cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Ozwan on August 03, 2011, 11:49:19 pm

Title: Long spears aka pikes
Post by: Ozwan on August 03, 2011, 11:49:19 pm
Anyone else concerned about that the ultimate anti-cav weapon is also ultimate infantry support weapon and the user is not defenseless in close quarters 1/1?

Suggestions:
- remove the ability to block with a long spear/pike - since it just makes no sense that once enemy is close the pikeman can just swing his gigantic stick around and block like it wasnt a 3m weapon and, technically speaking, he can just keep jumping away, stabbing and if his manual blocking doesnt totally suck, he can live for a long time with proper amount of ath. He's not forced to drop the pike and use his secondary weapon.

or

- fix the lolstab - not doable I guess?

or

- slow long spear down to what currently pike is and slow down pike further

Fixing the jump (http://forum.c-rpg.net/index.php/topic,10450.msg150549.html#msg150549) would be nice aswell.
Title: Re: Long spears aka pikes
Post by: cmp on August 03, 2011, 11:55:32 pm
Been lobbying for slowdown + removal of overhead for a long time, but item balancers disagree.
It's way overused now (I use it too)...
Title: Re: Long spears aka pikes
Post by: Ozwan on August 03, 2011, 11:58:47 pm
*cough* I use them too actually.  :lol:

But theres no other way when everyone else spam them in the battles, really.
Title: Re: Long spears aka pikes
Post by: Kafein on August 04, 2011, 12:09:34 am
They deserve their place in group combats IMO. It's not like everybody is using one anyway.

People may like it or not, spears, pikes and shields played a major role in infantry fights (yeah I know realism isn't taken into account but I don't see anything unbalanced either so there's really no reason to change those weapons)

Furthermore, the long and great mauls are just as good infantry support weapons.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 04, 2011, 12:30:18 am
You can slow them down all you like, they will still rule melee group fights, it is just the nature of those weapons. And, yeah, apparently the same thing happened IRL too :o
Title: Re: Long spears aka pikes
Post by: cmp on August 04, 2011, 01:18:55 am
You can slow them down all you like, they will still rule melee group fights

If it's not a problem, why are people opposing to it?
Title: Re: Long spears aka pikes
Post by: Seawied on August 04, 2011, 01:44:04 am
If long spears are slowed down, pikes need to be slower as well. Otherwise, we will simply have a migration of long-spear users move over to pikes.
Title: Re: Long spears aka pikes
Post by: Ozwan on August 04, 2011, 01:49:44 am
The actual, proper use of a pike longspear is not a problem. The problem is that, due to still relatively high speed of it and bonkers game mechanics of the lolstabs its completely possible to stab oponent who is right next to you and you can do it really fast. So youre not only a threat to the guy who should be cutting your throat right now for being dumb and trying to fight with super-long weapon in close combat but also you're a serious threat to everyone around because you can just instantly rotate and stab in a completely different direction and different opponent.


Good you brought up realism as an argument, it completely supports balancing pikes longspears.
Title: Re: Long spears aka pikes
Post by: Xant on August 04, 2011, 02:17:44 am
FUCKING NERF PIKES AND FUCKING LONGSPEAR WFESDUNMIOG FDJKOL

INSTANT LOLSTAB NOSKILLFUCKINGWEAPONEAGSDVC X FDGBXVC

and overused no shit you can find a fucking pike from anywhere just walk 10meters someone's dropped a pike
Title: Re: Long spears aka pikes
Post by: Joxer on August 04, 2011, 06:27:00 am
If you remove long spears block then also remove it from all long weapons. Flamberge, nodachi, poles etc.
That is the most ridicilous suggestion ever. It's already shit slow. The only way it gains speed is from the characters movements. If you lose against a piker 1vs1 it is completely and totally because he was the better player.
We've had these topics before. Rather than QQ l2p.
Title: Re: Long spears aka pikes
Post by: Everkistus on August 04, 2011, 06:38:21 am
I agree with Joxer. If someone manages to beat you 1on1 with a pike long spear, you're just bad.
Title: Re: Long spears aka pikes
Post by: Gorath on August 04, 2011, 08:21:57 am
I agree with Joxer. If someone manages to beat you 1on1 with a pike long spear, you're just bad.

^
What he and Joxer said.  Seriously.  Remove the block?  Fuck we already have that problem with crutch through mechanics and now you want to start flat out removing the RMB from weapons themselves?

The long spear SHOULD be the ultimate support infantry weapon.  It makes sense, and yes it is realistic.  Realism isn't the anti-christ of gaming in all forms you know.  Sometimes it's a good thing to take into account.
Title: Re: Long spears aka pikes
Post by: PieParadox on August 04, 2011, 08:27:38 am
TRUE PROBLEM: PIKE (EXPLOITABLE) OVERHEAD
Title: Re: Long spears aka pikes
Post by: 7000bc on August 04, 2011, 08:30:26 am
TRUE PROBLEM: N00BZ0RZ
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 04, 2011, 08:31:55 am
Facehug. You are literally immune to every attack they have if you facehug... Pikers become a problem mainly if in groups (and of course anything is deadly in groups).
Title: Re: Long spears aka pikes
Post by: Gorath on August 04, 2011, 08:32:04 am
TRUE PROBLEM: LACKING PIKE OVERHEAD THRUST
Title: Re: Long spears aka pikes
Post by: 22nd_Hawk_Cmdr_Harlequin on August 04, 2011, 12:35:52 pm
Facehug solve everything? Bwahawhhawhawhawhhaw  :lol:

Spinstab usually onehit me if I facehug the piker even with black lamellar.

Kick+spinstab +polestun = you're dead twice.
Title: Re: Long spears aka pikes
Post by: DaveUKR on August 04, 2011, 12:57:27 pm
Long Spear is already nerfed as hell. I'd suggest to wait for new warband patch => WSE implemented => ground collision detection => no groundstabs => less abusers.

The problem is that weapon speed doesn't define the speed of movements using weapon, it only defines the speed of attack. So actually giving "unbalanced" tag and giving some speed to long spears can do shit.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 04, 2011, 01:04:10 pm
AFAIK, weapon length affects movement speed - thus, pikemen have slower movement speed than other people.
Title: Re: Long spears aka pikes
Post by: Mala on August 04, 2011, 02:08:04 pm
I agree with Joxer. If someone manages to beat you 1on1 with a pike long spear, you're just bad.

If he dont use exploits sure, but wait  ... .
Title: Re: Long spears aka pikes
Post by: Mtemtko on August 04, 2011, 02:45:48 pm
Ability to jump 5 meters away, stab at point blank range, twohit anyone, onehit to face, stab twice in 3 seconds... yeah sometimes it makes me wonder..
Title: Re: Long spears aka pikes
Post by: Xol! on August 04, 2011, 04:00:25 pm
AFAIK, weapon length affects movement speed - thus, pikemen have slower movement speed than other people.

And yet it's totally possible to run a 12/27, 4 PS, 9 Athletics, 9 WM, 170+ wpf long spear build.  I doubt the length penalty will counterbalance 9 athletics.
Title: Re: Long spears aka pikes
Post by: Dasty on August 04, 2011, 04:06:43 pm
As a longspear user, the only problem I currently see with the weapon is that the overhead goes through friendlies and can still hit enemies, through them. I only overhead when its necessary and it makes me sad to see people running around with a group using only the overhead so they can rack up the kills with no risk of hitting a team mate. Other than that, if you lose to a pikeman 1v1 or 1v3(pike is the 1), you were bested with skill as all you need to do is downblock until you hear the clank of the blocked spear... then you get your shot!

Just because a few people are very good with certain weps, doesn't mean the weps are OP. 
Title: Re: Long spears aka pikes
Post by: Xant on August 04, 2011, 04:13:44 pm
Ability to jump 5 meters away, stab at point blank range, twohit anyone, onehit to face, stab twice in 3 seconds... yeah sometimes it makes me wonder..

With my 8 PS polearm alt I was onehitting with long spear as often as not  :D

It's just a super gay weapon. Removing overhead would fix it though, IMO. Now it's just retarded, you simply can't fight a decent pikeman+decent someone else. Not to even mention these pikehordes that are running around the servers nowadays. Especially with the, you know, overhead that goes through teammates.
Title: Re: Long spears aka pikes
Post by: Xol! on August 04, 2011, 04:16:49 pm
As a longspear user, the only problem I currently see with the weapon is that the overhead goes through friendlies and can still hit enemies, through them. I only overhead when its necessary and it makes me sad to see people running around with a group using only the overhead so they can rack up the kills with no risk of hitting a team mate. Other than that, if you lose to a pikeman 1v1 or 1v3(pike is the 1), you were bested with skill as all you need to do is downblock until you hear the clank of the blocked spear... then you get your shot!

Just because a few people are very good with certain weps, doesn't mean the weps are OP.

Unfortunately, there's nothing that can be done to change poles going through teammates at the moment.  I vote for overhead removal until WSE gets implemented.
Title: Re: Long spears aka pikes
Post by: Mtemtko on August 04, 2011, 04:18:36 pm
With my 8 PS polearm alt I was onehitting with long spear as often as not  :D


Eh? Did you see dado when he was pike build? 18/18 non loomed pike, he always hit the heads and onehit almost everyone with speed bonus...
Title: Re: Long spears aka pikes
Post by: Joxer on August 04, 2011, 05:03:00 pm
If he dont use exploits sure, but wait  ... .

A) I dont use a pike. B) I never used spin thrusts. C) I get owned by good pikers all the time and I curse them to lowest hells but I dont come in here crying about it.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 04, 2011, 05:05:53 pm
And yet it's totally possible to run a 12/27, 4 PS, 9 Athletics, 9 WM, 170+ wpf long spear build.  I doubt the length penalty will counterbalance 9 athletics.
I had a 9/30 long spear char once, it was god-awful. And yeah, it does counterbalance 9 or even 10 athlethics, not to mention that you glance constantly with 3 PS when being facehugged.
Title: Re: Long spears aka pikes
Post by: Lordark on August 04, 2011, 05:17:40 pm
Just get rid of longspear. It was a stupid idea to begin with. Did the devs just decide to ignore the bambooo stick to give themselves something else to nerf cav with? Its really obnoxious weapon and I personally wont stop questing on yon forums till its existence is wiped from this middle earth. In the meantime the lolstabs of terror will continue.
Title: Re: Long spears aka pikes
Post by: Mala on August 04, 2011, 05:20:15 pm
A) I dont use a pike. B) I never used spin thrusts. ...

Aww, great short time memory.
Title: Re: Long spears aka pikes
Post by: ArchonAlarion on August 04, 2011, 05:22:01 pm
I wish the blocking speed could just be  drastically lowered, but removing blocking ability from longspears would be easier and put them firmly in infantry support/anti-cav roles. The weapon should collide with objects and enemies even when holding an attack or not attacking to reduce throwing it around like an etheral beat stick... don't think it is possible now.
Title: Re: Long spears aka pikes
Post by: Gorath on August 04, 2011, 05:22:56 pm
Just get rid of longspear. It was a stupid idea to begin with. Did the devs just decide to ignore the bambooo stick to give themselves something else to nerf cav with? Its really obnoxious weapon and I personally wont stop questing on yon forums till its existence is wiped from this middle earth. In the meantime the lolstabs of terror will continue.

The pike was in native too ya know.   :rolleyes:
Title: Re: Long spears aka pikes
Post by: Konrax on August 04, 2011, 05:29:33 pm
Its funny when I try to stab someone with a 1h sword and it bounces off because I'm too close, but a pike or long spear at the same range will hit for some reason.

Not subject to the same collision rules as 1h weapons.
Title: Re: Long spears aka pikes
Post by: Xol! on August 04, 2011, 06:20:47 pm
I had a 9/30 long spear char once, it was god-awful. And yeah, it does counterbalance 9 or even 10 athlethics, not to mention that you glance constantly with 3 PS when being facehugged.

I don't believe you ran a 9/30 with a long spear with the change to armor (which reduces glances by a ton)... since the long spear requires 11 strength to use.
Title: Re: Long spears aka pikes
Post by: Joxer on August 04, 2011, 06:46:23 pm
Aww, great short time memory.

I did use pike when it was still a pike ages ago. Since I retired I havent touched it. Reading comprehension problems much? Also I never did use spinthrust. I never bothered to even try. I always used back and worth movements when piking.
Title: Re: Long spears aka pikes
Post by: 7000bc on August 04, 2011, 06:50:21 pm
I don't believe you ran a 9/30 with a long spear with the change to armor (which reduces glances by a ton)... since the long spear requires 11 strength to use.

I think they mixed up the requirements for it
Title: Re: Long spears aka pikes
Post by: Mala on August 04, 2011, 07:01:25 pm
I did use pike when it was still a pike ages ago. Since I retired I havent touched it. Reading comprehension problems much? Also I never did use spinthrust. I never bothered to even try. I always used back and worth movements when piking.
Thats nitpicking. I can not prove the spinthrust, but i thing you stabbed me a few times at point blank range.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 04, 2011, 08:18:52 pm
Its funny when I try to stab someone with a 1h sword and it bounces off because I'm too close, but a pike or long spear at the same range will hit for some reason.

Not subject to the same collision rules as 1h weapons.
No, you can do the exact same thing with a 1her, not to mention 2h weapons.
I don't believe you ran a 9/30 with a long spear with the change to armor (which reduces glances by a ton)... since the long spear requires 11 strength to use.
Yeah, that was a patch or two ago. Still, not even a 12/27 build will let you keep your distance with a long spear and it will glance/do negligible damage at facehugging range, at least when you're trying to avoid getting spammed.
Title: Re: Long spears aka pikes
Post by: WaltF4 on August 04, 2011, 08:40:01 pm
WSE = Warband Script Enhancer (http://forums.taleworlds.com/index.php/topic,151194.0.html)
Title: Re: Long spears aka pikes
Post by: ThePoopy on August 04, 2011, 09:25:10 pm
just make them unbalanced allready
Title: Re: Long spears aka pikes
Post by: Cheap_Shot on August 04, 2011, 09:35:03 pm
Oh, I just drew a comic about pikes!

visitors can't see pics , please register or login
Title: Re: Long spears aka pikes
Post by: Seawied on August 04, 2011, 09:40:34 pm
poor cheapshot  :cry:
Title: Re: Long spears aka pikes
Post by: PieParadox on August 04, 2011, 11:00:02 pm
EPIC PICTURE!!! Also, I meant the overheads exploit through friendlies dealio...
Title: Re: Long spears aka pikes
Post by: BADPLAYERold on August 05, 2011, 12:44:38 am
Make pikes/long spears 3 slots and maybe buff the stats a bit, then only dedicated pikemen can use them instead of everyone with a bit of sense.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 05, 2011, 05:33:55 am
Make pikes/long spears 3 slots and maybe buff the stats a bit, then only dedicated pikemen can use them instead of everyone with a bit of sense.
Considering everything other people are suggesting is either not possible or wouldn't fix anything -- I like this.

On the topic of the pikes, a fix to most people's problems is to alter the pole-arm animation for thrusts. Change just the way it is held on thrust, and you can make point blank thrusts disappear. But honestly, if you do that you have a high likelihood of creating clipping issues as was the case with the prior pole thrust change. TBH I think point blank thrusts are better than short spears stabbing through doors...
An alternate animation change is to make it begin thrusting earlier in the animation, which counter-intuitively makes it cause less damage and will surely glance a pointblank thrust.
a REAL solution would be to make sweet spots on all weapons matter more, and make it so that the hits in the earlier parts of animations do almost no damage. Think that requires WSE or a shit ton of code, or both.

This thread is fucking terrible though, and I mean it in the most concerned sense.
Title: Re: Long spears aka pikes
Post by: Ozwan on August 05, 2011, 05:57:39 am
Make pikes/long spears 3 slots and maybe buff the stats a bit, then only dedicated pikemen can use them instead of everyone with a bit of sense.

Doesnt fix anything. The point is to force the pikeman to drop his weapon when enemy is close and stop exploiting with lolstab, not to force him to actually use his pike all the time.

3 slot pike/longspear + no blocking sounds okay.
Title: Re: Long spears aka pikes
Post by: Tot. on August 05, 2011, 06:02:44 am
edit. Nvm, late hour, cant read.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 05, 2011, 06:39:24 am
Doesnt fix anything. The point is to force the pikeman to drop his weapon when enemy is close and stop exploiting with lolstab, not to force him to actually use his pike all the time.

3 slot pike/longspear + no blocking sounds okay.
This suggestion quite frankly sickens me.
The line of logic follows: "This weapon is very good in the support scenario. To the point of making itself look overpowered."
"To prevent it from being overpowered overall, since it is the best support -- it needs a down side."
" A good down side would be to remove all skill from using the weapon, so that the user is defenseless. Disregard that it already is bad in 1 v 1. Make it impossible to use in 1v1. In fact, make it so that they can't carry any other weapon AND can't use it in 1v1."

Please god tell me that you see something wrong with your suggestion and the reasoning behind it.
What do you mean force him to not use his pike as a pikeman? If you catch him in a 1 vs 1, then he is already at maybe a 10% chance of victory when comparing players of equal skill. Wouldn't you want him to use it and be fucked? You do realize that they are 'lolstabbing' because it is already nerfed so bad that it can't hit the enemy with a regular thrust without glancing?

The long spear does have a fucked up overhead, as do all pole arms. True story. It however can't be used in 1v1. It is too slow. No matter what, if you swing again after they block, you will ALWAYS hit them first if they go for an overhead. It is too slow. It they begin a thrust, just swing cancel and block it.

Looks like I need to do a Public service announcement on how to fight people with long spears, where after learning you'll never lose a 1 v 1 with them again in your life unless you done goofed.
I need to take some screenshots to show you how to position yourself, how to use their lolstabbing to your advantage, etc. Please don't make me have to do that though. I shouldn't have to explain this to players, you can figure out the huge glaring weaknesses yourself by using a longspear for a few days. Fellow pikeman will hate life later when you fight them...

p.s. Since they can't win in 1v1, it makes sense that they are good in support.
Title: Re: Long spears aka pikes
Post by: Ginosaji on August 05, 2011, 07:15:23 am
In 1v1 the long spear/pike is just fine, if not underpowered (aka difficult to use - it's not meant for 1v1, so this would be ok).
But in large battles IMHO they have too much influence. 3 good pikers in a group of 10 decent players can counter nearly everything. You release your downblock/lower your shield => you get hit by a pike. Yeah, I know that's how it was in real life, but in real life a shielder was also able to stab with his short sword without lowering the shield, so don't come with that real life bullshit.

I don't have any suggestions how to ballance those weapons, though. I don't like the idea of removing the possibility to block with them as there are many players dedicated to those weapons. Also 3 slots requirement doesn't change the problem above. And I'd rather have too much pikers that can counter cav than even more cav and less pikers.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 05, 2011, 07:20:28 am
This must be an EU problem or an exaggeration, on NA the range spam solves pikemen in groups, and on 1 VS 1 there are only a half dozen players at best who can kill reliably with it and to be fair they kill most people regardless of what they are using (Besides Walt, I have honestly never fought Walt without his Long Spear, ever... not a clue how he is with anything else).

Pikes are dismally slow, and have one attack direction. Long Spears are still slow, and have just two directions. Facehugging seems to work well, and if they have high agility it still is difficult for them to score kills one on one. It is one of the few melee classes that I don't run screaming from with my 1 wpf 0PS archer.

EDIT: What with the new wpf having an effect on weapons breaking, it is also worth noting that together with the new prices of 5K+ pikes/longspears along with the overal increased upkeep system, carrying a pike is not exactly like it used to be (Oh, sheathable and only a wee cost? ofc I shall take a pocket pike!), and now has some setbacks for both money and lugging it around (can not sheath).
Title: Re: Long spears aka pikes
Post by: DrKronic on August 05, 2011, 07:36:58 am
Facehug. You are literally immune to every attack they have if you facehug... Pikers become a problem mainly if in groups (and of course anything is deadly in groups).

not really, if u know the poke down bring the spear up move it works almost always, also its known as athletics and all good polearm users have it

devs love the pole, it will never be nerfed, hence my use of polearms now, why use 2hand when my elegant is a greatsword that breaks shields plus I can carry a long spear with it on my back and waste horses, infantry, basically everyone

no point, hell if I feel like it I can have my wpp and use a spear/shield as well with a poleaxe on my back(or a hafted blade) polearms are just the best weapon, not to mention best cav use weapons

2handers? lol yea they are good if you like a weapon that looks like a sword I guess or want unbalanced shield breakers(in other words good luck dueling that 1her lol)

the item "balancers"(if u can call them that) don't care about balancing weapons
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 05, 2011, 07:43:02 am
I thought the advantage of the 2 handers was the significantly better reach due to the attack animations. *shrugs*
Title: Re: Long spears aka pikes
Post by: Ginosaji on August 05, 2011, 08:15:38 am
This must be an EU problem or an exaggeration, on NA the range spam solves pikemen in groups

On EU it's also hard playing as pikeman because of the much ranged, but there are maps where it's better (village maps where one team doesn't have a roof to shoot from and stuff) and there it can get really annoying getting poked all the time.
It's not that I personally have a problem with that, I just think there's some room/need for balancing.

and on 1 VS 1 there are only a half dozen players at best who can kill reliably with it and to be fair they kill most people regardless of what they are using

Yeah, that's true.

EDIT: What with the new wpf having an effect on weapons breaking[...]

Some dev (Paul) said in the German boards that the highest WPF in all melee classes is used to determine that effect for all melee weapons.
Title: Re: Long spears aka pikes
Post by: Vibe on August 05, 2011, 08:18:41 am
Can you still hit thru thin walls with a Pike?
Title: Re: Long spears aka pikes
Post by: DrKronic on August 05, 2011, 09:06:38 am
I thought the advantage of the 2 handers was the significantly better reach due to the attack animations. *shrugs*

yea but the thing is, most 2handers don't have that reach, take katanas/morningstars/bar mace/great maul etc, they are not as nearly long my elegant poleaxe I assure u, in fact they are same length or even shorter than certain 1hers in terms of overall attack range/radius;

 ok a greatsword?, I've used both MW germans and danishs for countless builds, I tell u for a fact the swings on my elegant are either the same length or nearly the same length, and the hitbox on polearms is extremely forgiving(bugged is the better term, u can still go through blocks)

the stab animation for 2h greatswords is longer, but it can't facehug hit nearly as easily as a polearm

(not every fight involves running away and spinthrusting, which btw works on the skilless masses mostly),


 polearm pierces are way better damage, also good luck outranging my longspear, u get to close its poleaxe time

most people that believe 2hers are amazing do not use 2handers, or have only seen 2handers in the hands of amazing players (the likes of carebear/dan/myself/homey_D_clown/etc)

those same players given a polearm(or 1h for that matter) would still wreck the server
Title: Re: Long spears aka pikes
Post by: WaltF4 on August 05, 2011, 09:26:45 am
An alternate animation change is to make it begin thrusting earlier in the animation, which counter-intuitively makes it cause less damage and will surely glance a pointblank thrust.

The weapon collider for the two handed polearm thrust will interact with other objects as soon as the weapon begins to advance. I am fairly certain weapon colliders for all weapon types and attack directions work similarly, but I have not tested them to the same extent. So, I do not know if it is possible to make a distinction between starting the animation and the weapon advancing.

Since you seem to have more than a passing interest in the thrust mechanics you might be interested in an experiment I ran in the native tutorial using modified characteristics for the practice sword and quarter staff as well as the practice dummies there. I changed the practice sword to use the two handed polearm thrust animation instead of the one handed weapon thrust animation and set the length to 200 cm. I used this 200 length reference weapon to set my distance from the practice dummy such that a thrust would barely reach the target at full extension. There is a rapid drop in damage after the sweet spot is passed that I used to repeatedly find the same spacing. I would estimate that the precession of this method of range finding is better than 5 cm as it was sensitive enough to detected the very small difference in reach between quick thrust and held thrust attacks. After finding the correct spacing, I then thrust with the quarter staff modified to have lengths between 150 cm and 400 cm and recorded the damage dealt when striking the practice dummy. The plot below show the damage dealt as a function of quarter staff length.

(click to show/hide)

For clarity, I have replotted the damage data as a function of the distance the trust traveled before reaching the practice dummy. I have also labeled the major distance regions of interest.

(click to show/hide)

If the thrust hits the practice dummy before traveling any distance (i.e. the weapon collider starts inside the practice dummy) it always deals 3 damage regardless of the weapon damage value. This seems to be the minimum damage that can be inflicted to unarmored targets (without speed bonus) and occurs with the other thrust animations. For two handed polearm thrusts traveling between 1 cm and 85 cm, the damage dealt increases with increasing distance traveled. This 1 cm to 85 cm range is where spinning with the thrust allows you to delay when the thrust hits to increase the distance the thrust will have traveled and the amount of damage dealt. The sweet spot for maximum damage of a two handed polearm thrust is between 85 cm and 165 cm. After traveling 165 cm, the rapid drop in damage occurs, and 175 cm is the maximum distance the two handed polearm thrust will travel.



Can you still hit thru thin walls with a Pike?

Yes. You can also thrust through some walls with the long spear. This would suggests that the pike can thrust through objects at least 55 cm thick.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 06, 2011, 06:18:11 am
Nice. Plots.

Yes. You can also thrust through some walls with the long spear. This would suggests that the pike can thrust through objects at least 55 cm thick.
Just for people's reference, exploiting by stabbing through terrain (walls, doors, etc.) is illegal. Stabbing through a 2 foot wall next to that ladder the enemy is climbing up is not intended.
Stabbing through a teammate? Not illegal. You have such a small margin of error, that you'll probably hit your teammate anyways if they move (and everybody LOVES to hold movement keys). Also, it is considered stabbing over their shoulder if you're doing that... Don't try it often unless you have disciplined teammates.

The weapon collider for the two handed polearm thrust will interact with other objects as soon as the weapon begins to advance. I am fairly certain weapon colliders for all weapon types and attack directions work similarly, but I have not tested them to the same extent. So, I do not know if it is possible to make a distinction between starting the animation and the weapon advancing.
Good to hear someone say that other than me. After reading your post and stuff on length, I have something to add. What I do understand about the animations and doing damage, is that damage is largely based on at what point in the duration of time, relative to the complete animation, it occurred. Regardless of weapon length.
Thrusting having a sweetspot based on time, swings having time & location relative to length.
I want sweet spots to matter more, especially on swings. I hilt-slash people all day for way too much damage, when that should glance.
Title: Re: Long spears aka pikes
Post by: WaltF4 on August 06, 2011, 07:42:47 am
Good to hear someone say that other than me. After reading your post and stuff on length, I have something to add. What I do understand about the animations and doing damage, is that damage is largely based on at what point in the duration of time, relative to the complete animation, it occurred. Regardless of weapon length.

Agreed. In case I was unclear before, the distance traveled and time of traveling for a thrust are not separable and are effectively the same metric for how much of the animation has been completed. The plots could be reworked to be function of time of travel, but the measurement would be significantly harder to make and would then also depend of weapon speed and weapon proficiency. The distance scale is applicable to the two handed polearm thrust in a general sense as the animation always travels the same distance. The weapon length just determines the distance away from the attacker that the 175 cm path will cover.
Title: Re: Long spears aka pikes
Post by: Kafein on August 06, 2011, 11:29:25 am
I thought the advantage of the 2 handers was the significantly better reach due to the attack animations. *shrugs*


And the 1000% better feints.
Title: Re: Long spears aka pikes
Post by: Gorath on August 06, 2011, 12:47:02 pm

And the 1000% better feints.

truth
Title: Re: Long spears aka pikes
Post by: Memento_Mori on August 06, 2011, 04:33:54 pm
only problem is ridiculous over heads through 5+ team mates to hit and pole stagger the enemy.
When I want to get an almost for sure multi I bring a long spear and tell the team to do so as well, don't even need proficiency just stand behind your team mates over heading and pole staggering enemies as soon as they open up to attack.
On siege this is even worse.(due to choke points) If you couldn't over head through how ever many team mates you want to hit the enemy and then pole stagger them the weapon wouldn't be so godly imo.

The pike is great, stabbing isn't really a problem, it's much harder to stab through team mates without hurting them then to over head through them magically.

so.. to conclude my rambling

Stabby stab stab is okay imo
but the magical overheads that ignore team mates are what make the weapon well.. magic.

IMO, get rid of over heads on the long spear, there are plenty of smaller stabby pole arms that to my knowledge don't effectively by pass team mates to strike enemies on the noggin.

just my opinion.
Title: Re: Long spears aka pikes
Post by: Tzar on August 06, 2011, 06:07:12 pm
only problem is ridiculous over heads through 5+ team mates to hit and pole stagger the enemy.
When I want to get an almost for sure multi I bring a long spear and tell the team to do so as well, don't even need proficiency just stand behind your team mates over heading and pole staggering enemies as soon as they open up to attack.
On siege this is even worse.(due to choke points) If you couldn't over head through how ever many team mates you want to hit the enemy and then pole stagger them the weapon wouldn't be so godly imo.

The pike is great, stabbing isn't really a problem, it's much harder to stab through team mates without hurting them then to over head through them magically.

so.. to conclude my rambling

Stabby stab stab is okay imo
but the magical overheads that ignore team mates are what make the weapon well.. magic.

IMO, get rid of over heads on the long spear, there are plenty of smaller stabby pole arms that to my knowledge don't effectively by pass team mates to strike enemies on the noggin.

just my opinion.

Good call
Title: Re: Long spears aka pikes
Post by: Miley on August 06, 2011, 07:03:21 pm
They're OP. Too easy to use. Seriously, with all the jumping and turning, and they're super fast...
Title: Re: Long spears aka pikes
Post by: Joxer on August 06, 2011, 08:38:33 pm
They're too fast... :cry:  :cry:  :cry:
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 :rolleyes:
Title: Re: Long spears aka pikes
Post by: Xant on August 06, 2011, 09:45:19 pm

And the 1000% better feints.

Nah. Polearm animations are easier to fuck up so it's really hard to see whether it's going to be a left or a right swing. 2h has the advantage of feinting with the stab. But hardly 1000% better, more like equal. Anyhow, with the current speed of cRPG, the feinting game is all about who can break the animations best so polearms have an advantage there...

They're OP. Too easy to use. Seriously, with all the jumping and turning, and they're super fast...

Exactly. Waaaaaay too easy to use for what they do. And if you're in their range, the stab is instant with a spin, just like 2h stab used to be.
Title: Re: Long spears aka pikes
Post by: Uumdi on August 06, 2011, 10:39:23 pm
I agree about the overhead through teammates.  Next warband patch really gonna solve it?

It makes my blood boil when people say lolstab though, thats not even a real thing and is furthermore a really gay word.  If its the 'pike wiggle' like the cheap_shot comic, ok, I see where you're coming from, but you can do that with a greatsword too.  You should see a big stick, a thrust chambered, a turned back, and expect it to be coming any instant.  You move your mouse downward and right click with the mouse.
Title: Re: Long spears aka pikes
Post by: Overdriven on August 07, 2011, 01:03:41 am
Definitely slow them down or some such. You can use them faster than most normal melee weapons and they are meant to be a support weapon. There are far to many people who get really good kills because of their speed.

To people who say learn to block. Against any good long spear user, they are fast enough that if you even get hit once, they can hit you again, and again, and again, and again, and again, and...wait I'm dead...

They don't give you a chance to block, not once. I know other weapons can be like this sometimes, but for some reason the long spear always gets me. No matter how fast I am or how well I block. And that's with my melee alts. Not even my HA with no melee wpf.

Plus they are a bitch for cavalry :P
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 07, 2011, 03:05:26 am
Why do I even bother posting in these threads, nobody reads what I end up typing.
I mean, they even ignored a post by walt.

For the last time, this notion that the stab is faster than everything else and hits for full damage is bullshit. If they hit fast, they glance for no damage. If they do the hold attack-while-spinning shit, then you can Just swing on them again and hit them. and, god forbid, the only block you'd have to do is downblock.

And ffs, here is a tip for all you guys talking about 'lolstabs'. When a longspearman does a turn stab, they have to have their weapon pointed away from you, to (your left) their right. [This is due to the pole arm stab originating on the right side of their character model.] If you Circle them CLOCKWISE, they have to continue to turn further to their right before they stab, otherwise it glances. So, due to them turning that far, as soon as they go into the attack animation, STEP COUNTERCLOCKWISE AND SWING. They can not hit you in time, you will hit first.
If they Jump away from you and do the 360-stab, If you are in range, your swing will hit first. If you are out of your weapon's range -- block. Every longer weapon can do the same distance control of jumping away and attacking to a shorter weapon.

Here is a simple order of operations for a 2h Fighting a pikeman.
1) Block. Longer weapons always get first attack. Gain ground on them.
1.5) If player jumps away and stabs again, block again while still gaining ground on them.
2) You are now in range of swinging on the pikeman, close gap and begin circling them clockwise. Closer the better.
3) Once close & Circling them clockwise, constantly swing. If they do an overhead, your swing will always hit them first. If they stab while not turned to their right, they will glance. If they begin a thrust while turned away, Step counter clockwise; Your swing will hit them first.
4) Victory.
Title: Re: Long spears aka pikes
Post by: Siiem on August 07, 2011, 05:12:05 am
Your perceptive abilities marathon are incredibly sharp. I had no idea what to do unless you posted that guide. Thank you.

http://www.youtube.com/watch?v=UtUpCZihfvU&feature=player_detailpage#t=62s
Title: Re: Long spears aka pikes
Post by: The_Angle on August 07, 2011, 05:21:55 pm
Congratulations you have been awarded worst Suggestion of 2011, please keep posting, remember your opinion is important even if it's stupid and QQ.
Title: Re: Long spears aka pikes
Post by: Tot. on August 07, 2011, 06:31:18 pm
Why do I even bother posting in these threads, nobody reads what I end up typing.

Block of text = no thanks, waste of time and effort. Keep your posts compact and conclusive, more people (including me) might read them.



Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 07, 2011, 06:41:39 pm
Block of text = no thanks, waste of time and effort. Keep your posts compact and conclusive, more people (including me) might read them.

I like how in this day and age people are so hyperactive that three or four paragraphs on a forum (not a chat mind you, but a forum) is considered not compact...

Adorable...

Not everything can be said in three sentences...
Title: Re: Long spears aka pikes
Post by: Gorath on August 07, 2011, 07:41:46 pm
I like how in this day and age people are so hyperactive that three or four paragraphs on a forum (not a chat mind you, but a forum) is considered not compact...
Yup.  You have to remember that the majority of (and it's going to sound stereotypish) younger people have the attention span of an infant, and the ability to read/write of a pre-schooler. 
Four paragraphs is the equivalent of reading war and peace to them. 
Title: Re: Long spears aka pikes
Post by: Xant on August 07, 2011, 08:28:35 pm
why do i see references to the length of war & peace everywhere but it's not that long. i expected it to be 6000 pages or something. disappoint.
Title: Re: Long spears aka pikes
Post by: ThePoopy on August 07, 2011, 08:39:48 pm
 :oops:
Title: Re: Long spears aka pikes
Post by: Gorath on August 07, 2011, 09:44:31 pm
why do i see references to the length of war & peace everywhere but it's not that long. i expected it to be 6000 pages or something. disappoint.

1475 pages (at least the copy I have).  That's not exactly your typical novel (usually 500-600 pages in my experience).  Of course the point was that compared to the "anything over 5 sentances is too fucking long" mentality prevalent nowadays, 1400+ pages is a library in a single book.
Title: Re: Long spears aka pikes
Post by: Tot. on August 07, 2011, 11:41:46 pm
I like how in this day and age people are so hyperactive that three or four paragraphs on a forum (not a chat mind you, but a forum) is considered not compact...

I really don't care enough what some random dude has to say unless it's interesting and short. I guess it must be a shocker to some that some people prefer reading ie. books instead of wasting hours on reading chats or forums, eh, this new generation.
Title: Re: Long spears aka pikes
Post by: Xant on August 08, 2011, 12:04:47 am
Well, you could have read his post in a much quicker time than it took you to read and reply to ToD's post, y'know.
Title: Re: Long spears aka pikes
Post by: Kafein on August 08, 2011, 12:17:12 am
You guys remember Joker86 back in the good o'll taleworlds forum days ?


He used to make posts that took one entire page. His ideas weren't so bad yet nobody read them because it was "too long".
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 08, 2011, 09:05:23 am
Case. In. Point.
Title: Re: Long spears aka pikes
Post by: Vibe on August 08, 2011, 09:14:56 am
Back on topic, Long spears and Pikes are way way waaaaaaaay too overused. There was atleast a third people using them yesterday on EU4 (I think). Like the OP said, it's the best anti cav weapon AND the best melee support weapon, while still being able to block as if you were blocking with a balanced 1h/2h. Also a good K/D weapon, simply because you steal everyones kills and the range keep you away from danger until you're the last one alive :)

Nerf long spear speed and nerf Pike speed even more OR nerf the damage on both and make it a cav stopping weapon only.
Title: Re: Long spears aka pikes
Post by: Christo on August 08, 2011, 09:18:24 am
I hate when people start overusing a damned weapon, forumites will not stop posting until they get their desired nerf pills.


Lobbyists these days..
Title: Re: Long spears aka pikes
Post by: Vibe on August 08, 2011, 09:28:51 am
People overuse it for a reason.

Long Spear today:

- uberreach
- polestun
- decent pierce damage
- lolstab
- cav immunity
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 08, 2011, 09:32:13 am
speed, speed, speed.
Again, absolutely none of the issues being complained about are caused by speed or related to speed.
In fact, lolstabbing and 180-stabs are BETTER & EASIER with lower speed.
I love you guys. Also, I find it kind of humorous that it took this long for Long spears to become the flavor of the month in europe -- considering you guys are all about length control and first hit over on that side of the pond. It would naturally be good there with your metagame.

Give it a little time, I can see you guys are having trouble adjusting to it yet. Teamwork is a beautiful thing (although overheading through teammates with impunity isn't.)
Title: Re: Long spears aka pikes
Post by: Vibe on August 08, 2011, 09:40:31 am
speed, speed, speed.
Again, absolutely none of the issues being complained about are caused by speed or related to speed.
In fact, lolstabbing and 180-stabs are BETTER & EASIER with lower speed.

If I spam at Pike they won't be able to attack back and lolstab me. They can with Long Spear however, so it is about speed too.
And isn't speed pretty much everything they can nerf without WSE? Weapon collisions can't be fixed until then, so spin stabs will still exists.
Title: Re: Long spears aka pikes
Post by: Gorath on August 08, 2011, 09:57:24 am
If I spam at Pike they won't be able to attack back and lolstab me. They can with Long Spear however, so it is about speed too.

So....
This is about making sure you can blatantly spam someone to death because their weapon is mechanically incapable of fighting back regardless of player skill?

Why would we want this?
Title: Re: Long spears aka pikes
Post by: Vibe on August 08, 2011, 10:06:30 am
So....
This is about making sure you can blatantly spam someone to death because their weapon is mechanically incapable of fighting back regardless of player skill?

Why would we want this?

Like I said, I doubt there's anything else they can do before WSE is active. I agree this is not the best change and I hate to win with spamming, but until those pikes/long spears bounce at every attack closer than 1m+ and spinstabs are obsolete, I don't think there's anything else I can lobby for.
Title: Re: Long spears aka pikes
Post by: Gorath on August 08, 2011, 10:08:55 am
Like I said, I doubt there's anything else they can do before WSE is active. I agree this is not the best change and I hate to win with spamming, but until those pikes/long spears bounce at every attack closer than 1m+, I don't think there's anything else I can lobby for.

Are we going to do the same for every 2her and polearm?  While making sure that 1hers never bounce at facehug range?

If so then I'd support your lobby.  Otherwise it's just some random bias.
Title: Re: Long spears aka pikes
Post by: Vibe on August 08, 2011, 10:32:31 am
Are we going to do the same for every 2her and polearm?  While making sure that 1hers never bounce at facehug range?

If so then I'd support your lobby.  Otherwise it's just some random bias.

Yes, every 2h and polearm should get this. Ofcourse shorter 2h and polearms bounce range would be shorter. And no, 1hers shouldn't bounce at facehug range, infact I would even make the 1h thrust work at facehug without the spinstab (now it mostly, if not completely, bounces).
Title: Re: Long spears aka pikes
Post by: Fartface on August 08, 2011, 03:31:17 pm
alright im  an piker for an very long time.
my opinion on this.
1. i think its weird that i can do the copters and pike wiggles and shit to defend myself.
2. but at the other hand it isnt OP.
3. there are ony like 4 eu  realy deticated pikemans.
that would be me Pikemaster _Darian, craftybadger,trollses.
4. most of the time i do get good scores and sometimes top the scoreboard, but if u just know that i have been using an pike for over an year its not such an weird thing, 2h with the same expierience top the scoreboard to.
5. sometimes the pikewiggle doesnt work and ul get spammed.
 if i decide to use an glaive im just way better of in the duels.
dont hate on me these are my opinions if u disagree just post
Title: Re: Long spears aka pikes
Post by: Xol! on August 08, 2011, 03:33:08 pm
I have two issues with the long spear:

1) It can overhead through teammates.  Everyone knows it's a problem.  There's nothing that can be done about it, theoretically, until the WSE comes out.  I think the overhead should simply be removed until that happens, and then, if possible, both the pike and the long spear should be given 'high' thrusts.

2) Everyone and their mother can carry one into battle.  I think the slots taken should be raised to 3.  Right now, it's too easy to hybrid a regular melee build with a support build, simply by bringing a long spear to fill those extra equipment slots.

Coincidentally, I can see two questions coming up right off the bat:
1)  Why would anyone use the long spear over the pike?
You can use one with a 12 strength build, and the other you can use with an 15 strength build.  Hopefully the long spear would have a price reduction as well.

2) Won't everyone who carries a long spear + 2 slots of gear simply switch to the bamboo spear?
Maybe.  And that's perfectly fine.  The bamboo spear has a manageable 200 length, forcing the user into combat range.  It also has slightly lower overhead damage than the long spear, so it (presumably) would glance more.  It does only require 10 strength, so current dedicated long spear fans and newly-retired peasants would be able to use the bamboo spear in a similar way the long spear is used now.  The only difference is the higher chance of personal risk.

Just my two cents.  Since everything else can spinstab, I don't really see the point of arguing about it in this one specific instance.  I'm not saying my solutions are necessarily balanced, together or separately, but I think they're the best fixes for the problems I listed.
Title: Re: Long spears aka pikes
Post by: Fartface on August 08, 2011, 04:34:56 pm
yes remove the overhead doesnt make sense anyway with it.
make it 3 slots , that means al these fake 2h using a pike dont do it anymore while the treu deticated pikeman keeps on +1 to me.
Title: Re: Long spears aka pikes
Post by: Siiem on August 08, 2011, 04:39:09 pm
means al these fake 2h using a pike dont do it anymore while the treu deticated pikeman keeps on +1 to me.


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First of all you use a long spear, secondly you suck.
Title: Re: Long spears aka pikes
Post by: Joxer on August 08, 2011, 04:44:42 pm
Long spear isn't used anymore than it used to be. Now you just see it since you have to start the fight with it in your hands. Also if you have trouble with the "speed" of long spear I'm at a loss for words. It's slow as hell.
Title: Re: Long spears aka pikes
Post by: Xant on August 08, 2011, 08:03:03 pm
The stab is instant if you're close to the pikeman. That's not the problem, though. The problem is that it turns the melee into a no-skill spamfest. Not to mention that currently even if you manage to completely play your opponents and keep the pikeman behind his teammates 100% of the time, he still just overheads you through your teammates. In short, it's retarded. It does way too much considering you need zero skill to use it effectively.
Title: Re: Long spears aka pikes
Post by: Uumdi on August 08, 2011, 09:26:35 pm
The stab is instant if you're close to the pikeman. That's not the problem, though. The problem is that it turns the melee into a no-skill spamfest. Not to mention that currently even if you manage to completely play your opponents and keep the pikeman behind his teammates 100% of the time, he still just overheads you through your teammates. In short, it's retarded. It does way too much considering you need zero skill to use it effectively.

Block down, buddy.  I would argue it takes a ton of skill.
Title: Re: Long spears aka pikes
Post by: Xant on August 08, 2011, 10:06:50 pm
Block down, buddy.  I would argue it takes a ton of skill.

You're obviously not from EU.
Title: Re: Long spears aka pikes
Post by: Gorath on August 09, 2011, 06:23:01 am
You obviously don´t know that a downblock does not cover you from an overhead.

Spam overheads, chamber 2 long spears simultaneously regardless of their attack direction.   :mrgreen:
Title: Re: Long spears aka pikes
Post by: Vibe on August 09, 2011, 07:26:08 am
Block down, buddy.  I would argue it takes a ton of skill.

This would work if there was only 1 pikeman. Yesterday when I played, whenever I found myself attacked by a group of 3+ enemies they almost always had 1 spearman with his attack chambered just waiting for me to drop my shield. Now I can fight off multiple enemies but as soon as there is atleast one pikeman in the group I'm done for.

Also:

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Title: Re: Long spears aka pikes
Post by: Joxer on August 09, 2011, 05:10:30 pm
Yeah cause that's exactly the reason pikes excists? Also if you go up against your own class with an equal skilled player then how are you "fighting off multiple enemies".  :lol:
Title: Re: Long spears aka pikes
Post by: Thucydides on August 09, 2011, 08:38:56 pm
everything is balanced, In a server full of long spear my old friends get a pike and out range the motherfucker. He'll think you're using a longspear, and miscalculate the range. After you get rid of the longspear bundle of stickss you can switch to a proper melee weapon.

Its like only 5% of the CRPG community can come up with a counter to an obvious tactic and the rest go on the CRPG forum and whine.
Title: Re: Long spears aka pikes
Post by: Xant on August 09, 2011, 08:40:04 pm
... Longspear is obviously balanced, yes, when you can go pike and outrange them! Wow! You must be somehow related to Fasader.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 09, 2011, 08:42:40 pm
Overhead stab, just saying. I'm 95% sure it collides with teammates, unlike overhead pole swing.
lol wse, One more final warband patch and we'll then get the solutions to our problems
Title: Re: Long spears aka pikes
Post by: [ptx] on August 09, 2011, 08:43:35 pm
Is there a connection between 22nd being almost exclusively 2h and them also being the greatest complainers about long spear? :D
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 09, 2011, 08:46:31 pm
Is there a connection between 22nd being almost exclusively 2h and them also being the greatest complainers about long spear? :D
It is the great equalizer. Greater numbers and teamwork win in the face of player skill. Every time.   Sadly, this is currently more-so caused by the overhead negating the player skill coordination requirement of the teamwork. When people complain about the thrusts though, I laugh.
Any highly skilled melee player doesn't like it, They can't solo that group of bad players then! Hell, I'm a pikeman and I hate going against enemies supported by them when on my 2h characters. But I understand that I shouldn't win a fight of me vs 5 people normally.

It's all good though. 2h still sits at the top of the heap, king of duels and one on ones. 1v1s still being the vast majority of kills in the current crpg metagame. They've never been good at teamwork as a weapon, and that is not their niche.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 09, 2011, 09:17:50 pm
... Longspear is obviously balanced, yes, when you can go pike and outrange them! Wow! You must be somehow related to Fasader.

WOW you mean people cant shoot pikemen to bits? Or shielders can't facehug a pike? Why are you complaining, i just provided you with a melee counter to the long spear problem. Pike is useless in a real melee because of it's retarded length and no overhead, it is ONLY good for pike vs pike or pike vs cav. So i just provided you with a solution to the long spear epidemic and immediately you QQ about it, i imagine you're pretty good at warband but you need better metagame bro
Title: Re: Long spears aka pikes
Post by: Xant on August 09, 2011, 10:10:56 pm
WOW you mean people cant shoot pikemen to bits? Or shielders can't facehug a pike? Why are you complaining, i just provided you with a melee counter to the long spear problem. Pike is useless in a real melee because of it's retarded length and no overhead, it is ONLY good for pike vs pike or pike vs cav. So i just provided you with a solution to the long spear epidemic and immediately you QQ about it, i imagine you're pretty good at warband but you need better metagame bro

You can shoot pikemen, just like you can shoot anyone else. You can facehug pikemen as a shielder just like you can facehug anyone. These are not counters.

And fighting lame with bigger lame isn't an option either.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 09, 2011, 10:19:39 pm
You can shoot pikemen, just like you can shoot anyone else. You can facehug pikemen as a shielder just like you can facehug anyone. These are not counters.

And fighting lame with bigger lame isn't an option either.

you can shoot pikemen, BUT EVERYONE ELSE CAN CARRY A SHIELD/RANGE WEAPON

You can facehug everyone else, BUT SOMEONE WITH A PIKE IS WORSE BECAUSE OF 1 ATTACK DIRECTION

Apparently teamwork is lame, have you ever tried using a pike? Its the most useless fucking thing in a melee battle, but vs cav and vs longspear users its pretty much a hard counter, unless you're completely inept at warband. You can drop it after you're done with it, pulling out your real melee weapon to kill.

As a 2h, you can carry a fucking shield around to not get shot up, Pikemen are pretty much walking blobs of free kills for archers, while 2h can solo dodge/shield from arrow.
Title: Re: Long spears aka pikes
Post by: Lordark on August 11, 2011, 05:06:08 am
Are we going to do the same for every 2her and polearm?  While making sure that 1hers never bounce at facehug range?

If so then I'd support your lobby.  Otherwise it's just some random bias.


If all weapons are 245 then I'd guess we'd all be happy eh Gorath?
Title: Re: Long spears aka pikes
Post by: Siiem on August 11, 2011, 06:38:54 am
you can shoot pikemen, BUT EVERYONE ELSE CAN CARRY A SHIELD/RANGE WEAPON

You can facehug everyone else, BUT SOMEONE WITH A PIKE IS WORSE BECAUSE OF 1 ATTACK DIRECTION

Apparently teamwork is lame, have you ever tried using a pike? Its the most useless fucking thing in a melee battle, but vs cav and vs longspear users its pretty much a hard counter, unless you're completely inept at warband. You can drop it after you're done with it, pulling out your real melee weapon to kill.

As a 2h, you can carry a fucking shield around to not get shot up, Pikemen are pretty much walking blobs of free kills for archers, while 2h can solo dodge/shield from arrow.

Pffft, 2h just as pikemen have to invest in shield skill so they are equal there.

My issue with pikes is that on my 2h character I can pick a pike, stand behind friendlies and spin poke the enemy through friendly bodies and shieldes. This way I'm not even close to beeing in danger, whatsoever. Now, justify that with "1 attack direction" not to mention the polearm stun/stagger with a 300 length weapon and 24 pierce damage.

Is there a connection between 22nd being almost exclusively 2h and them also being the greatest complainers about long spear? :D

Lies! Go back to latvia you Rezekne.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 11, 2011, 12:16:41 pm
I Rēzekne? Naw, i'm not from around there, if that is what you meant...  :?
Title: Re: Long spears aka pikes
Post by: Siiem on August 11, 2011, 12:29:01 pm
I Rēzekne? Naw, i'm not from around there, if that is what you meant...  :?

Only latvian I could think about :(
Title: Re: Long spears aka pikes
Post by: H4rdn3ssKill3r on August 11, 2011, 12:34:59 pm
As a 2h, you can carry a fucking shield around to not get shot up, Pikemen are pretty much walking blobs of free kills for archers, while 2h can solo dodge/shield from arrow.


Lol... Arrogant lolstabbers using Shields?

Thats... just... crazy.
Title: Re: Long spears aka pikes
Post by: Phalanx300 on August 11, 2011, 02:37:49 pm
Yes! At least give the Pike a "Upper" Stab:

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Or just replace the ordinary stab with this. As this is how Pikeman fought with their pikes. Also well portrayed in Alatriste, just search on Youtube.
Title: Re: Long spears aka pikes
Post by: WaltF4 on August 11, 2011, 04:01:30 pm
Pffft, 2h just as pikemen have to invest in shield skill so they are equal there.

No, pikemen must drop their pike to use a shield. I do not have a problem with that, but they are not equal.
Title: Re: Long spears aka pikes
Post by: Siiem on August 11, 2011, 04:50:10 pm
No, pikemen must drop their pike to use a shield. I do not have a problem with that, but they are not equal.

You're kidding right? Who said they were equal?
Title: Re: Long spears aka pikes
Post by: [ptx] on August 11, 2011, 04:58:07 pm
You did?  :rolleyes:
Title: Re: Long spears aka pikes
Post by: Siiem on August 11, 2011, 05:21:06 pm
You did?  :rolleyes:

I said they were equal in the amount of dedication towards shields. I did not think I had to clarify it any further, however in this cantankerous place people will try and analyze whatever you write in a post to find a way to twist your words...
Title: Re: Long spears aka pikes
Post by: Thucydides on August 11, 2011, 09:02:19 pm
Pffft, 2h just as pikemen have to invest in shield skill so they are equal there.

My issue with pikes is that on my 2h character I can pick a pike, stand behind friendlies and spin poke the enemy through friendly bodies and shieldes. This way I'm not even close to beeing in danger, whatsoever. Now, justify that with "1 attack direction" not to mention the polearm stun/stagger with a 300 length weapon and 24 pierce damage.


except pikemen can't use a shield in battle, lest they drop their pikes derp?

hah i can do that too with a long ass Halberd or other long polearms. The derp overhead isn't just a long spear phenomenon, nor is poking through people all that unrealistic (macedonian phalanx anyone?). In terms of game balance, lol yeah it makes a frontal charge competely stupid (as it should be, you have a shield/pike formation and you charge straight into pikes? derp), but it makes the formation inflexible. So a flank with 2h or high damage polearms would destroy this formation. Whenever i see smartasses try to do this, i drop my pike and flank.

In seiges, this is slightly more difficult, but if you have a crushthrough weapon lol...

This is war, and tactics plays just as an important role as the weapon and skill of the individual.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 11, 2011, 09:03:57 pm
I said they were equal in the amount of dedication towards shields. I did not think I had to clarify it any further, however in this cantankerous place people will try and analyze whatever you write in a post to find a way to twist your words...

so your point is irrevelant because pikemen can't use shields in the first place derp.
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 08:47:17 am
so your point is irrevelant because pikemen can't use shields in the first place derp.

Lol, they can use shields just as much as any other class. I don't see why pikemen have a lesser disposition to use shields then anyone else. Ok, they have to drop their weapon. Well any other 2h or polearm that uses both hands have to sheathe it or drop it. Eitheir both men effectively disarmed themselves. I don't see how anyone has an advantage over the other. And to try and put any logic into this to begin with when the fuck did this become a "2h vs pikemen who is the most effective shielder".... you must be a big fucking moron to try and make this a plug into any persons head, as a "disadvantaged pikeman"

Secondly



You can facehug everyone else, BUT SOMEONE WITH A PIKE IS WORSE BECAUSE OF 1 ATTACK DIRECTION

You dont use the pike 1v1, you can but as I can understand from your other post you are mentally retarded, bringing another polearm, 1h or 2h for such an encounter will probably make your brain melt.

Apparently teamwork is lame, have you ever tried using a pike? Its the most useless fucking thing in a melee battle, but vs cav and vs longspear users its pretty much a hard counter, unless you're completely inept at warband. You can drop it after you're done with it, pulling out your real melee weapon to kill.

Now, this is where your post goes completely into a black hole and I dont know wheter you're trying to lobby for a weapon that is completely ridiculous.

If you stand behind team mates, and effectively stab through them with a ghostly wooden shaft of dooming polestagging and you fail at it "you are completely inept at warband". I can do this myself on my 2h character, effectively getting kills without ever beeing in danger of ever dying, getting hurt or probably even shot. How this a "team work weapon" I can accept beeing overrun by teamwork by a bunch 1h'ers, 2h'ers, polemen or throwers or any mix of those. But weapons that can pass through walls, team mates, their shields and fucking walls by stabbing in the air then moving the mouse town is not fkn teamwork, I call that exploiting a serious mistake in warbands engine collision detection (whatever you wanna fucking call it). Because of this, I question if the weapon should have be added in the first place. Long spear is that not enough? Hell by your logic it IS TWICE AS GOOD. TWO ATTACK DIRECTION!!!111!!1!!!! OMIGAWD.

As a 2h, you can carry a fucking shield around to not get shot up, Pikemen are pretty much walking blobs of free kills for archers, while 2h can solo dodge/shield from arrow.
I have nothing to write here other then a big fucking  :shock:
Title: Re: Long spears aka pikes
Post by: [ptx] on August 12, 2011, 11:08:43 am
Lol, they can use shields just as much as any other class. I don't see why pikemen have a lesser disposition to use shields then anyone else. Ok, they have to drop their weapon. Well any other 2h or polearm that uses both hands have to sheathe it or drop it. Eitheir both men effectively disarmed themselves. I don't see how anyone has an advantage over the other. And to try and put any logic into this to begin with when the fuck did this become a "2h vs pikemen who is the most effective shielder".... you must be a big fucking moron to try and make this a plug into any persons head, as a "disadvantaged pikeman"
Siiem, you noobwegian, you fail so hard...
Approach an archer/crossbowman? Oh, but you dropped your pike/long spear half a map ago...
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 11:18:02 am
Siiem, you noobwegian, you fail so hard...
Approach an archer/crossbowman? Oh, but you dropped your pike/long spear half a map ago...

Why drop your pike/long spear vs an archer/crossbowman... more reach even easier to hit him. I still don't see the issue.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 12, 2011, 11:23:59 am
(click to show/hide)
Siiem, just... go...
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 11:27:42 am
(click to show/hide)
Siiem, just... go...

So you're admitting that you cannot take down an archer with with a bow drawn while you have a long spear? Interesting Ptx, impressive even for you :lol:
Title: Re: Long spears aka pikes
Post by: Vibe on August 12, 2011, 11:29:40 am
Spearman: see archer, drop spear, put up a shield, go to archer, arrive at archer, put down shield, where's my weapon?
2handed: see archer, sheath 2h, put up a shield, go to archer, arrive at archer, put down shield, slice archer in half.
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 11:32:34 am
Spearman: see archer far away, drop pike, put up a shield, go to archer, arrive at archer, put down shield, where's my weapon?
2h: see archer far away, sheath 2h, put up a shield, go to archer, arrive at archer, put down shield, slice archer in half.

Legolas. But according to all the archery whine threads about projectile speed sucking it should not be a problem blocking an arrow from afar? Pike, 1 slot shield 1h. Issue?
Title: Re: Long spears aka pikes
Post by: [ptx] on August 12, 2011, 11:37:05 am
Siiem, i don't know what 22nd did to you, but i don't like it :(
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 11:38:38 am
Siiem, i don't know what 22nd did to you, but i don't like it :(

Personal insults, thats when you know you're getting down to the good stuff.
Title: Re: Long spears aka pikes
Post by: Vibe on August 12, 2011, 11:38:48 am
Legolas. But according to all the archery whine threads about projectile speed sucking it should not be a problem blocking an arrow from afar? Pike, 1 slot shield 1h. Issue?

LOLWUT

Spearman: see archer, drop spear, put up a shield, go to archer, arrive at archer, put down shield, where's my weapon?
2handed: see archer, sheath 2h, put up a shield, go to archer, arrive at archer, put down shield, slice archer in half.

Cmon Siiem, you can do better
Title: Re: Long spears aka pikes
Post by: Siiem on August 12, 2011, 11:45:01 am
Pike, 1h shield. Unless you can't read the "unsheatable" part you should have some foresight enough to realize maybe I need a backup weapon, just in case. Even then, I would not waste those 3 extra attribute points for shield on either.  :P but if the unsheatable part is such a big fucking game breaker, give us the old system back with long spear popping out of anuses.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 12, 2011, 11:52:17 am
Are you trying to make some sort of a point or are you just posting for the sake of posting? Really, man, stop for a second there...
Title: Re: Long spears aka pikes
Post by: Vibe on August 12, 2011, 11:54:59 am
What I was trying to explain is that 2handers have it easier versus archers than long spearmen (considering both have shield skill).
Title: Re: Long spears aka pikes
Post by: Thucydides on August 12, 2011, 07:50:46 pm
lulz
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 12, 2011, 11:31:31 pm
Let me get  this straight, the last few pages we are argueing about a specialist against horses not being able to tackle archers?

Strange, having a massive edge against one class means you have a penalty against another class... this... this is intriguing...
Title: Re: Long spears aka pikes
Post by: [ptx] on August 13, 2011, 05:44:42 am
No, the last few pages were people trying to explain to Siiem, how the "specialist against horses" is not able to tackle archers. Read carefully.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 13, 2011, 07:17:18 am
No, the last few pages were people trying to explain to Siiem, how the "specialist against horses" is not able to tackle archers. Read carefully.


So I am right... This is an arguement about something silly...
Title: Re: Long spears aka pikes
Post by: vinnytk on August 13, 2011, 07:52:09 am
Most op item in the game.  Getting tired of seeing heavy armor dudes with long spears/pikes and a bec backup
Title: Re: Long spears aka pikes
Post by: Joxer on August 13, 2011, 09:28:05 am
L2P? That works for most people.
Title: Re: Long spears aka pikes
Post by: Xant on August 13, 2011, 10:19:29 am
L2P? That works for most people.

What build is your current char?
Title: Re: Long spears aka pikes
Post by: Joxer on August 13, 2011, 07:08:46 pm
I'm going for lvl32 10ath swiss halberd. Why does that matter?
Title: Re: Long spears aka pikes
Post by: ArchonAlarion on August 14, 2011, 09:28:42 pm
The problem isn't the speed really, just the collision detection and lacks of weapon physics.

A quick fix would be to decrease overhead dmg or discard it altogether, and to remove the ability to block.

If people have an issue with the pike being used alongside other weapons (pike+bec combo) I'd suggest not to increase the slots used for the pike itself, but to instead make more polearms and 2h weapons unsheathable.

When a weapon is unsheathable it really only needs to be 1 or 2 slots; I'd prefer all such flagged weapons to be 1 slot; it is enough to define the item as a primary weapon and significantly limit the effectiveness of equipping additional weapons.

Removal of the longspear's ability to block alongside flagging most polearms and the larger 2h with unsheathable would fix much of the problem.
Title: Re: Long spears aka pikes
Post by: Joxer on August 14, 2011, 09:53:33 pm
How bad do you have to suck to want a weapon to lose its ability to block? Geez...
Title: Re: Long spears aka pikes
Post by: Gorath on August 14, 2011, 10:13:49 pm
How bad do you have to suck to want a weapon to lose its ability to block? Geez...

^
Agreed.  Talk about lame.  "OMG, fuck these bastards and their ability to block my attacks instead of just curl up and die from the mere sight of my awesomeness!  NEEEEEEEEERRRRRRFFFFFF!"

FFS.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 14, 2011, 10:16:42 pm
"OMG, fuck these bastards and their ability to block my attacks instead of just curl up and die from the mere sight of my awesomeness!  NEEEEEEEEERRRRRRFFFFFF!"
This reminds me of all the people who complain that archers run away... Never thought I would see the day when people would say the same thing about a melee weapon  :lol: Ah, silly people, why so silly?
Title: Re: Long spears aka pikes
Post by: Thucydides on August 14, 2011, 10:37:19 pm
shut up my old friends and use the pike. Its the anti longspear you noobs.
Title: Re: Long spears aka pikes
Post by: 22nd_Hawk_Cmdr_Harlequin on August 15, 2011, 12:20:08 pm
And so the server must play with pikes long spears and ranged only. Good idea dumbcake
Title: Re: Long spears aka pikes
Post by: Thucydides on August 15, 2011, 12:25:14 pm
And so the server must play with pikes long spears and ranged only. Good idea dumbcake

my god 22nd are thick
Title: Re: Long spears aka pikes
Post by: Xant on August 15, 2011, 06:00:36 pm
my god 22nd are thick

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Title: Re: Long spears aka pikes
Post by: ArchonAlarion on August 15, 2011, 08:31:41 pm
How bad do you have to suck to want a weapon to lose its ability to block? Geez...

I use the longspear myself you idiot, my main char is a polearm guy; I don't think the same way you do (nerfs based on personal playstyle).
Title: Re: Long spears aka pikes
Post by: Joxer on August 15, 2011, 09:19:31 pm
Oh whopdedoo. My main enemy is long spears so fuck off.
Title: Re: Long spears aka pikes
Post by: ArchonAlarion on August 15, 2011, 09:35:43 pm
Okay so to sum up this interaction, your argument was...?

"Longspears should keep their blocks just because". Maybe you are right, but why not explain?
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 15, 2011, 09:54:05 pm
Okay so to sum up this interaction, your argument was...?

"Longspears should keep their blocks just because". Maybe you are right, but why not explain?
How is this idea even feasible? I've already made posts, I'm not going to argue this any further.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 15, 2011, 10:00:53 pm
Okay so to sum up this interaction, your argument was...?

"Longspears should keep their blocks just because". Maybe you are right, but why not explain?

OK, here is my argument:
When fighting a group of people I can easily slip to the piker/long spear fella and give a quick hack, however they usually block... if this ability was removed, it would mean death on a stick in most situations, and it would be an extremely expensive weapon for the inability to block or defend against cav, only poke at cav and pray to god that your unreliable team mates can screen properly and keep the pissed off guy from chopping your head off.

Just Like Becs are an NA problem, apparently this super scary OP Pike stuff is apparently mainly an EU problem, for here they are a right pain in the ass but not OP. Removing the ability to block is just... sad. No one in their right mind would use one, especially since you have to drop it to use another weapon.

One on One a pike is not scary compared to the Real weapons, and in groups well of course it rocks everything rocks in groups.
Title: Re: Long spears aka pikes
Post by: Tzar on August 16, 2011, 01:38:22 am
I wouldnt mind my pikeman alt wouldnt be able to block.

As it is now everyone and their mother runs around with pikes on the battle server and making it a gang bang sim thx to no1 being able to fight back 1 pike and 2 of hes team mates so you either join the big gang bang like old cRPG or u get raped.

why not remove multi and add the old xp/gold system since cRPG is turning into a blob vs blob fest again.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 16, 2011, 02:13:25 am
I'm all for teamwork. Cohesive movement in blobs with weapons assisting others? All for it.
Having overhead swings be broken as fuck? Nope.

Point being : Blocking is the last thing to change. Fix what is wrong, not break the class more. WTF.
Title: Re: Long spears aka pikes
Post by: Rumblood on August 16, 2011, 03:06:07 am
OK, here is my argument:
When fighting a group of people I can easily slip to the piker/long spear fella and give a quick hack, however they usually block... if this ability was removed, it would mean death on a stick in most situations, and it would be an extremely expensive weapon for the inability to block or defend against cav, only poke at cav and pray to god that your unreliable team mates can screen properly and keep the pissed off guy from chopping your head off.

Just Like Becs are an NA problem, apparently this super scary OP Pike stuff is apparently mainly an EU problem, for here they are a right pain in the ass but not OP. Removing the ability to block is just... sad. No one in their right mind would use one, especially since you have to drop it to use another weapon.

One on One a pike is not scary compared to the Real weapons, and in groups well of course it rocks everything rocks in groups.

3 archers vs 3 longpikers. Who wins? I don't care if they can block or not  :lol: EU should l2counter  :P
Title: Re: Long spears aka pikes
Post by: BaldRider on August 16, 2011, 03:07:45 am
3 archers vs 3 longpikers. Who wins? I don't care if they can block or not  :lol: EU should l2counter  :P

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Title: Re: Long spears aka pikes
Post by: Rumblood on August 16, 2011, 03:12:45 am
Please stop hurting me  :cry:

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Title: Re: Long spears aka pikes
Post by: Siiem on August 16, 2011, 11:01:56 am
Okay so to sum up this interaction, your argument was...?

"Longspears should keep their blocks just because". Maybe you are right, but why not explain?

Removing their ability to block would not really fix the problem with pikes. As they would still just be hiding behind their team mates, spin stabbing through them with their ghost heads.
Title: Re: Long spears aka pikes
Post by: ArchonAlarion on August 16, 2011, 07:17:56 pm
Removing the blocks is not ideal, but I don't think the game can currently simulate the difficulty of blocking with such a cumbersome weapon, thus distorting the weapon function. I agree that removing or reducing the overhead swing would be an easier fix. Also I assume that if blocking was removed from the longspear, the gold price would be decreased.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 16, 2011, 07:42:11 pm
Removing the blocks is not ideal, but I don't think the game can currently simulate the difficulty of blocking with such a cumbersome weapon, thus distorting the weapon function. I agree that removing or reducing the overhead swing would be an easier fix. Also I assume that if blocking was removed from the longspear, the gold price would be decreased.

in real life people can use a shield with a 14 foot pike, in real life there would not be a need to block because a pike wall would keep people from comming close, unlike how we can phase through weapons and people in CRPG.

Pike was op in real life, much more so than the long spear. The overhead is abusable yes, but its not as OP as everyone says it is.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 16, 2011, 09:53:50 pm
in real life people can use a shield with a 14 foot pike, in real life there would not be a need to block because a pike wall would keep people from comming close, unlike how we can phase through weapons and people in CRPG.

Pike was op in real life, much more so than the long spear. The overhead is abusable yes, but its not as OP as everyone says it is.
14 foot / a shield? 8 to 10 feet being standard shield&spear length, 10 being a little cumbersome for weaker people. 12 being hard to use but doable for some.  14 foot with a shield? The only people I can imagine seeing do that are the people I see when at the gym, you know, the kind that look like they are smuggling watermelons in their shirt sleeves.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 16, 2011, 09:54:37 pm
14 foot / a shield? 8 to 10 feet being standard shield&spear length, 10 being a little cumbersome for weaker people. 12 being hard to use but doable for many.  14 foot with a shield? The only people I can imagine seeing do that are the people I see when at the gym, you know, the kind that look like they are smuggling watermelons in their shirt sleeves.

I saw it in a movie, and did it a lot in a video game.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 16, 2011, 09:58:10 pm
I saw it in a movie, and did it a lot in a video game.
not in this one at least. bamboo spear is 8 to 9 feet though. (Which is really sad that we don't have any shield/spear combos that look realistic. Closest being light lance :()
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 16, 2011, 09:59:01 pm
not in this one at least. bamboo spear is 8 to 9 feet though.
But I read it in a book. Like, anime and stuff! Really canon.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 16, 2011, 10:04:23 pm
14 foot / a shield? 8 to 10 feet being standard shield&spear length, 10 being a little cumbersome for weaker people. 12 being hard to use but doable for some.  14 foot with a shield? The only people I can imagine seeing do that are the people I see when at the gym, you know, the kind that look like they are smuggling watermelons in their shirt sleeves.

http://en.wikipedia.org/wiki/Macedonian_phalanx (http://en.wikipedia.org/wiki/Macedonian_phalanx)

Quote
Each phalangite carried as his primary weapon a sarissa, a double-pointed pike over 6 m (18 ft) in length. Before a battle the sarissa were carried in two pieces and then slid together when they were being used. At close range such large weapons were of little use, but an intact phalanx could easily keep its enemies at a distance; the weapons of the first five rows of men all projected beyond the front of the formation, so that there were more spearpoints than available targets at any given time. The secondary weapon was a shortsword.

Title: Re: Long spears aka pikes
Post by: Thucydides on August 16, 2011, 10:06:12 pm
But I read it in a book. Like, anime and stuff! Really canon.

i read something called history
Title: Re: Long spears aka pikes
Post by: [ptx] on August 16, 2011, 10:14:28 pm
They had their shields strapped to their arms, that's how.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 16, 2011, 10:18:47 pm
They had their shields strapped to their arms, that's how.

supported by their neck and body, which is not uncommon in hellenistic warfare. Hoplites also had the same thing once their spears were lengthened during the Iphicrates reforms in Athens.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 16, 2011, 11:19:57 pm
"The sheer bulk and size of the spear required the soldiers to wield the spear with both hands, allowing them to carry only a 24 inch shield (pelta) suspended from the neck to cover the left shoulder."
Exactly my point still stands. They used those with both hands, not one hand & one with a shield.

Read history, but don't just skim the fighting style. There is a big difference between a 10 foot spear with a punch shield, a 12 foot spear with arm straps, and a 15+ foot spear that is used with 2 hands.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 16, 2011, 11:50:10 pm
"The sheer bulk and size of the spear required the soldiers to wield the spear with both hands, allowing them to carry only a 24 inch shield (pelta) suspended from the neck to cover the left shoulder."
Exactly my point still stands. They used those with both hands, not one hand & one with a shield.

Read history, but don't just skim the fighting style. There is a big difference between a 10 foot spear with a punch shield, a 12 foot spear with arm straps, and a 15+ foot spear that is used with 2 hands.

did i say 1 hand one shield? no i said you can use pikes WITH A SHIELD.

Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 17, 2011, 12:14:15 am
did i say 1 hand one shield? no i said you can use pikes WITH A SHIELD.
Body shields are completely different from what we refer to as shields, and function completely differently. They are there to augment armor in a specific way to close out a glaring weakness.
Whether they be a back-shield, side-shield or otherwise. The macedonian phalanx has a side shield hung from the neck covering the left shoulder as it is the bulk of the forward facing mass and thus the vulnerable point to incoming projectiles. 

They are accessory armor, not a traditional shield. It is something completely different.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 17, 2011, 12:20:50 am
Body shields are completely different from what we refer to as shields, and function completely differently. They are there to augment armor in a specific way to close out a glaring weakness.
Whether they be a back-shield, side-shield or otherwise. The macedonian phalanx has a side shield hung from the neck covering the left shoulder as it is the bulk of the forward facing mass and thus the vulnerable point to incoming projectiles.

except that once they closed in, they can convert to a sword and shield fighting style. Which is why they had xiphos.  Even hoplites had shoulderstraps for their aspis, and forearm grips. Using a shield to block arrows is pretty much the reason for a shield, i don't see the point you're making right now
Title: Re: Long spears aka pikes
Post by: Konrax on August 17, 2011, 12:28:25 am
I would really like to see someone jump in the air with a pike, spin twice, and successfully stab a target three feet away from them.

Would be impressive.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 17, 2011, 12:29:23 am
I would really like to see someone jump in the air with a pike, spin twice, and successfully stab a target three feet away from them.

Would be impressive.

i'd like to see anyone jump into the air and attack at the same time with any weapon
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 17, 2011, 12:29:49 am
except that once they closed in, they can convert to a sword and shield fighting style. Which is why they had xiphos.  Even hoplites had shoulderstraps for their aspis, and forearm grips. Using a shield to block arrows is pretty much the reason for a shield, i don't see the point you're making right now
it is the same as having a shield on your back in game. it is not the same as using something with a shield.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 17, 2011, 12:31:03 am
it is the same as having a shield on your back in game. it is not the same as using something with a shield.

but its not really, since you can still angle and move the shield to deflect arrows comming at your head.
Title: Re: Long spears aka pikes
Post by: Konrax on August 17, 2011, 12:32:28 am
i'd like to see anyone jump into the air and attack at the same time with any weapon

It would be much easier to do with a weapon that isn't longer than your entire body + a good chunk.

In all honesty once you chamber an attack with the pike you should not be able to move. This would bring it in line with what it's intended purpose is which is to defend ground. That way you don't see people running around with instagib pikes chambered and jump spin stabbing in all directions. At least there would be the initial delay of chambering the attack first to allow infantry to react to the pike and that its not being given even more reach because of movement.

For the love of god remove the overhand attack, if it really is a support weapon than an overhand attack voids it.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 17, 2011, 12:38:17 am
It would be much easier to do with a weapon that isn't longer than your entire body + a good chunk.

theres a reason why jump slashes arent taught in Martial Arts
Title: Re: Long spears aka pikes
Post by: Konrax on August 17, 2011, 12:40:19 am
theres a reason why jump slashes arent taught in Martial Arts

That's because when your in the air you can't change directions and you leave yourself very open to attack.

Not necessarily the inability to perform an attack while your in the air.
Title: Re: Long spears aka pikes
Post by: Joxer on August 17, 2011, 06:35:28 am
Okay so to sum up this interaction, your argument was...?

"Longspears should keep their blocks just because". Maybe you are right, but why not explain?

This would mean removing block from english bill, swiss halberd, poleaxes etc. You really want to go down that road?

It would be much easier to do with a weapon that isn't longer than your entire body + a good chunk.

In all honesty once you chamber an attack with the pike you should not be able to move. ...

For the love of god remove the overhand attack, if it really is a support weapon than an overhand attack voids it.

Well that applies to every weapon in the game. So if you chamber any attack you should just have magically stuck feet?  :lol: Also remove the overhead from other weapons too. They aren't supposed to do that...  :rolleyes:
Title: Re: Long spears aka pikes
Post by: Gorath on August 17, 2011, 08:03:36 am
This would mean removing block from english bill, swiss halberd, poleaxes etc. You really want to go down that road?

Well that applies to every weapon in the game. So if you chamber any attack you should just have magically stuck feet?  :lol: Also remove the overhead from other weapons too. They aren't supposed to do that...  :rolleyes:

^
That.  Saved me the trouble of writing up a response induced by my own  :rolleyes:
Title: Re: Long spears aka pikes
Post by: Konrax on August 17, 2011, 06:13:43 pm
This would mean removing block from english bill, swiss halberd, poleaxes etc. You really want to go down that road?

Well that applies to every weapon in the game. So if you chamber any attack you should just have magically stuck feet?  :lol: Also remove the overhead from other weapons too. They aren't supposed to do that...  :rolleyes:

Chambering an attack is not the same as chamber blocking an attack.

Chambering an attack is the act of bringing the weapon up in preparation to attack. What my suggestion is not allowing the super long pike weapons to move once they have an attack prepared, I would even try to limit how much they can adjust where their attack is directed once it is prepared also.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 18, 2011, 09:03:48 am
Chambering an attack is not the same as chamber blocking an attack.

Chambering an attack is the act of bringing the weapon up in preparation to attack. What my suggestion is not allowing the super long pike weapons to move once they have an attack prepared, I would even try to limit how much they can adjust where their attack is directed once it is prepared also.
read what you quoted again
Title: Re: Long spears aka pikes
Post by: Gorath on August 18, 2011, 09:31:35 am
read what you quoted again

You caught that too huh?
Title: Re: Long spears aka pikes
Post by: Konrax on August 18, 2011, 08:59:25 pm
read what you quoted again

In mount and blade terms it is incorrect I guess, or means the same thing really.

But I am trying to differentiate the two, basically if you prepare an attack you shouldn't be able to move with the weapon.

In the real world chambering an attack means having the attack ready to throw, since chamber blocks aren't really a real thing in the way they are portrayed in M&B.

Sorry for not conforming to the imaginary non real code of lingo.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 19, 2011, 03:34:50 am
In mount and blade terms it is incorrect I guess, or means the same thing really.

But I am trying to differentiate the two, basically if you prepare an attack you shouldn't be able to move with the weapon.

In the real world chambering an attack means having the attack ready to throw, since chamber blocks aren't really a real thing in the way they are portrayed in M&B.

Sorry for not conforming to the imaginary non real code of lingo.
no, dude. He was referring to chambering as preparing / holding, not chamber blocking. That was my whole post point. Just read it again.
Nobody was disagreeing with your definition of chambering an attack.
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 19, 2011, 06:36:09 pm
You can slow them down all you like, they will still rule melee group fights, it is just the nature of those weapons. And, yeah, apparently the same thing happened IRL too :o

What happened IRL?  Swinging a 10 foot pole while jumping and over head smashing with it?  I don't think so.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 19, 2011, 06:43:48 pm
No, pike formations stomping stuff in melee.
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 19, 2011, 06:54:37 pm
Doesnt fix anything. The point is to force the pikeman to drop his weapon when enemy is close and stop exploiting with lolstab, not to force him to actually use his pike all the time.

3 slot pike/longspear + no blocking sounds okay.

+1
Title: Re: Long spears aka pikes
Post by: Phalanx300 on August 19, 2011, 06:57:48 pm
Then many other weapons deserve 3 slots as well.

And a Pike should at the very least be able to block stabs, how do you figure two pikeblocks would fight?
Title: Re: Long spears aka pikes
Post by: Xant on August 19, 2011, 06:57:53 pm
No, pike formations stomping stuff in melee.

Lies.
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 20, 2011, 12:14:58 am
Then many other weapons deserve 3 slots as well.

And a Pike should at the very least be able to block stabs, how do you figure two pikeblocks would fight?

I don't think pike men would fight each other without shields.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 20, 2011, 01:52:35 am
I don't think pike men would fight each other without shields.

swiss pikemen?
Title: Re: Long spears aka pikes
Post by: WaltF4 on August 20, 2011, 02:17:36 am
how do you figure two pikeblocks would fight?

(click to show/hide)
Title: Re: Long spears aka pikes
Post by: Vibe on August 20, 2011, 12:42:34 pm
(click to show/hide)

Hahaha
Title: Re: Long spears aka pikes
Post by: Phalanx300 on August 20, 2011, 02:50:23 pm
I think this is a better view of Pike warfare:

http://www.youtube.com/watch?v=26C758K4Fc0

It might eventually end in that way but just charging forward with pikes is pure suicide.

Also the Pike manuals do support the fighting style shown in above movie.
Title: Re: Long spears aka pikes
Post by: v/onMega on August 20, 2011, 04:44:27 pm
Nerf their speed. thx.
Title: Re: Long spears aka pikes
Post by: Konrax on August 22, 2011, 05:01:31 pm
Speed of 15 ggkthx
Title: Re: Long spears aka pikes
Post by: v/onMega on August 22, 2011, 05:45:36 pm
more like heavy lance speed.

Pike's meant to be a support weapon, isn't it?
Title: Re: Long spears aka pikes
Post by: Joxer on August 22, 2011, 08:59:36 pm
Pike is a support weapon. Long spear can handle itself on 1v1 if the player is skilled and lucky.
Title: Re: Long spears aka pikes
Post by: karasu on August 23, 2011, 02:25:27 pm
Pike is a support weapon. Long spear can handle itself on 1v1 if the player is skilled and lucky.

And even so is a bit risky, you need to be experienced enough to be a fast reader of the specific enemy actions.

The only few people around that I can think of (seen doing it), able of winning in 1 on 1 are Zotte (crafty), Shpongled (Sh-pon-guld), and myself (cofcof).

It's very rewarding to kill in 1 on 1 specially when dealing with shielders.

I don't think the current situation of the Long Spear is so "overpowered" as related. As any weapon on this game, if used by multiple targets at the same time, it's super effective.
It's not that hard to block up or down for long spear, or hold down for pike.

The only major problem of the pikes, is the hardcoded stupid tip hitboxes, which might be able to fix with cmp's project.
Nerfing speed, or damage/animations wont deal with this, and this will still be exploited and overused.

Cheers.
Title: Re: Long spears aka pikes
Post by: Xant on August 23, 2011, 02:47:08 pm
It's not hard to block down, no, but if you just hold your thrust then your opponent is forced to block down and get hit by your teammate. There's pretty much no getting away from this, two bad players can kill a good one like this. Now, teamwork, that's all fine and dandy, but making c-RPG all about numbers is just dumb. It's easier to take someone down 2v1 with any weapons, but with longspear/pike it's just ridiculous.
Title: Re: Long spears aka pikes
Post by: Joxer on August 23, 2011, 05:17:17 pm
Any weapon can hold one attack direction chambered which forces someone to block to that direction while someone else attacks from another direction.
Title: Re: Long spears aka pikes
Post by: Xant on August 23, 2011, 06:44:59 pm
Oh really? Think a bit about why it's different. Maybe it'll come to you.
Title: Re: Long spears aka pikes
Post by: Joxer on August 23, 2011, 09:01:22 pm
Eeh... it isn't? What shrooms you use? I wan't some too.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 23, 2011, 09:11:41 pm
I once saw a greatsword user holding a swing, forcing his enemy to block, whilst his buddy swung from the other side. Incredible!
But so rare, most of the time they are just trying to spam whole armies singlehandedly and complaining about pikes/long spears :|
Title: Re: Long spears aka pikes
Post by: Siiem on August 23, 2011, 09:21:23 pm
I once saw a greatsword user holding a swing, forcing his enemy to block, whilst his buddy swung from the other side. Incredible!
But so rare, most of the time they are just trying to spam whole armies singlehandedly and complaining about pikes/long spears :|


Hurr durr, derp de durr. You might as well have written that.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 23, 2011, 09:55:53 pm
Lrn2teamwork
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 23, 2011, 10:03:04 pm
I think this is a better view of Pike warfare:

http://www.youtube.com/watch?v=26C758K4Fc0

It might eventually end in that way but just charging forward with pikes is pure suicide.

Also the Pike manuals do support the fighting style shown in above movie.

Hey! Who took video of the CHAOS practice session ?
Title: Re: Long spears aka pikes
Post by: Thucydides on August 23, 2011, 10:39:32 pm
Oh really? Think a bit about why it's different. Maybe it'll come to you.

Same reason why Polearms were OP in RL: length

OMG NERF PHYSICS
Title: Re: Long spears aka pikes
Post by: Siiem on August 23, 2011, 11:03:46 pm
Same reason why Polearms were OP in RL: length

OMG NERF PHYSICS

OMG A PIKE CAN STAB THROUGH SOLID OBJECTS AND IT CAN STAB THROUGH FRIENDLY SOLDIERS OMG PHYSICS!
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 23, 2011, 11:22:02 pm
OMG A PIKE CAN STAB THROUGH SOLID OBJECTS AND IT CAN STAB THROUGH FRIENDLY SOLDIERS OMG PHYSICS!
Just like how people can jumpstab horses and spin and do fancy stuff in the middle of the air, or how a horse can run into someone at full speed and the person only loses some health instead of being killed on the spot from the collision!

Holy crapping hell, magic is in Calradia!

Ban range.
Title: Re: Long spears aka pikes
Post by: Spa_geh_tea on August 23, 2011, 11:54:30 pm
I have yet to see a single dude overhead swing with a pike in that film. Also that battle could have easily been won with a few dudes with 10pt and rocks.
Title: Re: Long spears aka pikes
Post by: Lezard on August 24, 2011, 01:37:29 am
Hate to say it, but pikes (a.k.a longspears) are indeed OP. Nerf speed and damage (and fix hitboxes, but that's a given that won't be fixed yet).

Very convincing post, I know.
Title: Re: Long spears aka pikes
Post by: Gorath on August 24, 2011, 04:31:01 am
All gametypes should be removed except for duel.

/summary of anti-pike/longspear/teamwork posts ITT.
Title: Re: Long spears aka pikes
Post by: Lezard on August 24, 2011, 10:14:30 am
Truth is, I often get more kills with a longspear and 1 polearm WPF than my greatsword with full WPF, and it takes much less effort. You have a 245 reach long spear to keep you out of harms way, and add some pike wiggle to confuse your enemies...

A pike can turn anyone into a killing machine. Yes, pikes may be supposed to be the ultimate support weapon, however I think it could use a speed and damage nerf and still be extremely useful. This to prevent stunlocks and far too many one- and two hits I get with the pike.

Acutally, it's rather the long spear I mostly have a problem with. The regular pike isn't as effective simply due to its slower speed, which reduces its damage "over time" and also prevent stun locks to an acceptable point.

Edit: Meh, I don't really care if they get nerfed or not, I like pikes because they add another dimension into melee fights, and I wouldn't want them nerfed into oblvion... Just posting my honest opinion.
Title: Re: Long spears aka pikes
Post by: a_bear_irl on August 24, 2011, 11:24:44 am
pike > longspear, just going to throw that out there for everyone. the overhand isn't worth the shorter length

also, i don't really think longspears are a huge issue, it's annoying when someone decides to break one out and poke, then five other dudes decide to do the same thing and soon the entire server is a pikefest. not really gamebreaking, though.

i think maybe longspears/pikes could do with a decrease to their "stagger" chance, otherwise they're fine
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 02:19:02 pm
I once saw a greatsword user holding a swing, forcing his enemy to block, whilst his buddy swung from the other side. Incredible!

Indeed, that is a good example of teamwork Ptx and something that should be encouraged. Well done.

What Lezard said about pikes/longspears is spot on.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 24, 2011, 02:27:24 pm
Why is pike/long spear a support weapon? It rocks in group fights and you can fight 1v1 with it, but, unlike other weaps, you pretty much don't stand the slightest chance in a 1v2 encounter (except against total noobs), whilst with most other weapons you can still win, if you are good.
2 shielders vs 1 pikeman = 1 dead pikeman
2 shielders vs 1 greatsword user = ???

Lowering the speed would make it pretty much impossible to fight 1v1, making it a tool to stop horses and stun people, rather than a weapon that you can fight with.
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 02:29:57 pm
Pike is fine. Longspear needs something done about the overhead that goes through teammates and slightly less damage/speed, then it's fine. It would still work perfectly as a support weapon, it just wouldn't be a 1-hitting machine that has instant stabs if you're within certain range.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 24, 2011, 02:35:51 pm
I heard that polearm overheads got replaced with overhand stabs for a moment before the hotfix? I imagine that might be one of the first things on devs agenda when we get a WSE-enabled cRPG. Until then, nothing can be done about the polearm overheads (or the bugged up polearm stab, which makes pike/long spear stabs hit where they shouldn't).
Lowering the speed by any amount will make long spear users pretty much incapable of returning attacks in melee, which they can't do a lot of the time as it is already.
Title: Re: Long spears aka pikes
Post by: Vibe on August 24, 2011, 02:36:48 pm
Pike is fine. Longspear needs something done about the overhead that goes through teammates and slightly less damage/speed, then it's fine. It would still work perfectly as a support weapon, it just wouldn't be a 1-hitting machine that has instant stabs if you're within certain range.

All polearm overheads go through teammates. So it's not only longspear that needs work there.
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 02:37:47 pm
All polearm overheads go through teammates. So it's not only longspear that needs work there.

Yes, and it's not a problem for other polearms most of the time because they lack the length to really abooz that.

I heard that polearm overheads got replaced with overhand stabs for a moment before the hotfix? I imagine that might be one of the first things on devs agenda when we get a WSE-enabled cRPG. Until then, nothing can be done about the polearm overheads (or the bugged up polearm stab, which makes pike/long spear stabs hit where they shouldn't).
Lowering the speed by any amount will make long spear users pretty much incapable of returning attacks in melee, which they can't do a lot of the time as it is already.

Giving a overhead stab to longspears might just make them more OP, I think. That way you could instakill anyone if you have two longspears, as the other one can have an overhead stab chambered while the other one has a normal thrust chambered. Unless, of course, the overhead stab is given some other purpose than just being an up-block stab.

But yeah, maybe not a speed nerf, but some damage taken off it would be good. Longspear does ridiculous amounts of damage when it would be good even if it did no damage and only caused your opponent to break his block.
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 24, 2011, 02:44:22 pm
The roles of the pikes and long spears are fine.
 
The hitboxes are the only thing that really need fixing.
Title: Re: Long spears aka pikes
Post by: Vibe on August 24, 2011, 02:52:48 pm
In my opinion, Long Spear should be an enemy speed based weapon, this mean that it's damage should rely more on the speed bonus of the enemy that's running into you - making this weapon an excellent cav stopper and a nice infantry charge stopper. I guess just reducing damage would help that.
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 24, 2011, 04:50:26 pm
In my opinion, Long Spear should be an enemy speed based weapon, this mean that it's damage should rely more on the speed bonus of the enemy that's running into you - making this weapon an excellent cav stopper and a nice infantry charge stopper. I guess just reducing damage would help that.

Thing about this idea is that the combat dynamics and animation.

ie As a piker, I use the mentality of my opponent against them. They come at me with their weapon, so I back away, at the same time stabbing out with the pike, if they don't block, their walking speed vs my pike driving into them causes them some pretty hideous damage, given what I've seen of their reactions in duels and battles.

The stabbing animation is a lot faster in comparison  to my character backing up, on top of the fact that the other guy is running straight at me in an effort to catch my armored ass. SO they essentially spear themselves on the weapon.
Title: Re: Long spears aka pikes
Post by: Gorath on August 24, 2011, 05:15:31 pm
Giving a overhead stab to longspears might just make them more OP, I think. That way you could instakill anyone if you have two longspears, as the other one can have an overhead stab chambered while the other one has a normal thrust chambered. Unless, of course, the overhead stab is given some other purpose than just being an up-block stab.

I'm still not seeing why 2 pikes SHOULDN'T mean veritable instant death for any solo enemy?  Overhead bonk or thrust, doesn't matter.  Why should retards be able to just hold downblock until the end of time to completely negate multiple people like they can already do with hoplites?
Title: Re: Long spears aka pikes
Post by: RandomDude on August 24, 2011, 05:17:39 pm
All none-eunochs! Take a maul. Smaaaash pike-wielder on the head until they dont wield the pike any more.

Pike problem: SOLVED!
Title: Re: Long spears aka pikes
Post by: [ptx] on August 24, 2011, 05:23:57 pm
OH GOD PLEASE, NOT MAULS!  :shock:
Title: Re: Long spears aka pikes
Post by: Joxer on August 24, 2011, 07:01:34 pm
Yes, and it's not a problem for other polearms most of the time because they lack the length to really abooz that.

Giving a overhead stab to longspears might just make them more OP, I think. That way you could instakill anyone if you have two longspears, as the other one can have an overhead stab chambered while the other one has a normal thrust chambered. Unless, of course, the overhead stab is given some other purpose than just being an up-block stab.

How is over head stab any different from any other weapon in the game?

Quote
But yeah, maybe not a speed nerf, but some damage taken off it would be good. Longspear does ridiculous amounts of damage when it would be good even if it did no damage and only caused your opponent to break his block.

26 pierce / 15 blunt is ridicilous??? Are you serious? You seriously want it to do 0 damage?
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 07:12:37 pm
I'm still not seeing why 2 pikes SHOULDN'T mean veritable instant death for any solo enemy?  Overhead bonk or thrust, doesn't matter.  Why should retards be able to just hold downblock until the end of time to completely negate multiple people like they can already do with hoplites?

Because it means everyone will carry pikes and the game becomes about numbers, not skill.

Who seriously wants to see a game become about numbers instead of skill? Except people without skill... and even most of those are trying to become better. Why SHOULD two people be able to kill one more skilled guy by default? What fun is there in a game that is all about having +1 player on your side? Losing all competitive edge in a game means it loses most of its players.
Title: Re: Long spears aka pikes
Post by: Deathwhisper on August 24, 2011, 07:32:21 pm
Because it means everyone will carry pikes and the game becomes about numbers, not skill.

Who seriously wants to see a game become about numbers instead of skill? Except people without skill... and even most of those are trying to become better. Why SHOULD two people be able to kill one more skilled guy by default? What fun is there in a game that is all about having +1 player on your side? Losing all competitive edge in a game means it loses most of its players.

2 players will always win against another guy solo if they've got the same level and skill. And that's normal.

If the enemy is spamming pikes, just make your shielders charge first and not your 2hers (it should always be like this anyway). Pikes are almost useless against any good shield.
Pikers are vulnerable to shielders, maulers and ranged fire, but great against cav and 2hers / polearmers without a shield. Just learn to adapt.

The only thing to fix about pikes is their bugged hitbox (and retarded things like pikes going through walls sometimes).
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 08:43:52 pm
2 players will always win against another guy solo if they've got the same level and skill. And that's normal.

Exactly. That is my very point. This is how it should be. Hell, even two guys who are a bit worse than the one guy can beat the one guy with numbers.
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 24, 2011, 08:45:33 pm
Exactly. That is my very point. This is how it should be. Hell, even two guys who are a bit worse than the one guy can beat the one guy with numbers.

That's silly. Watch Ip Man.

Or Bruce Lee.

Or Chuck Norris.

Or Canary. 
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 08:57:27 pm
No bro, that makes no sense. Those guys were far superior, there wasn't anyone just a "bit" worse than them teaming up on 'em!
Title: Re: Long spears aka pikes
Post by: duurrr on August 24, 2011, 09:07:01 pm
Who are the items balancers?

they should try playing the game, long spears is fucking redic atm
Title: Re: Long spears aka pikes
Post by: [ptx] on August 24, 2011, 09:08:02 pm
No bro, that makes no sense. Those guys were far superior, there wasn't anyone just a "bit" worse than them teaming up on 'em!
I didn't know you were a fanboy of this Canary guy.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 24, 2011, 09:09:09 pm
I didn't know you were a fanboy of this Canary guy.

Canary is a badass gen one cutie pie. Everyone is a fanboy for canary grinding to 35 with no xp bonus. Living proof that looms are not super needed.
Title: Re: Long spears aka pikes
Post by: Xant on August 24, 2011, 09:21:29 pm
I didn't know you were a fanboy of this Canary guy.

I didn't know I was a fan either before you informed me of it. Can I get my fanclub card now then?  :?
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 24, 2011, 09:38:21 pm
Yes, that will be five hundred yen
Title: Re: Long spears aka pikes
Post by: Leshma on August 24, 2011, 09:48:10 pm
Who are the items balancers?

they should try playing the game, long spears is fucking redic atm

One is Xbow aboozer and the other one is hiding behind shield most of the time. Both of them have no problems with pikes, obviously...
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 25, 2011, 04:12:30 am
Pike is a support weapon. Long spear can handle itself on 1v1 if the player is skilled and lucky.

And that's the bullshit part.  No way you should win against a face hugging shielder. It's just snafued game mechanics that allow it to happen now.
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 25, 2011, 04:15:54 am
One is Xbow aboozer and the other one is hiding behind shield most of the time. Both of them have no problems with pikes, obviously...

How do they even compare to a long spearman that can stab at 6" and overhead strike without team wounding?  The shield and the xbow are being used in a realistic manner, no abuse involved.  Long spears are a glitch.  That's abuse.
Title: Re: Long spears aka pikes
Post by: Gorath on August 25, 2011, 07:58:31 am
And that's the bullshit part.  No way you should win against a face hugging shielder. It's just snafued game mechanics that allow it to happen now.

Because this should definately be a class based game where the holy trinity of paper>rock>scissors balance is the word and light of god.

Because it means everyone will carry pikes and the game becomes about numbers, not skill.

Who seriously wants to see a game become about numbers instead of skill? Except people without skill... and even most of those are trying to become better. Why SHOULD two people be able to kill one more skilled guy by default? What fun is there in a game that is all about having +1 player on your side? Losing all competitive edge in a game means it loses most of its players.

If those two people kill that one more "skilled" guy by default then perhaps he isn't as fucking skilled as he imagines himself to be in his mind.   :shock:  BLASPHEMY!
So... Everyone is carrying pikes currently then?  Funny, I still see a shit-load of 2hers, polearms, shielders and so many fucking ranged players you'd think this is BF2.  Oh, I see quite a fair number of pikes/longspears/long voulges/english bills/swiss halbards lately as well, but no more than anything else when you look at the large picture of the field.

The fact that you really think that being outnumbered causing your loss is "losing all competitive edge" or the game being "ALL about numbers instead of skill" just shows a massively delusional sense of your own skill level.  I'm fucking terrible.  I have NO problem at all when two or more people gangbang me to death and I wasn't able to utilize chambering and footwork to beat them.  I also have no problem with the times that I AM able to use my skill in order to defeat those multiple opponents.

What you're talking about also applies to:
2+ ranged triangulating you
2+ shielders utilizing circling/flanking/chain stuns/opposing strikes on you
2+ 2hers utilizing circling/flanking/chain stuns/opposing strikes on you
2+ polearmers utilizing circling/flanking/chain stuns/opposing strikes on you
2+ cav utilizing circ/flanking/chain bumping you

and any combination in-between.

Fact of life and gaming:  Numbers are and SHOULD be a huge advantage and yes it does and SHOULD give two lesser skilled players a leg up on a player they wouldn't be able to kill by themselves.  IE:  When we all chain stun and butt-fuck goretooth/cyranule/manofwar/etc.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on August 25, 2011, 10:32:09 am
I'm going to have to agree with gorath on this one.
BTW I think I also thought of a solution to the whole long spear issue. I'll make a thread about that, though.
Title: Re: Long spears aka pikes
Post by: Xant on August 25, 2011, 03:21:03 pm

If those two people kill that one more "skilled" guy by default then perhaps he isn't as fucking skilled as he imagines himself to be in his mind.   :shock:  BLASPHEMY!
So... Everyone is carrying pikes currently then?  Funny, I still see a shit-load of 2hers, polearms, shielders and so many fucking ranged players you'd think this is BF2.  Oh, I see quite a fair number of pikes/longspears/long voulges/english bills/swiss halbards lately as well, but no more than anything else when you look at the large picture of the field.

The fact that you really think that being outnumbered causing your loss is "losing all competitive edge" or the game being "ALL about numbers instead of skill" just shows a massively delusional sense of your own skill level.  I'm fucking terrible.  I have NO problem at all when two or more people gangbang me to death and I wasn't able to utilize chambering and footwork to beat them.  I also have no problem with the times that I AM able to use my skill in order to defeat those multiple opponents.

What you're talking about also applies to:
2+ ranged triangulating you
2+ shielders utilizing circling/flanking/chain stuns/opposing strikes on you
2+ 2hers utilizing circling/flanking/chain stuns/opposing strikes on you
2+ polearmers utilizing circling/flanking/chain stuns/opposing strikes on you
2+ cav utilizing circ/flanking/chain bumping you

and any combination in-between.

Fact of life and gaming:  Numbers are and SHOULD be a huge advantage and yes it does and SHOULD give two lesser skilled players a leg up on a player they wouldn't be able to kill by themselves.  IE:  When we all chain stun and butt-fuck goretooth/cyranule/manofwar/etc.

Why don't you go back and read the couple of quotes again leading to my post, yes? Your whole post is invalid because longspears do not have overhead stab.
Title: Re: Long spears aka pikes
Post by: MrShine on August 25, 2011, 04:06:39 pm
I have to agree with the OP that long spears primarily need a fix of some sort.

As others have said I think it's primarily a mechanics issue.  You can safely overhead through teammates and bonk enemies, you can hit enemies with your overhead back-swing, and of course the silly twirl jump stab back peddle technique is surprisingly effective.

If anything needs a fix w/ long spears it is the overhead for sure, but I will say that the thrust animations and effective non-glance range is completely unintuitive to fight against and frankly is just a goofy experience in general.  Don't get me wrong there are some excellent players with the long spear in duels and I don't want this to sound like "I get killed 10% of the time in duels against long spearmen, too much NERF", but when you are right up against someone wielding a long spear and still have to be ready to downblock their thrust attack when the spear tip is about 5 feet behindyour character it becomes... dumb.

Maybe WSE will help w/ this?
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 25, 2011, 04:11:37 pm
Building off Gorath.

I have no trouble fighting 2, 3 or sometimes 4 people, but when I get swamped with 8 people trying to gangbang me, it's pretty much over.

So yeah. In small numbers, skill (and luck) will get the win, but I'd like to see a powerhouse clan like CHAOS stand up to an alliance (case study; Northern Empire)

So a skilled pikeman could potentially rock house if he wanted (and not even with lolstabbing, but that works great, too).

YEAH derail comment!

But back on topic, I agree that the lolstab needs to be fixed
Title: Re: Long spears aka pikes
Post by: Gurnisson on August 25, 2011, 06:25:52 pm
Annoying stuff like overheading through teammates, and hitting friendlies behind you with overhead are the annoying parts. Maybe a slight nerf to damage could be okay, but nothing huge.
Title: Re: Long spears aka pikes
Post by: Dexxtaa on August 31, 2011, 04:49:52 pm
bump.

Pikes and Long Spears need a speed buff.

Discuss.
Title: Re: Long spears aka pikes
Post by: Thucydides on August 31, 2011, 06:21:59 pm
bump.

Pikes and Long Spears need a speed buff.

Discuss.

pike also needs a range buff, 3 meters is not a pike, its a pussy
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on August 31, 2011, 06:41:22 pm
pike also needs a range buff, 3 meters is not a pike, its a pussy


You have seen some profoundly fucked up pussies in your time...

My cat looks nothing like a pike!
Title: Re: Long spears aka pikes
Post by: Thucydides on August 31, 2011, 06:55:16 pm

You have seen some profoundly fucked up pussies in your time...

My cat looks nothing like a pike!

(in crappy cockney accent)
THATS NOT A PIKE.

THIS IS A PIKE.

visitors can't see pics , please register or login
Title: Re: Long spears aka pikes
Post by: Xant on August 31, 2011, 07:37:12 pm
And on topic, longspear is ridiculously OP. You don't even need a secondary weapon, all you need is proper PS and you'll rape with it using minimal effort.
Title: Re: Long spears aka pikes
Post by: Leshma on August 31, 2011, 07:46:34 pm
two competent swordsmen against better opponent =  they might win but not every time
two competent polearmers against better opponent =  they might win but not every time
two competent cavs against better opponent =  they might win but not every time
two competent archers against better opponent =  they might win but not every time
two competent xbowmen against better opponent =  they might win but not every time

two competent pikemen against better opponent =  they will ALWAYS win

/thread



Title: Re: Long spears aka pikes
Post by: Xant on August 31, 2011, 08:11:30 pm
Exactly.
Title: Re: Long spears aka pikes
Post by: Gorath on August 31, 2011, 10:16:03 pm
two competent swordsmen against better opponent =  they might win but not every time
two competent polearmers against better opponent =  they might win but not every time
two competent cavs against better opponent =  they might win but not every time
two competent archers against better opponent =  they might win but not every time
two competent xbowmen against better opponent =  they might win but not every time

two competent pikemen against better opponent =  they will ALWAYS win

No...   :rolleyes:
Just bias and hyperbole.  If you can say ALWAYS to pikemen you can say ALWAYS to every other example you gave. 
Title: Re: Long spears aka pikes
Post by: Siiem on August 31, 2011, 10:55:24 pm
No...   :rolleyes:
Just bias and hyperbole.  If you can say ALWAYS to pikemen you can say ALWAYS to every other example you gave.

It is true.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on September 01, 2011, 01:06:53 am
Very true... Pikemen by themselves are garbage if only in a pair compared to two normal classes, they shine when in a group of other people who can take the hits (Like a shielder and a pikeman is a damned sight more scary then two pikemen).
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 01, 2011, 05:50:13 am
None of you have seen the most vicious 2-man combo ever, I guess.

Great mauler + any long pokey weapon.
There is NOTHING you can do about it alone. Nothing. But nobody ever does this combo. Maybe after today...
Title: Re: Long spears aka pikes
Post by: Xant on September 01, 2011, 07:36:36 am
WHAT HAVE YOU DONE MARATHON
Title: Re: Long spears aka pikes
Post by: Vibe on September 01, 2011, 08:08:27 am
None of you have seen the most vicious 2-man combo ever, I guess.

Great mauler + any long pokey weapon.
There is NOTHING you can do about it alone. Nothing. But nobody ever does this combo. Maybe after today...

Thanks for ruining the game....
Title: Re: Long spears aka pikes
Post by: Gurnisson on September 01, 2011, 08:44:57 am
None of you have seen the most vicious 2-man combo ever, I guess.

Great mauler + any long pokey weapon.
There is NOTHING you can do about it alone. Nothing. But nobody ever does this combo. Maybe after today...

That's really fun. Me and koldborn have done it a couple of times. Me with a great maul, him with a masterwork long spear. Impossible to beat when you go 2 vs. 1.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 02, 2011, 08:32:23 am
That's really fun. Me and koldborn have done it a couple of times. Me with a great maul, him with a masterwork long spear. Impossible to beat when you go 2 vs. 1.
It is so fucking dirty.
Me and a friend did it ONE TIME. We couldn't ever do it again without clawing our eyes off it was so brokenly overpowered.
We both had K/D over 7-1. Every single map that night, except for one where we got trapped against like 8 archers and shot to death repeatedly.
I think one map I was 18-0 and he was 20-0 since people wouldn't mob us and out number us. They got intimidated round after round.

WHAT HAVE YOU DONE MARATHON
Thanks for ruining the game....
No problem.
Title: Re: Long spears aka pikes
Post by: Xant on September 02, 2011, 08:39:16 am
If it comes to the attention of the devs, it can be fixed.

Hahahahah. Ahahahaha. Ha. Ah. Come on now, there's no need to be silly.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 02, 2011, 08:41:42 am
Hahahahah. Ahahahaha. Ha. Ah. Come on now, there's no need to be silly.
I honestly don't have any idea what you can do about that combo.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 08:51:11 am
I honestly don't have any idea what you can do about that combo.

one pike and one long spear is the only solution
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 02, 2011, 08:54:09 am
one pike and one long spear is the only solution
I don't think that is, tbh. I think it would be at a disadvantage. Greatmauls eat those for breakfast so fast it isn't funny.

Also, I was referring to as a solo player against that 2 man combo. But lets be honest, other 2 man combos are also at disadvantage against it. It is pretty much the most retardedly effective combo.

When I did the combo I was a Pike, teammate was a great maul. I was an omnipotent held thrust until it was time for him to smash.
As the enemy gets in range, if he goes for a swing I stab him. Then he gets crushed before he can counter attack. Then stabbed again if needed.
If the enemy blocks while waiting for my thrust, he gets crushed then I stab him while he is stunned. Then crushed again if needed.
If we attack the same enemy at the same time, he can not chamber it away like an overhead + a thrust from two long spears. He will be crushed and poked.
Title: Re: Long spears aka pikes
Post by: Xant on September 02, 2011, 08:57:24 am
But you can't do it if Fasader 1hits you with a crossbow first so it's not gonna get nerfed.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 08:58:06 am
I don't think that is, tbh. I think it would be at a disadvantage. Greatmauls eat those for breakfast so fast it isn't funny.

Also, I was referring to as a solo player against that 2 man combo. But lets be honest, other 2 man combos are also at disadvantage against it. It is pretty much the most retardedly effective combo.

eh soloing anyone is stupid in my experience. Too many variables in a duel compared to a gank. i think a long weapon like a flam and a pike is the best counter. Pike kills the longspear (or at least forces a block) and the spamberg spams the  maul/ longspear.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 02, 2011, 08:59:52 am
eh soloing anyone is stupid in my experience. Too many variables in a duel compared to a gank. i think a long weapon like a flam and a pike is the best counter. Pike kills the longspear (or at least forces a block) and the spamberg spams the  maul/ longspear.
I was editing. I had accidentally posted before being finished. Read again.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 09:04:24 am
oh nm then, pike is the ultimate team weapon theres really no denying that. Someone make a clan with only pikes and mauls lol
Title: Re: Long spears aka pikes
Post by: Vibe on September 02, 2011, 09:56:26 am
There were like a million long spears in the Karindi (DRZ vs FCC) battle yesterday. In the end pretty much every non shielder (on both sides) was using a long spear. Is this what we want? They're just too useful/deadly in group combat.
Title: Re: Long spears aka pikes
Post by: Warcat on September 02, 2011, 10:13:52 am
I'd rather they all just get shot, don't care what they're holding when it happens.
Title: Re: Long spears aka pikes
Post by: Gorath on September 02, 2011, 10:41:00 am
Is this what we want? They're just too useful/deadly in group combat.

And once again we come full circle back to NERF TEAMWORK!!!!!!!!!!!!!!1111111!oneoneONE

The same can be said about ranged weapons btw.  "OMG, the archers have triangulated us and there's no protection!  Shields only (halfassedly) block one side!"   :lol:
Title: Re: Long spears aka pikes
Post by: Vibe on September 02, 2011, 10:47:47 am
And once again we come full circle back to NERF TEAMWORK!!!!!!!!!!!!!!1111111!oneoneONE

The same can be said about ranged weapons btw.  "OMG, the archers have triangulated us and there's no protection!  Shields only (halfassedly) block one side!"   :lol:

They should be helpful in groups, but not unbalance fights. For now, the team with most pikemen wins. And there's more and more people picking up long spears/pikes.
And for fucks sake, mindless spam stabbing from behind your team is not teamwork, it's easy kill hunting. Long spears do too much damage to be called "support weapons" at the moment.
Title: Re: Long spears aka pikes
Post by: Gorath on September 02, 2011, 11:00:22 am
They should be helpful in groups, but not unbalance fights. For now, the team with most pikemen wins. And there's more and more people picking up long spears/pikes.
And for fucks sake, mindless spam stabbing from behind your team is not teamwork, it's easy kill hunting. Long spears do too much damage to be called "support weapons" at the moment.

thrust damage: 26 pierce
Is "TOO much damage"?
wow.... just wow....

Bec: thrust damage: 26 pierce
swing damage: 36 pierce

Poleaxe: thrust damage: 31 pierce
German:  29 pierce
Long Awlpike: 32 pierce
Awlpike: 33 pierce
English Bill: 28 pierce
Double Sided lance: 32 pierce
Mil Fork: 28 pierce
Short spear ffs: 26 pierce

Espada: 29 pierce
Long Esp:  28 pierce
steel pick:  32 pierce
Most other 1hers:  24 - 27 pierce

Most 2hers:  24-26 pierce

So what do you propose it gets nerfed to?  less than 20?  A weapon designed purely for piercing things does less thrusting pierce damage than most things anyways so lets just make it a pure glancing weapon?

This stuff is just sad.
Title: Re: Long spears aka pikes
Post by: Vibe on September 02, 2011, 11:11:12 am
Honestly, I'm quite clueless how to fix this. Not sure if damage nerf would even help, because long spears would still be able to stun from a mile away (maybe it would help reduce the number of people using long spears, as they wouldn't get so many kills).
I guess immobilize when the attack is chambered would help (someone else suggested this). This way you could still protect archers from cavalry and your team/castle/village from enemy charges - while unable to go kill hunt around.

What's sad is that every 2h/pole picked up a long spear in an organized group fight (Karindi for example).
Title: Re: Long spears aka pikes
Post by: Xant on September 02, 2011, 11:57:27 am
The damage is pretty irrelevant, it's the polestun that makes it so OP. Though taking away 4 or so damage would make it a bit more balanced and maybe some people would stop using it...
Title: Re: Long spears aka pikes
Post by: v/onMega on September 02, 2011, 12:12:07 pm
Reduce speed by 25.

Absolutely usable for its purpose...

THE REAL PURPOSE...
Title: Re: Long spears aka pikes
Post by: HarunYahya on September 02, 2011, 12:14:17 pm
Errr another option :
Don't bash to enemy team , try to play with your team to overcome your enemy who's using teamwork with combination of 2handers,shielders,pikemen,cav and archers ?
Title: Re: Long spears aka pikes
Post by: Vibe on September 02, 2011, 12:24:01 pm
Errr another option :
Don't bash to enemy team , try to play with your team to overcome your enemy who's using teamwork with combination of 2handers,shielders,pikemen,cav and archers ?

Did you even read the last few posts? This is not about teamwork.
Title: Re: Long spears aka pikes
Post by: Dexxtaa on September 02, 2011, 04:47:34 pm
I do alright alone.
Title: Re: Long spears aka pikes
Post by: Cheap_Shot on September 02, 2011, 05:36:11 pm
Good god, just remove the overhand and be done with it. It's bugged and doesn't make sense anyway. This discussion is all over the bloody place.
Title: Re: Long spears aka pikes
Post by: cmp on September 02, 2011, 05:37:13 pm
Good god, just remove the overhand and be done with it. It's bugged and doesn't make sense anyway. This discussion is all over the bloody place.

Thisssss.
Title: Re: Long spears aka pikes
Post by: Lichen on September 02, 2011, 07:03:04 pm
Good god, just remove the overhand and be done with it. It's bugged and doesn't make sense anyway. This discussion is all over the bloody place.
That alone won't be enough. I predict a damage and speed nerf in the future since this is apparently causing massive distress to much of the playerbase. I wonder what the next 'OP' weapon will be?
Title: Re: Long spears aka pikes
Post by: Vibe on September 02, 2011, 07:20:04 pm
Just taking away overhead won't fix the problem. Once it's group vs group you don't even need overheads that much.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 07:59:38 pm
They should be helpful in groups, but not unbalance fights. For now, the team with most pikemen wins. And there's more and more people picking up long spears/pikes.
And for fucks sake, mindless spam stabbing from behind your team is not teamwork, it's easy kill hunting. Long spears do too much damage to be called "support weapons" at the moment.

as opposed to mindless range spam AMIRITE? lol

Please nerf the long spear so that everyone will just go pike, AND THEN WE'LL NERF THAT TOO
Title: Re: Long spears aka pikes
Post by: Leshma on September 02, 2011, 08:13:41 pm
Long spear is the biggest issue because it's too long and fast. But pikes/spears are broken atm, even super slow heavy lance can be useful on foot. If you don't believe me try awlpike and be amazed how fast that thing is and how hard is to out spam it.

But awlpike is short which means you have to face the enemy, not just stand behind others and poke enemies with no risk what so ever.

I liked them a lot more when only dedicated pikemen used to play this class, like Joxer and ptx on EU servers.
Title: Re: Long spears aka pikes
Post by: Tears of Destiny on September 02, 2011, 08:29:23 pm
I like that back in the days of pocket pikemen, when the Long Spear was called the pike and hit much faster and everyone carried one, no one brought this stuff up about them being "too powerful" against other melee users, despite the fact that dedicated pikers do just as well now as they did before... despite that it was stupid easy and cheap (half the price that it is now and sheathable)to have and hit faster... they only complained that everyone could have something to stop horses...
Title: Re: Long spears aka pikes
Post by: cmp on September 02, 2011, 08:34:54 pm
<- proud supporter of pike speed nerf and overhead removal since like forever
Title: Re: Long spears aka pikes
Post by: Lichen on September 02, 2011, 09:10:03 pm
But awlpike is short which means you have to face the enemy, not just stand behind others and poke enemies with no risk what so ever.
I think that's the whole 'point' (pun intended) of a long spear. Also it's not no risk whatsoever. They are vulnerable to ranged and shielders. 2h and pole who can block also aren't helpless. But they will be nerfed, I have little doubt. Devs should make a poll before though so they can know what other weaps need nerfing so we can just get it over with and quit this endless hunt for the 'OP' weapon after each patch. I want to play a monotonous nerfed up boring game sooner rather than later. Make it so!
Title: Re: Long spears aka pikes
Post by: Siiem on September 02, 2011, 09:34:47 pm
<- proud supporter of pike speed nerf and overhead removal since like forever

CMP for president.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 09:37:10 pm
<- proud supporter of pike speed nerf and overhead removal since like forever

do it and watch me still rape with the pike
Title: Re: Long spears aka pikes
Post by: Zotte on September 02, 2011, 09:38:54 pm
Hmm, how about a small damage nerf to both stab and overhead? -2b and -1p, while slightly increasing shield coverage to encourage shielders defending their teammates from pikes? outright removing an attack type seems a bit severe..
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 09:54:43 pm
Hmm, how about a small damage nerf to both stab and overhead? -2b and -1p, while slightly increasing shield coverage to encourage shielders defending their teammates from pikes? outright removing an attack type seems a bit severe..

no god, shields already phantomblock a stab to a horse, more shield coverage is not the answer.

and if it is, sure why not? Means less rangespam
Title: Re: Long spears aka pikes
Post by: San on September 02, 2011, 10:06:50 pm
Even though more limited, awlpike + shield can also be effective in a way, since you get +50 bonus to range IIRC, and you are protected/can protect others with your shield. It's also sheathable, so I don't know why there are shielders with 2slots free that don't have something like an awlpike to back them up.

I think it's more the whole lance thing in general. Get even slightly poked, and the stun is enough for opponents to quickly surround you and/or hit you again.

I think 1 attack direction would be fine. I can say from experience 1 direction is still pretty good given the massive range.
Title: Re: Long spears aka pikes
Post by: Zotte on September 02, 2011, 10:27:07 pm
no god, shields already phantomblock a stab to a horse, more shield coverage is not the answer.

and if it is, sure why not? Means less rangespam

Then either add the slight increase (1 to 2 points) to shields not useable on horseback, or make some more shields unusuable on horse and then add them to those aswell?
Title: Re: Long spears aka pikes
Post by: Thucydides on September 02, 2011, 10:30:28 pm
Then either add the slight increase (1 to 2 points) to shields not useable on horseback, or make some more shields unusuable on horse and then add them to those aswell?

is this possible? if so then YES PLEASE
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 03, 2011, 03:51:32 am
If you slow the weapon speed down, you have to lower the time it is stunned for after thrusting. As is you can't block an overhead or turned-side swing after thrusting a guy if they block.
Long spears are still free kills for me when I see them, but that is because they can't block after I have blocked. I know how to turn into attacks ~_~.

*Oh wait didn't a bunch of people keep suggesting to remove manual blocking on long spears? They already can't if you block-swing or chamber.
Title: Re: Long spears aka pikes
Post by: Xant on September 03, 2011, 05:03:01 am
I like that back in the days of pocket pikemen, when the Long Spear was called the pike and hit much faster and everyone carried one, no one brought this stuff up about them being "too powerful" against other melee users, despite the fact that dedicated pikers do just as well now as they did before... despite that it was stupid easy and cheap (half the price that it is now and sheathable)to have and hit faster... they only complained that everyone could have something to stop horses...

Metagame. Pikes weren't really used that much... only a bit before the addition of pike and long spear we started seeing clans spam pikes. Even (especially) then it meant more pikes = win. Fallen was running around with like 5-6 pikemen, it was retarded.

I've got a STF 24-15 long spear user and it's just stupidly OP. I can top the scoreboards easy with never switching out from Long Spear and that's not even counting the countless of kills I delivered to my teammates on silver platter. Worst thing about the weapon? It's such a boring playstyle. Takes no effort to be super effective.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 03, 2011, 08:18:09 am
Completely metagame as to the rise of long spears now compared to when they were better. Total agreement.

Can't wait to see spears with fixed mechanics (overhead particularly).
Going to just add that speed has nothing to do with the longspear's thrust being 'fast'. Welcome to stabs on all weapon animations without a delay at the start of them.

There is a reason 1h and 2h thrusts pause for a second before extension.
This fucking thread = AAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Title: Re: Long spears aka pikes
Post by: Vibe on September 03, 2011, 11:30:09 am
Metagame. Pikes weren't really used that much... only a bit before the addition of pike and long spear we started seeing clans spam pikes. Even (especially) then it meant more pikes = win. Fallen was running around with like 5-6 pikemen, it was retarded.

I've got a STF 24-15 long spear user and it's just stupidly OP. I can top the scoreboards easy with never switching out from Long Spear and that's not even counting the countless of kills I delivered to my teammates on silver platter. Worst thing about the weapon? It's such a boring playstyle. Takes no effort to be super effective.

QFT. We did spam pikes/long spears. Some of us still do. My own char is 24-15 and a longspear user. Not much effort to get a good KD ratio, and that's not counting all the kills that were stolen from me :D
Title: Re: Long spears aka pikes
Post by: Thucydides on September 03, 2011, 05:19:23 pm
really, the only reason why pikes and long spears are so good now is because the majority of the player base actually knows how to block. So we see a lot of block battles where there is a certain rhythm to the fight that can be predicted and anticipated. Long spears and pikes add the annoying element of stunlock and because you are so far away, you can bring many weapons to bear on the same person, making it more difficult to "read the rhythm". This is the main reason why longspears and pikes are so good, it eliminates the duels and blockfests we see in battles. This is also why pairing it up with a great maul is so deadly, because a great maul also fulfills a similar role in eliminating block battles.

But i can see why 2h hate this weapon. :D
Title: Re: Long spears aka pikes
Post by: Kafein on September 03, 2011, 05:39:07 pm
I can proudly state that before I started my pikeman alt to test the pike, there was maybe 1 over 100 people using either the long spear or pike. A few days after I started seeing those popping out of nowhere :rolleyes:. Now I'm sure many people started it with the same timing though, but it felt really strange back then.


really, the only reason why pikes and long spears are so good now is because the majority of the player base actually knows how to block. So we see a lot of block battles where there is a certain rhythm to the fight that can be predicted and anticipated. Long spears and pikes add the annoying element of stunlock and because you are so far away, you can bring many weapons to bear on the same person, making it more difficult to "read the rhythm". This is the main reason why longspears and pikes are so good, it eliminates the duels and blockfests we see in battles. This is also why pairing it up with a great maul is so deadly, because a great maul also fulfills a similar role in eliminating block battles.

But i can see why 2h hate this weapon. :D

This. cRPG melee is incredibly slow, and today people that can't block well are very rare. So it is only logical that people develop other ways of killing than just feinting. Ranged, footwork, melee teamwork mostly. Honestly, it takes away part of the flavour of this game.
Title: Re: Long spears aka pikes
Post by: Tzar on September 03, 2011, 06:12:00 pm
My only beef with spears are the overhead glitch and hit trough team mates.

Also the 2 reasons why u see so many users
Title: Re: Long spears aka pikes
Post by: Siiem on September 03, 2011, 09:43:58 pm
really, the only reason why pikes and long spears are so good now is because the majority of the player base actually knows how to block. So we see a lot of block battles where there is a certain rhythm to the fight that can be predicted and anticipated. Long spears and pikes add the annoying element of stunlock and because you are so far away, you can bring many weapons to bear on the same person, making it more difficult to "read the rhythm". This is the main reason why longspears and pikes are so good, it eliminates the duels and blockfests we see in battles. This is also why pairing it up with a great maul is so deadly, because a great maul also fulfills a similar role in eliminating block battles.

But i can see why 2h hate this weapon. :D

You can win 1 vs 1 duels with a longspear as well. The retarded stab can do damage while you jump backwards. And having 2 attack directions only is not so handicapping at all. And it also stabs faster then any 2h sword or 1h. It never bounces (almost) even at facehug distance it's very easy to spinthrust with it. While 1h swords and 2h swords bounce a lot more at such a distance.
Title: Re: Long spears aka pikes
Post by: Gorath on September 03, 2011, 09:50:48 pm
It never bounces (almost) even at facehug distance it's very easy to spinthrust with it. While 1h swords and 2h swords bounce a lot more at such a distance.

2hers are the best facehug weapons there are.  Stop being silly.  *really, ask Ryden or someone similar.*
Title: Re: Long spears aka pikes
Post by: Xant on September 03, 2011, 09:55:03 pm
*asks Ryden or someone similar*
Title: Re: Long spears aka pikes
Post by: marco1391 on September 03, 2011, 09:57:10 pm
I'm all for a speed nerf so that they wouldn't be able to duel 1 on 1 that easily
Title: Re: Long spears aka pikes
Post by: Leshma on September 03, 2011, 10:00:38 pm
Siiem is one of the better 2h players on EU servers.

2h sword do bounce when you're facehugging, of course overhead doesn't but swings and stab often bounce. Stab is problematic because it requires small speed bonus, if you stay still and exchange hits at facehug range your stab will bounce off in most cases.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 03, 2011, 10:03:42 pm
You can win 1 vs 1 duels with a longspear as well. The retarded stab can do damage while you jump backwards. And having 2 attack directions only is not so handicapping at all. And it also stabs faster then any 2h sword or 1h. It never bounces (almost) even at facehug distance it's very easy to spinthrust with it. While 1h swords and 2h swords bounce a lot more at such a distance.

i must be bad then because i glance all the time and i never jump backwards to spinthrust
Title: Re: Long spears aka pikes
Post by: Gorath on September 03, 2011, 10:04:32 pm
if you stay still and exchange hits at facehug range your stab will bounce off in most cases.

What 2h duelist stays still?  Spin-stab at feet.  2h sword stabs target.  Target takes full damage.  Target dies.  90% of the top 2h duelists I've ever watched start swinging/stabbing at the ground like mad while spinning around to get speed bonus at facehug range.  Looks silly, works great.

Just like spin stabbing with spears/pikes and really everything else in the game that's silly.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 03, 2011, 10:04:53 pm
Siiem is one of the better 2h players on EU servers.

2h sword do bounce when you're facehugging, of course overhead doesn't but swings and stab often bounce. Stab is problematic because it requires small speed bonus, if you stay still and exchange hits at facehug range your stab will bounce off in most cases.

bad positioning, theres a reason why hiltslashes are so common
Title: Re: Long spears aka pikes
Post by: Gorath on September 03, 2011, 10:06:33 pm
bad positioning, theres a reason why hiltslashes are so common

Truth
Title: Re: Long spears aka pikes
Post by: Siiem on September 03, 2011, 10:34:44 pm
I was not complaining that 2h swords bounce with thrusts on facehug distance it's quite obvious why. I just made it a point that you can come around that alot easier with a long spear than a two handed sword or a one handed sword.

It might just be the polearm stab, if so a new one would be nice... maybe a delayed one like in 1h and 2h so they are more equal.
Title: Re: Long spears aka pikes
Post by: Fartface on September 04, 2011, 01:23:59 am
seriously how can people get annoyed by this.
uhmm how about block down?
ive been detic piker for so long now, people are inpatient and then get stabbed by me how about just block down instead of te spam, or maybe just adjust because pikers realy shine in 1 1v1 :rolleyes:
Title: Re: Long spears aka pikes
Post by: Siiem on September 04, 2011, 01:40:54 am
seriously how can people get annoyed by this.
uhmm how about block down?
ive been detic piker for so long now, people are inpatient and then get stabbed by me how about just block down instead of te spam, or maybe just adjust because pikers realy shine in 1 1v1 :rolleyes:

I remember that you lost a duel vs Tzar in 2 seconds because you couldn't block a right swing (From a flamberge which has so fast swings). Yet you talk about people should learn to block down... Interesting.
Title: Re: Long spears aka pikes
Post by: Xant on September 04, 2011, 01:42:57 am
seriously how can people get annoyed by this.
uhmm how about block down?
ive been detic piker for so long now, people are inpatient and then get stabbed by me how about just block down instead of te spam, or maybe just adjust because pikers realy shine in 1 1v1 :rolleyes:

I love your avatar. I assume it's a self pic.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 04, 2011, 03:11:54 am
I was not complaining that 2h swords bounce with thrusts on facehug distance it's quite obvious why. I just made it a point that you can come around that alot easier with a long spear than a two handed sword or a one handed sword.

It might just be the polearm stab, if so a new one would be nice... maybe a delayed one like in 1h and 2h so they are more equal.

1 hand sword point blank range is easier than longspear stab, it really is.

2h thrust is pretty bad at close range, but it gives you so much goddamn reach and if you spin around in circles you literally have like a 360 degree attack radius with 140+ range on some swords. That is wack but i deal with it because i am more tactically versitile than a 2h, as it should be
Title: Re: Long spears aka pikes
Post by: MrShine on September 04, 2011, 04:55:47 am
seriously how can people get annoyed by this.
uhmm how about block down?
ive been detic piker for so long now, people are inpatient and then get stabbed by me how about just block down instead of te spam, or maybe just adjust because pikers realy shine in 1 1v1 :rolleyes:

I get annoyed because the mechanics are dumb.  I mean sure I'm used to it now but I hate needing to block down in the first place when I'm right in someone's face when they have a pike. I know realism /= fun but the magical thrust at near point blank range is just absurd.
Title: Re: Long spears aka pikes
Post by: Gorath on September 04, 2011, 05:41:04 am
but I hate needing to block down in the first place when I'm right in someone's face when they have a pike.

How dare people not be completely helpless to the awesome power of your visage when you confront them in battle and decide to facehug them with your *insert whatever weapon here*.

I hate having to block too, nerf everyone.
Title: Re: Long spears aka pikes
Post by: Cheap_Shot on September 04, 2011, 10:30:42 am
Ok. I'll revise that. Get rid of overhead on the pike god damn. It's confirmed to be bugged and makes literally no sense. Balance something other then archery and throwing according to realism for once.

Then, whatever is allowing people to visually and clearly "miss" and then wiggle around to actually hit after all? Fix the hell out of that. You shouldn't be able to thrust past someone who dodges your attack, and then spasm around waving your spear like a moron, somehow slapping them to death with the side of it. I mean, you've walked past the pointy bit but it can still stab you somehow? I don't even...

Don't need to take away their block. Damage is fine. Do whatever you want with speed. It doesn't matter. See above for what does. /\
Title: Re: Long spears aka pikes
Post by: Gorath on September 04, 2011, 10:43:40 am
Ok. I'll revise that. Get rid of overhead on the pike god damn. It's confirmed to be bugged and makes literally no sense. Balance something other then archery and throwing according to realism for once.

Then, whatever is allowing people to visually and clearly "miss" and then wiggle around to actually hit after all? Fix the hell out of that. You shouldn't be able to thrust past someone who dodges your attack, and then spasm around waving your spear like a moron, somehow slapping them to death with the side of it. I mean, you've walked past the pointy bit but it can still stab you somehow? I don't even...

Don't need to take away their block. Damage is fine. Do whatever you want with speed. It doesn't matter. See above for what does. /\

Overhead we all agree on.  The whole being able to "miss" and then "wiggle" it?  Yeah, that's a huge problem with every weapon (most noticable on 2h'ers and pike style weapons though.)  Most of us want that fixed as well, yes.  Those that don't are those 2hers that abuse the shit out of the lightsaber effect.
Title: Re: Long spears aka pikes
Post by: Cheap_Shot on September 04, 2011, 11:03:47 am
Overhead we all agree on.  The whole being able to "miss" and then "wiggle" it?  Yeah, that's a huge problem with every weapon (most noticable on 2h'ers and pike style weapons though.)  Most of us want that fixed as well, yes.  Those that don't are those 2hers that abuse the shit out of the lightsaber effect.

So basically if there were a vote we'd be at a dead split, or the jedis would probably even be winning.  :lol:
Title: Re: Long spears aka pikes
Post by: Gorath on September 04, 2011, 11:06:34 am
So basically if there were a vote we'd be at a dead split, or the jedis would probably even be winning.  :lol:

Pretty much  :mrgreen:
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 05, 2011, 02:03:20 pm
I lightsaber the shit out of people when on a 2h. It is amazingly broken!
>thrust passed people
>They stop blocking
>Swing sword thrust into their side
> Both of our brains explode
Same thing with slow overheads and hitting people in the legs by dragging.

The realization that every fight I do now I abuse game mechanics to the max ultimate extreme?
Feels good man.
Title: Re: Long spears aka pikes
Post by: Leshma on September 05, 2011, 02:26:39 pm
We need moar pikes!

Everyone should roll a pikemen so we can have pike wars.
Title: Re: Long spears aka pikes
Post by: Joxer on September 05, 2011, 05:39:47 pm
That would be awesome. It would be historically correct to have main force of spears and support of archers / cav :D
Title: Re: Long spears aka pikes
Post by: Xant on September 06, 2011, 04:33:17 am
I lightsaber the shit out of people when on a 2h. It is amazingly broken!
>thrust passed people
>They stop blocking
>Swing sword thrust into their side
> Both of our brains explode
Same thing with slow overheads and hitting people in the legs by dragging.

The realization that every fight I do now I abuse game mechanics to the max ultimate extreme?
Feels good man.

It's gay. The instant thrust was easier to block than the current slow one.
Title: Re: Long spears aka pikes
Post by: Thucydides on September 06, 2011, 04:56:45 am
It's gay. The instant thrust was easier to block than the current slow one.

i agree, i never had a problem with the old lolstab, the new one is just fucked up
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 06, 2011, 08:35:14 am
I like the new thrust, the old instant stab had a lot of problems.
HOWEVER.
When changing the animation and effectively nerfing it (which was good) -- they should not have also at the same time nerfed 2h thrust damage by so much.

Implementing both at the same time was a dumb idea.
Hint: increase 2h thrust damage by 3 across the board.
Title: Re: Long spears aka pikes
Post by: Xant on September 06, 2011, 08:42:22 am
I like the new thrust, the old instant stab had a lot of problems.
HOWEVER.
When changing the animation and effectively nerfing it (which was good) -- they should not have also at the same time nerfed 2h thrust damage by so much.

Implementing both at the same time was a dumb idea.
Hint: increase 2h thrust damage by 3 across the board.

Yes, I've said exactly the same thing about the damage. Problem with the new stab is that it can hit forever after it seems it has passed.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 06, 2011, 08:59:52 am
That is a problem with all stabs though, it happened with the old stab animation as well.
Title: Re: Long spears aka pikes
Post by: Xant on September 06, 2011, 09:27:53 am
That is a problem with all stabs though, it happened with the old stab animation as well.

Not really, as it was very fast. The animation was over pretty quickly. Now as the animation takes so long to complete, the window to hit your enemy with it is also a lot bigger.
Title: Re: Long spears aka pikes
Post by: Banok on September 12, 2011, 12:24:07 am
suggested many a time, but hey:

- add overhead stab
- remove blocking

@marathon yup why I hate duel servers / duelists. those pricks there who never lose can beat me fair easily. but instead always just abuse stab animation with 2h, and laugh if you complain.

Title: Re: Long spears aka pikes
Post by: Dezilagel on September 12, 2011, 12:38:50 am
I like the new thrust, the old instant stab had a lot of problems.
HOWEVER.
When changing the animation and effectively nerfing it (which was good) -- they should not have also at the same time nerfed 2h thrust damage by so much.

Implementing both at the same time was a dumb idea.
Hint: increase 2h thrust damage by 3 across the board.

Been saying the same thing. Up the damage! (The 2h stab glances like crazy right now...)

The 2h animation is no problem to me at all - in fact I like how ppl are playing around with it and making these awesome feints.

Title: Re: Long spears aka pikes
Post by: Vibe on September 12, 2011, 05:14:50 pm
suggested many a time, but hey:

- add overhead stab
- remove blocking

@marathon yup why I hate duel servers / duelists. those pricks there who never lose can beat me fair easily. but instead always just abuse stab animation with 2h, and laugh if you complain.

Removing block wouldn't really fix the problem.
Title: Re: Long spears aka pikes
Post by: Spa_geh_tea on September 12, 2011, 07:32:54 pm
If your going to up the damage on the 2h, then change the animation to a pole arm stab. Currently, the thrust animation should not be considered pierce at all or be lowered even more. Since it is an akward stance with little momentum behind it. A stab like that should only be effective against folks in cloth or some light leathers. Or....the 2h is an Estoc like sword where the blade is so thin and pointed but very dense with very shitty cut damage.


And could they unbalance the long spear and pike already!
Title: Re: Long spears aka pikes
Post by: Munchkin9 on September 13, 2011, 11:39:39 pm
I don't know where we at in this discussion...21 pages is a bit long for what I consider a simple problem: the only reasons pikes and long spears are so annoying is that they have an overhead attack. I made a post about this in the wrong section not realizing this post existed. The over head makes no sense realistically or game-balance wise. How would someone swing that pole over their head like that so easily (blocking we have to keep for game balance, and to not make the ragers rage) and game balance wise it is an anti-cav weapon and support weapon it shouldn't be over head. It makes it even harder to account for it in a group fight. If it was only thrust then it would be *possible* to be aware of it.
Title: Re: Long spears aka pikes
Post by: Joxer on September 14, 2011, 05:49:20 pm
If you want to go for the realism argument then wonder why you can overhead with poleaxes, great axes, etc. etc.
Title: Re: Long spears aka pikes
Post by: Xant on September 14, 2011, 08:59:49 pm
Whut? Axes are pretty much /known/ for the overhead.
Title: Re: Long spears aka pikes
Post by: Joxer on September 14, 2011, 09:03:08 pm
Yes and tell me how is a spear with a small light weight metal tip and long shaft any different when over heading when compared to a shorter shaft weapon with a heavy bit of metal at the end?
Title: Re: Long spears aka pikes
Post by: Xant on September 14, 2011, 10:02:45 pm
... Jesus christ, Joxer. You are comparing overheading with longspear/pike and a great long axe? Well, that's not surprising. Even before on this thread you've failed to comprehend how buggy overhead on polearms is more abusable on longspears than the shorter polearms.
Title: Re: Long spears aka pikes
Post by: Joxer on September 14, 2011, 10:09:46 pm
Holy supreme being of dark you are actually responding to my post. Wow that's a surprise.
Title: Re: Long spears aka pikes
Post by: Xant on September 14, 2011, 10:12:55 pm
Yes, I stopped responding to your posts earlier because they made no sense at all. Like.. at all. I respond to people if they say something stupid, but if it's something outright nonsensical, why bother. I see now that I shouldn't have started replying.
Title: Re: Long spears aka pikes
Post by: Dezilagel on September 14, 2011, 10:14:57 pm
...fail atempt at a comeback Joxer.

Srsly:

Quote from: Cpt Obv.
Game Balance Discussion

Leave this thread alone.
Title: Re: Long spears aka pikes
Post by: Joxer on September 15, 2011, 07:25:32 pm
Wtf do you even read shit before you go off ranting offtopic crap.
I replied to this:
Quote
The over head makes no sense realistically or game-balance wise. How would someone swing that pole over their head like that so easily
R-E-A-D
Title: Re: Long spears aka pikes
Post by: ManOfWar on September 15, 2011, 08:54:43 pm
It's gay. The instant thrust was easier to block than the current slow one.

YES I cannot chamber that shit!
Title: Re: Long spears aka pikes
Post by: Kharn on September 18, 2011, 05:15:51 am
They can be realistic and balanced at the same time.

Add unbalanced to the weapon (you shouldn't be able to feint with a pike)
Lower the speeds of the weapons a bit
Increase the damage a bit
Lower the cost decently
Title: Re: Long spears aka pikes
Post by: Gorath on September 18, 2011, 05:53:14 am
(you shouldn't be able to feint with a pike)

True

Though you really shouldn't be able to feint with any of the longer than 110 reach weapons period.  At least not like you can do in Warband without the unbalanced tag.
Title: Re: Long spears aka pikes
Post by: Vibe on September 18, 2011, 12:36:51 pm
They can be realistic and balanced at the same time.

Add unbalanced to the weapon (you shouldn't be able to feint with a pike) - yes
Lower the speeds of the weapons a bit - no
Increase the damage a bit - dear god no
Lower the cost decently - lol
Title: Re: Long spears aka pikes
Post by: Leshma on September 29, 2011, 01:11:08 am
Just to inform you that pikes are back in the fashion :wink:

One day nerfs ftw!
Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 29, 2011, 10:06:33 am
They fixed the buggy overheads, removed it from long spear all together.
-->leshma complains they are still used as a support thrusting pole arm and didn't disappear from battle completely.
Title: Re: Long spears aka pikes
Post by: Camaris on September 29, 2011, 02:18:27 pm
I like the idea making pikes unbalanced.
Title: Re: Long spears aka pikes
Post by: PikeDan on September 30, 2011, 12:27:31 am
Pikes should be unbalanced, for sure. If you're feinting with a 300 length weapon, you're doing it wrong.

Title: Re: Long spears aka pikes
Post by: Cyclopsided on September 30, 2011, 01:06:41 am
You... you really think feinting is the problem? Or do you think unbalanced tag actually prevents feinting? Both? [Surprise: Both are wrong]

Unbalanced tag would really just cause a huge additional stun to the pike users after you block them. They wouldn't be able to block your return swing. Pretty easy to see the problem there. You want pikemen to not be able to defend themselves, again.
Title: Re: Long spears aka pikes
Post by: PikeDan on September 30, 2011, 04:29:13 am
You... you really think feinting is the problem? Or do you think unbalanced tag actually prevents feinting? Both? [Surprise: Both are wrong]

Unbalanced tag would really just cause a huge additional stun to the pike users after you block them. They wouldn't be able to block your return swing. Pretty easy to see the problem there. You want pikemen to not be able to defend themselves, again.

There's already a pretty long wait between pokes, and I assure you, I don't want pikemen to be unable to defend themselves (Especially when I am one, after all.)

However, it's a 300 length weapon, and it should feel like a 300 length weapon. I think that by either giving it unbalenced and adding say, +2 damage or by keeping it as is and lowering the damage would both work, depending on how the devs would want the pike to fit in the Metagame. As it is right now, Cav stay away from me, and I tend to get most of my kills via support with a pike, and giving it +2 damage/Unbalanced would reinforce that infantry support role while still being one of the best deterrants to cav around.

IMO, the strength of the pike isn't in dehorsing cav, it's in keeping cav away from the line to start with, what cav outside of stupid ones would charge an aware pikeman, after all?
Title: Re: Long spears aka pikes
Post by: Joxer on September 30, 2011, 06:30:42 am
Again the same point. Why only pikes? A polearm with heavy tip should all then be unbalanced surely?
Title: Re: Long spears aka pikes
Post by: PikeDan on September 30, 2011, 09:30:28 am
Again the same point. Why only pikes? A polearm with heavy tip should all then be unbalanced surely?
Length. A 155 length Long Hafted Blade will be hard and unwieldy, but I would assume a 300 length pike would be harder to wield around based on the sheer length of the weapon.

And, just a thing to keep in mind, the pikes in CRPG are fairly small, compared to pikes used in armies in the real world, assuming 300 length would be say, 3 meters, though I'm unsure of how the length measurements are scaled.

I'm not saying that I'm right, of course, I'm simply trying to verbalize my view on the subject. What the devs do to the weapons means very little to me, as I'm over the whole whinefest of the game's balance issues. If people were to take my suggestions in mind, then that'd be cool, if they don't, I don't really care.
Title: Re: Long spears aka pikes
Post by: Gurnisson on September 30, 2011, 10:24:26 am
IMO, the strength of the pike isn't in dehorsing cav, it's in keeping cav away from the line to start with, what cav outside of stupid ones would charge an aware pikeman, after all?

Pretend to be unaware. I've killed tons of cav by the use of the view outfit button. :wink:
Title: Re: Long spears aka pikes
Post by: PikeDan on September 30, 2011, 12:10:07 pm
Pretend to be unaware. I've killed tons of cav by the use of the view outfit button. :wink:
As have I, but I tend to run with the pack, and if I use the View Outfit button for too long, I end up meeting an entire line of people who want to hurt me. Perhaps it's just how I approach being a pikeman, lol.
Title: Re: Long spears aka pikes
Post by: Leshma on September 30, 2011, 04:48:33 pm
You... you really think feinting is the problem? Or do you think unbalanced tag actually prevents feinting? Both? [Surprise: Both are wrong]

Unbalanced tag would really just cause a huge additional stun to the pike users after you block them. They wouldn't be able to block your return swing. Pretty easy to see the problem there. You want pikemen to not be able to defend themselves, again.

Imho, problem with pikes, spears and lances of all kinds is speed. Even that silly pitchfork can outspam almost everyone. Stab is too fast and that's why awlpike + shield is really strong build these days.

I would like to see animation of those weapons tweaker or speed lowered, without making them unbalanced, not able to block, overhead blah blah blah...
Title: Re: Long spears aka pikes
Post by: [ptx] on September 30, 2011, 04:53:36 pm
wat
Title: Re: Long spears aka pikes
Post by: cmp on September 30, 2011, 05:09:53 pm
wat

my thoughts exactly
Title: Re: Long spears aka pikes
Post by: Xant on September 30, 2011, 05:12:27 pm
my thoughts exactly

it's just because you use a longspear yourself you won't admit that they move at speed of light!!1
Title: Re: Long spears aka pikes
Post by: Siiem on September 30, 2011, 05:20:28 pm
it's just because you use a longspear yourself you won't admit that they move at speed of light!!1

Xant... he works for the pope, you know what they can do to you if you call him out? Bad stuff, bad stuff will happen to you. And if you have a 12 year old son about to enlist for the catholic church choir :shock: you better watch your words!
Title: Re: Long spears aka pikes
Post by: hippy_with_a_scimi on September 30, 2011, 09:30:17 pm
Imho, problem with pikes, spears and lances of all kinds is speed. Even that silly pitchfork can outspam almost everyone. Stab is too fast and that's why awlpike + shield is really strong build these days.

I would like to see animation of those weapons tweaker or speed lowered, without making them unbalanced, not able to block, overhead blah blah blah...

i agree with leshma !

the stab with turning is ultra fast , i suggest you go see rhyden fight with his mw spear , ugh he has the turning to perfection , ive never seen anyone who is faster on spear , not even Waltf4
Title: Re: Long spears aka pikes
Post by: Cyclopsided on October 01, 2011, 06:55:20 am

Ryden is a freak of nature. he plays with 100 ping, blocks chambers, acts like nothing is a big deal while somehow managing to do some bs spin with whatever weapon he has into you. I don't even know how he manages to do damage sometimes, but he does.

But again, weapon speed isn't even the thing. Pretty sure he is an 8th grader with turning his attacks and kicking his opponents down to a science.
Title: Re: Long spears aka pikes
Post by: Uumdi on October 01, 2011, 09:23:56 am
Hey man, I think he's in high school now.  Let's throw pennies at him.
Title: Re: Long spears aka pikes
Post by: PikeDan on October 02, 2011, 01:35:31 am
Hey man, I think he's in high school now.  Let's throw pennies at him.
I'm down.
Title: Re: Long spears aka pikes
Post by: Kharn on February 17, 2012, 01:06:46 am
You... you really think feinting is the problem? Or do you think unbalanced tag actually prevents feinting? Both? [Surprise: Both are wrong]

Unbalanced tag would really just cause a huge additional stun to the pike users after you block them. They wouldn't be able to block your return swing. Pretty easy to see the problem there. You want pikemen to not be able to defend themselves, again.

The stun from a weapon is only based on the weight difference between your weapon and the opponents. If yours weighs more, they get stunned when blocking you. Unbalanced does not do this.  I have read up on this thoroughly.
Unbalanced stops you from canceling an attack once it has started the swing, so yes it stops feinting.

You can look either of these up in the Taleworlds forums.
Title: Re: Long spears aka pikes
Post by: Cyclopsided on February 17, 2012, 02:29:50 am
The stun from a weapon is only based on the weight difference between your weapon and the opponents. If yours weighs more, they get stunned when blocking you. Unbalanced does not do this.  I have read up on this thoroughly.
Unbalanced stops you from canceling an attack once it has started the swing, so yes it stops feinting.

You can look either of these up in the Taleworlds forums.
You're wrong.
It additionally lengthens recover durations (stun lengths).
You can feint just fine, it only messes up some very specific feint timings, and hardly at that.
Title: Re: Long spears aka pikes
Post by: Kharn on February 18, 2012, 02:47:11 am
Perhaps I am using the word feint incorrectly.

It prevents you from canceling a started swing.

From the patch notes:
Quote
Added "unbalanced" flag to heavy two-handed weapons, which gives them a brief delay to switch to defense, once an attack has been started.
Title: Re: Long spears aka pikes
Post by: Kharn on February 21, 2012, 04:27:45 am
wrong. Just the timeframe to cancel the attack is much shorter.

visitors can't see pics , please register or login
Title: Re: Long spears aka pikes
Post by: Leshma on August 09, 2012, 02:19:14 pm
Necro.

Longspears and pikes:

+ Make them both 2 slot
+ Add new overhead animation for spears
+ Add pike couch
-  Remove blocking
Title: Re: Long spears aka pikes
Post by: FRANK_THE_TANK on August 09, 2012, 02:26:41 pm
Leave as 3 slot.
Leave blocking.

Add pike couch.
Add overhead animation.
Title: Re: Long spears aka pikes
Post by: Gurnisson on August 09, 2012, 03:32:25 pm
+ Make them both 2 slot
+ Add new overhead animation for spears
+ Add pike couch
-  Remove blocking

^
Would make them really boring weapons


Leave as 3 slot.
Leave blocking.

Add pike couch.
Add overhead animation.

^
A new overhead animation would make them quite overpowered
Title: Re: Long spears aka pikes
Post by: oprah_winfrey on August 09, 2012, 03:37:35 pm
+make them 2 slot
+give them old overhand animation (assuming you can't cheese overhand right over teammates anymore)
-remove blocking
Title: Re: Long spears aka pikes
Post by: Leshma on August 09, 2012, 03:44:12 pm
^
Would make them really boring weapons

They are anti cav weapons, they should be boring. If you want to fight infantry you have Long Awlpike, Heavy Lance, Bamboo spear and other (shorter) pikes/spears/lances.
Title: Re: Long spears aka pikes
Post by: dodnet on August 09, 2012, 03:48:01 pm
Necro.

Y u no let it die?

Longspears and pikes:

+ Make them both 2 slot
+ Add new overhead animation for spears
+ Add pike couch
-  Remove blocking

+ Add speed buff to 200

WIN!
Title: Re: Long spears aka pikes
Post by: Gurnisson on August 09, 2012, 03:54:00 pm
They are anti cav weapons

They are bad anti-cav weapons unless you're facing retarded cav, stay hidden around a wall or the cav underestimate your length. Even then, it's only when some cavalry underestimate the length and I can stab the horse's face from the side that the pike is a better anti-cav weapon than the bamboo, bill and long awlpike. I killed tons more cav when I bamboo, bill and long awlpike. Pike doesn't pack the punch, every cav can see it from miles away (and won't get close to them because they're not retarded) and it's painfully slow. However, in group combat the pike rocks, totally. It's length can terrorize the opponent's infantry mob. A timed thrust to a charging enemy can one-hit if you hit the face and abuse the speed bonus, and even if you don't, you'll still create doubt within there ranks, having a long weapon dealing quite massive damage (when used right)

Cav underestimate bamboo and the long awlpike. and they're not as easy to spot from far away (especially the long awlpike). They're also strong enough and fast enough to take down most horses when you've reared them, unlike the pikes. If you one-hit the horse with say the long awlpike, you'll definitely one-hit the rider by stabbing his head on the ground.

It's the opposite of what you said. Long Awlpike and Bamboo Spear are anti-cav, long spears and pikes only repel cav within a 3m radius of the piker himself, but their massive length makes them great for infantry support. I've used all of those weapons (english bill, bamboo spear, long awlpike and pike) dedicated for a long, long time.
Title: Re: Long spears aka pikes
Post by: Lange on August 09, 2012, 03:58:01 pm
Necro.

Longspears and pikes:

+ Make them both 2 slot
+ Add new overhead animation for spears
+ Add pike couch
-  Remove blocking

Make it interesting. Make it DIFFERENT. Might stay at three slots though, or need a buff for speed and/or damage.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 09, 2012, 04:08:51 pm
What is the purpose of pike couch? Can someone explain this to me? Put one end of a pike in the ground and then wait for some moronic cav to impale itself? Or what?
Title: Re: Long spears aka pikes
Post by: oprah_winfrey on August 09, 2012, 04:16:27 pm
What is the purpose of pike couch? Can someone explain this to me? Put one end of a pike in the ground and then wait for some moronic cav to impale itself? Or what?

My guess is that leshma meant a pike brace. Instead of thrusting, if an enemy runs into it they get impaled.
Title: Re: Long spears aka pikes
Post by: [ptx] on August 09, 2012, 04:17:21 pm
So, what, brace pike in a doorway, profit?
Title: Re: Long spears aka pikes
Post by: dodnet on August 09, 2012, 04:36:17 pm
I want real couch on foot, just like on horse. Instakill and unblockable ofc!

And Gurrison is right... long spear and pike are kinda bad anti cav, because no cav comes near you anymore. I kill more horses with my beloved Light Lance than with Long Spear.
Title: Re: Long spears aka pikes
Post by: //saxon on August 09, 2012, 04:41:00 pm
yeahh look, as much as i hate jump swing and jump stab abusers, there is a really easy way to counter the long spear.

all you need to do is stand still and hold your block down. if he gets close to try and kick slash just back away.

see who loses their patience first.

if he tries to run just follow him.
Title: Re: Long spears aka pikes
Post by: Lange on August 09, 2012, 04:44:31 pm
What is the purpose of pike couch? Can someone explain this to me? Put one end of a pike in the ground and then wait for some moronic cav to impale itself? Or what?
Hmm.... remove horse rearing from all but... :D
(Might be interesting if horses were less maneuvrable and more "chargy". As it is, pike bracing would be useless.)
Title: Re: Long spears aka pikes
Post by: Penitent on August 09, 2012, 05:47:18 pm
They are cav deterrent weapons.  Also, they can kill cav sometimes.  That's why they are called "anti cav."
Title: Re: Long spears aka pikes
Post by: Gurnisson on August 09, 2012, 06:45:02 pm
They are cav deterrent weapons.  Also, they can kill cav sometimes.  That's why they are called "anti cav."

Yes, but they're still worse anti-cav weapons than bill, awlpikes, bamboo etc.
Title: Re: Long spears aka pikes
Post by: Zanze on August 09, 2012, 06:53:39 pm
Pike/LS are fine. If someone chooses to give away their 1v1 abilities in order to 2v1 you they shouldn't be penalized. I mean, you did make the same choice when you favored dueling over teamplay by picking a GS didn't you?
Title: Re: Long spears aka pikes
Post by: Zerran on August 10, 2012, 08:13:29 am
*sigh*
Title: Re: Long spears aka pikes
Post by: Lange on August 10, 2012, 02:00:38 pm
If someone chooses to give away their 1v1 abilities in order to 2v1 you they shouldn't be penalized.
Pikes have underwhelming support capability by now (low damage, only one attack direction, slow and unbalanced) yet are still capable of duels. It's balanced, but it's less fun than it could be.
Title: Re: Long spears aka pikes
Post by: Rebelyell on August 10, 2012, 07:28:09 pm
pikes need sideswing!!
Title: Re: Long spears aka pikes
Post by: Ikaguia on August 10, 2012, 09:30:56 pm
pikes need an overhead thrust
Title: Re: Long spears aka pikes
Post by: Zerran on August 10, 2012, 10:30:21 pm
Pikes have underwhelming support capability by now (low damage, only one attack direction, slow and unbalanced) yet are still capable of duels. It's balanced, but it's less fun than it could be.

Pikes are fantastic at support, you just have to know how to use them.  :P

And yes, they can duel, but it's not exactly easy against an opponent that understands the concepts of "Down Block" and "Thrust Stun".

I enjoy the hell out of my Pike, don't change it!
Title: Re: Long spears aka pikes
Post by: Lordark on August 17, 2012, 09:58:55 am
pike is like fucking uber long tree spear yet you can move it like a fucking wand baton! FUcking BS! FIX THAT SHIT!
Title: Re: Long spears aka pikes
Post by: Vkvkvk on August 18, 2012, 04:33:02 am
yeahh look, as much as i hate jump swing and jump stab abusers, there is a really easy way to counter the long spear.

all you need to do is stand still and hold your block down. if he gets close to try and kick slash just back away.

see who loses their patience first.

if he tries to run just follow him.

You forgot the part where it's 2 v 1 and one of them has a pike.

Player A: Random meleeist
Player B: Pikeman

Situation 1: You successfully dodge Player A, go for Player B in the back because he can reach you from a mile away, he blocks your swing, player A catches up, swing at your back, you're dead.

Situation 2: You decide to focus on Player A before engaging Player B, Player B stabs you through his teammate from a very safe reach, you're dead.

Situation 3: You decide to play defensively, Player A swings at you, you block, Player B swings at you at the same second Player A swung at you, you get stabbed through Player A because he used his mana to become ethereal while Player B was stabbing through him with his long reach.

Situation 4: You decide to play defensively again, Player B is the first one to engage you, you block, your stuck in that needlessly long down-block animation compared to the other blocs, Player A overheads you, can't block because you're stuck in that down-block animation. Assuming you didn't die, go to Situation 3, Player A swings at you, Player B stabs your guts while you're busy blocking Player A.


Now, change all these situations with 2 or hell, even 3 meleeist that doesn't have any pikes and it's suddenly much easier because you don't have someone with a weapon almost thrice as long as most weapons effortlessly controlling the tip to stab through his now ethereal teammates by just wiggling his camera around.
Title: Re: Long spears aka pikes
Post by: Zerran on August 18, 2012, 11:45:12 am
^

That's uhh... the whole point of taking a pike.
Title: Re: Long spears aka pikes
Post by: Zlisch_The_Butcher on August 18, 2012, 01:04:56 pm
You forgot the part where it's 2 v 1 and one of them has a pike.

Player A: Random meleeist
Player B: Pikeman

Situation 1: You successfully dodge Player A, go for Player B in the back because he can reach you from a mile away, he blocks your swing, player A catches up, swing at your back, you're dead.

Situation 2: You decide to focus on Player A before engaging Player B, Player B stabs you through his teammate from a very safe reach, you're dead.

Situation 3: You decide to play defensively, Player A swings at you, you block, Player B swings at you at the same second Player A swung at you, you get stabbed through Player A because he used his mana to become ethereal while Player B was stabbing through him with his long reach.

Situation 4: You decide to play defensively again, Player B is the first one to engage you, you block, your stuck in that needlessly long down-block animation compared to the other blocs, Player A overheads you, can't block because you're stuck in that down-block animation. Assuming you didn't die, go to Situation 3, Player A swings at you, Player B stabs your guts while you're busy blocking Player A.


Now, change all these situations with 2 or hell, even 3 meleeist that doesn't have any pikes and it's suddenly much easier because you don't have someone with a weapon almost thrice as long as most weapons effortlessly controlling the tip to stab through his now ethereal teammates by just wiggling his camera around.
Bro, give two guys danish greatswords and some slight brains and the same thing will pretty much happen 'cept they don't stab 100% through their teammates.
Title: Re: Long spears aka pikes
Post by: Zerran on August 18, 2012, 01:49:12 pm
Bro, give two guys danish greatswords and some slight brains and the same thing will pretty much happen 'cept they don't stab 100% through their teammates.

True, they'll just swing through them instead.  :lol:
Title: Re: Long spears aka pikes
Post by: Vkvkvk on August 19, 2012, 01:26:20 am
Bro, give two guys danish greatswords and some slight brains and the same thing will pretty much happen 'cept they don't stab 100% through their teammates.

124 reach is infinitely more manageable than 300.

^

That's uhh... the whole point of taking a pike.

I can understand that, I just wish footwork and positionning meant shit against pikes and longspears skills is almost nullified in situations like that. My footwork is literally nullified, I go out of my way and do my best to go in a line with the Pikeman and guy I'm fighting but it doesn't work jack shit.

My problem isn't the pike itself but the fact that this fucking thing has such fucked up hitboxes and collisions that you can't fucking adapt to it at all.

For exemple, I'm fighting a random melee dude, I see a pikeman coming, I try my hardest to get them in a straight line which I usually can since I play with 8 athletics, you'd figured being in a straight line with a melee guy and a pikeman would be helpful unless the pikeman wanted to kill his friends. Oh wait oops, he just used his wizardry shit to stab THROUGH his teammate despite us being in a straight line that I forced specifically so that wouldn't happen.

That also applies to walls, there's so many times I was hiding around short walls that still covered my head, drinking my water bottle thinking that guy on the other side couldn't hit me unless he ran to the other side to actually fight me but nope, just stabs above wall, curve the pike around the wall, stab everyone even remotely close to hiding behind that wall.
Title: Re: Long spears aka pikes
Post by: Turkhammer on August 19, 2012, 01:54:54 am


For exemple, I'm fighting a random melee dude, I see a pikeman coming, I try my hardest to get them in a straight line which I usually can since I play with 8 athletics, you'd figured being in a straight line with a melee guy and a pikeman would be helpful unless the pikeman wanted to kill his friends. Oh wait oops, he just used his wizardry shit to stab THROUGH his teammate despite us being in a straight line that I forced specifically so that wouldn't happen.

That also applies to walls, there's so many times I was hiding around short walls that still covered my head, drinking my water bottle thinking that guy on the other side couldn't hit me unless he ran to the other side to actually fight me but nope, just stabs above wall, curve the pike around the wall, stab everyone even remotely close to hiding behind that wall.

I never get a free pass to stab through a team mate with my spear or pike.  I've never seen it happen.  I do get a team wounding  report whenever I miss and hit a team mate. 

I agree with your second point about the jump stabs from behind walls.  It's like your head hitbox is a stove pipe hat, three feet tall, that the pike man can hit from the other side of the wall.
Title: Re: Long spears aka pikes
Post by: Zerran on August 20, 2012, 09:49:43 pm
I try my hardest to get them in a straight line

There's your problem right there. That is EXACTLY what the pikeman wants you to try. It just gives him a perfect line up to pin you down while his ally swings away.

You can't fight a pike/LS like you would a 2Her (i.e getting the two between each other with the one that came at you first in front). Footwork is EXTREMELY important when fighting a pikeman, it's just not the same footwork you would use against a 2H + 2H combo.

What you need to do is get past the random melee-er, and get the pikeman between you and him. It requires playing very defensively, as far as blocks goes, while using very aggressive footwork. to get past the melee-er without getting stabbed. I wouldn't even try and attack until you've gotten past the melee-er.

If you can get them separated long enough for one of them to attack without the other being able to help, you can often use this as an opportunity to get into melee range of the pikeman, and get around him.

Just a tip, pikeman don't like to wiggle to the right. It works fine, but it just feels really weird. So if you can, try and circle around to your right when getting past the melee-er, so he's in the way of their wiggle. This is by no means a 100% guarantee it will work, but it's a much safer bet than trying to go left.
Title: Re: Long spears aka pikes
Post by: Vkvkvk on August 21, 2012, 05:35:12 am
There's your problem right there. That is EXACTLY what the pikeman wants you to try. It just gives him a perfect line up to pin you down while his ally swings away.

You can't fight a pike/LS like you would a 2Her (i.e getting the two between each other with the one that came at you first in front). Footwork is EXTREMELY important when fighting a pikeman, it's just not the same footwork you would use against a 2H + 2H combo.

What you need to do is get past the random melee-er, and get the pikeman between you and him. It requires playing very defensively, as far as blocks goes, while using very aggressive footwork. to get past the melee-er without getting stabbed. I wouldn't even try and attack until you've gotten past the melee-er.

If you can get them separated long enough for one of them to attack without the other being able to help, you can often use this as an opportunity to get into melee range of the pikeman, and get around him.

Just a tip, pikeman don't like to wiggle to the right. It works fine, but it just feels really weird. So if you can, try and circle around to your right when getting past the melee-er, so he's in the way of their wiggle. This is by no means a 100% guarantee it will work, but it's a much safer bet than trying to go left.

I still find it a bit stupid, have to throw out real life logic completely out the window to adapt to a nearly non-sensical strategy.

I guess having a logic mind is my downside in this game. When I'm behind a wall I'm assuming I'm protected from hits, same with the above situation I said.

I don't expect pikes to suddenly become ethereal and ignore anything in their ways to conveniently stab me through a meter thick rock wall that's tall enough to go slightly above my head or to conveniently stab me through their teammates' stomachs.

This strategy is also hard to apply even with 7+ Athletics, pikeman will usually be backpedalling all day while that guy you're supposed to keep in the back will be going forward all day.
Title: Re: Long spears aka pikes
Post by: Grumpy_Nic on August 21, 2012, 02:37:41 pm
Supporting others with long spear is epic
Title: Re: Long spears aka pikes
Post by: Zanze on August 21, 2012, 02:59:43 pm
I still find it a bit stupid, have to throw out real life logic completely out the window to adapt to a nearly non-sensical strategy.

You know by real life logic you are meant to lose a 2v1 right?
Title: Re: Long spears aka pikes
Post by: Vkvkvk on August 21, 2012, 05:46:11 pm
You know by real life logic you are meant to lose a 2v1 right?

2v1 is not a guaranteed win.
Title: Re: Long spears aka pikes
Post by: Zanze on August 21, 2012, 08:40:12 pm
So you are saying single person has a greater chance of beating two enemies at once than two people have at beating one. The whole game should be balanced by this rule correct?

No. Real life logic will state that 2 will defeat 1 most the time.

Gaming logic will state that 2 will defeat 1 all the time. This is all speaking with equal skill.(Which the game is balanced around)

Now, where skill cannot be measured comes another point that you fail to address. If a character gives up the majority of his ability to fight someone in a 1 on 1 situation in order to excel at assisting a teammate, why should he lose to the single player fighting him and his teammate. Now, yes, you can win versus 2 if the other is a long spear by killing the non-spearman and the longspear will almost always be an easy kill. (Granted you aren't stupid and he does not have a sidearm)

However, why again should the odds be tipped in your favor Vkvkvk? Because you, a duelist who specializes in fighting a single player at a time, lose against 2 players focused on teamwork.  So why should it be fixed?

Rock says scissors are fine, but paper needs to be nerfed.