That formula (15PD-1.5^PD instead of 14*PD) also reduced our damage. You take out both our wpf and damage rate. I can't understand the reason. We are not the most killers in a game or with the most score. If you want to nerf something, nerf 2h.
Do the same to melee people: iron flesh and/or power strike shall reduce wpf. Also use the same kind of formula to nerf melee hits.
Currently it makes no sense to play crpg as an archer. This kiting whining is total nonsense. I could never outrun a 2h guy in this game ever with my 8 ath (and I'm level 33). In order to kite, I have to run, turn back and shoot in a small time period. The chaser should be too haeavily armored to not to catch me. And in that case, my arrows can't do shit to that armor anyway.
Especially when a guy with shield moves directly towards an archer, the poor archer has nothing to do but to run and hope that he has melee comrades around to save his ass. Now you say, anyone with a shield should be able to kill any archer he sees fit.
So much hatred for archers from devs make me feel like stop playing. What you have done is not rational; we are here to have fun and as I saw it everyone was having fun (including the melee) before you came and screwed us. Just because you are the dev team, you can just come and say "let's try this formula and see what happens". We spent days and months in this mod. We deserve more respect than this.