive map, but the issue is more it was designed for something specific (helicopters). DayZ needs interiors, they're really important. I think DayZ needs a new map, BI made, that features a western city... let's just say I have plans :)
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Are we going to be able to hide from zombies in trees and bushes? Swarm of zombies, I'll just sit in this bush until they give up.
Yes. Although for a few months expect these new mechanics to spontaneously break and hilarity ensu
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Has Marek Spanel (CEO at Bohemia Interactive Studio for those who don't know) played the mod/sa and given any feedback on it?
Marek has been extremely involved since very early in DayZ (since shortly after it's release really). He continues to be a key contributing member of the team both at a management/steering level and also with design.
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How do you deal with the stress of the game? When you get overloaded with Questions and the difficulties with the development etc, whats your method of keeping things together?
Bizzarely enough, aside from running or one of my hobbies like mountaineering or wakeboarding (which I can rarely do here) - the greatest stress relief comes from modding someone elses game. I love KSP and love modding for it, and I am really in love with Space Station 13 at the moment, and loving making new maps and editing/modding it. There is something inherently beautiful about modding that I just love. I probably was having a slow-moving nervous breakdown towards the end of last year, really. But this year has been great, the progress has been outstanding and all the huge gambles we took architecturally last year have started paying off.
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With implementation of clothing slots, what type of range of clothing has the team discussed and what kind factors have gone in on the decision process? (ex camouflage, body & head armor, degrading rates,)
All of the above!
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How do you intend to build upon the vehicle system and how you repair vehicles. Will it be a standard hunt for parts or will you be able to remove a few working parts from other damaged vehicles to rebuild your own?
Not initially, vehicles will remain very, very basic. But later we will add great depth to the parts mechanic something like a "vehicle construction" system. This will be our first foray into "endgame" type content, after we have stabilized the build.
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Will there still be a 'dot' system and will it potentially still allow ESP hacks (which are hard to detect)?
I want to remove the crosshair but I suspect we will have it configurable by servers. Same with 3rd person, but no firm decision is made yet we need to test everything out with you guys first. Hacking is something we will have to work on for the life of the product. I.e. forever. We just have to try this new architecture and continually innovate, adapt to the change of pace. That's just the reality of the world.
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Are you still considering underground bases? It was mentioned early on but not so much since.
Once we have things really stable and solid, like a really good experience (I estimate loosely on my return from Everest in June), I think we will start with base construction. I've been playing A LOT of space station 13 and it has given me some great ideas.
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The end game. While 'surviving' is a big part of the game, there is a point where you have little more to do apart from hunting down other people or continuing to hoard things. Is there something in the works for people to aspire to? Something like 'If you want to go to this island, you have to survive x days' or another survival based benefit? (even small achievements) I'm looking it from the perspective of longevity rather than having the game degrade into a FPS with cities, zombies and flares. tl;dr - I'm geared up rocket, Do I go out shooting people dfens style endlessly or live in the forest like a hermit? Is there something more to aspire to?
Firstly, once we have DayZ stabilized into something reasonable - we will look at some advanced vehicle stuff. I.e. sort of vehicle construction, adding different parts to vehicles etc... Then towards the end of the year, probably, looking at base construction as an entirely new game mode.
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Can we expect any new guns/gear upon foundation release?
yes lots
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Will each gun have their own unique sound in SA? I ask because it can be frustrating not knowing if I'm being shot at by an M24 or a DMR. Knowing the difference would help me know if I should make a break for it or not.
Ermm... sound isn't something we've played with alot yet. It's something we can easily improve - we want the freedom now to innovate, which means not getting locked down because we created certain content. The pace of our innovation is insane at the moment and is entirely changing the landscape of the future content changes.
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You compare the SA to Minecraft a lot in terms of the foundation release and then content updates thereafter, alpha pricing, etc. Are there any plans in the forseeable future for a one-time or yearly Minecon-style DayZ event?
Probably, no plans as yet. I would say by June we have a good picture on the success of DayZ as a whole and sometime around then we'll have a good think about the future.
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How long is the invite only SA test going to last before it opens up to the rest of us?
As long as it takes to smooth out the architectural issues.
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the price
Cheap for a start, rising in price during development.
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How often will updates come out ?
Daily/weekly. Pushed through steam as delta updates (<3 you steam!)
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Will there be some kind of report system in case of hackers ?
TBC, likely something we will have to work on improving for the entire life of the product.
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To what extent will customization go, e.g clothing, character
clothing, full range of selections: Head, eyes, torso, pants, feet, gloves, vest, backpack.
Will there be other animals in the woods such as wolfs,bears, a horde of zombies? Will there be caves, etc?
One of the artists is working on a deer, and I believe a rat has been done. The main issue is animations, they have to be generated (often by hand, although once a horse was mocap'd here in the studio for another game!).
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that is the problem of chernarus, there is so much space but so few points of interest that the map feels empty(running through the woods for days and you wont see a person) and crowded(airfield) at the same time, hope he will balance that out a bit.
We agree on something! This has been a key focus for redevelopment of Chernarus.
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What do you think the ideal server population? Obviously it depends on the map, but there seems to be an upper limit right now with very few servers able to support more than 60 players. To me 60 seems low for a map the size of Chernarus.
I think about 150 is a good number, from our testing in terms of design.
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Will the standalone bring a huge difference FPS wise ?
Yes, but I follow the usual pessimistic thought that whatever FPS increases we see will likely be taken up with new things added to DayZ. A staggering amount of code that was unused by DayZ has been removed, and is ongoing. This includes UI code and object related code, everything. This provides some benefits. There has been a huge amount of art asset optimization, again helping. Overall, I would say DayZ standalone will offer a smoother experience but not necessarily an FPS increase. I.e if you run it on High now, you won't be running it on Very High but you should get a much smoother experience.
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IMO lonewolf is extremely boring. I believe one of the corner stones of the game is just the human interaction with other players.
I really want to increase the amount of activity in the game, such as hunting and just general surviving/traveling. I hope this makes the lone-wolf play more interesting, which in turn will add more value to any human interaction.
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Will the mechanics of inventory management be changed to something like ARMA 3's, where you have tabs for your person/backpack as well as drag+drop capability?
Drag and drop... confirmed. Like ArmA3's... no. The aim's a different. DayZ needs a viseral feedback of what you have. Your inventory is everything in DayZ. I see it as the mechanics that DayZ needs. Hell, you can take away the zombies and still have a game if the inventory is decent. So when you open your inventory screen, you will get instant feedback on everything, using 3d models and some good drag and drop functions. Let me put it this way, if you liked the original XCOM system, you'll like this one.
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Are players going to have to re-learn how to play DayZ with SA? Meaning, has the core gameplay architecture changed so much that things we have learned (repairing vehicles, filling a jerry can, giving a blood transfusion) will have to be re-learned?
Yes
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Are you surprised at the top 20 results in the ideas poll?
I was more surprised how many of them were on our list too.
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Don't you think a number that high (150 players) will kind of ruin/water out the whole "zombie apocalypse feel" of the game? What sort of testing did you guys do to find an appropriate max-limit? Personally, I like the feeling of actually being in a zombie apocalypse. I want to feel lost and abandoned, so when I see another player, I want it to be something special and exciting. In my head, on a server with 100-150 players, you would stumble across players all the time, which would kind of ruin the "zombie apocalypse" feel, and other players would just become tiresome. I even find servers with 60 players to be a bit too much every now and then. I have obviously not played DayZ myself with 100-150 players yet, so I have no idea how it actually will play out. This is all just speculation from the top of my head.
In our testing during DayZ mod, its clear that the vast majority of people stick to the urban centers, and the carnage ensues. So I think, that with more people, it will make the cities both more lucrative (dead people loot), more scary (more crazy "nononononononono' people), and more risky (more bandits). I think this merges in quite well. At the end of the day, it will be the community that decides what the optimum number will be, because they set the terms of how the servers are. Popular servers will see more similar configurations, less popular ones will not be populated. Darwin would be proud!
Been falling in love with Dayz all over again, and some of the new private hive maps are refreshing changes. Flying and landing a C-130 on Fallujah and crashing horribly while trying to land on Taviana, new fond memories from my ARMA-2 experience.
http://dayzmod.com/forum/index.php?/topic/125577-dayz-mod-176-update
Huge patch for DayZ Mod and looks like it has a lot of neat changes like:
- zeds attack less through objects
- zeds zigzag less
- zed run speed reduced
- changes to zed detection (chance based systems removed)
- changes to crossbow bolts
- new item: hatchet
- new foods
- new "hunting" loot table for deer stands
+ a bunch of fixes and more
Anyone tried DayZ: invasion 1944 yet? 'Tis pretty great. :PSounds interesting. What do I need to download in addition to basic DayZ?
Eh, zeds still zig zag quite a lot, which is my #1 problem with the game
Sounds interesting. What do I need to download in addition to basic DayZ?Apparently DayZ: I44 is Sixlauncher and DayZ Commander exclusive. So get either one of those and just download the mod from the launcher.
Tried to play today - after 20 minutes cheater came and killed everyone on server. Nothing changed.http://balotabuddies.net/
Anyone know good private server?
I don't see why he would still be using the ArmA II engine. Considering ArmA III was in development before he announced the stand alone DayZ I simply assumed he would be building in in the ArmA III engine. could of course be wrong but only seems logical.
With Day-Z standalone on Arma III engine who would actually be buying Arma III separately?
Day-Z 2 will probably use Arma III updated engine at the time of BI's next gen title development(Arma IV??).
And I never claimed anything other than that.
Think of it this way:
1. "Bohemia Interactive" (BI) is a company with a lot of side projects ("VBS", "Take on Helicopters", etc.)
2. "Day-Z standalone game" is a side project as well / they support it
3. "Day-Z mod" *probably* sold more copies of "Arma II game" than "Arma II game" alone did, which is something that CAN'T be ignored by BI
4. To have "Day-Z standalone game" ship on "Arma III engine" would be like shooting yourself in the foot because a big chunk of Arma community, Day-Z players, would *probably* not purchase "Arma III game"
5. This is a perfect solution IMO - "Day-Z standalone game" gets released on an upgraded engine and "Arma III game" remains a profitable project and an improved modding platorm
Also, I really doubt that an Arma III mod will rent a motion capture studio and do a professional zombie movement animations, for example. Day-Z standalone will have this. Who's gonna be first to say: "But Arma III has ragdoll!" or "Arma III has more detailed vehicle interiors". Technical aspects do matter, but only up to a point.
which will probably have core engine inferior to Taleworld's M&B2
which they will most likely buy as well.
So how come you say that Day-Z on older engine will matter that much?
Cant decide if I should buy ARMA3 or wait for dayZ. God nows I cant have both when DayZ comes out soon.