The Bow Damage is still cut and they needed a bit more Power so i am fine with + Pierce Damage at the Arrows for 2 less arrows ammo!
If you see at any Time an Archer as Top Killer than you can come back and cry again OMG
If you see at any Time an Archer as Top Killer than you can come back and cry again OMGI don't care for two shits who's the top killer. This is about damage and balance.
I don't care for two shits who's the top killer. This is about damage and balance.
Yeah, fuck empiricism. We'll just have a kneejerk reaction and post a thread about it.
It's not about topping scoreboards, archers are a support class, they are NOT supposed to top scoreboards in the first place. It's about a random arrow taking 3/4 of your HP or 1shoting your horse.An archer isn't supposed to top scoreboards because of something I've made up just now!
An archer isn't supposed to top scoreboards because of something I've made up just now!
It's not about topping scoreboards, archers are a support class, they are NOT supposed to top scoreboards in the first place. It's about a random arrow taking 3/4 of your HP or 1shoting your horse.
I literally just got shot by a dude with a longbow and bodkin arrows and I only took 30% of my total HP, as of typing this.I got shot by someone with a strongbow into torso, while I'm wearing 46+4 body armor. Took about 50% of my HP. Insane damage.
I got shot by someone with a strongbow into torso, while I'm wearing 46+4 body armor. Took about 50% of my HP. Insane damage.
to be honest I think there'd be a thread like this whatever buff the archer got just because some knight is upset his horse keeps getting killed or someone can't afford a shield.
But 18 arrows? Really? You know how fast that goes by?Yes, I do. That's why you shouldn't spam them and get at least 2 piles.
yes.. yess.....
+4 damage on that bodkin. the world... it has ended. 50% HP, gone. before it was only 25%. that 4 damage... no, chadz. what have you done. all i wanted to do was ride a marmulk horse... may the paladins rise again...
:idea:
get a shield
So as a 2H/Polearm user I'm supposed to screw my build with useless shield points just for archer repellent?
So as a 2H/Polearm user I'm supposed to screw my build with useless shield points just for archer repellent?
The fact you dont carry a shield and are susceptible to arrows mean the game is working as intended.
The fact you dont carry a shield and are susceptible to arrows mean the game is working as intended.
An archer isn't supposed to top scoreboards because they are a support class
I think archers needed this buff a bit. They were hardly noticable before, and even now much less than in native.
There has to be a balance between the 3 classes and not just have everything stacked in favor of melee.
I think with the cav nerf it will affect them the most as they make the easiest targets for archers.
BTW its easy to approach an archer. Just run at him, when he draws and is about to shoot, raise your shield and do a side step (which will often make him miss) then drop your shield and run at him again. The annimation is still much slower than native.
Yep, arhcers are supposed to keep 2 handers in check. You can still take a low or no req shield as a 2 hander, but you shouldnt be able to run around so freely without a shield.No, melee is supposed to keep 2 handers in check. Polearm, 1h, other two handers. Don't make it like 2 should be ultimate melee cause they have no shield. No. Shield protect a little against ranged, but should only help, not be the only anti-ranged thing.
On my 2H'er, I hunt and kill 1h Shielders. On my 1H shielder, I hunt and kill Archers. On my Archer, I hunt and kill Cavalry and Archers and 2H'ers.
It's called balance. It involves more than 2 factors though, so you might find yourself overly confused by that concept.
It's one-shot-kill in real life.
On my 2H'er, I hunt and kill 1h Shielders. On my 1H shielder, I hunt and kill Archers. On my Archer, I hunt and kill Cavalry and Archers and 2H'ers.
It's called balance. It involves more than 2 factors though, so you might find yourself overly confused by that concept.
Carry a shield doesn't change anything, with 2 shots in the legs i'm dead...
What is funny is that archers give the same answer that they give before patch (when it was clearly unbalanced) you tell us to grab a shield... Priceless.
What is strange (or clear) is that with this new release a lot of ppl use there archer character, and server are full of them, again a medieval counterstrike, not funny and boring.
Item balancers show us that this mod could be balanced before .210 release, they show us that melee can have fun. Now we have tasted it, they carry it away, that's pretty frustrating and it leaves a bitter taste. But thx i enjoyed this game for few days.
So you find it balanced that every other class can only kill 1 class (in a rock-paper-scissors way), while the archer can kill 3 classes?
No, melee is supposed to keep 2 handers in check. Polearm, 1h, other two handers. Don't make it like 2 should be ultimate melee cause they have no shield. No. Shield protect a little against ranged, but should only help, not be the only anti-ranged thing.
If someone shoots your legs beneath your shield from distance a few times he earned the kill that is a small fast moving target
Yes Punisher, ONLY an Archer can kill any other class.
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If you see at any Time an Archer as Top Killer than you can come back and cry again OMGI've been topping the scoreboards pretty often with my archer alt, before the buff. Seemed just fine.
Yes Punisher, ONLY an Archer can kill any other class.
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I've been topping the scoreboards pretty often with my archer alt, before the buff. Seemed just fine.
Now with this buff, i can 1 or 2hit pretty much everyone, which is just a bit too much :/
Please close this whining thread. All I see is a bunch of cry baby melee whining over a slight buff to archers. Apparently they should just be able to roflstomp the shit out of archers.
Holy crap! I thought we were playing Mount and BLADE, and this whole time we've been playing my old friend and Arrow? Well shit.
Yup, but with laser sight it's far more easy...
And what is the point to grab a shield now? with so many archers on servers you can't protect yourself.
What i regret is that i'm going to be like everyone else, use my archer character to play medieval counterstrike.
Not to mention it's common knowledge that people who play archers in Mount&Blade are people who can't manual block.
Not to mention it's common knowledge that people who play archers in Mount&Blade are people who can't manual block.
Not to mention it's common knowledge that people who play archers in Mount&Blade are people who can't manual block.
Carry a shield doesn't change anything, with 2 shots in the legs i'm dead...well learn to dodge or how to angle your shield properly.
What is funny is that archers give the same answer that they give before patch (when it was clearly unbalanced) you tell us to grab a shield... Priceless.
What is strange (or clear) is that with this new release a lot of ppl use there archer character, and server are full of them, again a medieval counterstrike, not funny and boring.
Item balancers show us that this mod could be balanced before .210 release, they show us that melee can have fun. Now we have tasted it, they carry it away, that's pretty frustrating and it leaves a bitter taste. But thx i enjoyed this game for few days.
I think they buffed archers just a tad too much. My level 15 (17 now) was deadly, even top the scorelist with her :shock:
I liked the suggestion of giving archers two different arrows. Higher cut damage arrows which can say take out a low armored in 2-3 shots, a heavy in 8-10, and low pierce damage one which take 3-5 shots for light armor and 4-6 for heavy. That way archers can decide who they want to shoot and noone can be oneshotted.
Please create an archer char login to a server and try to hit the same person 6 times while he isn't standing still. If any of you nerfnerfguys manages to do that than you are definitely right about it.
Thats supposed to be hard?(click to show/hide)
Archers are and will always be, easymode =)
Thats supposed to be hard?(click to show/hide)
Archers are and will always be, easymode =)
An easy way to fix archery would be to allow only 1 ammo stack to be equipped. 18 +8 pierce dmg bodkin arrows, but that's it, archers will actually have to aim and chose their shots rather than spam the whole round aiming at the big crowd for lucky kills.
So you averaged over 19k experience per round? Either this was pre-patch or something has been "modified". Post-patch with x5 and gen 10, you are only going to get 10k exp.
Archers are and will always be, easymode =)
like 2handers =)
all classes are easymode when you can fight, some are better archers, some are better meleefighters, some are good in both...playerskill is the word for that ;)
hell before the buff i had more kills with my shortened spear with 0 wpf than with my bow...i need to test it with the new buff ;)
An easy way to fix archery would be to allow only 1 ammo stack to be equipped. 18 +8 pierce dmg bodkin arrows, but that's it, archers will actually have to aim and chose their shots rather than spam the whole round aiming at the big crowd for lucky kills.
Thats supposed to be hard?
Archers are and will always be, easymode =)
Archers are like boos from Mario. They're always there watching and waiting for you to turn your back or lower that shield.I like this quote so much that I put it in my sig.
i dont want to see those nighmares again; ohh kesh is on my team... ohh cupid dead... ohh khan_krum is our side... i dont want to see those nighmares again pls...they must stand what they deserve as a supporter!!!
Thats supposed to be hard?(click to show/hide)
Archers are and will always be, easymode =)
Kesh was on my team today. I was at the top of the scoreboard with a sword and shield, 17/3. Kesh was 3/3, near the bottom.
SS or it didn't happen. You're terribad so it's very hard to read this post without snickering.
Remember me archers behaviour before the buff...
And it's more than 4 points, with PD and speed it's around 10-15 point more damages.
Also, there is far less tincan with upkeep.
I guess you're not kidding, you just try to keep your class unbalanced.
Before this buff, there were not that much archers on servers, now they are full of flying arrows, Why?
cos archers is OP.
I agree, i can never live for long with archers, unless i have a shield, but still!! They can somehow shoot you on the head while you have a board shield?!?!
They complained because they didnt have the skill, now they got better and the actually good archers kill so easily!! Especially loz_outcast, Also there are no more tin-cans! Upkeep costs to much for them, but for archers you pay a little bit and have great equipment be able to glitch out of the map so you can "shoot" from there. They got it all but they still want more! They made horses cost 3 times as much, and you cant be a horseman anymore without paying all your money everytime the horse gets damaged. Now archers are on top!! :evil: I hate that, they were fine before, they just whined to much. Well let all the melee and horse people whine all over the forum!! Would you like it, NO! So you got what you wanted, everyone will probably be a turtle infantry next, because of you, and you will whine about how "overpowered" the shields are! NO, archers are needed to be back to normal, and it will be even, even though horses cost more than 5 flamberges. Im not whining about it im just stating facts, say all you want, archers you whine to much! It isnt like it in medevil times, a knight comes charging and kills you it doesnt listen to you whining and saying how overpowered they are! They adapt, you dont you just whine, not all of you but most of you.
I think when I get home tonight, I'll make an archer. I'm not normally of the "if you can't beat them, join them" mentality, but I'm not going to play crpg any other way at this point. Maybe if enough melee players do the same, archers will get frustrated with their own BS and the lack of helpless, distracted targets to rain on. Let's have one big massive sniper war and see how fun it is.
I think when I get home tonight, I'll make an archer. I'm not normally of the "if you can't beat them, join them" mentality, but I'm not going to play crpg any other way at this point. Maybe if enough melee players do the same, archers will get frustrated with their own BS and the lack of helpless, distracted targets to rain on. Let's have one big massive sniper war and see how fun it is.visitors can't see pics , please register or login
I lose 50%-70% of my health to single arrow (depending on the height advantage of the bowman). That's in 12k body armor.
Lets cut the crap, if we're supposed to play counterstrike let us have guns and let's get over with it.
Dont run into the middle of an open field by yourself.
My Heirloomed Husclar shield with 7 shield skill blocks goddamn everything at every angle and can eat a whole archers quiver before it breaks.And of course everyone has those specs.
You're so full of shit.
I lose 50%-70% of my health to single arrow (depending on the height advantage of the bowman). That's in 12k body armor.
Lets cut the crap, if we're supposed to play counterstrike let us have guns and let's get over with it.
You forgot the PD damage bonus.
ehem longbow with pd6 dont have damagebuff...only pd over the requirements give a bonus...
Just join the server. Look who is topping the charts now. And it's a support class - the class that is very useful even when not making a lot of kills.
As always player skill will always prevail over all. Just because your build is perfect doesn't mean you have the mindset for every class.
Except skill has absolutely nothing to do with interactions between infantry and archers. Yes, there is skill in aim and timing on the archer's end, but there is no skillful response available for infantry. Archers shoot at infantry. Infantry find a place to hide or turtle behind a shield until it's over. Period. Gameplay crippled for one side, but not the other.
Try being an archer with a melee guy bearing down on you. Game play crippled for one side, but not the other. Different play styles different roles, different ways of fighting....
Try being an archer with a melee guy bearing down on you. Game play crippled for one side, but not the other. Different play styles different roles, different ways of fighting....
This QQ still going on? I played an unshielded pikeman even before the nerf patch and wearing all mail outfit. I never thought archers were too strong even back then. I cursed them to hell when they got a lucky shot in and hated their guts but that was just the moment. Overall they weren't a problem. If you think otherwise l2p.
+1+1
Try being an archer with a melee guy bearing down on you. Game play crippled for one side, but not the other. Different play styles different roles, different ways of fighting....
chadz should know whether archer is OP, NA servers are full of archers now.
A guy with shortbow took half my health in mail. D:
Epic troll you sir are now in my sig
Expected response.
If you don't have a melee weapon ready for when that time comes, that's a choice you made. If you do, then you have plenty of opportunity to fight back. You're still limited only by your personal skill. You may be at a disadvantage against someone who is built specifically for melee, but as an archer you've built plenty of agility. You can take a fast melee weapon and if you're a good manual blocker, you stand a really good chance in a melee duel.
Basically, when a melee reaches an archer, they move from 100% dominant predator to somewhat disadvantaged. It's far far far from a total reversal.
What pisses me off about the archer mentality is they seem to think their class deserves more payoff and less disadvantages than everyone else. Dominant at range and capable in melee. I think it's BS. So I'll be switching to archer so I can relax and pick on people from a distance, and then have exciting duels with the outrunnable softened stragglers who break through and challenge me.
Archers are and will always be, easymode =)
On the levels you are talking about not really.
I'm leveling up a peasant archer lvl 15, 7 kills, 1 from headshot, 2 from light lance, 3 from staff, 1 from torch. Simply dropped the bow and asked for duels, that was easier even with 1 wpf and 0 ps. But 36 deaths, stupid glances.
edit: Ok, once you get higher it seems to be pretty good now.
It became a hit and run class as it should have been from the very beginning.
This is how it has been since the very beginning. Literally, the very beginning, of everything. Up until now you have been playing wrong, now that you play correctly your K/D goes up, who would have guessed?
Archery though... I think I've got 3 archer kills already, and I've caused several more via interrupting enemies in melee. Firing into melee is even easier than I thought it would be. I've only hit a teammate twice. After throwing for the last couple weeks, archery feels like a railgun by comparison. I've dueled enemy throwers and haven't died yet to a throw that I saw coming, and had more than enough time between their throws to fire back. I don't know why people complain about archery animation being too slow.
They aren't full of archers, and loads of people didn't reroll in the 30 hours since the mini-patch came out.
Not sure if you were fighting throwing lances, but the daggers, shuriken or wardarts will come at you before you can loose the arrow.
Maybe not full of archers, but there are enough that I hold my shield up nearly all the time again. From a NA server yesterday:boy you were all lost between all those archers(click to show/hide)
boy you were all lost between all those archersops fail edit
how dare they show up like this in such great numbers and also gather all in the correct spot for them
Maybe not full of archers, but there are enough that I hold my shield up nearly all the time again. From a NA server yesterday:(click to show/hide)
So you got a picture of somewhere between 8 and 10 archers (might be 8, but 10 if everyone in the shot is an archer)... out of what, 60 people on your team? So lets assume there are a few more running around somewhere and make the math easy and say there were 12 total on your team. 1 in 5 (or 20%) of people are playing archer.
Is that too many? What is an acceptable number of archers on a team? 10%? Seriously ... =P
we are nearly back to the situation pre-patch where many maps forced infantry into spending three quarters of the battle cowering behind a wooden barn
Native archers shoot faster and more accurately, but people who play native don't hide behind barns. They use shields! O-M-G! Can you imagine that? It's absurd that anyone would use a shield instead of a flamburger! I wonder why archers almost never kill me in cRPG? Oh wait, right, I use a shield build. Why can't I kill ol' Balby with my archer? Oh wait, right, he uses a shield build too. Moral of this story? Stop complaining!
omg archers are way to op, got shot 3 times in head and died thats just ridiculous
NA is 80 or 100 population cap, a team is max 40/50. It's between 24%-30% if server is full at the time of capture.
lmao damn right pre patch archer could most likely 1shot/2 shot anything under medium armor,
pre .210 we needed 3 arrow to kill a peaseant and now we can kill light with 2-3 medium with
4-5 and run away from heavy but we are still OP .... even a 0 skill shield can absorb like 6 arrow
i get 1 shoted by 2hand all the time.... omg nerf them ...
My 16 str/45 body armor/huscarl shield user got two-shotted by arrows several times the night .21 was released. I don't believe for a second that an archer over level 20 with a sensible build will ever take 5 arrows to bring that character down. Other times I got interrupted in melee for a good portion of my health, and my opponent could easily use the stutter to finish me off. Regardless, archers were responsible for a majority of my deaths. The only way to avoid it is turtle turtle turtle turtle.
In the last version, archers still killed or disrupted me often enough, but I could at least afford to actually play the game once in a while. An interrupt wouldn't take so much of my health that the following opportunity strike would kill me. It was devastating, but I'd still be in the fight. And I wasn't such an easy free kill on open ground. Now I'm forced to spend most of the game standing behind a shield or around a corner... or just become an archer myself.
Not the same. At all. The 2-hand suffers enough disadvantages that he actually deserves that damage. He has to push through melees where he often fights multiple opponents at once who can also 1 or 2 shot him. He's under constant threat from range. The game mechanics of melee fighting are also more in-depth.
When he reaches that poor, helpless archer, he should be considerably weakened already. If not, the archer put himself in a bad position and/or failed to support his melee teammates and/or failed at the opportunity to whittle down the charging threat. Regardless, the archer pulls out a melee weapon and fights back.
Archers suffer no serious weaknesses or disadvantages and enjoy the most one-sided combat exchanges in the game. As such, they do not deserve to be deadly. Their role should be to weaken, slow, and distract the enemy, not rack up kills. The last version placed them in this role near-perfectly. I think they deserved a bit more accuracy, but that's all I would have given them.
lmao damn right pre patch archer could most likely 1shot/2 shot anything under medium armor,
pre .210 we needed 3 arrow to kill a peaseant and now we can kill light with 2-3 medium with
4-5 and run away from heavy but we are still OP .... even a 0 skill shield can absorb like 6 arrow
with PD 6 i dont c where is the problem i get 1 shoted by 2hand all the time.... omg nerf them ...
arrows u missed with dont count
BooHoo, my 2h/thrower is still the most OP build I have right now
If you keep dyig its because you are 1) not practicing situational awareness, 2) running in a straight line or not moving, or 3) taking forever in your own melee fights, or most likely all 3. Learn to dodge and weavea bit and you can easily kill any archer
As an archer half of my kills are bys word
more exaggerations
0 req shield takes 2 arrows
arrows u missed with dont count
2 arrows killed me wearing plate armor (just like b4 the patch).
Archers are way too buff - I think that if they have this much range power they should not be able to bring melee weapons nor be able to pick them up in battle. 2 arrows killed me wearing plate armor (just like b4 the patch). They really need a good fix! Its becoming BS again.
DerpofHerpDerp(aka Pridecrusher, Crymoar, etc...) just finished a 39 and 3 match as a war bow wielding archer.
Both shots were body shots and i was wearing Druzhina Elite Lamellar Armor
First that's not plate. 2nd, no way those 2 shots, unless from a warbow with like 7+ PD took you from 100% - 0% hp.
BAsically you want to be a2handed god who cant be stopped except by other 2 handed gods
This is the problem right here. 2hers only want to be killed by other 2hers because they feel that they should be killed by the skills of another person, not luck. Therefore every 2her/melee will come on and say that they have been 1-2 shotted by an archer which is not true at all. I've have considerably played after and before the latest patch (even before that too) and I don't see any problem. I use a 2her now, I took a shield, moved up with my team, and then when I get close i put the shield on my back and swing away. I dont understand why people cant just accept dying....it's multiplayer thereforce you cannot be invincible to everything.
Just encountered the perfect example. I retired my archer to rebuild him for 2H as his secondary instead of 1H. So I brought him into battle with a hunting bow/3 quivers of bodkin arrows/0-level armor. Very first round, I camped a rooftop and shot at passersby. Got two kills out of I think 5 hits landed. Didn't die. Very first round. Level 1. Never got close to an enemy. Had to strafe a couple times as enemy archers fired at me from very long range, and then gave up when they realized they weren't going to hit me. Last two survivors of the enemy team stormed the building I was standing on and engaged two of my teammates in melee. I stood casually a short distance away and harrassed them with arrows.
Shielder runing towards me.5 shots,2 randomly came to his legs(norman shield).And you say dont whine,learn to dodge and buy shield.You managed to shoot 5 times using a warbow (with 0 wpf btw) into a shielder running towards you?
Now I understand that all this talking about useless archers are just bullshit.Same as your lies, you're pitiful.
You managed to shoot 5 times using a warbow (with 0 wpf btw) into a shielder running towards you?And why not?The distance was quite long.
Same as your lies, you're pitiful.No,you are pitiful,because you dont want to see the truth.Archers are easymod.And you play in easymod.For now,at least.
Care to remind us who did you kill with your 25 dmg on unarmored falling to about 12 versus leather armor and below 5 versus mail?
If they want to be killed by skill not luck they should propose bow accuracy less of a lottery.
Hey wanna see statistics of killst due archers before and after patch!
And in addition a whining contest for non archers. i wonder who whine more, cavs or players without shield?
And in addition a whining contest for non archers. i wonder who whine more, cavs or players without shield?Yeah just a non-archer contest cos archers were the best whiners ever when .200 was released...and archers win the contest : they were buffed!!
Salmongod, any class can go 2-0 or even higher at level 1. It all depends on the skill of the player.
yeh ninjas got it, thats why i force to them especially samurais :DAll your advices suck a huge meatstick along with teamplay when there're scores of bundle of sticksing archers shooting from every directions including skies. And real teamplay is just IMPOSSIBLE in cRPG, it's not Native clanwars between professional clans like in ENPL, you silly troll.
and its that thing makes crpg better after patch:
you got no shield? np play in team and follow your shield inf close!
you play 2h only? buy a 0 skill shield and take 2 with you or even 3!
you got nothing and standing in open field? run zig-zack!
your a horse lancer? ride zig-zack or jump!
Oh i forgot to say what the thing is makes crpg better, ITS THE TEAMPLAY!
In most cases its teamplay makes you win, not one archer up in the hills.
Salmongod, any class can go 2-0 or even higher at level 1. It all depends on the skill of the player.
Heh. I think the likelihood of accomplishing this with a melee character is incredibly slim by comparison. You're slow and weak. You can walk clumsily up to another melee character, tap him on the shoulder, and say "please kill me". Your only hope is to find another low-level peasant who isn't tagging along with anyone stronger. Unlikely. You have to play some really good hide & seek or run a deadly gauntlet to find that unlikely target, especially since you're an archer's favorite meal and you might have saved a shield made of glass for your peasant if you've recently retired. Player skill helps, but you're just plain slow to start. Everyone else will be running and attacking much much faster than you and hitting much harder.
Then there's archer. Stand back. Shoot.
Not at all(click to show/hide)
What is this? You found a someone with a headshot arrow in their corpse and took a screen ... what is this meant to prove? Headshots happen?
I must have missed the post explaining this.
Native archers shoot faster and more accurately, but people who play native don't hide behind barns. They use shields!This is because in Native you are limited to a particular troop type with national equipment and so there's a 50/50 chance you can't be an archer even if you want to be. People in Native will play to their faction's strengths and only the Sarranids (since most servers ban Khergits) tend to result in high concentrations of archers. cRPG also allows ladders, which don't benefit infantry or cavalry but allow archers and crossbowmen to take advantage of all the best vantage points which their Native counterparts can only stare up at.
Actually... english long bows from range made plate mail look like fucking paper.
Not that any of this reality/historical bullshit means fuck all in a video game.
No. And before you scream AGINCOURT! you need to be reminded that it was the mud and terrible conditions that fucked up the armored cavalry while the archers simply took advantage of the situation and exacerbated it. When the battle of vernoix (sp?) came about afterwards, without he terrible conditions, the knights in tempered steel plate armor rode the enemy archers down like a bunch of scrubs. The arrows may have punctured a small hole in the plate, but wouldn't penetrate the jack underneath, much less the flesh of the knight himself.
Not that any of this reality/historical bullshit means fuck all in a video game.
[IRL arguments coming]Well you're right that mail was the dominant armor. Plate was just too expensive to make. Also, it wasn't very heavy. Battle plate armor would only weigh about 50 pounds, lighter than modern infantry loadouts. Plate wearers were still quite agile on the battlefield and could easily run down archers. Only time you ever see those big heavy ass plate is in jousts, since the idea is 100% protection as nobody wants to die in a lowly joust instead of glorious battle!
Actually at that time plate wasnt that dominant. Longbow was very effective against mail, not plate. Plate at that time was very thick and heavy. Horses also were mostly unarmored. When later on Battle of Vernuil came abouts it was the first time effective plate against longbows was on the field. There was a huge development in steel working. It was the lombard cavalry from milan. That armor was much lighter and they rode through the longbowmen also because it was light enough to protect alot of the horse.
I'm willing to bet that if shields were more popular than 2h then there wouldn't be as much crying about archers.
Get one of the cheapo shields. Use while advancing. Stop being scrubs.
I'm willing to bet that if shields were more popular than 2h then there wouldn't be as much crying about archers.
Get one of the cheapo shields. Use while advancing. Stop being scrubs.
Yeah but all the 2h elitists view shielders as scrub no-skill players so that'll never happen.
Plate was not at all uncommon on battlefields, at least from the 14th century on.
what kind of plate?
Get one of the cheapo shields. Use while advancing. Stop being scrubs.
First, a shield doesn't help so much. The only effect is making archers focus on another defenseless prey. They still can shot feet or head, or the sides of a shielder.First, a shield doesn't help so much. The only effect is making archers aim at someone who is not you?
Second, ladders weren't removed, making a large part of archers go in places safe from cavalry, without any teamwork involved. Literally taking zero risk from anything except other archers.
Third, everyone is running in mail or less. Only people that do leeching or were very rich are able to pay plate from time to time. You can't avoid ranged fire much, which means armor is your best protection against it, and it was reduced to dirt since upkeep came out.
Fourth, there are no more open maps where cavalry can succesfully counter archery. Every battle happens in a village or even a town ( :shock: :rolleyes:) with vantage points everywhere.
It's the only logical response to people who want to see archers taken the the point where no 2H user needs to fear them.
I repeat the problem is not that archers are OP, the problem is the number of archers that spam the server, few are good, many are noobs, but as much as archery is easymod as much we will have more ppl playing archers(specialy noobs).
I don't want a rollback to .200, archery needed a buff, but not as is it now.
I agree that archery needed a buff, it was useless and ridiculous in .200, but not that much buff, now it's just like prepatch.
I don't speak of shield nerf, it's normal that an archer can shoot me in my feet if i don't protect well or dodge, and 1vs1 against archer is now more balanced, the archer have a chance to shoot me before i reach him, but if there is more than 2 archers, i can't dodge and protect every side of my body, then i have no chance to reach one, and that's unbalanced (and not fun for inf).
This sentence is obsolete, and said a million time, is this your only answer to improve the fun and gameplay of other players?
1handers have a shield, a lot of 2handers and polearm have a shield, we even see archers with a shield... (are they traitors?)
As an archer, I am tired of being 1 shot by you 1handers, 2handers, throwers, peasants with sticks, cav, harsh language... and request, nay, demand that you all be nerfed. :twisted:
As an archer, I am tired of being 1 shot by you 1handers, 2handers, throwers, peasants with sticks, cav, harsh language... and request, nay, demand that you all be nerfed. :twisted:
If you are that bad at manual blocking, get a shield!! :D
I like how so many archers came into this thread to talk about how low their damage is, but are now glowing in the "archer build" thread about how they can two-shot people. And how easy it is to melee on the side.
Just because you decide to put points only in melee and nver use ranged doesnt mean archers should not be able to melee fight with their 1 wpf.
I don't disagree. Still worth pointing out as many implied that archers lose as soon as a melee manages to reach them.
WPF might add more damage but I don't see big difference in accuracy at least not as it was before the big patch.
Those people are, and have always been, idiots. Archers don't have any disadvantages, besides the inability to wear heavy armors and still be accurate.
simply because its a melee game called mount and blade, not bow and arrow.
I think its common knowledge that I am not an archery fan, simply because its a melee game called mount and blade, not bow and arrow.So if they named it Mount, Blade & Bow, you'd like archery?
So if they named it Mount, Blade & Bow, you'd like archery?
As Bruce said, if you want to play shooter, there are plenty of good games around, no need to turn this game in a ranged mod.
Based on that logic, there are other games you can play if you've imagined that Mount & Blade cRPG isn't the the melee paradise that you've invented it to be, based on your entirely make believe bullcrap.
Except there isn't. Like...none.Since the point is: "what you've said makes no sense since it is based on something you've dreamed up", the amount of games that fit his wet dream of M&B doesn't really matter.
If you take out all the ranged classes, then who will kill the horsies?!
Alright, first whine thread ever from me, but I think with the arrow damage input archers are too powerful. 8 damage with bodkin arrows, wtf? I think this is how it should be IMO:(click to show/hide)
Strangely and funnily what some peoples (looking so) doesn't understand what if wipe out (totally) all ranged classes (like archers, crossbowmans, throwers (I hate you - throwers ^) ))...
then - yes. It will be PURE "Mount and blade", but no one will play this game. It will be not interesting (only few days and end).
Well, I can only comment from a level 21 archer, while my damage is certainly good accuracy is really crap. Even shooting on ruins from the front ruined house to middle wall half of my arrows miss a stationary target. It is way easier for me to play on my level 21 melee char mostly. Sniper crossbows are quite accurate with the same wpf investment and no PD requirement.
As foot archer its stupidly easy to hit targets. I easily take 1-2 horses down from across the map as I watch my arrows curve like heat seeking missiles. Even infantry is not that hard from a long distance as long as they don't do unpredictable moves. At lvl 30 I just gave up on this char as I had no fun with it.
As HA its the same thing if I put my horse to stop. You'll notice a lot of HAs doing just that from a safe distance. Its a different story while your horse is on the move though, and it takes short distance, precise aim and some skills to hit the target. But usually my horse doesn't last long enough against enemy archers so I end up being a foot archer very quick every round.
IMO archers are not OP regarding damage but accuracy. It doesn't take a lot of skill to play as one which might explain why we see so many archers nowadays.
Well, I can only comment from a level 21 archer, while my damage is certainly good accuracy is really crap. Even shooting on ruins from the front ruined house to middle wall half of my arrows miss a stationary target. It is way easier for me to play on my level 21 melee char mostly. Sniper crossbows are quite accurate with the same wpf investment and no PD requirement.
The archer can draw another arrow and spam more. Doesnt matter if he misses 19 times in a row, when the important shot is a hit.
Yes because archers can spam arrows right ;)
Well, whats your power draw?
At your level it should be 3, 4 when you are really good (fast) with the aiming and shooting.
I have finished my testings, and I can say with power draw 3 and 140 wpf in archery a non-moving target I usually didnt miss.
However, I needed 3 shots to kill an armored guy.
With power draw 6 it was like you say, not so easy to hit, even if the enemy is dreaming and standing still.
If I wanted to play as archer, I would go for power draw 4, not more.
A lot of people screw up here. Some have power draw 9 and wear heaviest armor and then cry about archery nerf lololol.
With crossbows its of course a lot easier to aim.
But you cant move while reloading, and reloading lasts ages.
The archer can draw another arrow and spam more. Doesnt matter if he misses 19 times in a row, when the important shot is a hit.
Horse archery needs (of course) way more "skill" then footarcher.
No fucking way. They got 4 more damage at most and people are flipping their shit. Archers are not OP and if you pay attention to the goddamn scoreboards, an archer is never ever at the top.