Author Topic: Did they change the 2h right swing?  (Read 22611 times)

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Offline Vodner

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Re: Did they change the 2h right swing?
« Reply #15 on: January 03, 2012, 01:36:48 pm »
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Quote
There we go. Many people I see often start spamming after two or three strikes. Quite retarded IMO. It just works because it reduces the creativity of combat (what can you do but mimic when the enemy systematically prepares a new swing, blocking at the last moment) and mix everything into a mud of randomness. Castor swings and hiltslashes are the worst thing that ever happened to melee.
Minute long fights were the worst thing to happen to melee. As average player skill continues to increase, this is going to become more common. Range-games and double swings are the most effective ways to land hits on most players now.

As far as the right swing goes, it feels the same as it always has (unless something has changed this morning).
« Last Edit: January 03, 2012, 01:48:14 pm by Vodner »

Offline CaptainQuantum

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Re: Did they change the 2h right swing?
« Reply #16 on: January 03, 2012, 03:56:51 pm »
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I like hiltslashing, the problem with the way melee has become now is purely to do with "range control". Which consists of one player holding their s key and the other having to run at them, yielding the s-walker rather easy kills especially if they have moderate kick-slash skills. Some would actually call this footwork, but I am against this kind of duelling. Actual range control is where each duellist will move away from swing range and immediately re-enter, and then swing/stab, but this should never be your only duel tactic.

On topic though; I have noticed no change to the right swing. It should actually be slower than the left swing, it says that in the warband manual- even though a lot of stuff in there is no longer relevant. If there is a change, revert, but for now I see no difference so I would not be too bothered by it for the moment.
« Last Edit: January 03, 2012, 03:59:05 pm by CaptainQuantum »

Offline Thovex

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Re: Did they change the 2h right swing?
« Reply #17 on: January 03, 2012, 04:01:28 pm »
+1
Time to go to polestun class again. :P
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Offline CaptainQuantum

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Re: Did they change the 2h right swing?
« Reply #18 on: January 03, 2012, 04:08:00 pm »
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Time to go to polestun class again. :P

If you go back to your glaive, don't forget to sticky tape/glue your s key down, it will save you any unnecessary finger pain :)

Offline Thovex

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Re: Did they change the 2h right swing?
« Reply #19 on: January 03, 2012, 04:28:05 pm »
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If you go back to your glaive, don't forget to sticky tape/glue your s key down, it will save you any unnecessary finger pain :)

Jep, works best @ glaive.
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Offline Cepeshi

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Re: Did they change the 2h right swing?
« Reply #20 on: January 03, 2012, 04:52:22 pm »
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Spam is mindlessly pressing the LMB in order to keep attacking liek retard.

sadly it is very effective in combination with footwork ... (15/24 anyone?)

Offline CrazyCracka420

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Re: Did they change the 2h right swing?
« Reply #21 on: January 03, 2012, 04:59:11 pm »
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stamina would fix that.  either directly influenced by agility, or add another skill for stamina.  seems pretty logical, the lighter the weapon (and armor you wear) the less hit to stamina when you swing. 
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Offline Shik

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Re: Did they change the 2h right swing?
« Reply #22 on: January 03, 2012, 05:36:25 pm »
+3
animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.09
« Last Edit: January 03, 2012, 05:53:52 pm by Shik »

Offline CrazyCracka420

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Re: Did they change the 2h right swing?
« Reply #23 on: January 03, 2012, 05:41:08 pm »
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animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.9

.1 usually translates into 10%, .9 would be 90%.  I'm assuming that's not what you meant?
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Offline Shik

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Re: Did they change the 2h right swing?
« Reply #24 on: January 03, 2012, 05:43:44 pm »
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0.1 and 0.09 mystery units
« Last Edit: January 03, 2012, 05:54:02 pm by Shik »

Offline cmp

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Re: Did they change the 2h right swing?
« Reply #25 on: January 03, 2012, 05:44:22 pm »
+2
seconds, before being affected by weapon speed

Offline CrazyCracka420

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Re: Did they change the 2h right swing?
« Reply #26 on: January 03, 2012, 05:50:35 pm »
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 danke sirs
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Offline isatis

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Re: Did they change the 2h right swing?
« Reply #27 on: January 03, 2012, 05:56:04 pm »
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animation changes since last patch:
cmp increased the start up time for 2h right swing animation by 0.1
urist increased the total animation time for 2h thrust by 0.09

oh those evil dev...

so respond to the question 2h has been nerfed and rigth swing too hopefully my internet is too crapy so i don't even realize.
So the new response to ranged ragers is not "get a shield", it is "learn to chamber ranged nub!"
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Offline _GTX_

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Re: Did they change the 2h right swing?
« Reply #28 on: January 03, 2012, 05:59:58 pm »
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More nerfs, explains why the right felt slower, and why doing hiltslashes is alot harder now. Which i think was the purpose of the nerf ? Right swing is not that usefull atm.
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Offline SixThumbs

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Re: Did they change the 2h right swing?
« Reply #29 on: January 03, 2012, 06:35:26 pm »
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Playing like that makes me dizzy though. *sigh*
And how!