cRPG

cRPG => General Discussion => Topic started by: SHinOCk on January 03, 2012, 05:07:19 am

Title: Did they change the 2h right swing?
Post by: SHinOCk on January 03, 2012, 05:07:19 am
Well title says it all... Maybe its just me but i feel like my right swing is released slower than it used to be. I feel like something was done to prevent the ''double swings''.

Some might say its a good thing but all i can say is learn to block ffs, this mod is already slow enough as it is, no need to make it even more casual -_-

Troll away
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 05:12:45 am
+1 change it back if its slower now
Title: Re: Did they change the 2h right swing?
Post by: FRANK_THE_TANK on January 03, 2012, 07:17:03 am
I'm not seeing it. Seems the same as always.
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 03, 2012, 09:08:24 am
the fuck is "double swings"
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 10:04:09 am
They did something to 2handers right swing I don't know about other weapons but I know it.

the left swing is now faster then the right. right swing is alot slower
Title: Re: Did they change the 2h right swing?
Post by: The_Bloody_Nine on January 03, 2012, 12:23:06 pm
I swear they did something to horses as well...
Title: Re: Did they change the 2h right swing?
Post by: Paul on January 03, 2012, 12:24:32 pm
I heard upkeep and pole stagger chance were doubled.
Title: Re: Did they change the 2h right swing?
Post by: Kafein on January 03, 2012, 12:24:54 pm
the fuck is "double swings"

You know, when suddenly everybody approved that spamming and running around (or backward/forward) your enemy was better than doing feints and holds.
Title: Re: Did they change the 2h right swing?
Post by: Korgoth on January 03, 2012, 12:36:44 pm
They did something to 2handers right swing I don't know about other weapons but I know it.

the left swing is now faster then the right. right swing is alot slower

The Left Swing was always faster...

I see no change. You guys are so fucking paranoid.
Title: Re: Did they change the 2h right swing?
Post by: Thovex on January 03, 2012, 12:37:53 pm
I heard upkeep and pole stagger chance were doubled.

Also LeoKing got buffed with 3x more speed.  :)
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 03, 2012, 12:39:17 pm
You know, when suddenly everybody approved that spamming and running around (or backward/forward) your enemy was better than doing feints and holds.

That's because feints/holds don't work versus good players, simple as that. I can safely say that spamming/outranging with good footwork work much much better.
Title: Re: Did they change the 2h right swing?
Post by: Kafein on January 03, 2012, 12:53:58 pm
That's because feints/holds don't work versus good players, simple as that. I can safely say that spamming/outranging with good footwork work much much better.

There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.
Title: Re: Did they change the 2h right swing?
Post by: Thovex on January 03, 2012, 12:56:52 pm
There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.

I always get people spamming at me at some point, so there's no reason to delay/feint if you just get spammed, so everyone has to spam back and suddenly people stop using feints or delayed attacks.
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 03, 2012, 12:57:45 pm
That's because feints/holds don't work versus good players, simple as that. I can safely say that spamming/outranging with good footwork work much much better.

There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.

Agree.

It's quite a letdown playing block tennis with everyone.

I'd say an occasional chamber still surprises people. Even I am surprised that I can pull them off a lot more than ever before,
Got me some really easy break-throughs on skilled blocker defenses actually.  :wink:
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 03, 2012, 01:04:23 pm
There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.

Castor swing = hiltslash

And I wasn't talking about those, I was talking about spam. I was also not talking about constant spam, but smart spamming (footwork + spam), it's an art.
Title: Re: Did they change the 2h right swing?
Post by: Vodner on January 03, 2012, 01:36:48 pm
Quote
There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.
Minute long fights were the worst thing to happen to melee. As average player skill continues to increase, this is going to become more common. Range-games and double swings are the most effective ways to land hits on most players now.

As far as the right swing goes, it feels the same as it always has (unless something has changed this morning).
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 03, 2012, 03:56:51 pm
I like hiltslashing, the problem with the way melee has become now is purely to do with "range control". Which consists of one player holding their s key and the other having to run at them, yielding the s-walker rather easy kills especially if they have moderate kick-slash skills. Some would actually call this footwork, but I am against this kind of duelling. Actual range control is where each duellist will move away from swing range and immediately re-enter, and then swing/stab, but this should never be your only duel tactic.

On topic though; I have noticed no change to the right swing. It should actually be slower than the left swing, it says that in the warband manual- even though a lot of stuff in there is no longer relevant. If there is a change, revert, but for now I see no difference so I would not be too bothered by it for the moment.
Title: Re: Did they change the 2h right swing?
Post by: Thovex on January 03, 2012, 04:01:28 pm
Time to go to polestun class again. :P
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 03, 2012, 04:08:00 pm
Time to go to polestun class again. :P

If you go back to your glaive, don't forget to sticky tape/glue your s key down, it will save you any unnecessary finger pain :)
Title: Re: Did they change the 2h right swing?
Post by: Thovex on January 03, 2012, 04:28:05 pm
If you go back to your glaive, don't forget to sticky tape/glue your s key down, it will save you any unnecessary finger pain :)

Jep, works best @ glaive.
Title: Re: Did they change the 2h right swing?
Post by: Cepeshi on January 03, 2012, 04:52:22 pm
Spam is mindlessly pressing the LMB in order to keep attacking liek retard.

sadly it is very effective in combination with footwork ... (15/24 anyone?)
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 03, 2012, 04:59:11 pm
stamina would fix that.  either directly influenced by agility, or add another skill for stamina.  seems pretty logical, the lighter the weapon (and armor you wear) the less hit to stamina when you swing. 
Title: Re: Did they change the 2h right swing?
Post by: Shik on January 03, 2012, 05:36:25 pm
animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.09
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 03, 2012, 05:41:08 pm
animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.9

.1 usually translates into 10%, .9 would be 90%.  I'm assuming that's not what you meant?
Title: Re: Did they change the 2h right swing?
Post by: Shik on January 03, 2012, 05:43:44 pm
0.1 and 0.09 mystery units
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 03, 2012, 05:44:22 pm
seconds, before being affected by weapon speed
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 03, 2012, 05:50:35 pm
 danke sirs
Title: Re: Did they change the 2h right swing?
Post by: isatis on January 03, 2012, 05:56:04 pm
animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.09

oh those evil dev...

so respond to the question 2h has been nerfed and rigth swing too hopefully my internet is too crapy so i don't even realize.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 03, 2012, 05:59:58 pm
More nerfs, explains why the right felt slower, and why doing hiltslashes is alot harder now. Which i think was the purpose of the nerf ? Right swing is not that usefull atm.
Title: Re: Did they change the 2h right swing?
Post by: SixThumbs on January 03, 2012, 06:35:26 pm
Playing like that makes me dizzy though. *sigh*
Title: Re: Did they change the 2h right swing?
Post by: Lactose_the_intolerant on January 03, 2012, 06:38:17 pm
isnt hiltslash some stupid unrealistic feature?

(And thus, all hiltslashers went to play star wars knights of the old republic to be able to use a lightsaber again  :mrgreen: )
Title: Re: Did they change the 2h right swing?
Post by: Kafein on January 03, 2012, 06:45:00 pm
Castor swing = hiltslash


Shit, I always thought castor swings were about things like ( when you have a long weapon and/or the agility advantage ) doing a right swing, going away preparing a left swing, waiting for the opponent to attack back and miss ( because you are an imp ) and catch him with the left swing while going forward again. This isn't hard to do when you have the aforementioned agility and weapon, although it looks less messy and random than happily running around your enemy, trying to get his swings to miss/bounce.


Title: Re: Did they change the 2h right swing?
Post by: Vodner on January 03, 2012, 07:06:48 pm
The 2h right swing was perfectly fine beforehand. It really didn't need a speed reduction.
Title: Re: Did they change the 2h right swing?
Post by: Paul on January 03, 2012, 07:11:13 pm
Stab speed change is several month and thus patches old.
Title: Re: Did they change the 2h right swing?
Post by: Lactose_the_intolerant on January 03, 2012, 07:18:14 pm
is this just not a start of another paranoia?

we had another one a few weeks ago when someone said upkeep increased and everyone came in stating it was true...
It was obviously just bs, paranoia and overreacting!
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 03, 2012, 07:37:02 pm
A developer just stated the change. I was skeptical when I read this, but immediately noticed it, hiltslashes are impossible for me now. Cause I had trouble doing them before. Guess I don't have to bother anymore. I think this nerf gives the advantage to polearm. 0.1 of a second is really noticeable.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 07:38:05 pm
This is not just a start of paranoia. They have definately changed it. Many 2hs I've spoken with says the same. And the reason why they did it is yet to be revealed. Because this is stupid. I want some kind of explanation why they nerfed it. Makes no sense. And yeah, people who says that it makes no difference you obviously havent played 2hander for long.

We all know 2 handers have been quite useless in strategus unless you were really skilled. And now they nerf it even more.

I noticed it a few days ago and I thought it was some silly ping lag. I didn't feel like playing anymore even though I didn't know this was intentional. So maybe it's time to try out something else.
Title: Re: Did they change the 2h right swing?
Post by: BlackMilk on January 03, 2012, 07:43:00 pm
Instantly respecced to polearm.
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 03, 2012, 07:44:10 pm
This is not just a start of paranoia. They have definately changed it. Many 2hs I've spoken with says the same. And the reason why they did it is yet to be revealed. Because this is stupid. I want some kind of explanation why they nerfed it. Makes no sense. And yeah, people who says that it makes no difference you obviously havent played 2hander for long.

We all know 2 handers have been quite useless in strategus unless you were really skilled. And now they nerf it even more.
I would be fine with this nerf if the pole stagger was gone, but it isn;t. Instead of putting the new helmets ingame and fixing real problems they nerf a class in a weird way. Polearms already swung faster, guess we have to leftswing spam like 1h now.

Instantly respecced to polearm.
Definetily thinking about this, but damn I'll be lvl 30.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 07:44:33 pm
Instantly respecced to polearm.

Think I might do the same :)
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 03, 2012, 07:45:49 pm
This is not just a start of paranoia. They have definately changed it. Many 2hs I've spoken with says the same. And the reason why they did it is yet to be revealed. Because this is stupid. I want some kind of explanation why they nerfed it. Makes no sense. And yeah, people who says that it makes no difference you obviously havent played 2hander for long.

We all know 2 handers have been quite useless in strategus unless you were really skilled. And now they nerf it even more.

Not that i care, but lolwut ? 2h in strategus = 1-2(max)shot killing machines cause they get the best  efficiency weapons out of them all - cheap 2h axes . 1h get crappy short shit and shields that get destroyed in 1 swing of those axes and polearms get either spears/pikes or scythes that are long of course, but nowhere near the efficiency of axes in Strat.
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 03, 2012, 07:46:14 pm
Instantly respecced to polearm.

2h's still have the advantage over polearms in 1v1's in almost every respect (when it comes to the weapons).
Title: Re: Did they change the 2h right swing?
Post by: Thovex on January 03, 2012, 07:58:58 pm
s+lmb

mw 2h has 93 speed.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 08:02:50 pm
Not that i care, but lolwut ? 2h in strategus = 1-2(max)shot killing machines cause they get the best  efficiency weapons out of them all - cheap 2h axes . 1h get crappy short shit and shields that get destroyed in 1 swing of those axes and polearms get either spears/pikes or scythes that are long of course, but nowhere near the efficiency of axes in Strat.

Yeah, 1-2 hits at the most. Still, no cover from ranged so taking 1-2 arrows every 5 minutes does kinda hurt. But maybe 2h are not "useless" so yeah.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 03, 2012, 08:10:11 pm
Yeah, 1-2 hits at the most. Still, no cover from ranged so taking 1-2 arrows every 5 minutes does kinda hurt. But maybe 2h are not "useless" so yeah.

Most players take 0-1-2-even 3 skill shields in strat nowadays. And when you get into melee and are getting shot by archers , doesnt make much different if you;'re a 2h or 1hander.
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 03, 2012, 08:12:45 pm
This is a buff for cav.

Soon, 2handers will be required to be no faster then 3 athletics, and suffer blocking penalty vs shielders.

I was not sure there could actually be such a rage worthy nerf, but congratulations.
Title: Re: Did they change the 2h right swing?
Post by: Elmokki on January 03, 2012, 08:14:27 pm
It seriously wasn't a huge nerf. Maybe we'll see a couple less of the most popular class in the game now though!

(I'm a full 21/21 build with only 2h wpf atm)
Title: Re: Did they change the 2h right swing?
Post by: Lactose_the_intolerant on January 03, 2012, 08:16:56 pm
2H regroup to cry their lost hiltslash

http://www.youtube.com/watch?v=tZsVP2WoE9E
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 03, 2012, 08:17:52 pm
Ok I definitely feel that change on the right swing... what was the purpose of this nerf?

PS: i can still hiltslash, so wut
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 03, 2012, 08:20:14 pm
This is a buff for cav.

Soon, 2handers will be required to be no faster then 3 athletics, and suffer blocking penalty vs shielders.

I was not sure there could actually be such a rage worthy nerf, but congratulations.

Well the dev's make a lot of rage worthy nerfs.  Most of the nerfs have been rage worthy.  Nothing in the game is so overpowered that there isn't a reasonable counter to it.  I like the gameplay changes to balance the game out (like changing the lance radius from horseback), but constantly tweaking the weapons and equipment to different stats makes it hard for people to plan a build (and then they waste money when the equipment they deemed "the best" for them, is suddenly changed). 

My bro was a cavalry guy level 31 who decided never to retire again (had retired 6 or 7 times already).  But they changed it so that his +3 courser went from 4 riding skill to 6.  Obviously this fucked over some people, he quit the game for 3 months and I finally got him pubbing again after kicking and screaming the whole way.  He's a loyal C-RPG and strat player (well he was) and had been playing c-rpg mod since very early on in the release.  I think the dev's piss off a lot of their long time supporters by doing this shit with every release.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 08:21:26 pm
Most players take 0-1-2-even 3 skill shields in strat nowadays. And when you get into melee and are getting shot by archers , doesnt make much different if you;'re a 2h or 1hander.

Yes you're right. But I'm not comparing the classes which are most useless. I'm just saying that 2h are the least useful class compared to all others except 1handers yeah.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 03, 2012, 08:21:56 pm
Instantly respecced to polearm.

Polearm right swing got the same nerf.
FYI.
Title: Re: Did they change the 2h right swing?
Post by: Lactose_the_intolerant on January 03, 2012, 08:24:30 pm
Polearm right swing got the same nerf.
FYI.

nice :)
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 08:26:22 pm
Polearm right swing got the same nerf.
FYI.

lol respecced for nothing! :D
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 03, 2012, 08:26:42 pm
Gratz on killing hiltslash, which was not a problem except for the hard of thinking, and as bonus colateral damage you've gimped dancers as well.
Title: Re: Did they change the 2h right swing?
Post by: Lactose_the_intolerant on January 03, 2012, 08:29:34 pm
respeccing to cav
Title: Re: Did they change the 2h right swing?
Post by: Vodner on January 03, 2012, 08:30:24 pm
Instead of reducing swing speed, which makes blocking easier, why not increase swingspeed across the board? This would make blocking harder, and add more room for individual player skill. Ideally, the depth of combat should be increasing over time (as the community gets more skilled) rather than decreasing.

At the moment, blocking is trivially easy. Pretty much anybody with 300 or more hours in the game can block a single opponent indefinitely.
Title: Re: Did they change the 2h right swing?
Post by: Tzar on January 03, 2012, 08:31:02 pm
Polearm right swing got the same nerf.
FYI.

Be a sweetheart an remove polestagger while your at it.

Instead of reducing swing speed, which makes blocking easier, why not increase swingspeed across the board? This would make blocking harder, and add more room for individual player skill. Ideally, the depth of combat should be increasing over time (as the community gets more skilled) rather than decreasing.

At the moment, blocking is trivially easy. Pretty much anybody with 300 or more hours in the game can block a single opponent indefinitely.

Get a great maul or go ranged bundle of sticksry problem solved but yeah your dead on couldn't agree more
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 08:32:00 pm
Why don't we just reduce all swing speed to 0? Let's glance off eachother all day. That'll make it alot easier.
Title: Re: Did they change the 2h right swing?
Post by: BlameMeForTheNoise on January 03, 2012, 08:53:21 pm
I find myself playing more and more native lately. It kind of brings me more fun for 2 reasons:


1. Team Deathmatch. Seriously this should be implemented in cRPG...

2. Way faster duels. Its more of a skill-game in native. cRPG has had so much speed nerfs through all classes it gets too easy as some people already pointed out. It kind of looses the juice for me here. Duels take longer, blocking is easier. cRPG slowly but steadily looses the actual "action/adrenaline" which makes most skill-based games (CS for example) so great...


I think developers do a great job otherwise as i countless times have pointed out. But I really dont like this direction. Things get nerfed and nerfed more. Not just in one class but across the board. Balances are made but mostly in one direction. The speed is taken out of this game. I find cRPG is loosing its edge to me because of this.
Title: Re: Did they change the 2h right swing?
Post by: Tzar on January 03, 2012, 08:55:35 pm
Well they want everyone to stay with team mates an encourage cluster fucks/gangbangrape thought that would be the only obvious reason why they keep slowing down the game.
Title: Re: Did they change the 2h right swing?
Post by: Casimir on January 03, 2012, 09:00:09 pm
Nerfing 2h is good, it still overwhelmingly the most popular class.  Will take some time to get used to the slower speed, but further nerfing it will stop idiots from complaining and sayings its the easiest class ever (often while they reload their arbalest, swing their mace or ride around on their courser with heavy lance or gla)
Title: Re: Did they change the 2h right swing?
Post by: The_Bloody_Nine on January 03, 2012, 09:02:32 pm
I find myself playing more and more native lately. It kind of brings me more fun for 2 reasons:


1. Team Deathmatch. Seriously this should be implemented in cRPG...
vote here: http://forum.c-rpg.net/index.php/topic,18324.0.html
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 09:05:50 pm
Shit needs to go back to how it was. No problems were there. Learn to block get better
Title: Re: Did they change the 2h right swing?
Post by: ArchonAlarion on January 03, 2012, 09:08:44 pm
People need to play on their alts more, so they don't get attached to one play-style and panic when slight alterations are made to weapons in a particular wpf category as if they are unable to use other weapons. The weapon categories do not have to be equal in power, nor do all the weapons within a category have to fulfill the same role.

A dev has stated in this thread that the speed reduction is not a recent change.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 03, 2012, 09:09:11 pm
Shit needs to go back to how it was. No problems were there. Learn to block get better
Back before the eariler active attacks were implemented imo. And start over from that point.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 03, 2012, 09:09:53 pm
Instead of reducing swing speed, which makes blocking easier, why not increase swingspeed across the board? This would make blocking harder, and add more room for individual player skill.

"increase swing speed across the board to increase individual player skill" is just a hackneyed phrase with no balance thought behind it. The proper way to start thinking about increasing overall speed involves proficiency curve and individual weapon stat changes, and possibly more.

The thing is, I disagree with an across the board speed increase. Coincidentally, most of the people complaining about the slowness are 2h/polearm duelists, just like most of the players complaining about the lance rotation lock are cavalry and just like most of the players complaining about reduced arrow velocity are archers. Now reverse the situation and try asking an archer what he thinks about 2h/polearm speed, a cavalryman about reduced arrow velocity, and an infantryman about lance rotation lock.

cynic tl;dr: egoist whiners gonna whine
Title: Re: Did they change the 2h right swing?
Post by: Casimir on January 03, 2012, 09:15:37 pm
I think the lance rotation lock is stupid, im no fucking lancer.

Speed reduction is fine, but people are always against change, hence they always whine. human nature.
Title: Re: Did they change the 2h right swing?
Post by: Cepeshi on January 03, 2012, 09:22:11 pm
I play cav for last 5 generations, i am starting to finally get hang on it, and i find the angle OKay, i still get some kills even while head on charge, so no problem there :)

And if slower weapons, that might explain my increased block success rate  :mrgreen: But anyways, i find it more fun to try to outmaneuver or outsmart opponent in slow paced combat rather than spamming him to death (even tho i tend to spam when i am panicked, and it sometimes saves my ass)
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 09:24:26 pm
Got no problems with slower speed. But why not reduce the original speed of the weapon instead of the right swing only? The animation looks fucking stupid and is very annoying tbh.

Oh well, lots of fun running around 1 hitting people with polearms anyways.
Title: Re: Did they change the 2h right swing?
Post by: Templar_Ratigan on January 03, 2012, 09:24:50 pm
Well the dev's make a lot of rage worthy nerfs.  Most of the nerfs have been rage worthy.  Nothing in the game is so overpowered that there isn't a reasonable counter to it.  I like the gameplay changes to balance the game out (like changing the lance radius from horseback), but constantly tweaking the weapons and equipment to different stats makes it hard for people to plan a build (and then they waste money when the equipment they deemed "the best" for them, is suddenly changed). 

I agree, but then again cant you see how the rabid complaining about every little thing that doesn't fall in with how someone thinks, (and I use the word lightly), the game should be.

Most of this boils down to "this killed me, clearly im more skilled than the person who killed me, so the equipment he uses must be too easy" "Oh well lets go to the forum and BAWWW about it"

"Oh wait others agree, well clearly there is a problem then."

Forgetting, in his/her moment of crowd support triumph, that there are far more lazy people who would rather the game were adapted to them, than there are those who will actually go out of their way to come up with a solution and adapt themselves.

It's a dangerously never ending pattern of self destruction that afflicts many games and mods across the board.
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 03, 2012, 09:27:22 pm
I've played every class except crossbowman.
Killed many a valiant fighter with a throwing axe to face.
Shield turtled Rhade while he was riddled with arrows.
Lanced many from horseback.
Swashbuckled through archers.
Crushed shielders with an elegant poleaxe.

And 2h is the most rewarding.

I hate the lance nerf. It breeds 1hand bump cav, and you have now gimped my anti-1hand cav build.
Good job giving them the advantage back, I know, they were terrified of that flamberge - couldn't have that!
Title: Re: Did they change the 2h right swing?
Post by: Leshma on January 03, 2012, 09:29:06 pm
I think the lance rotation lock is stupid, im no fucking lancer.

I agree. Before I used to switch to lancer after retirement. After they changed that I've tried lancer and that was the only time I've respeced before I hit 31.

It takes all the fun from lancing and makes it stat dependent (better and faster horse is the only thing that matters now).

Title: Re: Did they change the 2h right swing?
Post by: cmp on January 03, 2012, 09:30:00 pm
Got no problems with slower speed. But why not reduce the original speed of the weapon instead of the right swing only? The animation looks fucking stupid and is very annoying tbh.

Because it's purpose is to make hiltslashing harder, not to slow down a specific weapon.
Title: Re: Did they change the 2h right swing?
Post by: Leesin on January 03, 2012, 09:33:12 pm
I think you need to nerf every other swing direction of 2h to balance it out.
Title: Re: Did they change the 2h right swing?
Post by: Cepeshi on January 03, 2012, 09:33:46 pm
What is this hiltslash everyone talks about ? Anyone able to explain it so i could understand? Have not played 2her for long time, so no idea...
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 09:34:08 pm
Why would you want to make hitslashing harder? Instead of people learning to block better? right then left, left then right. Either way if u can't block practice. Don't slow it down for the casual players. this game is 1 of the most skill based games ive ever played. Now it's being watered down to shit
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 09:36:38 pm
Because it's purpose is to make hiltslashing harder, not to slow down a specific weapon.

I think you're being unfair to people who does not even use hiltslashing. Hence that I never used hiltslashing as 2hander ever. I'm not having any difficulties hiltslashing with polearms btw so I think that needs more nerfing.
Title: Re: Did they change the 2h right swing?
Post by: Vodner on January 03, 2012, 09:41:56 pm
Quote
The thing is, I disagree with an across the board speed increase. Coincidentally, most of the people complaining about the slowness are 2h/polearm duelists
I have played several gens of 1h. I had no problem countering castors when I was paying attention (and when I wasn't, I deserved to get hit). Kicks and range-games are far deadlier for a decent 1h than castors.

As far as speed goes, people can counter castors perfectly well at fastest speed with the original animations in native. This means there is plenty of room to increase weapon speed without making weapons unblockably fast. Personally I feel that melee should be difficult, fast, and very unforgiving of mistakes.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 03, 2012, 09:46:58 pm
Personally I feel that melee should be difficult, fast, and very unforgiving of mistakes.

And I respect that, but disagree. Skill-based is fine by me, elite player-only is not.
Title: Re: Did they change the 2h right swing?
Post by: EyeBeat on January 03, 2012, 09:52:26 pm
Cool!

I love this change!!!!!!!!!!   :mrgreen:

Thanks...
Title: Re: Did they change the 2h right swing?
Post by: Turkhammer on January 03, 2012, 09:55:23 pm
The 2h right swing was perfectly fine beforehand. It really didn't need a speed reduction.

Of course not, if you are playing a 2h.
Title: Re: Did they change the 2h right swing?
Post by: Turkhammer on January 03, 2012, 09:59:59 pm
I've played every class except crossbowman.
Killed many a valiant fighter with a throwing axe to face.
Shield turtled Rhade while he was riddled with arrows.
Lanced many from horseback.
Swashbuckled through archers.
Crushed shielders with an elegant poleaxe.

And 2h is the most rewarding.

I hate the lance nerf. It breeds 1hand bump cav, and you have now gimped my anti-1hand cav build.
Good job giving them the advantage back, I know, they were terrified of that flamberge - couldn't have that!

Flams were designed to cut the ends off of pikes in infantry encounters, not to duel or take down cav.  It's one of the more ridiculous weapons in the game.
Title: Re: Did they change the 2h right swing?
Post by: Nessaj on January 03, 2012, 10:00:15 pm
I don't agree that it is 'whining' to advocate for speed in the game. Some want more others want less. The majority will always want less.

I FEEL THE NEED, THE NEED FOR SPEED (https://www.youtube.com/watch?feature=player_detailpage&v=OlkInNZ7xis#t=7s)

Any 'slowing down' of features in action games is bad (IMO) because it diminishes the skill aspect. Similar to stuns (Not that stuns cannot also be the equalizer as well depending on game style).
The only reason for doing so is to attract more people overall, to lessen the skill needed thus allowing more to participate at the now new "highest" level.

That is just my preference though and I am sure I'm in the minority here but confident that a game honoring these attributes would do immensely great if it were known globally, and it is not that I would consider these views elitist in any way either, I want a balanced game, always, but I do not want to make a game more accessible to people by reducing for example needed reflex time or other skill aspects. (No spam is not skill but it is an quick easy way to kill lesser skilled people, and a way for lesser skilled people to kill more skilled but in general unpredictability is a killer, everything good can be used for bad and vice versa).

I have to agree with Sonja that I too do not like how slow C-RPG is nowadays - I still hate Native ranged too much to say I would prefer that :P - but C-rpg is really a lot slower than what it used to be, a situation you'll run into in almost every game out there as it grows though. I don't recall playing any games where it wasn't slowed down across the board throughout its timeline.

Conclusion: We'll see how this works out in time, I still think it is too early to say if this will turn out to be balanced overall or not, but the changes throughout and this change is definitely felt.

I've been wanting to respec 1hand/shield for ages since 1handers seem lightning fast, and 1hand without shield can range almost just as good as a 2hander with some footwork, but I just can't get my self to do it due to the huge loss of time when being above level 32 (I'm close to 34 :P but with lvl 31 spec due to speccing wrong).
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 03, 2012, 10:13:10 pm
Flams were designed to cut the ends off of pikes in infantry encounters, not to duel or take down cav.  It's one of the more ridiculous weapons in the game.
Way to paraphrase wikipedia nimrod. Find some more sources. Ask Shik.

Also, it is one of the more gimpy two handers, get a SoW for dueling, or a great axe if you really want to mess people up - oh nevermind.. get a fucking 1 hander.
Title: Re: Did they change the 2h right swing?
Post by: karasu on January 03, 2012, 10:14:40 pm
Speedfreak cookies, get a kuntana
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 10:14:48 pm
And I respect that, but disagree. Skill-based is fine by me, elite player-only is not.

Elite player? You know how they got elite? Natural skill, some people at just better then others and all their work won't help them. Good gamers and bad gamers in ever game. And most get good by training practicing etc. Skill based is hard when u swing slow as shit.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 03, 2012, 10:31:02 pm
I don't think making shit as fast as native would do people much better. Even though it's funnier and indeed, more skill dependant. I think it's good the way it is. And blocking hiltslashers is not as hard as people may think, really.

Doesen't make much sense either that swinging right would be slower than any other of the swings just to "make hiltslashing harder". It's not harder to hiltslash as a 2hander. It's impossible :)
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 10:36:29 pm
I hate this slow ass Gay shit now. Wtf am i suppose to do? Walk around doing left swings as the new right swing? Fuck that shit.

I'll wait till it's fixed and play another game
Title: Re: Did they change the 2h right swing?
Post by: Nessaj on January 03, 2012, 10:37:05 pm
Reflexes are reflexes, some have good ones others don't. You CAN train that though but it is very hard if it doesn't come naturally to you.

IMO everyone can be good at Mount&Blade, just takes time and dedication since there's so many different aspects to combat in this game, if you're not the best raw skill player then there's loads of other equally deadly options, should be a proper fighting style for everyone here. I enjoyed my time learning to play Mount&Blade, it didn't come instant, was even beat up by bots in single player in the beginning, noobing it around online as well until I started spending time on the duel server to hone my blocking skills, after having my blocking somewhat in check I started watching how people moved, especially those who did best, then I copied that, made my own moves, figured out more things. I love(d) these aspects of M&B, you don't find many games today who honor the true nature of gaming, learning and problem solving, just as it used to be until mainstream (consoles) and money ruined gaming overall.
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 03, 2012, 10:41:56 pm
Reflexes are reflexes, some have good ones others don't. You CAN train that though but it is very hard if it doesn't come naturally to you.

IMO everyone can be good at Mount&Blade, just takes time and dedication since there's so many different aspects to combat in this game, if you're not the best raw skill player then there's loads of other equally deadly options, should be a proper fighting style for everyone here. I enjoyed my time learning to play Mount&Blade, it didn't come instant, was even beat up by bots in single player in the beginning, noobing it around online as well until I started spending time on the duel server to hone my blocking skills, after having my blocking somewhat in check I started watching how people moved, especially those who did best, then I copied that, made my own moves, figured out more things. I love(d) these aspects of M&B, you don't find many games today who honor the true nature of gaming, learning and problem solving, just as it used to be until mainstream (consoles) and money ruined gaming overall.
 

I agree completely with this and I couldn't have said it better myself. Some people are just better then other people. But u can practice and become better then "you" were
Title: Re: Did they change the 2h right swing?
Post by: Grumbs on January 03, 2012, 10:50:49 pm
If right swing speed is reduced maybe something else should be buffed to balance that? It seems heavy handed to nerf an entire swing just to fix a bug

Buff cut against armour or give more pierce on the stab. Cut is way too random anyway

This is assuming the right hand swing is actually changed just to fix hiltslashing
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 03, 2012, 11:10:06 pm
Polearms really got the same nerf? Hiltslashing is ridiculously easy with polearms. Can't believe they got the same nerf. Well I'm glad this patch pushed me over the brink of finally respeccing to polearms. I really like it so far. If I could just get a MW German poleaxe.
Title: Re: Did they change the 2h right swing?
Post by: Vodner on January 03, 2012, 11:20:53 pm
Elite player? You know how they got elite? Natural skill, some people at just better then others and all their work won't help them.
I got good by playing lots of duel. I was pretty bad when I first started.
Title: Re: Did they change the 2h right swing?
Post by: BootyBuster on January 04, 2012, 12:02:27 am
I got good by playing lots of duel. I was pretty bad when I first started.

If your gonna quote me quote the whole thing i said. The next sentence was about practicing etc.
Title: Re: Did they change the 2h right swing?
Post by: Fartface on January 04, 2012, 12:25:36 am
Well i never used hilt slash anyway.
and i prefer spam because i dont want gay ass long fights doing nothing but feints and blocks.
If you feint all spam thats just the way it is.
Title: Re: Did they change the 2h right swing?
Post by: Fartface on January 04, 2012, 12:29:45 am
Im not noticing anything=
Quess im going nuts here:O
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 04, 2012, 12:36:02 am
Im not noticing anything=
Quess im going nuts here:O
You can do a right swing, go to the toilet and be back just in time to see it hit.
Title: Re: Did they change the 2h right swing?
Post by: hippy_with_a_scimi on January 04, 2012, 12:44:05 am
Way to paraphrase wikipedia nimrod. Find some more sources. Ask Shik.

Also, it is one of the more gimpy two handers, get a SoW for dueling, or a great axe if you really want to mess people up - oh nevermind.. get a fucking 1 hander.

 
lets be 1hander bros Zisa ! :D
Title: Re: Did they change the 2h right swing?
Post by: Homey_D_Clown on January 04, 2012, 12:46:12 am
cheap swings no more
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 04, 2012, 12:50:16 am
I'm missing 2handers as always since I've played it since I joined warband & crpg. Just thinking about that right swing though just makes me sick :/
Title: Re: Did they change the 2h right swing?
Post by: Kafein on January 04, 2012, 12:54:19 am
Gratz on killing hiltslash, which was not a problem except for the hard of thinking, and as bonus colateral damage you've gimped dancers as well.

Then this may be the most succesful nerf in cRPG history.
Title: Re: Did they change the 2h right swing?
Post by: Cyber on January 04, 2012, 12:58:31 am
Haven't tryed playing after this nerf but i actually kind of already missed for a while how 2h works in native. Many people may dislike this lolstabbing and feintspamming stuff but that gives you a chance to get past even the very best players defense with feinting, in cRPG it's nearly impossibole and blocking even the best feints is really easy which imo makes duelling kind of boring.
Title: Re: Did they change the 2h right swing?
Post by: Turkhammer on January 04, 2012, 01:01:12 am
Way to paraphrase wikipedia nimrod. Find some more sources. Ask Shik.

Also, it is one of the more gimpy two handers, get a SoW for dueling, or a great axe if you really want to mess people up - oh nevermind.. get a fucking 1 hander.

Just trying the impossible, to help some of the more educationally challenged, like you douchebag.
Title: Re: Did they change the 2h right swing?
Post by: ThePoopy on January 04, 2012, 01:05:55 am
tryed 2h out on my alt, the other attack directions have to be balanced out, when i meet other 2handers i can spamm them with left swing every time they use right swing
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 04, 2012, 02:35:25 am
Just trying the impossible, to help some of the more educationally challenged, like you douchebag.
Well try reading a book or two ya dumb fuck before showing off your ability to find useless 'information' from wikipedia. Refer to that non article like it's gospel enough times and more 'educated' assholes like yourself will think they have gleaned a tidbit of knowledge. Try quoting a WoW manual next - it will be as valid.
Title: Re: Did they change the 2h right swing?
Post by: Oberyn on January 04, 2012, 06:33:15 am
You could post some rebuttal links supporting your side of the argument? Wiki is full of factual info, especially in something as non-controversial as the effectiveness and purpose of a weapon used hundreds of years ago. It's only unreliable on controversial issues. Just saying "lolol Wiki lies" is retarded.
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 04, 2012, 07:52:49 am
You could post some rebuttal links supporting your side of the argument? Wiki is full of factual info, especially in something as non-controversial as the effectiveness and purpose of a weapon used hundreds of years ago. It's only unreliable on controversial issues. Just saying "lolol Wiki lies" is retarded.
check the fucking link yourself then.
Then go find some useful link.
It's an unsupported and shitty wiki stub.
Title: Re: Did they change the 2h right swing?
Post by: Oberyn on January 04, 2012, 08:01:42 am
check the fucking link yourself then.
Then go find some useful link.
It's an unsupported and shitty wiki stub.
http://en.wikipedia.org/wiki/Flame-bladed_sword#Flamberge (http://en.wikipedia.org/wiki/Flame-bladed_sword#Flamberge)
Make it a better article then. You're apparently bursting with knowledge on this thing, and there are no sources, but a quick google seems to coroborate the gist of it. What books did you read with factual historical info about flamberges? Where did you find a claim that they weren't almost uniquely used as an anti-pike weapon?
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 04, 2012, 08:17:12 am
First off, I don't care about the hiltslash really, even though removing it means dumbing down dueling, resulting in a blockfest boredom duel between good players.

Second, you did not only "remove" hiltslash, you also nerfed 2h/pole right swing. That shit is slow, just slow. If I want to hiltslash, I'll just do right-left hiltslash, so what have you achieved, really? Seems this wasn't very well thought out, to be honest.
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 04, 2012, 09:47:57 am
http://en.wikipedia.org/wiki/Flame-bladed_sword#Flamberge (http://en.wikipedia.org/wiki/Flame-bladed_sword#Flamberge)
Make it a better article then. You're apparently bursting with knowledge on this thing, and there are no sources, but a quick google seems to coroborate the gist of it. What books did you read with factual historical info about flamberges? Where did you find a claim that they weren't almost uniquely used as an anti-pike weapon?
Hey thanks for the wikipedia link, so glad you want  to jump in on this, and glad you could confirm it with some jackoff from You Tube who bought one for $50... Pretty sure it was DMG 2nd edition had as useful info as this.

Keep trying to steer away from the horsehit that is this stupid nerf.
Title: Re: Did they change the 2h right swing?
Post by: gazda on January 04, 2012, 09:56:48 am
wops , they touched 2hers , yep, At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square.
Title: Re: Did they change the 2h right swing?
Post by: Oberyn on January 04, 2012, 10:06:43 am
Hey thanks for the wikipedia link, so glad you want  to jump in on this, and glad you could confirm it with some jackoff from You Tube who bought one for $50... Pretty sure it was DMG 2nd edition had as useful info as this.

Keep trying to steer away from the horsehit that is this stupid nerf.

Fuck I guess you're too dense to answer simple fucking questions. What are your sources you dumb bastard? Is that clear enough? Or should I just take the word of some butthurt bundle of sticks whining that his favorite toy in a video game got nerfed? Yeah that sounds so much better and objective than a wiki article.
Title: Re: Did they change the 2h right swing?
Post by: _Tak_ on January 04, 2012, 10:14:40 am
I use two handed weapons but I don't notice the difference lol
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 01:09:15 pm
You know what I don't understand? For about one week, no one even noticed the change. Then when the OP made this post and the devs confirmed it, suddenly people started crying how unplayable it is, threatening to respec to polearms (that one's a favorite) or quit.
What happened in the days before the post? Surely if this was such a gamebreaking change people would have noticed it earlier... or was everyone taking a break from cRPG?

Anyway, we thought of a better way to fix hiltslashing that doesn't involve weapon speed reduction. It's slightly harder to implement, but when/if it's done, this nerf will have no more reason to exist.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 04, 2012, 01:16:40 pm
Care to elaborate, signore?
Title: Re: Did they change the 2h right swing?
Post by: Phyrex on January 04, 2012, 01:18:15 pm
Cmp's crusade against two-handed and anything involving skill continues.
Title: Re: Did they change the 2h right swing?
Post by: Endo on January 04, 2012, 01:29:40 pm
The reason I only noticed in the last couple of days is because the right swing now feels laggy/bugged. Not only is the swing slower, it feels like the chamber animation is slower as well and this obviously affects feints and normal attacks. You know when you go to hit someone and your weapon gets stuck in the chambered position until you click again (presumably because of lag)? Well it seems like about 1/10 of my right swings now do that, or if they don't it feels like I'm holding my attacks a fraction of a second longer than intended, which usually ends up in me being hit whenever I try to right swing.

Is it possible the chamber time was changed as well as the swing time, or was that intended?
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 01:29:51 pm
You know what I don't understand? For about one week, no one even noticed the change. Then when the OP made this post and the devs confirmed it, suddenly people started crying how unplayable it is, threatening to respec to polearms (that one's a favorite) or quit.
What happened in the days before the post? Surely if this was such a gamebreaking change people would have noticed it earlier... or was everyone taking a break from cRPG?

Anyway, we thought of a better way to fix hiltslashing that doesn't involve weapon speed reduction. It's slightly harder to implement, but when/if it's done, this nerf will have no more reason to exist.

I am also surprised, upon using a 2h weapon again (I respecced to see what the hype was about) I noticed the messed up flick at the end of the chamber animation quite quickly. I think if you are going to persist with this change,you may need to tweak the animation a little since currently it looks like the weapon gets stuck.

Is it possible the chamber time was changed as well as the swing time, or was that intended?

Chamber time is the part of the animation that was slowed, if you look closely you will notice a little flick towards the end which makes the change rather obvious.

Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 01:31:52 pm
Cmp's crusade against two-handed and anything involving skill continues.

I am saddened that an impartial player like Phyrex, known for having mastered all classes and his versatility in play styles, would think that of me. It definitely means I did something wrong.
Title: Re: Did they change the 2h right swing?
Post by: Leesin on January 04, 2012, 01:33:26 pm
So they want to 'fix' hiltslashing yet polestun remains where players are able to basically get a free hit if they hit you once and polestun you, I've never had a problem with 2h at all, yet it is lame as hell when someone can hit you once with a polearm, then you are basically unable to do anything as they hit you again.
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 04, 2012, 01:34:26 pm
I noticed is straight away when I joined the duel server yesterday (after several weeks pause though). Like Quantum said, the right swing flickers at the start of animation.
Also several of my swings got literally stuck in chamber and I had to click again to release swing.

How about you revert this until you implement the new solution? (I don't agree with dumbing down combat by removing hiltslash, but fine, don't really care)
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 01:35:49 pm
Not only is the swing slower, it feels like the chamber animation is slower as well and this obviously affects feints and normal attacks.

See, this is exactly what I mean. Only the chamber animation was changed, yet you somehow came to the conclusion that swing is slower as well (which it isn't). Autosuggestion much?
Title: Re: Did they change the 2h right swing?
Post by: Endo on January 04, 2012, 01:51:55 pm
Autosuggestion much?

Hardly. Since I didn't see anyone else in the thread mentioning the strange chamber animation (until now) I assumed it was the swing itself which was slower.

Anyway, I don't think it's the slower swings which are causing so much butthurt right now, rather the way in which it was implemented. The 2H right swing really seems odd now, and it messes with your rhythm when you're fighting for your life. For comparison, I played with a polearm alt last night and the swing felt the same as always, which is an important point. Changing the way combat feels makes the change more noticeable and harder to deal with.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 01:56:54 pm
It feels perfectly fine to me. It may feel weird to you because you played the class for a very long time and got used to it so that you notice even the slightest change.
Archers had their entire set of animations replaced, I'm sure you can get used to this little change if you give it some time.
Title: Re: Did they change the 2h right swing?
Post by: Endo on January 04, 2012, 01:57:59 pm
Of course, but couldn't it be a little smoother?
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 04, 2012, 01:58:31 pm
NO
Title: Re: Did they change the 2h right swing?
Post by: Camaris on January 04, 2012, 02:29:07 pm
Actually i dont like it.
I will adapt though. Until the next of countless 2h nerfs.
You cant stop us cmp.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 02:31:55 pm
You cant stop us cmp.

Nice try, but you must play 2h for at least 2 months in a row to join the 2h lobby.
Title: Re: Did they change the 2h right swing?
Post by: Freland on January 04, 2012, 02:35:55 pm
So they want to 'fix' hiltslashing yet polestun remains where players are able to basically get a free hit if they hit you once and polestun you, I've never had a problem with 2h at all, yet it is lame as hell when someone can hit you once with a polearm, then you are basically unable to do anything as they hit you again.

Basically this. A rather small problem like hiltslashing (which can still be blocked) gets addressed but the ridicolous polestun stays in the game.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 02:47:37 pm
Basically this. A rather small problem like hiltslashing (which can still be blocked) gets addressed but the ridicolous polestun stays in the game.

I didn't know polestun went through blocks...
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 04, 2012, 02:48:35 pm
He didn't say it goes through blocks, but polestagger+sidestep makes it pretty much unblockable.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 04, 2012, 02:52:28 pm
I didn't know polestun went through blocks...

IT'S ME, A CMP!

visitors can't see pics , please register or login

Title: Re: Did they change the 2h right swing?
Post by: Fartface on January 04, 2012, 02:58:23 pm
2h is so bad right now:S
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 04, 2012, 03:14:54 pm
I am saddened that an impartial player like Phyrex, known for having mastered all classes and his versatility in play styles, would think that of me. It definitely means I did something wrong.

I am saddened because he's right :D
Title: Re: Did they change the 2h right swing?
Post by: SHinOCk on January 04, 2012, 03:21:06 pm
Thanks for answering Devs...

I Don't wanna talk about that specific change since people already stated their concern but i must say that even tho i like changes, i don't appreciate the slowness of the melee combat in cRPG in general... I feel everything is slow beside 1hander and even that...

PLZ don't make that mod anymore casual than it already is
Title: Re: Did they change the 2h right swing?
Post by: Cepeshi on January 04, 2012, 03:25:39 pm
I am so looking forward for my next gen, will try out 2her to see what is this rage about.
Title: Re: Did they change the 2h right swing?
Post by: Leshma on January 04, 2012, 03:38:52 pm
Nice try, but you must play 2h for at least 2 months in a row to join the 2h lobby.

2 months??? There is less than 10 people playing this mod who were 2H for two months and still are...
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 04, 2012, 03:44:45 pm
2 months??? There is less than 10 people playing this mod who were 2H for two months and still are...

Played 2h for a year :)
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 03:49:30 pm
2 months??? There is less than 10 people playing this mod who were 2H for two months and still are...

Keep telling yourself that, according to stats 2h is the most played class right now.
Title: Re: Did they change the 2h right swing?
Post by: Leshma on January 04, 2012, 03:51:20 pm
Quote
Played 2h for a year

Okay, you're the one, Phyrex can be second, after him, let's see:

3. Atze,
4. Cicero (permabanned),
5. Tyr maybe,
6. Tempest,
7. Phase,
8. Vibe,
9. Jormglorm,
10. Kastu,
11. Khorin,
12. Bjord (has no PC)

Yeah I was wrong, there is more than 10 but I'm not sure how many more. I'm pretty sure there is less than 30 member of that lobby which is pretty weak compared to ranged folks.
Title: Re: Did they change the 2h right swing?
Post by: Camaris on January 04, 2012, 03:59:25 pm
Nice try, but you must play 2h for at least 2 months in a row to join the 2h lobby.

Im playing 2h for over 1 year that has to be enough to be in the lobby :p
And cmpx maybe the reason why most play 2h is cause it is the most fun?
Some people just dont want that autoblock all day long.
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 04:04:32 pm
cmp, you can ramify all problems of these 2h lobbyists by answering a question of why.
I think if you answer these with a reasonable answer then people will stop complaining so much. I personally don't think most of the 2h nerfs after the original stab nerf were necessary.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 04:08:14 pm
People here complaining that they want a reason for some kind of nerf....did archers ever get any statements about why they were nerfed 100 times?

I don't remember  :rolleyes:


2h being the weakest or most difficult to play class and now it gets nerfed?

Oh noes you poor 2handers :O  How can anyone do this to such a weak and powerless and nonplayed class *sniff*  I'm really starting to cry here   :rolleyes:


Now start shouting, crying, insulting, dismember me midair or whatever you wanna do. Have fun  :)
Maybe now you guys get a feeling for how it is when your classes important things are nerfed


But I have to agree in one thing:  Why nerf twohand when polearm still has things like polestun or can kill you, although they are so close to you, that they could actually only hit you with their fists?
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 04:15:25 pm
Was 2h especially overpowered, and hence needed yet another nerf?

Yes (not just a nerf, though. The hiltslash nerf).

Was it just to make hiltsalshing harder? If so why not apply the same to the polearm?

The same was applied to polearm.

Why are you nerfing 2h so much without even removing polestun

For the same reason that I'm nerfing 2h so much without even changing the color of team chat: because they're completely unrelated.
Title: Re: Did they change the 2h right swing?
Post by: Camaris on January 04, 2012, 04:28:52 pm
  • Why are you nerfing 2h so much without even removing polestun


Cause he is the polearmdev :p
Actually i hate your attitude to only nerf nerf nerf nerf nerf.
If i would have to play against a 2her from january 2011 i would feel like i a total gimp.
If you go on that way of game balancing we will play slow motion january 2013.
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 04:30:28 pm
People here complaining that they want a reason for some kind of nerf....did archers ever get any statements about why they were nerfed 100 times?

I don't remember  :rolleyes:


2h being the weakest or most difficult to play class and now it gets nerfed?

Oh noes you poor 2handers :O  How can anyone do this to such a weak and powerless and nonplayed class *sniff*  I'm really starting to cry here   :rolleyes:


Now start shouting, crying, insulting, dismember me midair or whatever you wanna do. Have fun  :)
Maybe now you guys get a feeling for how it is when your classes important things are nerfed


But I have to agree in one thing:  Why nerf twohand when polearm still has things like polestun or can kill you, although they are so close to you, that they could actually only hit you with their fists?

You are aware I was on your side for the archery nerfs? I am just asking for justification for these ones.

Yes (not just a nerf, though. The hiltslash nerf).

One which in my opinion was in the correct direction, but you could of considered how messed up the chamber animation is first. If you are going to make combat easier my nerfing the hiltslash, you will need to consider at some point increasing the speed of melee weapons. It's seriously getting boring how long my duels are taking in comparison to native now.

The same was applied to polearm.

I did not notice this, however the flick inherent in the 2h tweak is not visible in the polearm one, probably due to how messed up those animations are. On a sidenote Phyrex noticed why they are so messed up, the right and left swings are somewhat mirrored which means that one side swing chamber looks silly.
For the same reason that I'm nerfing 2h so much without even changing the color of team chat: because they're completely unrelated.

I would not claim they are so disentangled, 2h-pole balance is very important therefore nerfing one without the other creates further unbalance.
Title: Re: Did they change the 2h right swing?
Post by: Phyrex on January 04, 2012, 04:31:49 pm
Yes (not just a nerf, though. The hiltslash nerf).

The same was applied to polearm.

For the same reason that I'm nerfing 2h so much without even changing the color of team chat: because they're completely unrelated.

Why is hiltslashing a problem? Why does it need to be removed?

Why do you think 2h is so popular? Why does it need to be nerfed?
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 04:35:40 pm
Why is hiltslashing a problem? Why does it need to be removed?

Why is polestun a problem? Why does it need to be removed?
Answer that and you have your answer. Oh and it's nerfed, not removed, because hiltslashing is still possible.

Why do you think 2h is so popular?

Just a gut feeling. And player count according to stats.

Why does it need to be nerfed?

See first question.
Title: Re: Did they change the 2h right swing?
Post by: BlackMilk on January 04, 2012, 04:38:51 pm
Okay, you're the one, Phyrex can be second, after him, let's see:

3. Atze,
4. Cicero (permabanned),
5. Tyr maybe,
6. Tempest,
7. Phase,
8. Vibe,
9. Jormglorm,
10. Kastu,
11. Khorin,
12. Bjord (has no PC)

Yeah I was wrong, there is more than 10 but I'm not sure how many more. I'm pretty sure there is less than 30 member of that lobby which is pretty weak compared to ranged folks.
BlackMilk. Untill yesterday. :D
Now I'm regreting that I didn't switch to polearm way earlier, cause its just superior. Damage, reach, animations (I can hiltslash like a boss with polearms, whereas it was impossible for me with my danish gs + ultrafast lolstab), price etc etc etc.
Title: Re: Did they change the 2h right swing?
Post by: BlackMilk on January 04, 2012, 04:41:11 pm
You know what I don't understand? For about one week, no one even noticed the change. Then when the OP made this post and the devs confirmed it, suddenly people started crying how unplayable it is, threatening to respec to polearms (that one's a favorite) or quit.
What happened in the days before the post? Surely if this was such a gamebreaking change people would have noticed it earlier... or was everyone taking a break from cRPG?

Anyway, we thought of a better way to fix hiltslashing that doesn't involve weapon speed reduction. It's slightly harder to implement, but when/if it's done, this nerf will have no more reason to exist.
Some of the best and most active 2handers complained about this earlier ("wtf happened to hiltslash its impossible now")
Title: Re: Did they change the 2h right swing?
Post by: Paul on January 04, 2012, 04:41:19 pm
I buy 2h MW, 5k each.
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 04:51:33 pm
"increase swing speed across the board to increase individual player skill" is just a hackneyed phrase with no balance thought behind it. The proper way to start thinking about increasing overall speed involves proficiency curve and individual weapon stat changes, and possibly more.

The thing is, I disagree with an across the board speed increase. Coincidentally, most of the people complaining about the slowness are 2h/polearm duelists, just like most of the players complaining about the lance rotation lock are cavalry and just like most of the players complaining about reduced arrow velocity are archers. Now reverse the situation and try asking an archer what he thinks about 2h/polearm speed, a cavalryman about reduced arrow velocity, and an infantryman about lance rotation lock.

cynic tl;dr: egoist whiners gonna whine

I'm a lancer, and I like the reduced lance radius (I think it's too small of a radius, but it's better than being able to stab behind my horse as I'm running full speed forward and murder people).  That being said, it'd be nice if I could turn my hand around on the lance and stab downward when my horse is stopped.

The things you mentioned ARE the things the developers should be tweaking for balance.  However, you get into problems and alienate long time players when you start changing requirements for equipment, or change the stats on equipment significantly.  This means that people who have heirloomed their item 3 times now don't want it because it's no longer the same item.  Same for changing difficulty on equipment, if someone has heirloomed an item 3 times, and now they can't use it because you change the difficulty from 4 to 6, you just alienated a long time player.

Some of the best and most active 2handers complained about this earlier ("wtf happened to hiltslash its impossible now")

Well that has been said in game yes, but the big problem is that the dev's only get feedback from the forums.  So all the people who think the game is just great the way it is and don't want things nerfed never get heard.  I think that's a false positive when the dev's hear feedback on the forums.  Only the people who don't like something really ever chime in on the forums.  You know what they say, the squeaky wheel gets the grease. 
Title: Re: Did they change the 2h right swing?
Post by: Phyrex on January 04, 2012, 04:56:04 pm
Why is polestun a problem? Why does it need to be removed?
Answer that and you have your answer. Oh and it's nerfed, not removed, because hiltslashing is still possible.

Actually, believe it or not, Cmp, I want polestun to remain as it is. Sure I've raged(Really hard :P) over TS when Tor spinthrusted me in the gut with his axe and then cleaved my face afterwards with no escape from an instant death. But, polestun is there for a reason. Some would say the "inferior" polearm animations, but I believe it all comes down to the fact that polearms are designed as a support weapon. They're slow, hard-hitting with excellent versatility, the perfect support weapon.(Or used to be atleast, in Native.) Polearms and two-handed needs to be unique and not a clone of eachother.

Hiltslashing has done nothing to the game except adding more depth to the otherwise shallow combat gameplay. It breaks the stalemate of the hit-block-hit-block scenario. Also, hiltslashing(Or any form of spam) can always be countered by your own strikes, you don't ever need to block twice.

Just a gut feeling. And player count according to stats.

See first question.

I don't think it's about superior weapon classes. The very same people I would defeat with my 2h sword would die to me if I were using a 1h weapon. I think it comes down to personal style and looks. Toss in a bit of psychology too, think of the word "medieval" and the first thing that would pop up in your mind would most likely be a castle, a knight or a sword. That's what I did when I started, big swords are way more bad-ass then some sissy french polearm.

Most people want to be the hero and he does not wield a spear.
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 05:01:05 pm
I seem to do really well in a supporting role as sword and board and spear.  If I wasn't a cav build with only 5 power strike, and my main class was footman, you could easily be the hero with a sword/board and spear.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 05:01:54 pm
You are aware I was on your side for the archery nerfs? I am just asking for justification for these ones.


Nothing against you^^

It's just that all the people here are crying for reasons etc, which I can fully understand, but most people never cared about the fact that archers also would have liked to know the "why" and that archery was nerfed patch after patch.
And now that their own class received a nerf, everyone is just complaining and whining, because it is their class.. :rolleyes:

There are people (Ujin comes to my mind on that), who think about balance in general and defend other classes than their own and also suggest nerfs or changes to their own classes.
Probably you as well, just don't remember it.

But as I said, most people only talk about balance when it concerns their own class or maybe a buff to another one, which could then "beat" their class  :rolleyes:


But, polestun is there for a reason. Some would say the "inferior" polearm animations, but I believe it all comes down to the fact that polearms are designed as a support weapon. They're slow, hard-hitting with excellent versatility


If they were slow at least.....Most polearms in this game are swung as fast as 2h and people are just spamming around with them....worst thing is walking to your side and then swinging in an angle which would never be possible in real life (yes I talk about real life, live with it people  :rolleyes: )
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 05:16:11 pm
Actually, believe it or not, Cmp, I want polestun to remain as it is. Sure I've raged(Really hard :P) over TS when Tor spinthrusted me in the gut with his axe and then cleaved my face afterwards with no escape from an instant death. But, polestun is there for a reason. Some would say the "inferior" polearm animations, but I believe it all comes down to the fact that polearms are designed as a support weapon. They're slow, hard-hitting with excellent versatility, the perfect support weapon.(Or used to be atleast, in Native.) Polearms and two-handed needs to be unique and not a clone of eachother.

Hiltslashing has done nothing to the game except adding more depth to the otherwise shallow combat gameplay. It breaks the stalemate of the hit-block-hit-block scenario. Also, hiltslashing(Or any form of spam) can always be countered by your own strikes, you don't ever need to block twice.

Then I guess it just comes down to a matter of different opinions; you think things like hiltslash and spinthrust add depth to the combat, I think they make it sillier.
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 05:17:28 pm
Probably you as well, just don't remember it.

I was the person who got the longbow buffed after the slot change by using approximations to the warband damage equations (this is before I got my hands on the actual ones courtesy of Urist) to show unambiguously the unbalance. Admittedly back then I was an archer, but I generally try to rebel against archery nerfs I disagree with still. I am a 2h who understands archers should have an easy job killing me since you're my counter.

On what Phyrex said, yes polestun is retarded and maybe it should stay, but if it does poles need a massive nerf. Polearms should not be equal to 2h in terms of dueling like they currently are since poles are support weapons. Poles instead have versatility, you can use the WPF for lancing, piking, slash polearms. Some of the good dueling polearms are also rather cheap in comparison to their 2h counterparts. Not to mention a lot of the high tier polearms have multiple roles, for example the poleaxe can be used for dueling, stabbing and shield breaking. Polearms tend to have heavier weights than other 2h, allowing for block stun too. Now comparing to the benefits of 2h, animations have more length, a nice stab to enable cavalry countering with enough skill and animations are more fluid for feinting (this last point isn't all that important since the pole animations can be easily feinted due to unfamiliarity).

To cmp, yes lolstabs look stupid, but I am afraid nerfing the stab to complete retardness so thats the only useful thing about that move is not a good idea. Also have you seen how abusable and silly the pole stab looks when spun? On the other hand the hiltslash doesn't look silly on 2h at least, on the pole it looks rather stupid.
Title: Re: Did they change the 2h right swing?
Post by: Ninja_Khorin on January 04, 2012, 05:17:41 pm
I can't say I've exactly noticed the nerf that much(mainly because I've never figured out what people mean by hiltslash, people say I do it, but it's not a conscious act.)

But now that you say it, I guess it feels a little different.

(click to show/hide)

The first weapon I bought was a wooden longsword. The second weapon I bought was a katana. And that has been my weapon ever since.

I picked a style and I live with it. It was never about creating the optimized character, and that might be why I've stuck with it. Come nerfs or buffs. I guess what hit me the most was the decrease of katana's weight from 2.0 to 1.3. Fighting other polearms or 2handers is a lot harder when you get stunned so often nowadays.
The only thing that will make me stop playing 2h is the removal of the katana, and if that happens, I doubt I'd continue playing cRPG at all.

(click to show/hide)

Agree with Phyrex. Polearm and 2h should feel different and I respect anyone who chooses a style and sticks with it no matter what the devs decide. (Bars was a sad case. Completely ruined his style and made him a normal goon :/ And now only the odd strat battle uses the Long Voulge)

And I had problems choosing whether to be a ninja with a war spear or a katana. But katana won eventually because it looked better when sheathed and Thomek influenced me too of course(even though I wasn't a ninja back then). Fighting with spears is totally badass, but the animations look horrible for spears so I can't get in to it and they're also too short, a slightly shorter bamboo spear-like weapon with side swings would be appreciated). So not all consider Spears to be non-heroic ;)

http://youtu.be/iVuou-H9M4w?t=44s
It can be pretty badass(and yes, I realize this is not realistic)

Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 04, 2012, 05:18:59 pm
Fuck I guess you're too dense to answer simple fucking questions. What are your sources you dumb bastard? Is that clear enough? Or should I just take the word of some butthurt bundle of sticks whining that his favorite toy in a video game got nerfed? Yeah that sounds so much better and objective than a wiki article.
Any asshole including you can post on wikipedia, which makes unsubstantiated articles nothing but air.
If the part about 'wavy blade used for cutting through pikes' didn't make you cringe, you are indeed a stupid sack of shite who deserves to believe it. Since Goggle now tries to be 'intelligent' it often produces some shitty searches, or have you not noticed. Not MY job to do research for some fucking idiot (your butt buddy and you).

Again, Shik probably has some links that are useful as mentioned before.

It ain't just 'my favourite toy' that got nerfed but 2handers across the board, but shit heads like you want to call it whining?

Oh, and fuck off, last time I saw yer conceited looking avatar you were again trying to score points on the internet on some marginally related point in some other argument.
Title: Re: Did they change the 2h right swing?
Post by: isatis on January 04, 2012, 05:20:39 pm
I buy 2h MW, 5k each.
lol
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 04, 2012, 05:24:40 pm
Damn google translate doesent work for this forum xD
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 05:26:33 pm
I used to be a two-hander, but then it got nerfed lul

Blackmilk beat you to the defection, but do you remember the last time you went pole? You forgot what manual block was for like a week :)

Edit: Damn it you changed your post, the quote it know relating to something not yet stated in this thread.
Title: Re: Did they change the 2h right swing?
Post by: Candiru on January 04, 2012, 05:28:19 pm
Blackmilk beat you to the defection, but do you remember the last time you went pole? You forgot what manual block was for like a week :)

Yeah I know. Just realised that GTXting isn't the best option. A bit too late though.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 05:30:58 pm
I was the person who got the longbow buffed after the slot change by using approximations to the warband damage equations (this is before I got my hands on the actual ones courtesy of Urist) to show unambiguously the unbalance. Admittedly back then I was an archer, but I generally try to rebel against archery nerfs I disagree with still. I am a 2h who understands archers should have an easy job killing me since you're my counter.



What buff?^^

Btw, go get us a longbow  +1 or +2 speedbuff so the delay finally is gone :mrgreen:
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 05:39:12 pm
What buff?^^

Btw, go get us a longbow  +1 or +2 speedbuff so the delay finally is gone :mrgreen:

Off topic comment:
Longbow got +2 pierce back when it was the only bow to have pierce (just after the slot introduction). I would get a longbow buff but I don't have my MW longbow any more to test, my archer alt doesn't even own a standard longbow at the moment. Thats another thing I forgot to mention, I have an alt for most classes, so I don't really lobby for a specific class.

To reply to Khorin, nobody can nerf you really unless they nerf riposting because "it's too easy" to get a hit with. :) All they can nerf further is your katana which is already pretty damn useless to be honest.
Title: Re: Did they change the 2h right swing?
Post by: SixThumbs on January 04, 2012, 05:59:15 pm
Haven't played for a few days but just to add my two cents; although hiltslash was unblockable from time to time, when you didn't actually put your weapon in front of his and step away from the swing. I have to say I've had more of a problem (still not a large one) with pole-stun and being circled and not being able to do anything, although I think this generally occured at lower peasant-ish levels.

I understand trying to make this game more accessible but it is kind of an old game and it is a mod and according to what I've read on the forums the player base is generally consistent on players coming in and players going out. I know when I first joined it took me almost 2 gens to get the hang of it and I stuck with it because of the challenge and the fact that I understood what I was doing wrong every time and the idea that I would be on the same level as some of these players once I got the hang of it (and a better gfx card).
Title: Re: Did they change the 2h right swing?
Post by: Paul on January 04, 2012, 06:14:24 pm
"Hiltslash" was never unblockable. One just had to anticipate it, which wasn't that difficult because a player preparing a "hiltslash" had to move/behave in a certain way. It was a bit like instastabs in Native which could be blocked and punished with anticipation too. That's from a low ping perspective though. For high pingers this change might be good.
Title: Re: Did they change the 2h right swing?
Post by: Mr_Oujamaflip on January 04, 2012, 06:17:21 pm
Well hiltslash was just another way for two handers to play, I never saw the problem with it, I'm not a great swordsman by any means and I would use it occasionally as well as be killed by it plenty but I never saw a problem with it, thing is with the way 2h feels right now I've been sticking with my polearm character, he feels far more effective in almost all situations. Given I'm a Ninja and I'm using a Katana I find it very difficult to get any non-backwhack kills. LHB I actually stand a chance in a 1v1 fight.

Might give the Miaodao a try, see how that feels.
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 06:22:40 pm
"Hiltslash" was never unblockable. One just had to anticipate it, which wasn't that difficult because a player preparing a "hiltslash" had to move/behave in a certain way. It was a bit like instastabs in Native which could be blocked and punished with anticipation too. That's from a low ping perspective though. For high pingers this change might be good.

A hiltslasher could easily be badly punished by you not being conducive to where he wants you to move. Once you learn to do the opposite of what you would normally do (move in to your swing) and side swing in the opposite direction to your block you will actually hit them first. Learning to anticipate it takes a little bit of training, but I don't think it's a bad tactic either. I guess it needed a nerf since seeing people using it as their only duel tactic was pretty stupid and too many people were just neglecting overhead and thrusts, which is why I actually called for a nerf on it. It was a pity it had to be done in such a way though, the nerf was justified but I did like the principle behind the hiltslash since it stopped the hit-block-hit-block (ad infinitum if it's Urist vs Urist) paradigm.
Title: Re: Did they change the 2h right swing?
Post by: duurrr on January 04, 2012, 06:22:54 pm
i liked hitslash because it allowed me to kill scrubs fast instead of getting zerged down

it totaly needed a huge nerf tho, not a removal of yet more player skill :rolleyes:

does the bec also have delay on right swing now?
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 06:30:40 pm
i liked hitslash because it allowed me to kill scrubs fast instead of getting zerged down

it totaly needed a huge nerf tho, not a removal of yet more player skill :rolleyes:

does the bec also have delay on right swing now?

Bec's only at 93 speed (if i recall)...it's not a speed demon.  And being that it's a polearm and the dev's said this nerf applied to polearms as well...then yes, it would have the delay also.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 06:38:23 pm
I didn't recognise any speeddifference for polearms^^

Btw, Bec has only 93 speed true, but it's short and light and Bec de Corbin is a fucking speeddemon
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 06:41:31 pm
Cmp if the majority of people want it changed back will you change it back? Because sometimes I don't think you listen to us due to some..... very defensive comments.
Title: Re: Did they change the 2h right swing?
Post by: Meow on January 04, 2012, 06:48:50 pm
Cmp if the majority of people want it changed back will you change it back? Because sometimes I don't think you listen to us due to some..... very defensive comments.

To answer that i would advice you to go back in time (or use the search function) and track the history of polls in this forum, their results and what actually happened :mrgreen:
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 06:55:48 pm
No idea if anything changed..... Dont have a computer with me only a phone so i cant check as easily
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 06:57:18 pm
To answer that i would advice you to go back in time (or use the search function) and track the history of polls in this forum, their results and what actually happened :mrgreen:

There was that time when lancers complained about the lance angle nerf and it got put back to the native angle on the same day. It did get reduced again, but that was a long time after this.
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 07:00:16 pm
Cmp if the majority of people want it changed back will you change it back? Because sometimes I don't think you listen to us due to some..... very defensive comments.


I generally don't think the dev's should listen to people on the forums unless they have a really good argument (they for sure shouldn't listen to people just because it's a "majority" on the forums).  How many people play this game, and how many people post on the forums?

The only time people make noise on the forums is when they don't like something (generally speaking) so you only get people who want something changed making the most noise.  Everyone who is content with the game doesn't come to the forums going "This mod kicks ass, don't ever change a thing".  So the dev's end up getting a false picture of the feelings of the players.

Stop nerfing and buffing shit is my suggestion.  I've asked this numerous times in numerous threads to people who say they want something nerfed or buffed:

Is there anything in the game that is so overpowered that it can't reasonably be countered?  Is there something that useless in the game that it can't reasonably be used?
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:02:19 pm
Well i think its total bs if they dont listen to us..... I know meow has listened before but so far on this post cmp has only been defensive. And yes they should listen to us if an LARGE majority want it changed.
Title: Re: Did they change the 2h right swing?
Post by: Grumbs on January 04, 2012, 07:06:41 pm
I'd just like to know what sort of procedures there are for balancing,. It would probably help keep people on the devs side if they feel their playstyle gets decent representation from the devs. Like do 2 hander users get a say on the dev team about game balance? Do devs have dev characters that get to play around with tweaks before they go live and test with different build types? Do people who make decisions play with 2 handers themselves by choice? It would suck to think people are changing the game to suit themselves. It would also help to avoid calls of bias if changes are listed along side bug fixes in the patch notes. Otherwise it might look like things are trying to be sneaked in

As a new player I still don't know what class to play (will probably either be 2 hander or polearm long term). Only done 2 hander so far and might try polearm next, unless theres a nice spike in cheap 2 handers from this recent nerf :D .  Part of the appeal of 2 handers is the look though imo, even if they suck compared to polearms people will still use them because they like to use 2 handed swords
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 07:17:04 pm
Cmp if the majority of people want it changed back will you change it back? Because sometimes I don't think you listen to us due to some..... very defensive comments.

Yes, I will. I don't even want the majority, 33% of the cRPG playerbase is enough for me.
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 04, 2012, 07:19:43 pm
I'd just like to know what sort of procedures there are for balancing,. It would probably help keep people on the devs side if they feel their playstyle gets decent representation from the devs. Like do 2 hander users get a say on the dev team about game balance? Do devs have dev characters that get to play around with tweaks before they go live and test with different build types? Do people who make decisions play with 2 handers themselves by choice? It would suck to think people are changing the game to suit themselves. It would also help to avoid calls of bias if changes are listed along side bug fixes in the patch notes. Otherwise it might look like things are trying to be sneaked in

As a new player I still don't know what class to play (will probably either be 2 hander or polearm long term). Only done 2 hander so far and might try polearm next, unless theres a nice spike in cheap 2 handers from this recent nerf :D .  Part of the appeal of 2 handers is the look though imo, even if they suck compared to polearms people will still use them because they like to use 2 handed swords

I don't believe any of the developers have 2h as their mains, Urist has a 2h alt but I don't know about other developers. I would advise poles though since they seem to me to be a much better choice (if only I hadn't tailored my looms to be a damn 2h), I should of stayed as an archer or rolled polearm for versatility.
Title: Re: Did they change the 2h right swing?
Post by: Lizard_man on January 04, 2012, 07:24:20 pm
I've only recently started playing as a 2h, fuuuu...
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:24:48 pm
Thanks cmp.... Its nice to know u listen..... So if the poll keeps on till the next patch and at least 33% say change it it will change? I think that would be how it would work.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 07:26:04 pm
Thanks cmp.... Its nice to know u listen..... So if the poll keeps on till the next patch and at least 33% say change it it will change? I think that would be how it would work.

You also belive in Santa eh?   :lol:
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 04, 2012, 07:26:51 pm
Yes, I will. I don't even want the majority, 33% of the cRPG playerbase is enough for me.
I LOL'd :lol:
Title: Re: Did they change the 2h right swing?
Post by: The_Bloody_Nine on January 04, 2012, 07:27:43 pm
Thanks cmp.... Its nice to know u listen..... So if the poll keeps on till the next patch and at least 33% say change it it will change? I think that would be how it would work.
only that 33% in the poll (where is it? you don't mean that biased thing from BootyBuster?) isn't 33% of player base.

btw. you all are a bunch of pussy 2h if all you think of switching to polearm the minute 2h appears to be oh so weak.
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:29:32 pm
Polls in the other post its 46 in favor of change back to 38 saying no so its over half that say change it atm
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 04, 2012, 07:29:40 pm
Thanks cmp.... Its nice to know u listen..... So if the poll keeps on till the next patch and at least 33% say change it it will change? I think that would be how it would work.

No, if the amount of yes votes surpasses 33% of the cRPG playerbase, I will revert the change in the upcoming patch.
Title: Re: Did they change the 2h right swing?
Post by: Siiem on January 04, 2012, 07:29:45 pm
Thanks cmp.... Its nice to know u listen..... So if the poll keeps on till the next patch and at least 33% say change it it will change? I think that would be how it would work.

visitors can't see pics , please register or login
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 07:29:51 pm
I doubt 33% of the playerbase even knows where the forums for c-rpg are, let alone ever post their opinions here.
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:31:33 pm
Either way if people say to change it back it should be changed.... And im not even a 2h
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 07:38:58 pm
 :mad:
Either way if people say to change it back it should be changed.... And im not even a 2h

So if a majority of people want to bring back slavery, we should do it.

Good argument, you convinced me.
Title: Re: Did they change the 2h right swing?
Post by: Kafein on January 04, 2012, 07:41:41 pm
I played on my 2h alt this whole morning.

Although really noticeable, this hardly makes the class difficult to play. It's still °1 for duelling, gives excellent protection against cav, the weapons are light so you are quick on your feet, the animations are confusing, the thrust is still extremely long and stays active even after the animation is completed...
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:43:16 pm
:mad:
So if a majority of people want to bring back slavery, we should do it.

Good argument, you convinced me.
1St slavery is hardly the same as a videogame and 2 the majority of people dont want slavery.
Title: Re: Did they change the 2h right swing?
Post by: Kansuke on January 04, 2012, 07:45:17 pm
http://forum.c-rpg.net/index.php/topic,23434.0.html

55% vs 45% for a shitty one-sided poll guess you have your answer, hiltslashing is still possible but harder stop QQing and go practice. This castor swing was way too easy to do and abused just like polestun is abused by some polearm players.

Keep this change and remove polestun and it will be fine.
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:47:16 pm
Again im NOT A 2H...
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 07:51:26 pm
1St slavery is hardly the same as a videogame and 2 the majority of people dont want slavery.

It's the same basis for your argument.  "Regardless of reasoning, if a majority want it, it should be done."  That's the worst excuse I've ever heard for convincing someone to do something.

If you want something changed, come up with a good argument for or against it.
Title: Re: Did they change the 2h right swing?
Post by: Zaren on January 04, 2012, 07:58:49 pm
So your saying your reasoning against it is right? Yeah cause ur obviously right.....the way things work is by votes its how officials are elected
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 04, 2012, 08:03:29 pm
Hiltslashing was fine imo.

A slight reduction on 2h stab time I feel though might have been warranted.

Also I kind of have to agree with what Saulcanner said many pages earlier; as player skill increases, so should the mechanics even though I fully agree that a straight-up speed buff might have unwanted consequences.

Also polestagger is still retarded and should be balanced with stats rather than some stupid (imo) mechanic.
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 04, 2012, 08:04:35 pm
So your saying your reasoning against it is right? Yeah cause ur obviously right.....the way things work is by votes its how officials are elected
You still don't get what cmp said :lol:
Title: Re: Did they change the 2h right swing?
Post by: Freland on January 04, 2012, 08:06:02 pm
Yes, I will. I don't even want the majority, 33% of the cRPG playerbase is enough for me.
You wouldn't even get 33% of the playerbase to vote in a poll if it meant a free loom for everyone...
Well it's your mod mod you can do what you like
Title: Re: Did they change the 2h right swing?
Post by: CrazyCracka420 on January 04, 2012, 08:06:38 pm
So your saying your reasoning against it is right? Yeah cause ur obviously right.....the way things work is by votes its how officials are elected

I didn't make an argument for or against it.  I'm just pointing out that your logic of "regardless of reasoning, or if it will help or hurt the cause, if a majority of people want it, it needs to be done" is a retarded argument.

My argument was that a very tiny percentage of C-rpg players, actually post on the forums (as it is with most games).  most of the players never voice their opinion on the forums because they have nothing to complain about, they like the game as it is.  My argument is that dev's should stop nerfing and buffing equipment.  Unless something is SOOO overpowered, then take action.  But nothing has ever been so overpowered in c-rpg that it needed to be nerfed.  Everything has a natural counter to it's strengths. 

Freland, they have this nifty thing now called the "launcher" for c-rpg, which means they could easily attach a message to it saying they want all players to go "this website and vote in a poll, if you vote you get a free heirloom".  I guarantee 70% or more of the playerbase would do it.
Title: Re: Did they change the 2h right swing?
Post by: San on January 04, 2012, 08:13:40 pm
Return 2h hiltslash but give 1h hiltslash, too. It's only fair and would only increase depth.. Right?


Joking aside, 2h still has a whole lot of other tricks. I didn't mind hiltslash other than the fact that it purely defied what I should expect based on animations and positioning. It's just that you have to know about it beforehand. It would help newer players unaware of hiltslashes if there were more correct visual cues so the player knows that his swing will lose out.
Title: Re: Did they change the 2h right swing?
Post by: Fluffy_Muffin on January 04, 2012, 08:41:33 pm
Yes, I will. I don't even want the majority, 33% of the cRPG playerbase is enough for me.

You mean active playerbase? Ok lets make a poll, now all we need is some 2000 votes in favour.

Title: Re: Did they change the 2h right swing?
Post by: SixThumbs on January 04, 2012, 08:47:05 pm
Not even 100 votes and I don't participate in polls, haha.
Title: Re: Did they change the 2h right swing?
Post by: Gisbert_of_Thuringia on January 04, 2012, 11:14:40 pm
Either way if people say to change it back it should be changed.... And im not even a 2h

Hey cool, let me get lots of people for drawspeed buff for longbow, higher accuracy for all bows, bringing back the damage arrows did a couple of weeks/ months ago and oh not to forget jumpshooting  :lol:



If Cmp is serious about that, which I highly doubt, I ask myself why twohanders get their will by whining and complaining, whereas other classes don't :/
I can't remember such a thing to have happened and I doubt it will.
Would actually be totally ridiculous to reverse something, just because the nerfed class whines^^
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 04, 2012, 11:19:09 pm
Hey cool, let me get lots of people for drawspeed buff for longbow, higher accuracy for all bows, bringing back the damage arrows did a couple of weeks/ months ago and oh not to forget jumpshooting  :lol:



If Cmp is serious about that, which I highly doubt, I ask myself why twohanders get their will by whining and complaining, whereas other classes don't :/
I can't remember such a thing to have happened and I doubt it will.
Would actually be totally ridiculous to reverse something, just because the nerfed class whines^^
Since people still can and do hilt slash, which was the alleged problem, keeping a patch that does fuck all except nerf many things not intended is the penultimate in retardation.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 05, 2012, 03:58:53 am
"Hiltslash" was never unblockable. One just had to anticipate it, which wasn't that difficult because a player preparing a "hiltslash" had to move/behave in a certain way. It was a bit like instastabs in Native which could be blocked and punished with anticipation too. That's from a low ping perspective though. For high pingers this change might be good.

Nah, I could block hiltslashes on NA duel. In fact, they were the EASIEST to block because you get so much time to set up the right block since you can anticipate what they'll do. Ping isn't an issue there.
Title: Re: Did they change the 2h right swing?
Post by: Tydeus on January 05, 2012, 05:30:19 am
Nah, I could block hiltslashes on NA duel. In fact, they were the EASIEST to block because you get so much time to set up the right block since you can anticipate what they'll do. Ping isn't an issue there.
Indeed, we had a one to two minute duel where he had ~130 ping and he blocked every one of the hilt slashes I threw at him after getting frustrated at how much he was blocking me. He ended up winning that duel as well. This is one of the reasons why I can't decide whether or not to agree with the right swing slowdown. Surely if one can consistently block it at 130 ping, it should be significantly easier with just 50.
Title: Re: Did they change the 2h right swing?
Post by: Zisa on January 05, 2012, 05:52:59 am
I've been enjoying the increased whiff chance, that's adding depth to combat!
Title: Re: Did they change the 2h right swing?
Post by: CaptainQuantum on January 05, 2012, 11:21:53 am
Well me and Phyrex did a little more testing with a kick slash yesterday, it seems for the 2h at least landing the slash (with a right swing) before the person could block was immensely difficult to time (even with his 15/27 build). Hiltslashing was never really an issue, actually what was is the lack of good footwork it required. The "fix" you have applied has not just nerfed the hiltslash, it has broken a lot of unintended tactics (like the aforementioned kickslash). I do want the hiltslashing to be harder, just the fix you applied is wrong, I would recommend a revert so you can a apply a fix which doesn't effect the entire class.
Title: Re: Did they change the 2h right swing?
Post by: SixThumbs on January 05, 2012, 07:35:37 pm
Well, I played again for the first time in few days and I have to say if your intention was to prevent hilt-slashing or double-swings or whatever then you failed in that intent because I managed it. I'm not saying I'm a high tier player or anything in the least, the reason I play with a bastard sword +3 and more often heavy armor is to compensate for my complacency and lack of competitiveness.

It's a game and 85% of the time I'm playing to have fun. On rare occasions I do start raging some and the blood-lust takes over and I think the most ridiculous part of this change is that it doesn't make any sense in my head that swinging in that direction would be slower unless I was left handed.

So, either implement left handed stances or revert the change.
Title: Re: Did they change the 2h right swing?
Post by: a_bear_irl on January 05, 2012, 11:11:15 pm
hilt slashing/castor is a non issue because like xant said, when someone does it it's really obvious, it's easy to block as long as you can resist the temptation to try and out-swing it.

edit: why would you nerf 2h anyway, people rarely castor on battle and polearms are better in all ways on battle
Title: 2H's slow as tits now
Post by: Alex on January 06, 2012, 01:06:31 am
I swear i feel it, im swinging a bec around basically the same speed as my MW long and i have 0 wpp in Pole and 150 in 2h, something is fishy, wicked fishy
Title: Re: 2H's slow as tits now
Post by: Tears of Destiny on January 06, 2012, 01:07:27 am
I feel like the only person who thinks of tits as anything but slow...
Title: Re: 2H's slow as tits now
Post by: Christo on January 06, 2012, 01:13:46 am
Mod is dead.

 :o
Title: Re: 2H's slow as tits now
Post by: Everkistus on January 06, 2012, 01:26:27 am
I disagree, tits can be quite fast.
Title: Re: Did they change the 2h right swing?
Post by: karasu on January 06, 2012, 01:33:04 am
http://www.youtube.com/watch?v=kvlJ9gH4OPE
Title: Re: 2H's slow as tits now
Post by: Leshma on January 06, 2012, 01:33:32 am
Mod is dead.

 :o

Mod has always been dead. This is an undead mod and chadz is Arthas the Lich King.
Title: Re: Did they change the 2h right swing?
Post by: Tzar on January 06, 2012, 01:33:40 am
right hand swing is wrecked thx alot cmp..............
Title: Re: Did they change the 2h right swing?
Post by: Leshma on January 06, 2012, 01:38:20 am
Well, I've never used right swing much and I wasn't hiltslasher. Left swing was always superior, even tho every fool can block it when it hits usually it hits the head.

Duelists will cry but in battle overhead is your friend. Just learn to spam it and hold it like Cicero used to and you'll do mighty fine.
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 06, 2012, 01:44:10 am
Gahh, Cicero and his holds.

Hated it.  :wink:
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 06, 2012, 06:32:48 am
meh cicero sucks
Title: Re: Did they change the 2h right swing?
Post by: Shemaforash on January 06, 2012, 07:12:39 am
I'm such a slowpoke at the forums, but as fast as this happened I noticed it and was always asking everyone but no one had a clue.

At start I just felt like using the left swing instead of the right swing, then I stopped giving a shit. These changes are very easy to feel in the game if you're a regular native player.
Title: Re: Did they change the 2h right swing?
Post by: Ragemelon on January 06, 2012, 09:48:39 am
At first I thought I was lagging or something. Now that I've gotten used to it, no problem. I do feel that it's taking a turn for slower gameplay though, which in my opinion is never something that cRPG should strive for.
Title: Re: Did they change the 2h right swing?
Post by: Miley on January 07, 2012, 05:16:46 am
2h is a joke with right swing now.
Title: Re: Did they change the 2h right swing?
Post by: Lizard_man on January 07, 2012, 05:24:09 am
Same, i've also got used to it, not a problem really...
Title: Re: Did they change the 2h right swing?
Post by: SixThumbs on January 07, 2012, 06:53:11 am
I was sort of neutral before but after playing with it for a while I have to say if they don't change it back I probably won't be playing the mod anymore.

And, in before all the sarcastic, further passive aggressive remarks about the issue; it's really no skin off my back either.
Title: Re: Did they change the 2h right swing?
Post by: Siiem on January 07, 2012, 11:51:14 am
This works to cmp's advantage with his poleaxe methinks. Now unleash the conspiracy theories.
Title: Re: Did they change the 2h right swing?
Post by: Chagan_Arslan on January 07, 2012, 12:56:14 pm
hey 2handers is it as bad as lance angle nerf for cav or what ?
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 07, 2012, 01:45:10 pm
hey 2handers is it as bad as lance angle nerf for cav or what ?
trololo Chagan ? Not even close of course =). Now if they've taken the right swing from them as a whole attack direction...
Title: Re: Did they change the 2h right swing?
Post by: Riddaren on January 07, 2012, 09:44:58 pm
trololo Chagan ? Not even close of course =). Now if they've taken the right swing from them as a whole attack direction...

Exactly. That is how big the nerf was.
The funny thing is it didn't make lancers noticable less powerful vs foot soldiers but it made them very nerfed towards 1H cav and lance vs lance duels on horseback became less fun.
Title: Re: Did they change the 2h right swing?
Post by: polkafranzi on January 07, 2012, 11:33:23 pm
This is 2nd in worst ever nerfs though.

Ofc the lance angle was 1st.

Why aren't we, as the playerbase, forewarned of these upcoming ideas, or allowed to try them out for a period.  Who really cares about hiltslash?  Why is a 2kg sword slow as fuck?  Why are poles (even though same nerf) still, and always faster even though weighing more?  Why slow the mod down?

lance vs lance duels on horseback became less fun.

...not just less fun, but fucking boring and take ages if vs. a good lancer.  Cav dev came up with that idea?  Or polearm footman?  :rolleyes:
Title: Re: Did they change the 2h right swing?
Post by: Gurnisson on January 07, 2012, 11:39:10 pm
Why are poles (even though same nerf) still, and always faster even though weighing more?

wat
Title: Re: Did they change the 2h right swing?
Post by: polkafranzi on January 07, 2012, 11:42:13 pm
wat

true story, tried and tested by 2 noobs.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 07, 2012, 11:43:32 pm
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Title: Re: Did they change the 2h right swing?
Post by: polkafranzi on January 07, 2012, 11:47:17 pm
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Title: Re: Did they change the 2h right swing?
Post by: Casimir on January 08, 2012, 06:06:21 am
i like turtles
Title: Re: Did they change the 2h right swing?
Post by: Kato on January 09, 2012, 12:30:04 am
I am 2h and I love this change...   
thats all :)

Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 07:30:39 am
I don't. I'm not GTXting 2h over it and am not mad, but I dislike the fact that I'm easily spammed every time I decide to use a right swing.
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 08:25:10 am
I guess that puts 2h on par with 1h, then :lol:
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 09:25:31 am
I guess that puts 2h on par with 1h, then :lol:

Not true. You can't be spammed so easily when you use a 1h right swing.
Title: Re: Did they change the 2h right swing?
Post by: Camaris on January 09, 2012, 10:30:20 am
I used some hours on duel to change my playstyle from using many right swings to using many  left swings. After you´ve done that you will be ok. Right Swing is now just a occasional attack you have to place well, while you are spamming left swings.
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 10:45:08 am
Well I just hope the next hiltslash solution targets only hiltslashing, not 2h basic swings.

PS: Am I the only one experiencing weapon getting stuck in chamber when right swinging (aka click to attack, release click, weapon still in chamber)?
Title: Re: Did they change the 2h right swing?
Post by: Nessaj on January 09, 2012, 11:04:59 am
I don't mind balance, but with the right hand swing it just feels so sluggish now, and I hate playing things where it feels as if there's a delay between what I want to do and what happens on the screen, it just feels wrong, like writing on a slow computer that can't keep up with your typing. It becomes an annoyance then, and I'd rather switch to something more enjoyable where "what I want" happens instantly.

I've always preferred 2hand/polearms because of manual blocking, not that I dislike 1hand/shield but just the fact I would have a shield means right click means full block, it is just not as fulfilling as having to actually perform with each block. That said, 1hand/shield has always been great, just not (except for in a few periods) the most used specialization, everyone likes big weapons that look cool :).

Old School 1hand+shield rocking:
(click to show/hide)




I guess that puts 2h on par with 1h, then :lol:

:lol: indeed.

1Hand/Shield is superior to 2hand on battle. You meet someone with a shield-breaker (polearm)? Put your shield on your back, unless you're using heavy armor or a high STR spec on your 1hand character you'll be able to do just as fine and in some situations much better than a 2hand character, not to mention you always have your sturdy shield for ranged.

Any consistent 2hander would be able to pull of the same if not better with a 1hand character (some swords have over +100 length too).

In essence it is all about footwork though, not about "sword skills" really but obviously without some blocking skills and a few fancy moves you won't get too far.




I used some hours on duel to change my playstyle from using many right swings to using many  left swings. After you´ve done that you will be ok. Right Swing is now just a occasional attack you have to place well, while you are spamming left swings.

Right Swing still works somewhat OK, instead of turning into your swing now you side step to the left (granted that the guy you're fighting keeps going straight), aim for the tip of your right hand swing to hit the other guy.

I likewise am forcing my self to use Left Swing as much as possible now though. Gotta watch both doing the Thrust at wrong times (gets stuck and gives the enemy a free hit) and now Right Swing.
Title: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Dezilagel on January 09, 2012, 11:11:43 am
For a start:

Yes I'm a polearmer and yes I'm a frequent visitor to the duel servers and enjoy duelling quite a lot in general and so my opinion is completely and utterly biased.

While hiltslashing was never a *problem* in my opinion (counterable, hard to master, fun), "fixing" it might have been warranted for ping reasons and other - fine. But this fix only solved the problem partly, worsened it in some aspects and caused a lot of collateral damage.

I will try to outline the main issues:

1. Only solved part of the problem

Hiltslashing is still very much possible, although more effective from one direction so it's become more situational. But still. All those high-ping players who have problems with incorrect positioning will still suffer while the low-ping players just get an easier time countering something that was already counterable.

2. Worsened it in some aspects

By making the rightswing the piece of garbage that it is now for both 2h and pole, you made hiltslashes harder to counter. One of the ways of countering a hiltslash was to do what they did but reversed and step into a turned sideswing. Now that option is basically just gone for the rightswing of 2h and pole. I can't speak about the 2h leftswing due to lack of experience but the pole leftswing was always complete garbage (slow, short and awkward) and thus I no longer have the option to counter hiltslashes with anything but the stab. And while I manage fine with my heirloomed poleaxe (33 points of stab damage), a lot of weapons will be extremely vulnerable to hiltslashes with this change.

3. Collateral damage.

One word: Spam.

While getting hiltslashed can suck indeed, getting spammed because your animation is so shite sucks infinitely more. Fighting onehanders with their leftswing/overhead and speed is a pain now, and while here again I remedy the problem by stabbing (an option not available to everyone) it's still bullshit and makes fighting as a 2h/pole, ironically, much, much harder for high ping players on a shitty connection. People are strafing to the left like crazy now just to exploit this weak animation and it leads to stale and boring melee combat. I find myself stabspamming especially polearms but also 2h now to *great* effect, something that just should not be.

4. Looks retarded

No, I couldn't find better words for it. While this could be viewed as quite a pointless argument both the pole and the 2h right swing (especially the 2h) look really awkward. The polearm animation is just really slow and the 2h looks like you're freezing for half a sec. While the awkward look I would cope with any day if it improved gameplay, these looks worsened it. Rightswing holds are now pretty useless for example.

5. Slooooooower

The general trend of melee combat that is. A quick glimpse at the servers and it's pretty obvious that people grasp the basics of melee just fine. Even an untagged peasant nowadays usually blocks a few swings and retaliates. What we need is no longer a bigger window for people to climb in, but rather a bigger room for development imo. Mod is still addictive as fuck, but it starts to feel a bit tedious when you reach a certain level.


(click to show/hide)

Sorry for any mistakes, I put this together in a rush. I will add more when I get the time, but this is at least a brief sketch of what I find wrong with this recent change.

EDIT: ...really? was it that horrible?  :cry:
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:14:59 am
:lol: indeed.
Read what i quoted.
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Espu on January 09, 2012, 11:17:43 am
For a start:

Merged, stick to the existing thread. No need to create a new one.
Title: Re: Did they change the 2h right swing?
Post by: Nessaj on January 09, 2012, 11:20:29 am
Read what i quoted.

The point was :lol: = LOL = "Lol indeed"

So I was just doing a "play on words" with you ;)
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:32:31 am
The point was that i wasn't saying anything about 1h performance or such, just the right swing animation.
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Dezilagel on January 09, 2012, 11:40:32 am
Merged, stick to the existing thread. No need to create a new one.

Well, um I thought this was the "um wtf just happened" thread while my thread was supposed to be about why it's bad, but mkay.

---------------------

Btw the polearm - shielder balance padagrim is terrible now. With the rightswing nerfed you're forced to stab them to avoid leftswing spams which especially with heavy shields causes a lot of thruststuns. Please fix this.
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:42:19 am
As opposed to shielders having to leftswing constantly to avoid getting spammed by any attack before.
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 09, 2012, 11:44:53 am
As opposed to shielders having to leftswing constantly to avoid getting spammed by any attack before.

 :rolleyes:

I've played quite a lot of 1h and that is definitively not the case
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:46:34 am
It is the case against a lot of builds/players/weapons.
Title: Re: Did they change the 2h right swing?
Post by: Camaris on January 09, 2012, 11:47:24 am
Actually we should buff 1h damage to 38-40 cut without shield.
I would change immediatly for the animation :p
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 09, 2012, 11:47:47 am
It is the case against a lot of builds/players/weapons.

Then you suck, simple as that my man  :wink:

Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:49:00 am
In that case you suck with polearms then :lol:
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 11:52:49 am
Sorry, but no way in hell you can get spammed so easily with 1h right swing as you can with 2h/pole right swing atm.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 11:53:05 am
visitors can't see pics , please register or login
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 11:58:18 am
Sorry, but no way in hell you can get spammed so easily with 1h right swing as you can with 2h/pole right swing atm.
Yeah, unless you are using a STR build. Are you using a STR build with 2h?
Title: Re: Did they change the 2h right swing?
Post by: gazda on January 09, 2012, 12:01:59 pm
I don't. I'm not GTXting 2h over it and am not mad, but I dislike the fact that I'm easily spammed every time. I decide to use a right swing.

now you now how every other melee class felt when fighting 2hers
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 09, 2012, 12:04:31 pm
now you now how every other melee class felt when fighting 2hers

Bullshit.
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 12:06:03 pm
Yeah, unless you are using a STR build. Are you using a STR build with 2h?

18/21

1h right swing is not delayed. 2h right swing is delayed in chambering and it goes off later than 1h right swing, thus making it easy to spam a person that is using 2h right swing. Has little to do with builds (or even footwork). In fact you need extreme footwork/positioning for 2h right swing to succeed.
Title: Re: Did they change the 2h right swing?
Post by: gazda on January 09, 2012, 12:10:27 pm
Bullshit.

SHUT THE FUCK UP AND GET BACK TO YOUR KEBAB FRIENDS AND HELP THEM FREE CICERO !!!
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 09, 2012, 12:12:49 pm
now you now how every amateur felt when fighting 2hers

ok
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Kafein on January 09, 2012, 12:21:07 pm
Well, um I thought this was the "um wtf just happened" thread while my thread was supposed to be about why it's bad, but mkay.

---------------------

Btw the polearm - shielder balance padagrim is terrible now. With the rightswing nerfed you're forced to stab them to avoid leftswing spams which especially with heavy shields causes a lot of thruststuns. Please fix this.

There's a VR_ GLA user (I can't remember his nick though) I was literally unable to fight with my shielder. Shield down in 2 or 3 hits, then weapon stunned. Sometimes he even managed to glitch on the sides and hit through my shield or my block.
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Dezilagel on January 09, 2012, 12:25:24 pm
There's a VR_ GLA user (I can't remember his nick though) I was literally unable to fight with my shielder. Shield down in 2 or 3 hits, then weapon stunned. Sometimes he even managed to glitch on the sides and hit through my shield or my block.

Why would you not put the shield on your back when fighting a GLA...?

Anyway:

If weapon stun is the issue then that has really nothing to do with this? To *counter* weaponstun what you need to do is to be patient and learn to see the animation when it happens. It's a questionable mechanic I agree, but it does not make fighting as a 1h impossible in any way.

Also: Regarding this "hit through block" business that people always seem to fall back on whenever they lose (no offence): I have ~65 ping usually and am on a fairly crappy line thanks to the town I live in and I VERY rarely see stuff like that. 99% of the time it's just animation glitches anyway and can be circumvented by trusting your gut more than your on-screen character.
Title: Re: Did they change the 2h right swing?
Post by: a_bear_irl on January 09, 2012, 12:26:45 pm
GLA is a bad weapon anyway, long axe is faster with little loss of range and long bardiche is longer and does more damage for only 1 or 2 lost speed
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Kafein on January 09, 2012, 12:41:08 pm
Why would you not put the shield on your back when fighting a GLA...?

Anyway:

If weapon stun is the issue then that has really nothing to do with this? To *counter* weaponstun what you need to do is to be patient and learn to see the animation when it happens. It's a questionable mechanic I agree, but it does not make fighting as a 1h impossible in any way.

Also: Regarding this "hit through block" business that people always seem to fall back on whenever they lose (no offence): I have ~65 ping usually and am on a fairly crappy line thanks to the town I live in and I VERY rarely see stuff like that. 99% of the time it's just animation glitches anyway and can be circumvented by trusting your gut more than your on-screen character.

Although my blocking skills aren't very good, in that particular case, the combination of stun + hiltslash or soap tornado footwork (or both) made it straight impossible. In a regular situation, a stun leaves you able to block the next swing. But in this case (hiltslash after stun), this didn't hold true. About the hit through blocks, it wasn't due to a wrong block or not anticipating enough due to the shield speed. I holded my block (and I emphazise on that part) and kept on facing him. Nevertheless, when the angle was a little more than 15° bam, my shield didn't do anything (although being clearly in the way but meh, fail forcefield nerf). It doesn't seem to work like that for 2h and 1h swings.
Title: Re: Did they change the 2h right swing?
Post by: Kastu on January 09, 2012, 01:19:11 pm
2h is dead.
Title: Re: Did they change the 2h right swing?
Post by: Gurnisson on January 09, 2012, 01:20:30 pm
I usually use stab/overhead only type of weapons, but having played on my 2h alt and grabbed the long bardiche on my polearm main, I don't see the big fuzz really.
Title: Re: Did they change the 2h right swing?
Post by: Anti on January 09, 2012, 01:35:51 pm
How to counter weapon stun? Its called "chambering".
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 09, 2012, 01:42:35 pm
I usually use stab/overhead only type of weapons, but having played on my 2h alt and grabbed the long bardiche on my polearm main, I don't see the big fuzz really.

Duel for some time and you will, trust me.
Title: Re: Why the rightswing 2h/pole animation nerf should be reverted
Post by: Zerran on January 09, 2012, 01:47:28 pm
Although my blocking skills aren't very good, in that particular case, the combination of stun + hiltslash or soap tornado footwork (or both) made it straight impossible. In a regular situation, a stun leaves you able to block the next swing. But in this case (hiltslash after stun), this didn't hold true. About the hit through blocks, it wasn't due to a wrong block or not anticipating enough due to the shield speed. I holded my block (and I emphazise on that part) and kept on facing him. Nevertheless, when the angle was a little more than 15° bam, my shield didn't do anything (although being clearly in the way but meh, fail forcefield nerf). It doesn't seem to work like that for 2h and 1h swings.

Polearm axes do seem to have weird hitboxes.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 09, 2012, 06:42:29 pm
Polearm
Dezi i have tryed glaive on a polearm alt, and i dont find the left swing as bad as u say, i find it rather usefull. I do agree that it is short, but i do not find it slow at all. But other than that i do agree with most of ur points.

2H
It saddens me to see 2h dieing out slowly atm. If the devs find hiltslashing a problem, then im fine with it being removed. But that it had to effect polearms and 2hs like this sucks ass. It is sad to see players, which normally loved the 2hs, leaving it and goin to polearm/1h. But it is easy to understand them, the only good reason to stay 2h atm, is because u love it.

1H
It does also annoy me to see how 1h is untouched nearly, its on the edge of being too strong compared to polearm/2h, in my opinion. The animations on the left swing and the upper has got ridicolous speeds.
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 09, 2012, 07:04:18 pm
I've been on the duel server for a while today. A lot of 1h and they all leftslashspam. Right strafe with leftslash while facing a little to the right of me make them hit me in the first milliseconds and its spammable. Awful. 1h could use a slowdown one the left swing. We lost our ability to hiltslash (well, atleast I did, but never was great at it). Which was hard to do and only a handful could confidently do it in battle. 1H is still left with the leftslashspam, which every moron can pull off. The 1H leftslash is not only superfast, it also hits like a truck due to automatic headhitting and its great for feinting.

The only thing I as a polearmer have left against that is backpedal stab spam, please dont force me to be one of those.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 07:14:43 pm

It does also annoy me to see how 1h is untouched nearly, its on the edge of being too strong compared to polearm/2h, in my opinion. The animations on the left swing and the upper has got ridicolous speeds.

I don't really want to start an agrument here, but i believe that 1h didn't get touched because only a small number of  players can do good with them. Overall even considering the decent speed of 1h , polearms and 2h are still easier to get used to for duels , or just wrack up some kills on public servers. Edge of being too strong ? I hardly think so.

But then again, let's just slow down everything that even looks too fast, why not. Barely anyone uses 1h for duels in native (thanks to 2h thrust chamber being nearly unblockable mostly), let's take away their only advantage compared to other weapons in cRPG .
Title: Re: Did they change the 2h right swing?
Post by: Paul on January 09, 2012, 07:15:01 pm
That's why I suggested the increase of the "blocked" duration for all left-to-right swings(1h/2h/pole) instead of the increased ready duration for right-to-left we have now for 2h and pole only.
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 07:26:42 pm
1H
It does also annoy me to see how 1h is untouched nearly, its on the edge of being too strong compared to polearm/2h, in my opinion. The animations on the left swing and the upper has got ridicolous speeds.

Couldn't agree more.

1h is really under the radar for some reason, but it's too powerful for it's speed, animations, and defensive capabilities.

Yes, 2h can duel better, but cannot autoblock a certain radius, and deflect projectiles.
1h can do this, while having about the same damage, faster speed, and more headhits thanks to their reach/animations.

If you think that "low" reach is a disadvantage of 1h, you are very, very wrong. It's an excellent advantage, if you can use it.
(The angle "bouncing" and terrain collision was a beautiful onehander ninja buff for an example.)

1h shielders can kill people with ease with the left slash spam only, let alone abusing the damned spammitar for an example.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 09, 2012, 07:28:43 pm
But then again, let's just slow down everything that even looks too fast, why not.
Thats what happened with 2h ?

but i believe that 1h didn't get touched because only a small number of  players can do good with them.
What? I havent rly played 1h much on a char dedicated on 1h, havent even played 1h much in general. I usually just pick up a 1h on my 2h. And i do not rly have any problems killing people with 1 wpf with a 1h. I usually end up killing the guys which i took the mw 1h from.

Anyway opinions. I do see why u wouldent want to start an argument. Since it will in these kind of cases, just continue on without getting anywhere. Just really wanted to say my last opinions regarding this.
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 09, 2012, 07:37:11 pm
I've been on the duel server for a while today. A lot of 1h and they all leftslashspam. Right strafe with leftslash while facing a little to the right of me make them hit me in the first milliseconds and its spammable. Awful. 1h could use a slowdown one the left swing. We lost our ability to hiltslash (well, atleast I did, but never was great at it). Which was hard to do and only a handful could confidently do it in battle. 1H is still left with the leftslashspam, which every moron can pull off. The 1H leftslash is not only superfast, it also hits like a truck due to automatic headhitting and its great for feinting.

The only thing I as a polearmer have left against that is backpedal stab spam, please dont force me to be one of those.
I don't get it, i was on duel server with my 2her, which is a 23/15 build right now at lvl30 and i was SPAMMING 1hers and such with my right swing. I think i actually pulled off a few hiltslashes, which i really don't know how to do.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 07:43:54 pm
Polearms can stagger people and you can win duels against worse people by just backpedalling and pressing S key. You can also stun most 1h with most 2h and polearms. The amount of hits it took me to kill a STR 2h (Hearst for example) with 8 ps and a ms knightly arming was around 7-9, it took him 2, 3 max .
My 1h gets stuck in teammates (or their shields) on the side/behind me in clusterfucks so often that sometimes i think that i'd be better off with a polearm holding overhead or a 2h thrust/overhead.

Now don't get me wrong, 1h are a really good option and they can still do great damage , especially when hits land on opponents heads.
Oh and i can kill people in duels if i pick a polearm or a 2h too, but you won't see me asking to nerf them on the forum.

Hitslashing was a trick that wasn't as easy to perform in native, it got popular in cRPG, yet i never had much problems with it (of course i got killed by it too sometimes) or never asked for a nerf. All you have to do against the "uberfastleftswingofdoom" of 1handers is to block right. It can't stun you, hitslash you,polestagger you,go around your block or crushthrough it.

I'm not a big fan of this nerfing fest lately to be honest (including the slower swing speed for 2h+poles), same for the "so now that my class is nerfed, i want others to be nerfed too" attitude. I especially don't like the tendency to slow down the speed of the battle, doesn't matter what weapon class we talk about. The only thing i didn't like in terms of balance (apart from certain weapons like the mace) was the polestagger.
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 07:49:57 pm
I never defended the stupid polestagger.

I'd love to get it in control, so people would bugger off from my weapon of choice yelling: "NARF POLLARMSLUL OP" that I'm being loyal for almost one and a half year now.. Even when other weapon styles dominated it.

But if it gets in control or removed or something, some compensation would be really handy.

Why? You might say. Well let's say you are 2h. Your precious "lol" stab would turn into a halfsword stab for every weapon, but with the same damage. Wouldn't you like it to be increased?
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 09, 2012, 08:01:27 pm
All you have to do against the "uberfastleftswingofdoom" of 1handers is to block right. It can't stun you, hitslash you,polestagger you,go around your block or crushthrough it.
Well you have to be quick about that block, cause the hit is lightning fast, and when you think you've blocked it, there comes another one. It can't hiltslash you, but it can double leftslash you, pretty much same effect.

You can also stun most 1h with most 2h and polearms.
The time I need to hold an attack to stun a 1h is enough for the 1h to get another leftslash hit in. 1h attacks should be really evened out, same goes for all classes, but the 1h leftslash in itself is overpowered, sure the other attacks are weaker, but who needs it when 1 attack suffices for almost all situations.

The amount of hits it took me to kill a STR 2h (Hearst for example) with 8 ps and a ms knightly arming was around 7-9, it took him 2, 3 max .
That goes for all classes, I usually needed 5 hits or more with 7 ps and MW Danish.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:02:18 pm
Couldn't agree more.

1h is really under the radar for some reason, but it's too powerful for it's speed, animations, and defensive capabilities.

Yes, 2h can duel better, but cannot autoblock a certain radius, and deflect projectiles.
1h can do this, while having about the same damage, faster speed, and more headhits thanks to their reach/animations.

If you think that "low" reach is a disadvantage of 1h, you are very, very wrong. It's an excellent advantage, if you can use it.
(The angle "bouncing" and terrain collision was a beautiful onehander ninja buff for an example.)

1h shielders can kill people with ease with the left slash spam only, let alone abusing the damned spammitar for an example.

that's just wrong. Low reach is definitely a disadvantage of 1h. 1h also doesn't have "about the same damage".
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:04:22 pm
Not really, it works both ways.

It can be a disadvantage, but it's an advantage because of the headhit tendency.
Also they are compensated with an auto block shield, for crying out loud. It evens this out.

Well, then why can 1h kill people in like two or three hits, just like any other weapon style?
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:07:01 pm
Not really, it works both ways.

It can be a disadvantage, but it's an advantage because of the headhit tendency.

Well, then why can 1h kill people in like two or three hits, just like any other weapon style?

No, it doesn't. Low reach has nothing to do with headhits. 1h left slash animation would hit the head just as often if it had 200 reach.

Why couldn't it? Stack enough PS and you can kill someone in two or three hits with a practice sword. But when you hit someone with decent body armor in the body with a balanced build, you'll see the difference.
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:09:59 pm
You don't get it.

They can get closer to you, in fact they must get closer to you, and can use quick attacks to slash or smash your head a lot easier than others, because the shielder will be in your face.

#2:

Then, your previous argument saying "damage isn't around equal" fails, Hence you saying that anyone can stack PS to two hit people.

I'm aware that this is leading to nowhere, but oh well.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 09, 2012, 08:13:37 pm
I don't really want to start an agrument here
(click to show/hide)

Yeah i see  :rolleyes:

Anyway wont argue with u, i have tryed argueing with personal opinions like this, there is different kinds of personal opinions, humans is different. Some opinions has got more actual facts in it, some less. And i just cba with this kind of opinions.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:13:38 pm
You don't get it.

They can get closer to you, in fact they must get closer to you, and can use quick attacks to slash or smash your head a lot easier than others, because the shielder will be in your face.

#2:

Then, your previous argument saying "damage isn't around equal" fails, Hence you saying that anyone can stack PS to two hit people.

I'm aware that this is leading to nowhere, but oh well.

Dude what? Low reach doesn't mean they can get closer to you, it means they need to get closer to you. It's not like you can't just as close with 2h or polearm if you want to. And since they need to get in your face, you can kickslash them easily for a free hit.

Again, what? C'mon Christo... that doesn't make any sense. Being able to stack PS and two hit anyone has NOTHING to do with damages being equal.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 08:15:51 pm
Not really, it works both ways.

It can be a disadvantage, but it's an advantage because of the headhit tendency.
Also they are compensated with an auto block shield, for crying out loud. It evens this out.

Well, then why can 1h kill people in like two or three hits, just like any other weapon style?
I don't know if you've ever played as a 1h, but a shield is a disadvantage in many situations, for example it's harder for me to duel with it then without it in most cases.

@ Teeth- pay Tor to give you some lessons.

@ GTX in an argument, everyone's opinion is personal. And yeah, i got into this argument after all, but someone had to take the banner for the other side. At least Xant is here now :).
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:19:51 pm
Gah.

Xant, you make a whole lot of sense as well.

 :)

If that's not related to damage, then what is?

@Ujin:

I played around with 1h a bit with my own character.
Also played my friend's 1h+shielder.

I'm not saying that it isn't a disadvantage, it is. But it is very handy, especially boosting the killing power in battle.

Duels, well yes, the good blocking onehander is two times more dangerous unshielded. That's true.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:21:53 pm
Gah.

Xant, you make a whole lot of sense as well.

 :)

If that's not related to damage, then what is?

@Ujin:

I played around with 1h a bit with my own character.
Also played my friend's 1h+shielder.

I'm not saying that it isn't a disadvantage, it is. But it is very handy, especially boosting the killing power in battle.

Duels, well yes, the good blocking onehander is two times more dangerous unshielded. That's true.

Yes, I make sense. Let me try to explain this to you in simpler terms:

Weapon A does 30 damage.
Weapon B does 40 damage.

If you get 15 PS, you can 2 hit someone with weapon A.
If you get 10 PS, you can 2 hit someone with weapon B.

You can two hit with both weapons if you stack enough PS. Do they deal equal damage because of this?
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:22:59 pm
Weaker damage gets compensated by increased power strike or speed bonus.

So in theory, yes.

Mathematically, no.

But it's going to two hit reliably, so that's what matters.


Tbh we are going nowhere with this, and it's seriously off topic now.
Want to continue n/n?
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 08:25:47 pm
Weaker damage gets compensated by increased power strike or speed bonus.

So in theory, yes.

Mathematically, no.

But it's going to two hit reliably, so that's what matters.


Tbh we are going nowhere with this, and it's seriously off topic now.
Want to continue n/n?
I never knew mathematics and theories don't go along so well...
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:25:59 pm
Weaker damage gets compensated by increased power strike or speed bonus.

So in theory, yes.

Mathematically, no.

But it's going to two hit reliably, so that's what matters.

Power strike works on percentages. Which means PS increases a lower base damage less than a higher base damage.

So what are you saying again? It deals equal damage because you can make a 40/3 build at level 32 and 2 hit people when 2h only needs 30 str*? But hey, you can two hit in the end, that's all that matters right! Equal damage!

*not actual numbers
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:26:39 pm
I never knew mathematics and theories don't go along so well...

My bad, I meant in real situations, ergo in practice.

Also stop bringing up extremities. Weapons don't need even 30/9 builds to reliable two hit people.
God. Stop. Now.  :)
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:27:38 pm
Yeah, everyone knows that mathematics work in some absurd different reality but just goes poof when it comes into contact with the real world.

... It was an example. You are really bad at logic aren't you, Christo?
Title: Re: Did they change the 2h right swing?
Post by: Hideyoshi on January 09, 2012, 08:29:13 pm
Well you have to be quick about that block, cause the hit is lightning fast, and when you think you've blocked it, there comes another one. It can't hiltslash you, but it can double leftslash you, pretty much same effect.
Lag
The time I need to hold an attack to stun a 1h is enough for the 1h to get another leftslash hit in.
Range?
1h attacks should be really evened out, same goes for all classes, but the 1h leftslash in itself is overpowered, sure the other attacks are weaker, but who needs it when 1 attack suffices for almost all situations.
Teeth I know how you are fighting, it always takes you a split second before you attack back after blocking and you feint way too much, its easy to spam you and nobody needs a onehander for that.
You could also try using a polearm with more than 89 speed...
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:30:42 pm
Sure Xant, I am bad at logic, the game, everything.

If you say so, it must be true.

o_O
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:31:41 pm
Yep. I have to keep telling you the most simple things. The only thing you've had to say as a rebuttal is "WELL IT WORKS IN MATHEMATICS BUT NOT IN THEORY"
Title: Re: Did they change the 2h right swing?
Post by: SquishMitten on January 09, 2012, 08:32:05 pm
1h is meh, your shield is heavy lowering your speed and wpf, you have to sacrifice points a 2hander/pole-arm can use for athletics/powerstirke/weapon master for shield skill, so you generally move slower and do less damage than everyone else, i guess not fearing ranged makes up for it to some extent
Title: Re: Did they change the 2h right swing?
Post by: Kutlas on January 09, 2012, 08:32:08 pm
The only thing I as a polearmer have left against that is backpedal stab spam, please dont force me to be one of those.

hmm... i find it easier to dance around the 1h then backpedal... you just need to dance...

edit: http://www.youtube.com/watch?v=7movKfyTBII&ob=av3e
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:33:46 pm
No.

What I said is that even if it doesn't increase weapon damage equally, a weaker weapon can benefit and get to the "2hitting with ease" field of play, just like a weapon with higher base damage.

You don't understand me either.

Yes I admit, I wanted to say in practice, instead of "in theory". My bad at that, but you've got it wrong.

Bring on the insults, y/y?
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:35:40 pm
No.

What I said is that even if it doesn't increase weapon damage equally, a weaker weapon can benefit and get to the "2hitting with ease" field of play, just like a weapon with higher base damage.

You don't understand me either.

Bring on the insults, y/y?

.. Yes, and the point being? You said they deal almost equal damage, they don't. If you have to stack a lot more power strike to deal same damage (and 1h gets less benefit out of PS due to the percentage thing) then you're not doing equal damage, are you? The 2h can get athletics/wm/whatever with the points 1h has to spend on str and PS to deal same damage. And 1h needs agility for the shield. I understand you, but you're just wrong.
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 08:37:00 pm
Also, breaking news - 2h and polearms can land swings/thrusts on the head too.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 09, 2012, 08:38:34 pm
Guys ur getting way of topic....... Just stop it here. Xant even began pulling out the insults, ujin talking down to me. Just stop it ? k ? I think it is for the best. Continue this in PM ?
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:39:30 pm
What, when did I pull out insults?
Title: Re: Did they change the 2h right swing?
Post by: Ujin on January 09, 2012, 08:40:29 pm
Xant, i think we just won the argument here , lol. I don't even know at what point you could assume i was " talking down to you ". =)
Title: Re: Did they change the 2h right swing?
Post by: Christo on January 09, 2012, 08:41:00 pm
Like I said, it's leading nowhere anyway.

But btw, I mentioned speed bonus as compensation to damage as well, not just PS.
(My opinion on 1h left slash being too powerful still stands, though)

So, leave it be, stay on topic.
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 09, 2012, 08:42:02 pm
ITT:
2hers trying to explain how 1hers and polers are overpowered
polers trying to explain how 1hers and 2hers are overpowered
1hers trying to explain how 2hers and polers are overpowered

Outcome: all feedback ignored by devs.
Title: Re: Did they change the 2h right swing?
Post by: BlackMilk on January 09, 2012, 08:42:15 pm
Polearm
Dezi i have tryed glaive on a polearm alt, and i dont find the left swing as bad as u say, i find it rather usefull. I do agree that it is short, but i do not find it slow at all. But other than that i do agree with most of ur points.

2H
It saddens me to see 2h dieing out slowly atm. If the devs find hiltslashing a problem, then im fine with it being removed. But that it had to effect polearms and 2hs like this sucks ass. It is sad to see players, which normally loved the 2hs, leaving it and goin to polearm/1h. But it is easy to understand them, the only good reason to stay 2h atm, is because u love it.

1H
It does also annoy me to see how 1h is untouched nearly, its on the edge of being too strong compared to polearm/2h, in my opinion. The animations on the left swing and the upper has got ridicolous speeds.
Soooo true
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:43:26 pm
Like I said, it's leading nowhere anyway.

But btw, I mentioned speed bonus as compensation to damage as well, not just PS.
(My opinion on 1h left slash being too powerful still stands, though)

So, leave it be, stay on topic.

2hers and polearmers don't benefit from speed bonus?

ITT:
2hers trying to explain how 1hers and polers are overpowered
polers trying to explain how 1hers and 2hers are overpowered
1hers trying to explain how 2hers and polers are overpowered

Outcome: all feedback ignored by devs.

I don't think anyone was trying to say 2hers and polearms are overpowered cmp, l2read.
Title: Re: Did they change the 2h right swing?
Post by: Chagan_Arslan on January 09, 2012, 08:44:54 pm
wow i think the thread with lance angle nerf didnt had so much pages as this "slowing down right swing" thread, i guess you guys must really been hurt with this nerf, probably whole 2h gameplay will change now, and those duels wont be the same ever again ;(

stay strong guys
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 09, 2012, 08:45:28 pm
I don't think anyone was trying to say 2hers and polearms are overpowered cmp, l2read.

I meant the entire topic, not just the latest discussion.
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 09, 2012, 08:46:04 pm
I meant the entire topic, not just the latest discussion.

Oh well that's fine then.

http://www.youtube.com/watch?v=qCVQpcY1au4
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 09, 2012, 08:53:15 pm
wow i think the thread with lance angle nerf didnt had so much pages as this "slowing down right swing" thread, i guess you guys must really been hurt with this nerf, probably whole 2h gameplay will change now, and those duels wont be the same ever again ;(

stay strong guys

Actually yes this will change the way u have to play ur 2h, take a look at some of the good 2hs post. But the reason this got that many pages is because of a little bit of off topic stuff xD
Title: Re: Did they change the 2h right swing?
Post by: Tot. on January 09, 2012, 09:03:35 pm
visitors can't see pics , please register or login


"Why my class is so underpowered" contest in progress, everyone on the nerf-that train!


- But... but that grass actually is greener!
Title: Re: Did they change the 2h right swing?
Post by: Teeth on January 09, 2012, 09:03:49 pm
Also, breaking news - 2h and polearms can land swings/thrusts on the head too.
You have to aim above the head of your enemy, which is far from a comfortable view angle and makes spotting attack directions very hard. Landing head hits on side swings or thrusts with polearms and 2H is only viable for backstabs and kickslashes.

Lag
It's not as borked as a hiltslash, but leftleft its a really fast swing combination. You should know, you regularly spam opponents with a second early in the animation left slash hit. Just look at yourself fight, don't you think the speed should be more evenly distributed between the animations instead of having the one super effective and fast attack? You're a prime example of a leftslashspammer.

Range?
Sure you can warm up your stun hit when you approach a 1h, but when they are in your range they stick to your face like glue. Going for a stun hit then is dangerous, as any moment there can be a leftslash hit, which is quite difficult to block with a human reaction time.

Teeth I know how you are fighting, it always takes you a split second before you attack back after blocking and you feint way too much, its easy to spam you and nobody needs a onehander for that.
I really doubt this, but if you think I do, I expect a lesson for how to properly attack. Would much appreciate it.

You could also try using a polearm with more than 89 speed...
It's 91.
Title: Re: Did they change the 2h right swing?
Post by: Tydeus on January 09, 2012, 10:04:19 pm
You have to aim above the head of your enemy, which is far from a comfortable view angle and makes spotting attack directions very hard. Landing head hits on side swings or thrusts with polearms and 2H is only viable for backstabs and kickslashes.
It's not as borked as a hiltslash, but leftleft its a really fast swing combination. You should know, you regularly spam opponents with a second early in the animation left slash hit. Just look at yourself fight, don't you think the speed should be more evenly distributed between the animations instead of having the one super effective and fast attack? You're a prime example of a leftslashspammer.
Any swing can hit your opponents head, it's just a matter of your camera orientation and the only time you can have a normal camera orientation and hit your opponents head, is with a 1h left swing.

I play with about an effective 60 1h wpf due to wpf reduction and a MW Niuweidao (102 speed), and I'm apparently getting known for my double left swinging. I think that if I wasn't a hybrid and if my build wasn't completely fucked because of also having cav, I'd probably put myself somewhere on the lighter side of overpowered with my 1her. Aside from the occasional 2h guy ducking under my left swing(yes, you can duck under the left swing if you're positioned correctly and are holding a right/left swing chamber with your camera pointed at your opponents feet), I'd probably be able to spam through just about any non 1h right swings due to the chamber delay.

I may use the left swing to double hit, but really, I like all the swings. People often feel like they're comfortably out of my range because I focus on over heads and left swings early in the fight, but then I throw out the right swing and smack them until they learn to stop trying to play the range game(or start doing a better job of it). The swings have specific uses, they're not just a different attack direction simply for the sake of having one, which is great.
Title: Re: Did they change the 2h right swing?
Post by: woody on January 09, 2012, 10:06:21 pm
Easy way to look at it:

3 patches ago most 2H
1-2 most poles
Now - most 1h

Alot of people go with whatever seems to be most op at time.

Like many who prefer 2h I am thinking of going 1h no shield next gen.
Title: Re: Did they change the 2h right swing?
Post by: Joker86 on January 09, 2012, 10:13:43 pm
I think it could help balancing to change a few character creation things:

- make respeccs being for free and without losing XP
- create an "reset all loom points" button that downgrades all heirloomed items you got, working once a week or so


This way you can see much faster what people tend to with the current balancing, and you can change things within months that would have taken a year otherwise. As soon as players are able to immediately switch to any OP class that might exist, and you still got a good mixture of all classes on the battlefield, you can undo the changes and get back to the old system.
Title: Re: Did they change the 2h right swing?
Post by: Prpavi on January 09, 2012, 11:37:04 pm
Easy way to look at it:

3 patches ago most 2H
1-2 most poles
Now - most 1h

Alot of people go with whatever seems to be most op at time.

Like many who prefer 2h I am thinking of going 1h no shield next gen.

no, its cuz the ridiculous ammount of flying stuff off the roofs on the server.

All the smartasses said: get a shield, so ppl listened.
Title: Re: Did they change the 2h right swing?
Post by: Leshma on January 09, 2012, 11:58:52 pm
You have to aim above the head of your enemy, which is far from a comfortable view angle and makes spotting attack directions very hard. Landing head hits on side swings or thrusts with polearms and 2H is only viable for backstabs and kickslashes.

Says you...

About 2H vs 1H:

I don't know what's the current situation considering this recent 2H nerf but before that 2H was superior to 1H (without shield).
Title: Re: Did they change the 2h right swing?
Post by: duurrr on January 10, 2012, 02:13:33 am
Says you...

About 2H vs 1H:

I don't know what's the current situation considering this recent 2H nerf but before that 2H was superior to 1H (without shield).
wat
maybe tincan vs tincan

its pretty close if its not tincan vs tincan, i mean 1h is faster. has better animation and has almost equal range of the 2h with the right swing...
Title: Re: Did they change the 2h right swing?
Post by: cmp on January 10, 2012, 03:26:22 am
1h has almost equal range of the 2h with the right swing...

trololo
Title: Re: Did they change the 2h right swing?
Post by: Vibe on January 10, 2012, 07:45:38 am
Says you...

About 2H vs 1H:

I don't know what's the current situation considering this recent 2H nerf but before that 2H was superior to 1H (without shield).

2h and pole will always be superior to 1h/without shield simply because of the range and damage (unless they get some major nerf). 1h is to be taken with a shield to stop multiple strikes at the same time and block arrows and to fight in gangbangs without getting stuck on teammates, that's the advantage. It has always been like this, don't see the need to change and/or balance that.
Title: Re: Did they change the 2h right swing?
Post by: Zerran on January 10, 2012, 07:49:44 am
2h and pole will always be superior to 1h/without shield simply because of the range and damage (unless they get some major nerf). 1h is to be taken with a shield to stop multiple strikes at the same time and block arrows and to fight in gangbangs without getting stuck on teammates, that's the advantage. It has always been like this, don't see the need to change and/or balance that.

Agreed, 1h is fine DON'T TOUCH IT! It works great for shielders and as a 1 slot weapon for, for example, the pike. (mace should be 2 slot btw, imo)
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 10, 2012, 07:58:25 am
has almost equal range of the 2h with the right swing...

A Nordic Champion Sword (102 reach) has 121 reach with the right-to-left slash. A danish great sword (124) has 137 reach with the right-to-left slash. And the right slash is the short 2h attack - it's 141 on the left-to-right slash.
Title: Re: Did they change the 2h right swing?
Post by: [ptx] on January 10, 2012, 08:46:29 am
So, they are going to increase the stun time on weapon being blocked, huh? That seems like a huge buff to chamberblocking...
Title: Re: Did they change the 2h right swing?
Post by: Dezilagel on January 10, 2012, 08:48:37 am
Hoppin' back a few pages  :oops:

Polearm
Dezi i have tryed glaive on a polearm alt, and i dont find the left swing as bad as u say, i find it rather usefull. I do agree that it is short, but i do not find it slow at all. But other than that i do agree with most of ur points.

That's the issue here. The Glavie is ridiculously long for a polearm (actually, only it and the scythe throughoutly beat the greatsword swings) and thus its weakness becomes less apparent.
Title: Re: Did they change the 2h right swing?
Post by: Kato on January 10, 2012, 01:02:34 pm
So, they are going to increase the stun time on weapon being blocked, huh? That seems like a huge buff to chamberblocking...

I hope this will be only for left and right slash atack, the stun for blocked stab is big more than enough.
Not sure if it will be better then slower right atack (now is maybe too slow, what about trying 0.07s instead of 0.1s for chambering preparation time)
Title: Re: Did they change the 2h right swing?
Post by: woody on January 10, 2012, 03:32:34 pm
Are people saying the GLA is outranged by the greatsword for side swings?

Having played a pole alt with GLA find that surprising.
Title: Re: Did they change the 2h right swing?
Post by: Gurnisson on January 10, 2012, 03:34:22 pm
Are people saying the GLA is outranged by the greatsword for side swings?

Having played a pole alt with GLA find that surprising.

Greatswords have by far better reach than GLA.
Title: Re: Did they change the 2h right swing?
Post by: _GTX_ on January 10, 2012, 04:54:29 pm
Hoppin' back a few pages  :oops:

That's the issue here. The Glavie is ridiculously long for a polearm (actually, only it and the scythe throughoutly beat the greatsword swings) and thus its weakness becomes less apparent.
Not sure if i missunderstood, but i do not use the left swing at a long range, i actually use it when im close mostly.
Title: Re: Did they change the 2h right swing?
Post by: duurrr on January 11, 2012, 12:18:20 am
trololo
i played 1h my dear and with the right footwork you outrange a lot of 2h ;)

i use a longsword now and i have way way less reach then when i used an italian
Title: Re: Did they change the 2h right swing?
Post by: Xant on January 11, 2012, 12:52:05 am
Footwork has nothing to do with outranging or outreaching someone. You can hit someone with a shorter weapon before they hit you, yes, but that just means they fail timing.
Title: Re: Did they change the 2h right swing?
Post by: SHinOCk on January 11, 2012, 04:42:47 am
i played 1h my dear and with the right footwork you outrange a lot of 2h ;)

i use a longsword now and i have way way less reach then when i used an italian

I outrange a longsword user with a right swing from lets say.. a nordic champ sword most of the time
Title: Re: Did they change the 2h right swing?
Post by: Visconti on January 11, 2012, 06:11:18 am
Ah, now everytime i try to do a right swing i just get spammed, how fun  :D
Title: Re: Did they change the 2h right swing?
Post by: ManOfWar on January 11, 2012, 07:10:09 am
IF IT AIN'T BROKE DO NOT FIX IT!
Title: Re: Did they change the 2h right swing?
Post by: Visconti on January 11, 2012, 09:21:23 am
IF IT AIN'T BROKE DO NOT FIX IT!

+1