Low reload, wide crosshairs, it's ridiculous.
I have 166 wpf and 7 PD and I also get the message of " not enough weapon prof in archery".
canary said athletics lowers wpf now and not PD....
waitting for free respec.
canary said athletics lowers wpf now and not PD....are you bloody serious? What about riding? Or are HR going to be buffed by this?
waitting for free respec.
I like the intention, but I dislike the solution. IMHO being faster than infantry is an important part of being an archer. If you are slower than infantry, then your gameplay will turn to "shoot as many arrows as you can until an infantry player decides to approach you", at least on the average public server matches with no teamplay.
Another negative aspect are missing tradeoffs. Archers need mainly PD, WM and ATH. They nerfed ATH in a way where the connection to the other two skills is very low. You can crutch AGI to push your WM and thus being able to increase ATH a bit, but that's it (because WM stacking is only effective to a certain, rather limited level), and we still have to find out if the possible ATH increase is worth it. Most likely we will have one or two rather balanced builds concerning PD and WM, and people will raise those few points of ATH they are allowed to without negative effect. All archers will play the same.
I am really disappointed that the devs seem to be only able to balance things by reducing or raising the effectivity of something (= buffing or nerfing), and that they decide for nerfing in most cases.
Another thing are the patch note politics. chadz wrote "Patch note yet to come", but we know it's a plain lie. And I think it's really an impudence to not tell people what exactly changed, and let all the archer respecc after the patch only to let them find out that after the hotfix everything is different. If people don't get a free respecc I really don't know what to think about the understanding of fairness of the developers. :?
For Str Archers it seems IF or PS is the new ATH...? Or riding...
Nic raises a good point as well. This change is great for pure horse archers, they have nothing reducing their wpf and they can kite quite well.
waitting for free respec.Good luck, but... ehm, have you ever seen free respec in cRPG? I'm not an archer but partial free respec - possibility to remove skill points from ATH and put them somewhere else - would be fair move :rolleyes:
Why do high-agi melee char with a great long bardiche can hit&run (which is basically kiting) and archer shouldn't be able to do that?
Regardless of how much agility he has, the guy with the Great Long Bardiche or other long four directional weapon still needs to step within retaliation range of his opponent to actually do damage. Said opponent will be able to block, counterattack, and potentially defeat him as a result. An 18/24 archer, on the other hand, does not need to step within retaliation range of his opponent to do damage. If he is playing correctly, the archer will be able to run away from his opponent almost indefinitely and deal damage in such a way that his opponent has no chance of counterattacking--ever--unless it's a thrower.Well archers have their drawbacks for that, like low armor, low melee capabilities and so on, I think just that everyone should be free to use his athletics as he wants because otherwise there's no much sense in getting ath at all.
You don't need 7 PS, not with new Longsword/HBS values. Also that new dagger is wicked, 4 PS is enough for it.Yeah, but I would just end up using a 1h sword instead, so I would need the 7 PS because of the low damage (and lower speed and length for a higher price too). And that new sexy dagger is badass, but really short. Hmmm, Longbow, Long Arming Sword, Bodkins and dagger? Awwww yeah!
Too bad arba still generates low scores, I was thinking of arba+rondel+buckler build.
Yeah, but I would just end up using a 1h sword instead, so I would need the 7 PS because of the low damage (and lower speed and length for a higher price too). And that new sexy dagger is badass, but really short. Hmmm, Longbow, Long Arming Sword, Bodkins and dagger? Awwww yeah!
I've used MW KAS with 5, 6 and 7 PS. There's hardly any noticeable difference in combat. Even if you compare 15/15 build with 21/18. Dunno why, but it felt the same most of the time.
I've used MW KAS with 5, 6 and 7 PS. There's hardly any noticeable difference in combat. Even if you compare 15/15 build with 21/18. Dunno why, but it felt the same most of the time.Can I ask what your wpf was with them?
If archers aren't able to use as much ath then they should be given more melee capabilities so they can stand and fight when the time comes. Not just a 0 slot hammer. And no, sacrificing a bag of arrows for a 1 slot weapon isn't particularly viable either unless the arrow count increases.
Can I ask what your wpf was with them?
I agree that 5 PS is enough when you got 140+ wpf because of the extra damage from it, but when you got 50-100, then you kinda want the extra PS. At least that's how I feel like. 100 wpf and 6 PS is what I prefer the most, though, but since that build has 21 STR, why not get the last one? Then you also keep more wpf since you don't get 1 more athl.
Tested a 30/12 10 PD 4 WM 3 IF build on my STF.
I'm 2 shotting people with an unloomed rus bow & tatar arrows.
I can't really kite at all.
As a melee/cav main, this is great.
Between 95 and 130 wpf. Thing is that, even with 7 PS, MW KAS isn't deadly weapon.KAS is a shitty scrub weapon, it is known. LAS is the sword for fashionable gentlemen with testicles the size of Uranus.
MW Military Cleaver is a different weapon and truly deadly with 7 or 8 PS.
I like the intention ...IMHO being faster than infantry is an important part of being an archer...Making them slower was the intention, not the solution, you dislike the intention.
If you are slower than infantry, then your gameplay will turn to "shoot as many arrows as you can until an infantry player decides to approach you", at least on the average public server matches with no teamplay.Current gameplay was 'shoot as many arrows as you can until an infantry player decides to approach you, run away, shoot as many arrows as you can and laugh at him while he cries in despair without being able to do anything'. How is that better? My solution and about 5 other soultions for kiting archers were a whole lot better than what they did now, but I am already glad something's been done.
It was hard work grinding my athletic focused archer to level 33... now completely useless. How about good old free respec when changes are this crucial? Maybe time to move another games.
It's sort of bugged. ATH should reduce WPF, but now it also reduces PD (resulting in the "your proficiency is too low" message).
Archers are going to be more damaging now, since PD usually lowered effective wpf by ~30-40 or so on average, right?It reduced it by 14 points per level. That is 70 points with 5 PD, and 84 with 6, which meant basically you had about half your starting wpf...
I think even 18/24 archers wouldn't see much more of a decrease in wpf than before. I wish there were partial respecs at least for some stats, since full respecs are pretty powerful.
shik and cmp said its slightly bugged/being tweaked so wait for update :P
If you won't give free respecs, maybe putting some more training lessons on the market would be a good compromise..
It reduced it by 14 points per level. That is 70 points with 5 PD, and 84 with 6, which meant basically you had about half your starting wpf...
Archers usually don't make any money. I've made +50k last week playing archer.You made 50k in one week and you're still complaining? wtf?
You made 50k in one week and you're still complaining? wtf?
i have 2 and im fine.
You mean archery is now challenging?!
THIS IS AN OUTRAGE!
It should be that archer simply has to stop to draw his bow and shoot. Not like he can start drawing his bow while running and then just stop to shoot. Imho it would be better option and wouldn't make athletics a flaw for archers standing at 1 position most of the time.
No. That will make me instarespec to another class, simply cause Crossbowers would be a even greater pain in the ass than they already are. Funny how archers can + that post. I guess you can't see the horror by implementing that. Have fun getting sniped once you try and draw your bow.
Anyway, as Phyrex have always claimed; you are messing to much with the game mechanics.
I guess it's a good time to say good bye to cRPG.
good time to say good bye to cRPG.
My own opinion is that these changes are good ones overall, not because I hate archers and want to see them removed from the game or some nonsense like that, but because I feel they actually bring real tradeoffs to archery. You can choose to be slow but hard-hitting, or less powerful but very fast, or something in between and have most of the possible builds be viable in their own way. To me, this is preferable to having one build (18/24) and one weapon (MW Rus Bow) absolutely dominate dedicated archery because it is objectively better than all others.
However, as I stated here (http://forum.meleegaming.com/general-discussion/is-archery-bugged-atm/15/), some additional changes should be considered. If archers who intend on being snipers rather than skirmishers are now going to have to fight in melee and will have to do it with practically no athletics, then they should have the option of using a slightly better weapon than a 40cm hammer or 52 cm hatchet. If a greatsworder can bring along a crossbow and steel bolts as his backup weapon, I see no reason that a longbowman shouldn't be allowed to bring a quarterstaff as his.
It should be that archer simply has to stop to draw his bow and shoot. Not like he can start drawing his bow while running and then just stop to shoot. Imho it would be better option and wouldn't make athletics a flaw for archers standing at 1 position most of the time.
1. It is purely for balance and makes no sense at all in "real world" terms and one of the great strengths of WB is a least a nod towards realism
Funny thing is archers play ranged to troll an avoid any sort of fair fights because they can do insane dmg an ignore combat all together an once the devs try to combat that they all insta rage :lol:
Would be the best thing ever to happen to cRPG if they removed kiting an made it more appealing for archers to make sure they would be able to go melee when called for...
Hell... we might even be able to see Eu1 reach a 120 players at primetime again instead of the pre patch 60 players.....
This nerfs hybrid archers more than my old friendchers, just make bows and arrows wieght a ton or something to reduce kiting :/Already done .
If we gave half a shit about realism hoplites and longbowmen would be the most overpowered playstyles in the game, hands down.
No. That will make me instarespec to another class, simply cause Crossbowers would be a even greater pain in the ass than they already are. Funny how archers can + that post. I guess you can't see the horror by implementing that. Have fun getting sniped once you try and draw your bow.True, didn't think about xbowmen but to be honest, now when armour doesn't hurt achers' wpf that much, they can wear better armours and wll survive that arbalest shot. Anyway I guess my idea was still better than current solution and to be honest if you don't see a crosbowman he will still wait for you to "stop to shoot" and hunt ya.
Anyway, as Phyrex have always claimed; you are messing to much with the game mechanics.
I guess it's a good time to say good bye to cRPG.
Ahhhh. my old friendchery nerfed!!! :D
what about cav and xbowers?
I think it's because we haven't seen that kind of action in months that we think archers without kiting don't work. They do, and they increase teamwork, having to stick with melee bodyguards.
I'm not sure, but I think there are more tradeoffs now than before. Before, almost all level 30 archers were this :
Level 30 (4 420 577 xp)
Strength: 18
Agility: 21
Hit points: 59
Now you have to make a tradeoff between PD and WM, because one doesn't become useless above 6 anymore.
Making them slower was the intention, not the solution, you dislike the intention.
Current gameplay was 'shoot as many arrows as you can until an infantry player decides to approach you, run away, shoot as many arrows as you can and laugh at him while he cries in despair without being able to do anything'. How is that better? My solution and about 5 other soultions for kiting archers were a whole lot better than what they did now, but I am already glad something's been done.
seriously, all u archers need to stop crying and deal with it.
if you want to be able to shoot properly, dont give too many points to ath, its a FAIR DEAL, no more frikkin kiters. u get attacked by a melee player, u'll need to just fight back with ur side weapon and not kite.
Athlectics is needed for melee.
archers have:
1. high speed to run way
2. perfect aim with their sniper like ability to shoot
3. high damage output like 2handers
4. AND they are ranged.
cant u realize that simply makes the game retarded? dont u even wonder why everyone is archer lately?
this patch finally makes them unable to kite, which adds to game balance, if u dont like it, go to a corner and cry plz
seriously, all u archers need to stop crying and deal with it.
if you want to be able to shoot properly, dont give too many points to ath, its a FAIR DEAL, no more frikkin kiters. u get attacked by a melee player, u'll need to just fight back with ur side weapon and not kite.
Yes! When a lightly armed and armored warrior is charged by a plate armored giant wielding a massive sword his first instinct should be "go toe to toe with him!"
The game mechanics needs to stop being fiddled with. If the sole purpose of all of this is to nerf kiting archers (I really don't see why, i can only assume the flows of 2handers has been what could be described as rivers) then why didn't you just keep the extra weight on the bow and arrows and be done with it? Why would you fiddle with game mechanics?
Oi it's bugged. Archers stop whining until they fix it.
Once it's fixed, the minimum prof you will need is 78(6PD). With 6 athletics, you'd need 144 prof. PERFECTLY FINE FOR YOU!
Now just wait until they fix the damn thing so you aren't losing like 200 wpf cause of a bug.
You are so fucking wrong there. Unique chars are the most positive things there are in this game.
You bring nothing positive to any game server except making a nice easy target for cav and archers. Your opinion now matter how correct it may be is not valued. Good day.
Between 95 and 130 wpf. Thing is that, even with 7 PS, MW KAS isn't deadly weapon.
MW Military Cleaver is a different weapon and truly deadly with 7 or 8 PS.
seriously, all u melee need to stop crying and deal with it.
if you want to be able to fight properly, dont give too many points to melee, its a FAIR DEAL, no more frikkin solo heros. u get attacked by a ranged player, u'll need to just fight back with ur side (ranged) weapon [or shield] and not bitch.
Both the shield and the side ranged weapon need either wpf investement or some high upkeep, or you simply don't have slots to carry it all.
Its a stupid argument.
Even the worst shields have no skill requirements, cost at most 29 gold to repair, and can take at least 2 (usually several more) arrows before breaking. No weapon in the game costs 4 slots, and the No-Sheathe weapons (all 5 of them or so?) are that way for a reason. Even the largest and most expensive 2H'ers are sheathable.
Crossbows don't require any WPF investment, only strength (at most 15, which is minimum STR for virtually all melee-focus builds).
This is what they plan to do:
http://forum.meleegaming.com/general-discussion/is-archery-bugged-atm/msg642778/#msg642778
Oohilliac actually gave me a -1 for posting this. Like WTF, fallen rage much? Trying to suppress the info so more people rage and you get your way?....Someone linking to the Devs response and they minus it? Shows how stupid some people are.
Anyway, read that link, it details the changes that are supposed to happen with archery. (Also, blame shik)
[19:46] <@Shik> 3 7 15 24 35 48 63 80 99 120
[19:48] <@Shik> 6 14 24 36 50 66 84 104 126 150
[19:49] <@Shik> old power draw formula: (14*PD)
[19:49] <@Shik> new: (15*PD - 1.5^PD)[/b]
So, unless I'm being a total fool here and misread this, the following (for my build) happens.
I have 160 wpf in ranged (95 in 2 handed just in case anyone jumps in, I fight in melee and only run if I know I can't win, you should feel proud if I run from you, because I fear you. Fight or flight for me is a calculated decision.)
8 athletics means 80wpf reduction (proposed)
6 power draw, so (15*6)-(1.5^6) = (90)-(11.4) = 78.6. (I will assume that this is an increase to wpf.)
78.6 wpf power draw bonus offset by the 80 reduction, -1.4
So effective (with no armour) wpf is 158.6.
Someone please correct me if I have misunderstood, chances are I have but I'm sure you fantastic people will guide me in the right direction! :)
Half right. You got the PD bonus correct.
So that means you need MINIMUM of 78.6 to use a bow. Your Raw WPF is 160. With 8 athletics you lose 80 RAW WPF. Thereby meaning you have 80 Effective wpf which is 1.4 OVER the required.
therefore you are good, but you don't have the MASS wpf you had before. You should drop 1 ath or gain more WM, but you are high level so...sucks to be you?
Oi it's bugged. Archers stop whining until they fix it.
Once it's fixed, the minimum prof you will need is 78(6PD). With 6 athletics, you'd need 144 prof. PERFECTLY FINE FOR YOU!
Now just wait until they fix the damn thing so you aren't losing like 200 wpf cause of a bug.
And by perfectly fine you mean 0 effective wpf with a crosshair the size of the moon? That is 144 less wpf then what you actually have, and 0 is not going to hit anything.
also nice fallen -1's on all archer nerf posts. Pretty coordinated to convince everyone they're wrong and you are right.We have over one hundred members, stop bitching that a couple of them are -1ing you and blaming it on all of us. It's not coordination, it is an extremely small selection of random personal opinions.
i played with 10 pd build hornbow 0 ath, i must say this far its pretty unrewarding.. yes even i rufio the qqer majoris of archery says this might be a bad step in crpg. i pretty much think for game ballance il go with our straw hatted hero, and say just make bows unrealisticly heavy. and keep the rest as it was...
We spent days and months in this mod.
It's death by a 1000 cuts for archery, every patch brings a new nerf. If you don't want archery in the game, just take it out already.i hope they will 8-)
Wait, I'm getting a vision from the future!
...archery change nerfs athletics...encourages heavier str archers...
...players will forget archer accuracy & movement were nerfed...will only notice taking lots of damage...
...more crying will ensure... rage posts about getting 2 shot....calls to nerf archery damage...
You can take that to the fucking bank.
Nice so instead on archers spamming now they two shot...
How about we play a melee game...
LOL???
how about the devs quit sucking the melee cock and leave archers the way they were
if you consider respec that would be retarded for all the guys that bought a respec and you must give everyone a free respec other wise it is not fair+1
[19:50] <@Shik> new as in current
[19:50] <@Shik> you lose 10 wpf per HA point and also lose an HA point
[19:50] <@Shik> so 4 HA is actually 3
[19:50] <@Shik> and also -40 wpf
[19:51] <@Shik> anything is subject to change ofc
[19:51] <@Shik> nothing is final
Think about next step of archers nerfing. Higher riding - reduce wpf.
Does ath effect wm across the board? Or just with ranged? Cause being a ninja would suck right now if so.
Arbalest op. No reduction in wpf, no skill requirements, can be effective in melee. Fix it someone, buff archers.Archers do 30-50% damage to me and arbalests do 50-60%, I think archers easily have triple fire rate.
Thats the problem with balancing, too much nerfing, not enough buffing.
Good luck, but... ehm, have you ever seen free respec in cRPG? I'm not an archer but partial free respec - possibility to remove skill points from ATH and put them somewhere else - would be fair move :rolleyes:There was a free respec once. They gave everyone a free respec in the huge patch that added upkeep. Though they will probably never give out another one :P
There was a free respec once. They gave everyone a free respec in the huge patch that added upkeep. Though they will probably never give out another one :P
Give respec for athletic only so I can put those points in riding.
Give respec for athletic only so I can put those points in riding.
looks like someone respecced to a kiting archer just before the patch hit
also this patch was a giant buff to archery, stop whining
How about the devs make range as challenging as melee.
looks like someone respecced to a kiting archer just before the patch hit
also this patch was a giant buff to archery, stop whining
Upkeep wasn't the reason. In that patch the massively reduced levels. People like me in the low 40s ended up being high 20s after the patch. More than a respect it was a reset.I did not say that upkeep was the reason. I just said that we got a respec in that patch :wink:
yes , archery is bugged, they still cant miss me, and im dying from headshoot every 3rd roundyou guys want remove archery :lol: ofc you will be shooted by archers
You'd want some horse archery as well however.
Really sad seeing all the whining on the forums for a month and knowing the next thing the dev's are gonna nerf. Not because the whiners have a valid reason for their whine, it's just to appease the masses and put some grease on that squeaky wheel.
Give players the ability to work together as teammates (maybe a different game mode is needed), and all the previous whine about archers goes away. Maybe some popups when you join a server that say "press P to join a battalion, press and hold F1 to move the flag for the battalion". Maybe include "teamwork is encouraged to overcome obstacles in this game, not every class you encounter will be easily defeated. They have strengths and weaknesses with their class, just as you do with yours, keep this in mind when fighting with your teammates".
Or here's a genius solution, fix your team balance to do a better job balancing classes evenly to each team.
Sure it's annoying to die to someone before you even have a chance to fight them, but that's part of the game. Their strength just dominated your weakness. Every class and playstyle has strengths and weaknesses. If you minimize exposing your weaknesses to an enemies' strengths, you should be alright.
There was nothing wrong with archery pre-patch that required making athletics lower their WPF in archery. And if you really felt it was justified in making that change, you should allow people a free respec because you fucked over people who use archery and athletics, who now can't properly use their bow.
Good job, that was very well thought out. And I still contend that pre-patch, nothing was so ridiculous or overpowered that it required a nerf to tame it. Nothing. Bring your arguments to me and I'll shut them down every time with what to do tactically in that situation. Generally the right answer boils down to "fight with teammates who compliment your weaknesses". If someone is whining about archers, then they should have done a better job protecting their own ranged classes who can reach out and touch the enemy archers.
The classes were very well balanced pre-patch. I'm sure there were many people in the middle ages who felt it was "overpowered" to be able to hit someone from a distance before they can hit you. You know what smart armies did? They brought their own archers, or they brought shields, or they stopped standing around on the open field without any terrain to protect them. They overcame the solution without whining about how "OP" something was, which is exactly what players need to do in game, but the dev's keep babying them instead of some harsh reality checks.
Nope, I'm a 12th gen cav/polearm/1h/shield at level 32 currently. I hate archers as much as the next guy both on my horse and on foot. The difference is that I don't bitch and complain to the dev's to fix my own stupidity. I try not to put myself in a situation where there's enemy archers on all sides, and I'm their only target.
Aww how cute, I'm a massive shit poster now. How is it a shit post to suggest that instead of listening to the players whine, you tell them to learn how to adapt to conditions on the battlefield? If you really think athletics lowering WPF for archery is the solution (which I wont' say is a good or bad thing) at least let them respec. Or at least let the people over 31 respec for free...seems just as bad as the horse nerf from a while back (moved riding difficulty from 4 to 6 on courser). It was a good move to do, but it really fucked over a lot of horseman over level 31 who never wanted to retire again.
you're a moron, dude. the problem was never archer damage or accuracy, the problem was kiting. if you've never seen an archer kite people around then you haven't played in the past 3+ months.
I'm convinced now that you don't play this game, only post on the forums.
edit: also, i dont even see how you can argue against this change. it's a HUGE buff to the right kind of archery, and a big nerf to the wrong kinds.
Aww how cute, I'm a massive shit poster now.
i just tried a 13 pd stf char, it's awesome. i can keep aim close for 3 sec and people die with 2 arrows!Only because the Hero told the secret.
Donkey Dammit what do I have to do to increase my title =\
i just tried a 13 pd stf char, it's awesome. i can keep aim close for 3 sec and people die with 2 arrows!Afaik PD does not do more damage when it is higher than 4 above the bows difficulty. If that has not been changed then 13 PD is useless.
Afaik PD does not do more damage when it is higher than 4 above the bows difficulty. If that has not been changed then 13 PD is useless.
13 PD deals same damage like 10 PD with a longbow but your arrows going faster and further + you can aim better.Still, I think that some wpf or maybe PS/IF would be better.
<Shik> ath nerf reverted for next patch
<Meow> we call him the italion stallion
<Meow> or il duce
Still, I think that some wpf or maybe PS/IF would be better.With a 36/3 build, you can have near-laser beam accurate arrows, 12 PD, 9 PS, 1 ATH, and 1 WM (all in archery). It's pretty funny to pull out your hammer against somebody trying to facehug you, then 2-shot them. It's not worth going any lower PD than that (until it gets fixed).
Afaik PD does not do more damage when it is higher than 4 above the bows difficulty. If that has not been changed then 13 PD is useless.you cannot put point in atl, more pd is more accurate then wpf now :mrgreen: also without atl hybrid builds is useless so that is the best :mrgreen:
Only because the Hero told the secret.my hero <3
However I wouldn't be surprised if there was an increase to the weight of arrows shortly following though. It fixes the problem and I believe it's a reasonable compromise for not murdering our builds!
Why not respec all characters for free. Everyone would have opportunity to make changes. IS it too much work? :rolleyes:
What about all the players that paid like 2 mil to buy the training from the auction?...people who have money to buy training must be the 1% or lotto winners. Bad day for them.
Why not respec all characters for free. Everyone would have opportunity to make changes. IS it too much work? :rolleyes:
Can they at least revert the archery nerf till they come to a decision . I mean come on...many of us would like to play our classes :O
Quote from: Shik<Shik> ath nerf reverted for next patchHowever I wouldn't be surprised if there was an increase to the weight of arrows shortly following though. It fixes the problem and I believe it's a reasonable compromise for not murdering our builds! :)
Thank you Shik, we'll hold you to your word, even if "The Italian" finds out.
A bit of behind the scenes as well:Quote from: Meow<Meow> we call him the italion stallion
<Meow> or il duce
When I wrote:i respeced to 13pd archer yesterday :cry:
However I wouldn't be surprised if there was an increase to the weight of arrows shortly following though. It fixes the problem and I believe it's a reasonable compromise for not murdering our builds! :)
Thank you Shik, we'll hold you to your word, even if "The Italian" finds out.
A bit of behind the scenes as well:
I wasn't joking, there is no need to respec or anything else.
i respeced to 13pd archer yesterday :cry:
Well, that's just plain stupid. :Pyeah but 13pd archery is super accurate
yeah but 13pd archery is super accurateRight now, but that'll change. 13pd-pinpoint 2 shooting everybody were probably not the intention of this patch.
i respeced to 13pd archer yesterday :cry:
That was mighty silly of you, when people shout "Don't respec straight after the patches", it's because they know changes are bound to happen. I'm not sure I understand why anyone in their right mind would think that it was intentional to make 13 PD super accurate and high damage... It was already said that it was a PD miscalculation which was being changed from 15*PD-1.5^PD to 14*PD-1.4^PD (therefore 13 PD would have a 102.6 wpf reduction).why they are waiting then? i will respec again and be a xbowman fuck archery
I can't say much more than that, but with this change I would say that 13PD is very inefficient. 10PD being the maximum useful due to the +4 above bow requirement limit, so your damage increase would be capped at PD*14% so +140% of bow & arrow damage along with however much wpf you can put in. With 13PD after this change you'll be looking at having a reduction to roughly 8.5PD on wpf reduction but you could get more wpf back if you just invested it into agility and weapon master.
Anyway, don't respec straight away, wait a couple of days for things to be sorted out and tweaked, chances are there will be more errors or things that'll be adjusted so don't make the mistake again! :)