Anyone else concerned about that the
ultimate anti-cav weapon is also
ultimate infantry support weapon and the user is
not defenseless in close quarters 1/1?
Suggestions:
-
remove the ability to block with a long spear/pike - since it just makes no sense that once enemy is close the pikeman can just swing his gigantic stick around and block like it wasnt a 3m weapon and, technically speaking, he can just keep jumping away, stabbing and if his manual blocking doesnt totally suck, he can live for a long time with proper amount of ath. He's not forced to drop the pike and use his secondary weapon.
or - fix the lolstab - not doable I guess?
or- slow long spear down to what currently pike is and slow down pike further
Fixing the jump would be nice aswell.