In this month's cover story we journey across the entire land of Tamriel, from Elsweyr to Skyrim and everywhere in between.
Developed by the team at Zenimax Online Studios, The Elder Scrolls Online merges the unmatched exploration of rich worlds that the franchise is known for with the scale and social aspects of a massively multiplayer online role-playing game. Players will discover an entirely new chapter of Elder Scrolls history in this ambitious world, set a millennium before the events of Skyrim as the daedric prince Molag Bal tries to pull all of Tamriel into his demonic realm.
"It will be extremely rewarding finally to unveil what we have been developing the last several years," said game director and MMO veteran Matt Firor, whose previous work includes Mythic's well-received Dark Age of Camelot. "The entire team is committed to creating the best MMO ever made and one that is worthy of The Elder Scrolls franchise."
An in-depth look at everything from solo questing to public dungeons awaits in our enormous June cover story as well as a peek at the player-driven PvP conflict that pits the three player factions against each other in open-world warfare over the province of Cyrodiil and the Emperor's throne itself.
Low expectations for sure.
You do realize TES Online doesn't mean Skyrim online?
There simply isn't the technology for a MMO with Skyrim-like gameplay, so I doubt it will be much different from every other MMO. Might be a good one at that, though.
I guarantee that it will be WoW in the elder scrolls setting.
Guess you two were right. It's coming next year, been in development since 2007. and it's gonna be WoW in TES universe. Sadly.
-The game features three faction PvP where you fight to take over keeps and use trebuchets and other siege weapons to help do it. At the high end, you can have 100 v 100 battles. There are also farms and mines you can try to take over. Mots of this happens in Cyrodiil where your goal is to take over and hold the Imperial City to get faction wide bonuses for it. If you have played Dark Age of Camelot, this probably sounds familiar. For those who haven't, essentially the entire zone is a giant PvP area will all sorts of points of interest.
--Ebonheart Pact: The Nords, Dunmer, and Argoninans
--Aldmeri Dominion: Altmer, Bosmer, and Khajit
--Daggerfall Covenant: Bretons, Redguard, and Orcs
This game has a potential to be epic. It is made, atleast pvp wise, by people who know what they are doing.
-Third person perspective
This game has a potential to be epic. It is made, atleast pvp wise, by people who know what they are doing.
Incorrect. Especially from a PvP standpoint.
NO, this makes me rage so hard. TES is all about doing whatever you want to in your own world, without having to worry about other people and how that might affect them. It's sad to see a series that I loved so much fall so far from the golden standard it used to be. Goddamn sellouts.
NO, this makes me rage so hard. TES is all about doing whatever you want to in your own world, without having to worry about other people and how that might affect them. It's sad to see a series that I loved so much fall so far from the golden standard it used to be. Goddamn sellouts.Its not being made by the oblivion/skyrim team
Just read about it. Game will suck. Cuz they put epic sexy Khajiiiiiits in the same faction as gay fucking elves with their Aldmeri dominion.
What did you expect? It fits the lore and geography, it was obvious what sides there will be if they do faction vs faction vs faction
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Seriously what's wrong with gamers nowadays? People pay 60 bucks every year for the same shit or monthly fees to keep playing the same shit.Theres no evidence it will be a WoW clone, and from the gameplay and commentary ive seen at E3, it isn't going to be.
It was just a matter of time until Bethesda would start throwing out a rushed game with minor changes every year or in this worse case an MMO.
Same with SWTOR. KotOR 1+2 were some of the best games I ever played and now they just make some shitty MMORPG with monthly fees because it seems to pay off.
The only consolation is that TESO's being developed by another studio and Bethesda will hopefully continue making high quality singleplayer RPGs while the guys at Zenimax take care of this crap.
TL;DR: This sucks.
fucking horrible, as was expected
SWTOR all over again
- take a great singleplayer series
- remove every gameplay mechanic and replace with generic mmo (WoW) mechanics.
- cartoonify graphics.
- make auto-aim & auto-attack.
- add treadmill to grind
- add subscription fee/cash shop
- PROFIT
Wat? They mentioned a system that specifically does not auto-attack. I understand what you are saying, and I have similar concerns, but it sounds like you already came in with an opinion and never bothered to watch the video :|
anyway swtor was technically not auto attack either you hit 1 for each attack, did it really make a diffence? no was still standard autoaim mmo combat
Afaik it will be similar to TES: Morrowind, Oblivion, Skyrim etc.. with combat system.
The video says otherwise. How can this be possibly true when it isn't in 1p camera ?How couldn't it? I mean you could play in 3rd person in all the previous TES games anyways... Basically you just got block & attack key, I don't see how 3rd person could possibly prevent this kind of combat system.
TES combat system sucks anyways... Even in Morrowind, Oblivion & Skyrim it sucked.
How couldn't it? I mean you could play in 3rd person in all the previous TES games anyways... Basically you just got block & attack key, I don't see how 3rd person could possibly prevent this kind of combat system.
Afaik it will be similar to TES: Morrowind, Oblivion, Skyrim etc.. with combat system. So it sounds like definitely a better fighting system than other MMO's like Gay Wars 2, WoW, SWTOR etc..
Still, it seems like a shit game for twats. That combatsystem, atleast according to the vid looked like same bullshit as all other MMOs. Magicalpants and levels count for 95% and 5% goes for you clicking your shithead abilities and whaling on your opponent without doing any of the actual work. The combat may be similar to the other TES games, but its still same regular MMO type of crap if everybody has 5million HP and takes forever to take down while pulling off wierd and crappy lightshowattacks. Than it still ends up with just spamattacks.Well, there's a reason why this isn't developed by Bethesda... "...Developed by the team at Zenimax Online Studios..."
Clearly I am extremely sceptical about this, as Bethesta doesnt really have any experience with multiplayergames. Their singleplayer games are legendary, but not multi.
It only sucks because there's no directional attacking and blocking. They are literally that close from having a combat system nearly as awesome as the m&b series.
Well, there's a reason why this isn't developed by Bethesda... "...Developed by the team at Zenimax Online Studios..."
And well, of course it's still MMORPG, if you don't like MMORPGs, you probably won't like this game. But at least I think that at this point it's going to be the best MMORPG I have played (at least hope).
You can put directional attacking and blocking on TES combat and it will still feel clunky as hell (kinda like WotR).
Well the QQ is about the fact that its probably going to be mainstream. TES is so successful due to it having an identity of its own, but when you make a multiplayer games the rules are differen from single player.
In multi you can make up any kind of bullshit story, made-up world, classes, factions, magical sticks and pants, but noone will give even a single fuck, if there isnt anything special that makes it stand out from the crowd. TES online hasnt really shown anything we havent really seen before. The name "Elder Scrolls" is the only part that sells in this case, without that name nobody would even care.
Yes and that's why this game is going to be shit compared to what it could have been. A real TES game with other players would have been so much better. Putting hundreds of players on the same spot in such a game is retarded ofc. except maybe in pvp but that doesn't mean people can't do coop in small groups. Actually what I want is really a multiplayer patch mod for Skyrim. I know a few are in development, but it's a huge challenge for modders.
Shame Skyrim is gay though.Indeed it is. It looks good, but feels bad. Like seriously, they made everything too fucking easy & stupid. To me it looks like they just want more money and make the game more mainstream friendly, Morrowind was best TES, and most likely will stay so...
You can put directional attacking and blocking on TES combat and it will still feel clunky as hell (kinda like WotR).
Dark Souls animations and feel combined with m&b directional combat is winning combination.
DS animations wouldn't work at all with M&B combat mechanics IMO.
What would be extremely awesome though, is adding all the other aspects of the DS mechanics (either that of Dark Souls, or that of Demons Souls, or a mix of both, they are very close anyway) to a M&B game (making it fantasy which often isn't a good thing IMO, but whatever).
I really would like to see how adding DS-like stamina would influence M&B combat.
It would be very hard to get good PC controls for that. PC controls for DS are garbage.
That combatsystem, atleast according to the vid looked like same bullshit as all other MMOs.
And well, of course it's still MMORPGDown voting for thinking an mmorpg has to have combat like every other mmorpg. Why do most mmo players have this same retarded idea, they only want games they can play with 1 hand?
Dark Souls animations and feel combined with m&b directional combat is winning combination.
Inb4 the game, apart from the lore, is actually nothing like Elder Scrolls games and that it's just as shit as the majority of MMO's that are touted as the next big thing.
IMO the skyrim online mod looks more promising.
TES an mmo? yet another epic game who's company just becoming cheap and selling everything it can while making its games even more shit. Nice
I think Ill pust the TES mmo on the dead list along with CoD, and SWtoR.
Its so sad to see good game developers kill such awesome games. :cry:
1. Skyrim was an awful game
2. You're not even allowed to make profit out of your creations anymore?
3. COMMUNISM FTW111!!111
I found Skyrim ok, I preferred Oblivion. And making profit on a game is fine, I just find it sad when devs just try and squeeze every penny out of something, not because they might make a good game, purely because they can and are hungry for moneyOr you're trying to sell something that includes their property... No harm in Bethesda taking action there. They don't want that kind of monetized community and I don't blame them. I wouldn't want to buy a game where you had to pay for all of the good mods. Fuck that.
Bethesda isn't EA. Bethesda is a very small company.
TES online is the doing of Zenimax Online, not Bethesda Softworks.
Skyrim was made as good as Fallout 3 and Oblivion were, but it got more hype than it should have. The result of this is people who aren't familiar with this genre of game hated it when they tried it and thus "Skyrim" is thrown around like Call of Duty.
Nothing changed with Skyrim, the game just became more popular. No one is telling Bethesda to do anything different. When COD 4 was a success Activision told them to fuck with the series more in an attempt to have it appeal to a larger audience so they could profit more, and they ruined the game and dissolved what was original or fun about it. Same thing EA did with Battlefield 3.
I was bummed when I Skyrim started to become mainstream, it didn't feel special anymore. But the game is no different from the others and I respect Bethesda for that. I also have the goal of wanting to work for them.
But you also have to think: Its 2012, wifi and consoles are everywhere now, everyone has them. Pretty much every console game that paid at least $10 towards advertising is going to be discussed and spread like wildfire.
Theres no evidence it will be a WoW clone, and from the gameplay and commentary ive seen at E3, it isn't going to be.
I've listened to Todd Howard talk quite alot, he is definitely not someone who would let the series fall into greedy corporation shit. Ive watched all of his DICE Summit speeches, the making of F3, Ob, and Skyrim, hes brilliant. And the fact the company takes time to produced behind the scenes videos like that is a surefire way to show they aren't just another EA. When was the last time Battlefield or Call of duty did a making of/ behind the scenes?
I agree there is some dumbing down, and some bad changes and bad porting. but I disagree with most fans. Overall:
Skyrim >>>>> oblivion >>>> morrowind.
morrowind may have some more depth but the % to hit combat and wall-of-text questing is fucking unplayable now compared to the later games.
The reason people hate Skyrim has nothing to do with it's popularity. It's the fact that it's a dumbed down easy piece of garbage. Oblivion was way more in-depth, and Morrowind even more so. Every game just gets simplified and dumbed down more and more, and Skyrim just so happened to be the end result of that. A dumbed down, simplified, mediocre rpg. It had some cool mechanics, but it was way too simple and had very little depth. And that's why people hate it, not because it's "mainstream" or "popular" as people tend to think. Real fans were just disappointed with what they got.Oh really? Then why is it Oblivion is considered the worst of the three by _real_ fans because of its npc and item scaling and overall difficulty? Everyone I know who has played since morrowind and before says oblivion is the odd one out, not skyrim. Skyrim is right on track. The elder scrolls mechanics are just more familiar to players now so they don't see it as wonderful and mystifying anymore. Thats true for any game.
I agree there is some dumbing down, and some bad changes and bad porting. but I disagree with most fans. Overall:
Skyrim >>>>> oblivion >>>> morrowind.
morrowind may have some more depth but the % to hit combat and wall-of-text questing is fucking unplayable now compared to the later games.
It's funny whenever I hear complains about Skyrim, Morrowind and Oblivion, because virtually any flaw these games had are fixed by the mods. In fact, Oblivion and Skyrim are among the most challenging solo games I've played with my mod setups.
Morrowind is challenging only if you don't know what to do at start.
1) Spawn in Seyda Neen
2) Go to Balmora, search guard tower for decent magical sword
3) Steal some high gems from magic trader
4) Sell them to rat in Caldera
5) Go to Ebonheart
6) Steal some shit there
7) Sell them to rat in Caldera
Use that gold to buy/enchant items of your liking and you're prepared for everything that awaits you.
Yeah but it shouldn't have to be fixed with mods made by players. But perhaps they're used to that by now so they don't care to make the best game they can now.
Well of course everybody would want a perfect game, but at least bethsoft is among the few studios that really support modders, so that makes up for it largely. Also, many mods are sidegrades for the vanilla game, some people like them, some don't.
True but it just feels like a lot of mods are just fixing bugs and glitches in the vanilla game rather than sidegrades.
It is nice that they support modders though. Just wish they took some of the ideas and ran with it for the next TES game. People want more than a hack and slash. They want it to be immersive and more detailed. Hell I loved how books in morrowind were quests in and of themselves to read an entire series and how they were actually fun to read. And that was a minor thing.
Its just my opinion and I could rant about it and I imagine many others already have. So I'll just be glad they allow modders to do their work.
Morrowind is challenging only if you don't know what to do at start.Or you don't whore it like that and just play the main quest with some side quests and have fun.
1) Spawn in Seyda Neen
2) Go to Balmora, search guard tower for decent magical sword
3) Steal some high gems from magic trader
4) Sell them to rat in Caldera
5) Go to Ebonheart
6) Steal some shit there
7) Sell them to rat in Caldera
Use that gold to buy/enchant items of your liking and you're prepared for everything that awaits you.
At least between Oblivion and Skyrim, I can guarantee you they really did look at the popular mods to correct their game. There are soooo many issues in vanilla Oblivion that don't appear in Skyrim. Such as leveling, psychic guards, leveling, sneak, leveling, merchants, persuasion (ok they simply removed the stupid minigame), leveling, combat AI... did I mention leveling ?
All those issues were fixed by popular mods for Oblivion, and the TES devs sometimes very blatantly copied the modders to make Fallout 3 then Skyrim. Also, some new features of Skyrim come from mods in previous games, such as the final strike animations.
The problem is that, even with all the inspiration coming from mods, making new content such as quests is a very resource-consuming activity, you can't really expect them to improve the quantity and quality of quests unless they start generating them automatically like in daggerfall (which woud let them concentrate the work of quest writers towards the "quality quests", the program taking care of the "quantity quests".
I dont get whats some people's beef with Skyrim and effort to prove how cool they are simply cause they still digg Morrowind. Ive found Skyrim rather awesome. Its just another one of those hipsterlogical things were its: "I am better than you, cause I like the older version, Morrowind", I am so superior, you are clearly brainwashed by corprate lies while I havent. :rolleyes: I never got into Morrowind really due to its lame combatmechanic and the lack of quicktravel was rather moodkilling. Nobody here really gave any exact reason why Morrowind was better.
Mybe you just think its better due to the nostalgic times you had? Its like me and the "Heroes of Might and magic" series. I am a fan of the old ones, absolutely hate the new ones, but I dont know why. I can think of lots of pointless reasons, but deep down I know its probably the nostalgic feeling.
I dont get whats some people's beef with Skyrim and effort to prove how cool they are simply cause they still digg Morrowind. Ive found Skyrim rather awesome. Its just another one of those hipsterlogical things were its: "I am better than you, cause I like the older version, Morrowind", I am so superior, you are clearly brainwashed by corprate lies while I havent. :rolleyes: I never got into Morrowind really due to its lame combatmechanic and the lack of quicktravel was rather moodkilling. Nobody here really gave any exact reason why Morrowind was better.
Mybe you just think its better due to the nostalgic times you had? Its like me and the "Heroes of Might and magic" series. I am a fan of the old ones, absolutely hate the new ones, but I dont know why. I can think of lots of pointless reasons, but deep down I know its probably the nostalgic feeling.
As a huge elder scrolls fan, I was extremely skeptical about this game. Beta is changing my mind, though. This game surprises me.
As a huge elder scrolls fan, I was extremely skeptical about this game. Beta is changing my mind, though. This game surprises me.
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This is different from million other MMOs how exactly? Looked like the usual MMO boring shit to me. And the hitdetection was godawful, atleast from that vid.And the armors and chars wherent so nicely detailed and modeled like in skyrim etc. Infact they looked pretty shit, but mybe thats just a betathing..thou I would have placed it more as an alphathing. The tabtargetthing is a bad move imo aswell,
Why would a company that has produced practically revolutionary singleplayer games for years now, decide to waste cash on a multiplayer version of one of their franchises. I will never get. It did seemed like an oblivious approach for years now yes, but frankly from the vid it seems more like a LOTR Online approach was taken. Which is lame.
PS: Vibe, and just when I tought you couldnt fine a worse gif for you sig, than that icecream thing :D...you find this............
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How do people even play MMOs? How isn't it physically painful? You take away all the cool stuff from single player because you can't let /everyone/ be supa powerful and cool and change the world, and instead add storyline where you have no influence and shit graphics and even worse combat. Why? Whyyyyyyy? What's the point of grind either? Millions of people are doing the same shit and you can't be any more powerful than them and you won't have more influence or..
What? Why? My only response to this is to poison my mother and marry a horse. Good day Vibe, young fella me lad.
The truth is most MMO developers nowadays aren't trying to make a decent game that stands out of the crowd, they are just trying to cash in on the genre. So they take the easy route of your typical mind numbingly boring MMORPG where the only player "skill" involved is knowing what combination to push the ability keys in. Because making a combat system where everything is aimed by the player him/herself would result in more work to make the combat acceptable, which they wont do because they don't give a fuck, they will take the easy route and still cash in on Elder Scrolls fans.
I've been a fan myself since I was 8 years old ( When Arena was released ) and that might be the only reason I even let myself try this game out, but right now I think I probably won't bother at all because everything I've seen so far just makes it look like every other generic MMO bullshit. Guided attacks and hotkey combat type MMO's have NEVER been that fun, World of Warcraft always was boring and I didn't even make it to the end my two week trial out of boredom. Guild Wars 2 held me for a little while but only because of the customization within a class, still got bored of that pretty quickly.
How do people even play MMOs? How isn't it physically painful? You take away all the cool stuff from single player because you can't let /everyone/ be supa powerful and cool and change the world, and instead add storyline where you have no influence and shit graphics and even worse combat. Why? Whyyyyyyy? What's the point of grind either? Millions of people are doing the same shit and you can't be any more powerful than them and you won't have more influence or..
What? Why? My only response to this is to poison my mother and marry a horse. Good day Vibe, young fella me lad.
Should have made a Elder scrolls coop game rather than an mmo.
I think a TES mp game could work in a similar way to DayZ, except hopefully the game wouldn't be about killing everyone.
Should have made a Elder scrolls coop game rather than an mmo.
What does it do that a thousand other MMOs don't already do?
What does it do that a thousand other MMOs don't already do?
I'm Elder Scrolls fanboy too but Bethesda has been letting me down for the past 8 years. I expected some improvement but they are releasing same game over and over again. Actually GTA is doing the same. But at least GTA is still high quality. Skyrim, just like Oblivion lacks in certain areas I care about.
I want levitation back and old magic system improved, not this console crap we have in Skyrim. Actually I want full 3D sandbox (not open world but true sandbox) Elder Scrolls game with state of the art graphics and improved combat system. Until they deliver that I'll criticize them as hard I can, despite the fact I love Elder Scrolls lore (although civil war thing from Skyrim isn't how I imagined story about Nords will look like back in the days, when I played Morrowind for the first time).
The Elder Scrolls Online will be just another boring MMORPG with combat like in Neverwinter Online.
I'm Elder Scrolls fanboy too but Bethesda has been letting me down for the past 8 years. I expected some improvement but they are releasing same game over and over again. Actually GTA is doing the same. But at least GTA is still high quality. Skyrim, just like Oblivion lacks in certain areas I care about.
I want levitation back and old magic system improved, not this console crap we have in Skyrim. Actually I want full 3D sandbox (not open world but true sandbox) Elder Scrolls game with state of the art graphics and improved combat system. Until they deliver that I'll criticize them as hard I can, despite the fact I love Elder Scrolls lore (although civil war thing from Skyrim isn't how I imagined story about Nords will look like back in the days, when I played Morrowind for the first time).
The Elder Scrolls Online will be just another boring MMORPG with combat like in Neverwinter Online.
I'm Elder Scrolls fanboy too but Bethesda has been letting me down for the past 8 years. I expected some improvement but they are releasing same game over and over again. Actually GTA is doing the same. But at least GTA is still high quality. Skyrim, just like Oblivion lacks in certain areas I care about.
I want levitation back and old magic system improved, not this console crap we have in Skyrim. Actually I want full 3D sandbox (not open world but true sandbox) Elder Scrolls game with state of the art graphics and improved combat system. Until they deliver that I'll criticize them as hard I can, despite the fact I love Elder Scrolls lore (although civil war thing from Skyrim isn't how I imagined story about Nords will look like back in the days, when I played Morrowind for the first time).
The Elder Scrolls Online will be just another boring MMORPG with combat like in Neverwinter Online.
Nah coop TES title is what is needed rather than this BS mmo. 4-6 player version of traditional TES would have been far better and made more sense IMO.
NO, this makes me rage so hard. TES is all about doing whatever you want to in your own world, without having to worry about other people and how that might affect them. It's sad to see a series that I loved so much fall so far from the golden standard it used to be. Goddamn sellouts.
the combat looks horrible
Well, at least it's not a tab targeting button masher.
Well, at least it's not a tab targeting button masher.
dont tell me you expected better...
this is an MMO game.
It IS pretty much tab target though. You just need to aim in the general direction instead, because it's softlocking. Would be much happier with real aim required.
Not for this game particularly because I already knew what kind of combat system it had, but my hopes are still up for an MMO game that will require hand/motorics skills rather than pressing numbers on your keyboard in the correct order.
youre still going to play it vibe
Edit: wait, if there is soft lock then that just made not give a shit about this again.
"i'm still going to test it" is the correct term, which I do with practically every MMO on the market :lol:
"i'm still going to test it" is the correct term, which I do with practically every MMO on the market :lol:
You seem to like wading through seas of shit.
Sad thing is I would play this, and pay the sub if they would just take the damn soft lock off. How hard is it to do that? I dont see the reason behind keeping it except for ping issues. Still it wouldn't be that bad. Maybe it's just because of physics/hit detection idk.
It is a pretty huge change, like I said, to take softlock off you would basically be changing the combat system from tab target to FPS, which is pretty much non-existent when it comes to MMOs. And that is due to technical difficulties of the MMOs, or so the devs like to use this excuse, myself I think the technology is good enough to host an MMO with a proper combat system.
Does Planetside 2 count ? It's actually funny because the worst bottleneck in that game are the home PC CPUs. The network and the servers are doing alright.
So far it looks very spammy
TBH the melee combat has always been pretty shitty in TES games.
button mashing is still better than auto combat imo...
I didn't sleep last night, and I doubt I'll be sleeping much this weekend if the beta sucks me in :)
Hit me up. We should play together.
Hit me up. We should play together.Beeeee on steam in a couple hours then :D
what faction are you guys going?alderi dominion
alderi dominion
khajiit
I think I'll start with a High Elf first, so I'll be in the dominion with ya life :Dgot about 20 minutes till its live
Can't get in, Error Code 301, unable to connect to Lobby.Yeah, that's what I've been getting the past little bit. I'm not surprised xD
Seems I'm getting in now...at least it's not giving me an error, just a loading bar.Ohh speak of the devil I finally have that too. It doesn't seem to be moving much
Signed up on the day of announcement but no invite, fuck Bethesda.
Got invited to a beta test, guessing they didn't actually read my application. anyway looking forward to downloading for 10 hours, playing for 1 hour then affirming that it is indeed a huge dump on the franchise and uninstalling.
erhm... its a MMO. what did you expect? honestly :) seems abit like you played skyrim and then expect ESO to be exactly like that, which is not possible. :)
playing to lvl 5 and then review the game is abit harsh too :p
erhm... its a MMO. what did you expect? honestly :) seems abit like you played skyrim and then expect ESO to be exactly like that, which is not possible. :)
playing to lvl 5 and then review the game is abit harsh too :p
Do you start in the land of your own race? Like Khajiits for Elsweyr etc...?
depends what you mean by hard
for most of the devs, hard means: YOU GOTTA GRIND MORE TO GET BETTER LEVEL TO GO FURTHER
I sure as hell don't consider time investment "hard"
From what I have made out from playing is that each Alliance has its own remote starting zone, well it seems that way. I'm playing Orc so I am apart of the Daggerfall Covenant, along with the Bretons and the Redguards, the other two alliances have the gay and furry races.
Is there no Elsweyr in TESO? Outrage...or maybe it's a high level ''zone'' :lWouldnt suprise me if it was some expansion. 50 bucks please!
Speaking of time investment...
I cant comprehend how some people can reach max level in any mmorpg. You seriously have to have either godlike patience, or an attention span of a dog to pull it off.
I suspect ESO will be shut down, or go to a "Free to Pay to Win" model in a year, + or - 3 months.
Wouldnt suprise me if it was some expansion. 50 bucks please!
When will you guys realize that you are not the intended target audience for these games?
When will you guys realize that you are not the intended target audience for these games?
Btw, I'm lvl 10 but can't access pvp, anyone managed to try it?From what I gathered from ingame chat. PvP doesn't work yet.
From what I gathered from ingame chat. PvP doesn't work yet.
tera 4/10 (double if perverted)
My opinion of this game;
Darkfall 7/10
gw2 5/10
tera 4/10 (double if perverted)
swtor 3/10
runescape 3/10 (double if pubescent)
eso 2/10
vibe you do realise that is the desexualised EU version too, lol asianz
also lord berenger not sure if you think 3 is too high or too low, to be honest before playing ESO I think I would have given it less.
ESO makes otherwise shitty themepark mmos look good, definitely made me and a friend reminisce of the old days of age of conan.
I like SW and SWTOR is shit. Clone Wars is not real Star Wars. Real SW died with Jedi Knight.The first Clone Wars cartoon (Samurai jack style) was actually fucking epic
I like SW and SWTOR is shit. Clone Wars is not real Star Wars. Real SW died with Jedi Knight.
Real SW died with Jedi Knight.
SWTOR is a nice MMORPG if you like Star Wars.
the weird thing is I thought the NDA was hilarious because they were obviously trying to cover up how awful the game is as long as possible, right?
well actually a poll on beta forums shows people actually like this shit, people ingame seemed happy to defend it.
even my own cousin who doesn't know what a themepark mmo is, said he quite liked it. then it all started to make sense.
so even tho this game is much worse than other crappy themepark mmo's, the fact that its elderscrolls and releasing on consoles, and has incredibly dumbed down mechanics, and decent graphics. means that this may actually be a HUGE hit.
basically this game isn't aimed at ES fans or mmorpg players, its squarely aimed at 12 year old xbox players.
MMO still is a tag for shit
I agree, I was trying to explain to my cousin what a themepark mmo means but then I realised its pointless because themeparks are 99% of the genre/market.
mmo has become a bad word, no wonder games like dayz avoid the word completely.
Nothing I read in the last two/three pages is surprising; especially with the way massive budgets for game development goes where you have to build for the lowest common denominator to try to siphon up all the monies.
well dayz isn't an mmo
I don't consider 40 players per server massive :)
To me a Massively Multiplayer Online (RPG) game needs to fill this criteria:
- persistent world
- at least 250 players per server / instance
MMORPGs started going down hill in the early 2000's when proven successful MMORPGs started watering down the game to make it more friendly to the lowest common denominators. This started to appeal to more people, but the games are (at least to me) objectively worse and worse. They are more for the casuals, the unskilled, and the people who rage too easily and quit games. WoW is my prime example for this. Games like EQ and Ultima Online were very good in their heyday, but they started dumbing down the games, and WoW is what capitalized on the trend of these games watering down their content for casuals and raging baddies.
I don't see this trend changing any time soon, it's only getting more and more prevalent.
http://massively.joystiq.com/2013/02/06/star-citizens-death-mechanics-to-create-a-sense-of-mortality-a/ (http://massively.joystiq.com/2013/02/06/star-citizens-death-mechanics-to-create-a-sense-of-mortality-a/)
Yeah I heard EVE online was similar to an MMORPG that I would enjoy playing, if I could get into the whole space/sci-fi thing. But I just can't see myself playing a space game like that. And this game seems somewhat similar to EVE Online.
As an EVE player I just got one thing to say... HTFU :twisted:
The story lines and characters were nowhere near as engaging as traditional ES games. This is confounded by a weak combat system which seems to lack any real depth. I appreciate it's in beta but for me I'd much rather wait for the full release and try it again.
ESO will be shut down, or go to a "Free to Pay to Win" model in a year, + or - 3 months.
Just watched AngryJoe's PvP video (http://www.youtube.com/watch?v=I82pz60iGL0) and that sealed it for me (won't be giving this a shot). Nothing new to the MMO scene here, same set up as GW2 WvW and same out dated root+stun+AoE+spam+zerg+clusterfuck combat mechanics with no reason to go first person.
yes because its a mmo. no matter how you twist and turn it, it will always be a mmo like all the other mmos. mmos have come a long way since we saw the first one(s) but I don't rwally think you can make a mmo much different than the ones we already have. I can be boiled down to amount of players vs. latency really.
:lol:
have you played eve online?
The beta event (PC/Mac) will take place from Friday, March 14 (16:00 GMT) until Monday, March 17 (03:59 GMT) and will let you explore the world of Tamriel before the release on April 4, 2014.
I'm not interested in getting hooked on something that will become P2P,
another game that is P2P is eve online. eve online has been running since 2002 and its still popular. i highly doubt they would be able to maintain the popularity without the income from P2P. i think eve online is one of the greatest computer games ever. simply epic. it wouldnt be what it is today without P2P. i pay gladly btw.
in denmark the price for a month of eve online is 100DKR. thats the same price i pay when i go watch a movie in the cinema (incl. drink and snacks of course) and thats max 3 hours of entertaintment.
Imagine what it would be like if all that time and resource would have been used to make a single player TES game and get angry.
Imagine what it would be like if all that time and resource would have been used to make a single player TES game and get angry.
Money is money and time is still time.
This game was really bad, I don't see any descent MMOs anytime soon. So dissapointed. War hammer online was pretty damn fun but slime EA ruined it just like everything else
kk play some moar crpg, thats alot more fun and fair in every single aspect :) and the graphics dont get me started!
Don't get mad at me if a game that is basically free dominates a piece of shit 60 dollar 15 dollar a month game. I have no clue what I played in the beta, the fighting animations were garbage and the classes and itemization are fucking horrid. Ooo and the armors each class wears is almost the same stupid looking shit. There are no MMOs worth a fuck anymore at all
u sound butthurt,
cry moar plz
Come up with better shit you third rate troll, the only buthurtt person here will be you when you shell cash for this already dead game
Don't get mad at me if a game that is basically free dominates a piece of shit 60 dollar 15 dollar a month game. I have no clue what I played in the beta, the fighting animations were garbage and the classes and itemization are fucking horrid. Ooo and the armors each class wears is almost the same stupid looking shit. There are no MMOs worth a fuck anymore at all
Yeah I dont normally agree with dreadnok but this time I do, fuck this game its shit.
visitors can't see pics , please register or login
you remind me of myself, shitposting in a forum for a game that i claim i wont play (anymore)
:lol:
now i understand why you think im mental
:lol:
as if your useless retarded opinion will make me not pay and play :lol:
"eyecandy is bad. animations is bad. its a bad beta. ive played 1000 betas that was 9000 times better"
youth nowadays....
Also, fun fact
In-game, go up to an npc or player who's standing still, stand face to face with him
Type in chat the emote /hammer, then (don't move) type /hammerlow
Your hammer will disappear and instead you'll look to be giving a bj
Also, fun fact
In-game, go up to an npc or player who's standing still, stand face to face with him
Type in chat the emote /hammer, then (don't move) type /hammerlow
Your hammer will disappear and instead you'll look to be giving a bj
So how is it now?! Heard many mixed reviews and now I want to hear yours! :mrgreen:
Also, fun fact
In-game, go up to an npc or player who's standing still, stand face to face with him
Type in chat the emote /hammer, then (don't move) type /hammerlow
Your hammer will disappear and instead you'll look to be giving a bj
So how is it now?! Heard many mixed reviews and now I want to hear yours! :mrgreen:
So how is it now?! Heard many mixed reviews and now I want to hear yours! :mrgreen:
After playing about 20 hours of it I'm really impressed (and that's considering the bugs, gold spammers, etc.). If endgame is this good I think it will be the WoW killer.
WoW killer #952 go!
I saw a gameplay and found the graphics are worse than the ones of Skyrim... That's right? O
After playing about 20 hours of it I'm really impressed (and that's considering the bugs, gold spammers, etc.). If endgame is this good I think it will be the WoW killer.
I saw a gameplay and found the graphics are worse than the ones of Skyrim... That's right? O
After playing about 20 hours of it I'm really impressed (and that's considering the bugs, gold spammers, etc.). If endgame is this good I think it will be the WoW killer.
from the dungeons I've done, my questing experience so far, and the pvp I have tried, this game isn't going to be F2P any time soon like everyone has been saying.
The dungeons, the questing and the PvP have nothing to do with the game going F2P. Only money does.
Hopefully it stays p2p forever, it has quite a high chance for that.
p2p mmos at least leave lot of scum players out of the game, not all of course but its far more enjoyable than a f2p game.
Or at least if it has high restricted content that f2p players don't easily get.
Also, WoW killer is the stupidest term that everyone says about every game and I fucking hate it because its never going to happen.
Lol vibe please pull that stick out your ass
You can't kill what's already dead
Don't get why you're checking this thread, if you don't like the concept of MMOs at all, Kuion. Unless you are really hating on Bethesda for making the new TES a MMO instead of a single player game.
I'd rather have liked them to make another single player game as well, maybe redoing TES 2: Daggerfall for they know how to do games like that.
A game that has millions of active players, get updates every time, has an add-on being released in summer and still has near 5,000 viewers on twitch during early European morning when nothing great happens, cannot be dead.
I'd rather have liked them to make another single player game as well, maybe redoing TES 2: Daggerfall for they know how to do games like that.
“We don’t [have a timeframe for our next game announcement],” he told Rock Paper Shotgun. “But I think it’s gonna be a while.”
Howard, however, noted that the PC market will be a focal point.
“PC is resurgent,” he said. “Skyrim did better than we’ve ever done on PC by a large, large number. And that’s where the mods are. That feeds the game for a long time.
I think I get what you mean Voso, best example SWTOR.
It's actually a single player game with player chat, guilds, dungeons, PvP and an auction house. The quests are fine for a MMO, they however tell interesting stories and I always enjoyed playing SWTOR. Alone. Once played with 3 others in my group, it feels alright but other "real" MMOs do it better however.
I think TESO is also good at "being" a single player game as well as a MMO. It's quest so far did never let me down, I enjoyed combat and stuff and the graphics are fine as well. Until now (except for the scheduled server shut down yesterday) everything went smooth, no lags, and not many bugs (maybe 2-3 I encountered, ie. quest guy speaking German instead of English, or couldn't finish a quest because a boss didn't spawn).
;)
and 1 hour of work you could spend on other games instead that you haven't bought yet? :DTotally right but if you smoke, I'm not saying I hate smoking people but you pay for harming yourself... but nowadays, everything is harmful I guess...
I guess 1 or 2 months for playing is not that much with the current price it is at, but its like smoking, in the long run you lost more than you gained.
Monthly payment is not a reason not to play a game. 13€ a month is nothing. That's about 1 hour of work..maybe in your rich country, here it is our yearly budget.
maybe in your rich country, here it is our yearly budget.
Well the point i meant is that's an Elder Scrolls game which should keep you playing for 200-1500 hours. And then of course it would be worth 15 euros a month but I heard many bad things about ESO from rl friends so that I am not sure. I'd be interested in it but in my opinion an Elder Scrolls game cannot work in MP, just my personal opinion.
Come on for fucksake about the monthly fee arguement. You want MMOs to succeed that you enjoy. The monthly fee keeps the servers up and new content. Buy a new game for 60 dollars and beat it in a week or a great mmo that has good content and keeps you hooked. I'll take the mmo
Play rus server, usual fare like 7€/month :wink:
In the regard of costs of other games vs MMOs, I disagree.
First off, they don't need monthly fee to keep the servers up. Sub fee is an ancient concept of nowadays greedy developers, back from the times where MMOs weren't as popular and each MMO didn't have hundreds of thousands of people trying the game out.
Second, MMOs have hardly better content than other games.
Third, yeah MMOs hook you for hours, but so can other games WITHOUT the sub cost. You're forgetting a lot of them have multiplayer that can keep you occupied for thousands of hours, while also retaining a MUCH superior combat/game systems. Heck, some even have the same gear/level grind for singleplayer that MMOs use to hook players and give them this silly sense of achievement so they keep playing.
Mind you, this is coming from a serious MMO player.
the official version of the game has been up for 4 or 5 days now, the launch is 4.4. but if you pre-ordered you could get in 5 days before launch with the big package and 3 days before launch for the small package. i bought the small package, 270DKR (cheap!)
We hate because they give us reasons to hate.
You say that if it remains special it will be very big, but in the same sentence you say that this being an Elder Scrolls MMO makes this special. Well no fucking shit? If I make a hyenas raping antilope corpses MMO it's going to be special as well, but will it be good? Probably fucking not.
So what makes this game good? I'm honestly interested in your biased opinion on this.
and if you are too broke to buy the game but want to know more... youtube... but also consider getting a job or 2 or 3 if you're that poor...
We hate because they give us reasons to hate.What makes this game good? you not playing it.
You say that if it remains special it will be very big, but in the same sentence you say that this being an Elder Scrolls MMO makes this special. Well no fucking shit? If I make a hyenas raping antilope corpses MMO it's going to be special as well, but will it be good? Probably fucking not.
So what makes this game good? I'm honestly interested in your biased opinion on this.
Ultima online was great! Shadowbane was better than all of them. I remember when wow came out. It was amazing. Its dated now but all these new mmo never get it right. The combat in elder scrolls is lame and it doesn't look right. Anygame that throws you in a piece of shit quest in beginning sucks. Another red flag is the armors for the classes look awful and too similar . The lack of weapons is strange too
They are already selling in game stuff on their shop.
https://account.elderscrollsonline.com/store/product/palomino_horse
Horse for 12€. :D
For those who don't have the Imperial Edition a horse costs about 42k Gold. For those with Imperial Edition, they can get their first horse for 1 Gold (which is as good as most other horses for 42k). I wouldn't want to miss my Imperial Horse, however its also working without, you're just a bit slower. But thats not destroying any fun. ;)
You probably can get some nice deals, Latvian. Official price for the Normal Edition is 54€ for me, or 49€ on Amazon(.de). I bet there are many shops that sell far cheaper though!
"amazing combat system" wut, game has sugarcoated tab target with like what, 8 skills max on bar
But... that's not what im talking about, its more like where when your enemy is doing somthing if you dont react in a specific way you die. Which is what made wow epic in the past and the way this game goes after that creates alot of variety depending on the mechanics of the fights your in.
This is where I know you're exaggerating. WoW was never like that, "don't react in specific way = you die". WoW has been pretty ez from the start.
Is there some kind of open-world pvp?
Can I attack anyone if I want to? If not, it sucks :(
Does it bring something new into the genre ? Is it something one could enjoy in any way, maybe epic PvP ?hey gnjus. It brings a lot of aspects from different MMOs together into one game. However their class system is something sort of new. In that the classes aren't what you would regularly expect. Each class can wear any armor and use any weapon. Spells are tied to staves. Though there are 3 trees of class skills for each class. You level up either the weapon trees, armor trees, or class skill trees depending on what weapon you use and what armors you wear and what skill trees you have on your bar.
hey gnjus. It brings a lot of aspects from different MMOs together into one game. However their class system is something sort of new. In that the classes aren't what you would regularly expect. Each class can wear any armor and use any weapon. Spells are tied to staves. Though there are 3 trees of class skills for each class. You level up either the weapon trees, armor trees, or class skill trees depending on what weapon you use and what armors you wear and what skill trees you have on your bar.
Also each class is capable of filling all roles although the playstyles can be a bit different. For instance the nightblade(close to your typical rogue) can tank because they have a lifesteal tree. Tied with the sword and shield and heavy armor they are pretty viable.
I am currently playing a 2h melee/bow sorcerer dps who wears a combo of light and medium armor. I do high amounts of burst damage because my class skills take magicka and my weapon skills take stamina. I can drop all my heavy hitting magicka spells from my sorcerer class tree which will wipe out my magicka pool really fast and then still fight with my stamina pool so I am not sitting around if they live.
PvP is kinda epic in that there are like 100 people (estimate, a lot of people idk) in each of 3 factions battling over territory on a persistent map. It can also be called chaotic. I prefer to stay away from the mobs and try and get into 1v1s and 1v2s and stuff like that. Idk look up ESO PvP on youtube and see how it looks to you. Not everyone likes the same things.
Hey there, Skeletor. Thx for the info. Just what I was wondering: is it a clusterfuck of magic spamming like in GW2 ? How much can you distinguish in mass battles ? I mean if they focus one guy he's probably dead before he can even react ? 8-)
The game is pretty fun. I don't know how long the life is on it, but my opinion is it is worth the 60$. You'll at least get a month or two out of it.
I ended up upgrading to the collector's edition because I've really been enjoying it.
I made a pretty big post on accident because I saw a lot of people asking questions and I wanted to try and answer them. Enjoy if you care I guess.hey gnjus. It brings a lot of aspects from different MMOs together into one game. However their class system is something sort of new. In that the classes aren't what you would regularly expect. Each class can wear any armor and use any weapon. Spells are tied to staves. Though there are 3 trees of class skills for each class. You level up either the weapon trees, armor trees, or class skill trees depending on what weapon you use and what armors you wear and what skill trees you have on your bar.(click to show/hide)
Also each class is capable of filling all roles although the playstyles can be a bit different. For instance the nightblade(close to your typical rogue) can tank because they have a lifesteal tree. Tied with the sword and shield and heavy armor they are pretty viable.
I am currently playing a 2h melee/bow sorcerer dps who wears a combo of light and medium armor. I do high amounts of burst damage because my class skills take magicka and my weapon skills take stamina. I can drop all my heavy hitting magicka spells from my sorcerer class tree which will wipe out my magicka pool really fast and then still fight with my stamina pool so I am not sitting around if they live.
PvP is kinda epic in that there are like 100 people (estimate, a lot of people idk) in each of 3 factions battling over territory on a persistent map. It can also be called chaotic. I prefer to stay away from the mobs and try and get into 1v1s and 1v2s and stuff like that. Idk look up ESO PvP on youtube and see how it looks to you. Not everyone likes the same things.
Hey there, Skeletor. Thx for the info. Just what I was wondering: is it a clusterfuck of magic spamming like in GW2 ? How much can you distinguish in mass battles ? I mean if they focus one guy he's probably dead before he can even react ? 8-)
yea, and about your class system comment, CLASSES DONT MEAN SHIT IN ESO, CUZ EVERY WEAPON HAS ITS OWN ABILITIES THAT ARE JUST AS GOOD AS ANY OF THE CLASSES, FOR INSTANce ANY CLASS CAN BE A HEALS DPS OR TANK NOT CUZ OF THEIR CLASS BUT BECAUSE THEY MASTER 1h, HEALINGSTAFF OR ANY OF THE DPS WEAPONS. HENCE THE 2(6) i was talking about earlier which i am now trying to master as a tank. (using 1h and 2h). It goes further then that in terms of armor and race and pretty much everything else. Its very es where if you can think of it you can do it. (THOUGH MORE LIMITED) but relative to other mmos CHARACTER CUSTOMIZATION IS A SANDBOX!
I'm currently wondering
I only checked it out once but in addition to a healing staff and its skill, wouldn't be another skill tree be nice as well? Otherwise if the healing staff tree is good enough, any class can really go forward and play a healer.
I'm currently wondering how I should skill my Sorcerer regarding attribute points. I mean, for melee or ranged guys its clear imo. Strength if you need HP, Stamina if you need dmg. I.e. a tank takes a lot of Strength as well, someone who goes for damage needs a lot of Stamina though (fun fact: Sneak takes Stamina as well).
But does Intelligence give Magicka only? I am currently not totally sure about it. What attribute stats do I need for my destruction staff to deal more damage?
...and I'm wondering if ESO is worth to splash the cash on it. I don't mind buying the game but this subscription stuff is killing me, not that I can't afford it but it's a matter of principles. Also - what about the character creation, is it much like Skyrim ? Is this the closest thing to gnjusanity one can get:(click to show/hide)
?
That's one of the many things why GW2 was so boring:
No fixed dedicated classes. I hate it when everyone can basically do anything. Kills party play imho.
Well i have a class and build which can pull them off walls with chains, so thats fun. When the siege starts its a spam of siege weapons and chaos, I usualy go to the back of the fort to pick off their reinforcements. You can always find more managable pvp if you just work to cut off their supply lines. Once the siege weapon/oil/ram chaos is over its time to storm the fort. Pretty epic but zergy at the beginning, if you manage to smash trough tho then you will have to clear the multitude of towers/walls and it becomes more organized again.
So i would say its a mixture of zerging and more organized fighting, depending on what role/stage of the siege to you want to participate in. As for focusing, there is a roll mechanic that you can use a few times before you use up the stamina. You have to react very quickly after you are pulled or cut off, so there is a chance you survive the focus
I don't think you'll get that Gnjus :D
I have my impressions from beta (I think they're pretty clear). But I think Voso said it right, it mixes up some of the good things from some MMORPGs, but if you're looking for something fresh or innovative, you're better off waiting :)
@Vibe, waiting for what?
For the MMORPG that will finally innovate the genre (codenamed Godot).
i grinded 18 levels in beta. did all dungeons and quests.
now my main is lvl 27 and tank alt 12.
release is NOT AT ALL like beta.
you're talking as if they completely changed the game from beta to release, and we both know they didn't, it's the same game, same features, same combat
Slow start is a slow start. The start should be where they did their best, instead of restricting it for the later levels, no wonder the beta got so many bad "reviews".
you're talking as if they completely changed the game from beta to release, and we both know they didn't, it's the same game, same features, same combat
Okay I agree the game is better than beta because I didn't like beta either.
But Vibe definitely has a point. It is still the same game, same features, same combat. Just kinda improved I can't even pick out anything that I noticed was different, but something is. Maybe my expectations were just too high in beta. Maybe I just know more about the game now than I did in beta.
Who knows.
But its not like they scrapped the whole game we played in beta and started from scratch.
how much have you played release?(click to show/hide)
Underneath its flesh & fat its still a same old pile of bones. :wink:
Yeah I personally look at the skills selections as building ur own dota 2 character. Maybe if they took the 5th skill slot away and put a hotbar to use more items.
You don't like the quickslots?
If you hold down q it brings up a radial menu, a lot of people don't realize that.
I'm an alchemist so I have tooonnnnsss of potions, I guess a hotbar would be nicer but the radial menu has been sufficient for me.
(click to show/hide)
It's funny because people have prior to release been putting down ESO the most, and hyping for example Wildstar, yet now ESO seems to be by far the best game of them all, and the one with the proper gameplay (unless you're into to solely PvE of course).
Eh, from the internet places I visit, Wildstar was being put down just as much as ESO, while being slightly more horrible than ESO in actuality.
ESO isn't all that in any regard, the PvP/RvR works good, the system behind it etc, that's all.
Everything else is as with all other MMOs, just with a Elder Scrolls universe, which means lackluster and unimaginative.
We all know which sites you visit :oops:
ESO isn't all that in any regard, the PvP/RvR works good, the system behind it etc, that's all.
Everything else is as with all other MMOs, just with a Elder Scrolls universe, which means lackluster and unimaginative.
One thing though, I wouldn't "trust" anyone who base their opinion off the ESO beta, if people are putting down the game based on their beta experiences then they don't know what they're talking about really :)
(click to show/hide)
:P
I have to disagree with you, you could tell from the beta weekends that the game was never going to be that good, there just isn't enough time and freedom between those and the release date to allow for much to change other than the fluffy parts.
I just found an article of a german gaming website from mid-2012 where it says that even the developers planned from the very beginning to make the game free2play 6 - 12 months after the release. Subscriptions are only planned for the beginning to make some money, also going free2play saved or even boosted alot of MMO's in the last years, so they will do it too anyway sooner or later.
When it's free2play I will check it out again for sure.
Well, of course I don't know how much truth is in that article. You never know, it's the internet after all.Oh shit!... It's in German... Well Played! :rolleyes:(click to show/hide)
Bethesda überraschte uns vergangene Woche mit der Ankündigung von The Elder Scrolls Online, dem ersten Rollenspiel im Universum der erfolgreichen Serie, die zuletzt mit The Elder Scrolls V: Skyrim reichlich Loorbeeren einfahren konnte. Doch wie immer stellt sich auch bei diesem MMORPG die Frage, wie es sich finanzieren wird. Der Analyst Nicholas Lovell glaubt, dass der Titel zunächst auf ein klassisches Abo-Modell setzen werde.
Er begründet dies damit, dass das Spiel bereits seit 2007 in Planung sei und damals waren Online-Rollenspiele mit diesem Geschäftsmodell noch die Regel. In den letzten Jahren jedoch haben die Free-to-Play-Vertreter, die sich über Mikrotransaktionen in Form eines Item-Shops finanzieren, einen immer höheren Stellenwert eingenommen. Das Abo-Modell scheint immer weniger ratsam für Entwickler und Publisher zu sein, wie Beispiele alá Aion oder Der Herr der Ringe Online zeigen. Diese sind nämlich mittlerweile zu Free-to-Play-Titel geworden und seitdem erfolgreicher als zuvor. Laut Lovell sei es nun denkbar, dass Bethesda mit einem Abo-Modell startet, um die sogenannten "Early Adopters" abfangen zu können. Schließlich sei dieses System das besser Verständliche, welches auf den ersten Blick einfach mehr Klarheit bietet. Später werde man aber auf ein Free-2-Play-Modell umsteigen, da dieser Schritt, wie erwähnt, vielen Titeln einen Erfolgsschub eingebracht hat.
the successful MMOs are all P2P. personally i havent played any F2P game i enjoyed more than any P2P ive played. do i really have to mention eve online, a MMO that has been P2P for over 11 years and still with more than 50k+ online at any time of day (ok, maybe apart from right before and after downtime :p)?! and what about WoW? how many years was it P2P? isnt it still P2P or did they finally put the beast to rest? and, lol, EVERQUEST...? P2P for years and zillions of cool expansions. you wont get a zillion expansions like we got in eve online and everquest without P2P. i P2P any day.
F2P games get new content yes. But you need to pay for it.
LotRO add-on that came out in 2013 was to be bought for real money. For p2p and f2p players. Of course both could buy it in the in game store later on as well, but for that you would need to grind a lot. In the end it is cheaper to buy it. And even though new areas get added without an add-on you need to purchase them as well. Only the starting areas are for free + 1 or 2 others.
SWTOR add ons cost money as well, the first add-on was like 18€. The newest costs money as well for both p2p and f2p players. In SWTOR you need to put a lot of money if you don't buy a subscription for 6-12€ a month. You for example only get half xp after lvl 25 which makes it a grinding game. You can't access dungeons more than 3x (?) times a week.
For casual gamers that play 3-4 hours a week, thats fine. For anyone else, get a subscription!
In the end, unless you're really into grinding, P2P is always cheaper. 50 cent a day is nothing. Play 3 hours day and you pay 17 cent per hour. What's wrong about such a cheap price? Doing anything else, you pay more. Cinema is about 8-12€ for the movie + 3-7€ for food. Working out in a studio costs 20€ a month.
And to let a game be P2P, it doesn't really have to offer anything new - but actually TESO does that.
Was about to post that.. horses cost 42k and each mob drops 1 gold. So either grind 42,000 mobs or pay 20$ and get it for free! 60$+15$ sub fee+20$ special edition to get the entire game. Even if the game is amazing i wouldnt pay that much just to play the actual game.
Items like Racial Lore Traits typically sell for 2,000 gold each. Stacks of refined crafting resources also sell for much higher in Zone chat than if you were to sell them to merchants. NPC vendors will buy stacks of 100 resources for 100-200 gold, while buyers on Zone chat will typically pay 1,000+ gold.
I wouldnt be surprised if they added pay2win content soon, pay 15$ for this legendary super sword which is 1.5x better than anything else in the game.
I think Joe captured this one nicely, to be honest. He pointed out what is good, which is also what the non-fanboys (Nessaj, Umbra) in this thread pointed out - it's the DAoC-like PvP. Everything else is more or less meh or just plain horrible. Now if you think it's worth the cost for the PvP fine, but no way it's gonna remain P2P.
I already have a gif ready for that special moment.(click to show/hide)
Nothing can kill WoW. It can only die of old age. WoW is still living, not because it's the best thing out there. It is still popular because people are so used to playing it, for many of them paying a sub for WoW is like paying electric bill. Most of those who pay regularly don't even play the game that much.
There will never be game like WoW anymore, capable of earning as much money through subscription. Even Blizzard knows this and that is why their main games of today (with exception of WoW) are Hearthstone (F2P), Diablo 3 (B2P), StarCraft II (B2P) and upcoming Blizzard Dota (F2P).
ESO on the other hand, will be a fine F2P game in a year or so. Just like Age of Conan, The Secret World, Rift, Guild Wars 2, Heroes and Generals, Neverwinter etc. Problem is, will there be people willing to play it in a year with the same passion?
When WoW came out, couple MMORPG died of old age (Asheron's Call and similar), some were killed by developers (Galaxies) and the pretty much only serious contender was Everquest 2 which was painfully average game. No wonder WoW rocked the world. But now, there is so much competition. Besides actual MMORPGs, there are different, more accessible kind of online games such as Dota, LOL, HoN, WoT, WT, Hawken, Titanfall. I believe we came to a point where we have more choice than we can manage. Therefore smaller communities for each game.
Nothing can kill WoW. It can only die of old age. WoW is still living, not because it's the best thing out there. It is still popular because people are so used to playing it, for many of them paying a sub for WoW is like paying electric bill. Most of those who pay regularly don't even play the game that much.
There will never be game like WoW anymore, capable of earning as much money through subscription. Even Blizzard knows this and that is why their main games of today (with exception of WoW) are Hearthstone (F2P), Diablo 3 (B2P), StarCraft II (B2P) and upcoming Blizzard Dota (F2P).
ESO on the other hand, will be a fine F2P game in a year or so. Just like Age of Conan, The Secret World, Rift, Guild Wars 2, Heroes and Generals, Neverwinter etc. Problem is, will there be people willing to play it in a year with the same passion?
When WoW came out, couple MMORPG died of old age (Asheron's Call and similar), some were killed by developers (Galaxies) and the pretty much only serious contender was Everquest 2 which was painfully average game. No wonder WoW rocked the world. But now, there is so much competition. Besides actual MMORPGs, there are different, more accessible kind of online games such as Dota, LOL, HoN, WoT, WT, Hawken, Titanfall. I believe we came to a point where we have more choice than we can manage. Therefore smaller communities for each game.
Also we should all just buy Warlords of Draenor expansion and get back into WoW when it comes out. For da Alliance.
Alliance? Are ye gay? :lol:
There's no WoW-killer because people who want to play WoW, they play fucking WoW.
Spoken like a true Belgian. You phrased that almost exactly as I would imagine Poirot to say that, minus the expletives, plus you would be explaining it to Hastings.
Where does EvE fit in to this?
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FTW
• forced to rely on pre-teen noob kiddies in order to progress
• kid friendly cartoon universe with cows and stuff
• target & spam iz hard
• very easy dungeons / encounters
• ni hao
http://youtu.be/r6SiE2I7Nq4
Anyone remember MuOnline? :lol:
THE VERDICT IS IN!
http://www.ign.com/articles/2014/03/31/the-elder-scrolls-online-review
Great review, though I thought they number score was .5 to low (think they took too much off for launch related bugs).
One of the funniest bugs I've ever seen. In the English version of the game the spirits(yes only the spirits) speak German. Like the ones in the wyrd tree for example. Actually I don't know if its even a bug. They might have just skimped and didn't pay more money for someone to say the lines the spirits have.
>IGN
:lol: :lol: :lol:
One of the funniest bugs I've ever seen. In the English version of the game the spirits(yes only the spirits) speak German. Like the ones in the wyrd tree for example. Actually I don't know if its even a bug. They might have just skimped and didn't pay more money for someone to say the lines the spirits have.
Thats the spirits in Glenumbra right? Pretty hilarious bug
I have a few friends who bought this but already stopped playing it lmao. I would probably play it if it wasn't monthly or if they gave you a free 30 days to start or something (outside of a 60$ purchase that is). I just can't bring myself to buy games at 60$ anymore, almost nothing is worth that much to me anymore lol.
Ye, I'm done with major title prices. I didn't pay that much for M&B and I got thousands of hours. The last $60 title I bought was Rome 2. :cry:
Ye, I'm done with major title prices. I didn't pay that much for M&B and I got thousands of hours. The last $60 title I bought was Rome 2. :cry:
Sadly it's still full of bugs. I actually meet them everywhere... need to relog quite often to get rid of them. Didn't play much during the last days so I was happy that they gave out 5 more days of playing time.
Played it again last night, started again as adwarfwood elf. Thought i'd get back into it so I will have to see how it goes.
Managed to somehow get given 2700 crowns (not sure how) and so I bought the upgrade for free so I can get horses/imperial cheap and at lvl 1 so there's no major grind fest for a fucking horse.
what did i win?asdasd, I like it.(click to show/hide)
what did i win?Photoshop. Do you see the black line in the picture? Fail editing.(click to show/hide)
You won the 'too many tabs' competition. Gratzthis is not even my final form
what did i win?(click to show/hide)
So I started again (again).
Began as a Breton Sorcerer as part of the Daggerfall Covenant (obv). So far i'm level 31, enjoying it a lot. Surprised myself at how much i'm liking the game. Played a couple of hours pvp, managed to capture 2 or 3 forts against the Ebonheart Pact. Logged off and came on at night and saw that the Aldmeri had managed to conquer most of the map (all thine hardwork meant fuck all). Sticking to pve running dungeons until i'm at least lvl 45-49 so I can be high tier Non-vet pvp which should be a good laugh.
But ye, give it a go again guys, the first 10-15 levels aren't great but after that it starts to become more of an exploration MMO. The first area is boring as fuck as its too easy, but move on and it's a good laugh.
Began as a Breton Sorcerer as part of the Daggerfall Covenant (obv).
Soo I could just buy it on pc right now and get a code for xbone too?NO that was a deal they offered if you purchased the pc version before June 2014. Sad to say they are not going to offer it again. I think they made that one because of the console version release being pushed back.
NO that was a deal they offered if you purchased the pc version before June 2014. Sad to say they are not going to offer it again. I think they made that one because of the console version release being pushed back.Ahh I can wait a week or two till it comes to xbox I suppose
It was 75% off plus a 20% discount on top of that on greenmangaming till yesterday.
This was always the case. Canada doesn't permit lotteries unless they are skill-based, therefore there has to be a question people can answer in order to qualify.