Poll

Which c-RPG did you enjoy more (read page first)?

Vanilla c-RPG
106 (41.7%)
New c-RPG
148 (58.3%)

Total Members Voted: 254

Author Topic: Which cRPG did you prefer?  (Read 20847 times)

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Offline Cyber

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Re: Which cRPG did you prefer?
« Reply #210 on: June 03, 2012, 01:17:48 pm »
0
I ofc haven't thought all the balance changes through etc but how does having more challenge and depth to the melee combat ruins team combat exactly? For example nerfing 2h feinting to oblivion, i would say that the old 2h feinting only should really be a problem for the opposing player in a 1v1 fight, in team battles anyone who knows how to teamplay can simply attack him from 2 different directions and kill him. Ofc everyone dosen't know how to teamplay properly or just engage him 1v1 and might end up getting killed but then isn't that actually a incentive for players to teamplay and learn to do it well rather then somehow destroying team combat?
« Last Edit: June 03, 2012, 01:24:32 pm by Cyber »

Offline Momo

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Re: Which cRPG did you prefer?
« Reply #211 on: June 03, 2012, 01:27:25 pm »
0
Interesting that the "pros" are arguing that 1v1 is shit. It's perfectly fine , and you can make a troll build if you want. You are just mad that most of the people can block now. I am not pro, but there are times when I top the scroberoard with my Mighty Goedendag so your argument is invalid.

Edit: Of course, if you don't count the pole stagger and lolstab abusers, they are not unbeatable though.
« Last Edit: June 03, 2012, 01:31:47 pm by Momo »
I was the first one who started -1-ing everyone, now everyone does it to everyone.

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Offline JOPOTINTTI

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Re: Which cRPG did you prefer?
« Reply #212 on: June 03, 2012, 01:51:29 pm »
0
New crpg feels very dull to me , theres no really a point to make kills since you get gold anyway from round bonus.

Offline Adamar

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Re: Which cRPG did you prefer?
« Reply #213 on: June 03, 2012, 01:53:58 pm »
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Indeed, you should be required to win battles in order to get gold and xp, otherwise you'd just win enought to keep you in the game. People would suddenly give a crap about teamplay.

Offline Gravoth_iii

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Re: Which cRPG did you prefer?
« Reply #214 on: June 03, 2012, 02:07:08 pm »
+1
New all the way, old one was fun at first but then everyone had bought all the robocop gear it was ridiculous. Also robocop archers were a pain when they were good at both melee and ranged. Ranged did insane damage and throwing was pretty much a one-shot kill all the time. I dont see how people would prefer this over the new refined balanced crpg, but i guess its the nostalgia making people miss the old one. Almost forgot the tincan-one hit sniper crossbow combo too, oh good times..


I do have some good memories from the older crpg, finally getting my armour pieces and stuff. And it was fun to watch the people who were skilled just slaughter everyone else because the average player skill was very low at that time... Also remember saving up for the "Bullets" which cost like 50k gold and i was so close then the gold value changed with the new gold/xp system and the bullets dissapeared and all my saved gold lost its value :(
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« Last Edit: June 03, 2012, 02:39:27 pm by Gravoth_iii »
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Offline _GTX_

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Re: Which cRPG did you prefer?
« Reply #215 on: June 03, 2012, 02:30:35 pm »
+2
I agree with what phyrex and cyber wrote.

The combat system is all in all just hit and block now. The amount of ways u can get through an enemies block these days, is extremly decreased.
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Offline Bulzur

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Re: Which cRPG did you prefer?
« Reply #216 on: June 03, 2012, 02:58:56 pm »
+2
When people start having more fun with mauls than the normal "blockable" weapons, then there's something wrong. Of course, that's only my opinion.
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Offline BlindGuy

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Re: Which cRPG did you prefer?
« Reply #217 on: June 03, 2012, 03:16:45 pm »
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:C

Looks like...I'm Lord of some city....crazy spelling....Reyvadin or something...I dunno.
I don't know enough

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Offline Oberyn

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Re: Which cRPG did you prefer?
« Reply #218 on: June 03, 2012, 03:20:32 pm »
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The old combat speed was better. But devs made a decision where they wanted mobbing to be more effective than one person heroics. Not that they aren't still possible, a lot of good players still manage to outfight a bunch of people at once and it's cool when it happens, but not nearly to the same degree as before

And Leshma, maybe I wouldn't go around telling you your opinions are the rantings of a lunatic if you didn't post them all over the place. I get harassed with your bullshit chocolate chip cookie accusations on server constantly, to the point I asked you to duel me for the stakes of not doing it anymore, you lost and of course still do the same crap everytime I happen to kill you. Fucking Michael 2.0. Your little handwringing I am such a victim stuff is laughable.
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Offline v/onMega

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Re: Which cRPG did you prefer?
« Reply #219 on: June 03, 2012, 03:39:21 pm »
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I remember times where outfighting mobs actually was a lot easier for better players *cough*.
1.1.2011 btw.

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Yes. It was about combatspeed.
Yes. It was about people not blocking properly also due to combatspeed.


Agree with Cyber, GTX, Phyrex.


Devs, isn´t there a way to find something inbetween? :-(
Not saying that the balance in the past was good. Its better now.

But more gamespeed would make it kewler...:-)
« Last Edit: June 03, 2012, 03:51:08 pm by v/onMega »

Offline JOPOTINTTI

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Re: Which cRPG did you prefer?
« Reply #220 on: June 03, 2012, 03:41:54 pm »
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fun times , wish it still was like that.

Offline Momo

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Re: Which cRPG did you prefer?
« Reply #221 on: June 03, 2012, 04:01:06 pm »
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I remember times where outfighting mobs actually was a lot easier for better players *cough*.
1.1.2011 btw.

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Yes. It was about combatspeed.
Yes. It was about people not blocking properly also due to combatspeed.


Agree with Cyber, GTX, Phyrex.


Devs, isn´t there a way to find something inbetween? :-(
Not saying that the balance in the past was good. Its better now.

But more gamespeed would make it kewler...:-)

WTF is wrong with people, QQ-ing because everyone blocks you, ridiculous. Try to live with the fact that you are not the "best" because of the combat speed anymore.

Edit: I also made stats like that back then, all you needed was a fast and broken weapon, there you have it. That system was so fucked up.
« Last Edit: June 03, 2012, 04:04:20 pm by Momo »
I was the first one who started -1-ing everyone, now everyone does it to everyone.

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Offline [ptx]

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Re: Which cRPG did you prefer?
« Reply #222 on: June 03, 2012, 04:07:38 pm »
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Lets see:
  • Very low latency - check
  • Heavy armor - check
  • One of the greatswords - check

Why do i see patterns everywhere? :(

Offline Osiris

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Re: Which cRPG did you prefer?
« Reply #223 on: June 03, 2012, 04:17:07 pm »
+3
Sometimes on eu1 my ping hits around 70 usually 50-60. With high combat speed i might as well not bother fighting a 20 ping agi great sword user. You say its your skill many say its just your pings, feinting so much that your opponent physically cant see the swings due to ping difference isn't skill, the current speed still allows truly skilled players to dominate, the average skill level is higher if you don't like everyone not dying instantly when you try to hilt slash then don't play.
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Offline Nessaj

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Re: Which cRPG did you prefer?
« Reply #224 on: June 03, 2012, 04:22:07 pm »
+1
Lets see:
  • Very low latency - check
  • Heavy armor - check
  • One of the greatswords - check

Why do i see patterns everywhere? :(

Yeah because there NEVER were scores like these with 1handers, bows, lances ONLY two handers!!111 HUGE PATTERN!!!!1111

Do we really need to dig up a bunch of screenshots to prove that? :lol:

I made way better scores as a Lancer back then - with Bec/LHB - than ever was possible with a Great Sword, unless being defender on Siege mode (which also would be harder).

Weapon of choice doesn't matter for those who are well enough "trained" (anyone can become good with a little dedication).

C-RPG gameplay would be much better off if it had some of its old speed returned. Slower speed = dumbed down = for the masses.

(Latency does help tremendously in MNB though, can feel a huge different playing with ping 10 or just my regular ping 50/60) - but I am against any sort of latency compensation.
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