Author Topic: Day Z mod for ARMA II  (Read 158487 times)

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Offline Jarlek

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Re: Day Z mod for ARMA II
« Reply #1095 on: August 08, 2012, 04:00:35 pm »
0
How steep is the learning curve in Arma2?
Steep, but if you've played military simulations before it's not that bad.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Niemand

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Re: Day Z mod for ARMA II
« Reply #1096 on: August 08, 2012, 09:11:48 pm »
0
wtf is a "learning curve" supposed to be? Oo

Sounds like something used in MMOs (with levels and stuff).
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Offline Overdriven

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Re: Day Z mod for ARMA II
« Reply #1097 on: August 08, 2012, 09:35:06 pm »
0
You not come across that term before Niemand? It's like getting used to the controls and mechanics and how long that takes to become decent at it.

Offline Niemand

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Re: Day Z mod for ARMA II
« Reply #1098 on: August 09, 2012, 03:01:07 am »
0
nah. never did. and if i did it reconned it to be some kind of exp-level-skillgain-stuff.

but nyah. flying choppers is kinda like in Battlefield (little harder but not much). Everything else is not comparable for me. I like the driving-system with the mouse btw. :D
For me its not been that difficult. I just had to put Crouch on C and LieDown on Left-Strg... double-C and double-Strg for standing up.
Whats annoying is the 2xW for sprint. happens to me all the time, couldnt eat as much as I want to puke... -.-

All in all: Just do the tutorial-missions a few times and you will be alright. ;)
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Offline Jarlek

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Re: Day Z mod for ARMA II
« Reply #1099 on: August 09, 2012, 03:39:49 am »
0
nah. never did. and if i did it reconned it to be some kind of exp-level-skillgain-stuff.

but nyah. flying choppers is kinda like in Battlefield (little harder but not much). Everything else is not comparable for me. I like the driving-system with the mouse btw. :D
For me its not been that difficult. I just had to put Crouch on C and LieDown on Left-Strg... double-C and double-Strg for standing up.
Whats annoying is the 2xW for sprint. happens to me all the time, couldnt eat as much as I want to puke... -.-

All in all: Just do the tutorial-missions a few times and you will be alright. ;)
There's more to a learning curves than getting used to the controls :P
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Stabby_Dave

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Re: Day Z mod for ARMA II
« Reply #1100 on: August 09, 2012, 02:03:09 pm »
+1
I played with a group last night for the first time. 5 of us raided NW airfield. Without them I would have starved to death. Working together makes this game 10x easier and more fun.

There's more to a learning curves than getting used to the controls :P

Yep, its also about just learning game mechanics, how weapons work and feel, etc.

Offline Vibe

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Re: Day Z mod for ARMA II
« Reply #1101 on: August 09, 2012, 02:05:22 pm »
-1
Rhygar handed me L85A2 AWS (with thermal & night vision).

/cheatmode on

Offline Plavor

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Re: Day Z mod for ARMA II
« Reply #1102 on: August 09, 2012, 02:41:06 pm »
0
I have 2  zombiekills and 3 headshots

/cheatmode on

Offline Jarlek

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Re: Day Z mod for ARMA II
« Reply #1103 on: August 09, 2012, 03:19:03 pm »
0
I have 2  zombiekills and 3 headshots

/cheatmode on
:shock:
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline SquishMitten

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Re: Day Z mod for ARMA II
« Reply #1104 on: August 09, 2012, 03:46:20 pm »
0
Rhygar handed me L85A2 AWS (with thermal & night vision).

/cheatmode on

AS 50 with thermal

/cheatmode on

(warning, you may need to kill a hacker to acquire this gun)
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Offline Niemand

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Re: Day Z mod for ARMA II
« Reply #1105 on: August 09, 2012, 04:53:04 pm »
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you will get banned for using weapons that are not available without cheating in the game - even if you didnt cheat yourself. Just having/using that shit is bannable.
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Offline Molly

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Re: Day Z mod for ARMA II
« Reply #1106 on: August 09, 2012, 04:59:31 pm »
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you will get banned for using weapons that are not available without cheating in the game - even if you didnt cheat yourself. Just having/using that shit is bannable.
Which is completely retarded. Am I supposed to check the website for allowed equipment every time I pick something off a dead body?

DayZ is completely fucked up atm and not worth playing with all this kind of shit going on...
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Offline Spleen

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Re: Day Z mod for ARMA II
« Reply #1107 on: August 09, 2012, 05:06:07 pm »
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well lets hope the arma 3 engine is more suited for...idk...punkbuster?
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Offline Life

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Re: Day Z mod for ARMA II
« Reply #1108 on: August 09, 2012, 09:01:44 pm »
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Assassin Video
My custom crosshair
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Offline Vibe

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Re: Day Z mod for ARMA II
« Reply #1109 on: August 10, 2012, 08:10:54 am »
+6

lol epic
« Last Edit: August 10, 2012, 08:15:55 am by Vibrator »