It would be cool if the WPF for range weapons actually determined the armour penetration to a certain extent.
Like the heaviest armour would require a nearly pure range build to be able to get damage through the armour.
That way hybrids would be less effective against heavy armour.
The only way your warhorse lost 50% is if it got headshot. The only way you lost 50% in 45 armor is if you were RIGHT in the archer's face...or it wasn't a hornbow, or you have ~50 hp.
Small tweaks could probably be done, but the bodkin change was great. It really wasn't fine pre-patch.. b/c every archer just went longbow.
No I was not in the archer's face lol and it was a tartar bow that actually took more then 50% of my hp. (the horn bow was in the situation with my large warhorse). Also, pre-patch there was not that much longbows, now you rarely RARELY ever see one.
Longbows are one of the things that need a tweak right now; they are garbage until they get fixed. If they get something to compensate for their low draw speed (perhaps a larger missile speed buff to set it apart from the others) they will be viable again.
Like the heaviest armour would require a nearly pure range build to be able to get damage through the armour
The problem right now is that things are either being overnerfed or overbuffed. Just removing the pierce ability on all bows (beside longbow) should do the trick IMO.
Every archer is a pure range build (Okay slight lie, about 96% of all archers are pure range builds).Bolded part is the true problem. The very, very big problem. Making it better for archers to take some melee capabilities would fix so much.
Part of the problem are people not remembering when the random armor factor makes an arrow do almost nothing, but they remember when an inaccurate STR archer shoots them at close range and the armor variable tips at just 50% protection and they think "Oh, every archer can do this."
Honestly Native has a lot more range spam.
Bolded part is the true problem. The very, very big problem. Making it better for archers to take some melee capabilities would fix so much.
this is a very good point, you don't need wpf to block, maybe without wpf blocking speed should be reduced as well?I was thinking more in decreasing the effectiveness of pure archers or something. Like the benefits are almost laughable so it'd be much better to take some melee. Like now, people are min maxing and taking nothing but PD and WM, then whining that horsemen/footmen can easily kill them in melee. One suggestion I came with was reducing wpfs affect on ranged. Bow wpf doesn't change accuracy, only speed. Xbow wpf doesn't change speed, only accuracy (or vice versa). Throwing only affects throwing speed.
Bolded part is the true problem. The very, very big problem. Making it better for archers to take some melee capabilities would fix so much.
I see the community has the memory of a WORM BWHAHAHAHAHAHAHAHAHAH or something like that.Acutally I was always in favour of hybrids.
Just a few months ago everyone was complaining that HYBRIDS existed, and that archers could pick up every weapon "ooooooh pocket flamberge (Or Danish if someone points out the unsheathable thing) archers! Onoz that archer can carry a melee weapon that is unfair that he can melee and shoot!" And now you are surprised... that you got what you wantd?
Seriously, just accept the fact that you are all inferior people who don't know what you want (since you keep changing your minds) and give me all of your looms.
I was thinking more in decreasing the effectiveness of pure archers or something. Like the benefits are almost laughable so it'd be much better to take some melee. Like now, people are min maxing and taking nothing but PD and WM, then whining that horsemen/footmen can easily kill them in melee. One suggestion I came with was reducing wpfs affect on ranged. Bow wpf doesn't change accuracy, only speed. Xbow wpf doesn't change speed, only accuracy (or vice versa). Throwing only affects throwing speed.
They would still need the wpf per PD, so no just stacking PD AND make it so low wpf is VERY slow and high wpf cost too much for too little gain, so to make a sweetspot of good speed for wpp investmenet, making any extra much better spent on melee.
Seriously, just accept the fact that you are all inferior people who don't know what you want (since you keep changing your minds) and give me all of your looms.
So how do you propose making an incentive for me to ditch PD, ATHL and WM for the PS I need?Good point. That's kinda what I've been thinking about. I don't want to nerf archers efficiency, just change it so going full archery-no-melee isn't as overall effective as archer-with-some-melee. Kinda like it was. Very few archers JUST had a bow and arrows, most had melee weapons and some melee training (except peasant "oh fuck enemies at the wall arm everyone we can find!" archers :P)
Not going to happen.
I think archers are reasonably balanced right now. Once in a while, you can actually see one at the top of the kill charts. Prior to this latest change, I don't think I have ever seen an archer on top -- or even in the top 5 on a reasonably populated server. The top killers are always cav or 2-handers, which are incidentally the two things the archer can counter the best.Cav is the best for public games, worst for strat.
Archers are fairly well balanced by the fact that they can't wear heavy armor (which hurts their accuracy) and that high Power Draw also lowers accuracy, forcing them to choose between accurate-but-weak or deadly-but-inaccurate. And it's not really feasible for an archer to carry a shield, so you end up with a lot of really low armored people with 1-handers, most of which aren't any good at parrying.
Invest in a little throwing and you can kill them with throwing daggers because their armor always sucks. Cav should generally avoid the good archers unless they are fleeing from infantry. (Bad archers will get tunnel vision and you can run them down while they shoot. Good archers will look around whenever they hear hooves and will shoot your horse in the face.)
I don't want archers to be fully hybrids good at both ranged and melee. I want them to be good at ranged with some panick/backup/oh-shit-he-got-close-to-me melee capability.
18/18 (5IF, 6PS, 6PD, 6WM, 6ATH, 150wpf archery, 50wpf 2h) is the way to go for an hybrid-archer. I really don't know why Hybrid-Archers should be buffed.Hyb-Archers shouldn't be buffed. What I want is for "pure" archers to have very big, very obvious disadvantages and for Hyb-archers, around the build you made, to be a much more obvious, better point and overall more effective. This would make it better for everyone as archers would stop running from melee fights (while still being at a disadvantage) and overall "I have super accuracy and can kill plate in (only, whine whine) 3-4 arrows but suck at melee so people should stop being angry at me and let me run away and delay and shoot, without giving them chance to fight back"
I am doing pretty good in archery (Although it gets pretty hard to win archer-duels with just 150 wpf), pissing off my clanmates alot and if i'm bored of archery i grab my messer or other weapons from the ground and go into melee.
Not doing great damage in both melee and range but it's enough.
And pls leave the dmg-system the way it is now. It was a good step to determine the dmg-type by arrows. Only thing is, longbow sucks now. Buff it. Or nerf the other bows a little bit so it's not THAT useless.
I see the community has the memory of a WORM BWHAHAHAHAHAHAHAHAHAH or something like that.
Just a few months ago everyone was complaining that HYBRIDS existed, and that archers could pick up every weapon "ooooooh pocket flamberge (Or Danish if someone points out the unsheathable thing) archers! Onoz that archer can carry a melee weapon that is unfair that he can melee and shoot!" And now you are surprised... that you got what you wantd?
Seriously, just accept the fact that you are all inferior people who don't know what you want (since you keep changing your minds) and give me all of your looms.
Archery should be a support class, not some crazy killing machine like it is now. It's this month's flavor. There is just too many archers. Noobs are spec'ing archers cuz they can't melee but they can easily score kills by pewpewing and good players re-spec archers to buff their, already good, K/D ratio. Don't tell me archery is fine as it is :shock: how can you not see it is too powerfull :shock: :shock: :shock:
good players re-spec archers to buff their, already good, K/D ratio. Don't tell me archery is fine as it is :shock: how can you not see it is too powerfull :shock: :shock: :shock:
Stupid poll, how about adding a boost archery option? Seriously, it's easy to hate archery if you haven't played it.
Get a shield instead!
bring a shield l2p
No more close thread and all other threads related to this its pathetic kthx.
No more pathetic comments kthx. I played shielder and they fucked the hitboxes of the shield with the last patch. Using the huscarl and heavyboard shield some bolts or arrows hit me right trough the shield's model. It happened twice, my heavy board shield (biggest shield of the game), with 5 shield skill, was covering my face and i still got headshotted from a frontal shot. This happened with some side shots too, i got shot/slashed trough the huscarl shield model on my sides.
Buff l2p
bring a shield l2p
No more close thread and all other threads related to this its pathetic kthx.
I'm a hybrid thrower and polearm. If I can occasionally throw a throwing lance into a shielder's face while his shield is up, than you should be able to shoot them in the face, especially if you have an angle advantage. I also position myself at angles relative to them when they're distracted and throw stuff into their arms/back.
Yesterday, I found out that I could be one shot from arrows [excluding head shots]. In tribal warrior outfit, a body shot from tears killed me, and a body shot from some random person killed me [admittedly, I was pretty close to tears and he was on a hill]. The random person was pretty far away [and the oneshotting only happened twice].
For comparison, ignoring head hits [cause I'm not a helmet crutcher >.>], most melee weapons, including becs, poleaxes need to hit me twice in Gambeson.
Although, to be far, a different random archer did ~1% of my health at medium range in either tribal or Gambeson. I can't really comment anything else about archery, although in low armor they could do upwards of 50% of my life for most archers, and I think falling off of walls due to the lack of safety railings is a much bigger issue.
If it was yesterday, then 1X bodkins and 3X Rus Bow and 8PD is what I did.
I am wearing tribal warrior outfit myself very often. I have no IF and my armour is not loomed and I hardly get oneshot with it.
I would prefer my most favourite, the pilgrim disguise but with that you are almost always a oneshot. That's why I started wearing tribal stuff, because you can easily survive 2 shots, even 2 hits from swords.
Overpowered Rusbow together with bodkins and 8 pd....any questions why you got oneshot killed?^^
I see the community has the memory of a WORM BWHAHAHAHAHAHAHAHAHAH or something like that.Hi-larious!
Just a few months ago everyone was complaining that HYBRIDS existed, and that archers could pick up every weapon "ooooooh pocket flamberge (Or Danish if someone points out the unsheathable thing) archers! Onoz that archer can carry a melee weapon that is unfair that he can melee and shoot!" And now you are surprised... that you got what you wantd?
Seriously, just accept the fact that you are all inferior people who don't know what you want (since you keep changing your minds) and give me all of your looms.
http://forum.c-rpg.net/index.php/topic,18831.0.html
Looks like topic starter change his mind.
http://forum.c-rpg.net/index.php/topic,18831.0.html
Looks like topic starter change his mind.
Xant
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(http://imageshack.us/photo/my-images/804/siboire.jpg/)
Enough? Or did you mean something else?
The original poster thinks pewpew is OP/there's too much of it, so he wants to trade away his 2h and play as ez-mode archer instead so he can pewpew them back. How is that him changing his mind?
Archery need buff, enoughly (11 time ) nerfed, its buff time !
Sounds like you want cav map.
Get shot around, through and over an overnerfed shield you scrub.
Bolded part is the true problem. The very, very big problem. Making it better for archers to take some melee capabilities would fix so much.
Get rid of unbalanced, hill, random roof top, village maps.+1
Get rid of ladders in battle.
Get normal maps where camping locations have more than ONE way up and are easily accessible without lucky jumps onto barrels or what not and then onto rooftops.
IMO ranged classes are fine, but the above things are a little frustrating.
+1
most rage really is from these sources.
WHY ALL MELEE WENT TO PLAY SKYRIM, AND ARCHERS STAYED HERE?
shielder, can't catch the archer at all.This is why I succumed to even more bundle of sticksry than just going shielder. By going cav with a shield. Problem is that 1 arrow takes off 80-90% of my horses HP from a body shot, and I ride a destrier or large warhorse pretty much all the time.
Because all the ranged made this mod gay. Just like it did to native.Agreed. Pray for a archer-nerf patch for when chadz gets tired of Skyrim.
This is why I succumed to even more bundle of sticksry than just going shielder. By going cav with a shield. Problem is that 1 arrow takes off 80-90% of my horses HP from a body shot, and I ride a destrier or large warhorse pretty much all the time.
This is why I succumed to even more bundle of sticksry than just going shielder. By going cav with a shield. Problem is that 1 arrow takes off 80-90% of my horses HP from a body shot, and I ride a destrier or large warhorse pretty much all the time.
Let's talk about the ability of ranged units to go wherever they want without care of needing allies to support them and offer protection. Archers move into unsupported positions on the flanks where they can shoot into the flanks of the enemy, and it's a big part of the imbalance problem.
Against cavalry, xbows aren't the problem.(click to show/hide)
Throwers aren't the problem.(click to show/hide)
Archers, on the other hand, can be all alone just fine, even against cav.(click to show/hide)
So how about this? Make archers unable to draw and shoot while moving. They must be standing still to draw and shoot. Now if they are all alone somewhere without support, at least a cav can force them into a melee battle and not just get shot up at point blank range. This would help a little to discourage archers from being untouchable loners that surround enemy infantry from all different angles.
This also means it'd be harder for them to shoot while kiting infantry and doing any kind of point-blank shooting versus opponents. Plus they won't be dodging arrows while drawing the bow and will make themselves vulnerable to other archers while trying to shoot. So the biggest threat to archers may be other archers. And it'd finally give xbows something that archers wouldn't have, the ability to move and shoot.
this dmg can make only headshoot to horse, i with mw arbalest+mw steel bolts cant kill mw destrier with 2shoots, sometimes it die ofc, but many times it need 3, i remember couple times leeds courseer need 3 my shoots, and i think 3-5 shoots from archer to tincan is pretty normal to kill him, it is not so easy to shoot some1 3-5 times because he has shield or he dodge arrows.
No. My xbower only needs 2 non-head-shots from my regular x-bow to down any horse but armored ones. My archer regularly only needs 2-3. Armored horses are a bit different, but they are slow enough that as long as I side step properly I can literally circle shoot them as they turn trying desperately to hit me. Only 3x heirloomed cataphracts seem to have the 0-degree turning radius necessary to keep me worried.
mw destrier
My horses are not MW.
If we're balancing around MW's then this mod is truly stupid as that completely makes the game a pile of shit for anyone that isn't some massive 24/7 no life grinder who's amassed a shit ton of looms through scamming, exploiting pre-patch broken shit, or whatnot.
THIS is what infuriated me the most as cav! Thank you for explaining it that well! +1 for you.(click to show/hide)
Idk what game you play but even with 8 PD, mw horn bow and mw bodkins I was doing like 30% damage to tincans per shot from average range.I don't know if you think that is too much or too little, but...
lol you never think why here is so many ranged? because all infantry is skilled now, super blocking and so, they all have good loomed armor and weapons, and new players or who cant play so good, go ranged, for killing this mashines and survuve longer.
So ranged in this mod is basically a shortcut, an easy mode for those who aren't willing to learn.
lol you never think why here is so many ranged? because all infantry is skilled now, super blocking and so, they all have good loomed armor and weapons, and new players or who cant play so good, go ranged, for killing this mashines and survuve longer.
for me it is, i can climb somewhere and make kills, and in melee i can have lil freeze= death, or some chase find me=death, or cav bump me=death, also i need long days of blocking and dueling practic, and many ranged i only goes mad and so.... so ofc i will go ranged make pew pew and have fun 8-)
Gorath present then loomed armor stuff to all new players, then maybe they will try to learn and maybe it will be less raned, be sweet pie!Armor looms do need a nerf. That being said, you absolutely do not need armor looms to do well in battle. That's a cop-out.
THIS is what infuriated me the most as cav! Thank you for explaining it that well! +1 for you.
I don't know if you think that is too much or too little, but...
How is 30% per arrow NOT overpowered? That's 4 arrows to kill a guy in the highest armour. That is WAY too much. Ranged fire should NEVER do that much damage, apart from headshots. The really annoying thing is that it's still very accurate even with 8PD. Something is VERY wrong here...
BTW, it was Cavalry who brought this on themselves!
A nice, easy and quick fix would be to un-nerf shields. Hiding behind your teammates shield could actually mean something again.Fuck that! Hiding behind your OWN shield should mean something!
Fuck that! Hiding behind your OWN shield should mean something!
6. They aren't a good counter to archers because you won't be able to catch the archer anyway, unless he is a complete idiot.
Not to mention how easy they are to break. Oh and before all the 2h start crying that they can't break them with one swing of their sword, a shield will go down in about 2-5 hits from an axe.
When i see some movies about medievel wars, i see a lot of ranged and a lot og shilders, and very rarely i see some epic 2h guys or with 2h poleaxe, so i think it is normal that 2h cry a lot, it is their choise, if you want dont die from ranged be shielder, all melee just want be death machines with extremly high dmg , never glance and with big size weapons, pro- good for melee, con- easy for ranged, i think it is normal. If you nerf ranged it woud be just 2h and poleaxers and maybe cav on servers, will be no point in shielder too if all ranged respec.Shield vs shield combat is incredibly dull (there is a reason you see few shields in the duel server). 1h is still very useful in melee combat - the shield allows you to move slightly into enemy lines, where you can hit enemies from the side. This forces them to turn to block you, which leaves them exposed to hits from your teammates.
Difference being here they have stupid ladders and perfect immunity from anyone besides OTHER RANGED, until the admin yells at them to get off the fucking roofs.That's the real problem. Archery isn't OP, if you take less than 6 PD you have to choose your targets wisely and it's not even worth it to shoot at heavy armored 2h-str/if-stackers. Also you can't do shit till lvl 20 except being annoying.
That's the real problem. Archery isn't OP, if you take less than 6 PD you have to choose your targets wisely and it's not even worth it to shoot at heavy armored 2h-str/if-stackers. Also you can't do shit till lvl 20 except being annoying.
The only problem is the roofcamping, which would be so easy to avoid just by removing ladders from battle...
When i see some movies about medievel wars, i see a lot of ranged and a lot og shilders, and very rarely i see some epic 2h guys or with 2h poleaxe, so i think it is normal that 2h cry a lot, it is their choise, if you want dont die from ranged be shielder, all melee just want be death machines with extremly high dmg , never glance and with big size weapons, pro- good for melee, con- easy for ranged, i think it is normal. If you nerf ranged it woud be just 2h and poleaxers and maybe cav on servers, will be no point in shielder too if all ranged respec.
if you want dont die from ranged be shielder
arrows cant go 'thru' ur shield only crossbow bolts, and only they do sometimes if they hit ur arm. Since they reduced the bubble affect quite a bit from before I think.. It just made the game a bit harder for shielders is all.
5-6 is a lot of Shield skill.
This.
Any more than 5-6 shield skill is some stupid gimmick build. :rolleyes:
kingrim has more and he rock 8-)kingrim is special.
If you didn't have to move your entire shield just to look around, getting hit past your shield would be a little more bearable. ~ isn't as effective because I try to look for cavalry flanks and won't be able to turn fast enough once I see them.
I will use this opportunity to once again remind that we did have already poll regarding this.
Despite the fact that around half of players think that some cut damage should return, and that it is obvious that some changes are necessary, the only reply we received was from Urist, and that can be summarized - no, we wont do it.
http://forum.c-rpg.net/index.php/topic,16652.60.html
There is a "freelook-key" you know?
Is that a key other than the one specifically mentioned in my post?
i need to rage somewhere. an archer took off 75% of my hp with a shot to my lower body in my loomed plate and mailthat was sebastian and hes lvl 33 i think dont cry about 1 archer who deals damage like this. hes not that accurate and definatly DONT needs a damn nerf.
aaaaaaarg
3 times arrows and bow, 10 pd?
i need to rage somewhere. an archer took off 75% of my hp with a shot to my lower body in my loomed plate and mail
aaaaaaarg
3 times arrows and bow, 10 pd?
This still doesn't solve all the problems. Steep hills and reachable but hard to reach places would still be nearly equally retarded.
there are no rambos.
Hello? Archers cant run on steep hills. I thought the complaint was that they could run away from you STRENGTH crutchers. "Whaa! I went all strength and no athletics and it isn't fair that guy with 8 athletics can outrun me! I want my one hit kill!"
Buncha whiners.
The reason why archers run fast is actually because we don't wear armour because you won't let us. Even with 5 athletics I was able to outrun most people due to that.True. But guessing from how much speed shielders lost from the icnreased shield weight, I guess icnreasing the bow weight could help. Then again, doesn't sheathing your weapon negate most of the weight or was it all of it? If that is true, then archers could still run with a sheathed bow. That would actually be balanced in my eyes. You can run fast with the bow sheathed, or attack but having to stand still/move slowly? What do you think?
Guess what? You nerf my 8 athletics, I'm just going to go reverse on you and go 8 PD AND 8 PS and start 1 shotting you instead of being able to run away and take 4-6 shots. Oh, and when you get close, that 8 PS will 1 shot you too, rather than the 4-5 PS I'm using now and taking 4-6 hits to kill you.
You hate ranged. We get it. Until cavalry is removed from the game however, I will continue using it.
Guess what? You nerf my 8 athletics, I'm just going to go reverse on you and go 8 PD AND 8 PS and start 1 shotting you instead of being able to run away and take 4-6 shots. Oh, and when you get close, that 8 PS will 1 shot you too, rather than the 4-5 PS I'm using now and taking 4-6 hits to kill you.
You hate ranged. We get it. Until cavalry is removed from the game however, I will continue using it.
Cavalry is supposed to be the counter to ranged, I find it funny how it's the other way around (Unless you use an incredibly expensive armoured horse, but even then any organized group of ranged can destroy you or they can just camp somewhere you can't get to and kill you that way)
I'm still waiting for the whiners to leave... They never do...
What's funny is that I have a bow and the game is designed for it, yet you and others keep dreaming of what never was and never will be.
Pew Pew Pew.
Have you bothered playing native? People die in droves from the crossbow and archer spam there. cRPG gives melee much more of a fighting chance.
For someone who is so terribly jaded about this mod, you sure do hang around these boards a lot. Go find another mod or game.
Other than SA, where else are you going to find such a collective community of fuckwads?
You want to counter range? Pick up some throwing weapons.
Chestacleese(sp?) in specific hates my guts in battle and I really can't do anything about it. He is just as accurate, if not more accurate than I am. He also can probably throw two war darts for every arrow I shoot from my horn bow. The only thing I have on him is the ability to shoot from further.
You want to counter range? Pick up some throwing weapons.AKA - Want to counter ranged? BE RANGED!
Chestacleese(sp?) in specific hates my guts in battle and I really can't do anything about it. He is just as accurate, if not more accurate than I am. He also can probably throw two war darts for every arrow I shoot from my horn bow. The only thing I have on him is the ability to shoot from further.
AKA - Want to counter ranged? BE RANGED!
I wouldn't classify Throwers as 100% range, they're usually an Infantry/Ranged hybrid.
100% Thrower builds are not necessary to counter archers, especially when they wear light armor.
3) Remove ladders.
2) Don't allow archers to draw the bow while moving.
... one big lol to this.
Why?
Certainly they don't need to be shooting while kiting. Nor do they need to be pelting a horse at point blank range as they sidestep. They should be using the support of allies to allow them them to stand somewhere safely if they want to be able to shoot constantly. No Rambos.
It'd be an interesting change in terms of how archers deal with each other, since they can't just keep dancing side to side while drawing the bow. We might actually see an archer run for cover instead of just dancing in place, heaven forbid.
Fact is, you all will cry about archers in 1 year too cos you cant deal with our unfair world, u just dont accept that you get killed from range. Everyone who wears something with a MAIL and cries about op BODKINS+LONGBOW is a noob in my opinion. I agree with the roofmonkeycampingdelayingshit.
mail very very bad !!Fixed, im sorry im just a old man from chocolate chip cookieland who says KETTENHEMD
injustice ! !
I love Mail but
a very difficult game, mail and hit hard
Seriously, wth are you trying to say?(click to show/hide)
Fixed, im sorry im just a old man from chocolate chip cookieland who says KETTENHEMD
Because it's already implemented lol?
what do you think is a bodkin arrowhead developed for?
Because derp, its, derp, already derpimplemented?fixed
There is no chainmail, it's mail. And archery need to be nerfed, in damage and by decreasing weight or length of ranged weapons to make them run slower with them. I can totally see runaway archer in cloth to run for his life without bow and arrows, but doing it and shooting at the same time is stupid. Maeveryone in crpg wants to be a rambo, and archery needs only longbowpierce
Kiting need to go, it's not like archers can't cooperate and using teamwork to runaway from athletic 9 ninjas when there is two archers with 0 athletic each. They can. I don't see why they should do it alone, rambo-style.
Uh, no it's not. Archers still move while drawing the bow, they just stop at the end of it to settle the aim for the shot.
I haven't read much of the posts but, how is hybriding not OP?And still they whine that they can't fight in melee....
With my archer alt, I have at level 30:
5 IF
6 PS
6 PD
6 ATH
6 WM
140 wpf in archery (quite accurate if you play a mid range game)
85 wpf in 1h (proficient melee wpf)
My 2h alt is basically on par with my archer in melee except higher wpf or maybe 1 more ath/PS... But with 1h weapons, so many high speed weapons to choose from. Anyone else thinka this?
Lies, it doesn't ever settle back to the point where it would if you didnt draw at all. You lose at least 25 wpf in accuracy by moving around, even after you stop.
I haven't read much of the posts but, how is hybriding not OP?The problem with hybrids is that they are largely useless in strat (you don't want your archers dying in a place where they might lose their bow). They are fantastic in battle though.
With my archer alt, I have at level 30:
5 IF
6 PS
6 PD
6 ATH
6 WM
140 wpf in archery (quite accurate if you play a mid range game)
85 wpf in 1h (proficient melee wpf)
My 2h alt is basically on par with my archer in melee except higher wpf or maybe 1 more ath/PS... But with 1h weapons, so many high speed weapons to choose from. Anyone else think this? Can't even imagine how awesome this kind of character would be with masterworks.
And your lightweight setup + athletics gives you blazing speed and acceleration
do not forget - this works with any kind of build. For example - Shock trooper (15-24) with Bec or morningstar.
Ah, so you don't move around as you draw the bow in between shots? I must be seeing things.
Moving around and shooting with the bow only works at point blank range. Otherwise as soon as you move with your bow drawn the crosshairs widen, even if you stop they keep just getting wider.Sigh. How come you guys don't know how archery works? Come on! You move while you draw, then stop right before you would normally be able to shoot. Success! You just moved while drawing and shot at 100% normal accuracy!
Sigh. How come you guys don't know how archery works? Come on! You move while you draw, then stop right before you would normally be able to shoot. Success! You just moved while drawing and shot at 100% normal accuracy!
They are GK´s what did you expect?
It's funny because Tzar has no idea how cavalry works.
derp TearsWell, Tzar has no idea how ANYTHING works, so I gotta agree with ToD here...
"It's funny because you have no idea how Tzar works"
Well, Tzar has no idea how ANYTHING works, so I gotta agree with ToD here...
Its funny because all i see around the forums is a bunch of biased sobs crying for nerfs of the opposite classes an claiming to being experts at the game 24/7 like yourself.
It's funny because Tzar has no idea how cavalry works.