Author Topic: 1h shield is too difficult at the moment  (Read 19168 times)

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Offline Jarlek

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Re: 1h shield is too difficult at the moment
« Reply #210 on: September 11, 2011, 04:35:22 pm »
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What's wrong with spear-shield?

Shield + spear is an excellent support class and for 1v1 you just drop the shield.

Playing "hardmode" never dropping the shield is indeed hard if you happen to find yourself in a 1v1.

It is also very stupid.
Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

And about the polestun. They don't stack. If you hit someone, they get stunned, but if you hit them again during that stun (stunblocking) they wont get stunned again. Although if you HOLD it and wait for the stun to go away you can polestun them again (but then they would be able to BLOCK). Also remember that spears usually have very low damage. The stab us good (but still not as good as the poleaxes lolwut?) but the sideswings are an almighty 18 (lol) damage. The same as the Practice Longsword.

But again. Please tell me how having a second attack direction with a spear+shield would ruin the game/balance/your mothers dishes?
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Offline Corrado_Decimo

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Re: 1h shield is too difficult at the moment
« Reply #211 on: September 11, 2011, 06:48:24 pm »
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Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

And about the polestun. They don't stack. If you hit someone, they get stunned, but if you hit them again during that stun (stunblocking) they wont get stunned again. Although if you HOLD it and wait for the stun to go away you can polestun them again (but then they would be able to BLOCK).

pity that good stunlockers will time the stun chain so perfectly that you'll be barely able to set up a block (and no way with a ping higher than 70ms)

Offline ThePoopy

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Re: 1h shield is too difficult at the moment
« Reply #212 on: September 11, 2011, 07:10:39 pm »
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only agispammers can chain stun with fast wepons

Offline Corrado_Decimo

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Re: 1h shield is too difficult at the moment
« Reply #213 on: September 11, 2011, 07:12:09 pm »
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only agispammers can chain stun with fast wepons

just the bigger part of the polearm builds  :lol:

Offline [ptx]

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Re: 1h shield is too difficult at the moment
« Reply #214 on: September 11, 2011, 07:12:34 pm »
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Naw, i can occasionally stunlock people with a GLB with a 21/15 build.

Offline Dezilagel

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Re: 1h shield is too difficult at the moment
« Reply #215 on: September 11, 2011, 07:18:04 pm »
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Sigh. Because when you use a spear without the shield then you aren't a spearman any more. Do you REALLY think it is so OP to add ONE more attack direction for a shield+spear usage?

wat?

Also: Yes I think it would be slightly op since the only reasonable additional animation I can think of for shield/spear is an overhead stab.

Longspear with autoblock + twice as confusing animation = op to me.
« Last Edit: September 11, 2011, 07:19:13 pm by Dezilagel »
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Offline Jarlek

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Re: 1h shield is too difficult at the moment
« Reply #216 on: September 11, 2011, 07:41:46 pm »
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wat?

Also: Yes I think it would be slightly op since the only reasonable additional animation I can think of for shield/spear is an overhead stab.

Longspear with autoblock + twice as confusing animation = op to me.
And being unable to do any real damage, attack slower than an overweight hippo and being useless if the enemy downblocks is ok for you?
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Offline Dezilagel

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Re: 1h shield is too difficult at the moment
« Reply #217 on: September 11, 2011, 08:12:10 pm »
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And being unable to do any real damage, attack slower than an overweight hippo and being useless if the enemy downblocks is ok for you?

Spear+shield not dong any damage, attacking too slow blablabla is bs. I've played it myself and as support there's nothing wrong with the class.

And if I found myself alone I'd just drop the shield, what's the problem with that?


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Offline Farrok

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Re: 1h shield is too difficult at the moment
« Reply #218 on: September 11, 2011, 08:29:04 pm »
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Spear+shield not dong any damage, attacking too slow blablabla is bs. I've played it myself and as support there's nothing wrong with the class.

And if I found myself alone I'd just drop the shield, what's the problem with that?

as Zapper said you arent a spearman anymore when you drop the shield...see you can even find the word shield in spearman...wait what?

spear+shield is support class when you have teammates around you its good, when not than you are fucked except when you now what to do...its like with the pike. only good ones can use it in duels have seen both classes fight in duel fine but only by a handful players mostly they are fucked when there are alone against another player...

play in team and you are doing fine, when you want a oneman killing machine than play a twohandspammer, dont help the team as much but you will be having a good k:d
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Offline Gurnisson

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Re: 1h shield is too difficult at the moment
« Reply #219 on: September 11, 2011, 11:22:48 pm »
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If you have an agi build spear + shield is decent in 1 vs. 1. You just have to play it right. I'll agree with you on one point though, it's harder than other classes in 1 vs. 1.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Jarlek

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Re: 1h shield is too difficult at the moment
« Reply #220 on: September 11, 2011, 11:29:01 pm »
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If you have an agi build spear + shield is decent in 1 vs. 1. You just have to play it right. I'll agree with you on one point though, it's harder than other classes in 1 vs. 1.
I know. All I'm saying is that having ONE more attack direction wouldn't suddenly make them "OMFG OP" but it would REALLY help them out. Currently they are the least powerful melee option, all I want is to give them a buff.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Corrado_Decimo

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Re: 1h shield is too difficult at the moment
« Reply #221 on: September 12, 2011, 02:49:39 am »
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I know. All I'm saying is that having ONE more attack direction wouldn't suddenly make them "OMFG OP" but it would REALLY help them out. Currently they are the least powerful melee option, all I want is to give them a buff.

i agree. the very few spearmen i saw, were often good players with an uncomfortable build.... just good at two team roles. protecting archers by stopping cav and covering them from possible ranged stuff.

but in fighting terms, totally useless. even with one more attack direction, the speed/damage penalty is so relevant that they just can't stand block/hit/block sequence against all kind of melee.

Offline Vodner

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Re: 1h shield is too difficult at the moment
« Reply #222 on: September 12, 2011, 04:54:21 am »
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I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.

Offline Corrado_Decimo

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Re: 1h shield is too difficult at the moment
« Reply #223 on: September 12, 2011, 10:59:55 am »
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I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.

yeah that's another use of that.. but often i faced 2h+spearman... well the spearman just bounced half the time.

Offline Jarlek

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Re: 1h shield is too difficult at the moment
« Reply #224 on: September 12, 2011, 02:50:33 pm »
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I carry the awlpike a lot as a 1h, and I often pull it out to help a 2h teammate with an opponent.
The extra range means I won't be getting in the way of my teammate's swings, and the simple threat of a chambered thrust usually means my teammate can dispatch the enemy without any problems.

It's useless 1v1, but it's not useless in battle by any means.
Agreed. That's the reason I haven't given up on it already. All I am saying is that it wouldn't ruin things if they got some boost in their duel/alone fighting. With 1 extra attack direction they still wouldn't be as good as 2h/pole(no shield)/1h, but they wouldn't be a completely useless. As it is now, you can't attack back after blocking a hit (unless the other is a 1 WM and your an agi build), you do 30% less damage than without a shield, you have ONE attack direction (which, if it is chambered, you wont have enough time to block again. VERY annoying) and you move slow ass fuck because of the HUGE weight of shields.
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
In memory of Jarlek_zeh_Blue, ruler of Ilvia