- remove couching from heavy/light/regular lance, give that ability only to jousting lancesNot happening.
Laugh all you want, situation is pretty severe, non cav people don't play battles on EU cause of it...
- shorten the duration of couched lance by half or up the needed speed for that so that only people with super fast loomed horses can couch on terrain which isn't completely flatI assume you haven't played Cavalry, at all?
And please listen what people have to say cause none of you balancers play this mod enough to know what the current situation is like.
I went on EU_1 randomly after not playing cRPG all week because my friend BADPLAYER was trying to explain how god awful everyone was against cav. I hopped on, and proceeded to go about 33-3 on a random town map, with about 5-8 teamkills mixed in. I've never seen infantry with worse cav awareness in my life. Also, all the cav were bad and I out lanced everyone despite my north american ping.
The problem with balancing for EUs is that the skill level there is generally really, really low. The most advanced tactic I saw was mass camping a roof with 15-20 archers that tried to plink plink at my cataphract as their teammates died one after another. You shouldn't talk about balance when you haven't played a variety of classes, and when you are obviously bad at the game.
Cavalry has been nerfed every patch.
IYou shouldn't talk about balance when you haven't played a variety of classes, and when you are obviously bad at the game.
I'm gen 10, every gen I change roles. Been lancer twice, 1h cav twice, archer twice, 2h twice, xbow once and polearmer once.So you have not dedicated a single generation for couch lancers? You do understand that there's a big difference between couch lancers and lancers, right?
Dunno what you are crying about Leshma.. it's not the couched lance that is OP. It's the one-shotting with speed bonus mw lances that hurts.
So you have not dedicated a single generation for couch lancers? You do understand that there's a big difference between couch lancers and lancers, right?
Different moves, different tactics, different risks, much more weaknesses.
I agree with Smootrich about one thing, EU players have zero cav awareness.I think most people have a good cav awareness. The problem is the cav-archer-coproduction. Nowadays crpg-battle is all about not getting backstabbed or couched by cav and not getting shot by some roofcampers. Basically cavs are just really fast and hardhitting backstabbers, thats why they get so many kills.
I do have solid cav awereness, it would be perfect if I could hear dem hoofs..
these threads remind me of why i hate c-RPG player base....
Idea number three:
- raising riding skill per 6 agi
Just lol dude, but it doesnt surprise me you dont want cav nerfed, your in the GK clan. You live by the op'ness.
2h rapes cav ? lets see..... cav got better reach, better movement and faster movement speed. 2h got........... nothing ?
1h wins against cav ? dude are you shitting me ? f the cav knows what he is doing its very hard. they got better reach, better movement and faster movement speed again. 1h and shield got....... nothing ?
Archers rapes cav ? That depends on the situation, if its on a roof, ofc you wont hit archer. But if its on a flat gorund, the archer is quite fucked. its not easy to dodge the cav if the cav knows where the archer is goin. same way around, if the archer knows where the cav is goin, its not easy for the cav to hit him.
Have u ever played as infantry ? and cav is not a 1v1 class, so comparing it as a 1v1 class is stupid.
yeah thats right instead of improving ur aweraness or adjust to the cav.
les whine to the devs to get it nerfed because thats the way how its supposed to be.
Well thats what they did with 2hers and archers did it when they got nerfed...
I have played 2h,shielder,thrower,x-bower,lancer and currently 1h cav. And I'm not shitting you, honestly, go try it in duel servers and you will get owned vs good inf player no matter what class they are.
I agree that cav is not 1vs1 class, it sucks at it. In other words it is not overpowered compared to other classes, so what is the point of nerfing it? Sounds to me people just want to nerf it because Cav gets all the easy kills and scoreboard fame.
Cav is easy mode and allways have been just increase the price on horses so players cant take em out for a spin 24/7
You dont get it do you ? its not a 1v1 class, its a battle class. Which means comparing it 1v1 against 1v1 classes, is not how you find out if its op or not.
2h rapes cav ? lets see..... cav got better reach, better movement and faster movement speed. 2h got........... nothing ?
1h wins against cav ? dude are you shitting me ? f the cav knows what he is doing its very hard. they got better reach, better movement and faster movement speed again. 1h and shield got....... nothing ?
Archers rapes cav ? That depends on the situation, if its on a roof, ofc you wont hit archer. But if its on a flat gorund, the archer is quite fucked. its not easy to dodge the cav if the cav knows where the archer is goin. same way around, if the archer knows where the cav is goin, its not easy for the cav to hit him.
Have u ever played as infantry ? and cav is not a 1v1 class, so comparing it as a 1v1 class is stupid.
No, something like drastically reducing their turn radius and turn speed combined with slower acceleration and a HP buff would maybe work? Could be tested :( I wish :(
It's a fact.
My suggestions how to fix this:
Idea number one:
- remove couching from heavy/light/regular lance, give that ability only to jousting lances
- nerf the speed of all horses by 4 points
- nerf manouver of all horses by 2 points
Idea number two:
- shorten the duration of couched lance by half or up the needed speed for that so that only people with super fast loomed horses can couch on terrain which isn't completely flat
- nerf the speed of all horses by 4 points
- nerf manouver of all horses by 2 points
Idea number three:
- raising riding skill per 6 agi
Something has to be done, it's up to you guys what.
And please listen what people have to say cause none of you balancers play this mod enough to know what the current situation is like.
Heeere we go.
Everything imaginable has been said in this discussion so many times.. Here's 2 common answers to the cav whiners.
1. Get some awareness.
There is simply so much shit flying around and players doing stuff, that in an infantry melee, even the best most inhuman 12y olds can't have the kind of awareness required to look behind for some cav 100m away. (Takes about 4 seconds for him to close the distance). Around corners, there are situations where you've got no chance against a couched lance. We all knows how it is, the cav and all infantry.
Battle produces chaos. Cav pray on it. Get some awareness is just a retarded argument, although viable in some circumstances.
2. Weak in 1vs1.
a. Cav don't need to fight a 1vs1. So this argument is invalid in battle
b. Cav in stead waits or moves on until there is a 2vs1 advantage.
Cav bumps, other cav stabs, couches or slashes.
Cav bumps, other infantry attacks.
IMO cav should not be harmless little girls, but there should be a greater risk involved, since they can so easily run away from a hairy situation.
If you nerfed maneuverability, you would have to see more active cooperation from them, like the first cav bumps the second couches. No more soloing waiting around for a player to engage something else then storm in. Give them more HP so they can survive more arrows and flying shit, but not avoid it like they do now. Also with less maneuverability, infantry could choose smaller hills and cav would not be so powerful there.
LOL JUST LOL.
Watch me grab pike and take on 3 cav at once, Cav is so nerfed its hilarious.
FACT: i had a 13:4 K:D:R naked on a sumpter, with 2 riding. Doesn't matter HOW hard you nerf cav you will always do well in it if you're smart. BECAUSE PEOPLE ARE DUMB FUCKS.
The only thing you can do about it, is buff horse noise. This will eliminate the retarded stealth fighter jet coursers.
True...I've had some pretty good K/D's on a sumpter and poor HA accuracy. Infantry just doesn't know how to combat cavalry, even a horse that barely runs faster than they do. It's amusing.
The problem with the horse noise isn't how loud they are. They are loud enough...you can hear cavalry on the other side of the map. It's that you don't have directional sounds in warband. And that's an engine issue and something crpg can't change.
i don't know, personally i never hear the cav galloping towards me even though IRL i'd fucking FEEL IT AS THE EARTH SHAKES
Cav is easy mode and allways have been just increase the price on horses so players cant take em out for a spin 24/7Please raise the prices of bows too. Archers should not be able to use their bows 24/7.
The reason I don't play cav is because how nerfed it is.
-All cav now have a boombox attached that screams 'WEEOOOWWEEEOOO LOOK OUT BEHIND YOU!!'
Problem is the shitty sound engine, not cav themselves.
The problem with balancing for EUs is that the skill level there is generally really, really low. The most advanced tactic I saw was mass camping a roof with 15-20 archers that tried to plink plink at my cataphract as their teammates died one after another. You shouldn't talk about balance when you haven't played a variety of classes, and when you are obviously bad at the game.worst post Ive ever read
We all agree on that, but there's nothing to be done about it.
So something else must be done to deal with their silent superfast kill with more damage than 90% of any inf. strike + quick getaway advantage.
2h: Currently because of the lance angle nerf (most of Leshmas nerfs are for lancing), 2h outrange lancers with a lolstab. Lancers can no longer strike side on, meaning 2h simply have to spin, and because of the extra length on a lolstab and the way the lance is held (even when thrusting), they will outrange even a heavy lance. Go and test it on a server with a friend, it works every time. Hell cav struggle against even a heavy bastard sword because of the lolstab. The speed bonus working against the cav means that the lolstab will likely take out the horse to.
No, no and no. All wrong. Only thing the angle nerf did is introduce some skill. It's still easy as hell to kill any 2her if you don't just ride at him straight thinking you're invincible. No, you ride to the side a bit so your horse is protected while you lance him. Works every time. I can't believe I have to tell dedicated cavalry players this. Spectate some good cav players or something, man.
I do...frequently. But you're wrong. The longest 2h lolstabs outrange a heavy lance stab even at the most extreme side angle. Using that slight side angle changes bugger all. And that's a heavy lance thrust. It's down to the fact the heavy lance is held half way down the shaft and the 2h is held at the end. Of course any lancer worth his salt won't even think about going into a situation where a 2h can stab their horse. But 1vs1 the 2h should win unless they are plain retarded.
I do...frequently. But you're wrong. The longest 2h lolstabs outrange a heavy lance stab even at the most extreme side angle. Using that slight side angle changes bugger all. And that's a heavy lance thrust. It's down to the fact the heavy lance is held half way down the shaft and the 2h is held at the end. Of course any lancer worth his salt won't even think about going into a situation where a 2h can stab their horse. But 1vs1 the 2h should win unless they are plain retarded.
More damage than 90% of any inf strike? What kind of armour are you wearing? :| Lances really aren't that strong unless the rider is going full speed and gets a clean hit on you. 2h swords certainly do as much, as well as a lot of polearms.
This entire quote is only " :lol: " worthy.:lol:
No, no and no. All wrong. Only thing the angle nerf did is introduce some skill. It's still easy as hell to kill any 2her if you don't just ride at him straight thinking you're invincible. No, you ride to the side a bit so your horse is protected while you lance him. Works every time. I can't believe I have to tell dedicated cavalry players this. Spectate some good cav players or something, man. And the current 2h thrust almost never kills horses.
Do you realize how easy it is to avoid the lance as an infantry? Because of the angle nerf it is super easy now. Sure, you might be able to NOT DIE as a cav by playing it really safe and not taking any risk while attacking, but there is no way you kill a 2 hander in 1vs1 when doing that. And if you take a risk and go for the kill 2h always has the advantage.
Do you realize how easy it is to avoid the lance as an infantry? Because of the angle nerf it is super easy now. Sure, you might be able to NOT DIE as a cav by playing it really safe and not taking any risk while attacking, but there is no way you kill a 2 hander in 1vs1 when doing that. And if you take a risk and go for the kill 2h always has the advantage.
No, cav die cause they go rambo mode straight ahead on a chambered 2h stab like retards. All you have to do is angle the shot and the 2h wont get you, doesent matter if he holds it at the end, halfswords it, or holds it out of his ass. He wont get you, and that is plain obvious, actualy i would go as far as to say; that is a fact.Nope I still disagree. You're saying watch the best players, but obviously you haven't seen the best players play. They avoid 1vs1 and players facing them, they dart in and out and only strike the unaware players. They never go near 2h who show even a slight interest in them. Why? Because a 2h sword is just as effective at taking down a horse as a pike. This is from watching some of the best cav players in the game extensively. I always do in spec when I'm dead because I'm interested to see how some do it. And that's the way the best lancers play.
No. Heavy lance has about 20 cm on Danish greatsword stab.
This entire quote is only " :lol: " worthy.
Hate using that term but this is a case of l2p. Reread my previous post, watch some good cav play, learn etc
as for cav, all Id like to see is make acceleration and manuverability two separate factors, instead of the current way(acceleration is blended and dependant on manuverability).
Will this be possible with WSE? devs?
20cm :lol: Considering the length of a lance that's not much. All it needs is the right timing and the danish greatsword will get the first strike. And I can only say from experience that it's very easy to hit a lancers horse with a 2h. Anyone who can't needs to practice it a bit more.
Why? Because you only highlighted a tiny section of the quote? Lances aren't that strong. It's the speed bonus that is strong. But even so, if you get 1 shotted by a lancer, you either have bugger all armour, or they are full speeding with a lance into your head. In which case I think it's perfectly fair you die. Most lancers get kills on weak players or players who are already damaged.
Your argument is based on watching some of the best players. You can't balance by the best players, you balance by the average. Some of the best cav players will also own a huge amount of infantry on the ground as well. They are good in any role they play. But the average cav player slips up more than not, whether it be running into a pike, or simply charging down the enemy to early. Most of this is because speeding around a battlefield on a horse requires a huge amount of awareness. More than even infantry players need to look out for cav. The best cav players have that insane awareness, as do the best infantry players.
Finally, just finished the strat battle with Fallen. The enemy had a lot of cav and we ran out of horses. At one point I was in the middle of a field with 3 lancers trying to kill me. I managed to dodge all 3, shoot arrows into them, down 1 of them and then run away to my team mates. Anyone who says archers are screwed against cavalry just doesn't know how to avoid them. I'd suggest such people playing gens as cavalry to learn their movements. Once you can predict which way a lancers going to go, all it takes is a simple sidestep. Even against thrusting lancers. If you know the cav is there, there isn't a lot they can do if you play it right.
20 cm yes... are you retarded? Doesn't matter if its one millemeter, you hit first if your weapon is longer. With 20 cm you can even fuck up the timing a bit and still come out on top.
For danish gsword to hit first you need a) the cav player to fuck up and b) the 2hander to be perfectly on time. Now what's wrong with that? Nothing. Cav player fucks up, 2hander doesn't, 2hander hits cav player. As it should be. Although with the stab nerf every horse except the very worst will survive one stab, so you get at least two tries to get it right.
Well I seem to have no trouble beating lancers with either my Danish or my Sword of War on my 2h alt. So either all the lancers I fight are crap, or something wrong in these estimations. Regardless, simply stepping into the lancer and lolstabbing the horse on the inside angle helps. That means the lancer can't use the wide angle. Plenty of 2h will do this because the horses head is nearly level with the front of a heavy lance.
Depends on the speed of the lancer. My champ courser for instance will go down to 1 hit from a lolstabbed danish if I'm at full speed.
Most lancers are crap. I can stab most of them... which only makes it more annoying to face the good ones who will steer to the left and 1hit me with their lance when I try to stab them.
anyone here remember the time when people only talked about how cav players are no skilled and they get all of their kills only thanks to the bumps ? if this would go away they would be shit! how wrong were they ?
anyone here remember when people said that with the introduction of friendly bumps cav players will have minus on scoreboards all the time ? how wrong where they ?
anyone here remember when people said that cav players are killing only thanks to the "jet pony" ? how wrong where they ?
anyone here remember when people said that cav kills only thanks to the side thrust! how wrong where they ?
and now, with no obvious thing to point out the argument is simply "because! they are op"
haters gonna hate
I love how Overdriven schools Xant, Muffin and Siiem. They don't know anything obviously and need l2p.
If you didn't post so much on the forums I'd never notice you Overdriven.. Those players are way better than you.
But apparently they know nothing about cav, nor fighting cav as infantry.
I have always admitted I'm an average player. I neither play enough, nor am bothered about K/D's enough, to actually bother trying to be better. I play the game for fun. But that doesn't mean I don't notice the way people play this game or know how to play it from a cav perspective. Especially as I am dedicated cav in a dedicated cav clan. If I came on here claiming I was super dooper awesome...you'd have a point. But I never have. So fail of a cheap shot there Thomek...unfortunately for you my ego isn't so easily damagedThat was not his point...
I love how Overdriven schools Xant, Muffin and Siiem. They don't know anything obviously and need l2p.
If you didn't post so much on the forums I'd never notice you Overdriven.. Those players are way better than you.
Dude... Just... Nvm.
That was not his point...
You consider Bjord good player right ? just before the patch where the lance angle got reduced to what we have now, he said "enjoy the last days of your domination lancers"
Does it shows that he or players like him might not know that much about playing cav as they think they are ?
Different skillset between cav an inf players imho
infantry lobbying for cav nerfs, cav defending themselves, this is getting way too boring to read all over again
where were all the 2hers prior to our nerfs?
You can always tell which side is losing the argument when the personal insults start.
You can always tell which side is losing the argument when the personal insults start.
I wasn't aware there were sides. Where do I sign up for my side's army?
infantry lobbying for cav nerfs, cav defending themselves
This game is called MOUNT and blade for a reason... not dismount and blade?
This game is called MOUNT and blade for a reason... not dismount and blade
And he hadn't actually seen the new cav lance angle in action yet? So uh.... your point was, again? Are you trying to tell us that bjord can't see the future? THIS CANNOT BE!
This game is called MOUNT and blade for a reason... not dismount and bladeWhich is ridiculous, cause why would you want to sit on a horse and stab, when there's an awesome, hard to master fighting system in place for infantry.
See:Yes, and apparently both "sides" have warmeetings where they discuss strategy? And whose "side" first decides to insult "loses"? Because both "sides" act in cooperation and have decided beforehand what to say?
For sides.
Which is ridiculous, cause why would you want to sit on a horse and stab, when there's an awesome, hard to master fighting system in place for infantry.
The thing is, cav has maneuverability, they will always continue to get the drop on those that are unaware or those already in a fight, without endangering themselves much. Which causes my respect for the scores of cavalry to be really low. If I see a footman get 20/1 I'm amazed at his skill, when a horseman gets that, its no big deal.
If cav are far away they're nobody's problem. If cav are too close they can be slashed. If cav are lancing they can be piked. If cav are hovering, waiting for an opening, then they can be shot. Cav are not overpowered.
Too bad we do not have any servers with pings the same for both sides so we could actually see who is the noob here.
If cav are far away they're nobody's problem. If cav are too close they can be slashed. If cav are lancing they can be piked. If cav are hovering, waiting for an opening, then they can be shot. Cav are not overpowered.Except mine, because I'm usually in the flanks with a katana unable to pike, slash or shoot due to various reasons.
Except mine, because I'm usually in the flanks with a katana unable to pike, slash or shoot due to various reasons.
But I can't complain too much.
You dont need good ping to go rape NA noobs.
Dont belieave me? go try out for yourself its easy mode and if u need a good laugh go on their duel server 9/10 cant block or feint thx to being str stackers.
We should go back to 1 riding per 6 agi.Cav was very balanced back then when you needed an agi build to ride heavy horses.
and how should people ride mamlks and plated chragrers? with 36 agi ?
Cavalry play is dependent on how unaware / distracted their targets are at the point of attack. Many are still moaning because good cav is getting high kd's claiming that it is because cav is easy mode and overpowered... No its just 90% of footmen on a public battle server have low awareness or are currently engaged in a melee.
Cav has been nerfed so many times now and nothing has changed, if you still find them killing you in the open when you are unengaged, its cause you are blind / deaf / slow.
Which is ridiculous, cause why would you want to sit on a horse and stab, when there's an awesome, hard to master fighting system in place for infantry.
The thing is, cav has maneuverability, they will always continue to get the drop on those that are unaware or those already in a fight, without endangering themselves much. Which causes my respect for the scores of cavalry to be really low. If I see a footman get 20/1 I'm amazed at his skill, when a horseman gets that, its no big deal.
The best way too nerf cav, would be giving them more noise, and implement a decent sound engine. But thats not going to happen.
Second best option would be what Thomek suggested. Nerfing maneuverability significantly and buffing horses hp. So they have to think ahead, although giving a little more room for mistakes.
Pls great NA, teach puny EU how2anticav.
how to counter bumpslash? how to counter 3-4 cav trainraping you?
We should go back to 1 riding per 6 agi.Cav was very balanced back then when you needed an agi build to ride heavy horses.
how to counter bumpslash? how to counter 3-4 cav trainraping you?
Dont get caught in a position where 3-4 cav have you to themselves :P you wouldnt allow 3-4 infantry surround you so why cav :S
edit : as to the bumpslash A) stop the cav with a polearm B) sidestep works with agility builds C) dont get caught on your own and stick with teammates
Thank me later :)
You shouldnt be able to counter 3-4 cav rape because its 3-4 vs 1. You are getting ganked and will probably be dead soon, deal with it.
What is even more hilarious is Overidens response to this. Just shows faults at his reasoning as he will throw some rediculous reply as a "solution" to the problem: Yea it aint hard at all, there is a pattern in their attacks duh. Cool story bro - when 3-4 cav rape you there is a pattern of your face on the ground as you will be staying there for the most of the time while they bump/lance you to death. As i said this is expected, as on foot when you face 3-4 enemies at once you are probably screwed unless you muster your skill and pull it off.
You shouldnt be able to counter 3-4 cav rape because its 3-4 vs 1. You are getting ganked and will probably be dead soon, deal with it.
What is even more hilarious is Overdrivens response to this. Just shows faults at his reasoning as he will throw some rediculous reply as a "solution" to the problem: Yea it aint hard at all, there is a pattern in their attacks duh. Cool story bro - when 3-4 cav rape you there is a pattern of your face on the ground as you will be staying there for the most of the time while they bump/lance you to death unless they are completely retarded. As i said this is expected, as on foot when you face 3-4 enemies at once you are probably screwed unless you muster your skill and pull it off.
against 3-4 infantrymen i atleast have a chance, and it happened several times i came out victorious from this particular struggle, but when there are more cav, you just cannot do anything other than depend on the fact your teammates are not retarded (also, stick with team usually hurts like shit due to all the TH)
Tis true though. 1h cav will bump you to death because they can afford to turn in a tighter circle. But I've seen plenty of people survive against 3-4 lancers just by skipping sideways+downblock+ making them get in each others way. It's not that complicated. Cavalry in groups are pretty notorious for getting in each others way. All of them kill hungry...all going for the kill at the same time means a bad end for them.
There are plenty of good infantry players who can survive against 3-4 infantry, they might not kill them all...but they can survive long enough till help arrives. So no...it's not a ridiculous argument. It's more a matter of knowing how to play.
It is a ridiculous argument because you are saying its not that complicated. Once they bump you, and if you face 3-4 cav they WILL bump you, you are as good as dead. Kinda hard to downblock/sidestep when your face is eating dirt. You can downblock/sidestep all you want but its just a matter of time till your face hits the ground. Bjord is toast, Xant/Siem is toast, Chase is toast, Cooties is toast i would go as far as to say that Crafty would be pretty badly fried toast.
Not counting the cav that is completely incompetent. Meaning in your case: They bump into eachother like retards, kill themselves etc. Thats just people being retarded
And this is perfectly fine, working as intended. If you are stupid enough to go on a open field vs 3-4 cav you deserve to die.
Which leads us to the core problem here: battle awearness.
People getting in these situations and then QQ-ing: omg cav is op. Its like facing a roof with 5 crosbowmen and instead of hiding you dance in front of them yelling:hoot!
A) not everyone is pikemon or carries a pole just to be able to stop cav, for instance: throwers, shielders, archers (even tho they usually have enuff agi to dodge)
b) not agi build, so move on in there, forcing spec in order to counter something is bullshit (i know some of you will bring the paper beats rock and shit, all true, but cav is too general to use this argument, as you have loads of types of cav -throwing, lancers, shielders, archers)
c) always easily doable especially on lower lvls with quite low athletics...
any more pro tips?
Kerrigan is one of the best cav in the game :Pno hes not, he just got champ arab horse and high riding
The problem is not cavalry itself, but infantry spreading out, thus getting killed one by one easily. People need to think a bit and use tactics. I think it must not be that hard to form a circle or square with pikers protecting the team...
With all due respect, there are too many newbies in battle lately.
Cav op? Nonsense.(click to show/hide)
.. Mte you need to give me some monies
no hes not, he just got champ arab horse and high riding
no hes not, he just got champ arab horse and high riding
Good thread.Would read again.
You were once the same I believe, though we GK's always got the feeling you didnt like us :/ something to do with us not letting you run amok on your arabian :Pive never used arab horse.....
I wouldn't say NA is more skilled than EU, not at all. They are very skilled players like Goretooth and Dextraa, which played for some time on EU but in general I think they are less skilled than EU crowd.
ive never used arab horse.....
and i dont spamm agi on cav builds
and i hate GK couse you all allways aim horse in cav duels
its cause you are blind / deaf / slow.
Shall we go over yet ONE MORE TIME exactly how terrible the warband sound engine is and the lack of directional/surround sound? HMMM? :rolleyes:
The problem is not cavalry itself, but infantry spreading out, thus getting killed one by one easily. People need to think a bit and use tactics. I think it must not be that hard to form a circle or square with pikers protecting the team...
With all due respect, there are too many newbies in battle lately.
can do if you want but its hard coded and it really isnt silent as everyone seems to claim :P you can still hear it coming and thats when you should start looking around
Noone said it's "silent". Seriously dude, are you trolling at this point or what. There is NO DIRECTIONAL/SURROUND SOUND so if there is 2 or more cav on a map you will ALWAYS be hearing horses, whether they are 10000m away or right behind you. The sound engine is shitty. Period. If your answer is to start looking around the moment you "hear cav" then you would do nothing but spin 360 circles the entire round because there is no directional component to the sound in the game that's worth a damn at all.
Seriously man, it's 2011. Play any even half-assed FPS game and the directional sound engine is better. In most you can pinpoint those footsteps behind you and on the 2nd floor above you from across the street (if you hear them over all the explosions and shit). In this game, fuck, you're basically better off playing with no sound and listening to music the majority of the time.
And that's not even getting into the other sound engine problems: The dude in plate and chain armor is just as fucking silent as the ninjass in the black robes and leather boots when he's running around your flank? Surrrrre....
gorath, GK are as brain damaged as LLJK try to be, dont mind them
gorath, GK are as brain damaged as LLJK try to be, dont mind them
Poop cant even remember back to the day where he rode an arabian so on the subject of sound minds... also hes sore from us putting him out of so many fights apparently :P
i have to get in close, maneuverability means alot to me since i have to dodge alot of pikes and such, so, less maneuverability and speed
More speed and hp, far less maneuverability would still probably be the best way to rebalance horses. It's silly how tight their turning radius is and that they can stop on a dime and go from 0-60 in .2 seconds.
Gorath.. afaik fyi GK is a pure cav clan..
That's the Arabian. It's a lot slower on all other horses. Don't generalise.
Gorath.. afaik fyi GK is a pure cav clan..
Get a pike. Playing as cav on NA Servers isn't a cakewalk because people actually pay attention to cav.
So many goddamn ranged, costs of horse + armor is ridiculous, heirloomed courser even dies in 1-shot by crossbows 50% of the time.
It really is not OP. You took our hierloom bonus, our lance angle radius, and our stats and you want to take more? Just nerf HA again.
I'm with ya man. Cav doesn't need anymore nerfs. We just need to force TW to give us a sound engine that isn't complete garbage. Brb, I just heard an enemy infantry sneaking into the building two floors below me and to my rear-left in BF2:PR...
While I CAN agree I've been killed several times as infantry by cavalry that was somewhat quiet
Actually I was speaking from the perspective of seeing so many coursers *coughHueycough* on the field going 200mph, stopping without slide and spinning 360 degrees in .2 seconds in order to attack any side at will.
Well still trying to give the benefit of the doubt that they're not just lobbying from bias. It happens. Hell Chaos is pretty anti-ranged yet we still feel it doesn't need anymore nerfs and in fact probably needs to change back to pierce damage (perhaps a slight reduction in the damage number to balance it if needed, but pierce nonetheless)....
just less people using it ffs.
I hereby declare that I never have to read Overdriven's posts in a balancing discussion again! Man, you can spit out a load of bull.
Good for you. It'll be nice to read less of yours. You're so anti cav it makes my eyes hurt to read.
does unbelievable amounts of damage back to me or my "armored" horse well frankly thats op as well
Well to be fair, armored horses take a fucking billion hits from a 48c or 33p weapon to kill, and by merely having a shield equipped you are able to deploy an inpenetrable forcefield around even your horses ass preventing any and all melee hits from damaging the animal.
Just sayin.
GK defend horses cause we are a dedicated cav clan :P simple enough! Cavalry was good where it was, then whiners did their whining and we got nerfed several times. They expected us to lie down and go off the radar, they are dissapointed to find that cav is still killing them even after the nerfs they have taken and it seems people fail to realise how its their actions that make it so easy for us :P If people keep whining they believe they can take us out of the game, maybe allowing them to forget how they have faults ? :Pgtfo your logic this is a whine thread :rolleyes:
Bottom line we defend horses because we put time and effort into being competent cavalry and people seem to want to nullify our experience and work...
gtfo your logic this is a whine thread :rolleyes:
Slow as anything though. One pike and you're surrounded by enemies and screwed cause you can't get out of there fast enough.
If we could just fix the directional sound issue I'd be inclined to care less about the other issues though.
the fact that i can't hear someone in plated armour approaching me from the rear makesINFANTRYPLATE/HEAVY ARMOR op, nerf them...
Gorath, my point being, cavalry would take a nerf as a whole when it seems to me that most people have a problem with lancers, not cavalry as a whole, horses are in no way op, why nerf them, as for lancers, they're a pain in the arse but i don't think they need a nerf, say cavalry does get nerfed, what then, the nerf this because it can kill me attitude is a load of bullshit...
what then, the nerf this because it can kill me attitude is a load of bullshit...
When I started this thread I didn't expect it to "explode" like this. Fourteen pages in just two days! Must be some kind of a record on these boards.Gotta be trolling me.
So it's not just mine imagination, it's a hot topic and a real issue.
But I'm suprised that no one is against couched heavy lance, I hate that thing. Yes I can avoid it (but they can easily switch sides of couched lance, it has more angle that lance thrust) but I hate the fact that it gives power to crappy cav. Today I saw people who never stab with their heavy lance, just run around trying to get enough speed so they can press X while galloping into crowd...
Yes, I'm 2h player. Why? Because that's the only enjoyable class left. Archery is cool too but hate the lack of proper melee weapon and some decent wpf/ps. Cav is retarded class to play after lance angle nerf, it's simply super boring and has more to do with horse stats and ridins stats than anything else. Shielders always were super boring, 1h cav is slashbuming from behind, xbow is now plain retarded..
After all those nerfs 2h stands as only fun class to play in this game, contraty to the most OP and the most boring at the same time, cavalry.
It worked on 2h'ers so why not cav? If someone feels something is OP they will say it. Me going on about long spear/pikes others cav. However I still think Long spear is a bigger issue I do feel that cavalry, and their ability to either 1 shot with a 1h by bumping and then slashing as the guy is locked in bump animation is very unfair. Also how lancers with a MW heavy lance can 1 hit kill without even couching is bogus.
What the-?
Going FULL speed on a horse that we pay an arm and a leg for (20k+ half the time) and a lance that costs 9k or so, I think we goddamn deserve to 1-shot people who run at us or are stationary. Cav top the scoreboards just as 2h spammers do. These threads are annoying, I might as well stay away again. I'll just wait for the next nerf, since clearly people will never stop bitching about classes being OP in this mod. :/
Not without couching you don't. If you couch someone sure you deserve that 1 hit kill but not with a stab.
evrytime somebody gets killed by something instead of changin something himself they whine to devs comeone!Can't.... quite.... code.... new..... sound..... engine..... nerd..... level.....insufficient.......brain......hemorraging......from.......strain......
First of all Darian, I completely understand your point of view. I'm not big fan of nerfs either. But since you aren't playing for a long time you can't remember the fact that whenever something is too effective for it's own good, it gets nerfed in this mod.
Okay, don't nerf the cav, no problem there. But then give back 2H the old lolstab, old sword speed, old stab damage (34 on german ftw), give archers their projectile speed back, their 3 quivers of arrows, their melee weapon. Make everyone overpowered so everyone dies quickly, just like we die to cav.
But no, they nerfed 2H three or four times, archery god knows how many, throwing, poles... cav were nerfed once and it isn't actually a nerfed, it just buffed them.
Currently there is so many cav and will be more in the future. Why? Because it's super easy for FOTM morons to score kill and that's exactly what majority of this community consisted of piece of shit whiny kids want. They don't care about getting better, they don't want to try something new, they don't want to play nice.. this community is now just a bunch of kill greedy, zero skill, kids who want KILLS!
And cav is where killing starts and ends atm.
2H guy who top the scoreboard on map filled with cavalry is immensely more skilled than all cavalry players combined.
Have you been playing lately?
I take it none of you have ever played a strat battle with lots of cav yes?
Because in each battle there cav barely got any kills. This was mainly because the enemy team was organized and stuck together. The strength of cav is to pick off stragglers, in normal battle, the team splits into small groups. These are easy targets for cav.
So instead of whining, organize, bring some pikers and work as a team.
This is sort of a void statement, because you can't really organize randomers properly. Most of the time it will result in the team splitting, you dying early because you were screaming in team chat, that sort of things. But it's clear that organization and good troop balance (many shielders, many pikemen) can match a good cav team without problems.
Cavalry has been nerfed every patch, at some point you have to realise that it's not that cav are overpowered it's that retards don't have a clue how to fight cavalry so they get destroyed. Most of the people who complain that cavalry are overpowered try to jumpslash riders (BAD IDEA) or get killed by cavalry when they are HONOURABLY dueling someone 1v1 and immediately complain when in that situation it was technically a 2v1 and you should never expect to win a 2v1.
Most of the good players that get killed by cav usually only get killed because they were ganked by cav. A good cav rapetrain (2 lancers following each other) is a very good war machine : first guy bumps or kills, second kills the bumped enemy.It's hard to counter cav when you are outnumbered by them, just as with infantry or ranged enemies.
But no, they nerfed 2H three or four times, archery god knows how many, throwing, poles... cav were nerfed once and it isn't actually a nerfed, it just buffed them.
I won't stop until I see your clan on foot, walking :wink:
I won't stop until I see your clan on foot, walking :wink:
NERF CAV NERF CAV NERF CAV
i see you no longer have your clan tags in your character names, did they disprove of your trolling?
I truly don't understand why you NA guys have vote in anything. There's barely enough of you to fill EU1 :D
I truly don't understand why you NA guys have vote in anything. There's barely enough of you to fill EU1 :D
So playing on battle I stab a GK's horse, it reared, GK then stabbed me while stationary and dealt 50% damage to my full health with 40 body armour, 21 str and 4 IF
Now that's bloody over powered, I can't think of a solution to this, but it needs to be addressed, soon
And yalls range 'tactics' is hilarious. Half the enemy team was hiding behind a house missing xbow shots.
Noobmistakes are
3. Attacking the rider immediately. You get 2 free hits on him if you get his horse down.
Leshma, with your stupid comments, how can anyone take this thread serious...
So playing on battle I stab a GK's horse, it reared, GK then stabbed me while stationary and dealt 50% damage to my full health with 40 body armour, 21 str and 4 IF
Now that's bloody over powered, I can't think of a solution to this, but it needs to be addressed, soon
How many times I see new players, without any knowledge of the game, trying different classes and failing at each of them. Then they try X class.
That is the problem I have with X class..
People are responding not because I am the one who started the thread, but because it annoys them greatly on EU servers. Whenever one team has 5 cav players more then the other outcome of that round is already known.
How many times I see new players, without any knowledge of the game, trying different classes and failing at each of them. Then they try cavalry, pick a heavy lance, they aren't very good with it but there is couching and bump stabbing so they can score some kills that way and feel power over their equally unskilled opponents on foot.
That is the problem I have with cavalry.
Cavalry is fine. And that's coming from an archer. They are already either slow as shite (heavier horses) or can't turn for shite (faster horses). It's fine aslong as you know they are coming, I think they just need to make the galloping sounds louder.
Guys, lets face it, this mod is balanced. Pefectly.I would agree with almost everything, but who are you fooling with calling yourself a noob? :lol:
You got people in each class who top scoreboards. Its not a 1 way battle.
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top
Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.
The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.
TBH when it's reared (or runs into a wall like derpacav do) the rider should be thrown to the ground. Just sayin. :wink:
Nerf horsebumping and im happy. Like make the horse loose 50% speed when ramming into someone, so they cant plow through 5 people in a row and then run away unharmed.
Guys, lets face it, this mod is balanced. Pefectly.
You got people in each class who top scoreboards. Its not a 1 way battle.
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top
Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.
The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.
5 people with a charger is fine. with an arabian, after 1 bump you slow down a lot and if you accidentally do a second bump, you stop... so it's fine.
absolutely. just a little too much xbows as sidearms but the rest is fine.
quote for truth , also can someone fix that stupid balance that put all cavs or ranged in the same team once and for all , i cant believe this haven't been adresed , that's the whole problem atm , players get emotional because they get owned by the rape train (cavs) or the machine guns (range) and complain about this class and that class...
Make a true Balancer so that the 2 teams are even and not freaking stacked like it always do and im sure thoses nerfs threads will slowly vanish...
chadz isn't the one who does balancing. And guys who do, listen to community feedback and then decide if it's just whining or there is something imbalanced. We'll see how they'll react.
Guys, lets face it, this mod is balanced. Pefectly.Indeed, I cannot agree more:
You got people in each class who top scoreboards. Its not a 1 way battle.
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top
Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.
The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.
Indeed, I cannot agree more:Fallen_Loki: Archer(click to show/hide)
Walt_F4: Piker
Survivor (Stone/Gear): Cav
And note that most fallen players are archers.
And when my horse rears back, it should stomp the ground sending enemies in the general area into a second or 1/2 second stun.:|
:|
So... I bring up something logical and based off of realism and you bring up something from World of Warcraft?
For shame.
Realism did I hear? Well then, horses should one shot kill when doing full speed bumps! Oh wait, game balance, damnit...
Realism? should I one hit horses if I melee them in their legs even the armored ones;
One of the reasons of heavy armored horses are so overpowered in this game, they should not get way once you are able to hit their legs; Their arrmor should protected against arrows not against melee, but seems its only one hitbox, its not like player(head/chest/legs).
I hopped into battle last night, and what glorious sight met me there? Random Plains!!!! Not a roof-top in sight, nobody wasted a slot with ladders, and there were no crappy buidlings for people to scurry into and leech.
I expressed mild (pleasurable) surprise, and wondered aloud how cavalry was doing in this fight. I got mixed answers of "raping me" or "being raped". I hopped on my powerful steed, took my javelins, mace, and shield to hand, and rode into battle with my friends. What I saw shocked me!
I saw groups of infantry following their archers to their hill. I saw archers focusing on clusters of targets that sprouted arrows like a bird sprouts his winter plumage. I saw groups of polearm users setting up where they could protect their ranged from any incursion. I saw players with shields sticking together and advancing with support from their ranged and cavalry, while 2-handers and polearmers followed closely, waiting to strike the moment the enemy was close enough. I saw cavalry circling the mass of enemy fighters, distracting the enemy and harassing any foolish enough to separate from their main troop.
What I didn't see : I didn't see archers survive when they separated from their troops. I didn't see cavalry survive when they stood still long enough for ranged to draw a bead. And I didn't see cavalry charging in and steamrolling anyone. Cavalry that mixed it up in the main mass either got dehorsed, or shot from their steed with ease.
It was a great time for everyone I think (though there may have been some disgruntled peasants, they generally died well before I engaged in close combat), and showed that when a team pulls together, there isn't a single OP factor in this game. Each troop type shines in it's situation. Cavalry did their best work when they could distract/separate, then attack. Infantry did theirs when they could stick together for protection. Ranged did theirs when they were supported by their team. Even with no rooftops, ranged got huge amounts of kills, but the "Range is OP" whining stopped for that battle.
TL:DR : Even in random plains maps, cav isn't OP, it's just what you make it.
Horses need to be removed!
Horses need to be removed!
John 8:7 So when they continued asking him, he lifted up himself, and said unto them, He that is without sin among you, let him first cast a stone at her.
EU1 today = cav mayhem
although on field by river the team with more cav lost overall so i wouldn't say it was that bad
:|
So... I bring up something logical and based off of realism and you bring up something from World of Warcraft?
For shame.
I would just like to see bumping get nerfed.
Along with bows throwing crossbows shields and armour!
Yeah,
I was on the team that got raped by cav the first 4 rounds, until i commanded them run to ruins without stopping, and staying there. Besides we had some leet cav on our own team that reduced the incoming cav numbers and raped the infantry of the other team.
We won in the end but it took massive teamwork. Without someone taking and commanding we would have lost for sure.
If there is one argument that stands for nerfing cav, it is that there are now so many of them. It completely dominates every map, as players leave infantry roles to go cav themselves, and others going ranged and roofcamping.
A cav nerf, together with a removal of ladders in battle should make gameplay much better. (Although removal of ladders will be an indirect buff to cav, as they have more light armored and static targets to prey on)
I'd say nerf cav twice:
1. For reducing the numbers of cav
2. For giving them more easy targets
one of them yeah.
We've done it with archers before many times.
It boils down to how many cav we wish to have. Do you want 100% of players to be cav? 30% 50%?
From the infantrymans perspective (and ranged too) there is a threshold somewhere where the amount of cav becomes unmanagable. It increases the random factor in the game, where you will get raped without chance to hit back.
You can already see some trends in the game. A huge part of players are either ranged (Roofcampers) or cav themselves. If this is allowed to continue we will have cav and roofcampers left. Pikers will get overwhelmed by cav and roofcampers will shoot them, 1h will be helpless, 2h will only be a soft counter to cav, but helpless against mass cav..
Haven't you noticed it?
I'd say that cav and roofcamper player populations have exploded simultaneously.
reduce horse maneuver and buff horse charge.
Why do we have so few planned and well executed cavalry charges in cRPG? (I think I never saw one)
Cav is an EU problem
If theres lots of cav bring lots of pikes/longspears and crossbows/ranged, christ
This is seriously all you do to stomp a cav heavy team
Dunno the source of this, but someone in native did a test, 10 cav vs 10 pikemen.
Cav won every time.
We should retest this in cRPG.
And mind you, its not in the 1vs1 situation cav is powerful, you know that very well my fellow backstabbers. Cav is powerful because of the natural chaos of a battlefield, by being able to pick, avoid, outrun your targets at will, by being able to bump players to help teammates, by having 1shotting abilities. Multiple cav being able to bring chaos to an infantry formation. The washing machine of circling cav.
Anyway.. It's retarded to discuss this with GK, hardly a neutral clan..
I'm just saying that the infantrymans experience is not very good atm, and that the simplest proof of cav being OP is the constant top scores they rank up on EU1 all day long.
Roofcampers and cav server. No wonder why most people started to play the retarded siege mode :)
Dunno the source of this, but someone in native did a test, 10 cav vs 10 pikemen.
Cav won every time.
We should retest this in cRPG.
It would have to be controlled to remove bias, and you'd have to find people willing to fight to win to represent their class, instead of losing on purpose to avoid a nerf. But if you pulled it off, you'd have a pretty powerful argument to support your position, whichever and whatever it is.
Dunno the source of this, but someone in native did a test, 10 cav vs 10 pikemen.
Cav won every time.
We should retest this in cRPG.
And mind you, its not in the 1vs1 situation cav is powerful, you know that very well my fellow backstabbers. Cav is powerful because of the natural chaos of a battlefield, by being able to pick, avoid, outrun your targets at will, by being able to bump players to help teammates, by having 1shotting abilities. Multiple cav being able to bring chaos to an infantry formation. The washing machine of circling cav.
Anyway.. It's retarded to discuss this with GK, hardly a neutral clan..
I'm just saying that the infantrymans experience is not very good atm, and that the simplest proof of cav being OP is the constant top scores they rank up on EU1 all day long.
Roofcampers and cav server. No wonder why most people started to play the retarded siege mode :)
Why do we have so few planned and well executed cavalry charges in cRPG? (I think I never saw one)
- Because they don't need to do it to get kills or help their team.
I want them to have to rely on teamwork to be powerful. Then perhaps we could get rid of this washing machine of madness, that most often translates to random deaths for the infantry player.
this was tested in a static frontal charge afaik, cba to dig it up atm, someone else might have the link?
i really dont understand how shield can protect 90 %of horse?
Dunno the source of this, but someone in native did a test, 10 cav vs 10 pikemen.
Cav won every time.
Seems like devs answered my praises :D
And how many 'favours' did you give them for them answer prayers :P
i salute you, didnt thought you will pull it off
if they will keep cav nerfed to the ground, you can link my quitting to your forum efforts Leshma
i salute you, didnt thought you will pull it off
if they will keep cav nerfed to the ground, you can link my quitting to your forum efforts Leshma
So, if you can't stay overpowered you quit, makes sense.
So, if you can't stay overpowered you quit, makes sense.
when i dont find fun in game i dont play it, i wont switch to some op 2h mode with set of x3 armor to improve my ego, as i dont find fun in infantry playop 2h mode? dude wtf are you talking about?
its simple if horses are slow they arent fun, still cav will be able to topscore as people still will not look around, but take the fun element from this build and well whats the point of playing ? i was already considering it after the reduced angle of hit nerf, as it screwed up the cav vs cav fights for me... adding to this slow ass horses that imitate the frankish knights ? well ill pass on this one if it happens
anyway ill check back in couple of days and see how it looks
op 2h mode? dude wtf are you talking about?
when i dont find fun in game i dont play it, i wont switch to some op 2h mode with set of x3 armor to improve my ego, as i dont find fun in infantry play
its simple if horses are slow they arent fun, still cav will be able to topscore as people still will not look around, but take the fun element from this build and well whats the point of playing ? i was already considering it after the reduced angle of hit nerf, as it screwed up the cav vs cav fights for me... adding to this slow ass horses that imitate the frankish knights ? well ill pass on this one if it happens
It's not fun to be lanced in the back 1 hit killed because the cav sound in this game is fucked up, so I don't feel sorry for you at all.
Wat? picking off unaware infantry is harder than fighting in group melee fights while worrying whether or not a cav is going to lance you in the ass?
wat?
It's not fun to be lanced in the back 1 hit killed because the cav sound in this game is fucked up, so I don't feel sorry for you at all.
tell me, but be honest, do you pass on occasion to hit other inf guy in in the back during melee group fight ? or do you take advantage of this situation and slice him in the back ?
so whats the difference between backstabbing cav and inf doing the same thing on foot ? all players take advantage of people that dont see them, cav have just more occasion than do so than others
Lol, you're like Joxer, completely retarded, I'm done here.
If you can't see the difference from taking advantage of a glitchy engine that let cav run around soundless then have fun.
so cav is only for picking off nubs?
Lol, you're like Joxer, completely retarded, I'm done here.
If you can't see the difference from taking advantage of a glitchy engine that let cav run around soundless then have fun.
It sounds to me like you want cav to have the ability to pick of infantry regardless of their skills/weaponry/build. And I'm telling you that is not balanced nor how cav has EVER worked in this game.
Cav has ALWAYS been the *gank* class. Its weird how you people don't seem realize this. Infantry will ALWAYS be the backbone of the army. Cav and to a lesser extent archers are just support.
Look at any given *good* cavalry player. Do you ever see them directly charging inf if they aren't rocking a plated charger?
....Dude did you read what you just wrote?
Everything in that post supports what I just said. Cavalry is a GANK class. Unless you somehow think attacking someone who is unware or from the flank directly engaging them.
Cav is support, period. The phrase is "Call in the cavalry" for a reason.
I hopped into battle last night, and what glorious sight met me there? Random Plains!!!! Not a roof-top in sight, nobody wasted a slot with ladders, and there were no crappy buidlings for people to scurry into and leech.
I expressed mild (pleasurable) surprise, and wondered aloud how cavalry was doing in this fight. I got mixed answers of "raping me" or "being raped". I hopped on my powerful steed, took my javelins, mace, and shield to hand, and rode into battle with my friends. What I saw shocked me!
I saw groups of infantry following their archers to their hill. I saw archers focusing on clusters of targets that sprouted arrows like a bird sprouts his winter plumage. I saw groups of polearm users setting up where they could protect their ranged from any incursion. I saw players with shields sticking together and advancing with support from their ranged and cavalry, while 2-handers and polearmers followed closely, waiting to strike the moment the enemy was close enough. I saw cavalry circling the mass of enemy fighters, distracting the enemy and harassing any foolish enough to separate from their main troop.
What I didn't see : I didn't see archers survive when they separated from their troops. I didn't see cavalry survive when they stood still long enough for ranged to draw a bead. And I didn't see cavalry charging in and steamrolling anyone. Cavalry that mixed it up in the main mass either got dehorsed, or shot from their steed with ease.
It was a great time for everyone I think (though there may have been some disgruntled peasants, they generally died well before I engaged in close combat), and showed that when a team pulls together, there isn't a single OP factor in this game. Each troop type shines in it's situation. Cavalry did their best work when they could distract/separate, then attack. Infantry did theirs when they could stick together for protection. Ranged did theirs when they were supported by their team. Even with no rooftops, ranged got huge amounts of kills, but the "Range is OP" whining stopped for that battle.
TL:DR : Even in random plains maps, cav isn't OP, it's just what you make it.
Needs a shout out, because people are dumb. So many people want to be Rambos, gtfo Rambos
I think some people forget that this is not singleplayer, and you are fighting other people.
Needs a shout out, because people are dumb. So many people want to be Rambos, gtfo Rambos
So you suck at ramboing
I don't Rambo - Therefore I cannot suck at Ramboing.
Well, bumping makes it hard for most cav (since many cavs are total noobs) but it has a good side. It teaches you to bump less which means you'll avoid bumping your teammates while they are fighting the enemy. Let it stay for awhile, just for the educational purpose :wink:
no. inf just teamhit you in a brawl, you get killd, they say "sorry" and they're clean. why bother to learn control? you just need to say "sorry".
no. inf just teamhit you in a brawl, you get killd, they say "sorry" and they're clean. why bother to learn control? you just need to say "sorry".biased bs
biased bsWOW REALLY? YOU FIGURED THAT OUT? YOU ARE THE SMARTEST MAN IN ALL OF THE CRPGS EVER!
WOW REALLY? YOU FIGURED THAT OUT? YOU ARE THE SMARTEST MAN IN ALL OF THE CRPGS EVER!