Author Topic: The Elder Scrolls Online  (Read 55204 times)

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Offline Vibe

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Re: The Elder Scrolls Online
« Reply #225 on: January 11, 2014, 05:15:57 pm »
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I'm wondering, is it so hard to make an MMORPG that is actually hard before ultimate endgame nowadays?

Offline Olwen

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Re: The Elder Scrolls Online
« Reply #226 on: January 11, 2014, 05:20:44 pm »
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depends what you mean by hard

for most of the devs, hard means: YOU GOTTA GRIND MORE TO GET BETTER LEVEL TO GO FURTHER


Offline Vibe

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Re: The Elder Scrolls Online
« Reply #227 on: January 11, 2014, 05:23:25 pm »
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depends what you mean by hard

for most of the devs, hard means: YOU GOTTA GRIND MORE TO GET BETTER LEVEL TO GO FURTHER

I sure as hell don't consider time investment "hard"

Offline Nightmare798

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Re: The Elder Scrolls Online
« Reply #228 on: January 11, 2014, 05:47:43 pm »
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I sure as hell don't consider time investment "hard"

Speaking of time investment...

I cant comprehend how some people can reach max level in any mmorpg. You seriously have to have either godlike patience, or an attention span of a dog to pull it off.
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Offline LordBerenger

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Re: The Elder Scrolls Online
« Reply #229 on: January 11, 2014, 06:09:55 pm »
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From what I have made out from playing is that each Alliance has its own remote starting zone, well it seems that way. I'm playing Orc so I am apart of the Daggerfall Covenant, along with the Bretons and the Redguards, the other two alliances have the gay and furry races.

Is there no Elsweyr in TESO? Outrage...or maybe it's a high level ''zone'' :l
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Offline Tibe

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Re: The Elder Scrolls Online
« Reply #230 on: January 11, 2014, 06:13:41 pm »
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Is there no Elsweyr in TESO? Outrage...or maybe it's a high level ''zone'' :l
Wouldnt suprise me if it was some expansion. 50 bucks please!

Offline Vibe

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Re: The Elder Scrolls Online
« Reply #231 on: January 11, 2014, 06:36:10 pm »
+1
Speaking of time investment...

I cant comprehend how some people can reach max level in any mmorpg. You seriously have to have either godlike patience, or an attention span of a dog to pull it off.

I could do it ez while MMORPGS were still fresh and fun for me (fun, I know, preposterous). Had max level chars in multiple MMOs. Not anymore though, none are interesting enough for me to even get past mid levels.

Offline SixThumbs

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Re: The Elder Scrolls Online
« Reply #232 on: January 11, 2014, 06:37:48 pm »
+2
Nothing I read in the last two/three pages is surprising; especially with the way massive budgets for game development goes where you have to build for the lowest common denominator to try to siphon up all the monies.
And how!

Offline Rumblood

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Re: The Elder Scrolls Online
« Reply #233 on: January 11, 2014, 07:13:43 pm »
+1
I suspect ESO will be shut down, or go to a "Free to Pay to Win" model in a year, + or - 3 months.
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Offline LordBerenger

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Re: The Elder Scrolls Online
« Reply #234 on: January 11, 2014, 07:42:17 pm »
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I suspect ESO will be shut down, or go to a "Free to Pay to Win" model in a year, + or - 3 months.

If you're not WoW that's the way of MMOs. Speaking of WoW there's an upcoming expansion for WoW guys!

Wouldnt suprise me if it was some expansion. 50 bucks please!

Gay. Skyrim is a racist crappy boring place. Cyrodil is a generic green place of boringness and Elsweyr is a place of vast epic deserts with sunken cities beneath the deserts and epic lost temples and awesome tropical forests with all kinds of dangers and a perfect climate.
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Offline Olwen

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Re: The Elder Scrolls Online
« Reply #235 on: January 11, 2014, 07:54:07 pm »
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reached lvl 9, getting really bored, i can't find quests for my lvl, all my quests are lvl 11/12, i'm just gonna try to get lvl 10 to see what pvp looks like then that's it for me

Offline Banok

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Re: The Elder Scrolls Online
« Reply #236 on: January 11, 2014, 08:18:08 pm »
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i also wanted to get to level 10 if only to justify my slagging this game off.

also fun story my main quest bugged, couldnt fix it so I clicked abandon quest thinking it wouldn't actually let me. well it did, and I don't see anyway to get back onto the main quest line, lol.

Offline zagibu

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Re: The Elder Scrolls Online
« Reply #237 on: January 11, 2014, 08:34:58 pm »
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When will you guys realize that you are not the intended target audience for these games?
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Offline Rumblood

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Re: The Elder Scrolls Online
« Reply #238 on: January 11, 2014, 08:36:33 pm »
+1
When will you guys realize that you are not the intended target audience for these games?

The intended target audience are fans of the Elder Scrolls line of games, which includes quite a number of us.  :idea:
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Offline Tibe

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Re: The Elder Scrolls Online
« Reply #239 on: January 11, 2014, 08:37:39 pm »
+1
A single player TES would have been a better idea. Why the bloody hell did they want to go MMO in the first place?