cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Michael on July 31, 2011, 04:20:12 pm

Title: 1h shield is too difficult at the moment
Post by: Michael on July 31, 2011, 04:20:12 pm
2h/pole is too easy at the moment

For many reasons, here are just the most important reasons

1) The horse charge
When I had my elephant pedestrians were crying about the fact that I could kill a naked 2hspammer by riding him down at full speed 3 or 4 times.
But for some weird reasons noone cries about the fact that a guy on a superfast horse like the courser can knock down a footman that is hiding on a hill in the forest.
Its not about the charge damage.
Its silly that a courser can do a lot more charge damage than the plated charger but the main problem is that he can knockdown the shielder so that a 2hspammer nearby can slash and 1 shot kill the shielder while he is trying to get on his feet again.
In native I can stand behind my shield and look at the horse and the saddle horse at full speed on ruins map cant knock me down.

2) The 'waste' of skill points. 2h/polespammers dont need to waste any skill points in shield, so they obviously have more athletics.

3) The insane shield weight. Come on! A huge sword made of steel weight 2, and a medium shield that breaks in 3 or 4 axe hits weight 8 and more?

4) 2) and 3) forces the shielder to go into battle with light armor, and use an agi build, what means one friendly arrow in the back and one friendly horse charge, and its all over baby.

5) crpg is mostly about sticking together and gang-banging, what means its all about reach and damage, what again privileges the 2h/polespammers

6) the overnerfed ranged.
In native you cant survive without a shield. Archery and throwing are a lot more powerful in native than in crpg. In 1 vs 1, a 2h/pole has a small advantage over the 1hshielder of equal skill, computer and internet connection in native, but because of the fact that ranged is a lot more powerful most people play with shield.
At least, a squad of 1hshielder plus rangers will usually own a pure 2h/pole spamming team of equal skill, computer and internet connection.
In crpg, 2 or 3 half competent 2h/polespammers working together can kill many, too many in my opinion.

7) darkness, night, rain, fog, dusk, dawn doesnt exist in native multiplayer. Under those circumstances again the backstabbing and spamming players get another advantage.

8) Upkeep for 2h/pole is too cheap

9) to 15) Fill in some other reasons..............

At the moment even a very good shielder needs his team to back him up so that he can get some kills.

A medium 2h/polespammer with some awareness and a minimum parry skill can collect kills all alone.

At the moment 2h/polearm is the way to go. Ranged and 1hshield is so much harder to do.

Pure 1hs with tons of athletics running around in circles and spamming, and shielders that have 4 or 5 2h/poleteammates that assist them can do well, but all in all I have to say the classes are fail-balanced. 

2h/pole is too easy at the moment, and courser+(heavy) lance is just ridiculous

Title: Re: 2h/pole is too easy at the moment
Post by: Christo on July 31, 2011, 04:26:58 pm
Go to hell.

(click to show/hide)
Title: Re: 2h/pole is too easy at the moment
Post by: [ptx] on July 31, 2011, 04:29:59 pm
Why, oh, why have you returned to torment us with your posts?
Title: Re: 2h/pole is too easy at the moment
Post by: Ylca on July 31, 2011, 04:33:10 pm
Quote
In native you cant survive without a shield.

Glazing over the rest of your post, why would you want to change the game so that only 2 play styles are a viable option. This is the worst set of suggestions i've seen thus far, you flat out admit that you simply want to kill the 2h/polearm option entirely. Posts like this should cause people to lose the ability to comment in the Suggestions/Game balance forums. Perhaps we'd see higher quality posts and a more positive direction for the mod if people who obviously have no idea what they are talking about had to think twice or lose their ability to spout their drivel.
Title: Re: 2h/pole is too easy at the moment
Post by: Christo on July 31, 2011, 04:37:00 pm
Whoa. OP got bombed quickly.  :rolleyes:
Title: Re: 2h/pole is too easy at the moment
Post by: Lactose_the_intolerant on July 31, 2011, 04:41:14 pm
look who's back, back again. guess who's back guess who's back  :mrgreen:
Title: Re: 2h/pole is too easy at the moment
Post by: Lech on July 31, 2011, 04:59:40 pm
1) is valid, most horse bumps knock down instead of simply stunning, which is ridiculous.

2) is obviously true

3) is true as well, its just dumb as fuck

4) or move slow as snail

5) true as well, poles have it best with lolspear

6) not true, ranged do just fine in crpg, it's main reason why  2h and poles dont dominate as much

7) true, surviving 1h backstab is way easier than surviving 2h or pole backstab, aslo, as 1h move slower it's harder to be backstabbed by them

8) cheaper than upkeep of 1h for sure

But overall it's not so bad for 1h/shield and ranged.
Title: Re: 2h/pole is too easy at the moment
Post by: Xant on August 01, 2011, 01:20:31 am
Michael still too bad at the moment
Title: Re: 2h/pole is too easy at the moment
Post by: Seawied on August 01, 2011, 01:58:17 am
I have a counter suggestion for you, coming from a player with a shielder as their main character:

Learn to play. Get some skill.


Michael you are like legend to me. I'm on a different side of the world, yet stories of your epic-fails reach my ears. The stories I hear about your complete incompetence ring through the North American servers. Despite the distance between us, you have blessed my life by providing the proverbial butt to many a c-rpg jokes. Thank you for confirming that these jokes are in fact based on reality with quality lawl posts like these.
Title: Re: 2h/pole is too easy at the moment
Post by: Baggy on August 01, 2011, 02:28:27 am
Micheal needs to chill.Also 1 Micheal for fail of Michealean proportions.
Title: Re: 2h/pole is too easy at the moment
Post by: Cyclopsided on August 01, 2011, 06:55:10 am
michael lost a duel to balton
Title: Re: 2h/pole is too easy at the moment
Post by: [ptx] on August 01, 2011, 12:11:50 pm
A funnier fact would be someone losing a duel to Michael.
Title: Re: 2h/pole is too easy at the moment
Post by: Dexxtaa on August 01, 2011, 04:11:56 pm
Easily the worst thought out thread I've ever seen.
Title: Re: 2h/pole is too easy at the moment
Post by: Wookimonsta on August 01, 2011, 04:12:44 pm
i've seen worse, not by much though.
Truly sir, you have made failing a art
Title: Re: 2h/pole is too easy at the moment
Post by: Siiem on August 01, 2011, 07:05:55 pm
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Title: Re: 2h/pole is too easy at the moment
Post by: Michael on August 01, 2011, 08:41:58 pm
I have a counter suggestion for you, coming from a player with a shielder as their main character:

Learn to play. Get some skill.


Okay, I realize my mistake. Why oh why did I assume this community has some members whose brain can do more than simply push a mouse button?

It is not about personal skill.

It is about the fact that I am on top of the scoreboard all the time with desert horse, light lance and gambeson, that I am on top of the scoreboard all the time with Great Axe, Nodachi or flamberge,
but I have only once in a while a map where I am on top of the scoreboard with 1h shield.


Quote
Michael you are like legend to me.

Thanks. Unfortunately I have never heard of you, but dont let this bother you, I dont know all the young blood.

Quote
I'm on a different side of the world,

Indeed.
I am intelligent, handsome, have a job, money, cars, always had sex with cute girls and now have a beautiful wife.
You are some fat ugly lazy virgin loser  that talks about "skill" in a silly mod to a plain videogame.


Quote
yet stories of your epic-fails reach my ears. The stories I hear about your complete incompetence ring through the North American servers. Despite the distance between us, you have blessed my life by providing the proverbial butt to many a c-rpg jokes. Thank you for confirming that these jokes are in fact based on reality with quality lawl posts like these.

Although I have more important business to do, I guess I could create a skip the fun shielder so that you can come to EU3 and duel me. So you would not have to believe in hear say but could make your own experience.

Even a stupid American should know its always better to trust his own eyes than believing some jealous suckers.



Then I would like to raise a question to all those 2h/pole spammers: When you are that skilled why do you have to run around with a huge weapon? Why do you always have to stick together and gangbang or even worse can only attack from behind?

I know its battle and its all okay but its silly to say you have 'skill' when all you do is dance with the biggest stick you can find.


Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on August 01, 2011, 08:48:43 pm
 :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on August 01, 2011, 08:50:13 pm
whats your game name michael?
Title: Re: 2h/pole is too easy at the moment
Post by: Tears of Destiny on August 01, 2011, 08:50:24 pm
...I am intelligent... You are some fat ugly lazy virgin loser  that talks about "skill" in a silly mod to a plain videogame... Even a stupid American should know its always better to trust his own eyes than believing some jealous suckers.

Your first statement is in direct confliction with the next two, as the second statement is an assumption for fact and the third is a stereotype, both of which are logic fallacies and not intelligent.

EDIT: How on earth do I not remember this person on these forums? I am sure I would remember such unique posts... Balton 3.0
Title: Re: 2h/pole is too easy at the moment
Post by: Lech on August 01, 2011, 08:59:43 pm
but I have only once in a while a map where I am on top of the scoreboard with 1h shield.

Strange, i am on the top with my 1h+shield often.

It's funny how most -1 voters (op) play polearm or 2h.
Title: Re: 2h/pole is too easy at the moment
Post by: Tears of Destiny on August 01, 2011, 09:01:54 pm
Strange, i am on the top with my 1h+shield often.

This is where he retorts with a statement that he has better things to do then compete with a nerd like you practicing a sub-par class instead of sex/monies/drugs.
Title: Re: 2h/pole is too easy at the moment
Post by: Xant on August 01, 2011, 09:09:23 pm
I am on top of the scoreboard all the time with desert horse, light lance and gambeson, that I am on top of the scoreboard all the time with Great Axe, Nodachi or flamberge,

HAHAHAHAHHAAHAHAA


AHAHAHAHAHAHAHAHA

HAHAHAHAHH

thanks, continue
Title: Re: 2h/pole is too easy at the moment
Post by: WaltF4 on August 01, 2011, 09:29:21 pm
Balton 3.0

Michael was first. To save this thread from worthlessness, everyone should help me convince Tears to use this image of Yuri as his avatar instead of the current one:

(click to show/hide)

Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on August 01, 2011, 09:42:12 pm
To the clue-less - Michael is easily one of the constantly worst players to roam cRPG. He has made ingenious threads like this since the start of it. Instead of simply acknowledging that he sucks and has no clue how the game works, he makes up outrageous shit like this and then makes up stories of how he "always tops the scoreboards" - which is true, if you replace "always" with "never".
Not even trying to make him stop here, all this stuff just goes over his head anyway.
Title: Re: Convince Tears to use this image of Yuri as his avatar
Post by: Tears of Destiny on August 01, 2011, 09:42:56 pm
To the clue-less - Michael is easily one of the constantly worst players to roam cRPG. He has made ingenious threads like this since the start of it. Instead of simply acknowledging that he sucks and has no clue how the game works, he makes up outrageous shit like this and then makes up stories of how he "always tops the scoreboards" - which is true, if you replace "always" with "never".
Not even trying to make him stop here, all this stuff just goes over his head anyway.
I am sorry that this was the first time I took notice of him, as reading through his archive I chuckled a few times.
Michael was first. To save this thread from worthlessness, everyone should help me convince Tears to use this image of Yuri as his avatar instead of the current one:

(click to show/hide)

I second this motion.
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on August 01, 2011, 09:48:23 pm
Meh, but some of his best moments were on the old Taleworlds forums, now lost forever.
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on August 01, 2011, 10:51:15 pm
hes been around since warband beta and he still sucks? wtf?
Title: Re: 1h shield is too difficult at the moment
Post by: Lech on August 01, 2011, 11:37:01 pm
To be fair he did topped the scoreboard on his elephant and as xbow user back in the old days.
Title: Re: 2h/pole is too easy at the moment
Post by: Seawied on August 02, 2011, 01:08:39 am
HAHAHAHAHHAAHAHAA


AHAHAHAHAHAHAHAHA

HAHAHAHAHH

thanks, continue

 :lol: That was my exact reaction.

Michael: LLJK of Europe!
Title: Re: 1h shield is too difficult at the moment
Post by: Mtemtko on August 02, 2011, 01:17:18 am
Half a year ago he could spam the hell out of anyone with a MW side sword(fuck yeah insta-stab)... no more  :mrgreen:
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 02, 2011, 07:07:05 am
Holy shit!  The lord of fail hath returned?!

Now all the new blood can behold the worst warband player in the entirety of it's existance (beta until current).  Look upon him and despair younglings, for the fail is strong with this one.
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on August 02, 2011, 09:15:15 pm
Michael says the same thing everytime he boots up cRPG. "Set sail for fail" :mrgreen:
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 03, 2011, 06:22:05 am
Michael says the same thing everytime he boots up cRPG. "Set sail for fail" :mrgreen:

Indeed sir, indeed.  I imagine this is what runs through his mind every time he clicks submit post:
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Title: Re: 2h/pole is too easy at the moment
Post by: Barbas on August 04, 2011, 05:21:41 pm
I am intelligent, handsome, have a job, money,

I don't understand.. generally people work at jobs because they need money, so why would you need a job if you already have money?  lol @ poorpeoples

Anyway - still, I have to admit that being a shield/1her is actually pretty hard, or so it seems to me.  Now, I'm pretty bad.  I'm probably worse than this Michael fellow, even though I've played for quite a long time.  But I'm on a balanced shielder build right now, and I get far, far more kills using a good long polearm - and I mean now on this build, with no wpf in polearm.

But probably that's how it should be.  Shield/1h is a defensive build.  I can't get many kills having so very little power.. not to mention short range, and much less speed than I'd expected.  But when my goal is to survive longer, it's pretty swell.  I can do things like jump into a bunch of enemies from a siege ladder, turtle over into a corner, and distract a big group of them while my teammates get up there.  Or raise my shield and open the castle gate even whilst enemies are swarming the gatehouse. 

Title: Re: 2h/pole is too easy at the moment
Post by: Konrax on August 05, 2011, 08:06:46 am
I don't understand.. generally people work at jobs because they need money, so why would you need a job if you already have money?  lol @ poorpeoples

Anyway - still, I have to admit that being a shield/1her is actually pretty hard, or so it seems to me.  Now, I'm pretty bad.  I'm probably worse than this Michael fellow, even though I've played for quite a long time.  But I'm on a balanced shielder build right now, and I get far, far more kills using a good long polearm - and I mean now on this build, with no wpf in polearm.

But probably that's how it should be.  Shield/1h is a defensive build.  I can't get many kills having so very little power.. not to mention short range, and much less speed than I'd expected.  But when my goal is to survive longer, it's pretty swell.  I can do things like jump into a bunch of enemies from a siege ladder, turtle over into a corner, and distract a big group of them while my teammates get up there.  Or raise my shield and open the castle gate even whilst enemies are swarming the gatehouse.

Until your face is turned into a pancake from a great maul.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 05, 2011, 08:17:32 am
As expected, another shit post from Michael.
Title: Re: 2h/pole is too easy at the moment
Post by: DrKronic on August 05, 2011, 09:26:28 am
Until your face is turned into a pancake from a great maul.

if u die to a great maul u deserved to die
Title: Re: 2h/pole is too easy at the moment
Post by: Barbas on August 05, 2011, 02:57:30 pm
Until your face is turned into a pancake from a great maul.

But the point of jumping into the horde of enemies from a siege ladder and trying to turtle your way off into a corner isn't to live forever - it's to draw a bunch of enemies away from the top of the ladder long enough for the teammates behind you to break through.  Doesn't always work, but it works a heck of a lot more than doing it without a shield - even in lordly plate armor, that doesn't usually turn out well. 

Anyway, the point is that 'doing well' as a shielder doesn't necessarily mean getting the most kills; it's suited for supportive roles, and when used well can be tremendously helpful.  But it definitely is not easy to be a shielder in any sense, and particularly when people mean it is easy to achieve a good kdr with it.
Title: Re: 2h/pole is too easy at the moment
Post by: Spawny on August 05, 2011, 04:03:24 pm
But the point of jumping into the horde of enemies from a siege ladder and trying to turtle your way off into a corner isn't to live forever - it's to draw a bunch of enemies away from the top of the ladder long enough for the teammates behind you to break through.  Doesn't always work, but it works a heck of a lot more than doing it without a shield - even in lordly plate armor, that doesn't usually turn out well. 

Anyway, the point is that 'doing well' as a shielder doesn't necessarily mean getting the most kills; it's suited for supportive roles, and when used well can be tremendously helpful.  But it definitely is not easy to be a shielder in any sense, and particularly when people mean it is easy to achieve a good kdr with it.

It's easy to get a good kd ratio as a shielder on siege servers. I was sporting 3:1 from level 25 and up. If I can do it, others can do it just as well and even better.
Title: Re: 1h shield is too difficult at the moment
Post by: Tears of Destiny on August 05, 2011, 04:04:44 pm
I think on a siege server it is easy to get a good K/D ratio with any class, considering how suicidal and non-observant people get on that.
Title: Re: 2h/pole is too easy at the moment
Post by: Gorath on August 05, 2011, 04:13:58 pm
It's easy to get a good kd ratio as a shielder on siege servers.

Found the important part of your post, lol.

I think on a siege server it is easy to get a good K/D ratio with any class, considering how suicidal and non-observant people get on that.

^This

Siege is the toxic waste dumping grounds of cRPG.  Skill not required.
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 05, 2011, 04:22:17 pm
Personally I find it a bit harder to get a good kd ratio with a horseman on the siege servers :P

For me, the difference between siege servers and the battle servers is the wait between deaths. Kd-wise it's fairly even for me.

Siege is the toxic waste dumping grounds of cRPG.  Skill not required.

Could be, but as a 2h you're likely to get shot due to the relatively high amount of projectiles flying around. Going up ladders and the like makes you an nice target for practice. The melee fights tend to be easier, but trying to get there alive is a bit harder imo.
Title: Re: 1h shield is too difficult at the moment
Post by: El_Infante on August 05, 2011, 08:34:18 pm
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 (http://imageshack.us/photo/my-images/809/farny.jpg/)

No. You can play as a shielder having a decent K:D ratio. Im not one of the best shielders, but I know what I am talking about. If you want to be a decent shielder, you have to ways:
- Agi build with blunt/piercing weapons (facehugger) like: 12/24 with crossbow, 15/24 (with 3WM is enough) or 18/21.
- Str build with LONG (repeat) LONG swords. 27/12 (like me; ofc you have to use a plate covered round shield), 24/15, or 21/15 (I dont like that build), as Drazic said remember, your shield is your armor.

You only need some skills and learn who you can fight and who you can not.
Title: Re: 1h shield is too difficult at the moment
Post by: Thomek on August 08, 2011, 09:11:24 pm
Indeed sir, indeed.  I imagine this is what runs through his mind every time he clicks submit post:
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Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 12:38:29 am
To play as 1h shield is no fun, even lamhban complained about it all the time in the recorded battle union against pillagers.
The guy, who test it, has ping 10 and test it on level 20 players on siege server with ping 80.


Problem:

1. 1h is a bit too slow with shield and without (no reason to use 1h pure)
2. At same time 1h swords lack damage power (1h - 30 dmg while 2h - 40 dmg = 4 ps difference)
3. Heavy weight of shields slow you down so much that shielders get very often outmaneuvered.
4. Width of shields is too small thats why shielders get hit through the side of the shield (the model seems to be bigger)
5. Slow game speed allow to block forever while shields have low hp and thats why are easy to break
6. Shields cost too much thats why in strategus people use level 1-3 shields only


Solution:

+1 speed for 1h swords
+2 dmg for 1h swords
- 2 dmg for 1h maces and picks
+2 width for shields
+2 speed for shield
- 2 weight of shield


Optional:

No block ability and no overheads for weapons over 2m
- 2 dmg for bec
-20 Accuracy for crossbows
- 2 dmg for 2h
- 2 dmg for 2h mace
Bastard and heavy bastard sword 1 slot
Some sort of horse nerf like damage after each bump.

Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 09, 2011, 01:02:41 am
To play as 1h shield is no fun, even lamhban complained about it all the time in the recorded battle union against pillagers.
The guy, who test it, has ping 10 and test it on level 20 players on siege server with ping 80.


Problem:

1. 1h is a bit too slow with shield and without (no reason to use 1h pure)
2. At same time 1h swords lack damage power (1h - 30 dmg while 2h - 40 dmg = 4 ps difference)
3. Heavy weight of shields slow you down so much that shielders get very often outmaneuvered.
4. Width of shields is too small thats why shielders get hit through the side of the shield (the model seems to be bigger)
5. Slow game speed allow to block forever while shields have low hp and thats why are easy to break
6. Shields cost too much thats why in strategus people use level 1-3 shields only

I main 1h & shield and find threads like this annoying. 1h & shield is NOT difficult. Sure it takes longer to kill someone, but they are great at defense. If you're a good 1-hander, it's pretty easy to top the charts.

Now, let's look at these claims:

1. Shields DO NOT affect swing speed. 1 handers are overall the fastest weapons in the game. Carrying a shield does NOT slow down your attacks.
2. 1 handers should do less damage than 2 handers. It's called "balance". They can't be great at everything.
3. You only notice the slowdown from shields if you're holding your block button down. PROTIP: Don't turtle. It's a slow, boring way to get killed.
4. Change your facing. It annoys me when people who are using autoblock think that it should automatically give them 180 degree protection.
5. Sounds like you're turtling and using a terrible shield. Don't turtle and buy a better shield.
6. Shields don't cost too much. The Knightly Heater which is a FANTASTIC shield only costs around 4k.

I hate to say it, but if you're having trouble with 1h & shield you just need more practice. 1h & shield is incredibly viable. Stop turtling, be more aggressive, learn to manual block and buy a decent shield. You'll do fine.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on August 09, 2011, 01:23:56 am
Yes, it takes longer to kill as 1hander, of course. As Rusty says, it also takes longer to kill YOU when you use a shield. Fact is, I can kill most people without shield in a couple of seconds. But with a shield, even the worst player in Warband can stay alive a minute if they just keep their shield up.
Title: Re: 1h shield is too difficult at the moment
Post by: Konrax on August 09, 2011, 04:24:31 am
If you facehug a shielder you can also get inside the block radius of the shield and get a free hit.

Happens to kill me quite often since I use a 65 length warhammer and need to facehug.

Any chance to get the shield brought tighter to the body at least for the hitbox?
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 09, 2011, 05:07:49 am
I main 1h & shield and find threads like this annoying. 1h & shield is NOT difficult. Sure it takes longer to kill someone, but they are great at defense. If you're a good 1-hander, it's pretty easy to top the charts.

Now, let's look at these claims:

1. Shields DO NOT affect swing speed. 1 handers are overall the fastest weapons in the game. Carrying a shield does NOT slow down your attacks.
It does. Try to swing from a block with and  without a shield. There is a difference.
Quote
2. 1 handers should do less damage than 2 handers. It's called "balance". They can't be great at everything.
I am fine with a damage difference but not with the amount of it. Especially since all damage bonuses work on a percentage basis.
Quote
3. You only notice the slowdown from shields if you're holding your block button down. PROTIP: Don't turtle. It's a slow, boring way to get killed.
So why take a shiel when your protip is "don“t block"?
Quote
4. Change your facing. It annoys me when people who are using autoblock think that it should automatically give them 180 degree protection.
It annoys me if wide swings go through my shield, solely because the enemy was somewhere at my left or right side.
Quote
6. Shields don't cost too much. The Knightly Heater which is a FANTASTIC shield only costs around 4k.
But it looks like crap.

I hate to say it, but if you're having trouble with 1h & shield you just need more practice. 1h & shield is incredibly viable. Stop turtling, be more aggressive, learn to manual block and buy a decent shield. You'll do fine.
[/quote]
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 07:33:40 am
To play as 1h shield is no fun, even lamhban complained about it all the time in the recorded battle union against pillagers.
The guy, who test it, has ping 10 and test it on level 20 players on siege server with ping 80.


Problem:

1. 1h is a bit too slow with shield and without (no reason to use 1h pure)
2. At same time 1h swords lack damage power (1h - 30 dmg while 2h - 40 dmg = 4 ps difference)
3. Heavy weight of shields slow you down so much that shielders get very often outmaneuvered.
4. Width of shields is too small thats why shielders get hit through the side of the shield (the model seems to be bigger)
5. Slow game speed allow to block forever while shields have low hp and thats why are easy to break
6. Shields cost too much thats why in strategus people use level 1-3 shields only


Solution:

+1 speed for 1h swords
+2 dmg for 1h swords
- 2 dmg for 1h maces and picks
+2 width for shields
+2 speed for shield
- 2 weight of shield


Optional:

No block ability and no overheads for weapons over 2m
- 2 dmg for bec
-20 Accuracy for crossbows
- 2 dmg for 2h
- 2 dmg for 2h mace
Bastard and heavy bastard sword 1 slot
Some sort of horse nerf like damage after each bump.

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Title: Re: 1h shield is too difficult at the moment
Post by: Diomedes on August 09, 2011, 07:56:28 am
At the moment even a very good shielder needs his team to back him up so that he can get some kills.

I went 12-0 on a map today after spawning in late and having most of my team die in front of me.  If I weren't a 1h+shielder I would have been shot down by bowmen, out-attacked by multiple opponents, and out-struck by 2handers.  With my shield and sword I could approach bowmen, block multiple directions at once, and use my super-quick 1h sword to headshot cocky enemies.


See: ManofWar for a more consistent and thorough refutation of your post
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 08:04:56 am
visitors can't see pics , please register or login


Dusturil
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 08:11:02 am
Dusturil

???
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on August 09, 2011, 08:41:32 am
Solution:

+1 speed for 1h swords
+2 dmg for 1h swords
- 2 dmg for 1h maces and picks
+2 width for shields
+2 speed for shield
- 2 weight of shield


Optional:

No block ability and no overheads for weapons over 2m
- 2 dmg for bec
-20 Accuracy for crossbows
- 2 dmg for 2h
- 2 dmg for 2h mace
Bastard and heavy bastard sword 1 slot
Some sort of horse nerf like damage after each bump.

 :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 08:56:27 am
:lol:

Your deep argumentation let me guess that stupid can get admin rights in this mod  :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 09:00:15 am
Your deep argumentation let me guess that stupid can get admin rights in this mod  :lol:

Your post doesn't deserve to be argumented, only laughed at.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 09:18:32 am
Your post doesn't deserve to be argumented, only laughed at.

First learn to play/game mechanics
(click to show/hide)
Then think what you want to say
Then post it. If you have nothing to say then dont post, this is not your thread, go away stop spam.





Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 09:20:52 am
First learn to play/game mechanics
(click to show/hide)
Then think what you want to say
Then post it. If you have nothing to say then dont post, this is not your thread, go away stop spam.

I have learned to play the game and it's game mechanics
I have never been in battle of Dusturil, but nice generalization there!
I though about your post for a second but then I just laughed
And thus, I have posted an evidence of me laughing.

Now my turn:

Learn to play 1h/shield
Stop complaining
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on August 09, 2011, 09:24:57 am
Blatant lobbying, that's why I'm laughing. You have one point which I can agree with, and that's no blocking or overheads on the two pikes.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 09:36:13 am
To play as 1h shield is no fun, even lamhban complained about it all the time in the recorded battle union against pillagers.
The guy, who test it, has ping 10 and test it on level 20 players on siege server with ping 80.


Problem:

1. 1h is a bit too slow with shield and without (no reason to use 1h pure)
2. At same time 1h swords lack damage power (1h - 30 dmg while 2h - 40 dmg = 4 ps difference)
3. Heavy weight of shields slow you down so much that shielders get very often outmaneuvered.
4. Width of shields is too small thats why shielders get hit through the side of the shield (the model seems to be bigger)
5. Slow game speed allow to block forever while shields have low hp and thats why are easy to break
6. Shields cost too much thats why in strategus people use level 1-3 shields only


Solution:

+1 speed for 1h swords
+2 dmg for 1h swords
- 2 dmg for 1h maces and picks
+2 width for shields
+2 speed for shield
- 2 weight of shield


Optional:

No block ability and no overheads for weapons over 2m
- 2 dmg for bec
-20 Accuracy for crossbows
- 2 dmg for 2h
- 2 dmg for 2h mace
Bastard and heavy bastard sword 1 slot
Some sort of horse nerf like damage after each bump.


Here is the video of Lamhban
23:55 and other moments
http://en.twitch.tv/calradia2/b/291540665

And very nice that such known shielder like Mala agree too.
I think that Varyag would agree too since he try to switch to crossbow :wink:
Title: Re: 1h shield is too difficult at the moment
Post by: Warcat on August 09, 2011, 09:40:16 am
I play shielder with my Tavern Keeper alt, get valor all the time. Get a board shield and you too can live forever... if you play it right. Even more often I help allies get kills. Teamplay is always good.
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on August 09, 2011, 09:41:58 am
My last gen was shielder/piker hybrid. I don't see any problem with the classes at all, bar maybe for the fact that I was able to block with the pike. I often got hit on the side of my shield, but that was purely because I used a fast shield with small width (Knightly kite). You have to sacrifise something to get something else, and when changing to other shields from time to time, it wasn't really a problem.

Also, buff to 1H sword speed and damage and a nerf to pick/mace damage? You can't seriously mean that, right? That is the worst part of your lobbying right there. It's not like most of the 1H guys use swords already. :rolleyes:
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 09:44:38 am
All the problems he mentioned are pulled out of his arse.

1. 1h is a bit too slow with shield and without (no reason to use 1h pure)
They are the fastest weapon in-game, proper 1h overheads and left-to-right sideswings are lightsaber fast, not to mention elite scimitar even.

2. At same time 1h swords lack damage power (1h - 30 dmg while 2h - 40 dmg = 4 ps difference)
They have less damage because they are 1H. Where does it say 1h should have nearly equal damage to 2h?

3. Heavy weight of shields slow you down so much that shielders get very often outmaneuvered.
Not if you know how to footwork.

4. Width of shields is too small thats why shielders get hit through the side of the shield (the model seems to be bigger)
If you know how to keep your enemy infront of your shield at all times you won't ever have a problem with this.

5. Slow game speed allow to block forever while shields have low hp and thats why are easy to break
Feint?

6. Shields cost too much thats why in strategus people use level 1-3 shields only
There are some good low price shields.
Title: Re: 1h shield is too difficult at the moment
Post by: Everkistus on August 09, 2011, 09:46:55 am
All the problems he mentioned are pulled out of his arse.
This

1h + Shield is fine.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 10:56:01 am

They are the fastest weapon in-game, proper 1h overheads and left-to-right sideswings are lightsaber fast, not to mention elite scimitar even.

No, with shield they are slow. Second bastard sword, katana, mace, lange messer alt mod are faster or same fast, elite scimitar has 99 speed.

They have less damage because they are 1H. Where does it say 1h should have nearly equal damage to 2h?
10-12 points difference is  to much, 6-8 would be enough for the game balance. If danish would make 38 and german 37 it would not make 2h powerless.
(click to show/hide)


Not if you know how to footwork.

Not if You know how to footwork with 8 athletics.

If you know how to keep your enemy infront of your shield at all times you won't ever have a problem with this.
What is then the point to use a shield... to turtle until a friendly 2h get the kill?

Feint?

Feints of shielders are easy to block because of slow game speed or just to move out of their range.

There are some good low price shields.

Learn to quote. Im out.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 11:06:27 am
Holy fuck.

No, with shield they are slow. Second bastard sword, katana, mace, lange messer alt mod are faster or same fast, elite scimitar has 99 speed.

Weapon swing speed is unaffected by shields. It's the shield dropping speed BEFORE the actual weapon swing that delays the sword. Therefore get 100 speed shield and you won't suffer from it.

10-12 points difference is  to much, 6-8 would be enough for the game balance. If danish would make 38 and german 37 it would not make 2h powerless.
(click to show/hide)

No, the damage is just fine now and the game is balanced (on this part). Also stupid RL point is stupid.

Not if You know how to footwork with 8 athletics.

Then get 8 athletics yourself, for fucks sake.

What is then the point to use a shield... to turtle until a friendly 2h get the kill?

Totally out of context.

Feints of shielders are easy to block because of slow game speed or just to move out of their range.

Combined with good footwork, 1h attacks are pretty much the hardest to block.


Learn to quote. Im out.

Happy now?
Title: Re: 1h shield is too difficult at the moment
Post by: Gheritarish le Loki on August 09, 2011, 12:22:42 pm
Karmazyn or you fail at lobying or you are a bad bad player...

A wise mule said one day :

Good players adapt, bad player whine.

No seriously, you are may be a good player in term of skills, but you should learn teamwork and battle mechanics, shielders are one of the best supporting class, you have plenty of smart things to do as a shielder to help your team, ofc if you want to have the best k/d then you should not choose a class that is defensive.
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 09, 2011, 12:52:03 pm
Holy fuck.

Weapon swing speed is unaffected by shields. It's the shield dropping speed BEFORE the actual weapon swing that delays the sword. Therefore get 100 speed shield and you won't suffer from it.

Well, that is just nitpicking. Usually you have to drop your shield in a fight situation.
And shield speed has nothing to do with your swing speed. I have tested this, only weapon speed and wpf do matter.


Quote
No, the damage is just fine now and the game is balanced (on this part). Also stupid RL point is stupid.

...
I stick with it, the damage difference is too high.

Ok, in your exemple it was a difference of 10 damage points.
If i add an average  power stike bonus, then  it becomes to 15 more damage, with additional wpf bonus to 18 more damage and with an average speed bonus to 23 more damage for a single hit.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 12:57:12 pm
Well, that is just nitpicking. Usually you have to drop your shield in a fight situation.
And shield speed has nothing to do with your swing speed. I have tested this, only weapon speed and wpf do matter.

I never said shield speed influences swing speed, I just said it reduces the delay of lowering/raising shield - which in term helps you strike back faster after blocking and block faster.

I stick with it, the damage difference is too high.

Ok, in your exemple it was a difference of 10 damage points.
If i add an average  power stike bonus, then  it becomes to 15 more damage, with additional wpf bonus to 18 more damage and with an average speed bonus to 23 more damage for a single hit.

Do 2handers get autoblock and arrow stopper? You want to have all that AND deal damage close to 2h? Okay.jpg
Title: Re: 1h shield is too difficult at the moment
Post by: Cyclopsided on August 09, 2011, 12:58:09 pm
1h trades that damage for Omniblock from the shield. Yeah you do less damage, but you can block projectiles, couches, And multiple directions all at the same time!

tbh I like playing both 1h and 2h and pole, I think they are all in a very good spot right now.
Title: Re: 1h shield is too difficult at the moment
Post by: Punisher on August 09, 2011, 01:04:25 pm
Here are some statistics from a month ago, would be interesting to see new ones since I think there was a growth in 1h+shield population past few weeks

DID I HEAR STATISTICS TIME??????????

Eu1 last week: (12.7. to 18.7.)
One handed:         47578 (25.96%)
Two handed:        51864 (28.30%)
Polearms:         51689 (28.20%)
Bow:            13918 (7.59%)
Crossbows:          7563 (4.13%)
Thrown:          1978 (1.08%)
Headshot:          6630 (3.62%)
horsebump:     1982 (1.08%)
Others:            62 (0.03%)

The fact that 1h, 2h and polearms have roughly the same kill percentage just proves melee is now more balanced then ever.
Title: Re: horsebumps and stones are too difficult at the moment
Post by: Warcat on August 09, 2011, 01:16:54 pm
I think those stats clearly show that we should be focusing on trying to get better damage for stones and horse bumps, not be whining about how bad 1h+shields are. Perhaps add in wargs that bite the heads off of everyone they hit?
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on August 09, 2011, 01:17:04 pm
DID I HEAR STATISTICS TIME??????????
Others:            62 (0.03%)

Wtf???
Title: Re: 1h shield is too difficult at the moment
Post by: Paul on August 09, 2011, 01:26:45 pm
This is battle statistics. On foot 2h is dominating because we have a lot lancer and 1h cav kills. Can't find siege stats but I think 2h have a significant lead there.
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 09, 2011, 01:28:02 pm
Wtf???

That's the 62 people I punched to death.
Title: Re: horsebumps and stones are too difficult at the moment
Post by: Warcat on August 09, 2011, 01:31:02 pm
Some may have been kicked instead of punched
Title: Re: 1h shield is too difficult at the moment
Post by: Mtemtko on August 09, 2011, 01:31:47 pm
Wtf???

Gravity is a bitch.
Title: Re: horsebumps and stones are too difficult at the moment
Post by: Warcat on August 09, 2011, 01:33:33 pm
Gravity is a bitch.

Pretty sure falls go into headshot category. Other= Punches and Kicks
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 09, 2011, 01:34:28 pm
...
Do 2handers get autoblock and arrow stopper? You want to have all that AND deal damage close to 2h? Okay.jpg

As i have written before, i am fine withe the higher damage for 2hand/pole, but not with the amount of it.
And they still have the better range (and more animattion exploits).

And yes, i can block arrows, but it is no 360° protection. Even shots from the front can hit you (i use bigger shields as well).
The same applies to fight multiple enemies at once. Yes it it easier, but again the shields offer no 360° protection (nor 180°) and you have to keep your enemeies in front of you.


Here are some statistics from a month ago, would be interesting to see new ones since I think there was a growth in 1h+shield population past few weeks

The fact that 1h, 2h and polearms have roughly the same kill percentage just proves melee is now more balanced then ever.


What i see is
One handed: (25.96%) vs Two handed: (28.30%) + Polearms: (28.20%)

Title: Re: 1h shield is too difficult at the moment
Post by: Magikarp on August 09, 2011, 01:44:37 pm
Whatever people say, 2handers are way easier for me than poles and onehanders. You just whiff a lot less, you got great animations, and your sweet spots almost don't exist at all. Not to mention that they got pretty much perfectly balanced stats for anyone which prefers damage, reach and speed.
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 09, 2011, 02:02:30 pm
What i see is
One handed: (25.96%) vs Two handed: (28.30%) + Polearms: (28.20%)

Don't forget Polearms includes all kills made by lancer cav and two handed includes all kills made by xbowmen with a 2h secondary.

Imo, these numbers only mean something when you know how many players in each class have been playing.
If for example out of 10000 players this data set was drawn and out of those 10000 only 500 were 2h's, something is wrong.
However, if there are equal numbers of players for each class, this data set pretty much means a balanced game imo.
Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 09, 2011, 02:44:44 pm
I never said shield speed influences swing speed, I just said it reduces the delay of lowering/raising shield - which in term helps you strike back faster after blocking and block faster.

Actually, shields don't cause any delay in your attacks at all regardless of shield speed. Shield speed also has nothing to do with the raising and lowering animation. If your shield is up and you attack, you will instantly attack. There is no delay.

What shield speed actually does is determine how fast your shield will begin to block regardless of the animation. A 100 speed shield will block BEFORE your shield is actually raised. You can tap block with 100 speed shields. A 61 speed shield like the steel shield does not block until AFTER it is fully raised. So the instant you raise that thing, blocks can still go through. I haven't tested to determine which shield speed matches the animation speed, but it probably doesn't matter anyway. Slow shields are meant for tanking and fast ones for fighting.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 02:48:30 pm
Actually, shields don't cause any delay in your attacks at all regardless of shield speed. Shield speed also has nothing to do with the raising and lowering animation. If your shield is up and you attack, you will instantly attack. There is no delay.

What shield speed actually does is determine how fast your shield will begin to block regardless of the animation. A 100 speed shield will block BEFORE your shield is actually raised. You can tap block with 100 speed shields. A 61 speed shield like the steel shield does not block until AFTER it is fully raised. So the instant you raise that thing, blocks can still go through. I haven't tested to determine which shield speed matches the animation speed, but it probably doesn't matter anyway. Slow shields are meant for tanking and fast ones for fighting.

Hm yes, I know that the blocking animation is not influenced by the speed, but blocking speed itself. But I didn't know that there is no shield lowering delay, are you sure that shield speed does not make any difference in time from when you release block to when your attack actually starts?
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 09, 2011, 02:49:50 pm
Actually, shields don't cause any delay in your attacks at all regardless of shield speed. Shield speed also has nothing to do with the raising and lowering animation. If your shield is up and you attack, you will instantly attack. There is no delay.

...

And i say there is a delay.
You can test it by yourself.
I have tested this with 1hand/2hand and polearm with the same speed.
The attack out of a holded block is slower if you use a shield. This is why the onehanders have a higher speed rating, to counter this effeckt.

Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 09, 2011, 03:00:13 pm
And i say there is a delay.
You can test it by yourself.
I have tested this with 1hand/2hand and polearm with the same speed.
The attack out of a holded block is slower if you use a shield. This is why the onehanders have a higher speed rating, to counter this effeckt.

Tested it with a stop watch a LONG time ago. Came out the exact same.
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 09, 2011, 04:35:25 pm
This a slow motion capture, bastard vs simple sword both with 99 speed rating and used with 44 wpf.
(click to show/hide)
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 09, 2011, 04:59:29 pm
This a slow motion capture, bastard vs simple sword both with 99 speed rating and used with 44 wpf.
(click to show/hide)

Compare 1h to 1h, not 2h to 1h. Also right-to-left 1h swing is UBER slow compared to overhead and left-to-right.
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on August 09, 2011, 06:28:19 pm
This a slow motion capture, bastard vs simple sword both with 99 speed rating and used with 44 wpf.
(click to show/hide)

Do left-to-right too, because this doesn't show the whole picture. :)
Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 09, 2011, 06:41:06 pm
This a slow motion capture, bastard vs simple sword both with 99 speed rating and used with 44 wpf.
(click to show/hide)

This also supports Walt's data in that animations finish at exactly the same time. Which both of those do. Now, where the sword is at for that moment of time is a different matter.

Regardless, the animation finishes at the same time -which it should- with 99 speed weapons.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on August 09, 2011, 06:55:52 pm

Here is the video of Lamhban
23:55 and other moments
http://en.twitch.tv/calradia2/b/291540665

And very nice that such known shielder like Mala agree too.
I think that Varyag would agree too since he try to switch to crossbow :wink:

OMFG OLWEN IS WHINING! THIS IS THE END OF THE WORLD SHIELDERS ARE OBVIOUSLY UNDERPOWERED OMG OMG

not to mention he's complainin' about archers shooting through his shield, so it doesn't really support your idiotic points

p.s karmazyn, you're another player from the NA, aren't you

Oh yeah, and statistics don't really show anything except where the current metagame is. If you'd balance according to the statistics, 1h would need a huge nerf. They have a thousand times more durability and defense than 2h/pole, yet they only have 2% less kills.
Title: Re: 1h shield is too difficult at the moment
Post by: Tears of Destiny on August 09, 2011, 07:52:05 pm
Shielder is not too difficult.
Last night I took out a two hander and a shielder while being shot at by an archer, and clutched the round all by myself at level 25. Why? Because shielders have this magical ability to defend against innumerable opponents and wait for a few extra seconds to find that "perfect opening" to attack. I am pretty sure all of NA would agree that I am a terrible player, yet I can still manage to more often then not get a break-even KD ratio as my shielder.

The statistics posted a bit ago show that the 1H 2H and PA builds all have similar kill %s.

How are people thinking that sword and board are more difficult then other classes? Are we all ignoring the large amount of capable shielders that are on every server? If you can find that balance between turtling and being agressive then you should have no problem playing a shielder.

This trouble of "shielders being too difficult" was started by an infamous troll of cRPG and people are taking the thread seriously?
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on August 09, 2011, 07:59:04 pm
Well, people who suck are trying to blame it on the game and their class being underpowered. It's a defense mechanism.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 09, 2011, 08:06:53 pm
1h shield is so easy, just grab a scimitar and go 18/18 and you will pwn no matter how crappy you are.

Title: Re: 1h shield is too difficult at the moment
Post by: Diomedes on August 09, 2011, 08:13:44 pm
I am pretty sure all of NA would agree that I am a terrible player

You're an amazing person  :rolleyes:
Title: Re: 1h shield is too difficult at the moment
Post by: RagnarLodbroke on August 09, 2011, 08:31:12 pm
1h shield is so easy, just grab a scimitar and go 18/18 and you will pwn no matter how crappy you are.

true....atm im going with the weird sword!Dunno its name, but its really good!
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 09, 2011, 08:52:55 pm
Oh no HEeelP, Im xantrustyspoonsblackmilk2hmedicoreplayer, the wolrd will end for me if danish get only 38 cut and elite scimitar 32 cut, HeelP HeELp, shield get instead of 30 width oh god 32 width, no no no, I have no skill, the wolrd will eNd :mrgreen:
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 09, 2011, 08:56:47 pm
Oh no HEeelP, Im xantrustyspoonsblackmilk2hmedicoreplayer, the wolrd will end for me if danish get only 38 cut and elite scimitar 32 cut, HeelP HeELp, shield get instead of 30 width oh god 32 width, no no no, I have no skill, the wolrd will eNd :mrgreen:
Not funny. :wink:
Title: Re: 1h shield is too difficult at the moment
Post by: Tears of Destiny on August 09, 2011, 09:00:02 pm
Oh no HEeelP, Im xantrustyspoonsblackmilk2hmedicoreplayer, the wolrd will end for me if danish get only 38 cut and elite scimitar 32 cut, HeelP HeELp, shield get instead of 30 width oh god 32 width, no no no, I have no skill, the wolrd will eNd :mrgreen:
Eu1 last week: (12.7. to 18.7.)
One handed:         47578 (25.96%)
Two handed:        51864 (28.30%)
Polearms:         51689 (28.20%)
Bow:            13918 (7.59%)
Crossbows:          7563 (4.13%)
Thrown:          1978 (1.08%)
Headshot:          6630 (3.62%)
horsebump:     1982 (1.08%)
Others:            62 (0.03%)


Apparently you missed that, here it is again.

Sword and Shield have a slightly lower Kill% but they are are also more of a support class and spend more time "supporting" then killing, so this is pretty normal.

Everything is fine.
Title: Re: 1h shield is too difficult at the moment
Post by: San on August 09, 2011, 09:08:59 pm
1h + Shield trades combat ability for overall utility. It's pretty much good.

No need to pounce on the op though.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on August 09, 2011, 10:12:57 pm
Oh no HEeelP, Im xantrustyspoonsblackmilk2hmedicoreplayer, the wolrd will end for me if danish get only 38 cut and elite scimitar 32 cut, HeelP HeELp, shield get instead of 30 width oh god 32 width, no no no, I have no skill, the wolrd will eNd :mrgreen:

Apparently you're the only one having problems with one of the easiest to play things in M&B (elite scimitar+shield, yawn...) so I'd be pretty quiet about other people's skill  :D
Title: Re: 1h shield is too difficult at the moment
Post by: Camaris on August 10, 2011, 03:57:25 pm
Oh no HEeelP, Im xantrustyspoonsblackmilk2hmedicoreplayer, the wolrd will end for me if danish get only 38 cut and elite scimitar 32 cut, HeelP HeELp, shield get instead of 30 width oh god 32 width, no no no, I have no skill, the wolrd will eNd :mrgreen:
:p everyone knows scimis are easymode. greys for example :P
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 11, 2011, 10:29:09 am

What i see is
One handed: (25.96%) vs Two handed: (28.30%) + Polearms: (28.20%)
See the same.
Title: Re: 1h shield is too difficult at the moment
Post by: Blondin on August 11, 2011, 11:12:59 am
Does that prove anything?

Yes, the 3 type of melee weapons are well balanced, even more, 1handed+shield which is a defensive type have almost the same ratio, only meaning it could be a bit OP!
So about that stat 1h+shield is not too difficult at the moment.
 Again, if you want a better k/d change for am offensive class.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 11, 2011, 11:20:12 am
Either way, this topic was started by Michael so it needs to die.
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on August 11, 2011, 11:34:00 am
Well 1H ain't easy mode if you pick some other weapons than Spamitar or Steel Pick. But if you choose to wield those weapons it's easy mode 100%. Hard to block, deal high damage, super fast, those two weapons need serious nerf.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 11, 2011, 11:36:25 am
Well 1H ain't easy mode if you pick some other weapons than Spamitar or Steel Pick. But if you choose to wield those weapons it's easy mode 100%. Hard to block, deal high damage, super fast, those two weapons need serious nerf.

Couldn't agree more here, real men don't take Spammitars or Steel picks!
Title: Re: 1h shield is too difficult at the moment
Post by: Mala on August 11, 2011, 01:28:41 pm
This also supports Walt's data in that animations finish at exactly the same time. Which both of those do. Now, where the sword is at for that moment of time is a different matter.

Regardless, the animation finishes at the same time -which it should- with 99 speed weapons.

Damn you are right, i guess the animations have biased the outcome of my earlier tests.

Do left-to-right too, because this doesn't show the whole picture. :)
I could have use the thrust animation, too. But i have choosed a medium speed animation for both, because it seemed to be a bit fairer.

:p everyone knows scimis are easymode. greys for example :P

Hmm, do i have to remind you of the boulder on the stick and throwing lance phases of HRE?




And yeah, sword and board ist not that difficult as that you are completely helpless, but bit the other classes have it a way more easier ( although i know that the grass is greener on the other side of the lawn).
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on August 11, 2011, 09:21:29 pm
left swing insta headshot. So easy vs newbs.

Swashbuckling with 1 WPF is also the most fun i can have in warband
Title: Re: 1h shield is too difficult at the moment
Post by: Camaris on August 17, 2011, 11:09:38 am
Hmm, do i have to remind you of the boulder on the stick and throwing lance phases of HRE?
Way before my time Mala i guess :p
Im Shielder now btw and doing fine atm.
Title: Re: 1h shield is too difficult at the moment
Post by: Warcat on August 17, 2011, 02:42:39 pm
Couldn't agree more here, real men don't take Spammitars or Steel picks!
Real men (or Tavern Keepers) take torches.
Title: Re: 1h shield is too difficult at the moment
Post by: ArchonAlarion on August 18, 2011, 03:54:27 pm
Maybe shields are not supposed to get as many kills as two handed weapons?

In warfare shields were defensive utility equipment for the most part. Two handed weapons should be getting the lion's share of kills and shields should protect teammates and defend entry points.

The multiplier system has shifted explicit player goals/gain from the kill count to consecutive team victories.

The "class" system is silly, and not meant for mount and blade. Making the weapons equal in terms of their ability to collect kills will totally distort item functions until they resemble a silly arcade game rather than an interesting simulation of medieval combat, which m&b was always intended to be.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 18, 2011, 03:56:39 pm
Maybe shields are not supposed to get as many kills as two handed weapons?

In warfare shields were defensive utility equipment for the most part. Two handed weapons should be getting the lion's share of kills and shields should protect teammates and defend entry points.

The multiplier system has shifted explicit player goals/gain from the kill count to consecutive team victories.

The "class" system is silly, and not meant for mount and blade. Making the weapons equal in terms of their ability to collect kills will totally distort item functions until they resemble a silly arcade game rather than an interesting simulation of medieval combat, which m&b was always intended to be.

Well said.
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 18, 2011, 04:09:46 pm
Maybe shields are not supposed to get as many kills as two handed weapons?

In warfare shields were defensive utility equipment for the most part. Two handed weapons should be getting the lion's share of kills and shields should protect teammates and defend entry points.

The multiplier system has shifted explicit player goals/gain from the kill count to consecutive team victories.

The "class" system is silly, and not meant for mount and blade. Making the weapons equal in terms of their ability to collect kills will totally distort item functions until they resemble a silly arcade game rather than an interesting simulation of medieval combat, which m&b was always intended to be.

I personally have yet to see a single shield kill anyone. It's usually the weapon held in the other hand that does the killing.
And as far as I know, 2h's weren't used (often) on the battlefield until plate armour took the place of the shield in terms of protection.
Plate armour = no need for a shield = a free hand to wield a bigger weapon with.
Title: Re: 1h shield is too difficult at the moment
Post by: Warcat on August 18, 2011, 04:27:40 pm
The Scottish had no need for your silly super shields or plate armor, they had paint and William Wallace, nothing more was needed.
Title: Re: 1h shield is too difficult at the moment
Post by: ArchonAlarion on August 18, 2011, 09:01:24 pm
I personally have yet to see a single shield kill anyone. It's usually the weapon held in the other hand that does the killing.

lol fair enough

Quote
And as far as I know, 2h's weren't used (often) on the battlefield until plate armour took the place of the shield in terms of protection.
Plate armour = no need for a shield = a free hand to wield a bigger weapon with.

If there is an army comprised only of shields, then yeah no duh shieldmen will do all the killing. I'm arguing that in the presence of both weapon types, the 2h'ders will end up with the job of killing due to their reach and impact force, whereas shieldmen will act as mobile walls to protect against projectiles, prized for the fact that they can defend a location without having to dodge, backpeddle or constantly engage/disengage enemies to keep themselves and their friends alive.

Two handed weapons (including 2h'd spears) would do much of the killing and they were certainly in use before plate armor; I wish plate armor was actually strong enough in this mod for it to work like that though.
Title: Re: 2h/pole is too easy at the moment
Post by: Bonze on August 19, 2011, 01:39:46 am
Michael still too bad at the moment

Upkeep for plate charger is to high .. :twisted:
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 19, 2011, 06:23:23 am
Why oh why is this thread even still going guys?

1h/shield is in a good place currently.
2h/polearms are in a good place currently.
Archery/Xbows/throwing are all in a good place currently.
Cavalry... well that will always be in a good place even if couching was the only thing you could do with it and there was only sumpter horses so meh.

There's still some internal balance issues within each catagory, but compared to each other as a whole cRPG is actually in quite a nice state of balance at the moment.  (Even if there's far too many projectiles in the air to call it mount and blade anymore instead of mount and pew)
Title: Re: 1h shield is too difficult at the moment
Post by: Turkhammer on August 19, 2011, 06:30:07 pm
Maybe shields are not supposed to get as many kills as two handed weapons?

In warfare shields were defensive utility equipment for the most part. Two handed weapons should be getting the lion's share of kills and shields should protect teammates and defend entry points.



That's not accurate.  The Romans slaughtered hundreds of thousands using their shield and short sword (gladis).  And they did it against axe and sword wielding 2h barbarians.  Shielders should be the equal of 2h, and in this game they are not.
Title: Re: 1h shield is too difficult at the moment
Post by: Turkhammer on August 19, 2011, 06:32:08 pm
  (Even if there's far too many projectiles in the air to call it mount and blade anymore instead of mount and pew)

That's medieval combat for you.
Title: Re: 1h shield is too difficult at the moment
Post by: ArchonAlarion on August 19, 2011, 10:02:32 pm
That's not accurate.  The Romans slaughtered hundreds of thousands using their shield and short sword (gladis).  And they did it against axe and sword wielding 2h barbarians.  Shielders should be the equal of 2h, and in this game they are not.

Who will win, a 90 year old woman with a poleaxe or chuck norris with a shield? There are more differences between the roman legion and the barbarian horde than simply the weapons they used, namely tactics and logistics. Shields are not unnecessary. They may in fact be necessary for the 2h'ders/spears to go to work and survive and there may be more of them. However 2h'ders have far more killing potential per capita provided they are in the right situation (i.e. well defended by shieldmen) because they can reach farther and pierce higher tiers of armor easier. As armor protection increased during the middle ages, shields were gradually phased out of warfare (due to both the redundant protection of armor and the limited ability for 1h'd weapons to puncture it). Depending on the average level of armor/weapons technology within a particular server, shields will theoretically do better or worse (if we intend c-rpg to be a realistic simulation).
Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 19, 2011, 10:25:15 pm
Why oh why is this thread even still going guys?

1h/shield is in a good place currently.
2h/polearms are in a good place currently.
Archery/Xbows/throwing are all in a good place currently.
Cavalry... well that will always be in a good place even if couching was the only thing you could do with it and there was only sumpter horses so meh.

There's still some internal balance issues within each catagory, but compared to each other as a whole cRPG is actually in quite a nice state of balance at the moment.  (Even if there's far too many projectiles in the air to call it mount and blade anymore instead of mount and pew)

I'm with Gorath on this one. Overall everything is really well balanced. I main 1h and I don't think it's ever been this good. Sure it doesn't do the damage of 2h or pole, but you have WAY better defense and you are overall MUCH faster. Who cares if a 2hander does more damage if they can't even hit me?
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 19, 2011, 11:17:47 pm
This thread was pointless from the start anyway.
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on August 19, 2011, 11:26:29 pm
This thread was pointless from the start anyway.

Gee, well done, Captain Obvious, a pointless thread by Michael? Really?
Title: Re: 1h shield is too difficult at the moment
Post by: Iv_ST on August 21, 2011, 03:07:19 pm
sign
It's realy fu......g hard whis 1handed
Title: Re: 1h shield is too difficult at the moment
Post by: Camaris on August 21, 2011, 03:56:30 pm
Im playing 1h for one week now. If i play concentrated it is no problem to top scoreboards on siege servers.
Tbh i still have problems on battle but i havent trained a lot with the gamestyle.

=> It is easier to gather easy kills with 2H-Sword but if you play smart you can also do it with 1H while having much better defense capabilities.
=> It seems very balanced atm. 1h are fine.
Title: Re: 1h shield is too difficult at the moment
Post by: Chen1201 on August 21, 2011, 04:43:57 pm
1h is fine but the only problem is see is that sometimes ill fight a 2 hander and he will use his lolstab to curve his blade behind me and kill me even tho im facing directly infront of him...its only happened a few times
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 21, 2011, 07:18:37 pm
Get a fast shield (100 speed one) and block with it as you would with a 2h weapons (directional). Drastically decreases the chance to get hit begind your shield.
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 21, 2011, 07:50:56 pm
Get a fast shield (100 speed one) and block with it as you would with a 2h weapons (directional). Drastically decreases the chance to get hit begind your shield.

Is there any proof to this cause it sounds like it's in your head, lol.

afaik directional blocking doesn't do shit for shields.  I'm sure it's how many of us block unconciously with shields anyways when we go shielder for a gen after playing our 2h/polearmers.
Title: Re: 1h shield is too difficult at the moment
Post by: rustyspoon on August 21, 2011, 08:00:20 pm
1h is fine but the only problem is see is that sometimes ill fight a 2 hander and he will use his lolstab to curve his blade behind me and kill me even tho im facing directly infront of him...its only happened a few times

With proper facing I've never had this happen to me ever. It honestly sounds like a case of using a slow shield. What shield do you use by the way?

Just so you know, fast shields (100 speed) will block BEFORE the shield is raised. Slow shields (61 speed) block sometime AFTER the shield is raised. I don't know where the values between those fall as far as blocking goes 'cause I've never tested. However, even though it looks like your shield is up, that doesn't mean it's blocking...
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 21, 2011, 08:06:56 pm
even though it looks like your shield is up, that doesn't mean it's blocking...

One of the great things about the game...   :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Chen1201 on August 21, 2011, 08:40:59 pm
oh then thats probably why cuse i use a huscarl
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 21, 2011, 08:46:23 pm
Is there any proof to this cause it sounds like it's in your head, lol.

afaik directional blocking doesn't do shit for shields.  I'm sure it's how many of us block unconciously with shields anyways when we go shielder for a gen after playing our 2h/polearmers.

What it does, is make sure you face the incomming hit properly. Other than that it does nothing. BUT, the main reason people get hit behind their shield is because they didn't face the enemy properly.
Title: Re: 1h shield is too difficult at the moment
Post by: Konrax on August 22, 2011, 04:28:22 am
With proper facing I've never had this happen to me ever. It honestly sounds like a case of using a slow shield. What shield do you use by the way?

Just so you know, fast shields (100 speed) will block BEFORE the shield is raised. Slow shields (61 speed) block sometime AFTER the shield is raised. I don't know where the values between those fall as far as blocking goes 'cause I've never tested. However, even though it looks like your shield is up, that doesn't mean it's blocking...

Masterpiece knightly heater shield, shield skill 6, occasionally I get stabs and overhand swings past me then moved towards me scoring a hit.

Same thing with directly facing a target and a side swing with polearms usually still hitting despite a perfect frontal facing.
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on August 22, 2011, 07:05:04 am
Naw, that is probably due to the way 2h stab animation is nowadays, it still hits once the animation is past the stab, so you probably lowered your block early.
Title: Re: 1h shield is too difficult at the moment
Post by: Konrax on August 22, 2011, 04:59:41 pm
I know when I lower my block early, its stab to the feet off to the side then moved to hit a toe or leg.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on August 22, 2011, 08:17:47 pm
Naw, that is probably due to the way 2h stab animation is nowadays, it still hits once the animation is past the stab, so you probably lowered your block early.

Also seems to happen if you block with your shield after the stab has been "in the air" for a while. Then the 2h stab animation finishes and still hits you even though you've got your shield up.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on August 24, 2011, 09:10:29 am
2h stab animation has two phases, people think after 1st phase that 2h missed and open up then get killed, need to wait until it hits your shield before try to counter attack. Its a brocken animation.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 24, 2011, 09:27:01 am
2h stab animation is way too long. Stopped counting how many times I lowered my block because I thought that 2h stab already missed me when it was actually still in the animation.
Title: Re: 1h shield is too difficult at the moment
Post by: Dezilagel on August 24, 2011, 12:00:18 pm
2h stab animation is way too long. Stopped counting how many times I lowered my block because I thought that 2h stab already missed me when it was actually still in the animation.

Meh, as a poleuser, I don't mind. It really helps seperate the short and powerful polethrust from the long, slow, and tricky 2h one.
Title: Re: 1h shield is too difficult at the moment
Post by: Camaris on August 24, 2011, 01:35:50 pm
2h stab animation is way too long. Stopped counting how many times I lowered my block because I thought that 2h stab already missed me when it was actually still in the animation.

Just chamber them. They are so slow that its almost more difficult NOT to chamber them.
Its just not worth to block them.
Title: Re: 1h shield is too difficult at the moment
Post by: Rhaelys on August 26, 2011, 09:07:25 am
I unveiled the original post just so I could down vote it.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 26, 2011, 09:14:39 am
Just chamber them. They are so slow that its almost more difficult NOT to chamber them.
Its just not worth to block them.

Hm, I usually don't risk it with chambering because my ping isn't the best, but I'll try :)
Title: Re: 1h shield is too difficult at the moment
Post by: Tavuk_Bey on August 26, 2011, 09:31:30 am
nerf 1h and shield moar, real men do not hide behind the shields.
Title: Re: 1h shield is too difficult at the moment
Post by: Spawny on August 26, 2011, 10:31:58 am
nerf 1h and shield moar, real men do not hide behind the shields.

They hide behind very long sharp objects!
Title: Re: 1h shield is too difficult at the moment
Post by: Dexxtaa on August 26, 2011, 02:54:57 pm
Thread rez.

This is one of the funniest threads I've read in a while.
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 26, 2011, 04:38:14 pm
nerf 1h and shield moar, real men do not hide behind the shields.

They hide behind full-plate and 2-mile long 2h'ers.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 30, 2011, 08:26:50 pm
2h stab animation is way too long. Stopped counting how many times I lowered my block because I thought that 2h stab already missed me when it was actually still in the animation.
So you want the old animation back?
Title: Re: 1h shield is too difficult at the moment
Post by: Ironclaw on August 30, 2011, 11:18:13 pm
Remove vs shield bonus from poleaxes thrust attack. Right now bastards just pokeing your shield to shreds with 2 hits.
Title: Re: 1h shield is too difficult at the moment
Post by: v/onMega on August 31, 2011, 12:57:19 pm
Board and sword is soooooo much fun.
Took me 1400 hours of 2h to make that change :-)

Ill have to make the following assumption:

People who are keen, have gamesense and in best case are able to adapt, will be good with every class.

With 1h u simply face different "problems" you have to "work around".

Its challanging, much easier and much harder, depending on the opposition u face.

IMHO, 1h is the only logical consequence for every veteran ;-)
I dont regret it.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 31, 2011, 01:04:43 pm
I dont regret it.

yet
Title: Re: 1h shield is too difficult at the moment
Post by: v/onMega on August 31, 2011, 02:03:32 pm
yet

Nahhh, you don't get it.
Thats an addicts way to find a valid reason to keep playing this mod ;-)

When things are too easy or overused or boring you have to go for the hard way.

You simply have to suprise yourself or really quit.
Title: Re: 1h shield is too difficult at the moment
Post by: Vibe on August 31, 2011, 02:21:43 pm
Nahhh, you don't get it.
Thats an addicts way to find a valid reason to keep playing this mod ;-)

When things are too easy or overused or boring you have to go for the hard way.

You simply have to suprise yourself or really quit.

1h + shield is different, but not really harder. As for myself, I got bored of being a shielder after 1 gen, I simply missed manual blocking.
Title: Re: 1h shield is too difficult at the moment
Post by: v/onMega on August 31, 2011, 03:27:25 pm
1h + shield is different, but not really harder. As for myself, I got bored of being a shielder after 1 gen, I simply missed manual blocking.

There is so many shield dechunking polearmers, I actually dont miss anything for naooow ;-)

Btw, nothing is hard in this game, if played correctly, isnt it :-)?

Just if ofc.
Title: Re: 1h shield is too difficult at the moment
Post by: bertas on August 31, 2011, 07:19:01 pm
This is balance:

Easy to harder: Polearms>Shielder>throwing>2hander>Crossbows>archery=horse archery=pole cav

Polearms:Full pole spam with axe to shielders ! none can stand against this poles...
Shield:Easiest or second easiest.Just wait enemy attack then attack...If you are pro , pole is better for you ...
Throwing: Too epic damage in crpg.take enemies in 2-3 shoot.Fun !
2 hander:Fight with 130 meters great swords.Fun and balanced.
Crossbows:Epic damage epic accuray but low speed...
Archery:Too bad at crpg...It sucks and hard.
Horse archery:Hard.Your arrows wont go straight ! it is bad...
Pole cav:Crpg mod fucked it for balance.You can only attack straight; it makes you cant hurt peasant with trident...
Title: Re: 1h shield is too difficult at the moment
Post by: Seawied on August 31, 2011, 09:00:10 pm
This is balance:

Easy to harder: Polearms>Shielder>throwing>2hander>Crossbows>archery=horse archery=pole cav

Polearms:Full pole spam with axe to shielders ! none can stand against this poles...
Shield:Easiest or second easiest.Just wait enemy attack then attack...If you are pro , pole is better for you ...
Throwing: Too epic damage in crpg.take enemies in 2-3 shoot.Fun !
2 hander:Fight with 130 meters great swords.Fun and balanced.
Crossbows:Epic damage epic accuray but low speed...
Archery:Too bad at crpg...It sucks and hard.
Horse archery:Hard.Your arrows wont go straight ! it is bad...
Pole cav:Crpg mod fucked it for balance.You can only attack straight; it makes you cant hurt peasant with trident...



 :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 31, 2011, 09:07:38 pm
This is balance:

Easy to harder: Polearms>Shielder>throwing>2hander>Crossbows>archery=horse archery=pole cav

Polearms:Full pole spam with axe to shielders ! none can stand against this poles...
Shield:Easiest or second easiest.Just wait enemy attack then attack...If you are pro , pole is better for you ...
Throwing: Too epic damage in crpg.take enemies in 2-3 shoot.Fun !
2 hander:Fight with 130 meters great swords.Fun and balanced.
Crossbows:Epic damage epic accuray but low speed...
Archery:Too bad at crpg...It sucks and hard.
Horse archery:Hard.Your arrows wont go straight ! it is bad...
Pole cav:Crpg mod fucked it for balance.You can only attack straight; it makes you cant hurt peasant with trident...
certainly true.
Title: Re: 1h shield is too difficult at the moment
Post by: Seawied on August 31, 2011, 09:15:39 pm
note to self: never take blackmilk's or bertas's  balance suggestions seriously from this point forward.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 31, 2011, 09:17:25 pm
note to self: never take blackmilk's or bertas's  balance suggestions seriously from this point forward.
what I want to say is that not everything that he says is completly useless. :D
Title: Re: 1h shield is too difficult at the moment
Post by: Seawied on August 31, 2011, 09:31:36 pm
what I want to say is that not everything that he says is completly useless. :D

Fair enough  :D
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on August 31, 2011, 10:12:38 pm
This is balance:

Easy to harder: Polearms>Shielder>throwing>2hander>Crossbows>archery=horse archery=pole cav

Polearms:Full pole spam with axe to shielders ! none can stand against this poles...
Shield:Easiest or second easiest.Just wait enemy attack then attack...If you are pro , pole is better for you ...
Throwing: Too epic damage in crpg.take enemies in 2-3 shoot.Fun !
2 hander:Fight with 130 meters great swords.Fun and balanced.
Crossbows:Epic damage epic accuray but low speed...
Archery:Too bad at crpg...It sucks and hard.
Horse archery:Hard.Your arrows wont go straight ! it is bad...
Pole cav:Crpg mod fucked it for balance.You can only attack straight; it makes you cant hurt peasant with trident...

...
I want to say obvious troll is obvious, but I almost think you believe this list....

visitors can't see pics , please register or login
Title: Re: 1h shield is too difficult at the moment
Post by: Kafein on August 31, 2011, 10:20:48 pm
Is this one better ?

Easy to harder: Crossbows>archery>throwing>2hander>HA>HX>Polearms>pole cav>Shielder>1h cav>2h cav>mounted thrower>swashbuckler>peasant>peasant with peasant clothes



Although one might argue that with a spammitar, a shielder is 200% easier to play.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on August 31, 2011, 10:23:12 pm
Is this one better ?

Easy to harder: Crossbows>archery>throwing>2hander>HA>HX>Polearms>pole cav>Shielder>1h cav>2h cav>mounted thrower>swashbuckler>peasant>peasant with peasant clothes



Although one might argue that with a spammitar, a shielder is 200% easier to play.
dude you cant be serious. 1h and Polearms are WAY more easier to play with than archery.
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on August 31, 2011, 11:36:19 pm
Yeah, archery goes waaaaay up the difficulty scale now, crossbows are epic ez-mode.
Title: Re: 1h shield is too difficult at the moment
Post by: gazda on September 01, 2011, 12:02:44 am
My personal opininon on how easy class' are
easiest on top

1.Crossbows
2.Cavalry(1h or lance, both are equialy easy)
3.2h
4.1h
5.archery*
6.HA**

*archery depends alot on looms but not as much as ha

**horse archery is curently unbalanced, hard, overdependant on looms, and most of all pure luck, no skill involved, being that tricky i put it as hardest
Title: Re: 1h shield is too difficult at the moment
Post by: Kafein on September 01, 2011, 12:41:19 am
dude you cant be serious. 1h and Polearms are WAY more easier to play with than archery.

Shoot, run, shoot, run, shoot, run. Maybe dodge or OS one idiotic cav that tries to poke you. I don't really consider that difficult. It's just the same as the xbowman. With a little less accuracy, but a way better rate of fire. I still consider archery more difficult than xbows though (probably because I didn't tried it with full +3 equipment). But the fact that you can avoid all melee combat with very few exceptions makes these two classes ridiculously OP.

I'm not speaking about the early game btw. This is for experienced players, with some looms.

Cavalry may seem easy, but don't forget you have to be more effective than a footman if you want to break even (more than 50% win rate). Furthermore, it was nerfed so hard that only the core (very good) players remain.
Title: Re: 1h shield is too difficult at the moment
Post by: Dezilagel on September 01, 2011, 12:46:59 am
Oh lawd, I pray:

Cast upon this failthread thine überleetest spell of destruction! 

Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on September 01, 2011, 08:49:09 am
Easiest to hardest:

2H>Shielder>Polearm>Polecav>Archery>Xbow>1H cav>2H cav>HA>HX>Thrower>Mounted Thrower
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on September 01, 2011, 08:49:40 am
Shoot, run, shoot, run, shoot, run. Maybe dodge or OS one idiotic cav that tries to poke you. I don't really consider that difficult. It's just the same as the xbowman. With a little less accuracy, but a way better rate of fire. I still consider archery more difficult than xbows though (probably because I didn't tried it with full +3 equipment). But the fact that you can avoid all melee combat with very few exceptions makes these two classes ridiculously OP.

I'm not speaking about the early game btw. This is for experienced players, with some looms.

Cavalry may seem easy, but don't forget you have to be more effective than a footman if you want to break even (more than 50% win rate). Furthermore, it was nerfed so hard that only the core (very good) players remain.
duh. As a dedicated archer you cant have more than 2-3 IF and maybe 2 PS plus 7 Athletics and 6 Powerdraw. There are many players with 7 athletics and light armor (ninjas), so you cant run away from every melee and youre pretty much fucked when they come to you.
other with xbow. 15/24 with 8 athletics and 5 ps. assuming the damage you can deal with an arbalest and the fact that you dont bounce off with 5 ps at all, xbows seem to be the most op class.
Title: Re: 1h shield is too difficult at the moment
Post by: Kafein on September 01, 2011, 11:56:07 am
duh. As a dedicated archer you cant have more than 2-3 IF and maybe 2 PS plus 7 Athletics and 6 Powerdraw. There are many players with 7 athletics and light armor (ninjas), so you cant run away from every melee and youre pretty much fucked when they come to you.
other with xbow. 15/24 with 8 athletics and 5 ps. assuming the damage you can deal with an arbalest and the fact that you dont bounce off with 5 ps at all, xbows seem to be the most op class.

I agree on the xbow part.

But, don't forget that archers can shoot all day long when they are fleeing. So your ninjas will probably just die trying to catch them. Good archers don't even have any PS because they don't need it to kill people in melee. They OS shieldless people trying to reach them, and when shielders come close they glitch around the shield with their bow.
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on September 01, 2011, 12:58:55 pm
Easiest to hardest:

2H>Shielder>Polearm>Polecav>Archery>Xbow>1H cav>2H cav>HA>HX>Thrower>Mounted Thrower
So wrong, do you even play this game? O_o
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 01, 2011, 01:27:56 pm
So wrong, do you even play this game? O_o

no man crossbowery is especially hard
Title: Re: 1h shield is too difficult at the moment
Post by: Teeth on September 01, 2011, 01:37:15 pm
Alright, lemme try

Polecav>Xbow>Shielder>2h>Polearm>Horseslasher>Archer>Thrower>Horse Archer>Horse crossbowman.

Anyway I think its pretty close. This order is chosen based on how I see the average cRPG player and my estimates of difficulty he would have to get a good k/d witht hese classes.
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on September 01, 2011, 02:59:29 pm
So wrong, do you even play this game? O_o

Every class. Several different classes with my main, alts for almost everything.
Title: Re: 1h shield is too difficult at the moment
Post by: Mtemtko on September 01, 2011, 03:07:19 pm

Easiest to hardest imo:

xbow>2h>polearm>1h cav>polecav>shield>archer>2h cav>thrower>HA>mounted xbow>mounted thrower.

Yes I have an alt for each of them, at 2000 hours played I think I have enough experience in each...
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on September 01, 2011, 03:08:46 pm
Forget it
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on September 01, 2011, 05:55:10 pm
xbow and archery is harder than it looks, only because i like to beserk instead of run
Title: Re: 1h shield is too difficult at the moment
Post by: Michael on September 03, 2011, 06:19:44 pm
So

Just made a skip the fun 2h peasant

screenshot

(click to show/hide)


The only class thats even easier than 2h is lancer.

Title: Re: 1h shield is too difficult at the moment
Post by: Christo on September 03, 2011, 06:44:52 pm
An STF alt isn't a peasant..

 :rolleyes:

I agree that 2h can be easy (so can everything else), but you used a Flamberge, so that K:D ratio comes from the extremity of a weapon.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on September 03, 2011, 07:15:07 pm
a level 30 2hdude with a flamberge can top a scoreboard? I demand a NERF!
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 03, 2011, 07:33:10 pm
a level 30 2hdude with a flamberge can top a scoreboard? I demand a NERF!

Tops the scoreboard with a 7-1 score, no less... that's 2 rounds! WOW! Michael returns with his amazing screenshits - err, shots - of proof!
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on September 03, 2011, 07:49:43 pm
i topped the scoreboard with a 13-4 record naked riding a sumpter and 2 riding. NERF CAV
Title: Re: 1h shield is too difficult at the moment
Post by: Christo on September 03, 2011, 07:50:37 pm
 :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Vodner on September 03, 2011, 09:32:11 pm
I've played one gen of 1h, a couple gens of 2h, and one gen of polearm. I will be playing 1h next gen so I will get pincushioned less in strat.

I did not find my 1h gen to be any harder (or any easier) than playing 2H. My KDR was pretty much exactly the same.

It is my opinion that 1H, 2H, and polearms are really well balanced right now:

* 1H gets a shield, a left-swing that nearly always hits the head, and animations that can be very tricky to block when well feinted.
* 2H gets all-round excellent animations, and fairly high damage weapons.
* Polearms get polestun, high damage weapons, and balanced shieldbreakers (in exchange for really bad animations).
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on September 03, 2011, 09:34:31 pm
I've played one gen of 1h, a couple gens of 2h, and one gen of polearm. I will be playing 1h next gen so I will get pincushioned less in strat.

I did not find my 1h gen to be any harder (or any easier) than playing 2H. My KDR was pretty much exactly the same.

thats because you hack
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 03, 2011, 10:14:15 pm
Atm 1h shield is very viable and very strong class.

But sadly most 1h players are complete noobs. They try 2h, can't block, get killed every time, try archery, low damage and arc, hear from others that you don't have to manual block so they go 1h and they are kinda satisfied because they don't die as often.

Some of them eventually buy a horse or try xbow and that way they can score some kills...
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on September 04, 2011, 03:38:13 am
I've played one gen of 1h, a couple gens of 2h, and one gen of polearm. I will be playing 1h next gen so I will get pincushioned less in strat.

I did not find my 1h gen to be any harder (or any easier) than playing 2H. My KDR was pretty much exactly the same.

It is my opinion that 1H, 2H, and polearms are really well balanced right now:

* 1H gets a shield, a left-swing that nearly always hits the head, and animations that can be very tricky to block when well feinted.
* 2H gets all-round excellent animations, and fairly high damage weapons.
* Polearms get polestun, high damage weapons, and balanced shieldbreakers (in exchange for really bad animations).

THANK YOU.
Nice to hear someone else seeing the big picture and finding the overall balance between the classes to be pretty hunky dory atm.  I agree.  Add in cav and ranged.  I may hate them with a passion, but I don't find them "OP" by themselves.  Most "issues" are more of a meta-game issue and player mentality/class choice problem.  15 ranged on one team with 5 cav and a few melee guys vs the other team with only has 2 dedicated ranged, 1 cav and the rest infantry just makes for a piss poor game as the first team roflstomps the other most of the time.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on September 04, 2011, 07:44:17 am
 I like how 2h trolls spam every thread about shields, ofc its fine for you but some people want have same possibilities like Cooties or Varyag in strategus as a 1h/shield class.
Title: Re: 1h shield is too difficult at the moment
Post by: IG_Saint on September 05, 2011, 10:55:37 pm
So

Just made a skip the fun 1h peasant

screenshot

(click to show/hide)


The only class thats even easier than 1h is 1h+shield.

(click to show/hide)
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on September 06, 2011, 12:33:52 am
You could go to EU1 and play against people everybody know.
Or you could join strategus.
Title: Re: 1h shield is too difficult at the moment
Post by: Teeth on September 07, 2011, 08:55:54 pm
How the hell did a topic started by Michael make it to the 13th page? What is wrong with this community?
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 07, 2011, 09:25:08 pm
No one cares about Michael's posts, people are discussing with the other posters.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 08, 2011, 04:06:44 am
Atm 1h shield is very viable and very strong class.

But sadly most 1h players are complete noobs. They try 2h, can't block, get killed every time, try archery, low damage and arc, hear from others that you don't have to manual block so they go 1h and they are kinda satisfied because they don't die as often.

Some of them eventually buy a horse or try xbow and that way they can score some kills...

and some of them eventually fail even at mounted xbowmen, they reroll 1h and open threads like this about game balance.

after a long time playing this game, is rather hard to admit to be below the average skill. and failing to admit this, will only lead you to die in the first 30 seconds of a round.

i see shielders top the battle scoreboards most of the time. not to mention 1h infantry and specially 1h cavalry rule the strat battles.

i was thinking to reroll 1h too to be more effective in strat battles and roll a 2h alt for fun.
Title: Re: 1h shield is too difficult at the moment
Post by: Lech on September 09, 2011, 01:52:20 pm
and some of them eventually fail even at mounted xbowmen, they reroll 1h and open threads like this about game balance.

after a long time playing this game, is rather hard to admit to be below the average skill. and failing to admit this, will only lead you to die in the first 30 seconds of a round.

i see shielders top the battle scoreboards most of the time. not to mention 1h infantry and specially 1h cavalry rule the strat battles.

i was thinking to reroll 1h too to be more effective in strat battles and roll a 2h alt for fun.

Lol, you have problems playing 2h in strat?
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 09, 2011, 02:39:20 pm
Also shielders are especially strong these days because shield doesn't slow them down as it used to, so high agi shielders can catch archers, and also have good speed bonus which in combination with nature of their attacks (it's easiest to hit head using 1H weapons) leads to a very effective class for killing. Of course only aggressive shielders have that advantage, but if you're being defensive you're doing it wrong. Most 2H can't do much against aggressive shielder who knows to tap shield then hit then tap shield mechanics. Only slow and defensive guys don't do well as shielders.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 09, 2011, 03:42:19 pm
Lol, you have problems playing 2h in strat?

i said i have problems in strats? seems to me that instead you have some problems reading...

i said "more effective" because you can shield archers, you can stay "shield up" in a open position while still giving orders to your squad (instead of dodging missiles, staying behind cover like a 2h do).

kid, this game isn't all about "BLOCK, KILL, KILL, BLOCK, BLOCK, KILL, ZOMG look! i topped the scoreboard!"

there are other things to do besides that.
Title: Re: 1h shield is too difficult at the moment
Post by: ManOfWar on September 10, 2011, 02:32:57 am
Also shielders are especially strong these days because shield doesn't slow them down as it used to, so high agi shielders can catch archers, and also have good speed bonus which in combination with nature of their attacks (it's easiest to hit head using 1H weapons) leads to a very effective class for killing. Of course only aggressive shielders have that advantage, but if you're being defensive you're doing it wrong. Most 2H can't do much against aggressive shielder who knows to tap shield then hit then tap shield mechanics. Only slow and defensive guys don't do well as shielders.

dont nerf me, I am not a 2 hit killing machine with my nordic war sword

1h is balanced right now, can we let this damned thread die?
Title: Re: 1h shield is too difficult at the moment
Post by: Tears of Destiny on September 10, 2011, 02:33:32 am
dont nerf me, I am not a 2 hit killing machine with my nordic war sword

1h is balanced right now, can we let this damned thread die?

No, we gotta nerf every possible thing at once, and keep honoring the threads started by Michael.
Title: Re: 1h shield is too difficult at the moment
Post by: San on September 10, 2011, 05:25:40 pm
Also shielders are especially strong these days
What?

One handed:         29799 (19.96%)
Two handed:        44510 (29.82%)
Polearms:         47422 (31.77%)

Looks standard to me.

Shielders are more defensive support, protecting and helping teammates approach the other team quickly/easily. For now, I think str-based shielders are the way to go, it's just so much easier. You can tank/protect teammates better, take hits, and deal damage.
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 10, 2011, 08:02:48 pm
dont nerf me, I am not a 2 hit killing machine with my nordic war sword

1h is balanced right now, can we let this damned thread die?

lol

who said anything about nerfing 1h?

this thread is about buffing them, remember?

i agree that 1h is fine, just wanted to point out that it's very viable and strong, but only if you know how to play and are aggressive.

about 2 hit killing machines, that has something to do with str builds and holding chambered weapons forever. if paul manage to fix that, you'll see a lot less 2h/pole players. archery is good example how things should be done, right now only dedicated and skilled people can be succesful with it, we need something similar for every class, especially for cavalry and xbow.

Quote
Shielders are more defensive support, protecting and helping teammates approach the other team quickly/easily. For now, I think str-based shielders are the way to go, it's just so much easier. You can tank/protect teammates better, take hits, and deal damage.

no they are not. every player in this game protects only his own ass. i haven't seen a shielder protecting friendly 2h player from enemy archer in a loong time...
Title: Re: 1h shield is too difficult at the moment
Post by: Kafein on September 11, 2011, 01:22:09 am
no they are not. every player in this game protects only his own ass because players unable to protect themselves don't use allies as cover. i haven't seen a shielder shieldless infantry protecting friendly using the cover offered by 2h player shielders to protect them from enemy archers in a loong time...

Fixed it for you. Countless times I was charging an archer together with a 2h ally, the 2h runs next to me (not behind) and gets killed like a tard.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 11, 2011, 02:08:40 am
Countless times I was running behind a shielder, using him for cover against arrows... only to have him dodge the arrow (?!?!?!) and so the arrow hits me instead. After that I started only using shielders I know for cover.
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on September 11, 2011, 02:14:10 am
i've ran behind a shielder and get headshotted somehow. makes me rage
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 11, 2011, 02:29:32 am
All this bitching about what is easiest, yet NOBODY mention how fucking underpowered spear+shield is. You wanna go hardmode? grab a warspear and a shield, NEVER put shield away, and see how ya do.
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 11, 2011, 01:53:47 pm
I agree, most 1h weapons are highly unbalanced between themselves. For instance, there is no reason other than looking cool, to pick any of the straight swords when Spamitar, Steel Pick and Warhammer are much more efficient. Shorthess of those blunt/pierce weapons means nothing because you can easily make 12/24 build which will give you the best of those worlds, damage of cut sword with 6 ps and much more speed. That's all because cut damage really sux these days, because of riduculous armor looms.

To prove my point, I'll just say that most famous EU minmaxing faction, Druzhina uses exclusively steel pick...

Title: Re: 1h shield is too difficult at the moment
Post by: Lech on September 11, 2011, 02:16:19 pm
All this bitching about what is easiest, yet NOBODY mention how fucking underpowered spear+shield is. You wanna go hardmode? grab a warspear and a shield, NEVER put shield away, and see how ya do.

I play 1h + spear + shield atm, using mostly spear and shield, it's fine with mw red tessel spear.
Title: Re: 1h shield is too difficult at the moment
Post by: Ginosaji on September 11, 2011, 02:41:53 pm
no they are not. every player in this game protects only his own ass. i haven't seen a shielder protecting friendly 2h player from enemy archer in a loong time...

I always try to shield other people, but I'm a slow turtle, so they don't have the patience to stay behind me.
But ask Dado, he's often hiding behind my shield :D
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 11, 2011, 03:40:34 pm
I play 1h + spear + shield atm, using mostly spear and shield, it's fine with mw red tessel spear.
You have a 1h for when you are alone, which is when spearmen are the most fucked up? Although a tassel spear is probably better than a warspear because of the speed, you can't really say that it's good enough when you are alone. Your still gonna be ganked.

Also I'm also using 1h+spear+shield right now, at least when I am on foot. It is really usefull, but i think that is mainly because you can switch to the 1h when you have no teammates around. Try going ONLY spear + shield and you'll see what I'm talking about.

And to the people who is gonna whine about this. I'm not saying that a shield and spear should be GOOD in duesl/alone, but it should be a VIABLE option. Just giving you one more attack direction (some say overstab, but I think one swing attack could be fine too) would make it WAY more usefull. Remember that you currently only have 1 attack direction TOGETHER with a huge speed and damage penalty.
Title: Re: 1h shield is too difficult at the moment
Post by: Dezilagel on September 11, 2011, 04:10:15 pm
What's wrong with spear-shield?

Shield + spear is an excellent support class and for 1v1 you just drop the shield.

Playing "hardmode" never dropping the shield is indeed hard if you happen to find yourself in a 1v1.

It is also very stupid.
Title: Re: 1h shield is too difficult at the moment
Post by: Thucydides on September 11, 2011, 04:14:42 pm
What's wrong with spear-shield?

Shield + spear is an excellent support class and for 1v1 you just drop the shield.

Playing "hardmode" never dropping the shield is indeed hard if you happen to find yourself in a 1v1.

It is also very stupid.

not only that but polestun+98 speed= permastun
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 11, 2011, 04:31:20 pm
For some reason I can't perma stun people with fast spears and pikes but have no problem doing that with 90 speed pitchfork.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 11, 2011, 04:35:22 pm
What's wrong with spear-shield?

Shield + spear is an excellent support class and for 1v1 you just drop the shield.

Playing "hardmode" never dropping the shield is indeed hard if you happen to find yourself in a 1v1.

It is also very stupid.
Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

And about the polestun. They don't stack. If you hit someone, they get stunned, but if you hit them again during that stun (stunblocking) they wont get stunned again. Although if you HOLD it and wait for the stun to go away you can polestun them again (but then they would be able to BLOCK). Also remember that spears usually have very low damage. The stab us good (but still not as good as the poleaxes lolwut?) but the sideswings are an almighty 18 (lol) damage. The same as the Practice Longsword.

But again. Please tell me how having a second attack direction with a spear+shield would ruin the game/balance/your mothers dishes?
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 11, 2011, 06:48:24 pm
Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

And about the polestun. They don't stack. If you hit someone, they get stunned, but if you hit them again during that stun (stunblocking) they wont get stunned again. Although if you HOLD it and wait for the stun to go away you can polestun them again (but then they would be able to BLOCK).

pity that good stunlockers will time the stun chain so perfectly that you'll be barely able to set up a block (and no way with a ping higher than 70ms)
Title: Re: 1h shield is too difficult at the moment
Post by: ThePoopy on September 11, 2011, 07:10:39 pm
only agispammers can chain stun with fast wepons
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 11, 2011, 07:12:09 pm
only agispammers can chain stun with fast wepons

just the bigger part of the polearm builds  :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: [ptx] on September 11, 2011, 07:12:34 pm
Naw, i can occasionally stunlock people with a GLB with a 21/15 build.
Title: Re: 1h shield is too difficult at the moment
Post by: Dezilagel on September 11, 2011, 07:18:04 pm
Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

wat?

Also: Yes I think it would be slightly op since the only reasonable additional animation I can think of for shield/spear is an overhead stab.

Longspear with autoblock + twice as confusing animation = op to me.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 11, 2011, 07:41:46 pm
wat?

Also: Yes I think it would be slightly op since the only reasonable additional animation I can think of for shield/spear is an overhead stab.

Longspear with autoblock + twice as confusing animation = op to me.
And being unable to do any real damage, attack slower than an overweight hippo and being useless if the enemy downblocks is ok for you?
Title: Re: 1h shield is too difficult at the moment
Post by: Dezilagel on September 11, 2011, 08:12:10 pm
And being unable to do any real damage, attack slower than an overweight hippo and being useless if the enemy downblocks is ok for you?

Spear+shield not dong any damage, attacking too slow blablabla is bs. I've played it myself and as support there's nothing wrong with the class.

And if I found myself alone I'd just drop the shield, what's the problem with that?


Title: Re: 1h shield is too difficult at the moment
Post by: Farrok on September 11, 2011, 08:29:04 pm
Spear+shield not dong any damage, attacking too slow blablabla is bs. I've played it myself and as support there's nothing wrong with the class.

And if I found myself alone I'd just drop the shield, what's the problem with that?

as Zapper said you arent a spearman anymore when you drop the shield...see you can even find the word shield in spearman...wait what?

spear+shield is support class when you have teammates around you its good, when not than you are fucked except when you now what to do...its like with the pike. only good ones can use it in duels have seen both classes fight in duel fine but only by a handful players mostly they are fucked when there are alone against another player...

play in team and you are doing fine, when you want a oneman killing machine than play a twohandspammer, dont help the team as much but you will be having a good k:d
Title: Re: 1h shield is too difficult at the moment
Post by: Gurnisson on September 11, 2011, 11:22:48 pm
If you have an agi build spear + shield is decent in 1 vs. 1. You just have to play it right. I'll agree with you on one point though, it's harder than other classes in 1 vs. 1.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 11, 2011, 11:29:01 pm
If you have an agi build spear + shield is decent in 1 vs. 1. You just have to play it right. I'll agree with you on one point though, it's harder than other classes in 1 vs. 1.
I know. All I'm saying is that having ONE more attack direction wouldn't suddenly make them "OMFG OP" but it would REALLY help them out. Currently they are the least powerful melee option, all I want is to give them a buff.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 12, 2011, 02:49:39 am
I know. All I'm saying is that having ONE more attack direction wouldn't suddenly make them "OMFG OP" but it would REALLY help them out. Currently they are the least powerful melee option, all I want is to give them a buff.

i agree. the very few spearmen i saw, were often good players with an uncomfortable build.... just good at two team roles. protecting archers by stopping cav and covering them from possible ranged stuff.

but in fighting terms, totally useless. even with one more attack direction, the speed/damage penalty is so relevant that they just can't stand block/hit/block sequence against all kind of melee.
Title: Re: 1h shield is too difficult at the moment
Post by: Vodner on September 12, 2011, 04:54:21 am
I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 12, 2011, 10:59:55 am
I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.

yeah that's another use of that.. but often i faced 2h+spearman... well the spearman just bounced half the time.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 12, 2011, 02:50:33 pm
I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.
Agreed. That's the reason I haven't given up on it already. All I am saying is that it wouldn't ruin things if they got some boost in their duel/alone fighting. With 1 extra attack direction they still wouldn't be as good as 2h/pole(no shield)/1h, but they wouldn't be a completely useless. As it is now, you can't attack back after blocking a hit (unless the other is a 1 WM and your an agi build), you do 30% less damage than without a shield, you have ONE attack direction (which, if it is chambered, you wont have enough time to block again. VERY annoying) and you move slow ass fuck because of the HUGE weight of shields.
Title: Re: 1h shield is too difficult at the moment
Post by: Bulzur on September 12, 2011, 05:07:12 pm
I know. All I'm saying is that having ONE more attack direction wouldn't suddenly make them "OMFG OP" but it would REALLY help them out. Currently they are the least powerful melee option, all I want is to give them a buff.


LOL
Forgive me, i just imagined how the overhead one hand spear animation would look.
So we have this spear/shield guy, immune to cav and archers, if he's smart. But he can't duel properly against other melee users, so you want to give him a "big" buff, by allowing overhead with it, imaright ?

I say "no". For the reason i'm the 2h miadao melee guy who want at least one easy kill, or one sure hit when i manage to reach that spear/shield guy alive. The difference between only downblocking, and being aware of the ennemy animation, and doing upblock or downblock according to the situation is huge, imo. That's the reason why pikemen get slaughtered, and longspearmen can own you.
I don't think they need a buff just because the other 1h weapon for shielders are so op that they are overused. I played a spear/shield once, and most of the times, ennemies don't expect your spear to hit so early, and take a LOT of damage from that pierce stab. Enough time to switch to a quaterstaff, without a shield, and have all 4 attack directions.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 12, 2011, 05:27:29 pm

LOL
Forgive me, i just imagined how the overhead one hand spear animation would look.
So we have this spear/shield guy, immune to cav and archers, if he's smart. But he can't duel properly against other melee users, so you want to give him a "big" buff, by allowing overhead with it, imaright ?

I say "no". For the reason i'm the 2h miadao melee guy who want at least one easy kill, or one sure hit when i manage to reach that spear/shield guy alive. The difference between only downblocking, and being aware of the ennemy animation, and doing upblock or downblock according to the situation is huge, imo. That's the reason why pikemen get slaughtered, and longspearmen can own you.
I don't think they need a buff just because the other 1h weapon for shielders are so op that they are overused. I played a spear/shield once, and most of the times, ennemies don't expect your spear to hit so early, and take a LOT of damage from that pierce stab. Enough time to switch to a quaterstaff, without a shield, and have all 4 attack directions.
So your saying that spear+shield would be OP if they had 1 more attack direction? Doesn't necessarily have to be overhead btw.

And "immune to cav and archer" my ass. Sure, cav wont be able to to touch him, but shields aren't that good against archers, really. They can stop the arrows in front of them, but the decrease in shield width makes them able to shoot on your sides. (where side=anything not 30 degrees infront of you). Also archers can just run away from people with shields because of their huge weight. Still this is not relevant really, you just don't want spear&shields to get another attack direction because it's the only class you can kill. You said so yourself.

And of course I know you can switch to no-shield mode. That's not the point. The point is that there really is no reason for spearmen to only have one attack direction. And they don't do "a LOT of damage" with the spear. Yeah, if you got the speed bonus from you running towards the ennemy and him running to you, then yes you do a lot of damage. That is the same for ALL weapons. The spear&shield also have a lot of bouncing because of it's length, it's damage reduction and because it's a stab (stabs, because of their animations, usually hit early so they are outside the "sweetspot". This is why most people, regardless of the weapon, looks to the side/ground/air when they start the animation and then "move" the stab into the enemy).
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 12, 2011, 07:39:20 pm

LOL
Forgive me, i just imagined how the overhead one hand spear animation would look.
So we have this spear/shield guy, immune to cav and archers, if he's smart. But he can't duel properly against other melee users, so you want to give him a "big" buff, by allowing overhead with it, imaright ?

I say "no". For the reason i'm the 2h miadao melee guy who want at least one easy kill, or one sure hit when i manage to reach that spear/shield guy alive. The difference between only downblocking, and being aware of the ennemy animation, and doing upblock or downblock according to the situation is huge, imo. That's the reason why pikemen get slaughtered, and longspearmen can own you.
I don't think they need a buff just because the other 1h weapon for shielders are so op that they are overused. I played a spear/shield once, and most of the times, ennemies don't expect your spear to hit so early, and take a LOT of damage from that pierce stab. Enough time to switch to a quaterstaff, without a shield, and have all 4 attack directions.

well spearmen could use the overhead stab animation. anyway spearmen are so slow that you can't miss a block with em.

and about OP or not... usually the reason a build is underplayed is because it's gimp. 5 months ago, there was no throwers around. 3months ago throwers got balanced and now we see em a reasonable amount. 9 months ago there was an archery galore. they got the new nockin arrow animation and archer number gone down. now there is a reasonable amount.

should be the same with spearmen. i don't really give it a damn about playing it but all the fixes that brings a little diversity in the usual and boring builds is welcome imo.

last thing. now if you see a line of spearmen, you just block down and effortly pass through. while against a normal mixed infantry line you can't without blocking the impossible.

with a overhead stab, spearmens will still be slow as hell and easymode to kill but at least not THAT easy.

**same could apply to crossbows... when there is too much spam about one build, usually means that's a little unbalanced. (people will not magically roll one just for fun.. cmon.)

This is why most people, regardless of the weapon, looks to the side/ground/air when they start the animation and then "move" the stab into the enemy).

that's why i find the pikeman really effective at aiming the sky then releasing a downward stab. that bypass most near teammates to poke with good power the target 2 meters away. i used to aim sides, roflcopter, but the most effective (while the right to left stab is the most powerful) in terms of teamwounds and surprise, it's the "skydiving thrust of doom"  :lol:
Title: Re: 1h shield is too difficult at the moment
Post by: Tankkk on September 14, 2011, 12:25:28 am
I'm playing a polearm guy and I do like to use spears quite often as I use other weapons. And I don't do too  bad with spears. They are quite fast weapons without shield. Sure that you would'nt fight with a spear and a shield if you don't have some mates close to you to protect you.
If you're alone you just put your shield on your back to fight your oponent. It's exactly as using a bastard or a longsword, you can use a shield to protect from ranged but you keep it on your back when you fight because you don't wanna be to slow...

It's not the most destructive weapon of cRPG, ok.  :D For the moment it's a fast, long and cheap one. I think to make it more realist and effective, it should do 2 more damages points in piercing.

But please don't speak again about this one handed overhead stab animation of a 2.5meters weapon long that would just be horrible and out of any realistic considerations!  :shock: If I give you a shield and a spear that long in the other hand, you just could hit one way (piercing as it is in the game). I think it's a big enought reason to keep this one attack direction.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 14, 2011, 02:39:47 am
I'm playing a polearm guy and I do like to use spears quite often as I use other weapons. And I don't do too  bad with spears. They are quite fast weapons without shield. Sure that you would'nt fight with a spear and a shield if you don't have some mates close to you to protect you.
If you're alone you just put your shield on your back to fight your oponent. It's exactly as using a bastard or a longsword, you can use a shield to protect from ranged but you keep it on your back when you fight because you don't wanna be to slow...

It's not the most destructive weapon of cRPG, ok.  :D For the moment it's a fast, long and cheap one. I think to make it more realist and effective, it should do 2 more damages points in piercing.

But please don't speak again about this one handed overhead stab animation of a 2.5meters weapon long that would just be horrible and out of any realistic considerations!  :shock: If I give you a shield and a spear that long in the other hand, you just could hit one way (piercing as it is in the game). I think it's a big enought reason to keep this one attack direction.
Wut? Nobody wanted that! That would just look gay as hell! If I wanted a "up" attack it should rather be a high stab, like you see on those old greek heroic vases. But personally I say one type of swing would be usefull. Doing low blunt damage and not being the fastest move in your arsenal, but still goes a long way to make your attacks more than obvious. ("oh, that spearman just lowered his shield and is gonna attack! Gee, I wonder which direction he's gonna attack from, considering he only have one!" is how it is now)
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 14, 2011, 07:56:24 am
I think that Paul and Fasader should quickly do something about this 1h+shield situation. They need a hefty buff. The sooner the better.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 14, 2011, 07:58:44 am
I think that Paul and Fasader should quickly do something about this 1h+shield situation. They need a hefty buff. The sooner the better.

stop trolling you! we serious!
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on September 14, 2011, 08:16:00 am
I think that Paul and Fasader should quickly do something about this 1h+shield situation. They need a hefty buff. The sooner the better.

This!
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 14, 2011, 02:27:22 pm
I think that Paul and Fasader should quickly do something about this 1h+shield situation. They need a hefty buff. The sooner the better.

I agree.

I hurd you've got Spamitar. I laid my eyes on steel pick :mrgreen:

When I get MW version I'm gonna change name into Druzhina_Leshma_FuckYeah :D
Title: Re: 1h shield is too difficult at the moment
Post by: San on September 14, 2011, 05:38:41 pm
One handed:         29799 (24.5%)
Two handed:        44510 (36.6%)
Polearms:         47422 (38.9%)

I wouldn't say too difficult, just worse.

In NA, you rarely see steel picks or even scimitars (compared to before) nowadays.

But that's probably because

(click to show/hide)
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on September 14, 2011, 08:19:47 pm
I wouldn't say too difficult, just worse.

I agree, buff it so it's more equal to the rest of the statistics you can find! Keyword, buff.
Title: Re: 1h shield is too difficult at the moment
Post by: Karmazyn on September 14, 2011, 09:56:05 pm
I spected Paul and he as 1h shield always switched to polearm to buff his kills.
When I talk about 1h shield I talk about normal builds not about 12/24 mw steel pick exploit builds.
Title: Re: 1h shield is too difficult at the moment
Post by: Leshma on September 14, 2011, 10:06:22 pm
When I talk about 1h shield I talk about normal builds not about 12/24 mw steel pick exploit builds.

So you call a whole clan exploiters. Shame on you!
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 14, 2011, 11:30:53 pm
One handed:         29799 (24.5%)
Two handed:        44510 (36.6%)
Polearms:         47422 (38.9%)

I wouldn't say too difficult, just worse.

In NA, you rarely see steel picks or even scimitars (compared to before) nowadays.

But that's probably because

(click to show/hide)

well in eu, the majority infantry rerolled polearms. the bigger part of ranged gone crossbow. a good amount of 2h rerolled 1h STR biased builds with some riding points. the russians still stay with STR shielders, 1h cavalry, some good archers.

i see a bit lesser 1handed than the rest of builds but the few i see are really good, smart and steady scoring like a "one man army".
Title: Re: 1h shield is too difficult at the moment
Post by: Bulzur on September 15, 2011, 11:35:18 pm
well spearmen could use the overhead stab animation. anyway spearmen are so slow that you can't miss a block with em.

and about OP or not... usually the reason a build is underplayed is because it's gimp. 5 months ago, there was no throwers around. 3months ago throwers got balanced and now we see em a reasonable amount. 9 months ago there was an archery galore. they got the new nockin arrow animation and archer number gone down. now there is a reasonable amount.

should be the same with spearmen. i don't really give it a damn about playing it but all the fixes that brings a little diversity in the usual and boring builds is welcome imo.

last thing. now if you see a line of spearmen, you just block down and effortly pass through. while against a normal mixed infantry line you can't without blocking the impossible.

with a overhead stab, spearmens will still be slow as hell and easymode to kill but at least not THAT easy.

**same could apply to crossbows... when there is too much spam about one build, usually means that's a little unbalanced. (people will not magically roll one just for fun.. cmon.)

that's why i find the pikeman really effective at aiming the sky then releasing a downward stab. that bypass most near teammates to poke with good power the target 2 meters away. i used to aim sides, roflcopter, but the most effective (while the right to left stab is the most powerful) in terms of teamwounds and surprise, it's the "skydiving thrust of doom"  :lol:

Groups of spear/shield can be deadly, since they can stab at your side, and once they hit you, they can spam that till your death. On Eu1, just today, you can see 4 Board Shield/awlpikes going together, led by Sultan Eren. And they're doing fine, imo.

Oh, and Zapper, about the "you bounce often with a spear/shield", l2p. All longpsear and pikeman know now how to aim at the side before going on the target, for speed bonus and such. Why shouldn't the shielder do that too ? Because they're used of just facehugging, block, slash, block, slash ? Not our fault.
And yes, i DO want at least one easy kill, that's the rock/paper/scisors thing, imaright. I get owned by archers, cav, got duels with 2h/Polearms and shield/1h, and can deal with more ease with longspear/pike and shield/spear. That's the way it is.
Title: Re: 1h shield is too difficult at the moment
Post by: San on September 15, 2011, 11:50:47 pm
The thing about shield+spear, it is VERY powerful when sheathable. You can go anywhere on the map that you want with a spear + shield. May not be so great for offense, but it definitely aids your defense capabilities and helps you vs standard 1h+shield counters.

Archers? Shield
Cav? Range Bonus on spear stops cav, then change weapon for the kill
Horse archer/xbower? - both shield + spear
2v1 against opponent? Spear+shield with your buddy
Everything else? 1h weapon.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 15, 2011, 11:55:40 pm
Groups of spear/shield can be deadly, since they can stab at your side, and once they hit you, they can spam that till your death. On Eu1, just today, you can see 4 Board Shield/awlpikes going together, led by Sultan Eren. And they're doing fine, imo.

Oh, and Zapper, about the "you bounce often with a spear/shield", l2p. All longpsear and pikeman know now how to aim at the side before going on the target, for speed bonus and such. Why shouldn't the shielder do that too ? Because they're used of just facehugging, block, slash, block, slash ? Not our fault.
And yes, i DO want at least one easy kill, that's the rock/paper/scisors thing, imaright. I get owned by archers, cav, got duels with 2h/Polearms and shield/1h, and can deal with more ease with longspear/pike and shield/spear. That's the way it is.
Yeah, I know that. But you forget that pikes/longspears are FASTER than a spear&shield. AND the enemy is gonna facehug you (unless complete retard), so there really isn't that much you can do alone. Yeah, with friends it works. Still. Nobody has given a proper reason as to why they shouldn't get one more attack direction. Nobody has still given a reason as to how that would be op.

And the glancing. Yeah, looking to the side then turn in works. I do it myself all the time. But there's also the glancing from speed bonus movement. You really need to both go towards each other to do decent damage, and if any of you are moving away then the likelyhood of bounces are almost certain.


EDIT:
The thing about shield+spear, it is VERY powerful when sheathable. You can go anywhere on the map that you want with a spear + shield. May not be so great for offense, but it definitely aids your defense capabilities and helps you vs standard 1h+shield counters.

Archers? Shield
Cav? Range Bonus on spear stops cav, then change weapon for the kill
Horse archer/xbower? - both shield + spear
2v1 against opponent? Spear+shield with your buddy
Everything else? 1h weapon.
Everything else 1h? Well that's not what we are talking about here. We are talking about having only shield&spear. A spear, 1h and Shield is VERY different from spear and Shield.

And while I agree with what you say about the rest. Spear&shield really HAVE a lot of defensive power. It's just that there is almost none offensive ones except for ganks (which it is good with). And I've said it before and I'm gonna say it again. Spear&shield isn't supposed to be the best thing when you are alone. But giving them ONE more attack direction wouldn't make them OP/super/OMFG UNFAIR or anything. It would just give them the POSSIBILITY to fight a duel without having to take the spear away.
Title: Re: 1h shield is too difficult at the moment
Post by: San on September 16, 2011, 12:07:44 am
Yeah, true. I was trying to understand the reasoning over making it weak in the first place. It's pretty versatile defense-wise.
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 16, 2011, 02:08:23 am
not to mention that in the food chain of a mauler, the spearman is the EASIEST kill.

besides that, even a group of spearmen can't deal against a mauler paired with any other melee build.

and true too that a speaman with zero speed bonus, will glance with almost all non lashed thrusts.

so just with downblocking and footwork, you can survive for a long time versus several spearmen. while against other builds you get spammed and killed in seconds.

i support the spearman 2 attack directions idea. will add more depth to a less played build, but will still be a spearman... as we all know.
Title: Re: 1h shield is too difficult at the moment
Post by: BlackMilk on September 16, 2011, 07:13:29 am
Groups of spear/shield can be deadly, since they can stab at your side, and once they hit you, they can spam that till your death. On Eu1, just today, you can see 4 Board Shield/awlpikes going together, led by Sultan Eren. And they're doing fine, imo.

Oh, and Zapper, about the "you bounce often with a spear/shield", l2p. All longpsear and pikeman know now how to aim at the side before going on the target, for speed bonus and such. Why shouldn't the shielder do that too ? Because they're used of just facehugging, block, slash, block, slash ? Not our fault.
And yes, i DO want at least one easy kill, that's the rock/paper/scisors thing, imaright. I get owned by archers, cav, got duels with 2h/Polearms and shield/1h, and can deal with more ease with longspear/pike and shield/spear. That's the way it is.
You do realize that you are talking to Jarlek and that l2p is a pretty creepy argument, dont you?
Title: Re: 1h shield is too difficult at the moment
Post by: Gorath on September 16, 2011, 07:25:03 am
And yes, i DO want at least one easy kill, that's the rock/paper/scisors thing, imaright.

Sad.
Also:  R/P/S "balance" is the lamest, laziest and crappiest "balance" a game can have.  Just look at WoW PvP.
Title: Re: 1h shield is too difficult at the moment
Post by: Xant on September 16, 2011, 07:42:24 am
R/P/S "balance" is the lamest, laziest and crappiest "balance" a game can have.

Tru dat.
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on September 16, 2011, 10:03:10 pm
Thats the beauty of Warband, any class can kill any class there is no R/P/S however some might have it easier killing some but it's still quite equal. And when they start to balance after RPS thats the day I will uinstall :(


With that said, 1h could use a buff.
Title: Re: 1h shield is too difficult at the moment
Post by: Jarlek on September 17, 2011, 12:59:25 am
Thats the beauty of Warband, any class can kill any class there is no R/P/S however some might have it easier killing some but it's still quite equal. And when they start to balance after RPS thats the day I will uinstall :(


With that said, 1h could use a buff.
Right after it's spear&shield brother, ofc.
Title: Re: 1h shield is too difficult at the moment
Post by: Lech on September 17, 2011, 01:07:28 am
I think that  just faster speed for spears <150 when used with shield would help it a lot (just removing speed penalty, i know, impossible - and slightly increasing damage, right now awlpike deal more damage as 1h than warspear which is wrong).
Title: Re: 1h shield is too difficult at the moment
Post by: Corrado_Decimo on September 17, 2011, 01:45:15 am
Thats the beauty of Warband, any class can kill any class there is no R/P/S however some might have it easier killing some but it's still quite equal. And when they start to balance after RPS thats the day I will uinstall :(


With that said, 1h could use a buff.

fact you retired as a 1h/shield is just a coincidense...  :rolleyes:

... just removing speed penalty, i know, impossible ...

not with WSE..  :mrgreen:
Title: Re: 1h shield is too difficult at the moment
Post by: Siiem on September 17, 2011, 04:28:55 pm
fact you retired as a 1h/shield is just a coincidense...  :rolleyes:

Yes.