Author Topic: Cavalry is clearly way overpowered  (Read 24436 times)

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Offline Tears of Destiny

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Re: Cavalry is clearly way overpowered
« Reply #255 on: September 06, 2011, 11:39:05 am »
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Before, Leshma was ignored, now people are responding.
Do we need to bring Michael back or something for a proper comparison in trolling?

Leshma, with your stupid comments, how can anyone take this thread serious...

You say that like the thread was worth taking seriously in the first place.  :wink:
Leshma's comments are rather appropriate in nature for a thread of this caliber.
« Last Edit: September 06, 2011, 11:41:00 am by Tears_of_Destiny »
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Offline Kafein

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Re: Problem with cav I haven't seen posted before
« Reply #256 on: September 06, 2011, 12:05:21 pm »
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So playing on battle I stab a GK's horse, it reared, GK then stabbed me while stationary and dealt 50% damage to my full health with 40 body armour, 21 str and 4 IF
Now that's bloody over powered, I can't think of a solution to this, but it needs to be addressed, soon

Lolstab also works with a lance on horseback. Good horsemen turn while releasing their thrust to inflict maximum damage when stationary.

Offline Leshma

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Re: Cavalry is clearly way overpowered
« Reply #257 on: September 06, 2011, 12:17:03 pm »
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People are responding not because I am the one who started the thread, but because it annoys them greatly on EU servers. Whenever one team has 5 cav players more then the other outcome of that round is already known.

How many times I see new players, without any knowledge of the game, trying different classes and failing at each of them. Then they try cavalry, pick a heavy lance, they aren't very good with it but there is couching and bump stabbing so they can score some kills that way and feel power over their equally unskilled opponents on foot.

That is the problem I have with cavalry.

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Re: Cavalry is clearly way overpowered
« Reply #258 on: September 06, 2011, 12:39:41 pm »
+3
Cavalry is fine. And that's coming from an archer. They are already either slow as shite (heavier horses) or can't turn for shite (faster horses). It's fine aslong as you know they are coming, I think they just need to make the galloping sounds louder.

Offline Tears of Destiny

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Re: Cavalry is clearly way overpowered
« Reply #259 on: September 06, 2011, 12:46:11 pm »
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How many times I see new players, without any knowledge of the game, trying different classes and failing at each of them. Then they try X class.

That is the problem I have with X class..

I think that can apply to almost any class.
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
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Offline Overdriven

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Re: Cavalry is clearly way overpowered
« Reply #260 on: September 06, 2011, 01:24:49 pm »
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People are responding not because I am the one who started the thread, but because it annoys them greatly on EU servers. Whenever one team has 5 cav players more then the other outcome of that round is already known.

How many times I see new players, without any knowledge of the game, trying different classes and failing at each of them. Then they try cavalry, pick a heavy lance, they aren't very good with it but there is couching and bump stabbing so they can score some kills that way and feel power over their equally unskilled opponents on foot.

That is the problem I have with cavalry.

O yes because new players can instantly get the 20k it takes to buy a decent horse. Anything less and you'll struggle if you're not a full build already because you're horse will go down in an instant and you won't have the PS/speed needed for the kill. You sir...know nothing about cavalry and that is obvious.

There are actually very few people responding with NERF CAV. There have been many on this thread that have been the opposite. You should go and re-read the entire thing.

Anyway, I'm done with this thread. It keeps almost dying and then just being sparked back to life by 1 random person.

Offline BlueKnight

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Re: Cavalry is clearly way overpowered
« Reply #261 on: September 06, 2011, 02:01:03 pm »
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Horses' prices are terrible. Over 2300 for warhorse means that my small tank costs a lot and you wish it nerfed to the state in which I will be easier to kill while on the horse then on the ground. It's enough big nerf that lance angle is small, I need usually 2 hits on armoured guys to kill them, a lot of maps have funny hills and small obstacles that can block your horse while fighting and therefore you are dead.

Instead of nerfing cav we should rather focus on nerfing archery. MW Warbow/Longbow + MW Bodkin arrows means the 50-60% HP down by 1 shot ( with 6 or 7 PD ) and now I am talking about my situation. I have 70 body armour and still get killed by arrows which should deal much less dmg. here are the proves of OP archery ( Jambi killing everybody after 1-2 shots )

please notice that the last 5 kills are all in 1 minute. Whole number of Jambi kills in that round was 7. The whole number of players in each team was around 10.

YES I KNOW JAMBI IS GREAT ARCHER but c'mon archer can't just 2hit full plate monsters! It's against all the balance!

http://img190.imageshack.us/img190/7205/2011082500001e.jpg

and btw... If cav got nerfed, who would kill all the archers?

Ah and also mind that those 22nd guys were well equipped ( heavy Kuyak and Coat of plates ( probably loomed ) + good gloves etc. )
« Last Edit: September 06, 2011, 02:12:51 pm by BlueKnight »
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Offline Blueberry Muffin

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Re: Cavalry is clearly way overpowered
« Reply #262 on: September 06, 2011, 05:44:34 pm »
+4
Guys, lets face it, this mod is balanced. Pefectly.

You got people in each class who top scoreboards. Its not a 1 way battle. 
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top

Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.

The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.
« Last Edit: September 06, 2011, 05:46:01 pm by Blueberry Muffin »
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Offline Peasant_Woman

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Re: Cavalry is clearly way overpowered
« Reply #263 on: September 06, 2011, 05:47:48 pm »
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Cavalry is fine. And that's coming from an archer. They are already either slow as shite (heavier horses) or can't turn for shite (faster horses). It's fine aslong as you know they are coming, I think they just need to make the galloping sounds louder.

This. They just need to be louder/I need to hear them when they're 5m behind me/I need to not hear random cav on the other side of the map so I can tell that enemy cav is nearby and looking for unaware players.
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Offline Tears of Destiny

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Re: Cavalry is clearly way overpowered
« Reply #264 on: September 06, 2011, 05:56:05 pm »
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Guys, lets face it, this mod is balanced. Pefectly.

You got people in each class who top scoreboards. Its not a 1 way battle. 
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top

Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.

The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.
I would agree with almost everything, but who are you fooling with calling yourself a noob?  :lol:
I'm not normal and I don't pretend so, my approach is pretty much a bomb crescendo.
Death is a fun way to pass the time though, several little bullets moving in staccato.
The terror of my reign will live on in infamy, singing when they die like a dead man's symphony.

Offline Leshma

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Re: Cavalry is clearly way overpowered
« Reply #265 on: September 06, 2011, 06:04:52 pm »
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Chase is being 1st a lot lately and he's an archer :wink:

Offline Reinhardt

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Re: Cavalry is clearly way overpowered
« Reply #266 on: September 06, 2011, 06:05:07 pm »
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TBH when it's reared (or runs into a wall like derpacav do) the rider should be thrown to the ground.  Just sayin.   :wink:

And when my horse rears back, it should stomp the ground sending enemies in the general area into a second or 1/2 second stun.

Luckily, chadz is a smarter individual than to listen to these nerf threads that are only created when someone is killed by cavalry, even if it is a bullshit kill.
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Offline Leshma

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Re: Cavalry is clearly way overpowered
« Reply #267 on: September 06, 2011, 06:09:31 pm »
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chadz isn't the one who does balancing. And guys who do, listen to community feedback and then decide if it's just whining or there is something imbalanced. We'll see how they'll react.

Offline Gravoth_iii

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Re: Cavalry is clearly way overpowered
« Reply #268 on: September 06, 2011, 06:11:33 pm »
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Nerf horsebumping and im happy. Like make the horse loose 50% speed when ramming into someone, so they cant plow through 5 people in a row and then run away unharmed.
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Re: Cavalry is clearly way overpowered
« Reply #269 on: September 06, 2011, 07:16:12 pm »
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Nerf horsebumping and im happy. Like make the horse loose 50% speed when ramming into someone, so they cant plow through 5 people in a row and then run away unharmed.

5 people with a charger is fine. with an arabian, after 1 bump you slow down a lot and if you accidentally do a second bump, you stop... so it's fine.

Guys, lets face it, this mod is balanced. Pefectly.

You got people in each class who top scoreboards. Its not a 1 way battle. 
Guys like cooties or phyrex top scoreboard as 2h
guys like tor or even noobish me top scoreboards as polearm
Look at Ru Conquista dima urban, he kicks the shit with his 1h
guys like dave or gnjus are the xbowmy old friends of doom
If you look at archers like chico,nelo or jambi - you see them at the top

Every class has people who are exceptional at what they do.
You cant whine about that and use it as an example to nerf things.

The GK get lots of kills, not because they are neccesarily the best lancers like tommy, but they use fantastic teamwork.


absolutely. just a little too much xbows as sidearms but the rest is fine.