I can see lots of archers 1 or 2 shotting everything in the near future in my crystal ball. They are going to be less irritating, but certainly more powerful than before, and will have a greater influence on the outcome of rounds.
Now is the time to make the heaviest (as in, the turn-you-into-an-anemic-turtle) plate armors resistant to arrows, to introduce a tradeoff against medium weight armors, which are pretty much the nobrainer minmaxing choice of the moment. That would require a lot of fiddling with the engine afaik, if possible at all with the current WSE, but would make the game a lot more realistic as well as increasing variety by making equipment that is currently weak in melee stronger against archers (and maybe throwers ?).