old, i think overall new c-rpg is better in fights, options etc.
only things that were better previously were the xp/gold system. i proposed many times to keep the old one xp/gold for kill with area, and also the new one but cutting it by half.
and maybe the level cap, current give lev: 33-35 maybe 36 if you play much vs 44-45 on old. they cutted 10 level and slowed a lot the progression of the char , imho a bit too much, was much better a middle way option between 38-40 as max possible lev.
Hopefully the new xp/gold system will bring back some of that ye old time fun.
Tincans with xbows.. my how times have changed...
Side track.. what ever happened to all the AU maps? There were some really good ones.
So why again did it die when we put up the old version at xmas?for me the reason was that I was already gen 20, ownd lots of gold and looms on the current crpg. also I couldn't know when or if it was gonna be removed soon.
So why again did it die when we put up the old version at xmas?
No NA servers, most of the population was NA players, also you killed the only server pretty quickly :(
what was better was the community, not the game itself
old cRPG was grindy from the beginning and also a lot less competitive than the new cRPG. It's only logical a more competitive game will end up having an unfriendly community.
So why again did it die when we put up the old version at xmas?
So why again did it die when we put up the old version at xmas?
Make it official cRPG and it won't die, I guarantee you that.
No one (including me) want to waste time on some spin-off cRPG.
It really doesn't matter how fucked up balance is, you'll always have players because we are addicted. No one really gives a fuck about balance, we're mainly trolling here on forums.
It was bound to be closed.
Saying you will put xmascrpg on christmas, stating it wouldn't have any admin or bug/problems fixed, eu/na where using the same server and after some weeks people where being asses polling eu or na people and a bunch of other things.
At least I knew it wasn't worth the try when it was clear it was going to be closed after christmas.
So why again did it die when we put up the old version at xmas?Herpderp
teeth you belong to Byzantium. You really shouldn't whine at the teamwork :P, also how would you reward active good players who are the winning factors?By gaining more xp/gold, like with the old system. You accumulated a potential amount of xp/gold gain during the round, if you won you actually got it. If you lost you only got like a quarter. So there was definitely an urge to win aswell back then, but it was no way as bad as with our x5 mentality now. Maybe because everything you did kept improving your character, be it slow or fast, people were less xp hungry.
teeth you belong to Byzantium. You really shouldn't whine at the teamwork :P, also how would you reward active good players who are the winning factors?
I agree with the multiplier being bad. I think ticks should be kept, stored into a pool, and distributed at the end of round (with a bonus for the winner and a malus for the loser, possibly taking things like surviving players into account).
I don't think people remember how much slower it was to level back then.I started playing in the first week of december 2010, made it to level 23 before the upkeep patch and was pretty fucking psyched about the mod so must've played a lot.
I don't think people remember how much slower it was to level back then.
New cprg
------------
- No lol-weapons.
Wouldn't that just increase killwhoring and valour-camping?
The original gold system was preferable from my perspective; without upkeep so you'd feel appreciative of high tier gear. Not to mention you had to be in the battle to get the reward. This works aswell with low-population c-RPG servers, due to the low-player double thing. Not to mention, people won't "milk the multi".
the second one is blob vs blobBlob vs blob is underrated. Is 'everybody do a mindless charge' really that much more desirable to you?
Leshma, at least one time think before you say something. I GIVE A FUCK ABOUT BALANCE. This game gives a pleasure of even fights sometimes. Sometimes even when it isn't fair it gives fun as well but I am really happy of what developers have done with this mod. Don't say that everybody is addicted and things like these. Please don't speak for all the players.
Imagine that one day they will release MB2 and new crpg will start, new wipe will come, or our cRPG will just get sooo old after a few years that people will play something else. Our cRPG is bound to be closed one day as well but we play it and we don't really worry about it.
Blob vs blob is underrated. Is 'everybody do a mindless charge' really that much more desirable to you?
I don't think people remember how much slower it was to level back then.
Blob vs blob is underrated. Is 'everybody do a mindless charge' really that much more desirable to you?
There is a big difference between being forced to do a mindless blob (because else you get shit XP) and choosing to do a mindless charge. In the current system nothing stops you and your team from playing smart.Apart from the players themselves and a complete lack of coordination and communication. Again, being forced into a blob does not seem a bad thing to me.
In just a month I had steel shield, elite scimi, german gs, full transitional plate set and a destrier. At that time I played maybe a 2 hours a day. QQmore!
In just a month I had steel shield, elite scimi, german gs, full transitional plate set and a destrier. At that time I played maybe a 2 hours a day. QQmore!Bullshit. In one month I had a black lamellar vest, a vaegir nobleman helmet, a long hafted blade, a kite shield and about 15k towards a destrier. I played a whole lot more than 2 hours a day and I played when the round xp/gold was at its highest.
There is a big difference between being forced to do a mindless blob (because else you get shit XP) and choosing to do a mindless charge. In the current system nothing stops you and your team from playing smart.
Leads to camping/hiding.
How so?
Even with current exp/gold system people camp/hide and if they are leeching devs kick/ban them.
Old c-RPGWhat I like.
-----------
- Gold/exp was harder to come by, and was obtained based on the death of an enemy player.
- A more relaxed environment (in my opinion).
- A sense of achievement when you, the player, finally obtained enough gold to buy high-tier armour, horses or other gear.
New c-RPGWhat I don't like.
------------
- New gold/exp per minute system, with multipliers.
- No sense of achievement for finally obtaining higher-tier gear, as gold is a lot easier to come by.
Of course if someone can think of better ways to reward we are very open to suggestions.Keep the multi but add an xp and or gold reward if you kill a player of a higher level than you.
So you have the downsides of the current system plus killwhoring?But how easy would it be to kill a higher level player consistently? How about old 'area' xp system which switches to kill based xp when you are out of a certain range.
New crpg is better, the only game breaking thing is the insane headshot damage atm, and the pole stagger ofc.
I'd like to see a mix of the two systems.
Only the best features of them combined, though.
Would be great.
There is no such thing as killwhoring. Killing someone from behind is actually useful, ecpecially if that enemy player is a shielder or even worse, hoplite. Doing that you save precious time for your team so they can again look behind them for backstabing cavalry or ranged.Your posts are funny, since you are pretty much the most backpedalling helicopter i know, that pretty much always avoids one on one fights :lol:
Nothing worse than seing 10 teammates desperately trying to kill KingGylpe by attacking frontally...
That's why I avoid teammates most of the time, they simple aren't useful at all and that's because in current state of cRPG where everyone is backpedaling helicopter it's actually easier to kill a player one on one than ganking him with your teammates.
Unless you're abusing pikes...
There is no such thing as killwhoring. Killing someone from behind is actually useful, ecpecially if that enemy player is a shielder or even worse, hoplite. Doing that you save precious time for your team so they can again look behind them for backstabing cavalry or ranged.
Things I miss:
-The peasant game. Get a shield. Survey the battlefield. Cross your fingers and run into an alcove or duck behind a wall near the action. Huddle with other goofy-hat-wearing yokels and pray no enemy knights see you. In my head I always imagined the AOE gold bonus involved the peasants all leaping out of hiding to scavenge pennies from the purses of the dead. Oh, that frantic feeling when you and ten other farmers were hiding in a hay bale, and some behemoth with an axe as tall as a man walked into the barn and starting swinging. Oh fuck.
-The sense of accomplishment when you got an item. I remember playing for MONTHS as a mediocre spear footman with leather armor and the best shield I could scrape up the cash for. Then, finally, I BOUGHT A ROUNCEY AND ASCENDED FROM PEASANTHOOD. Getting that horse felt so badass, I got really into matching my armor up to look like a Norse horseman and reveled in the speed and fury of my dark steed.
Things I won't miss:
-it taking multiple months to get a rouncey. lol
Killwhoring is not killing someone from behind, it's finding a guy that's likely going to die (i.e. being attacked by many teammates) and trying to steal the kill. Bonus points for teamkills while doing it.
ok you guys waved dicks around, back to the topic...
ok you guys waved dicks around, back to the topic...
i don't know a single thread in crpg forums that sticked to its topic
In old crpg we had bosses in new crpg we have spammers.
I remember mustikki shedding fear among everyone as archer, gnjus always managing to find a spot where no one sees him sniping people, the awlpike guy (Sorry forgot your name) that had a hilarious face, dave, panzermarine, tommy with his precise timing on lance strikes he was almost unbeatable in cav battles unless people used some brain cells and teamworked and a bunch of others.
There is only 1 i can remember, a cav player. I cant remember his name exactly, but i can remember he always used plated charger and had some name along The_(Fin?).
Leshma, if you think Mercs and Shogunates somehow influenced chadz and rest of the devs into modelling the game their way, you're more paranoid and insane than I thought. Not even whores and coke (aka donations) influence chadz. And Mercs and Shogunate were both present in various versions of Strat, so you're also misinformed.fukin true
I wonder how many people who voted for New cRPG actually did play Vanilla...no upkeep sound soo awesome,
And why is Sniper Crossbow a "Lol-weapon"? It's the same as the Arbalest.
New cRPG isn't balanced, either. I could probably think of some "Lol-weapons" as well.
I said I didn't like your playstyle, (you're obviously that one twat in every game who keeps yapping on about lame stealth mechanics and blahee-blahey) but now you went personal so by all means keep going.
It'll be fun when you realize how much of a fool you're making yourself out to be.
It'll be like that awkward moment when you just find out you got HIV from shagging your sister.
I really really don't pro-realism changes like slots and unsheatable weapons. Reason why I play cRPG and not native is because I like active community and I also like the fact that I don't have to change my setup every single round.
Changes that make life harder for lazy people like me (slots, unsheatable tag and newest ready for battle) are something I want to see removed from this game.
I don't want power, I just want ability to be cav hybrid and in current cRPG that's not possible. To be 1Hcav you have to drop heavy lance and taking it back isn't an easy thing to do.
I will always be pro-hybrid although I'm pure build for a whole year.
Things can be balanced differently but I guess that Paul (or whoever put those limitations) chose an easier way.
Let me guess, your theory is that it because you are of the female persuasion? (giving benefit of the doubt, could just be some extremely feminist dude trolling around or some trans or whatever, don't really give a dam,)grey order have one shemail player
You're not the only female playing this game. All other females should be subjected to the same horrible, horrible treatment do you now suffer, according to you. Yet, you seem to be the only one. Maybe it's just because you are a loudmouthed idiot?
Let me guess, your theory is that it because you are of the female persuasion?
You're not the only female playing this game. All other females should be subjected to the same horrible, horrible treatment do you now suffer, according to you. Yet, you seem to be the only one. Maybe it's just because you are a loudmouthed idiot?
What my sister has to do with this?
I do actually have a theory why you, BlackMilk and others are bothering me but I won't go there. After all it's just a game.
I don't want power, I just want ability to be cav hybrid and in current cRPG that's not possible. To be 1Hcav you have to drop heavy lance and taking it back isn't an easy thing to do.
Reading comprehension 2/10.
Ever heard of a similie?
This one in particular stating that just as you should realize it's a stupid idea to shag your slutty sister before getting a positive HIV test, you should realize that what you're trying to say is stupid before writing 200 idiotic posts about it.
There we go, plain text.
Easy enough?
Good.
What my sister has to do with this?tell us more :D
It's not like I'm the one who cares here. It's you. You started playing few months after me and you're the one who started talking with me. For me, you're nothing more than a frag in my chat window.
I do actually have a theory why you, BlackMilk and others are bothering me but I won't go there. After all it's just a game.
Listen up kid, I do have a sister and I care about her. You obviously don't have, if you had you wouldn't talk like that. Problem with internet is that there is so many single kids who have no close relatives and aren't able to make a difference between a real friend and imaginary internet friend. That's why we have so many gaming communities where everyone thinks he's someone's best friend lol
FFS GUYS, stop speaking about your sisters ...(click to show/hide)
I don't want power, I just want ability to be cav hybrid and in current cRPG that's not possible.
Sorry, but 1h/lancer cav hybrid is one of the most broken and easy things to do for melee. It's insanely easy to pick up a lance off the ground since there are so many cav on each team, they are plentiful.
ITT: See oldmy old friends clash with newmy old friends clash with wannabe oldmy old friends.
Seriously. What is wrong with you all? We are all playing the same game and yes, it has changed and some of us might not even remember or might not have been around for that long. But almost every change has been for the better. 1 step back and two steps forward. chadz & Co have been very successful, dare I even say groundbreaking in their conceptual innovations. A lot of developers could learn a lot from these two.
Mod now aside and more onto delving in the problem with our community and why today's community will not go nicely with old cRPG: cmp mentioned early in this thread that player skill was far from what it is today, and the novelty factor, which could be translated to "OMG that guy has plate! *_*", is no longer actual. One legendary day I remember racking up 64 kills with no deaths until being ended by a teammate, I was using full milanese and matching plate mittens and greaves while sporting a flamberge with the 2h animations, except for thrust of course. Today this is not possible at all. It saddens me because I have been forced to deal with the consequences of my behaviour back then(giant asshat with an even bigger ego). :lol:
Anyway, as much as I miss the old cRPG it will never be reality again. That is why I think most people romanticize it. It was a horrible grindfest to get that 10k flamberge and 20k milanese plate, but you kept going because you saw how few players were using them and it was an exclusive feeling when you got the items. Nowadays, any fool can get plate, but it is nothing special anymore. Individual skill is no longer the only factor to success but how well you can abuse a long spear and how many people are charging in your gank squad. But what can we, who dream of olden days when we were heroes, do about it? Nothing at all. So that's why you have to adapt, and accept the fact that things will never be what they once was. Harsh and grim words but true nonetheless.
Tip for new players reading this thread not having a clue about what is being talked about: If you want to level fast, join a big clan like Byzantium and use their exclusive banner. It will take you approx. one week to reach lvl 30, if not less. Also works for veteran players tired of being pubstomped. If you can't beat them, join them.
A lot of the people who dislike you have been around longer, and certainly were never dominated by you. Try another go at the excuse roulette. Can't you just admit it's because you are a flaming bitch instead of making up martyrdom persecution stories? Embrace the bitchiness, don't deny it.
I want to say something Leshma, but I just can't be bothered. Just mentally sighing.
I knew this thread was going to turn out well the moment it was posted. :lol:
Aside from that
old cRPG holds so much nostalgia
Being bad at this game was almost as fun as being good. If not more fun.
There were heroes that everyone looked up to, wanted to be like, etc
There were stupid yet funny weapons. Boulder on stick, lolaxe. sniper xbow (was more accurate and did more pierece and was 1 slot)
New cRPG is fun but only for satisfying my ego really.
Im level 34 and what do.
Only gen 11 on huey and I could have been gen 38 or 39 by now. Minus my respec
And a gen 6 alt
meh strat isn't what it was in strat 1 or 2
So I would conclude the game is more balanced and more competitive but not more fun than it was in the past.
Im level 34 and what do.
Also, Leshma you should play duel, it's a good anger therapy.
Duel is kinda boring. Same old people with same old builds with same old sense of self greatness. I used to play duel when Unreal was still playing the game. He was fun to duel against. Likes of Dezilagel and co. are not fun to duel because they are silly kids with a good connection and fast reflexes who have one, the most boring style ever.
I say we ban 80% of the players so we can have that cosy small playerbase feel again.
1) Leshma no offense but you are not exactly fun to play against either, with your 8 athletics. I like you as a person, but can't say the same about your playstyle.
2) Truth be told, the only person I ever enjoyed fighting with was Phyrex. Now I don't fight people because I enjoy to, I enjoy to fight the challenge of their playstyle because I know there are always other people like them in battle. So better deal with it and suck it up. Phyrex doesn't even play cRPG but very seldomly, a shame really. And even if we duel, it's ruined by armour and slowness of combat and blocking till the other guy gets bored. Why do you think he switched to highly inferior katana? Range is everything when speed is nothing.
1) I do agree Bjord. Fighting agi whores is annoying. However it's not that hard. You see Bjord, I don't know how to spam attacks, that's why I hold attacks all the time. All you have to do is, when I'm trying to get behind you, just do a dance move (180 spin) and overhead swing at me and I'm dead. Athletics isn't useful when I'm facehugging someone because even if you get behind it's not auto win situation. People with lower pings usually block me from behind, that's why I don't like fighting them.
2) Well, the man is here but I'll still semi-quote him, after he picked katana after being annoyed by slowness of greatsword:
Ninjas say how mind is the armor lol, their only armor is spam.
Something along those lines.
Katana is inferior in large battles, however in duels isn't always inferior weapon. If you're not facing someone who's really good at chambering or who's staying at distance all the time katana can be very good weapon.
I can't kill Phyrex in duel. However I can annoy him a bit with my holds and hit him a few times (although he always chambers my overhead and thrust attack). But I can't do shit against Phyrex the Ninja, simply because I can't block him.
And thanks to speed bonus and semi-random damage Katana can slice up even plated knights in few slashes. Katana buff was a mistake, that's all I have to say.
He never said he had any problems beating you, (I really doubt he has) just that you're boring. Reading comprehension fail again, maybe you're growing a little too old and your brain has started to rot or something :?:
There is no such thing as killwhoring. Killing someone from behind is actually useful, ecpecially if that enemy player is a shielder or even worse, hoplite. Doing that you save precious time for your team so they can again look behind them for backstabing cavalry or ranged.
Nothing worse than seing 10 teammates desperately trying to kill KingGylpe by attacking frontally...
That's why I avoid teammates most of the time, they simple aren't useful at all and that's because in current state of cRPG where everyone is backpedaling helicopter it's actually easier to kill a player one on one than ganking him with your teammates.
Unless you're abusing pikes...
Now you two are friends, eh Newmy old friend? I have nothing to say to you anymore, kid. Don't expect any answer after this one, this one is the last one.
And thanks to speed bonus and semi-random damage Katana can slice up even plated knights in few slashes.You mean the speed bonus that dropped katana speed from 103 to 101 then to 102 then to 101? This is not taking heirlooms in to consideration.
Duelling and all other melee combat is seriously fucked up, melee combat should be the number one priority for the dev team. Feints stopped working one year ago, that if anything, should flash a big red warning sign in the face of the developers, but nothing has happened.
Duelling and all other melee combat is seriously fucked up, melee combat should be the number one priority for the dev team. Feints stopped working one year ago, that if anything, should flash a big red warning sign in the face of the developers, but nothing has happened.
I had more fun in old cRPG as well, but that's because of different circumstances (novelty factor, less player skill...).
I'm pretty sure if we brought it back it wouldn't last more than a week or two. Oh wait, we did that. :wink:
Having to choose now, I think new cRPG is a thousand times better.
you can have both
so you will get best of both system and instead making happy 55% of ppl (who like new one)
you will make happy 100%
I see a big red warning sign over your post saying "Exaggerated Bullshit".(click to show/hide)
So why doesn't it work, Cmp? I've mastered my class, 3000+ hours played as a 2h on Native and cRPG, I roflstomp pretty much everyone on Native but on cRPG even mediocre players that can't even chamber or do anything advanced, block me forever. What am I missing?
So why doesn't it work, Cmp? I've mastered my class, 3000+ hours played as a 2h on Native and cRPG, I roflstomp pretty much everyone on Native but on cRPG even mediocre players that can't even chamber or do anything advanced, block me forever. What am I missing?
So why doesn't it work, Cmp? I've mastered my class, 3000+ hours played as a 2h on Native and cRPG, I roflstomp pretty much everyone on Native but on cRPG even mediocre players that can't even chamber or do anything advanced, block me forever. What am I missing?
killingable
You can always become better. Hitslashes are damn fast anyway and what is wrong with the endurance? It's like players stamina which is a part of skill isn't it? If you want to just enter the server and slash everybody easily you can go singleplayer or native. Here killing a simple person requires some attention but it is more rewarding. It's not like you can't kill yourselves. It will just take a bit more time.
Duelling and all other melee combat is seriously fucked up, melee combat should be the number one priority for the dev team. Feints stopped working one year ago, that if anything, should flash a big red warning sign in the face of the developers, but nothing has happened.
Ok, we understand that. But we don't base the balance on fighting 1v1, because Duel mode is not the primary mode (and as much as we'd like it, we can't have different balance for each mode).Yes well, just how a more difficult and complex melee combat ruins your teamplay-centered balance?
Yes well, just how a more difficult and complex melee combat ruins your teamplay-centered balance?
Yes well, just how a more difficult and complex melee combat ruins your teamplay-centered balance?
I'm all for more complex melee combat, starting with:
1. Overhead stab for spear that goes above teammates heads, attacking as support from second row.
2. Chance for dropping weapon when kicked or bumped, hence sidearms would become useful again.
3. Lowered movement speed and athletics bonuses to reduce kiting and increase thinking about positioning in a group fight.
4. Breakable lances, spears, pikes and such.
5. Crouching
6. Minimum distance for effective using weapons (especially long weapons like two-handed axes) below which one hits with the shaft/hilt dealing minimal damage.
Like you see, more complex has nothing to do with make it ultra-speed so people can't block again, now! like was pretty much posted before.
So called dancing is a problem. Why?It is easier to block standing still then moving around.
Because a player who does that is faster than any player who's standing still. That way he's turning into his attack and it's hard for a player who see the attack the moment this one has turned to react.
That way a single STR oriented plate wearing 2H noob can trash a team of 5 or more players. Just by turning around while spaming attacks.
There's a problem with that: chadz doesn't like old cRPG more and I don't like old cRPG more. Unless somebody pays me, I sure as hell won't be developing that.
Vicious, I agree with most of the points you made, but don't forget that this is a free mod of a game, so the "online game" approach is irrelevant, they do it in their freetime, making it non-profit.
So they don't have to listen to the demands of the "masses", and accept them all the time anyway.
listen masses not means listen theyr QQ, nerf this balance this, but listen what they like and not like of the various stage of the delopment, maybe something changed was good, and deserve to come back and something dont.
they main task of a dev is discerning into that sea of shit that is usually a community, only 1 on 100 thread is useful for the mod, but that 1 can make the mod grow, or even make the dev reconsider a step, a feature etc
you think i was payed for administrate and scrip an ultima online server? nope. was passion. and no i too not was forced to liten the mass, but if you not listen your own community
Why you do this lets say hobby? , the biggest payback is your community growing supporting and having fun with your "creature" , or i am the only one who think like this?
http://forum.c-rpg.net/index.php/topic,32073.0.html (http://forum.c-rpg.net/index.php/topic,32073.0.html)
I don't know what will happen thanks to this poll, but I'd say it's a really good step from chadz & co.
Well, if it matters off course.
Love that you still type Engrish.
MO is that Vicious is right, and Tot. is right. But also it currently works WELL FOR EVERYONE that there is a "ceiling" to what can be done, because the time of 1player dominating a server is over, and sure its great fun to be that guy, most of us who have been here for over 2 years have had that time, but it can be very disheartening for the people who cannot do that, and Vicious, sometimes what is best for EVERYONE is better for the game than what is better for "the top 5%"...
And yes, again you are right Vicious, for chadz to take game any further realistically he would need purpose designed engine, since a massive game that needs fast responses is not possible in m&b, as Im sure anyone who has tried PW mod will agree, it...kinda works...but lags....
see? is an improvement
When will you learn?
I was the greatest then, I am the greatest now, I am the greatest. I always will be.
I will STILL be the greatest I am the greatest
Although i am the greatest.
listen masses not means listen theyr QQ, nerf this balance this, but listen what they like and not like of the various stage of the delopment, maybe something changed was good, and deserve to come back and something dont.You cater to the masses if you want to try to make a profit. That's why there is a glut of unfun games that are real pretty to look at. And people actually like them, it's true.
they main task of a dev is discerning into that sea of shit that is usually a community, only 1 on 100 thread is useful for the mod, but that 1 can make the mod grow, or even make the dev reconsider a step, a feature etc
:C
I remember times where outfighting mobs actually was a lot easier for better players *cough*.
1.1.2011 btw.
visitors can't see pics , please register or login
(http://www.directupload.net)
Yes. It was about combatspeed.
Yes. It was about people not blocking properly also due to combatspeed.
Agree with Cyber, GTX, Phyrex.
Devs, isn´t there a way to find something inbetween? :-(
Not saying that the balance in the past was good. Its better now.
But more gamespeed would make it kewler...:-)
Lets see:
- Very low latency - check
- Heavy armor - check
- One of the greatswords - check
Why do i see patterns everywhere? :(
Yeah because there NEVER were scores like these with 1handers, bows, lances ONLY two handers!!111 HUGE PATTERN!!!!1111Miss. I wasn't talking about the score.
Do we really need to dig up a bunch of screenshots to prove that? :lol:
I made way better scores as a Lancer back then - with Bec/LHB - than ever was possible with a Great Sword, unless being defender on Siege mode (which also would be harder).
Weapon of choice doesn't matter for those who are well enough "trained" (anyone can become good with a little dedication).
C-RPG gameplay would be much better off if it had some of its old speed returned. Slower speed = dumbed down = for the masses.
(Latency does help tremendously in MNB though, can feel a huge different playing with ping 10 or just my regular ping 50/60) - but I am against any sort of latency compensation.
Don't flatter yourself, you're not worthy of my contempt. :wink:Sorry, mate, it works the other way around - i don't much care about you, despite you trying (fruitlessly) to flamebait me every chance you get. ":wink:"
Castor I don't know if you are aware of this. But people, at least in the NA community, will never forget your name.
Despite the fact that many didn't know you at all.
You discovering the hiltslash with a 2her many months ago solidified your place in all of our minds.
You will often hear people in many teamspeaks or vents.
"Wow he just castored me what a my old friend"
"OF course castor swung. what a bunch of shit"
Just thought you'd like to know.
new c-rpg is tuned down for accomodate retards that where unable to follow a 250wpf fight becouse was to fast, that the truth.
Yeah because you are the pro and "hero" when you win because of your speed, takes so much skill, really. Your whine really shows that you relied on speed instead of skill and now you are nothing with slower game speed.
Leave Vicious alone, Momo. He is cool.
see you cant realize the difference? not was about speed of attacks, but the ability to feint and make the fight more dinamic, not cause of spam, consider also looms not where here, so yes we where faster but dmg where probably inferior, wpf not determine much speed is more about, of your weapon movement and patterns.
i can say that when i was lev 41 in milanese plate shield+scimitar, duelling vs olwen or cybern where much more interesting different and dinamic. than now. now is all about waiting for a mistake or double spamming a left attack for a glitch
and i not remember any tincan spam, on a 100 man server maybe 15 where tincan. now is more
I can see the difference, feint is still here (I admit it's harder to use now(I rarely use it), never cared about it though, I find it lame, such a cheap trick to get a free hit).
Eh... what? :?
"feint is lame"
you are one of that "ppl" i was talking about, enjoy the new challenging c-rpg fight system
I puke over the fact that close to 200 trolls voted new crpg and only 80 voted old.
Here's an idea. Re-release ''Xmas-CRPG'' under a new name so people won't be confused whether it will be shut down or not (thus not even wanting to play because they're scared of a possible wipe). Or put the OLD CRPG database in the hands of some saint/good guy who are responsible and willing to take care of it.
By that i mean you (CMP, chadz and rest of dev team) willing to put Old CRPG and permission and everything with it in the hands of one or a few responsible guys who will take care of it.
That includes separate database for old crpg, picking an admin team with proper admins who will ban people who breaks the rules ingame.
And you don't even have to lift a finger. (If all of this is possible that is).
I think that with a NA and EU server and an admin team that properly makes sure people doesn't break the rules and such on the servers and that also takes care of old-crpg i'm 100% sure that Old-CRPG will get the attention it deserves.
I mean, here's a handful of reasons Xmas CRPG failed.
: No admins to keep check on things (banpoll warfare), no support at all for Xmas CRPG. No NA server which alot of NA players wanted.
So TL;DR bottomline. If you let a handful of responsible people be in charge of OLD CRPG separate mod (database, servers then i'm sure it will satisfy alot of peeps.
if they do that, old crp will make new crpg die becouse all top player will go back to old ISTANTLY leaving only the momo's here
Yes, because that is exactly what happened the last time.
..oh wait
You must be a very popular guy irl, ptx.
Re-read my post. There were basically 3 reasons XmasCRPG failed. Because 1: Nobody knew when it would end and thought it would be stupid to play for some week or so if it would end in less than a month (XMASCRPG name) and 2: There were no official support of it (which a handful of responsible people could fix)
And 3: This is basically something we just would have to live with but Vovka and Kunio were full fledged friendly archers while most people just got into the game pretty much. Guess the results...
talk about getting owned
no support?
so it was a lame release iwith the purpose to make it fail, so they can say new is better, if old have a team of dev, and the new feature. will kick ass of new c-rpg
overall old c-rpg where better for 2 things only
1) better level system /wpf etc
2) better xp system.
i think nobody deny here that new c-rpg have much more feature , but the core of the game "the fight and development of your char" where better in old one.
It was taken down after the server just stayed empty. Why was it empty? Because it didn't take people long to realise why it was crap - the first super archers were already dominating, as well as horrible grind and lack of features. Old < New. Current cRPG with a different XP/gold method would be interesting though.
Re-read my post. There were basically 3 reasons XmasCRPG failed. Because 1: Nobody knew when it would end and thought it would be stupid to play for some week or so if it would end in less than a month (XMASCRPG name) and 2: There were no official support of it (which a handful of responsible people could fix)
And 3: This is basically something we just would have to live with but Vovka and Kunio were full fledged my old friendchers while most people just got into the game pretty much. Guess the results...
It was taken down after the server just stayed empty. Why was it empty? Because it didn't take people long to realise why it was crap - the first super archers were already dominating, as well as horrible grind and lack of features. Old < New. Current cRPG with a different XP/gold method would be interesting though.
Re-read my post. There were basically 3 reasons XmasCRPG failed.
you cant read eh?
re-read what i writed, old where better for 2 things only, so if you wanna something that can kick ass to the new you need the new with all his feature MINUS the char lev-system and the exp system.
it's called logic i now that this can sound new to you, but usually ppl take best of one thing best of other and combine it
Give up, there will be no old crpg :twisted:.
sorry who you are? right, no one in old c-rpg, no one in new
sorry who you are? right, no one in old c-rpg, no one in newThis sounds so sad and pathetic
I am, actually. No Bjords stalking me IRL, tho.
This sounds so sad and pathetic
No, there is 1 reason xmas cRPG failed: because it sucked.
There won't be any old cRPG revival, sorry.
You sure like flattering yourself.If you are not butthurt over something and "i am below your contempt" (ahahahaha), then... fuck right off, will ya?
no what is sad is that ppl who not where good exactly like him, slowed the mod, for accomodate theyr lack of abilities. and now wanna teach lessons on the top players, dunno if you have read the names who say old crpg fight where better but is not properly a list of MOMO'S
Oberyn, Bjord,Phyrex.Tgx,Olwen, and others sorry but for me this is enought for claim victory in all sense.
And if a group of oldest and top player are wrong, than momo and whatever are right, and legions of monkeys exit from my ass singing run to the hill from iron maiden.
i am wasting my time here, i will have more success teaching monkeys how to fly in space, that make noob understand what combat enviroment was better
no what is sad is that ppl who not where good exactly like him, slowed the mod, for accomodate theyr lack of abilities. and now wanna teach lessons on the top players
Then give the responsibility, permission to host servers and take care of the database and everything to a handful, dependable and responsible peeps?
I will happily give them the responsibility.
Obviously I won't give them the code.
This would kinda make sense if you weren't utter shit :?...
I will happily give them the responsibility.
Obviously I won't give them the code.
I just want new cRPG to be a tad faster. Not silly fast, just a notch. Say, +2 effective wpf per WM.
...
he actually is one of the best players in crpg
That's like saying ''you are free to borrow my house over the weekend, but i won't give you the key to the doors''. Kinda.Which actually makes it funny.
Which actually makes it funny.
No, there is 1 reason xmas cRPG failed: because it sucked.
There won't be any old cRPG revival, sorry.
I support a WPF curve adjustment and I'll try to get it in the next big planned patch if possible (there's the issue of WPF redistribution).
:lol:
Balance might be better than year a half ago but not as much as people like to believe (especially fail ninjas like Teeth).
What I think is that balance is there but it isn't awesome at all because it favors herp derp weapons like pikes, throwing and mauls. All because game is a lot slower than it used to be.
About new players and mod dead:
At first, chadz decided to change the mod because he was afraid that new players won't play cRPG because they got roflstomped. But what has really changed?
Nothing. They still get owned by veterans, only difference is that now some veteran disguised as peasant will kick their butt with peasant weapons, just a few moments when they finally, after 200 deaths, managed to save enough to buy some good lookin' armor and decent weapon...
After that, 5 out of 10 new players GTX this mod. Three players out of five left, are patient people and they will stay for few days more. Two who decided to stick with this mod are masohists, like majority of game population. They will go through intial rites, learn how manually block, get looms etc.
So it's not different to what it was before. Major difference is that before there were The_Finn, Tulsa Doom and other noobs who had epic gear and for a new player in every online game that's a sense of greatness (take WoW mounts for example).
And they don't mind to die to great players. What they do mind is to die to people who wear begginer gear, because they think they are:
CHEATERS!!!
Then why they changed the mod?
Because spineless, let influential clans asked them to change it to suit their taste better. Now you'll ask me to tell who I am thinking of? No problem bro, I'm not afraid to say what I think even if that means I'll get hatred on me. Who are they?
Mercs and Shogunate among the first!
Their self sense of greatness, their elitist attitute is something I never did and will never approve. Also that same attitude is the main reason why they don't have many players and why they NEVER will be important in the main feature of this mod, Strategus. Only thing left for those guys is rolfstoping pub server which is kinda sad imho, considering that two or three of them have trouble to take me down, casual and pug player, average at best...
There are so bad, they can't outwit a bunch of russian and polish kids who aren't smart at all. Yet they rape these so called "pros" Strat after Strat. Sad indeed.
That's why I think we don't have proper rewards and we're all forced to play on same level and retire and retire, like that has any point at all!
About strategus, I could tell you the story of one Finnish player who did something his ancestrors never did (made a pact with Russians) but that's a totally different story.
no what is sad is that ppl who not where good exactly like him, slowed the mod, for accomodate theyr lack of abilities. and now wanna teach lessons on the top players, dunno if you have read the names who say old crpg fight where better but is not properly a list of MOMO'S
Oberyn, Bjord,Phyrex.Tgx,Olwen, and others sorry but for me this is enought for claim victory in all sense.
And if a group of oldest and top player are wrong, than momo and whatever are right, and legions of monkeys exit from my ass singing run to the hill from iron maiden.
i am wasting my time here, i will have more success teaching monkeys how to fly in space, that make noob understand what combat enviroment was better
That makes it trollzy :(No, it makes it funny. I bet he has a thousand other things to do, which is what makes it funny.
What I understood is "blah blah blah, I am 2 good for you! You slow, unskilled, damn bastards leave now! You slow the game so hard I can't top the charts and my penis is now not as hard as it was because of the new crpg!"
You are pitiful to whine at current manual system if you are getting killed in 1vs1... Haven't you just said that it was to help noobs? Why are you getting killed in 1vs1 if it is easier now. Combat is slow, enemy can't even feint...
You are so pitiful to boost your self-esteem by being good in a GAME and do you really think that good or skilled players know perfectly how to balance a game? Their opinion might be helpful but it is still influenced by lack of the feeling that they are best. DAMN E-PEEN made you self-lovers that care mostly about stats.
Stop being cocky on our forum and on a server. I guess people are fed up with listening how skilled other players are.
If you are getting killed -> you make mistakes -> if you make mistakes -> you aren't master of combat yet -> if you aren't master of combat -> don't require harder level of combat...
I can understand Phyr getting bored because he pwns the most of mentioned players. Others are mostly self-loving-in-their-own-legend-believing-bigheaded-good-players
DON'T TAKE THIS DAMN GAME TOO SERIOUSLY
No, it makes it funny. I bet he has a thousand other things to do, which is what makes it funny.
Which is for the love of god that i said that he wouldn't do much to satisfy the old crpg fans.That makes it funnier.
That makes it funnier.
Alright. I'm convinced. You are truly , really a complete idiot.
Mr Berenger, have you ever missed "-1" button?
Alright. I'm convinced. You are truly , really a complete idiot.
The self-pity is verily strong in this one.
Another example is karasu but since that man stopped playing cRPG I won't explain why I think you've wronged him.
Thing is, makers of this mod never really listened to this comminity. They did listen to people they think are "cRPG community" but that's not the case in reality. There's a lot more of us playing this daily, we just aren't important.
And I have no problem with that. What bothers me are those fake, desperate threads where developers want to show us how they care what community thinks. I'm not convinced.
Karasu plays cRPG. At least he was playing not so long ago. Also I do not see any reason why developers should pretend they care. Your theories seem to have no reasons. Also do you think that players know what is good for them? If yes it is archery nerf, cav ner, 2h nerf, 1h nerf, throwing nerf, polearm nerf and archery buff, cav buff, 2h buff, 1h buff, throwing buff, polearm buff etc. People can't see clearly what is good and what is not. They usually want their class to be better than other classes and the point is to rather make it impossible, so that classes would be even.
There are a lot of examples that devs care. One of them is deleting ladders from battle. People were whining at ranged being damn annoying on the roofs, so devs started paying attention to it and decided it will be better to balance the maps and delete free laddering.
Still want to do very nasty things to whoever made plate wearer react like slugs and implemented the upkeep.
Times may go by, but posts and comments of Vicious will stay funny!
Leshmas conspiracy theory is somewhat the best i read in a long time :-) (not taking it serious)
To sum it up, all that the current crpg needs is ~25% more overall speed, but cmpx mentioned he might change wpf curves :-) (which would be a first step).
New crpg feels very dull to me , theres no really a point to make kills since you get gold anyway from round bonus.They figure it doesn't matter much what they do, that they have no significant impact on the outcome of the fight anyway, so they just kinda enter a permanent leech mode.
tk wars with POOPHAMMER.
yeah we really had it out for each other back then lolNo admins.. tincan vs ninja.. funny stuff. It started I think when I called you shitstick, so I really brought it on myself :D
or at least i had it out for you
Bring back xmas crpg!!Only if all servers temporarily switched over.
No admins.. tincan vs ninja.. funny stuff. It started I think when I called you shitstick, so I really brought it on myself :D