I see WHY archers would want to Kite, and I see why we shouldn't make them unable to do so. If they decide to go light armour and 8 athl, they SHOULD be allowed to run away. Archer's shouldn't be forced into melee.
What I find ridiculous, though, is that they can run away with NO sacrifices! What I suggest is that we do the same with Bows as they did with Shields. Make them heavy as fuck. You want to run away to get help from allies? Fine, but you can't take the bow with you. Or if you do, it's a risk that the enemy can catch up with you. This would also makes shielders able to neutralize archers, instead of just chasing them forever. They can run towards them, archer have to drop his bow but can then kite away. Shielder can then follow and hope the archer gets intercepted, camp the bow so the archer can't get it back, or go fight someone else.
What do you think about this? All the "we don't want to fight in melee because we don't have melee builds" and "we are running to get help from allies" still can be done with this. The only thing that would change is the "lol, I am gonna run away like a bitch, making them unable to kill me, but me still able to kill them, in a very annoying, slow and delaying way!"