cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: YetiFiasco on May 10, 2011, 02:03:07 am

Title: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 02:03:07 am
I'm a sword and board with 8 shield and 160WP with the fastest single handed sword (Nordic) and people in full plate/black armor can STILL helicopter around and eviscerate me with literally no chance to attack back between swings.

Why is this so? 2h and polearms already do drastically greater damage than single handed weapons (rightfully so) and have greater range, so why must they be faster?

The proof of this that every high-roller on every CRPG server is either rolling cav or 2h/polearm as it's main predator the javelin got nerfed (Probably under complaints from the plate wearing helicopters that something could actually kill them).

So, either un-nerf throwing (preferable, as they weren't OP in the first place, having little ammo and being easy to kill close up) or slow 2h and pole arms considerably so you can't swing a 10ft poleaxe faster than a small sword.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RandomDude on May 10, 2011, 02:08:25 am
ive seen 1h topping boards today too

not as many as 2h of course but... this is how people usually play warband multiplayer;

1) Either start as archer or 1h/shield or switch to them after being owned and unable to manual block
2) Become really good at their chosen class
3) Go to duel servers to become even better
4) Some decide to go 2h/pole for more "challenge" (not saying 1h is easy to be good at, just easier to play without manual block)
5) The players who have been playing for some time and have put time into duel servers and learning new tricks now top score boards

This is how I see it, or it could all be bs.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Keshian on May 10, 2011, 02:13:36 am
Same thing as before, you want to swing faster drop the shield.  1handers are faster than 2handers and polearms, just manual block once and move in clsoe you will outspam the crap out of them.  Shield users have a huge advantage of being able to hold a block for 90% of the time and actually ahve it autoblock incoming attacks, its a much more methodical way of fighting and yous wing slwoer with a shield, so your speed has to rely as much on good footwork and positioning as spamming.  Practice your footwork adn positioning or get rid of the shield and you will find you will hit first.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 02:18:24 am
ive seen 1h topping boards today too

not as many as 2h of course but... this is how people usually play warband multiplayer;

1) Either start as archer or 1h/shield or switch to them after being owned and unable to manual block
2) Become really good at their chosen class
3) Go to duel servers to become even better
4) Some decide to go 2h/pole for more "challenge" (not saying 1h is easy to be good at, just easier to play without manual block)
5) The players who have been playing for some time and have put time into duel servers and learning new tricks now top score boards

This is how I see it, or it could all be bs.

How does this counter or validate my points at all?
What you're saying is basically people go 2h/pa for the challenge, so they're good because they have certain tricks they've picked up (like attacking really really fast, totally a trick)?

This is nonsense, they pick the best weapon (bek de corbin) and swing it furiously, most of the time they don't need to block more than once as they can relentlessly attack unless they come up against another plate helicopter, which just validates my point more as the only things they have to fear are people rolling the same build as them but with more heirlooms.

 And I've never seen a sword&board top the killboard for a whole round.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Inkompetent on May 10, 2011, 02:21:59 am
Same thing as before, you want to swing faster drop the shield.  1handers are faster than 2handers and polearms, just manual block once and move in clsoe you will outspam the crap out of them.  Shield users have a huge advantage of being able to hold a block for 90% of the time and actually ahve it autoblock incoming attacks, its a much more methodical way of fighting and yous wing slwoer with a shield, so your speed has to rely as much on good footwork and positioning as spamming.  Practice your footwork adn positioning or get rid of the shield and you will find you will hit first.

This: I tend to get beaten to a bloody pulp by archers more often than 1h+shield guys, simply because I with my Long Axe go about even with the 1h+shield guy (unless he's exclusively 1h+shield, in which case he's faster if stacking agi), while I don't stand a friggin chance to keep up with a good fighter with only a one-hander. I simply can't block as fast as they can switch attack-directions.

Overall though, I don't tend to see *that* fast people with two-handers, unless they use a Long Sword or something similar in two hands.

I'd say that helicopter-attacking, the crazy circle-running movement speed, and attack speed from WPF all need a nerf. Let the actual weapon be a more deciding factor in speed imho, and don't make people change places faster than electrons in an atom.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Rumblood on May 10, 2011, 03:12:19 am
Congratulations. You met Goretooth. He will own you with whatever build, even shield and sword.

To the rest of it, Kesh covered it. Your sword isn't slow, your shield is.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 03:26:54 am
But without the shield, why use the sword?

Sword and shield should be the same speed as 2h/polearm

the difference between the two should ONLY be range and damage, the 2h/polearm having greater of both.

And this isnt just goretooth.

None of you are responding to any of these balancing issues I've raised, which leads me to believe you are ignoring them because you're the happy helicopters and you don't want it to change.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: San on May 10, 2011, 03:30:19 am
You should probably just accept that a properly built 2h is probably going to match or beat you in speed, range, and power up close. You need to outplay them in order to win.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 03:33:15 am
You should probably just accept that a properly built 2h is probably going to match or beat you in speed, range, and power up close. You need to outplay them in order to win.

No, this is a terrible opinion, this obviously proves that it is imbalanced, you can't outplay someone who is faster, more powerful and out ranges you.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Keshian on May 10, 2011, 03:37:54 am
But without the shield, why use the sword?

Sword and shield should be the same speed as 2h/polearm

the difference between the two should ONLY be range and damage, the 2h/polearm having greater of both.

And this isnt just goretooth.

None of you are responding to any of these balancing issues I've raised, which leads me to believe you are ignoring them because you're the happy helicopters and you don't want it to change.

let me guess, you use a huscarl?  Look for 100 speed shields, use a decent 1hander with 125+ wpf and you won't be outspammed if you simply know how to use proper footwork.  You are attacking and being attacked at roughly the same speed (block-attack-block-attack, not attack then get attack again without being hit in turn), however whoever angles themselves properly to the left if right swinging or right if left swinging will connect earlier in their swing (true for both you and your opponent), because you have a shorter weapon you have to turn more and shift footwork more to get that angled attack, but any good 1her can do it and actually swing and connect faster than their opponent no matter their weapon.  Don't try to blame entire classes for losing, instead, practice and learn to be better.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 03:52:19 am
The only shields worth their use have 80-90 speed, others break after one hit from a 2h/pa weapon making them pointless, thus not a valid counter-point.

I'm not bad at the game. I kill people fine, other S&B's, archers and hoplites, the ONLY thing that owns me each and every time are helicopters, of which there are PLENTY.

My point still holds that 95% of the best players all roll 2h/pa, that alone shows that they need balancing.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: YetiFiasco on May 10, 2011, 04:02:23 am
edit: that arn't on horseback.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Patricia on May 10, 2011, 04:47:56 am
Good players roll 2h/polearms because shielder is fucking boring and if you're good at manual blocking why would you bother crutching on a big ass slow shield.

Also, a couple of shield would like to talk with you.

The brown heater shield has 96 speed rating and it's extremely durable, the knightly heater shields have EXTREME speed and are durable enough to last a round without a problem, as long as you have a decent shield skill.

Just another case of a noob who doesn't know how to play and yet feel the need to say his opinion about everything being OP except himself.

Move along, nothing to see.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 10, 2011, 05:34:22 am
HAHAHAHAHA

1)  1h/shield combo is fine and perfectly capable of avoiding being spammed to death by 2h/pole.  That is a case of PEBKAC, so get better
2)  There are 95-100 speed shields that last for incredibly long times in combat - IF you put the damn thing away vs a bonus vs shields weapon (axes, morningstar, etc).  L2Manual block and don't be afraid of 1h/no shield.
3)  Plenty of us use 1h/shield because we like the style and do exceedingly well with it.  ManOfWar, Huey, Dan (pre-2her gen), Cyranule (Pre-2her gen) for example.  Not to sound like I'm masturfapping, but I Myself tend to do notably well with 1h/shield I think, though you'd have to ask others that play with me often for an unbiased opinion.  (I have a 1h/2h hybrid and a 1h/polearm hoplite hybrid I swap between and both use their 1hers quite a bit)

Overall, this really is a case of PEBKAC and you needing to work on your melee more.

My point still holds that 95% of the best players all roll 2h/pa, that alone shows that they need balancing.

This is because they're the BEST PLAYERS and 2h/polearm is usually more challenging/fun (which are usually one in the same for the better players).  Some of those better players also roll around with crap weapons like 1h practice swords, long daggers, pitchforks and such just for the luls and STILL top the boards.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Inkompetent on May 10, 2011, 05:42:22 am
For balancing is exactly why I'm saying weapon proficiency should matter less for weapon speed. It'd make two-handers a tad slower (still would require a fast shield to outmatch them though, so don't take the strongest and biggest shield since it's not obviously best). 'Spamming' shields with 2h weapons was a very viable tactic IRL. Seems reasonable it is here too.

I would also argue that unbalanced 2h weapons (especially Spiked Mace comes to mind, with its 99 speed) would need to be slowed down. It feels pretty silly when I see people with 2h maces attack with them like they were made of paper, since they are so front-heavy they'd be anything but quick, and already have the advantage of knockdown.

Things are fairly well balanced, but speed-stacking just feels too powerful in general (speaking as one who is already doing it).


As for 1h+shield being bad though? You should see kinngrim on EU servers. Runs around with Huscarl's shield and a Steel Pick, and usually has 10:1 or so in K/D ratio. And he's just a prime example, but there are many more doing the same huscarl-thing and being very hard to defeat for two-handers, even with their swift greatswords.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Rumblood on May 10, 2011, 06:03:26 am
I would also argue that unbalanced 2h weapons (especially Spiked Mace comes to mind, with its 99 speed) would need to be slowed down. It feels pretty silly when I see people with 2h maces attack with them like they were made of paper, since they are so front-heavy they'd be anything but quick, and already have the advantage of knockdown.

Spiked mace is 70 length, making it just a little over 25% longer than the 1 hand hammer and only 50% more weight except it is swung with TWO hands. If anything, it should be faster.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: UrLukur on May 10, 2011, 10:12:11 am
Because they are, OP.

But, 1h + Shield can do just fine. I use Italian Sword and Knightly Kite Shield, i have just 130 wpf, and i don't get outspammed, except by chambering katana of lameness. My shield last long enough that i had to manual block maybe 5 times in 6 hours i played since i returned. I have non-loomed shield and i don't sheathe it against shield-breaking weapons. I have shield skill of 5. In other words, learn to play.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: MouthnHoof on May 10, 2011, 10:15:22 am
No, this is a terrible opinion, this obviously proves that it is imbalanced, you can't outplay someone who is faster, more powerful and out ranges you.
You left out the factor that when blocking, a 2H/pole need to do the correct out of 4 possible blocks and it interferes a bit with either mouse or key movements. 1H+shield just click RMB regardless of anything.

With high shield skill 100 speed shields can last very long - do not turtle against axes or simply put the shield away and manual block. There used to be a feature in warband where the damage to shields was reduced in the first second after you raised it. I do not know if it is still in the current version.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: UrLukur on May 10, 2011, 10:16:28 am
There used to be a feature in warband where the damage to shields was reduced in the first second after you raised it. I do not know if it is still in the current version.

It is not, sadly.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 10, 2011, 10:27:08 am
These threads are REALLY starting to piss me off.

eviscerate me with literally no chance to attack back between swings.

Why is this so?

helicopter around

There you go, you answered it yourself. Learn to blaim yourself for your deaths and not the so called "OP" weapon types.
The game is fucking balanced.
Now you need to deal with your lack of 1h+shield skill and proper footwork. Wake the fuck up.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 10, 2011, 10:35:14 am
stupid double post D:
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Fluffy_Muffin on May 10, 2011, 10:40:26 am
Hello there, i have played my first generation as a shielder/throw, then i played 8 gens as a dedicatand  2h and now this gen i am playing pure 1h/shield.

As a former dedicated 2h now shielder all i can say to this topic is: l2p

Now this may offend you wich was not my intention, it may sound elitist wich was also not my intention, so let me elaborate:

Let say two players are roughly the same lvl. One is a 2h, the other is a shielder. No matter how fast the 2h swings if the shielder swings after his shield was struck the 2h will have to block or die, he cannot outspam you.

Now you will probably think: What the hell is this guy talking about, i was outspammed countless times even when i did that.

Now let me tell you why:

Superior footwork - mostly happens when you are trying to face hug an enemy, instead of fleeing he dances around you spamming and hits you on the sides or on the back
Range - outranges you with his weapon, this is also footwork, jump backwards slash while you try to retaliate and such
Bad reaction time - You waited too long with your swing after the block
Bad fient time - Fient after block against a spammer is a no-no, just atack him

The speed of the 2h-s weapon and the ammount of his agility is irelevant. If you use smart footwork and listen to your shield (yes listen, hear the sound of the block, let it be your "atack now!" sound) no matter how fast he is he cannot outspam you. Also turn up your mouse sensitivity so you can keep track with the guys that will try to circle around you.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Malaclypse on May 10, 2011, 12:00:18 pm


Overall, this really is a case of PEBKAC

Gorath put it best, I think.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: rustyspoon on May 10, 2011, 02:19:22 pm
It is a common misconception that shields reduce swing speed. They don't. Shields DO reduce movement speed which makes it easy for a dedicated 2 hander to circle around you if you're not careful.

Saying that 1-h and shield is worse than 2h or pole is laughable. As someone who plays 1-h and shield a lot it's WAY easier. With only 15 agi I never get outspammed. It more sounds to me like the OP is turtling up and his opponents are taking advantage of it. Turtling up a shielder is a good way to die.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: King Berend on May 10, 2011, 02:39:45 pm
I'm a sword and board with 8 shield and 160WP with the fastest single handed sword (Nordic) and people in full plate/black armor can STILL helicopter around and eviscerate me with literally no chance to attack back between swings.

Why is this so? 2h and polearms already do drastically greater damage than single handed weapons (rightfully so) and have greater range, so why must they be faster?

The proof of this that every high-roller on every CRPG server is either rolling cav or 2h/polearm as it's main predator the javelin got nerfed (Probably under complaints from the plate wearing helicopters that something could actually kill them).

So, either un-nerf throwing (preferable, as they weren't OP in the first place, having little ammo and being easy to kill close up) or slow 2h and pole arms considerably so you can't swing a 10ft poleaxe faster than a small sword.

jesus christ.
2h sucks after the patch.
a side sword does more damage then a german great sword.

1h has retarded speed.


if you get spammed by a uberslow 2h means that you suck ballz.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: EponiCo on May 10, 2011, 02:55:02 pm
Nah, it doesn't.
27c vs 38c.

(click to show/hide)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Elmetiacos on May 10, 2011, 06:23:59 pm
There are some decent shields out there since the patch. Knightly Kite or Heater are viable alternatives to the ubiquitous Huscarl now.  They are both Speed 100. Bucklers are also usable again now since the patch cleared the skies of 10,000 crossbow bolts. With regard to the Bec de Corbin specifically, note how short it is compared to comparable polearms, especially taking grip into account. People often forget this, both opponents - who get too defensive - and Bec users themselves who may swing too soon and miss. It's nowhere near as OP as it was last year. What's your Athletics...?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 10, 2011, 09:30:10 pm
In duels, sword and board will mostly lose against 2h/pole (especially if they have axes), but the shield is very good for breaking through enemy lines and you can survive for quite some time in a throng of enemies, if you move correctly. Also, sword and board is very good in combination with other players (at least those who know how to play and aren't too afraid to sometimes drop the shield and swing a bit).

But I agree, it is imbalanced. With the fastest shields, sword and board should still swing faster than the average 2h/pole. The problem is that shield speed does not seem to affect the swing at all.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Konrax on May 10, 2011, 10:03:12 pm
Shield speed only effects how quickly you can raise or lower your shield.

Also factor in shield skill above the base level needed to use the item which also decreases these times.

Lighter weapons when blocked manually by heavier ones also have a stun time in order to allow the 2h fighter an opening to return an attack. This might be the "spam" you are talking about, if they block your attack usually you want to block right away after as the only way to really land a second hit is to move your mouse with a fast left swing *IF* you have enough of a speed advantage against them. If you hit them once then continue your attack until they block then pull your shield up for their counter attack.

Obviously movement is very important too, and self explanatory.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 10, 2011, 10:12:12 pm
"hey im a shielder.. i suck at manual block but i want to kill those damn 2handers because i can't... please nerf them AGAIN. no matter if a 2h is dead meat against a thrower, an archer or a tank with 0 wpf in his backup xbow... i just want to be able to kill em without improving my skill or losing my invulnerability to ranged damage and effortless block" (call it shield).

fixed it for you.

and by the way, the high-average best shielders out there top the scoreboards with a 5:1 k/d and most of the time they're also last men standing.

so please... this isn't a suggestion. this is a personal nerf call with some tears in it.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 10, 2011, 10:26:25 pm
In duels, sword and board will mostly lose against 2h/pole (especially if they have axes), but the shield is very good for breaking through enemy lines and you can survive for quite some time in a throng of enemies, if you move correctly. Also, sword and board is very good in combination with other players (at least those who know how to play and aren't too afraid to sometimes drop the shield and swing a bit).

But I agree, it is imbalanced. With the fastest shields, sword and board should still swing faster than the average 2h/pole. The problem is that shield speed does not seem to affect the swing at all.

2hander/polearm trade ranged vulnerability and harder block (even harder versus multiple enemies) for speed and damage. 1h/shield trade damage for ranged invulnerability and easy blocks (even versus multiple enemies).

try to do 2 or 3 attacks when you lower your shield and tell me if you're slow. then pick a 2hander and go in the charge when multiple enemies try to hit you. try to manual block 3 enemies at a time and tell me how easy is that.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 10, 2011, 10:33:50 pm
Shield speed only effects how quickly you can raise or lower your shield.

Also factor in shield skill above the base level needed to use the item which also decreases these times.

Lighter weapons when blocked manually by heavier ones also have a stun time in order to allow the 2h fighter an opening to return an attack. This might be the "spam" you are talking about, if they block your attack usually you want to block right away after as the only way to really land a second hit is to move your mouse with a fast left swing *IF* you have enough of a speed advantage against them. If you hit them once then continue your attack until they block then pull your shield up for their counter attack.

Obviously movement is very important too, and self explanatory.

this is a good advice.

@ thread opener: follow advices and you'll get better. whining to ask for more nerfs will only destroy the game that has been broken to this point.
you can follow the good shielders advice, or you can jump in the "2h is OP" train with gorath and the other underskilled players.

or you can roll a twohander and see with your eyes how is easy to dodge arrows, manual block 3+ opponents at a time, bashing triple heirloomed steel shields...
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shinimas on May 10, 2011, 10:38:45 pm
I'm a shieldsman. 2Hs and Polearms are fine. Buff to the Great Long Axe was strange, in my opinion, causing a bit too many shieldcrackers running around for my taste, oh well, no pain, no gain.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 11, 2011, 06:40:13 am
"2h is OP" train with gorath and the other underskilled players.

What in the hell are you babbling about?  You don't read posts apparently, but I assume that's because either english isn't your native language or you're just literacy challenged.   :rolleyes:

Quote from: Gorath
Overall, this really is a case of PEBKAC

2h is OP train huh?  Idiot.

BTW:  Who are you on the NA servers.  I'm really curious how you feel qualified to talk about skilled or underskilled players.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 11, 2011, 06:52:41 am
Is it possible to counterattack a 2h or polearm user?  I've got 120 wpf in 1handers with a 100 speed sword and 100 speed shield.   Even without armor any non-shield user can just keep spamming attack on me and it's impossible to fight back.  I just have to wait until a teammate comes and bails me out.  I never have this problem when I use a 2 handed weapon. 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Seawied on May 11, 2011, 06:59:57 am
What in the hell are you babbling about?  You don't read posts apparently, but I assume that's because either english isn't your native language or you're just literacy challenged.   :rolleyes:

2h is OP train huh?  Idiot.

BTW:  Who are you on the NA servers.  I'm really curious how you feel qualified to talk about skilled or underskilled players.

I think most people dont understand what PEBKAC is... which is why computer geeks get away with it too much.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Thucydides on May 11, 2011, 07:02:43 am
WHAT THE HELL IS PEBKAC? goddamn nerds
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: IG_Saint on May 11, 2011, 07:05:29 am
Is it possible to counterattack a 2h or polearm user?  I've got 120 wpf in 1handers with a 100 speed sword and 100 speed shield.   Even without armor any non-shield user can just keep spamming attack on me and it's impossible to fight back.  I just have to wait until a teammate comes and bails me out.  I never have this problem when I use a 2 handed weapon.

Your timing or positioning is wrong. Or possibly you're just getting stunned. Block the first 2 hits to counter the stun, then move to your left and forward and do a left to right slash. Make sure you start the attack as soon as you hear the thud of the block and make sure to turn with your attack as wel.

BTW:  Who are you on the NA servers.  I'm really curious how you feel qualified to talk about skilled or underskilled players.

He's EU. I've dueled both of you, admittedly against gorath I have 120 ping and I haven't fought corrado_decimo since pre-big patch, but imo gorath is the beter player. That doesn't mean decimo is a bad player though.

On the topic of polearms/2hs being OP: If you're losing in melee combat you have no one to blame but yourself. Melee is fine as far as I'm concerned.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 11, 2011, 07:12:38 am
Your timing or positioning is wrong. Or possibly you're just getting stunned. Block the first 2 hits to counter the stun, then move to your left and forward and do a left to right slash. Make sure you start the attack as soon as you hear the thud of the block and make sure to turn with your attack as well

How do you know if you're stunned?  Is there any indicator or are you always stunned on the first attack? 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Seawied on May 11, 2011, 07:17:29 am
WHAT THE HELL IS PEBKAC? goddamn nerds

Problem exists between keyboard and chair.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: IG_Saint on May 11, 2011, 07:21:02 am
How do you know if you're stunned?  Is there any indicator or are you always stunned on the first attack?

If you get stunned you can only block, you can't attack, which throws of your timing and gets you killed. Whether or not you get stunned depends on a bunch of things, but weapon weight and damage seem to be the most important factor. If you have a small weapon or shield and you block a big weapon, you're more likely to get stunned because of the weight difference. If the 2h/pole guy holds his attack, he does more damage, so you'll also be more likely to get stunned. That's why it's often only the first hit that you need to look out for, because the enemy usually comes charging in with a right to left attack held ready.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Paul on May 11, 2011, 08:00:55 am
The best way to figure out if one is stunned or not is experience.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 11, 2011, 03:31:44 pm
Your timing or positioning is wrong. Or possibly you're just getting stunned. Block the first 2 hits to counter the stun, then move to your left and forward and do a left to right slash. Make sure you start the attack as soon as you hear the thud of the block and make sure to turn with your attack as wel.

He's EU. I've dueled both of you, admittedly against gorath I have 120 ping and I haven't fought corrado_decimo since pre-big patch, but imo gorath is the beter player. That doesn't mean decimo is a bad player though.

On the topic of polearms/2hs being OP: If you're losing in melee combat you have no one to blame but yourself. Melee is fine as far as I'm concerned.

well i fought that "2h elitist blablabla" gorath with my archer/polearms alt lot of time ago in his "skilled players" server. i had something like 120-150 ping... after killing him several times, i said something about weeabos and he tried to threathen me with his admin powers. how cute...

regarding weapon balance Saint, they're fine by me too... just i'm sick of nabs calling the nerf hammer everyday.
and by the way we dueled a lot in november 2010... you was one of the best 1handers out there.

No news NA servers are infamous for their trolling behaviour... just look this troll who is an admin there.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tomas_of_Miles on May 11, 2011, 04:33:00 pm
Same thing as before, you want to swing faster drop the shield.  1handers are faster than 2handers and polearms, just manual block once and move in clsoe you will outspam the crap out of them.  Shield users have a huge advantage of being able to hold a block for 90% of the time and actually ahve it autoblock incoming attacks, its a much more methodical way of fighting and yous wing slwoer with a shield, so your speed has to rely as much on good footwork and positioning as spamming.  Practice your footwork adn positioning or get rid of the shield and you will find you will hit first.
This is true but you need as much wpf as the 2h you are facing, and a decent amount of power strike otherwise you will be frustratingly slower than 2h or you will glance when you manage to get a hit in. Spec Kinngrimm, he is a very good shielder.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 11, 2011, 04:36:51 pm
Corrado, I have no idea why you feel the need to suckle on my nuts so much but you are by far one of the most full of shit people I have seen on the forums.  Did I fuck your mother or something?   :rolleyes:
I doubt you could kill me once, while my back is turned and I'm alt-tabbed, much less several times and the fact that your story hinges on the idea that I give a shit about the term weeabo, much less would "threaten you with my admin powers" because of the term weeabo, shows that you are absolutely full of shit.

Sorry I deep dicked the women in your family but that's still no reason to go around taint sniffing my every post and bullshitting.   :rolleyes:  Idiot.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Elmetiacos on May 11, 2011, 06:28:32 pm
WHAT THE HELL IS PEBKAC? goddamn nerds
Tomas Pebkac was a towering centre back in the 1994 Croatian World Cup team.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Camaris on May 11, 2011, 06:50:45 pm
You just have to look at the duell server to discover why there are only very few good shield-players.
Of maybe 20 players 2-3 are shielders. The rest are 2h/poles trying to get better.
Those shielders i meet regular on duel are those being good in siege/battle too.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RandomDude on May 11, 2011, 07:08:26 pm
You just have to look at the duell server to discover why there are only very few good shield-players.
Of maybe 20 players 2-3 are shielders. The rest are 2h/poles trying to get better.
Those shielders i meet regular on duel are those being good in siege/battle too.

Yeah exactly. You can use some stuff you pick up duelling as a 2h as 1h too but some of the 1hs still kicked my 1h's ass (when i was playing better)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 11, 2011, 07:54:26 pm
Corrado, I have no idea why you feel the need to suckle on my nuts so much but you are by far one of the most full of shit people I have seen on the forums.  Did I fuck your mother or something?   :rolleyes:
I doubt you could kill me once, while my back is turned and I'm alt-tabbed, much less several times and the fact that your story hinges on the idea that I give a shit about the term weeabo, much less would "threaten you with my admin powers" because of the term weeabo, shows that you are absolutely full of shit.

Sorry I deep dicked the women in your family but that's still no reason to go around taint sniffing my every post and bullshitting.   :rolleyes:  Idiot.

if you spend more time playing and training instead setting up these trolling gags in the forum, you'll find no need to cry rivers against "elitist bs twohanders".

i'm really glad that such a human being is not an admin of EU servers... there is nothing worse than a lowskill player mixed with trololing behaviour and admin rights.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Younity on May 11, 2011, 08:56:42 pm
I believe the game is mostly balanced but tin canning 2 hander heirlooming is simply a little strong. Slow it down at least a little bit? Also I think some of the imbalance comes from the ability for plate armor to heriloom better thus giving yet another advantage to someone going this build. How do you beat someone who attacks on nearly the same speed, has tit-for-tat better armor because its simply heirloomed plate and not light, has good range, and can kill you in one hit while taking 3 times as many.

tl:dr

its a combination of factors giving 2handers a noticeable edge.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Malaclypse on May 11, 2011, 10:46:13 pm
How do you beat someone who attacks on nearly the same speed, has tit-for-tat better armor because its simply heirloomed plate and not light, has good range, and can kill you in one hit while taking 3 times as many.

Outside of Battle, Siege: Utilize footwork, guile (head games), feints, blocking, parrying (chamber blocks) and kicks. Inside Battle, Siege: All of the above and TEAMWORK. If they're killing you in one hit, don't get hit, use their WPP and speed reduction due to the weight of their armor to your advantage whenever possible.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: _GTX_ on May 11, 2011, 10:59:22 pm
How can you still cry about 2h? swords just got the biggest nerf ever. The small 1h swords have better stats than the 2h at many points. And that shouldent even happen.

I can spam people with a 1h easyli (yes 2hs). And i have 1 wpf. 1h is extremly fast, 2h aint. Its all about movement, tactics and good builds. And many experienced players may find shielding to easy, because you just have to right click to block. Which is why they go to 2h, to get some challenge.

BTW: 1h with a shield still has great speed.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tomas_of_Miles on May 12, 2011, 12:05:09 am
How can you still cry about 2h? swords just got the biggest nerf ever. The small 1h swords have better stats than the 2h at many points. And that shouldent even happen.

I can spam people with a 1h easyli (yes 2hs). And i have 1 wpf. 1h is extremly fast, 2h aint. Its all about movement, tactics and good builds. And many experienced players may find shielding to easy, because you just have to right click to block. Which is why they go to 2h, to get some challenge.

BTW: 1h with a shield still has great speed.
I tried 1h no shield, 50 wpf, doesn't really outswing 2h at all.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Malaclypse on May 12, 2011, 12:12:38 am
I went 1hand, about 98 WPF as a sidearm for archery in my third gen, and I was doing very, very well with it most of the time. I barely ever used my bow even. The only issue I had was getting stunned by heavier weapons, but I'm not complaining about it by any means.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 12, 2011, 07:05:04 am
Nah, it seems like this game is pretty much pointless unless you have plate armor and a 2hander.  Every game the top 10 players always have almost identical gear, always play the exact same spam style, and the game always rewards the worst players with the best k/d.  I've never seen a game so consistently reward such a complete lack of skill.  I always try to spectate the top players to see if I'm missing anything but I never am, for every 50 2h spammers you might find 1 or 2 guys who are archers or 1h/shield users. 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 12, 2011, 07:11:10 am
against "elitist bs twohanders".

That you deny there exists 2h elitism only further reinforces your ineptitude.  Your obsession with riding my coat-tails is old, as is your complete ignorance.  I AM a 2her, have had a 2her, and will have a 2her as long as M&B, M&B:Warband, and c-RPG have and will be around.   :rolleyes:

What's your paypal, I'll send you a few bucks so you can buy a fucking clue.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Kalam on May 12, 2011, 07:44:51 am
Stop the flames.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tzar on May 12, 2011, 07:49:48 am
I dont find my 1H alt useless at all infact i find it easy mode when i load up that alt and go on a rampage with my steel shield and iberian mace... Block?? psst i just press rmb and unload my mace in your face when ever it suits me..
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 12, 2011, 08:53:55 am
Nah, it seems like this game is pretty much pointless unless you have plate armor and a 2hander.  Every game the top 10 players always have almost identical gear, always play the exact same spam style, and the game always rewards the worst players with the best k/d.  I've never seen a game so consistently reward such a complete lack of skill.  I always try to spectate the top players to see if I'm missing anything but I never am, for every 50 2h spammers you might find 1 or 2 guys who are archers or 1h/shield users.

Oh that's why I have a bad k/d every day! Now it all makes sense!
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cyclopsided on May 12, 2011, 09:18:57 am
It is not that they are bad, but the people they are spamming let themselves be spammed and die.
I never let myself be spammed, and I use a pike.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Paroxysm on May 12, 2011, 10:21:36 am
bleh i was very mediocre as a 2hander but once i got my 1hander groove on I found it easier and more rewarding, esp with a pick which is a really fun playstyle imo. here's a small hint: most players, including good ones, have trouble blocking overheads, use them a lot.

i have a sneaking suspicion that all shielders complaining about 2hand/pole being faster just aren't attacking correctly after a block. if you wait for the block sound to drop shield you're doing it wrong and will get spammed, simple as that. if you do it right you will always be able to counter attack after a block barring circumstances like getting out-footworked and circled or wearing very heavy armor with not enough wpf.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cepeshi on May 12, 2011, 11:21:20 am
You guys are funny...


what amazes me is that NO-ONE yet mentioned tincans with shield and sword...cmon, we are seeing even those on servers quite a lot (at least on EU i encounter swordboarders with transitional, sometimes even better). The thing is, every single spec has the option to play with full plate, the fact you dont do it does not mean it is overpowered.

Yesterday i pulled out my tripple heirloomed gothic with bevor and had quite a good score on some maps, bare on mind i use that occasionally, mostly running around in something softer. Not to speak that with the pierce bow i got shot for half HP with ONE arrow, in tripple loomed plate, bodyshot...

To all complaining about tincans, i got this short guide:
1) buy plate armor
2) wear it
3) get blamed for no skill

And i dare you to call lets say Georges noob, he is running round with flamberge and plate, and damn, everytime i see him i got shivers :-D

From my point of view (played like 8gens 2her, one gen shielder, cav and archer, so i have small overview), swordboarders whining about 2hers should really l2p. Yes, there are some weapons designed for shieldcrushing, but cmon, what you expect when a huge axe hits your wooden shield?

The only thing that concerns me is the fact polearms seem to have slightly higher dmg than 2hers, in many cases higher speed even, the stun and range outreaching 2hers (not taking flamberge as usual 2her). Why is that? Why faster, more dmging, longer at the same time?

One comparision: GLA vs Masterwork Highland Claymore, claymore has 2 more speed, less range, same dmg as not loomed GLA...at least swing one + bonus against shield. I did not see reasoning of nerfing sword dmg, but the more i cannot understand what made the dev let polearms as they are now.

Some combination of gear and weaponry will always look over the edge, but afterall its all about learning how to counter different people/playstyle/gear setup.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gurnisson on May 12, 2011, 01:11:32 pm
The only thing that concerns me is the fact polearms seem to have slightly higher dmg than 2hers, in many cases higher speed even, the stun and range outreaching 2hers (not taking flamberge as usual 2her). Why is that? Why faster, more dmging, longer at the same time?

One comparision: GLA vs Masterwork Highland Claymore, claymore has 2 more speed, less range, same dmg as not loomed GLA...at least swing one + bonus against shield. I did not see reasoning of nerfing sword dmg, but the more i cannot understand what made the dev let polearms as they are now.

Bolded the wrong parts. The grip on polearms make them lose a lot of their length.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 12, 2011, 05:08:39 pm
But without the shield, why use the sword?

Try it, you would be suprised.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: _GTX_ on May 12, 2011, 06:15:40 pm
Bolded the wrong parts. The grip on polearms make them lose a lot of their length.

 I tested stab on DGS compared to glaive swing. Glaive swing had more range.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vanular on May 12, 2011, 06:27:48 pm
I tested stab on DGS compared to glaive swing. Glaive swing had more range.

What's your point??

Polearms lose ~20 range, depending on your swing direction.

Glaive is 160 range, DGS is 124 range. Obviously Glaive will be longer. Try to compare Great long Axe (125) to Danish Great Sword (124). Heck I bet DGS will outreach all the Poleaxes.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 12, 2011, 06:32:01 pm
What's your point??

Polearms lose ~20 range, depending on your swing direction.

Glaive is 160 range, DGS is 124 range. Obviously Glaive will be longer. Try to compare Great long Axe (125) to Danish Great Sword (124). Heck I bet DGS will outreach all the Poleaxes.

but the DGS haven't shieldbreaker bonus and do quite less cut damage.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vanular on May 12, 2011, 06:34:22 pm
but the DGS haven't shieldbreaker bonus and do quite less cut damage.

Glaive has no shield bonus, less speed and less damage.

Poleaxes and GLA might have shield bonus and GLA has superior damage. But GLA is also way shorter (Outranged by a few 1handers I'm sure) and has a blunt stab of 15.

And I'm not saying DGS is better ... just balanced. 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 12, 2011, 06:40:31 pm
You guys are funny...


what amazes me is that NO-ONE yet mentioned tincans with shield and sword...cmon, we are seeing even those on servers quite a lot (at least on EU i encounter swordboarders with transitional, sometimes even better). The thing is, every single spec has the option to play with full plate, the fact you dont do it does not mean it is overpowered.

Yesterday i pulled out my tripple heirloomed gothic with bevor and had quite a good score on some maps, bare on mind i use that occasionally, mostly running around in something softer. Not to speak that with the pierce bow i got shot for half HP with ONE arrow, in tripple loomed plate, bodyshot...

To all complaining about tincans, i got this short guide:
1) buy plate armor
2) wear it
3) get blamed for no skill

And i dare you to call lets say Georges noob, he is running round with flamberge and plate, and damn, everytime i see him i got shivers :-D

From my point of view (played like 8gens 2her, one gen shielder, cav and archer, so i have small overview), swordboarders whining about 2hers should really l2p. Yes, there are some weapons designed for shieldcrushing, but cmon, what you expect when a huge axe hits your wooden shield?

The only thing that concerns me is the fact polearms seem to have slightly higher dmg than 2hers, in many cases higher speed even, the stun and range outreaching 2hers (not taking flamberge as usual 2her). Why is that? Why faster, more dmging, longer at the same time?

One comparision: GLA vs Masterwork Highland Claymore, claymore has 2 more speed, less range, same dmg as not loomed GLA...at least swing one + bonus against shield. I did not see reasoning of nerfing sword dmg, but the more i cannot understand what made the dev let polearms as they are now.

Some combination of gear and weaponry will always look over the edge, but afterall its all about learning how to counter different people/playstyle/gear setup.

i don't really know how people can be comfortable in really heavy armor. you trade mobility (a lot of mobility...) for say 15 armor points. and with all the pierce/blunt spam, imo is WAY better quicker moves, less time to reinforce or hunt down runners, the speed you need to have to avoid being surrounded.

i have a lordly studded leather over mail (50 body 17 legs 13.5 kilos) and is my highest weight limit i can afford when adding claymore+mallet or shield weight with 6 ath.

i really can't get why some people go around with loomed full plate when 2 placed morningstar/corbin swings kill you anyway.

only reason to go plate is when the ranged spam is that much. and again... darts and javelins are pierce... so.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 12, 2011, 06:43:59 pm
Glaive has no shield bonus, less speed and less damage.

Poleaxes and GLA might have shield bonus and GLA has superior damage. But GLA is also way shorter (Outranged by a few 1handers I'm sure) and has a blunt stab of 15.

And I'm not saying DGS is better ... just balanced.

yeah i was talking about GLA and DGS. DGS have more thrust range while slightly more swing range. GLA have higher damage, shieldbreaking and STUN. don't forget about it and shieldbreaking nowadays with the barmace/mallet nerf.

anyway i agree that are balanced. as swords are anyway better at dueling/killing other 2handers while GLA sweeps works for teamplay. break shields, stuns ages.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 12, 2011, 06:47:34 pm
i don't really know how people can be comfortable in really heavy armor. you trade mobility (a lot of mobility...) for say 15 armor points. and with all the pierce/blunt spam, imo is WAY better quicker moves, less time to reinforce or hunt down runners, the speed you need to have to avoid being surrounded.

i have a lordly studded leather over mail (50 body 17 legs 13.5 kilos) and is my highest weight limit i can afford when adding claymore+mallet or shield weight with 6 ath.

i really can't get why some people go around with loomed full plate when 2 placed morningstar/corbin swings kill you anyway.

only reason to go plate is when the ranged spam is that much. and again... darts and javelins are pierce... so.

Another proof that you know what you are talking about.

Got a lordly heraldic with tabard 49 body and thick plate mittens 12 body.

Weight is low, protection is good, speed is nice.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Reinhardt on May 12, 2011, 06:52:47 pm
2hers are faster than 1hers quite often. It's depressing.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 12, 2011, 08:53:39 pm
2hers are faster than 1hers quite often. It's depressing.

More like never.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 12, 2011, 09:01:57 pm
Stamina mechanism would stop the pointless spam, but it's not wanted by 90% of the community, whatever the reasons...
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vicious666 on May 12, 2011, 09:12:53 pm
2h are faster than 1hander


simply 1hander think that they can outspam 2h only by click click, + have shield  so 90% of  1h+shield suck

thats why in eu,  top 1hander are 5-10 ppl and        all other who top score are 2h-/pole .




if we make here a list of 100 top  player in eu crpg, 90 are 2h/pole/archer       10 are 1hander
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: H4rdn3ssKill3r on May 12, 2011, 09:19:09 pm
Stamina mechanism would stop the pointless spam, but it's not wanted by 90% of the community, whatever the reasons...

Because the majority of players ARE spammers so they beat the minority, and if the devs did implete it, it would cause soooo muchhh hattteee that you cannot imagine....
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Diomedes on May 12, 2011, 09:47:08 pm
I'm a sword and board and I do fine.  My main issue is with some oddly advantageous animations/glitches(?) with the occasional weapon, but those are bound to occur occasionally.  The bec, I think, has some sort of glitch were it appears to be drawing back for a strike when it's actually continuing the previous feint.  May just be me, though, so I don't make a big deal about it.  And hey, that's what right click is for amiright?   :wink:
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: H4rdn3ssKill3r on May 12, 2011, 09:49:54 pm
I'm a sword and board and I do fine.  My main issue is with some oddly advantageous animations/glitches(?) with the occasional weapon, but those are bound to occur occasionally.  The bec, I think, has some sort of glitch were it appears to be drawing back for a strike when it's actually continuing the previous feint.  May just be me, though, so I don't make a big deal about it.  And hey, that's what right click is for amiright?   :wink:

Happens wit hmy espeda a-lot of times if I feint too much,

It stops the swing and im like GODDAMIT SWING then suddenly out of nowhere a extremely fast swing just kills them...
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 12, 2011, 11:12:19 pm
People like to talk about ohhhh how much skill 2h/polearms take.  It's true that they might have a high skill ceiling, but they forget that they also have the highest skill floor.  Anyone with good armor and a 2hander can mash the attack button all day long and since it's so fast and doesn't even require aim they'll get a ton of kills.  They even accidentally kill people standing behind them.  It's easy to use while at the same time allowing them to pretend they have skill because they would totally have to manual block if they ever did actually hit the block button instead of swinging wildly into crowds. 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 13, 2011, 01:23:04 am
Yeah, I've tried to bring the same argument and use it pro stamina mechanism, but I was only ridiculed as a noob, although I am mostly 2h myself. It is too easy to grab a long weapon, jump around a bit and never stop swinging. It also gets you fairly high in the scoreboard.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cepeshi on May 13, 2011, 08:20:22 am
I had triple loomed heraldic with tabard before, but still, if some friends are on and we all go full plate, its damn fun :)

And one thing I forgot to mention, as probably biggest advantage of plate armor: not that easily TKed by random idiots. Yeah, i can do quite well in low height/armor gear, but then some retard hunts frag and kills me on one hit...that barely happens in plate.

But back to the topic, i was last testing range of thrust before the big patch, and swords seemed to have greater reach, dunno how it is now, but it happens quite often that i miss a guy with sideswing just to get hit by his polearm immediatelly (no step toward my direction, nothing like that, just stationary target)

I do not like to whine about something i can prevent with footwork or some other stuff, but from the looks of things now i seemed outranged by some polearms. But whatever, i will try polearms next gen to see for myself :)

edit: just one more thing came to my mind, i do not remember being killed by javelin over last month or so...i mean, i do not even saw many of them :)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 13, 2011, 08:29:51 am
but from the looks of things now i seemed outranged by some polearms.

It's about time and should have been this way from the very beginning.  Yes, it's a stupid "realism" argument, but ffs they're POLEARMS.  A guy with a spear can outdistance any 2h'd sword easily in terms of lethal effective range.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cepeshi on May 13, 2011, 08:49:22 am
Quote
It's about time and should have been this way from the very beginning.  Yes, it's a stupid "realism" argument, but ffs they're POLEARMS.  A guy with a spear can outdistance any 2h'd sword easily in terms of lethal effective range.

i would not mind this if the poleaxes were high dmg/LOW speed, but currently the top tier polearms are way better in terms of dmg, and somewhat comparable in terms of speed (1 or 2 points, not a biggie), where is the balance in that?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 13, 2011, 02:09:25 pm
2h are faster than 1hander


simply 1hander think that they can outspam 2h only by click click, + have shield  so 90% of  1h+shield suck

thats why in eu,  top 1hander are 5-10 ppl and        all other who top score are 2h-/pole .




if we make here a list of 100 top  player in eu crpg, 90 are 2h/pole/archer       10 are 1hander

uhm where is the cavalry?

anyway my personal list of the most skilled 1h/shielders or 1h without shield is:

- IG_Saint (don't know if still use 1h shield)
- DimaUrban
- Phazh
- LoR_The_Grey
- Kurosch
- pompom (don't know if he still play)
- UGLYBASTARD
- Legio_Lars (cold as ice. not a supereliteskilled player but many times man of the match in the shogunate tournament)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: _GTX_ on May 13, 2011, 02:11:01 pm
2hers are faster than 1hers quite often. It's depressing.

Yeah that explains why i get spammed when i have my mw 2h? and the fact i then pick up a 1h and can spam people easyli with 1 wpf ? yeah i see.....

BTW quit the 2h nerf chats, 2h swords sucks ass. Polearms is way better atm.

And i actually play with 2h alot, and fight against polearms and with polearms. So i know exactly what im talking about.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tomas_of_Miles on May 13, 2011, 04:07:40 pm
uhm where is the cavalry?

anyway my personal list of the most skilled 1h/shielders or 1h without shield is:

- IG_Saint (don't know if still use 1h shield)
- DimaUrban
- Phazh
- LoR_The_Grey
- Kurosch
- pompom (don't know if he still play)
- UGLYBASTARD
- Legio_Lars (cold as ice. not a supereliteskilled player but many times man of the match in the shogunate tournament)
Lol you forgot Kinngrimm... and Vicious...?  :P
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tydeus on May 13, 2011, 06:32:43 pm
Yeah, I've tried to bring the same argument and use it pro stamina mechanism, but I was only ridiculed as a noob, although I am mostly 2h myself. It is too easy to grab a long weapon, jump around a bit and never stop swinging. It also gets you fairly high in the scoreboard.
That only works till you run into a remotely skilled player, in which case the jumping around will only make you look like an idiot as you get cut down in mid air. Stamina would change too many aspects of this game. I spent 3 of the previous 5 hours dueling one person. We were averaging 2 minute duels with our longest duels being just over 5 minutes. It was some of the most fun I've ever had in warband. So how the fuck can you balance Stamina for such a thing?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Philoctetes on May 13, 2011, 06:40:35 pm
As a 1H & shield user I am jumping in here to agree that 2H swing too fast, and that the 2H plate helicopters must be balanced.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: justjr on May 13, 2011, 06:46:55 pm
Use a buckler!
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 13, 2011, 07:09:29 pm
Lol you forgot Kinngrimm... and Vicious...?  :P

Vicious? you mad? i said the most skilled shielders... not the most equiped.
cmon vicious can't feint, he knows only 2 attack directions. left swing and overhead.

take out his lordly plate, lordly mittens, lordly helm, lordly greaves, loomed pick and loomed steel shield... should be funny to see.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 13, 2011, 07:48:10 pm
That only works till you run into a remotely skilled player, in which case the jumping around will only make you look like an idiot as you get cut down in mid air. Stamina would change too many aspects of this game. I spent 3 of the previous 5 hours dueling one person. We were averaging 2 minute duels with our longest duels being just over 5 minutes. It was some of the most fun I've ever had in warband. So how the fuck can you balance Stamina for such a thing?

That's true, but in a battle, duels are pretty rare, and you can hop around in a crowd swinging left and right and collect enough kills to offset the times you are killed by experienced players.

I agree though that the stamina system would require a major overhaul of the game mechanics. It would be worth it though. It would allow to drop the hard requirements for weapons, for example, by binding swing speed to stamina and weapon weight. Silly things like the overhead lolhammer machinegun tank would disappear. Same for the glaivocopter. Peasants could use any weapon right from the start, but it would be a gamble, because their second swing would be snail-like.

Hard to balance? Yes. Worth it when done right? Absolutely.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 13, 2011, 11:45:37 pm
Yeah that explains why i get spammed when i have my mw 2h? and the fact i then pick up a 1h and can spam people easyli with 1 wpf ? yeah i see.....

1h weapons require you to be close, aim to hit, and hit multiple times to get a kill.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tydeus on May 14, 2011, 12:01:41 am
1h weapons require you to be close, aim to hit, and hit multiple times to get a kill.
1h left swing, swings high. On even ground, it will hit an opponents head when, with the same camera orientation, any other type of weapon would be a body shot. I've been one shot by 1h headshots before while wearing a helmet, it happens less often than 2h of course, but its enough to show how your statement is wrong.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: _GTX_ on May 14, 2011, 12:43:55 am
1h weapons require you to be close, aim to hit, and hit multiple times to get a kill.

1h does ALOT of dmg, you dont need to hit multiple times at all.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 14, 2011, 03:01:28 am
1h left swing, swings high. On even ground, it will hit an opponents head when, with the same camera orientation, any other type of weapon would be a body shot. I've been one shot by 1h headshots before while wearing a helmet, it happens less often than 2h of course, but its enough to show how your statement is wrong.

Yeah, that's exactly the same as spamming a 2hander or polearm.  Good point.... :rolleyes:
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Inkompetent on May 14, 2011, 03:12:15 am
1h weapons require you to be close, aim to hit, and hit multiple times to get a kill.

Wow. Yeah. Two entire hits with a Steel Pick. Three with a a good sword or best axe. The same amount of hits I need with my GLA fyi.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cepeshi on May 14, 2011, 09:54:16 am
Usually when i get picked to head, i am dead...same with the toptier swords...if you get facehit, it hurts as hell, no matter what weapon
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tydeus on May 14, 2011, 10:20:46 am
1h weapons require you to be close, aim to hit, and hit multiple times to get a kill.
1h left swing, swings high. On even ground, it will hit an opponents head when, with the same camera orientation, any other type of weapon would be a body shot. I've been one shot by 1h headshots before while wearing a helmet, it happens less often than 2h of course, but its enough to show how your statement is wrong.
Yeah, that's exactly the same as spamming a 2hander or polearm.  Good point.... :rolleyes:
Neither you nor myself stated anything about spamming in either of our first posts. You specifically stated "aim to hit, and hit multiple times to get a kill." To which I directly refuted those two points. You don't have to aim for the head, left swings innately swing high so that with a normal camera orientation, you will hit your opponent in the head. Hitting in the head causes more damage than hitting in the body, often times you can 1shot a person by hitting them in the head, especially with a pick.

But if you want to talk about spamming, sure.

There are zero Polearms/Two-Handers that (without footwork) can be swung consecutively without the shielder being able to retaliate. What I'm saying is that if you take footwork out of the picture, a Two-Hander is standing directly in front of a shielder and neither are moving, As long as the shielder has good enough timing, it is mechanically impossible for the Two-Hander to swing twice in a row without the shielder having the ability to retaliate. This is an irrefutable statement. Current game mechanics don't allow for such an occurrence to happen without a significant difference in player timing.

So anyone complaining about spamming is either complaining about something else, like back peddlers or rabbits(those jumpy fucks), or they truly need to learn to play.

derp
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: chaosegg on May 14, 2011, 11:38:03 am
I'm a sword and board with 8 shield and 160WP with the fastest single handed sword (Nordic) and people in full plate/black armor can STILL helicopter around and eviscerate me with literally no chance to attack back between swings.

Why is this so? 2h and polearms already do drastically greater damage than single handed weapons (rightfully so) and have greater range, so why must they be faster?

The proof of this that every high-roller on every CRPG server is either rolling cav or 2h/polearm as it's main predator the javelin got nerfed (Probably under complaints from the plate wearing helicopters that something could actually kill them).

So, either un-nerf throwing (preferable, as they weren't OP in the first place, having little ammo and being easy to kill close up) or slow 2h and pole arms considerably so you can't swing a 10ft poleaxe faster than a small sword.
2h/pole are not faster if you don't have a shield.
Reason they are good is they have greater reach and your shield cuts your speed drastically, even with high shield skill you do less base damage unless you stack powerstrike, but most good players stack powerstrike and go 2h/pole also.

If you can manual block try going powerstrike 8-9+ with a Steel Pick (no shield) and i bet you own most any 2h/pole user.
This game is not about pure swing speed or twitch, as much as it is timing and positioning anyways.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 14, 2011, 02:43:33 pm
Also, who told you the Nordic Champion's Sword is the fastest single hand sword? It's actually one of the slowest. Only Arabian Cavalry Sword, Military Cleaver, Shaska and Falchion are slower.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Akincibegi on May 14, 2011, 05:08:00 pm
Vicious? you mad? i said the most skilled shielders... not the most equiped.
cmon vicious can't feint, he knows only 2 attack directions. left swing and overhead.

take out his lordly plate, lordly mittens, lordly helm, lordly greaves, loomed pick and loomed steel shield... should be funny to see.
hmm cool story but a bit wrong.k i dont like that italian facist( :mrgreen:).but he s skilled and not spamming he jsut attacks in times so he s skilled enough to find your weak time and overhead is most effective attack direction especially with a pick.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Burr1ck on May 14, 2011, 05:24:47 pm
Lol you forgot Kinngrimm... and Vicious...?  :P

Forgot Olwen/ Lamhban and Merc_Varyag ?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Keshian on May 14, 2011, 06:59:11 pm
Neither you nor myself stated anything about spamming in either of our first posts. You specifically stated "aim to hit, and hit multiple times to get a kill." To which I directly refuted those two points. You don't have to aim for the head, left swings innately swing high so that with a normal camera orientation, you will hit your opponent in the head. Hitting in the head causes more damage than hitting in the body, often times you can 1shot a person by hitting them in the head, especially with a pick.

But if you want to talk about spamming, sure.

There are zero Polearms/Two-Handers that (without footwork) can be swung consecutively without the shielder being able to retaliate. What I'm saying is that if you take footwork out of the picture, a Two-Hander is standing directly in front of a shielder and neither are moving, As long as the shielder has good enough timing, it is mechanically impossible for the Two-Hander to swing twice in a row without the shielder having the ability to retaliate. This is an irrefutable statement. Current game mechanics don't allow for such an occurrence to happen without a significant difference in player timing.

So anyone complaining about spamming is either complaining about something else, like back peddlers or rabbits(those jumpy fucks), or they truly need to learn to play.

derp

I agree on the game mechanics and about the footwork.  However, if you have 30 or more ping than the person you are fighting, the register of the hit before you can swing back is delayed and if the person swings a second time he may be able to get a hit in before you get your return swing in after the block.  This problem becomes exacerbated the higher the ping difference and makes fighting as a NA in EU or vice versa very difficult where you end up relying on a lot of footwork and repetitive swinging without blocking.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 14, 2011, 09:17:05 pm
I agree on the game mechanics and about the footwork.  However, if you have 30 or more ping than the person you are fighting, the register of the hit before you can swing back is delayed and if the person swings a second time he may be able to get a hit in before you get your return swing in after the block.  This problem becomes exacerbated the higher the ping difference and makes fighting as a NA in EU or vice versa very difficult where you end up relying on a lot of footwork and repetitive swinging without blocking.

that's another point people seems to forget. every skilled player i know is often paired with a good 30-40 ping network connection. and there are good 30-40 pingers (with zero packet-loss) and bad 30-40 pingers (with a lot of packetloss meaning blocks don't register, delayed swings...)

heck phyrex is a very good player and can block at least 90% of the attacks from a good and fast feinter. but he plays with 30-35 ping and he never get a unregistered block. a normal 60-80 ping connection need to compensate with more WPF to keep the pace of an opponent with 30 ping.

i saw 30/9 STR builds swinging really fast with 20-30 ping plus good timing and camera turning to pull the attacks faster.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Snapalope on May 15, 2011, 07:01:49 am
You do realize most people simply out skill you.  A lot of 2 handers or polearm users are really good at sneaking in swings when you are just about to swing, hitting you when you raise your weapon.  I love doing that to shielders.  You really need to improve on your timing and feinting skills.

Just observer Man of War play and you can pick up on some tips.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 15, 2011, 12:37:00 pm
hmm cool story but a bit wrong.k i dont like that italian facist( :mrgreen:).but he s skilled and not spamming he jsut attacks in times so he s skilled enough to find your weak time and overhead is most effective attack direction especially with a pick.

uhm i fought vicious in duel several times. i'm not a good dueler. vicious only took me 15-20 hits to break his steel shield with a morningstar/axe. then he goes down.
i fought several other shielders. they feint, they do good footwork. when their shield break, they know how to manual block. vicious isn't one of these.

Forgot Olwen/ Lamhban and Merc_Varyag ?

well i get you two mercs think the only good players are other mercs but there are a lot more out there  :P
yeah olwen is way better than vicious but the players i have listed can match olwen and some of them actually fight better.

oh and yes. i listed 2 mercs. one is Kurosch and the other was cyber now in the fallens. those two are in my personal topten shielders. and cyber is really good.

the point is: really good players like them will never cry nerfs about 1handed as they steamroll anyway the other players with their skill while using the best TEAMWORK build. 1h shield.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 16, 2011, 08:57:31 am
cyber is really good.

This. (n0rf 1h+shield alrdy omfgggggggggggg)

the point is: really good players like them will never cry nerfs about 1handed as they steamroll anyway the other players with their skill while using the best TEAMWORK build. 1h shield.

This.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 17, 2011, 12:28:32 pm
Kingrimm surely is worth being mentioned too...

In general their just isnt enough good 1h. But whenever u meat one, you instantly know it will be a tuff fight.

Kendo allrdy filled up some names...and he is right.

I repeat myself: 1h got really viable, its just lacking enough good players.

Thats why average players keep whining about balance instead of rethinking their builds or visiting eu 3.

P.S. Thats what kingrimm and many of the mentioned 1hers do.... ;-)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Fluffy_Muffin on May 17, 2011, 12:38:36 pm
Since we are talking about good shielders, there is not much that would make me turn the other way on the battlefield, but when i see Ramses i usualy advance in the other direction  :D
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 17, 2011, 12:43:33 pm
Since we are talking about good shielders, there is not much that would make me turn the other way on the battlefield, but when i see Ramses i usualy advance in the other direction  :D

Depends on how much health i have...but yeah, he got daaaamm good :-)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vicious666 on May 17, 2011, 12:45:43 pm
uhm i fought vicious in duel several times. i'm not a good dueler. vicious only took me 15-20 hits to break his steel shield with a morningstar/axe. then he goes down.
i fought several other shielders. they feint, they do good footwork. when their shield break, they know how to manual block. vicious isn't one of these.

well i get you two mercs think the only good players are other mercs but there are a lot more out there  :P
yeah olwen is way better than vicious but the players i have listed can match olwen and some of them actually fight better.

oh and yes. i listed 2 mercs. one is Kurosch and the other was cyber now in the fallens. those two are in my personal topten shielders. and cyber is really good.

the point is: really good players like them will never cry nerfs about 1handed as they steamroll anyway the other players with their skill while using the best TEAMWORK build. 1h shield.


first of all if you win 1/5 duel is much.  i totally pwned your ass in duel server in last 2-3 weeks,  (or you gonna lie at yourself denyng this? )2nd you  played your entire crpg life for grind  big generation and base all your game on a total unskilled  crushtrue+pierce weapon (morningstar). and when they nerfed it  you disappeared into mediocrity again.    (while i played this mod in all his patch with 20 different weapons, and still menaged to remain at top )

and now you are at best a mediocre player. who never kill me with sword, and rarely with morningstar, and not becouse you destroy my shield but becouse you one shoot me  with that weapon.
And i not need to feint  on you, you soo bad that holding and releasing is all that you need for die, radament is a much better player than you are.  is in your clan may he can teach you something.

on your list i pwn 90% of them.     , i just played today vs lars pwning him  +an average of 3 mate all the time, i duelled vs varyag 2 day ago winning almost all duels, and except   dimaurban /lor in your list, other not win vs me at all. , including the merc you nominate. , pompom really? yeah 6 ,month ago, than vanished into nothing,  your list is  6 month old, and  now very uncorrect . (and even 6 months ago ppl like pompom not where nothing special)

you simply a bitter guy, who based all his game style, on a clearly unbalanced shit, and now are fucked, so you are BITTER.  even more considering  6 months ago you where winning vs me only thx to that crushthrue shit and now you dont know how to win.

have fun Q_Q   and even more Q_Q when on next step of shogun tournament we gonna rape your ass




you right about good player not whine about  ,  thats why you continue wine about how they  nerfed you.   , i simply adapt, and tbh i not like this  crpg i prefered the one pre christmas, but i am more powerful now, than what i was in the old patch with level 42+



also if you wanna humiliate yourself, feel free to duel me, this time with fraps, so you end write shit against me, becouse you are bitter becouse outskilled.     
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 17, 2011, 01:15:37 pm

... childish babbling ...

have fun Q_Q   and even more Q_Q when on next step of shogun tournament we gonna rape your ass

... childish babbling ...


"we"? you're not a merc anymore isn't it? heard they fired you  :lol:
see ya in duel servers then... as you're not the ball&chain of a skilled clan anymore  :wink:


EDIT: oh and i still remember your GTXs at late night on duel servers. see ya 'round kid  :wink:
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 17, 2011, 01:18:52 pm
Kingrimm surely is worth being mentioned too...

In general their just isnt enough good 1h. But whenever u meat one, you instantly know it will be a tuff fight.

Kendo allrdy filled up some names...and he is right.

I repeat myself: 1h got really viable, its just lacking enough good players.

Thats why average players keep whining about balance instead of rethinking their builds or visiting eu 3.

P.S. Thats what kingrimm and many of the mentioned 1hers do.... ;-)

that's what i meant. people prefer the troll&whine rather than improving personal skill.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vicious666 on May 17, 2011, 01:19:21 pm
"we"? you're not a merc anymore isn't it? heard they fired you  :lol:
see ya in duel servers then... as you're not the ball&chain of a skilled clan anymore  :wink:


EDIT: oh and i still remember your GTXs at late night on duel servers. see ya 'round kid  :wink:



no balls to admit eh ?  ahahahah


ps: i am On Merc_  so you can  QQ more :)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 17, 2011, 02:16:01 pm


no balls to admit eh ?  ahahahah


ps: i am On Merc_  so you can  QQ more :)

Vivious is a nasty 1 h too. (imo)

About that little bitchfight u both have: As interesting as it is, its offtopic guys ;-)


Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tzar on May 17, 2011, 10:01:43 pm
We need more shielder plz
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Camaris on May 18, 2011, 02:24:50 pm
Tbh i dont lose vs many 1h-shielders and vicious is one of them.
But im interested in a fraps of both of you fighting so we can flame one of you after that :p

PS: EU3 is your friend regardless your build.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 18, 2011, 02:56:58 pm
Tbh i dont lose vs many 1h-shielders and vicious is one of them.
But im interested in a fraps of both of you fighting so we can flame one of you after that :p

PS: EU3 is your friend regardless your build.

True dat. You made huge steps forward in the last weeks :-)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RamsesXXIIX on May 18, 2011, 03:43:39 pm
Since we are talking about good shielders, there is not much that would make me turn the other way on the battlefield, but when i see Ramses i usualy advance in the other direction  :D

Cheers Umbra.

To the discussion at hand: I agree with all the experienced players here, all classes are viable and hard at the same time right now. Don't expect the scoreboard to reflect everything.

btw: I'm gonna look forward to see you pesky 2handers arses full of arrows in strategus!
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Duerkos on May 18, 2011, 03:48:12 pm
I have only 2 generations, first was 2h and now polearms. More or less 80% of the 1h/shield people can kill me without problem (I die most of the battles), but I do more or less well (50%?) against other 2h/polearm users. In my opinion, if both players have low-medium skill, the shielder wins most of the time. At high skill, the range and more damage of the 2h/polearm, along with the player being able to block almost anything, see through the feints of a 1h/shield, etc, possibly makes them more effective.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Thucydides on May 18, 2011, 04:34:48 pm
2h and poles are OP because 90% of shielders are fucking noobs that can't manual block. L2P
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlameMeForTheNoise on May 18, 2011, 04:45:27 pm
2h and poles are OP because 90% of shielders are fucking noobs that can't manual block. L2P

The essence of that is true. It takes skill to be really good at Polearm/2hand. As well as to play a very good shielder. But obviously if you cant block very well, shielder is the easier class.

So the people complaining that 2-hand/pole is OP are people who just dont play very well. They still get manually blocked and out-skilled by footwork/reach.
If you put the same people in a 2-hand/polearm-class they would be whining that shielders are overpowered...
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Mala on May 18, 2011, 05:00:17 pm
2h and poles are OP because 90% of shielders are fucking noobs that can't manual block. L2P
So it needs a lot work to be a good shielder but only basic knowledge to be a successful 2h/polearm lad?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 18, 2011, 06:38:11 pm
It depends. Being good in duels as 2h takes practice, but you can get easy kills by spamming da shizz.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 18, 2011, 10:30:13 pm
2h and poles are OP because 90% of shielders are fucking noobs that can't manual block. L2P

Seems like 90% of 2h/poles can't manual block either.   

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: chaosegg on May 19, 2011, 02:52:12 am
2h and poles are OP because 90% of shielders are fucking noobs that can't manual block. L2P
Yup.
The best I have ever done as a 1h with 3-4 shield skill build using knightly heater/kites was when I only used my shield to counter specific threats,
instead of hiding behind it like a newbie-I-win-button.
I learned to manual block by tossing my shield on my back and pwning using 1h with no shield when there wasn't a threat from ranged, crowds or bonus-to-shield weaponry.
I regularly went 3:1 k/d ratio doing that and tbh Steel Pick with no shield was the only way I ever really  consistently took down people like Goretooth without being a backstabbing, gangbang or ranged bastard.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tydeus on May 19, 2011, 06:14:48 pm
When are people going to realize that people are never going to stop complaining about Two-Handers/Polearms until those builds are unable to get kills? They're complained about because they get the most kills, not because of some imbalance that can be fixed. It's because of the inherent properties of such weapons when used in pubs where you fight an army of disorganized, cloth-wearing, latency-impeded, scrubs that haven't ever even played the tutorial to learn how to manual block(or even dismount their horse for that matter).
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: ManOfWar on May 19, 2011, 06:21:34 pm
Seems like 90% of 2h/poles can't manual block either.   

Haha Truly, Leave em alone, 2h plus polearms are fine dammit

now one handers, we need a buff :D
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tzar on May 20, 2011, 03:07:41 am
Haha Truly, Leave em alone, 2h plus polearms are fine dammit

now one handers, we need a buff :D

Agree 1h should have the same dmg and speed as 2h/pole users being able to block all attacks by pressing rmb clicks makes sense....
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: ManOfWar on May 20, 2011, 04:11:54 am
Agree 1h should have the same dmg and speed as 2h/pole users being able to block all attacks by pressing rmb clicks makes sense....

O hush you!, Thoough, why did shields get a nerf? I dont remember that ever being complained about
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 20, 2011, 06:39:29 am
O hush you!, Thoough, why did shields get a nerf? I dont remember that ever being complained about

 :shock:
Really?
Granted there's been a lull in it, but pre-patch there was dozens of shield-hating posts/threads daily.  I think you just didn't pay them any attention because you were always too busy going 1h/no shield to notice since it wouldn't have affected you.   :P
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 20, 2011, 12:28:36 pm
:shock:
Really?
Granted there's been a lull in it, but pre-patch there was dozens of shield-hating posts/threads daily.  I think you just didn't pay them any attention because you were always too busy going 1h/no shield to notice since it wouldn't have affected you.   :P

regarding bucklers forcefield, huscarl protecting the sides, lolite spamitar bugged length...

yeah there was many. forcefield still exist even if it's smaller.

but hey! we should leave those shielder advantages or the 2h/polearm whining threads will just saturate the c-rpg website bandwidth.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 21, 2011, 05:46:50 am
forcefield still exist even if it's smaller.

Besides you being a known elitist and avid shield hater (really hater of anything non-2h it seems like) I don't notice a forcefield on certain shields at all anymore.
I use an elite cav or a brown heater shield and they are both nigh worthless with 5-6 shield skill vs any ranged with halfway decent aim as I'm constantly dying from Achilles ankle shots, or very very tip of the helmet headshots.  Of course, I do still notice bucklers blocking arrows really well so.... I dunno, maybe it's just certain shields as I said.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Rumblood on May 21, 2011, 07:18:10 am
Besides you being a known elitist and avid shield hater (really hater of anything non-2h it seems like) I don't notice a forcefield on certain shields at all anymore.
I use an elite cav or a brown heater shield and they are both nigh worthless with 5-6 shield skill vs any ranged with halfway decent aim as I'm constantly dying from Achilles ankle shots, or very very tip of the helmet headshots.  Of course, I do still notice bucklers blocking arrows really well so.... I dunno, maybe it's just certain shields as I said.

I'm an archer and the force field does exist, but properly now. I can tell who has a high shield skill and who doesn't. If they don't, I can shoot them in the ankles. If they do, it scoops up the arrows, which only makes sense because someone who knows how to use a shield also knows how to lower it when an arrow is coming in low (or raise if high). It's not really a forcefield, just there is no animation to show a higher skilled player character making that type of adjustment.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Mala on May 21, 2011, 12:22:16 pm
...  Of course, I do still notice bucklers blocking arrows really well so.... I dunno, maybe it's just certain shields as I said.

Yeah, sometimes you have a lucky streak and you can catch multiple incomming arrows, but then another times your block is a bit off-center and fizzzz you are dead.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 22, 2011, 04:12:16 pm
Yeah, sometimes you have a lucky streak and you can catch multiple incomming arrows, but then another times your block is a bit off-center and fizzzz you are dead.

yeah... history tells that soldiers used to bring a magnetic dinner plate to counter arrows by catching em on the fly.

shield skill is not supposed to give you the "goalkeeper" ability. want to block arrows? heavy norman shield. want to protect your teammates? huscarl shield. want to spam feints? spamitar/buckler.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Aleskander on May 23, 2011, 04:02:19 am
I play mainly 2H with a 1H/shield alt and I don't think that 2H are OP at all. Shielders aren't supposed to be able to get kills, they are there to support/protect teammates. Leave the killing up to the 2H/archers. I do agree partly with you though, spamming is definitely OP. The first 20 of my kills were spam kills, and I still do spam sometimes, especially against shielders because of that feeling of hopelessness when you face one solo. Implementation of fatigue for both 2H and sheilders would definitely fix this (no spamming, no turtleing).
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 23, 2011, 05:55:22 am
I'm an archer and the force field does exist, but properly now. I can tell who has a high shield skill and who doesn't. If they don't, I can shoot them in the ankles. If they do, it scoops up the arrows, which only makes sense because someone who knows how to use a shield also knows how to lower it when an arrow is coming in low (or raise if high). It's not really a forcefield, just there is no animation to show a higher skilled player character making that type of adjustment.

Well... I dunno, I consider 6 shield skill "high" but perhaps I'm wrong there.  /shrug.  All I know is that I have zero chance to see the arrow coming at me, tell where it's going to hit, and adjust my shield that direction.  In 3rd person the arrow/bolt/throwing weapon travels too fast for me to tell and my character is in the way of my view 90% of the time.  In 1st person mode the projectile is still moving too fast for me to tell where it's going to hit.  I wave my shield up and down as fast as I can with my mouse in the hopes that I'll get lucky and "catch" the bullet on the fly.

Still, 6 shield skill seems "high" to me and I get shot in the ankles or above the shield all the time but I digress.

yeah... history tells that soldiers used to bring a magnetic dinner plate to counter arrows by catching em on the fly.
want to block arrows?
What fictional history did your professor teach?

Shielders aren't supposed to be able to get kills, they are there to support/protect teammates. Leave the killing up to the 2H/archers.

 :rolleyes:

*Mind you I'm STILL rocking my 2her and polearm characters more than anything, but the level of anti-shield elitism and prejudice astounds me to this day*
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: ManOfWar on May 23, 2011, 05:59:34 am
I play mainly 2H with a 1H/shield alt and I don't think that 2H are OP at all. Shielders aren't supposed to be able to get kills, they are there to support/protect teammates. Leave the killing up to the 2H/archers. I do agree partly with you though, spamming is definitely OP. The first 20 of my kills were spam kills, and I still do spam sometimes, especially against shielders because of that feeling of hopelessness when you face one solo. Implementation of fatigue for both 2H and sheilders would definitely fix this (no spamming, no turtleing).

O if only I could go to the european servers, and show them some dam good one handing
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Furax on May 23, 2011, 07:18:31 am
Why are theese shielders such pansies that they allow themself to be spammed? Alot of players(stupid) will try to hit you until one of you dies without ever bothering to block. If you choose to not attack this player back and instead block until your shield breaks then die, you suck and deserve it.

However alot of other(non stupid) players will start there next swing incase you hesitate to start your swing, inwhichcase you will get "spammed" if you gave away your "attack phase" by beeing a hesitating yellowbellied pansy. HOWEVER, if you simply attack back, the first exampled player will get hit, the second exampled player will (try to)block.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: EponiCo on May 23, 2011, 01:09:17 pm
Well... I dunno, I consider 6 shield skill "high" but perhaps I'm wrong there.  /shrug.  All I know is that I have zero chance to see the arrow coming at me, tell where it's going to hit, and adjust my shield that direction.  In 3rd person the arrow/bolt/throwing weapon travels too fast for me to tell and my character is in the way of my view 90% of the time.  In 1st person mode the projectile is still moving too fast for me to tell where it's going to hit.  I wave my shield up and down as fast as I can with my mouse in the hopes that I'll get lucky and "catch" the bullet on the fly.

Still, 6 shield skill seems "high" to me and I get shot in the ankles or above the shield all the time but I digress.
What fictional history did your professor teach?

You don't look at the arrows, you look at how he is holding the bow/crossbow.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 23, 2011, 01:55:19 pm

What fictional history did your professor teach?

 :rolleyes:

fail to get the sarcasm in it?

suggestion:

http://www.lifetutor.co.uk/
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RamsesXXIIX on May 23, 2011, 09:24:36 pm
O if only I could go to the european servers, and show them some dam good one handing

No need to worry.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tears of Destiny on May 23, 2011, 09:26:48 pm
No need to worry.

Ramses and a few others have it covered rather well on EU.


If I were you Man of War, I would be more concerned with showing the folks in Mount and Musket how to properly one hand  :lol: they could use a few more of your demonstrations!
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RamsesXXIIX on May 23, 2011, 09:28:59 pm
If I were you Man of War, I would be more concerned with showing the folks in Mount and Musket how to properly one hand  :lol: they could use a few more of your demonstrations!

One handers there are god damn annoying. See them as slow two handers, not really one handers.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 24, 2011, 08:24:37 am
fail to get the sarcasm in it?

suggestion:

http://www.lifetutor.co.uk/

I was commenting about your sarcasm.  Shields in history excelled in catching/protecting from projectiles until the age of gunpowder.

You don't look at the arrows, you look at how he is holding the bow/crossbow.

Strange thing is that I never see any noticable change in their aim when they're pointing a ranged weapon at me, unlike say a 2her where when he's spamming at my feet he's bent over in half like a retard.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 11:25:21 am
Skill or no skill fact is that 2h is faster, has more reach and dam. So be it but what is really annoying is 2h glitching hits trough shields and instant hits after block. Players who abuse those bugs regulary know what i am talking about.


Shield bash would be great addition to balance the game  a bit
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 24, 2011, 11:36:49 am
Skill or no skill fact is that 2h is faster, has more reach and dam. So be it but what is really annoying is 2h glitching hits trough shields and instant hits after block. Players who abuse those bugs regulary know what i am talking about.

1. 2h is not faster?
2. Glitching hits through shields or maybe you just lowered your block the same sec the guy hit you.
3. Instant hits, ofcourse, I do them all the time.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 11:53:29 am
1. Animations make them faster.
2.i am talking about move when 2h is facehugging you and hitting right trough your shield. Deniers are usually the worst abusers.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Fluffy_Muffin on May 24, 2011, 12:05:11 pm
Thats just you failing at timing, and yea i played shielder and 2h so i know what im talking about
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Punisher on May 24, 2011, 12:10:34 pm
1. Animations make them faster.
2.i am talking about move when 2h is facehugging you and hitting right trough your shield. Deniers are usually the worst abusers.

1. Most 2h/polearms users spin during the animation, thus making it hit earlier in the swing arc, looking like it's faster.
2. That's you releasing the shield too early, same thing as held hits passing through manual blocks. If you keep your shield raised it is impossible to get hit.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 24, 2011, 12:43:51 pm
1. Animations make them faster.
2.i am talking about move when 2h is facehugging you and hitting right trough your shield. Deniers are usually the worst abusers.

1. People make it faster by turning into their swings (like Punisher said)
2. You do realize that at a certain angle your autoblock shield does not work anymore. Same goes if I (with 2H) block a right attack with right block, but the guy goes around me far enough to make it "miss" the block and hit me in the back. It's a thing called footwork.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 12:59:15 pm
2. Yes i agree that it has smthing to do with right angle but the hit is still coming through my shield and thats a glitch just like hitting trough doors.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: RandomDude on May 24, 2011, 02:05:50 pm
To be good at any class takes some sort of skill. It's easier to defend as a 1h but it's easier to kill as a 2h.

When i played 1h I found it scary to fight 2h sometimes as it took me a while to get the timing right. Once I got that down I could spam them as much as they could spam me.

2hs usually hate being face hugged and when the 1h is doing akmars on you it's even harder.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tristan on May 24, 2011, 03:17:16 pm
tl;dr to original poster:
They are not stronger. I am sorry to say, but they are just plain better players than you are. Try and take a twohander yourself and see how you deal with it.

I really don't care much for these balance discussion. Shame shit over and over.

I started out as a shielder because I sucked at blocking. Then I learned blocking and started as a two-hander with decent results.
Then I played cav get great results with my morningstar and horse (talking about a once op class) switching to twohander up close.
Then I went polearm with great results and now I am one-hander with shield once again.

What did I learn?

1) Two-handers and polearm players are not inherently faster as a class than one-handers. The players tend to be more experienced and just plain better players. Give Phyrex, Siiem, Jormglorm, vMega and what not a shield, and they would kick you ass too. There are just some people currently playing twohanders or polearms that are extremely skilled. This has nothing to do with class.

2) As a cav in a pub server you get great K/D. People are to unaware to deal with them.

3) As a shielder I am not rarely in the top 5. Other great shielders such as Vicious, Kingrimm, Olwen what not are often there. I believe a lot of two-handers fear those players.

Why did I change to shielder? (with a pokey side arm)
Because in team play they are invaluable. Plain and simple. With enough shielders you shocktroops and archers have protection while they do the killing.

Just wait for strat... Shields are needed in organised team play, where individual skills matters less (because the overall skill is higher).

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 24, 2011, 03:37:27 pm
Armelius sums it up.

+1


Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Xant on May 24, 2011, 06:30:36 pm
1) Two-handers and polearm players are not inherently faster as a class than one-handers. The players tend to be more experienced and just plain better players. Give ... Siiem .. what not a shield, and they would kick you ass too.

Woah woah woah woaaaaah... if you're talking about kicking his teammates' ass from behind then sure, but otherwise you waaayy off base bro
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 24, 2011, 06:51:25 pm
Woah woah woah woaaaaah... if you're talking about kicking his teammates' ass from behind then sure, but otherwise you waaayy off base bro
:D
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 07:05:32 pm
Aemalius maybe you should learn some more...

People play 2h becouse this class is strongest (easyest to play) class. Easyest way to get some kills is to grab a huge axe and start swinging.
And dont start with the olwen goretooth vicious and the scoreboard story again.


For me it's not about nerfing somebody, i just want people to admit that 2h is easymode not sword'n'broad.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 24, 2011, 07:09:28 pm
Aemalius maybe you should learn some more...

People play 2h becouse this class is strongest (easyest to play) class. Easyest way to get some kills is to grab a huge axe and start swinging.
And dont start with the olwen goretooth vicious and the scoreboard story again.


For me it's not about nerfing somebody, i just want people to admit that 2h is easymode not sword'n'broad.

Yes, must be alot harder to block 4 guys attacking you, when you use a shield then with a polearm/2h.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 07:17:56 pm
If 4 guys attacking you only thing you can do is block with your shield.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 24, 2011, 07:32:06 pm
If 4 guys attacking you only thing you can do is block with your shield.

Exactly, atleast you can block it.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlackMilk on May 24, 2011, 07:38:00 pm
If 4 guys attacking you only thing you can do is block with your shield.
No. You can also run away or just kill em.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 24, 2011, 07:52:20 pm
For how long? To win  a round you have to kill them for that you need to hit not to block.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Dezilagel on May 24, 2011, 08:36:59 pm

U Bin Laden Trolling?


Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Xant on May 24, 2011, 09:06:30 pm
If 4 guys attacking you only thing you can do is block with your shield.
nope
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 24, 2011, 11:28:54 pm
Aemalius maybe you should learn some more...

People play 2h becouse this class is strongest (easyest to play) class. Easyest way to get some kills is to grab a huge axe and start swinging.
And dont start with the olwen goretooth vicious and the scoreboard story again.


For me it's not about nerfing somebody, i just want people to admit that 2h is easymode not sword'n'broad.

2h/pole: focus on manual block, dodge ranged, footwork to not be circled and ganked, timed attacks to defeat those "hardmode" steel shielders...
in one word? EASYMODE.

sword and board: manual block... why?! RMB. ranged! dodge? naah RMB. footwork! nah... steel shield + RMB. archers left and right! huscarl shield + RMB.
this is real HARDMODE.







game is balanced. pole/2h is just a little bit faster because you don't have a 5KGs shield in the left arm. with no shield equipped, 1h and 2h speed is the same... while swinging a weapon with both arms should be faster... but for the sake of balance (and crying babes) don't buff twohanded.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Shablagoo on May 24, 2011, 11:53:41 pm
1) Two-handers and polearm players are not inherently faster as a class than one-handers. The players tend to be more experienced and just plain better players. Give Phyrex, Siiem, Jormglorm, vMega and what not a shield, and they would kick you ass too. There are just some people currently playing twohanders or polearms that are extremely skilled. This has nothing to do with class.

Ohhh, 2handers and polearm players are just inherently better.  Like that guy with a 4:1 k/d ratio who literally does nothing but run in a circle looking straight down at the ground mashing the attack button.  This guy is just an inherently better player.  And the guy with the great maul who only walks forward while doing overhand attacks.  He's just inherently better, don't you see?  The fellow in full plate armor wielding a bec, no not that guy, the other guy.  No the other guy with the bec.  Yes I realize there are 12 guys on the server with that exact loadout but I'm talking about that one guy right there by the tree.  Yes him.  The reason he's using that is he's just a better player.  He's doing it for the challenge.  As are all the other guys in that same gear.  They just want a challenge because using a 1hander and getting average scores is just too easy for him. 

I really hate that weak argument.  2handers and polearms do not appear strong because such awesome players use them.  Top players use them because they are the strongest weapons.  That's how every game in the history of gaming has worked.  This game is no different.  Nor do you have to be good to benefit from these weapons.  Polearms and 2handers have the highest skill ceiling but also the highest skill floor.  In exchange for having less room for error on defense, you gain far more room for error on offense.  This is why they're also a good newb weapon for players who tend to not block anyway.    They require significantly less aim a general need less hits to get a kill. 
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: rustyspoon on May 25, 2011, 01:35:50 am
Ohhh, 2handers and polearm players are just inherently better.  Like that guy with a 4:1 k/d ratio who literally does nothing but run in a circle looking straight down at the ground mashing the attack button.  This guy is just an inherently better player.  And the guy with the great maul who only walks forward while doing overhand attacks.  He's just inherently better, don't you see?  The fellow in full plate armor wielding a bec, no not that guy, the other guy.  No the other guy with the bec.  Yes I realize there are 12 guys on the server with that exact loadout but I'm talking about that one guy right there by the tree.  Yes him.  The reason he's using that is he's just a better player.  He's doing it for the challenge.  As are all the other guys in that same gear.  They just want a challenge because using a 1hander and getting average scores is just too easy for him. 

I really hate that weak argument.  2handers and polearms do not appear strong because such awesome players use them.  Top players use them because they are the strongest weapons.  That's how every game in the history of gaming has worked.  This game is no different.  Nor do you have to be good to benefit from these weapons.  Polearms and 2handers have the highest skill ceiling but also the highest skill floor.  In exchange for having less room for error on defense, you gain far more room for error on offense.  This is why they're also a good newb weapon for players who tend to not block anyway.    They require significantly less aim a general need less hits to get a kill.

As someone who plays 1hander a lot...it IS easy mode. Granted, it's easier for a 2 hander with moderate skill to get kills on bad players than it would be for a shielder with the same skill level. That's just due to the fact that terrible players fall to spam so easily and 2 handers/pole do lots of damage. But trust me, a good shielder can very easily rip through teams. For good examples check out Man O War or Balb (though he doesn't play as much as he used to).

I also disagree that top players use 2 hand/pole because they're "best". They use them because 1h/shield is boring as hell! I have a shielder for Strategus but I usually don't like to play him 'cause shielder is sooo damn boring.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: DrKronic on May 25, 2011, 06:49:33 am

rage textwall of BS and huff puffery

seriously, build a shield with 9 PS 4 shield 4 ath 4 wm and he'll oneshot about everyone with leftswings or overheads or right swing is actually a great "long range swing" attack if u use it well, I'm actually building a dedicated one hander and at level 19 last night I was "top of the charts" with 3 to 1 and sustained 2 to 1 after that, my average on my 2hander is actually 2.5 kills per death(I level up on battle, so yea it's ok I know I'm not the best), but honestly cRPG is more than the sum of its parts..........


you can be a good "twitch" player........and not know shit about build or gear loadout for your class or skillpoint allocation/conversion.......you will lose to me

you can be good and have good equipment.......and you know what no one wins every map or every round, but their is alot to this game, the Man o War's Anti-Blitz's and Balbaroths become even more untouchable each round of this BS 1h lobbying

why feel bad about that, everyone wins sometimes, and everyone loses, people rage and try to say 2hand is still OP, bullshit man you have no experience with it then go make one, good luck, my shielder I'm building right now is actually "easier" to play, problem is makes me weak on my 2h because the block is simpler

and the ranged defense is ALWAYS overlooked, and the fact in a group of your friends you're so much safer as a shielder(just the combined effect of ranged D and omnidirectional block)


PLAY TO YOUR STRENGTHS, or die, I die to ranged constantly so I guess I ought start a thread about nerfing all ranged attacks, lobbyists win forever, chadz ought to just remove shields from the entire game and make 1h as strong as polearms
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on May 25, 2011, 07:08:33 am
and make 1h as strong as polearms

These would be called "2hers".   :P
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 25, 2011, 09:08:00 am
2h/pole: focus on manual block, dodge ranged, footwork to not be circled and ganked, timed attacks to defeat those "hardmode" steel shielders...
in one word? EASYMODE.

sword and board: manual block... why?! RMB. ranged! dodge? naah RMB. footwork! nah... steel shield + RMB. archers left and right! huscarl shield + RMB.
this is real HARDMODE.



corrado if i saw you running around with your morningstar you didnt block much. Not because you can't block but you simply didnt have to. You just onehitted anything in your path. I call this easymode.

Better protection agains ranged you say, maybe yes but all 2h can carrie shield as well.

Shields nerfed, archers nerfed, throwing nerfed - all those nerfs were actually buff to 2h.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: DrKronic on May 25, 2011, 09:51:59 am
These would be called "2hers".   :P

except they wouldn't because they don't have stun, horse rear or shield usable wpf or oneshot machinegun stab(lawlpike), fail
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: v/onMega on May 25, 2011, 01:12:05 pm
Kendo, once we finish our 2h builds we should go for some 1h alts and proof things with screens xD
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Spawny on May 25, 2011, 01:56:43 pm
I'm level 26 on my shielder atm. 18/12 with 6 PS, 4 ath, 4 shield and 4 wm.
With a heavy board shield my shield hardly breaks, but I'm too slow to hit anyone who has even remote manual blocking skills.

Played a full evening with a MW knightly arming sword and knightly heater shield and my worst score was a 2.1:1 k/d and my best 7.8:1 k/d.
I was consistently in the top 5 on the boards, topped it or came in second in my team at map change.

After that I changed to my polearmer, level 30 21/18 build. Peasant clothing and GLB. Played it for half an hour and quit. I could just run around doing sideswings and would get killed by the first guy that could manual block. I could block his hit, but I would be too slow to counter.
BUT, I had allready made 4-5 kills by then. Most, if not all 1 hit kills. It's long enough to just jump back and swing at the same time when facing a shielder/longsword user.

What does this mean?

Nothing really.

Imo it's perfectly balanced atm. I kill 2h/polearms and get killed by them.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 25, 2011, 02:02:58 pm
.
.
.

Imo it's perfectly balanced atm.

/thread
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tristan on May 25, 2011, 06:07:00 pm
TL;DR
1h+shield: Easy to learn, hard to master
2h+pole: medium to learn, not so hard to master
Archers: (because i need one cheap comment in this thread) Easy mode :D


I like that fact that my arguments are called weak. How are they different from your own? I explained my reasons with my experience (played cRPG for a year) and having played through all classes.

If people can show me a screen shots with them self doing significantly better with two-handers over 1handers with shield, I will start to believe you. Until then I will believe my own eyes.

Honestly, the way the main accusers of this thread behaves, makes me think they are small children unable to adapt towards different opponents.
In short L2P!!!!!!!

2h/pole: focus on manual block, dodge ranged, footwork to not be circled and ganked, timed attacks to defeat those "hardmode" steel shielders...
in one word? EASYMODE.

sword and board: manual block... why?! RMB. ranged! dodge? naah RMB. footwork! nah... steel shield + RMB. archers left and right! huscarl shield + RMB.
this is real HARDMODE.

I disagree somewhat here, and this might be the main reason 1handers whine. If they play like you describe they will never top the board.
As a good onehander you need as much footwork, as much awareness etc. Why?

a) You do have an autoblock, but only for a limited time and it works best against arrows what not. In truth when against a skilled no shielder, he is as good to block as your shield, which means you must feint and dance like any other player.

b) If the opponenet have any weapon that is effective against a shield, you are better of removing it and start blocking yourself.

c) A slow shield is only good if you kite enemies into friends. A faster shield lets you strike even faster than enemies.

to sum up:

As a onehnder dance dance dance. Feint feint feint. Try to get behind your oppenent, get him to strike at you and miss, and hit him afterwards. Don't be afraid not to use your shield etc. etc.

Some of the most funny moments I have had as a shielder, was when my 2h opponenet got sloppy because he thought I could only defend iwth my rmb. Friends stopped follwing him, and suddenly he was alone against me with no shield. I started blocking and him and his friends died.

Do not expect the shield to make you insta good against a skilled player.

Oh and final argument that "top players play 2h because they are stronger". Sry, but no. You will see in strat and clan battles that an equal amount of top players use different classes.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Spawny on May 25, 2011, 06:16:20 pm
TL;DR
1h+shield: Easy to learn, hard to master
2h+pole: medium to learn, not so hard to master
Archers: (because i need one cheap comment in this thread) Easy mode :D

My personal oppinion:

After playing 1h/shielder for over a year I used the "skip the fun" function to try every class I never played. Had some alts, but that's only 1 build.

Here's what I played:
Polearms: 21/18, 24/15, 12/27, 18/18. Managed to get roughly the same kd ratio with every build. ~2:1 at least.
2h: Same builds as polearms. Roughly the same scores ~2:1 kd
Archer: 15/21 strongbow, 30/9 Longbow (doesn't work - wpf restriction), 18/18 warbow. I can't aim. Hard to hit and hardly kill. Average kd ratio just over 1. I blame my own lack of skill
HA: strongbow HA, no melee. Can't hit shit, but I could take out some horsies every round.
Cav: Got a cav alt. Roughly 2:1-4:1 kd ratio.

My experience:
1h+shield: Easy to learn (rmb until your shield breaks), hard to master
2h+pole: Easy to learn (grab a high damage weapon and start your helicopter), hard to master
Archers: Medium to learn (aim, lead, drop), hard to master
Cavalry: Medium to learn (timing), hard to master (even better timing, never miss a thrust)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: bosco on May 25, 2011, 06:18:32 pm
So, we can agree that everything is hard to master in it's own way.  :P
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 25, 2011, 06:37:35 pm
i agree with the learning and mastering part. Point is that 2h is way more powerful than 1h.
Best way to compare 1h and 2h is in against bots in DTV. Try it out and let me know how it turned out.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Siiem on May 25, 2011, 06:38:22 pm
So, we can agree that everything is hard to master in it's own way.  :P

hahaha, using that word on this forum is like pissing in the pacific ocean with the intent of creating a flood somewhere.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: bosco on May 25, 2011, 07:47:14 pm
hahaha, using that word on this forum is like pissing in the pacific ocean with the intent of creating a flood somewhere.

At least I tried. :(
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 26, 2011, 12:59:12 am

corrado if i saw you running around with your morningstar you didnt block much. Not because you can't block but you simply didnt have to. You just onehitted anything in your path. I call this easymode.

Better protection agains ranged you say, maybe yes but all 2h can carrie shield as well.

Shields nerfed, archers nerfed, throwing nerfed - all those nerfs were actually buff to 2h.

we're talking about how weapons perform NOW. not six month ago when morningstar had crushthru, i had a level 42 gen10 wpfstacker str 2handed with 13PS and 197 wpf.
i really played that OP build but that was WAY too much. now things are really different. morningstar is gone, barmace too. OP builds are gone, high level builds are gone.

and please the last 3 patches nerfd 2h every time.

1- morningstar blockcrush removed

2- barmace and ironmace blockcrush removed
2a- 2h lolstab animation changed
2b- 2h thrust damage nerfed by something like 25-30%

3- highland claymore length reduced.

then if you want to talk about REAL FACTS lets talk... otherwise we're done.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tydeus on May 26, 2011, 03:18:47 am
I'd be more than willing to duel any NA shielders that think 2hers are op. I'd use only a 1h weapon, with which I have 1 wpf, and they can use sword and board. Of course, when I win, you have to post in this thread that you no longer think 2h/poles are op. 13 pages of this shit is rather disgusting.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tears of Destiny on May 26, 2011, 03:22:54 am
I'd be more than willing to duel any NA shielders that think 2hers are op. I'd use only a 1h weapon, with which I have 1 wpf, and they can use sword and board. Of course, when I win, you have to post in this thread that you no longer think 2h/poles are op. 13 pages of this shit is rather disgusting.

But there are people who say OP to any build. This will never really end, even if the game was perfectly balanced.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: kongxinga on May 26, 2011, 04:12:17 am
I'd be more than willing to duel any NA shielders that think 2hers are op. I'd use only a 1h weapon, with which I have 1 wpf, and they can use sword and board. Of course, when I win, you have to post in this thread that you no longer think 2h/poles are op. 13 pages of this shit is rather disgusting.

I am not sure what that is going to prove, apart that you are better than them in 1 hand. Although there will be quite a strong proof of OP if they then subsequently grabbed a polearm or twohander and killed you, given your skills in 1 hand.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on May 26, 2011, 09:26:06 am
I'd be more than willing to duel any NA shielders that think 2hers are op. I'd use only a 1h weapon, with which I have 1 wpf, and they can use sword and board. Of course, when I win, you have to post in this thread that you no longer think 2h/poles are op. 13 pages of this shit is rather disgusting.

Lol, they'll instead make another thread saying 1h is OP now.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 26, 2011, 09:35:43 am
we're talking about how weapons perform NOW. not six month ago when morningstar had crushthru, i had a level 42 gen10 wpfstacker str 2handed with 13PS and 197 wpf.
i really played that OP build but that was WAY too much. now things are really different. morningstar is gone, barmace too. OP builds are gone, high level builds are gone.

and please the last 3 patches nerfd 2h every time.

1- morningstar blockcrush removed

2- barmace and ironmace blockcrush removed
2a- 2h lolstab animation changed
2b- 2h thrust damage nerfed by something like 25-30%

3- highland claymore length reduced.

then if you want to talk about REAL FACTS lets talk... otherwise we're done.


Before these changes 2haders had exactly same arguments like they do now. And all the op smartasses were saying that it is  perfectly balanced.

-"behind the corner" hit must be fixed same goes for shield piercing glitch.
- Axe damage heavely reduce when you hit with the wooden part.
- Hammers overhead midswing direction change must go.

All these are bugs and must get fixed.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: zagibu on May 26, 2011, 02:31:24 pm
I'd be more than willing to duel any NA shielders that think 2hers are op. I'd use only a 1h weapon, with which I have 1 wpf, and they can use sword and board. Of course, when I win, you have to post in this thread that you no longer think 2h/poles are op. 13 pages of this shit is rather disgusting.

A duel is a very special situation and not representative of a real battle. Fact is, if you swing a long weapon with high damage in a battle, you are likely to get more kills than with a short weapon with lower damage.

Therefore: with 2h/pole, you kill more, with 1h+shield, you live longer.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 26, 2011, 06:24:21 pm
A duel is a very special situation and not representative of a real battle. Fact is, if you swing a long weapon with high damage in a battle, you are likely to get more kills than with a short weapon with lower damage.

Therefore: with 2h/pole, you kill more, with 1h+shield, you live longer.

It is not about who can live longer. Hell you live even longer if you are naked and run to the other side.
What i am talking about is get rid of 2h bugged attacks and by that give shielders a chance.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gurnisson on May 26, 2011, 07:28:35 pm
What i am talking about is get rid of 2h bugged attacks and by that give shielders a chance.

Give shielders a chance? Shielder is the easiest class to play by far..
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: rustyspoon on May 26, 2011, 07:35:25 pm
Give shielders a chance? Shielder is the easiest class to play by far..

^^this.

If you know how to play 1h & shield well, you get RIDICULOUS kpd.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on May 26, 2011, 07:39:29 pm

Before these changes 2haders had exactly same arguments like they do now. And all the op smartasses were saying that it is  perfectly balanced.

-"behind the corner" hit must be fixed same goes for shield piercing glitch.
- Axe damage heavely reduce when you hit with the wooden part.
- Hammers overhead midswing direction change must go.

All these are bugs and must get fixed.

good. now we're talking about facts.

- i agree on the behind the corner swing.. no clue about the shield piercing glitch tho.
- that's a polearms issue. 2h axes are really short. anyway i agree that you need a perfect positioning when hitting. but to balance that as they will be more difficult to use, raise cut damage.
- regarding heavy crushthru hammers, you SHOULD be able to change direction (as it is now) in the FIRST part of the swing (as the weight is still perpendicular over your head and thus you should rotate almost freely.) BUT in the second half of the swing, the direction should be blocked (as it is now) and the swing should not be stopped (as it is now).

mount&blade physic engine can somewhat manage this "unbalanced" property making heavier and slower weapons harder to control, and lighter weapons easier, in a progressive way.

no major flaws in it IMO.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Dezilagel on May 26, 2011, 07:51:01 pm
- that's a polearms issue. 2h axes are really short. anyway i agree that you need a perfect positioning when hitting. but to balance that as they will be more difficult to use, raise cut damage.

I do not agree, that would completely remove all polearm styles except backpeddaling and support... Plus they would be useless in duels.

Also they would be very imbalanced in battle... As raising dmg would result in 1hk on many weps, promoting spam.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Keshian on May 26, 2011, 07:52:09 pm
It is not about who can live longer. Hell you live even longer if you are naked and run to the other side.
What i am talking about is get rid of 2h bugged attacks and by that give shielders a chance.

Not trying to offend here, but if you can't do better than average as a shielder you really just need to practice more.  You have a great chance of continuous, omnidirectional autoblock that only stops when you choose to swing, so just improve your timing and your footwork and you should romplestomp most 2handers.  All those 2hander "spammers" you are complaining abouta re really easy to kill as a shielder, just wait for them to swing once, hear the ting sound as they hit your shield, swing back (true spammers can't block), hit them and since theya re spammers and can't block they will just try to swing again not realizing that until they block a hit you can keep hitting them over and over again before they can recover enough to swing back fast enough to hit you before they get hit again.  You can easily kill spammers as a shielder and they have no chance agaisnt you, but if you are complaining about actual good players, then you just really need to practice and get better technique.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlackMilk on May 26, 2011, 08:20:12 pm
Not trying to offend here, but if you can't do better than average as a shielder you really just need to practice more.
The thing is, Ironclaw is probably one of the best 1h+shielder ive ever seen. Even better than Kinngrimm imo and really not average.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: [ptx] on May 26, 2011, 08:26:32 pm
Ah, the common misconception that 1h+shield requires no skill.
It does. If you suck at it, don't complain. Get better.
This coming from a player with a polearm main and 1h+shield, archer and 2h alts.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Ironclaw on May 27, 2011, 01:18:01 am
ptx and Keshian you got the wrong impression here i am not complainin but trying to explain something.
"give a chance" - read lose the bugs.

Thank you BlackMilk but you must confuse me with somebody else. I consider myself average shielder.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Dezilagel on May 27, 2011, 01:52:15 pm
ptx and Keshian you got the wrong impression here i am not complainin but trying to explain something.
"give a chance" - read lose the bugs.

Thank you BlackMilk but you must confuse me with somebody else. I consider myself average shielder.

Oh god  :shock:

I love you<3

http://en.wikipedia.org/wiki/Irony
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlackMilk on May 27, 2011, 02:38:15 pm
Thank you BlackMilk but you must confuse me with somebody else. I consider myself average shielder.
It's not usual for me to get killed over and over again by an average shielder.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Xant on May 27, 2011, 10:11:48 pm
It's not usual for me to get killed over and over again by an average shielder.

Indeed, mostly you just get killed by below-average shielders..?

Ho?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tristan on May 27, 2011, 10:13:00 pm
Indeed, mostly you just get killed by below-average shielders..?

Ho?

Did you look long and hard on the forum for someone to troll?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Steelhyde on July 14, 2011, 05:27:45 pm
As far as i see the whole s/s (sword[or1h]/shield) vs 2h(or poleaxe[im excluding spears and pikes cause i think they are no problem to beat 1on1]) discussions i would say theres a good ammount of arguments for both sides that are true. however i still find 2h OP and ill gladly explain why.

whenever a s/s user QQs about helicopters, the 2h community goes like: lol a decent player can sneak hits in pretty well and outsmart the helicopter with ease!
- theres the first mistake in my opinion. you compare a (in your opinion) bad s/s to a bad 2h and tell him a good s/s would win against a bad 2h. but what about a decent helicopter? ive had fights where good 2h players could hit behind my shield pretty well by countless retard-movements.
it is mentioned to outmaneuver the 2hander to win, while if he is good he will easily take advantage of superior speed and weapon range until your shield breaks, or try to helicopter behind your shield with hiltthrust- attack types.
i would NOT say a helicopter is better than an s/s player by spamming alone, but its about possible attack-moves! while the only viable attacks for a 1handed weapon are the basic 4 attack types and feinting, the 2handed has much more to offer.
with a 2hander you can hiltthrust with left and right swings (exploit thats being treated as a feature), 5k mousespeed helicopter (tried that on s/s and i didnt work because my character turnes too slow for some reason[maybe cause of shield?], but even if he did its kinda useless with a 90* length weapon), helicopter-feint (unreadable), helicopter-thrust (exploit treated as a feature [also useless with 90* length 1handed]) and i also found it easier to chamber with 2h +you have the 4 normal attack types.
(*) im using the 90 length as a basic range for 1h because most 1handed are around 90 and counting only 100 length weapons would mean the others are useless.

-the probably worst argument is the "shield is immune to ranged!" one. 2h players can grab shields or crossbows or throwing weapons or bows too ... plus evading arrows is not really that hard with a speedy character, while my shield is already half broken in the time i need to approach.

-point is that 2h players seem to think it is fair that they own in duels because it is hard to play with manual blocking. while i agree with the thought behind this argument, i totally disagree on the argument itself.
a 1h with no shield should rock in duels cause youre not being hindered in your speed/movement like you would be with a shield. you also could switch to 2h swing with your 1h to do decent damage if you see the opporunity for a good strike or use your left hand for punching, shoving, grabbing, dual wield etc.
but a 2handed weapon should by no means be good in duels, its totally unrealistic that a 2h can win vs a shielder and anybody that ever fought in a steel-weapon skirmish in reality would agree on that. you simply move point blank and he cant do shit, shove him with your shield and stab him to death. 2handers ARE support weapons and not duel weapons.
we need a dual wield possibility in this game....
1h/dual wield should be better vs shield, shield should be better vs 2h and 2h should be better vs 1h/dual wield (cause you cant parry a 2h with a 1h) that would be realistic and fair if you ask me. atm its only about which team has the most high-gear/high-level/high-helicopter 2h's and that team usually wins.

all in all i think the balance is not too bad, but when it comes to skilled player battles or pro gaming 2h is simply OP because it has much more possibilities to offer with nearly no drawback at all (for a skilled player). + skill system on crpg is unbalanced cause 2h max-agi builds are too fast and still have good damage while you would hardly go through any armor with a 1h max-agi build.

just my 5 cent

please DONT reply before you read the whole post, spare me your nonsense
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 14, 2011, 05:41:26 pm
ok lets put it simple.

1h/shield: anti-ranged walls, first line, coverage, good in close quarters

polearms: cav lance profiency, anti-cav (best at it), poke support (only line capable of), shieldbreakers (best at it), damage dealers (SHOULD be only second do 2handed, but now match the 2handed DPS if not more with the stun addition)

2handed: damage dealers (SHOULD be primary role... now polearms match it if not better) anti-infantry (SHOULD BE best at it), crushthru support (best at it), shieldbreakers (soso compared to polearms), good in close quarters.


clearly, things are not how they should be. 1h/shield pays almost-immunity to ranged and clusterfucks with their inferiority in 1vs1 against polearm and 2handed. 2handed pays their advantage versus shielders with the vulnerability against ranged spam. polearms excel in: horse lances, shieldbreaking, pikes anticav, stunlocking. they match and often pass 2handed dps. so we can definately say the line with less drawbacks and more fighting styles is polearms. only reason to go 2h over polearm, are slightly better crushthru weapons.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Tears of Destiny on July 14, 2011, 05:44:43 pm
And the much better reach due to animations...
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 14, 2011, 05:53:38 pm
And the much better reach due to animations...

yeah. so two handed weapons should be held with one hand at the middle of the blade just to make forumers stop calling the "better animation reach".  :rolleyes:

a glaive stuns you for 1,5 seconds, have better reach (because is 50cm longer than an average 2handed sword) and match the heavy greatsword cut damage (39c). you get bored of stunlocking? spawn the next round on a horse and go lance... cav is kicking your ass in a random plains? you can spawn with a pike and do anticav support... too many shielders? spawn with a german poleaxe. need the crushthru fun? spawn with a long maul.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: ThePoopy on July 14, 2011, 06:05:10 pm
2h are fine, pole need cut nerf or stun removed when wte, 1h pierce/blunt/speed nerf
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: [ptx] on July 14, 2011, 06:34:54 pm
Man, i feel like 1h deal almost the same damage as 2h nowadays, and then theyre waaaay harder to block, especially those scimis >_>
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Chaos on July 14, 2011, 09:27:05 pm
I get wrecked 1v1 by shielders when on foot nowadays, even by below average shielders. This is largely because most shielders facehug my lhb swinging pure polearm character and I can't do shit about it, except to run behind them but then its rinse and repeat. And it is really damn hard to see attack directions in first person when youre getting facehugged, especially considering how fast 1hers are.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 14, 2011, 11:01:29 pm
2h are fine, pole need cut nerf or stun removed when wte, 1h pierce/blunt nerf

2h was fine 3 months ago. the latest 2 speed and damage nerfs (and claymore length nerf) left the 2h line with no reason to not go polearm. my polearms alt 18/21 with no heirlooms can really match my 10gen 2handed main at killing stuff. but my polearm alt i can choose at least 4 fighting styles (including cavalry option).

That's why 30-40% of old 2handers gone polearms fotm.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gortha on July 15, 2011, 08:47:47 pm
As far as i see the whole s/s (sword[or1h]/shield) vs 2h(or poleaxe[im excluding spears and pikes cause i think they are no problem to beat 1on1]) discussions i would say theres a good ammount of arguments for both sides that are true. however i still find 2h OP and ill gladly explain why.

whenever a s/s user QQs about helicopters, the 2h community goes like: lol a decent player can sneak hits in pretty well and outsmart the helicopter with ease!
- theres the first mistake in my opinion. you compare a (in your opinion) bad s/s to a bad 2h and tell him a good s/s would win against a bad 2h. but what about a decent helicopter? ive had fights where good 2h players could hit behind my shield pretty well by countless retard-movements.
it is mentioned to outmaneuver the 2hander to win, while if he is good he will easily take advantage of superior speed and weapon range until your shield breaks, or try to helicopter behind your shield with hiltthrust- attack types.
i would NOT say a helicopter is better than an s/s player by spamming alone, but its about possible attack-moves! while the only viable attacks for a 1handed weapon are the basic 4 attack types and feinting, the 2handed has much more to offer.
with a 2hander you can hiltthrust with left and right swings (exploit thats being treated as a feature), 5k mousespeed helicopter (tried that on s/s and i didnt work because my character turnes too slow for some reason[maybe cause of shield?], but even if he did its kinda useless with a 90* length weapon), helicopter-feint (unreadable), helicopter-thrust (exploit treated as a feature [also useless with 90* length 1handed]) and i also found it easier to chamber with 2h +you have the 4 normal attack types.
(*) im using the 90 length as a basic range for 1h because most 1handed are around 90 and counting only 100 length weapons would mean the others are useless.

-the probably worst argument is the "shield is immune to ranged!" one. 2h players can grab shields or crossbows or throwing weapons or bows too ... plus evading arrows is not really that hard with a speedy character, while my shield is already half broken in the time i need to approach.

-point is that 2h players seem to think it is fair that they own in duels because it is hard to play with manual blocking. while i agree with the thought behind this argument, i totally disagree on the argument itself.
a 1h with no shield should rock in duels cause youre not being hindered in your speed/movement like you would be with a shield. you also could switch to 2h swing with your 1h to do decent damage if you see the opporunity for a good strike or use your left hand for punching, shoving, grabbing, dual wield etc.
but a 2handed weapon should by no means be good in duels, its totally unrealistic that a 2h can win vs a shielder and anybody that ever fought in a steel-weapon skirmish in reality would agree on that. you simply move point blank and he cant do shit, shove him with your shield and stab him to death. 2handers ARE support weapons and not duel weapons.
we need a dual wield possibility in this game....
1h/dual wield should be better vs shield, shield should be better vs 2h and 2h should be better vs 1h/dual wield (cause you cant parry a 2h with a 1h) that would be realistic and fair if you ask me. atm its only about which team has the most high-gear/high-level/high-helicopter 2h's and that team usually wins.

all in all i think the balance is not too bad, but when it comes to skilled player battles or pro gaming 2h is simply OP because it has much more possibilities to offer with nearly no drawback at all (for a skilled player). + skill system on crpg is unbalanced cause 2h max-agi builds are too fast and still have good damage while you would hardly go through any armor with a 1h max-agi build.

just my 5 cent

please DONT reply before you read the whole post, spare me your nonsense

Yeah, very much i think about this whole thing too.
A simple shieldbash or shieldpush and the 2handed-weapon wielding opponent would be beaten.

You can see it at some positions of these 3 Videos, where the "Viking" is just running against
the 2handed-wielder and does hidden stanbs and slashes out of his shield.
Not a little chance for a 2handed-guy.
http://www.youtube.com/watch?v=vpu2NRg-HEg
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 15, 2011, 10:07:19 pm
Yeah, very much i think about this whole thing too.
A simple shieldbash or shieldpush and the 2handed-weapon wielding opponent would be beaten.

You can see it at some positions of these 3 Videos, where the "Viking" is just running against
the 2handed-wielder and does hidden stanbs and slashes out of his shield.
Not a little chance for a 2handed-guy.
http://www.youtube.com/watch?v=vpu2NRg-HEg

their real fighting skill matches the skill of the average player on first day of M&B warband (translated: noob). i think isn't really a good comparison.

BUT if you want to check modern longsword skill, you should check here:

http://www.youtube.com/watch?v=x4_2EFIpA24
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vance on July 16, 2011, 12:06:57 am
lol those guys can't even stand up reliably...

The main reason why fighting without a shield became popular was because it was a pain to carry shield.

And I think it is more about popularity than effectiveness, hence sexy swords of penis extension rather than maces and axes.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Mala on July 16, 2011, 12:12:51 am
ok lets put it simple.

1h/shield: ... good in close quarters
In theory yes, but ingame you got stuck in nearly everthing while the "bad" competitors can swing quite often through solid objects (teammates, walls etc.)
Quote
2handed: ...good in close quarters.

Huh?

Quote
clearly, things are not how they should be. 1h/shield pays almost-immunity to ranged and clusterfucks ...
It is no almost-immunity, but more a partly-immunity.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Spa_geh_tea on July 16, 2011, 12:14:26 am
The problem is in the fact that one handlers are so much shorter that you would think their sweet spot would be facehugging the enemy. However you'll find your weapon bounces, hardcored in the game. Poles and 2h are able to cheat this by spinning and swinging at the ground. 1h can reform this cheat as well, however I still find their weapons bounce more often when pulling this maneuver resulting in death, or the pol or 2h have longer reach so they hit your feet first. Recommendation is to adjust poles and 2h sweet spots to not be the whole blade so they too will bounce like 1h when not in optimal range.

Fix the miadao it does nearly full damage swings at any range.....
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: [ptx] on July 16, 2011, 12:16:57 am
Problems with my ISP leave me stuck playing on ru_crpg. I dare you to go there and do good with a 2h or polearm vs their shielders.

The problem is in the fact that one handlers are so much shorter that you would think their sweet spot would be facehugging the enemy. However you'll find your weapon bounces, hardcored in the game. Poles and 2h are able to cheat this by spinning and swinging at the ground. 1h can reform this cheat as well, however I still find their weapons bounce more often when pulling this maneuver resulting in death, or the pol or 2h have longer reach so they hit your feet first. Recommendation is to adjust poles and 2h sweet spots to not be the whole blade so they too will bounce like 1h when not in optimal range.

Fix the miadao it does nearly full damage swings at any range.....

Le wut? 1h sweetspot is the max range of their swings. (which actually have a very decent range, a competent 1h user with a 100 range sword can outrange any 2h shorter than 110 range (except for 2h stabs) or polearms shorter than 120.)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vance on July 16, 2011, 12:18:29 am
Poles and 2h are able to cheat this by spinning and swinging at the ground.

Those 2h/polearm swings that wind up coming out of the floor are one of the most annoying things this shielder gets hit by. And the guy is rediculously bent over which makes a headshot very hard. I wish it would just bounce off the floor for them.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Spa_geh_tea on July 16, 2011, 12:43:10 am
Like I was trying to state, pol and 2h swinging at the same range as a 1h sweet spot are too close in amount of damage and wiffing. This sort of thing should be ratios instead of hardcore lengths. So, let say 2/3 of a blade is effective with damage loss as get closer to the hilt. This way at closer distances, 2h and pol will do much less or no damage compared to 1h.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Xant on July 16, 2011, 12:51:34 am
Problems with my ISP leave me stuck playing on ru_crpg. I dare you to go there and do good with a 2h or polearm vs their shielders.

Le wut? 1h sweetspot is the max range of their swings. (which actually have a very decent range, a competent 1h user with a 100 range sword can outrange any 2h shorter than 110 range (except for 2h stabs) or polearms shorter than 120.)

Briefly, I had a 1handnoshield alt with Elite scimitar. 90% of the time I hit before the 2handers/polearmers hit me. Now, that's obviously because my sense of timing and range is superior compared to the unwashed masses, but it still shows that the difference is not that big in range. The only reason Elite Scimitar isn't by far better than 2h swords is because it usually took 4-5 swings to kill someone with 7 Ps. Now, add to that a shield and well, you certainly are not disadvantaged against 2h/polearm.

To clarify, I am most certainly not refuting what Ptx is saying, but agreeing with our kind lord quoted above.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Spa_geh_tea on July 16, 2011, 01:00:05 am
Like I was trying to state, pol and 2h swinging at the same range as a 1h sweet spot are too close in amount of damage and wiffing. This sort of thing should be ratios instead of hardcore lengths. So, let say 2/3 of a blade is effective with damage loss as get closer to the hilt. This way at closer distances, 2h and pol will do much less or no damage compared to 1h.

Quoting myself cause this would be a great solution. So pol and 2h are actually at a disadvantage when face hugging.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: [ptx] on July 16, 2011, 01:08:25 am
A bit of footwork will put them there.

Oh, wait, that would actually require people to know how to do something...

@Xant - 4-5 swings with 7 PS? No way. Far less, i'd say. Except for heavily armored strength stackers.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: rustyspoon on July 16, 2011, 01:35:43 am
@Xant - 4-5 swings with 7 PS? No way. Far less, i'd say. Except for heavily armored strength stackers.

Heavily armored strength stackers is a huge chunk of the NA community.

However, I personally feel that 1-handers are in a great spot right now. Way better than they have ever been. The lowered chance of glancing was a HUGE buff to 1-handers.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: DrKronic on July 16, 2011, 03:43:23 am
if u guys can't win at facehugging with 1h weapons you haven't learned how to properly left/overhead spam, all the good guys can, and u got omniblock quit your crying

I have a 1her myself I raised to 30, str builds on 2h really work on siege not on battle due to ranged/foot speed being more important(not counting fully heirloomed guys like goretooth/tydeus/spookisland/ok myself nearly)

thing is people look at a Darth_Kronic/SpookIsland/Goretooth/etc and don't realize your fighting guys that's played this years longer than you have and thousands of hours more, in fully magic armors with fully buffed weapons with the hottest builds in the land

its more than just "omg his weapon class was better than mine"

then you have 1handers like Cyranule/Manowar/Balbaroth/Hippi_with_a_scimi and you see if you have lots of heirlooms (like say a MW scimitar and Masterpiece Shield like hippi) you too can  have a 5 to 1 KDR

its more "balanced' than ever, balanced in favor of 1h actually, scrubs though will never learn, even armor now is tailored to suit how your weapons hit(more staggers, no glances)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 16, 2011, 10:56:17 am
In theory yes, but ingame you got stuck in nearly everthing while the "bad" competitors can swing quite often through solid objects (teammates, walls etc.)
Huh?
It is no almost-immunity, but more a partly-immunity.

i stated 1h/shield best in close quarters, 2h good in close quarters. with polearms no that good in close quarters because of the facehugging glance with longer polearms. 2hers do good in close with 2h hammers, morningstars and axes for instance.

partly immunity if you use a 10x10 dinner dish buckler yes. almost immunity if you use a heavy norman or huscarl.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Mala on July 16, 2011, 12:30:18 pm
A 2hand weapon is quite lone, and now try to imagine to use it in a narrow hallway or between your teammates.
Does it still look like a good option for close quarter combat?

The current size is 2x2 (thanks to the archer whine) and a have a collection of shields and sometimes i use the bigger ones.
And guess what, i still get hit.
But maybe that is just a translation thing. Almost means for me nearly 100% and not around 50%.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 16, 2011, 01:58:15 pm
A 2hand weapon is quite lone, and now try to imagine to use it in a narrow hallway or between your teammates.
Does it still look like a good option for close quarter combat?

i don't imagine. i use 2handed weapons since the very warband beta. i roll with 2 weapons. a mid-lenght one (claymore) and a short one (mallet, morningstar, great axe). and no. i really don't tk much and no. rarely i get stuck in siege walls or narrow corridors. i do much more friendly casualties with my polearm alt (pike+long war axe) and i get stuck lot of times with the pike or long war axe.

so yes. 1h is good at close combat and 2h too. only difference is shield can let you push in the middle of several enemies (unless a 2h hammer pop in... as you see in sieges) while 2handed needs shielders cover to move in and start whacking. in the open field tho, shielders shouldn't look for kills but should cover pikemen and 2handers while they flank or crush with a frontal charge.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Mala on July 16, 2011, 02:35:36 pm
And why do you think a two hand weapon should be good in close quanters, because it made no sense to me.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vance on July 16, 2011, 02:39:15 pm
shielders shouldn't look for kills but should cover pikemen and 2handers while they flank or crush with a frontal charge.

That's exactly what's 'killing the mod' for me. I might as well carry 2 shields if I'm just meant to be a mobile pavise.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Fartface on July 16, 2011, 03:51:44 pm
alright 5 points.
1.shielders arent effective untill u reach lvl 27-30.
2. 2h and polearm need way less lvls to be effective(around 15 str and 3 agi i noticed i was being able to do decent).
3.shielders powers dont realy show up in a 1v1, but if u get 15 shielders vs 15 2h/pole in een cwar ul notice who is winning.
4. the shield grands u protection of arrows and throwin while 2handers dont if u go group up with archers and defend them ul notice all the 2h cav polearm are shot down if the archers are protected well.
5. now ur complaining 2handers get to the side of u. i got some tips to stop that for you.
 either get an higher sensetivity, higher agi so u dont have to facehug them but so that u can switch for long range to suddenly walkin forward and devastate ur 2hander with overheads.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlackMilk on July 16, 2011, 06:31:06 pm
alright 5 points.
1.shielders arent effective untill u reach lvl 27-30.
nonsense. Take a scimitar and a round shield and you'll do fine, no matter what level you are. I had some 10-0 runs with my 1h alt at level 20.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 16, 2011, 07:04:44 pm
And why do you think a two hand weapon should be good in close quanters, because it made no sense to me.

2h are damage dealers. only thing that matters in close quarters or open field is the weapon you choose. if i use a 70-80 length weapon, i'll be more comfortable in narrow corridors or tight spaces. if i want to use a 120 length weapon in tight spaces and easly get stuck with overheads or side swings, is my fault. nowhere is written that 1h/shielders should overwhelm 2handers in close quarters. yes.. you can lure a flamberge spammer in a tight space but this don't mean that all 2handers shouldn't be able to fight in tight walls.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Steelhyde on July 16, 2011, 08:00:16 pm
after all the main problem is that 2h/polearm weapons are very game-engine exploiting friendly. the weapon balance itself is pretty good, but as long as exploiting is treated as feature instead of abuse, 2h and polearms stay clearly benefited and overused in my books. maybe we should say "2h/pole-users are abusive lamers" instead of "2h/pole is op". i do not say this to offend people who like to use 2handed weapons or polearms, i like them myself - lamers can feel free to be offended.

i think 2h/pole should get a buff to be unblockable (but still chamberable, you could imagine it as a half-circle parry where you do not stop the weapon with pure force, but deflect most of the swing) with 1handed weapons, only shield and other 2h/poles. but a debuff in feinting-speed, based on lenght and weight.

3.shielders powers dont realy show up in a 1v1, but if u get 15 shielders vs 15 2h/pole in een cwar ul notice who is winning.
-tried it already? did you mix shield breakers and hammers into the 2h/pole setup? did you mix throwers into the shielders?
who won? and how often in a row?
who would even do such setups in a fight? a good mix of different units is always the best decision in an even match....

4. the shield grands u protection of arrows and throwin while 2handers dont if u go group up with archers and defend them ul notice all the 2h cav polearm are shot down if the archers are protected well.
-how do you protect an archer with your shield vs cavalry? i always get charged down and killed unless i have a polearm too, to stop the horse. IF spamming one and the same unit  was a viable tactic in a fight, the only unit i could think of where this would actually work in fact IS cavalry on open field maps.

5. now ur complaining 2handers get to the side of u. i got some tips to stop that for you.
 either get an higher sensetivity
-who complained about 2handers getting to the side of him? i complained about helicopter-jumps and hilt-thrusts that go behind shields. id never complain about silly stuff like being unable to have a 360° forcefield with a kiteshield....

higher agi so u dont have to facehug them but so that u can switch for long range to suddenly walkin forward and devastate ur 2hander with overheads.
-huh? so walking forward and overhead swing means autowin vs any non-shielder? didnt know that.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gurnisson on July 16, 2011, 09:53:46 pm
1.shielders arent effective untill u reach lvl 27-30.

Wut? I was effective from level 19 and upwards when being a shielder.

(click to show/hide)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Fartface on July 17, 2011, 02:59:26 pm
hmm.let me answer all the questions i remember.
1. u can protect an archer from cav just by simpily standing infront of him and block the lance hit, if the cav wants to bumb you down he bumbs you and the archers it can still kill teh archer by bumping over and over or hes an plated charger but that means u still made his job harder and more time taking.
2. when it comes to the overhead part, NO u will not kill evrything but from personal expiernce i have noticed that the overheads of the 1hander arent blocked that much ( ofcource good people block it but then try feinting as much as possible with the overheads that how i get most succes)
3. just know when people are doing an hilt slash they usualy just give clear signs of them doing it,for instance they kinda hold the left attack till there close and walk left already just block twice.
4. and yes i was able to do well to at lvl 20, but i just think that an 2hander just goes full str till his wep requierment but u just are in an disadvantage in low lvl when going shielder since they got more range and damage while ur still missing ur agi for ur shield
and i just gave him some tips from my expiernces u dont have to just give comment to all i have said u might have differant opinions but im just trying to help him out just as you guys want to.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Remy on July 17, 2011, 05:34:57 pm
2h are damage dealers. only thing that matters in close quarters or open field is the weapon you choose. if i use a 70-80 length weapon, i'll be more comfortable in narrow corridors or tight spaces. if i want to use a 120 length weapon in tight spaces and easly get stuck with overheads or side swings, is my fault. nowhere is written that 1h/shielders should overwhelm 2handers in close quarters. yes.. you can lure a flamberge spammer in a tight space but this don't mean that all 2handers shouldn't be able to fight in tight walls.

It would seem more logical if 2H weapons were good at medium to long range in melee. Once the combat is at/near extreme short range(i.e. in your face) it should be better to have shorter weapons.

However, M&B has always been silly in this regard, 2H weapons/pole-arms are superior as long as you can block, regardless of range. (Apart from range defense.)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Camaris on July 17, 2011, 06:10:45 pm
Buy Scimi. Spam leftswing. See profit.
2H are in no more way overpowered as its so easy to get good results with spamshieldbuilds now.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on July 17, 2011, 06:50:55 pm
Buy Scimi. Spam leftswing. See profit.
2H are in no more way overpowered as its so easy to get good results with spamshieldbuilds now.

Translation:  1h'd balance is perfect because there is one weapon that does well out of 50...


wut  :?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Rumblood on July 17, 2011, 06:57:12 pm
My problem with 2h and polearms is that range is ignored. If someone has a long ass spear, sure, they should beat a dagger. But if that dagger is inside 4 feet away from the point of the spear and 2 feet from you, you are going to die from dagger thrust while your spear shaft just rubs their arm.

Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 17, 2011, 07:02:00 pm
Buy Scimi. Spam leftswing. See profit.
2H are in no more way overpowered as its so easy to get good results with spamshieldbuilds now.

this is a fact. Also there is a whole clan where the uniform is:

- Elite scimitar
- Huscarl/Norman/Knightly shield
- Barbutte

100 golds to who guess the name.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 17, 2011, 07:04:06 pm
My problem with 2h and polearms is that range is ignored. If someone has a long ass spear, sure, they should beat a dagger. But if that dagger is inside 4 feet away from the point of the spear and 2 feet from you, you are going to die from dagger thrust while your spear shaft just rubs their arm.

i'm using a polearms alt. when i use the 245 long spear, and a enemy come too close to me, simply do a lolcopter with the spear succesfully thrusting at 3 feets.

It would seem more logical if 2H weapons were good at medium to long range in melee. Once the combat is at/near extreme short range(i.e. in your face) it should be better to have shorter weapons.

However, M&B has always been silly in this regard, 2H weapons/pole-arms are superior as long as you can block, regardless of range. (Apart from range defense.)

why? there are 2h weapons for facehug purpose. spiked mace (70 length) great maul (68 length) mallet (71 length) morningstar.
no 1h sword from 90 to 105 cm long glance at facehug. why would glance a even shorter 2h weapon? and if a 1 meter 1h sword don't suffer facehug problems... why would do the same my 17 centimeters longer claymore?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: BlackMilk on July 17, 2011, 07:04:43 pm
this is a fact. Also there is a whole clan where the uniform is:

- Elite scimitar
- Huscarl/Norman/Knightly shield
- Barbutte

100 golds to who guess the name.
The Gay Order
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: [ptx] on July 17, 2011, 07:08:38 pm
The Gh3ys?
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Warcat on July 17, 2011, 07:49:17 pm
ive seen 1h topping boards today too

not as many as 2h of course but... this is how people usually play warband multiplayer;

1) Either start as archer or 1h/shield or switch to them after being owned and unable to manual block
2) Become really good at their chosen class
3) Go to duel servers to become even better
4) Some decide to go 2h/pole for more "challenge" (not saying 1h is easy to be good at, just easier to play without manual block)
5) The players who have been playing for some time and have put time into duel servers and learning new tricks now top score boards

This is how I see it, or it could all be bs.

I've never really looked at it that way. As for how new player to cRPG and warband would play, currently I couldn't possibly see a new player at archer not freak out when they hit one person 4 times and have 8 other shots dodged. They'd likely would want to move on to something else fast. So they try out Crossbow and play that for a while. Since a crossbowman can afford to improve melee some, they'll also get a one or two handed weapon. Over time they'll have opportunities when the melee is needed and they might even go on duel servers some. If they get tired of various ranged stumbling and wearing them down, they go shielder, otherwise they move more toward2h or polearms and get better over time or get stuck in a world of mediocrity and lag.
Personally my 2h is the alt of choice whenever I want to get some kills. Ath builds are great againist archers.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Wookimonsta on July 19, 2011, 12:28:02 pm
you get autoblock, we dont
you get to block arrows, we dont
you get to facehug, we dont (as easily)
you can stand and soak up dmg with your shield, we can't

so you have your advantages, we have ours.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Lech on July 19, 2011, 02:05:38 pm
No, this is a terrible opinion, this obviously proves that it is imbalanced, you can't outplay someone who is faster, more powerful and out ranges you.

You can outplay him. Hell, i outranged long spear with my italian sword and 6 ath.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on July 19, 2011, 04:27:34 pm
you get autoblock, we dont
you get to block arrows, we dont
you get to facehug, we dont (as easily)
you can stand and soak up dmg with your shield, we can't

so you have your advantages, we have ours.

Fixed.  As a 2h/polearm player I have to be honest:  2hers can facehug the best out of all the weapon types in the game.  1hers glance, polearms glance.  2hers lightsaber through people like butter at nose-to-nose-touching facehug range.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Vibe on July 19, 2011, 04:49:53 pm
Fixed.  As a 2h/polearm player I have to be honest:  2hers can facehug the best out of all the weapon types in the game.  1hers glance, polearms glance.  2hers lightsaber through people like butter at nose-to-nose-touching facehug range.

This is very true.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Wookimonsta on July 19, 2011, 04:56:29 pm
must be just me then, i am terrible at facehugging. But then again, i never did it since the recent changes to armor values. So i guess there might be less glancing now.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: DrKronic on July 19, 2011, 05:25:03 pm
Fixed.  As a 2h/polearm player I have to be honest:  2hers can facehug the best out of all the weapon types in the game.  1hers glance, polearms glance.  2hers lightsaber through people like butter at nose-to-nose-touching facehug range.

total lie after the soak nerf 1h's never glance, I mean I don't get glanced by guys that obviously have no PS in 70 armor, so I know personally this is complete BS, maybe it was posted before this last patch

but I doubt it, and Gorath is never honest, 1h is best facehugger in entire game because left swing/overhead spam from 1h's basically always lands on your face

2h/polearms hit your midsection, why don't you test this in duel, just see where the basic swings land you'll see I'm right
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: _JoG_ on July 19, 2011, 05:43:25 pm
Fixed.  As a 2h/polearm player I have to be honest:  2hers can facehug the best out of all the weapon types in the game.  1hers glance, polearms glance.  2hers lightsaber through people like butter at nose-to-nose-touching facehug range.
Honestly, have you ever tried that? Because I cannot do it with my longsword, really...

On a topic. People who see me on NA servers know I'm playing as a hand-and-a-half sword user most part of the time. Yesterday I tried a new 1h+shiled build on my STF character. Since I only created it a day ago initially I did not have any money except for the original 10k you get after skipping the fun. During the night, I first used equip worth 9k and then switched to 16k. Even with this equip I managed to get a KDR > 3 on the battle server even though in most cases I just charged straight ahead. I can hardly imagine that I could get anywhere close to that while using the same cheap stuff on my 2hander (and usually I'm way more careful when playing as a 2h guy), and you, NA guys, probably know what I'm capable of.
BTW, surprisingly, with 7 ps the only kind of armor that my regular scimitar (30c only!!!) glanced from was the black plate.

1h is also very good for experienced duelists, since to my opinion it's the only kind of crpg weapons you can chamberblock quick feints with.

Bottomline: 1hander is still the best choice for both veterans and new players, especially in terms of price to value ratio. Given the fact that we still don't have NA Strategus server, I'm seriously considering switching my main character to 1h+shield (at least until we get our own server), because I can hardly block anything manually on the laggy crappy EU server.

2h/polearms hit your midsection, why don't you test this in duel, just see where the basic swings land you'll see I'm right
Well, actually you still can hit someone's head with a 2h/pole side swing, but it's more difficult, since your camera has to look upwards.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: DrKronic on July 19, 2011, 05:49:00 pm
Honestly, have you ever tried that? Because I cannot do it with my longsword, really...

On a topic. People who see me on NA servers know I'm playing as a hand-and-a-half sword user most part of the time. Yesterday I tried a new 1h+shiled build on my STF character. Since I only created it a day ago initially I did not have any money except for the original 10k you get after skipping the fun. During the night, I first used equip worth 9k and then switched to 16k. Even with this equip I managed to get a KDR > 3 on the battle server even though in most cases I just charged straight ahead. I can hardly imagine that I could get anywhere close to that while using the same cheap stuff on my 2hander (and usually I'm way more careful when playing as a 2h guy), and you, NA guys, probably know what I'm capable of.
BTW, surprisingly, with 7 ps the only kind of armor that my regular scimitar (30c only!!!) glanced from was the black plate.

Bottomline: 1hander is still the best choice for both veterans and new players, especially in terms of price to value ratio. Given the fact that we still don't have NA strat server, I'm seriously considering switching my main to 1h+shield (at least until we get one), because I can hardly block anything manually on the laggy crappy EU server.

yep, I also have a 24 15 shielder, total easy mode, because of the omniblock and left/overheads falling on face factor

also the soak NERF came with a HUGE reduce buff, which means for people that don't understand game mechanics CUT was nerfed highly(because reduce affects it wholly), blunt partially nerfed(blunt used to best because of soak being most of armor) and pierce got a buff, so in other words Polearms thrust got a buff, bec got a buff, xbows got a buff, 2h swords got a major nerf between the speed reduction this last patch on favorites like miaodao and of course the overall heirloom speed nerf

its a better time than ever to be a 1h phag with a steel pick, I looked and it looked like they were individual buffs to 1h weapons as well(or they've sneaked a number of them into 100+ speed ratings)
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: San on July 19, 2011, 06:20:56 pm
What's the reasoning for polearm stun? I think the pikes should probably have some of it (but reduced), but not many of the other types of really good polearm weapons.

Even with the awlpike at 1wpf, that stun when I hit people is so ridiculous, I can't imagine what it would be like on the higher tier polearm weapons. I can hit them with the awlpike, switch my weapon, and swing, and sometimes they're even too slow to react to it.

The new soak/reduce patch also made it so bad angle swings/stabs STILL stun people, and that's enough for teammates to kill. Even stun without damage is really beneficial, and that's when you supposedly messed up.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Thucydides on July 19, 2011, 07:01:59 pm
good thing i know how to hold attacks
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Corrado_Decimo on July 19, 2011, 07:39:06 pm
Fixed.  As a 2h/polearm player I have to be honest:  2hers can facehug the best out of all the weapon types in the game.  1hers glance, polearms glance.  2hers lightsaber through people like butter at nose-to-nose-touching facehug range.

as polearms stunlock you (glaive, awlpike, LHB, etc.), have feintspamming axes and poleaxes (like LWA, GLA, german poleaxe, poleaxe, elegant poleaxe... no unbalanced stat), can cover dps role (glaive, GLA, german, GLB spammers, so on...), anticav role AND excellent poke role with 245 and 300 centimeters long pikes, shieldbreaking role (see above), can-openers (bec de corbin 93 speed and not UNBALANCED... morningstar instead is short, slow and UNBALANCED), even blockcrushers role (long maul). only thing a polearm player should worry about is to not carry a too long stick for siege walls. but even a strength polearm build can be quite fast if you count the long stun between swings and the weight of the weapon stunning lighter weapons with overhead.

i know you rage about 2handed elitist BS but this time, the real OPness is polearm.

EDIT:

and we'll go on repeating all the same old shit over and over... until you get it.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Thucydides on July 19, 2011, 07:46:39 pm
Everything is OP goddamnit
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cyclopsided on July 19, 2011, 11:21:28 pm
Gorath, I've a mission for you. You'll enjoy it.

Take a balanced 2h build [your build is, iirc], grab a great maul. Block once, then castor swing Hilt-slash lightsabre people.
Funniest shit ever. It won't glance, even if you start the swing touching them. The likelihood of knockdown is hilarious, and as soon as a big hit happens you can forever-overhead crush them unless they get a quick swing off after being hit.

I've never felt dirtier as a player.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Gorath on July 20, 2011, 07:56:22 am
(click to show/hide)

What does any of this have to do with any part of what you quoted me saying?  2hers facehug better than 1h/polearms.  That was the only thing I commented on in your quote.  So what's your babble about?   :rolleyes:

(click to show/hide)
Yes actually, it's my go-to tactic with my warcleaver of all weapons whenever I see a 1her.  Facehug HIM and slash away.  He glances on me, I full damage slash him, fight is over.  Aim up or down, don't just swing at his center mass and as always spin/turn into the swing.  You shouldn't glance with your longsword either as it's better stats overall, though perhaps it's just because my mancleaver has a semi-decent cut value.

(click to show/hide)

Wasn't arguing this fact, lol.  Especially with Strat here, though I might argue that a good crutchthrough build is better for strat in many situations than a 1her, but 1her is absolutely more useful overall.

(click to show/hide)
Yet unlike you I've been a 2her that posts about the parts of my class that are strong without lobbying to make it seem underpowered.  Your bias is showing far more than whatever random bias you think I have against....my own class?
 :rolleyes:
You're still a raging moron, but I never expect(ed) that to change. 

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L2Aim somewhere other than dead center ffs, lol.

Gorath, I've a mission for you. You'll enjoy it.

Take a balanced 2h build [your build is, iirc], grab a great maul. Block once, then castor swing Hilt-slash lightsabre people.
Funniest shit ever. It won't glance, even if you start the swing touching them. The likelihood of knockdown is hilarious, and as soon as a big hit happens you can forever-overhead crush them unless they get a quick swing off after being hit.

I've never felt dirtier as a player.

 :mrgreen:
I'm way ahead of you.  I'm actually respeccing asap to abuse the great lol fun.  My build is balanced, but only 18/18.  So I'm redoing the stats to go 21/18, or perhaps I'll straight rip off Palatro's great lol build and go 20/21.  Long maul doesn't seem to be quite as abusable, but I think that's more because it only has 70 speed instead of 80 like the great lol.
Title: Re: Why oh why are 2h and pole arms still OP?
Post by: Cyclopsided on July 20, 2011, 12:25:16 pm
greatlol is better, more weight = more stun + more speed = it works.
i've tried the long maul, it does not work well. Besides, factor in 2h bonus length and pole arms length subtraction, long maul only ends up with 110 reach and great maul with 83. The difference is not that much considering you have to block first with a maul anyways.