cRPG

cRPG => General Discussion => Topic started by: chadz on January 11, 2011, 07:06:57 pm

Title: Fix List v210
Post by: chadz on January 11, 2011, 07:06:57 pm
Last time it was really helpful, so we're doing another round of Fix List.
Tell me what you think is broken in gamedesign, or in technical bug. Only write a few words per entry, NO text walls, i'll just skip over those. If you want to discuss in detail make a thread.

Also, a poll, for my information.
Title: Re: Fix List v210
Post by: ZMaNFaRLee on January 11, 2011, 07:09:03 pm
I am newer so I like the redesign because upkeep can keep OP people in check.

Only suggestion is retirement and heirlooming.  By making it a big grind you have essentially given a huge boost to people who have done it before.  I think it should be easier but you can only have one heirloomed item per character and each heirlooming increases value by less and less.
Title: Re: Fix List v210
Post by: Arson on January 11, 2011, 07:09:41 pm
AUTOBALANCE: Still seems borked, and won't balance after the initial round 1 balance. It's not terribly effective and still leaves most games one-sided. The final winner is often determined after the first match.

Title: Re: Fix List v210
Post by: Helrekkr on January 11, 2011, 07:10:47 pm
I think archers are 2 shotting people again.
Xbows are too expensive.

And I hate you for not giving a free respec (and no retiring at 30 when i'm halfway through to 31 doesn't count).
Title: Re: Fix List v210
Post by: RandomDude on January 11, 2011, 07:14:34 pm
i feel archery is as painful as it was b4 the big patch

some archers wont stop crying about it until it's as good as it used to be, and melee lovers like myself wont stop crying until it's back to how it was before the last small patch

construction sites blocking stairs/ladders is becoming annoying

Title: Re: Fix List v210
Post by: DrKronic on January 11, 2011, 07:16:36 pm
Like halfswording allows polearm use of 2hand

Let me go 2h Conan with some of the polearm great axes

(Just reduce the speed a ton in 2h mode)

Love the changes I feel like at level 30 I am enjoying my professional career instead of time to retire

Cap xp gain from retirement at XX% after level 30

XX equal to what u find is appropriate

Title: Re: Fix List v210
Post by: Norion on January 11, 2011, 07:17:09 pm
pls give back the option that we can sell our items not just drop them
Title: Re: Fix List v210
Post by: Civilian on January 11, 2011, 07:17:28 pm
Long awlpike should be allowed with shield again.
Title: Re: Fix List v210
Post by: Leshma on January 11, 2011, 07:18:20 pm
- polearms animation is odd, they seem faster then they should be
- blunt weapons, especially Bar Mace need a slight nerf (many people are using this weapon now, that should tell you something)
- archery should be nerfed a bit (8 pierce for bodkin is too much, maybe 6 pierce)
- throwing stones are annoying and plain stupid yet there is a way to make a build which will make that stupid weapon op
- 2H weapons are OP as always, yes they have their downsides but it's still spamable and make huge damage
- you should increase the cost of all horses including palfrey and especially heavy armored horses (which were always stupid, destrier should be the best horse, armored horses are more fantasy than anything in c-rpg mod)
- nerf throwing axes
- raise the cost of flamberge greatly, it should cost at least 22k gold
- 1h is fine because there is no shield barrier and 1h swords are very expensive and shields as well
- GIVE US KILTS (medium armor would be best)

Everything written here is my personal opinion and feeling how balance should be achieved.
Title: Re: Fix List v210
Post by: Krath on January 11, 2011, 07:19:45 pm
I'm playing as an archer right now and I must say it's not easy(at least for me:P). My arrows aren't going in a straight line, you know:P Anyway, the damage update is good, because it made archery useful now. I don't think you can kill someone with two shots if he's wearing some kind of armor and doesn't get shot in the head two times. It's good as it is now for me. Bodkin arrows are our best ones, they should be good, not crap.
Title: Re: Fix List v210
Post by: Manabalu on January 11, 2011, 07:20:21 pm
imo Crossbow price is fine now, but you really should increase the damage again. Especially with a siege crossbow you just have one shot to kill someone, so that shot should hurt. For 17k gold it really should be a great weapon like the flamberge, but the siege crossbow is just a joke for that price.
Title: Re: Fix List v210
Post by: Sharky on January 11, 2011, 07:24:14 pm
-too costly xbows, more then some horses and xbows are already nerfed as hell
-nerf katana
-nerf fasader, his last balancements sucks
-reaching level 31 for the retirement is too difficult for medium players, that will advantage too much grinders that can spend 20hours at day playing
-we still lacks some good byzantine armours   :cry:
Title: Re: Fix List v210
Post by: magog_III on January 11, 2011, 07:25:04 pm
im supporting also upkeep prizes but archers hit damage is not acceptable...
Title: Re: Fix List v210
Post by: AgentQ on January 11, 2011, 07:27:05 pm
- xbow damage reduction is a bitch.
- archer is op with everyone using low tiered armor
- Horse cost so high, and nerfed so hard with slower speed, and more archers
- leak some info regarding heirlooms?
Title: Re: Fix List v210
Post by: Dekiri on January 11, 2011, 07:32:03 pm
the easy fix to archer dmg is using a shield instead of a 2hand spam build ...
Title: Re: Fix List v210
Post by: Leshma on January 11, 2011, 07:34:57 pm
-nerf fasader, his last balancements sucks

Kind sir, I'm afraid that's not possible. Without him all of us would die of plague or cholera (it's medieval mod after all). Devs shouldn't be nerfed, without them we have no game to play. Long Live Fasader!
Title: Re: Fix List v210
Post by: Tholgar on January 11, 2011, 07:36:18 pm
Low/Mid tier horses are either too expensive or too slow for their cost.
I say leave the prices as they are now but make the horses faster.
Title: Re: Fix List v210
Post by: Leiknir on January 11, 2011, 07:36:37 pm
- focus on strategus, get that running again
Title: Re: Fix List v210
Post by: Michael on January 11, 2011, 07:37:16 pm
Heavy plated charger price 95.027 gold

shitty sumpter still 8.030 gold

Long Bow 8.312

Francisca, buy 1 for 2.609 and get 4 for each slot.   

Decent 2hs (bardiche, morningstar, longsword) are so cheap that you can consider them upkeep-free


Why the archery buff? Good archers were on top of the scoreboard all the time so there was no need for the extra pierce damage bonus.
Title: Re: Fix List v210
Post by: Farrok on January 11, 2011, 07:38:59 pm
stop the whining! delete all classes except 2h spammer noobs!

-make xbows a little cheaper
-make arrows a little more expensive so the whine about archer will be lessen (though without deleting the class whine will still go on, because 2hspammers want an easy time)
-maybe horses a little cheaper ut havent used horsies with the new patch so i dont know ;)

arrows
(click to show/hide)

crossbow
(click to show/hide)
Title: Re: Fix List v210
Post by: Sharky on January 11, 2011, 07:39:48 pm
Kind sir, I'm afraid that's not possible. Without him all of us would die of plague or cholera (it's medieval mod after all). Devs shouldn't be nerfed, without them we have no game to play. Long Live Fasader!
Just nerf him, no need to kill him  8-)
Title: Re: Fix List v210
Post by: Leshma on January 11, 2011, 07:40:06 pm
Heavy plated charger price 95.027 gold

So what? You still pay "just" ~3k gold for it not 5k.
Title: Re: Fix List v210
Post by: Punisher on January 11, 2011, 07:40:54 pm
-archery should be nerfed a bit (+8 dmg on bodkin arrow lol)
-throwing shouldn't be so spammable and there should be a penalty for throwing with a shield equipped
-polearms need a little speed nerf, they are as fast as 2H now (or at least the animations make it feel like that)
-what happened to all the cool greek/spartan armor that was supposed to be added with the patch?

But anyway great job, I am having a lot more fun now than pre-patch, the old version was so dull it made me quit cRPG for 2 months actually.
Title: Re: Fix List v210
Post by: Leiknir on January 11, 2011, 07:41:01 pm
Francisca, buy 1 for 2.609 and get 4 for each slot.   
You pay upkeep for each slot you use them in
Title: Re: Fix List v210
Post by: Michael on January 11, 2011, 07:41:54 pm
- focus on strategus, get that running again



Strategus is for Nerds/ hardcore players, and, to tell the truth, only interesting for those few people that are in one of the big clans.

For all others, its boring, especially since its archer wars again with the last archery buff.


crpg is the base.

ergo crpg is more important than its spin-off

In numbers, I dont know, but I dont think there are more than 100 people that think that Strategus is more fun/ more important than crpg.
Title: Re: Fix List v210
Post by: Leshma on January 11, 2011, 07:43:51 pm
Hey, Michael is a genius. There is a fix for archery and it's permanent. Unable archers/xbowmen/throwers to use more than one ammo type during the round. That means 18 bodkin arrows, literally. No more spam, no more whine. Learn to play smart and don't shoot arrows whenever you feels like it. Perfect solution.
Title: Re: Fix List v210
Post by: Helrekkr on January 11, 2011, 07:45:43 pm
Hey, Michael is a genius. There is a fix for archery and it's permanent. Unable archers/xbowmen/throwers to use more than one ammo type during the round. That means 18 bodkin arrows, literally. No more spam, no more whine. Learn to play smart and don't shoot arrows whenever you feels like it. Perfect solution.

Would be nice.
Title: Re: Fix List v210
Post by: Tai Feng on January 11, 2011, 07:46:06 pm
Free respec



Guilds Wars style; adds to creativity, fun, experimenting, easier balancing of the game (people can respect instead of whine they invested 3 months in something)

I read your reasoning against free respect, but disagree.
Title: Re: Fix List v210
Post by: Itheral on January 11, 2011, 07:52:39 pm
1. This mod still has a severe lack of greek/spartan armors! Need some pronto.

2. Xbows really need cost reduced or damage increased. (Preferably a little of both) I don't recall too many complaints at the level they were just before this patch..

3. Some of the Heirloomed items are now changed.. and my German Poleaxe is now heavy  :cry:  BAD chadz!
Title: Re: Fix List v210
Post by: MrNicklebe on January 11, 2011, 07:55:17 pm
I'm definitely having more fun but that might be because I switched to playing cavalry instead of boring tin can with sword and board.

One thing that is really ruining the fun is auto-balance though. It consistently fails to balance entire games (5 rounds of epic defeats), today I played a game where one team were outnumbered by 10 (sometimes more) players for several rounds before the teams evened out again.

It would also be nice if there was less focus on nerfing things and more focus on adding new items and features! It just seems that the mod is becoming a constant circle of the nerfing and counter-nerfing. Which doesn't seem so productive.

Anyways thanks for the great work, and I'm liking the direction the mod is going (for the most part  :P).
Title: Re: Fix List v210
Post by: Belmont on January 11, 2011, 07:58:10 pm
1. Certain heirloomed items are not showing in-game (link (http://forum.c-rpg.net/index.php/topic,832.0.html)).
2. Wrong modifier for Siege Crossbow (link (http://forum.c-rpg.net/index.php/topic,815.0.html)).
Title: Re: Fix List v210
Post by: Jason on January 11, 2011, 08:05:50 pm
REtirement explaination where the retirement option is...still unclear for me

Explain what the no bonus actually does for retirement 15-30.  Is it nothing gained at all except if you retire at 31 what is the point of retiring at 30?  Do you get more gold per tick or anything?  lvl 31 is so hard to get to i would be able to have another power draw or weapon master with it though...no retiring for me at 30 or 31 right now with not much gain.  Is it just a complete reset from 15-30 (why not just make another char instead)?

I think you should have a test server for these patches you are implementing so they can be tested at a larger scale. 
Title: Re: Fix List v210
Post by: Harpag on January 11, 2011, 08:06:38 pm
-too costly xbows or nerfed as hell
-too costly horses or too slow
-nerf arrows or bows speed
-nerf throwing axes
-too costly shields and 1h
-2h too speedy
-nerf german poleaxe and few other polearms (polearm great axes) or too chip
-reaching level 31 for the retirement is too difficult for medium players (30 is ok)
-autobalance - fix
-focus on strategus, get that running again

But anyway great job
Title: Re: Fix List v210
Post by: MrNicklebe on January 11, 2011, 08:11:54 pm
Explain what the no bonus actually does for retirement 15-30.  Is it nothing gained at all except if you retire at 31 what is the point of retiring at 30?  Do you get more gold per tick or anything?

Would like to know about this too. Pretty please, it just seems pointless to retire at anything but level 31 at the moment?
Title: Re: Fix List v210
Post by: SalmonGod on January 11, 2011, 08:14:08 pm
Archers make infantry unplayable, even with a shield.
Title: Re: Fix List v210
Post by: Armpit_Sweat on January 11, 2011, 08:14:35 pm
I have no idea if it is even technically possible, since i have seen the following suggestion many times:

Add stamina to the game.

Weapon weight, total weight, ammount of agility/athletics ( or new skill ) could affect stamina use/regeneration. Holding block = very little stamina regeneration, lets say 20%. Running/moving = no stamina regeneration ( or even light drain ), with a 0.5 sec delay. So you can run and block forever, but you will not run, block and kill forever.

It would: add a new dimention to the tactics, balance plated peasant spammers ( like me, hehe. My first 2h char - Whack_a_Mole, is doing ok, or at least better then he should, even though he is lvl 23 and I have NEVER used manual block before... I suck, and find myself spamming shamelessly often. ) and create a more team orientated gameplay.
Will be less backpaddling spammers , archers and Forest Gump peasants. A more "natural" combat might accure - shield users in the 1st line ( to drain enemies stamina ), 2h/Polearm in the 2nd line. Holding a line might became a legit and naturally useful tactics for both sides ( as it should ). Even peasants might find them a lucky moment of Glory, and kill an armored guy, who can only block and run. And so on...

How does every ( or at least  9/10 times ) 1 vs More then 1 engagements look like?`That's right guys! Backpedal and Spam or Backpedal and Turtle. Stamina would make battlefield look more like a battlefield ( it would be good not because of realism in itself. "realism" comes when you take in-game decisions, based on real life experience/expectations. 1h, Shield, 2h, Polearms, and so on, were used not because it was a "class", but because they served a purpose. )

I will shut up now. Post getting too long and boring.
Well, i might be just dreaming, and reality will be - a totally boring and broken combat. But somehow it sounds rigth to me, when i play it in my head.
Btw 653 hours of cRPG played so far - doesn't mean i have something good to say, but at least i gave it some more thought then "first time impressions" of a new player.

On combat balance/upkeep: Its all good ( I got used to it now more or less, or adapted )


EDIT:

"Stamina" can be just a Power Strike/Draw/Throw, that is getting smaller, after Weight x Number of attacks/second. That is, if its not possible to do it the other way. Just a quick idea.
Title: Re: Fix List v210
Post by: Welcome_To_Hell on January 11, 2011, 08:16:22 pm
- Archery fix is backwards. 18 Arrows is not enough. 8 pierce is way too much.
- We need more arrows, less damage, not the other way around.
- 20 Arrows 6 Pierce is more like it.
                                         

- Horses nerf + archery buff is somewhat senseless. Anything under a Destrier dies in (1 If galloping)...(~2 moving at diff speeds) arrows.
- Horses cost too much.
- Horses are too slow.
- Horse stats nerf is too much.

- While heavy cavalry still prances around like nothing is goin on. Buffing archery damage indirectly Nerfed light cav and indirectly buffed heavy cav.

- Throwing axe flight trajectory is too high. They need to arc a lot more.

- 2 handed / polearm spam dominates the ground war as usual, nothing changed. Good.
- Pikes are a lot more useful, and more people have them. Good.
- 1 handed is fine, although scimitar speed nerf and high price takes it out of the Top tier weaponry.

Katana speed buff everyone is talking about on the server, just breeds more ninja noob spammers.




!!!Make softcap level 31!!!

29 Attribute/Skill points is odd since we spend every 3 and every 6. With the steeper curve EVERY skillpoint counts.

Everyone can get to level 30. Level 31 is the same as 0 to 30. Softacap - Hardcap curve is way too steep.

Leave the hardcap at 35.

Higher WPF curve is fine. Less glitchy spammers. 175 Should be the WPF hard cap.




Title: Re: Fix List v210
Post by: AirPhforce on January 11, 2011, 08:25:08 pm
Xbows are not worth using with their very recent nerf and the very recent archery buff. No advantage and several disadvantages.
Title: Re: Fix List v210
Post by: FICO on January 11, 2011, 08:25:35 pm
armpit, great idea, but i fear that this is not the engine which could make that happen. pitty. BUT lot of things i thought are impossible are implemented in crpg, so chadz, CAN YOU HEAR THIS GUY?!?  :wink:
Title: Re: Fix List v210
Post by: Boss_Awesome on January 11, 2011, 08:29:00 pm


Strategus is for Nerds/ hardcore players, and, to tell the truth, only interesting for those few people that are in one of the big clans.

For all others, its boring, especially since its archer wars again with the last archery buff.


crpg is the base.

ergo crpg is more important than its spin-off

In numbers, I dont know, but I dont think there are more than 100 people that think that Strategus is more fun/ more important than crpg.

cRPG is the tutorial, Strategus is the real game
Title: Re: Fix List v210
Post by: LordSnow on January 11, 2011, 08:31:01 pm
- SHIELD and 1HANDED SWORD are TOO COOSTLY

-LET'S PLATE COME BACK, ITS NOT AN OVERPOWERED ITEM, JUST A WAY TO PLAY!

Boring of Peasant fight! now our battlground look like farmers war.
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 08:34:35 pm
I know you said keep it short, but here's a compromise:
(click to show/hide)
TLDR
Overall, diggin the game/patch completely.  Just a few minor things I would tweak if it were up to me.

- SHIELD and 1HANDED SWORD are TOO COOSTLY

-LET'S PLATE COME BACK, ITS NOT AN OVERPOWERED ITEM, JUST A WAY TO PLAY!

Boring of Peasant fight! now our battlground look like farmers war.
Looks like a soldiers war to me.  Lots of mail, picks, axes, mercenary cav, archers/throwers, viking 2hers and a few peasants.
Title: Re: Fix List v210
Post by: Beans on January 11, 2011, 08:36:23 pm
Explain what the no bonus actually does for retirement 15-30.  Is it nothing gained at all except if you retire at 31 what is the point of retiring at 30?  Do you get more gold per tick or anything?  lvl 31 is so hard to get to i would be able to have another power draw or weapon master with it though...no retiring for me at 30 or 31 right now with not much gain.  Is it just a complete reset from 15-30 (why not just make another char instead)?

At 30 you get a stat reset and keep all your gear.
At 31 you get a stat reset, keep all your gear, and an heirloom.
Title: Re: Fix List v210
Post by: Banok on January 11, 2011, 08:39:25 pm
pls give back the option that we can sell our items not just drop them

this. although I already dropped like 50k worth of gear.

I dont see the point in not being able to sell stuff, it makes trying out different items/armours virtually impossible without grinding away.
Title: Re: Fix List v210
Post by: ActionMan3K on January 11, 2011, 08:43:00 pm
Reduce arrow damage a bit.  Before it was too low but now it feels a little too high.
Arrows +2
Barbed +3
Khergit +4
Bodkin +6
Title: Re: Fix List v210
Post by: Jason on January 11, 2011, 08:50:54 pm
At 30 you get a stat reset and keep all your gear.
At 31 you get a stat reset, keep all your gear, and an heirloom.

So what is the point of just reseting your stats and not creating a new character?  Retirement before lvl 31 is pointless.
By the time you get the generation 2 lvl 30 you could have three lvl 30s right(Assuming you retire at 31 for the so called "bonus")?

3 lvl 30s generation 1:   Each has its own set of armor/weapon, 1 skill set, 1 attribute set
1 lvl 30 generation 3 :  Has multiple armor/weapon sets, 1 skill set, 1 attribute set (NO Bonus since retired before 31)

Right now it seems pointless to retire before lvl 31.  Please explain why should retire before 31!
Title: Re: Fix List v210
Post by: Delro on January 11, 2011, 08:52:13 pm
Light cav are weaksauce now, not only is my Palfrey way slower now (something I can live with) but I get dropped after 1-2 arrows.

Up either the speed or HP of light horses just a little bit
Title: Re: Fix List v210
Post by: Leshma on January 11, 2011, 08:53:34 pm
Right now it seems pointless to retire before lvl 31.  Please explain why should retire before 31!

No one is forcing you. As said before, reason is messed up build.
Title: Re: Fix List v210
Post by: Punisher on January 11, 2011, 08:57:00 pm
Right now it seems pointless to retire before lvl 31.  Please explain why should retire before 31!

I just retired at level 30 earlier today. I was polearms and with the heirloom reset i was able to change my heirlooms to a 2H sword and naturally i needed to reset my stats. Level 30-31 is 4 mil xp, that's as much as level 1-30 so IMO retireing at lvl 30 with no bonuses was worth it for me.
Title: Re: Fix List v210
Post by: Thomas Dixon on January 11, 2011, 08:58:04 pm
this. although I already dropped like 50k worth of gear.

I dont see the point in not being able to sell stuff, it makes trying out different items/armours virtually impossible without grinding away.
anyone ever notice its the same handful of pricks on the forums complaining about the same shit u guys need ur on clan to coordinate your bull shit
Title: Re: Fix List v210
Post by: Jason on January 11, 2011, 09:07:00 pm
No one is forcing you. As said before, reason is messed up build.

Ok no reason to retire except keeping your character name and gold while starting from lvl 1 again.  Thanks!


I just retired at level 30 earlier today. I was polearms and with the heirloom reset i was able to change my heirlooms to a 2H sword and naturally i needed to reset my stats. Level 30-31 is 4 mil xp, that's as much as level 1-30 so IMO retireing at lvl 30 with no bonuses was worth it for me.

When you retire you start at lvl 1 again right(or is it auto lvl 30)?

If you started at lvl you could have just lvled a 2h sword character up to 30 and had a polearm guy and a 2hander lvl 30 with different stats. 
Title: Re: Fix List v210
Post by: Endorphine on January 11, 2011, 09:10:25 pm
I feel there's a porblem with 2h weapons,  more and more people have started using them since there are fewer ranged who will take out unshielded troops. My main concern is when people use the swing and turn technique which makes it possible to make swing arc that are around 270 degrees and then just make another one as if nothing had  happened. Even if it's clearly VERY  unrealistic I'm not going to bring this into a realistic/not realistic discussion because this is a computer game and not reallity.

Beeing able to do that without any sort of recovery penalty is quite OP and in my eyes looks "ugly" as well. And the problem have been made more obvious now since more people go 2h since there is less danger of beeing taken out by ranged and it might be cheaper repair wise as well. Haven't really explored the latter thing though.

Regards, Endorphine
Title: Re: Fix List v210
Post by: Erasmas on January 11, 2011, 09:13:13 pm
Fix that does not require intervention in game itself: a little more information on changes that are being implemented at the moment, very short before they happen, or preferably at the same time.
Title: Re: Fix List v210
Post by: Punisher on January 11, 2011, 09:13:40 pm
When you retire you start at lvl 1 again right(or is it auto lvl 30)?

If you started at lvl you could have just lvled a 2h sword character up to 30 and had a polearm guy and a 2hander lvl 30 with different stats.

You start at level 1.

Yeah, I could have done that, but no heirloom :o

And leveling is so fast anyway, I played for about 4-5 hours and I'm already level 20.
Title: Re: Fix List v210
Post by: Freland on January 11, 2011, 09:18:36 pm
Just one thing for the item team:

When you nerf or buff something, do it in smaller steps.

Otherwise great work, especially the strategus enhancements are awesome.
Title: Re: Fix List v210
Post by: Jacko on January 11, 2011, 09:21:40 pm
Quick feedback.

Xbow: Good price range. Might need minor dmg buff.
2h: Fine, but heir-loomed katana is Too fast, don't really fit.
Cav: A tad Too expensive.
Bow: Everkistus has the right idea, not sure about the amount of dmg, his numbers seems really low. I'd say TESTING needed (lazy bum devs).

Overall, GJ as always.
Title: Re: Fix List v210
Post by: OzyTheSage on January 11, 2011, 09:26:58 pm
I feel there's a porblem with 2h weapons,  more and more people have started using them since there are fewer ranged who will take out unshielded troops. My main concern is when people use the swing and turn technique which makes it possible to make swing arc that are around 270 degrees and then just make another one as if nothing had  happened. Even if it's clearly VERY  unrealistic I'm not going to bring this into a realistic/not realistic discussion because this is a computer game and not reallity.

Beeing able to do that without any sort of recovery penalty is quite OP and in my eyes looks "ugly" as well. And the problem have been made more obvious now since more people go 2h since there is less danger of beeing taken out by ranged and it might be cheaper repair wise as well. Haven't really explored the latter thing though.

Regards, Endorphine

I think that if you added in falling over for spinning around like a ballerina with a giant 30 foot sword would fix this kind of problem. I imagine it must be difficult to swing something around like that while spinning on your heels without losing your balance.
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 09:40:52 pm
I think that if you added in falling over for spinning around like a ballerina with a giant 30 foot sword would fix this kind of problem. I imagine it must be difficult to swing something around like that while spinning on your heels without losing your balance.

That's because they're using modern day swords...
http://www.youtube.com/watch?v=_hfLZozBVpM
Title: Re: Fix List v210
Post by: KingBread on January 11, 2011, 09:45:25 pm
archery - was overpowered went to underpowered and now slightly overpowered again. (nerf arrow dmg a bit)
Strategus - make it worth playing for common people ! Add economic system in which they could take part and big clans can try to lure them not in to clan but in to their villages etc...
Make strategus working again ! :)
Anyway patch is genious
you removed retards(and few normal people as well but they were minority among huge number of retarded whiners), make playing so much fun with so many decisions like should i take one bag of throwing weapons or 2 and which armor. Overall great job !

At fifteen, I had the will to  learn ; at thirty, I could stand ; at forty, I had no  doubts ; at fifty, I understood the heavenly Bidding ;  at sixty, my ears were opened ; at seventy, I could  do as my heart lusted without trespassing from the  square. i hate you chadz
Title: Re: Fix List v210
Post by: Radix on January 11, 2011, 09:56:44 pm
The funny thing, even with my whining about the upkeep I still voted that I have more fun now. It is just something new, and even if i dissagre with some aspects, overal patch made game better
Title: Re: Fix List v210
Post by: Rapture on January 11, 2011, 10:02:39 pm
As far as archery goes, I appreciate the damage buff, it's a help. But I'd prefer a buff to accuracy over a buff to damage.
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 10:13:00 pm
As far as archery goes, I appreciate the damage buff, it's a help. But I'd prefer a buff to accuracy over a buff to damage.

What's wrong with accuracy?  Reticule is the size of someone's head when they're roughly 30 yards away, how much smaller do you need it to be?
Title: Re: Fix List v210
Post by: Punisher on January 11, 2011, 10:15:28 pm
Make it a red dot, like Call of Duty.
Title: Re: Fix List v210
Post by: OzyTheSage on January 11, 2011, 10:19:02 pm
While we're at it let's add telescopic sights and have the arrows be wire guided =p
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 10:20:24 pm
Make it a red dot, like Call of Duty.

That seems to be what all the whiners want....   :rolleyes:
Title: Re: Fix List v210
Post by: Kafein on January 11, 2011, 10:21:43 pm
There are 2 main things I like since update :

- Autobalance taking banners into account (great for clans)
- Archery nerf

Apart from that I liked other things better in the previous version. Since retirement was enabled in 0.210 we have a goal again, enough for grinders like me. But it's not completly OP and arcade lovers can skip it completly.

Xbows are still way too easy to use as a secondary weapon without any investment... Horses seem too expensive.
Title: Re: Fix List v210
Post by: WaltF4 on January 11, 2011, 10:24:41 pm
Repairs for heirloom items should probably be more expensive than for the base items. Not 5% of the currently outrageous prices of heirloom items, but maybe up to 150% of the base repair cost for masterwork level items. Unless something is done, it is only a matter of grinding before people will be swimming in heirlooms again.
Title: Re: Fix List v210
Post by: Jason on January 11, 2011, 10:25:30 pm
What's wrong with accuracy?  Reticule is the size of someone's head when they're roughly 30 yards away, how much smaller do you need it to be?

It gets harder to aim the more powerdraw you have...i like this and why i think archery should not be nerfed anymore!  WPF is hard to get now so people have to balance there powerdraw or risk missing alot!
Title: Re: Fix List v210
Post by: OzyTheSage on January 11, 2011, 10:28:05 pm
Oh yes, that reminds me.

If javelins/jarids/etc. are going to keep their piercing damage then they should lose the bonus to shields. (Either that or do something stupid and make regular spears have a bonus against shields as well. If a thrown spear can do it why can't one that is thrusted?) The shield breaking should be left to the axe-type weapons.

EDIT: Also, perhaps when your team loses your multiplier only goes down by 2 or 3? That way you don't get completely screwed over if you happen to have a bad match. Though, I suppose this means that everybody would have a multiplier of some kind and make losing not as big of a deal...
Title: Re: Fix List v210
Post by: Bratwurst on January 11, 2011, 10:30:22 pm
German poleaxe seems bugged. I heirloomed it but cannot select it in game - in its stead I have the Swiss halberd which acts as a simple pike (no side swings only overhead and thrust).

- pls fix the german poleaxe  :mrgreen:
- I also heirloomed heavy gauntlets, they are now thick h.g. and cost 22k ?

- xbows are way to xpensive, repairs will ruin you while they are not very effective anymore

PS: I miss them tincans  :(
Title: Re: Fix List v210
Post by: Paprik on January 11, 2011, 10:30:33 pm
-archery should be nerfed a bit (+8 dmg on bodkin arrow lol)
-throwing shouldn't be so spammable and there should be a penalty for throwing with a shield equipped

But anyway great job, I am having a lot more fun now than pre-patch, the old version was so dull it made me quit cRPG for 2 months actually.
-too costly xbows or nerfed as hell
-reaching level 31 for the retirement is too difficult for medium players (30 is ok)
-autobalance - fix
Just a sum of what I completely agree with. Balancing all classes is tough as fuck, you're never gonna achieve total satisfaction from all sides, but some things are a bit more off. Autobalancing should not happen unless neccesary - a lot of switches happen even though the teams are balanced (say 30v32) - don't know if that was intended but once you learn to cooperate with your teammates, switching the next round and playing against them is disappointing. Not to mention this probably annoys friends/clans, who wanna play together, even more.

Also I think a nice idea might be to actually make some equipement useful. People usually go for the single best thing availible. It'd be nice to make some equipement vary a bit, not just increase its attributes and cost - crossbows work well for example - "you wanna do high dmg? that's cool and shit, but you're gonna reload way slower, ha!"
Title: Re: Fix List v210
Post by: Kocik_4th on January 11, 2011, 10:36:59 pm
return the oldest
Title: Re: Fix List v210
Post by: Spawny on January 11, 2011, 10:38:22 pm
- Throwing: Please fix the known issues which existed before the patch. IE: weapons flying off well beyond the reticule, weapons disappearing after being thrown. Stuff like that.
Title: Re: Fix List v210
Post by: Braeden on January 11, 2011, 10:40:43 pm
I miss old throwing.  The current shoot speed is just way too low, I feel like I can outrun my axes.  I'd like to see throwing get a wpf penalty for powerthrow and the old shoot speed back.  That would solve the problem of people going pure pt just like it solved people going pure pd.
Title: Re: Fix List v210
Post by: Tornkik on January 11, 2011, 10:47:21 pm
I miss old throwing.  The current shoot speed is just way too low, I feel like I can outrun my axes.  I'd like to see throwing get a wpf penalty for powerthrow and the old shoot speed back.  That would solve the problem of people going pure pt just like it solved people going pure pd.

I agree, throwing should rely a lot more on WPF rather than PT.
Title: Re: Fix List v210
Post by: Kaliffen on January 11, 2011, 10:48:54 pm
my personal five cents:

show stoppers:
whack a mole (barmace pd 9)
people that run away to extend fights (my precious...)

maybe:
throwers seem a little to powerfull / have no drawback as support weap. Overall i see LOTS of them.
 
good:
equipment diversity on the field. (better pre 2.10 imo. Crank up that upkeep!)
skirmish fighting and support roles more in focus.
more balanced.

overall much better.



Title: Re: Fix List v210
Post by: UrLukur on January 11, 2011, 11:02:39 pm
- change soak and reduction values: percentage reduction need to be increased, second need to be decreased to make 1 hit kills more rare as well as bouncing off more rare.

- make throwing and archery 2 stage like xbow

- decrease couched lance modifier to make it less likely to one hit kill

- decrease damage of longest weapons in the class, make mid-ranged weapons most damaging ones (2h swords, i'm looking for you)

- change 2h animations

- change shield animations (including iddle), possibly extend block with shield on first phase of chambering

- bring back parry with shields

- remove forcefield

- tone down characters, i would love to see soft cap at lvl 25 instead of lvl 30

- remove great hammer

- slow down crushing weapons

- decrease weight of shields and increase their speed
Title: Re: Fix List v210
Post by: Elmetiacos on January 11, 2011, 11:07:54 pm
Polearms do indeed seem to be too fast. I'm a 2h fighter and where I used to regard a fight with a polearm user as dangerous but winnable, now I just run away, knowing I don't stand any chance because they are so fast that if I try to counter after a block I will immediately be hit again. People are also doing the polearm spin trick as used to happen on Native ages ago; it was regarded as an abuse then and it should be now if it can't be fixed. One arrow will take about half my hit points through Mail & Surcoat which I can just about afford under the new upkeep rules. Archery is back where it was. We're also starting to see the return of the "death spiral" as losers strip off their armour.

Also, I still can't work out how to retire if I do want to become a new character.
Title: Re: Fix List v210
Post by: Kocik_4th on January 11, 2011, 11:11:08 pm
fuck items or classes. Only want more xp, retire is too hard for us workers or students.
Title: Re: Fix List v210
Post by: slothscott on January 11, 2011, 11:13:02 pm
-Change throwing like archery so people can no longer do ridiculous damage with accuracy.

-I was thinking lower exp from 30-31 but that would take the grind you desired out and make heirlooms too common I suppose. ( I just can't bear the fact that 30-31 roughly equals 1-30 without the perks of getting levels every while to make it fun).
Title: Re: Fix List v210
Post by: danrex on January 11, 2011, 11:16:49 pm
Vote Post-patch because the fights are more challenging for me, more like a sucesion of duels.

There are new things that I dont like but I understand that they are necesary.

Im ok with the 31 lvl to retire with style.
Title: Re: Fix List v210
Post by: Rapture on January 11, 2011, 11:20:12 pm
That seems to be what all the whiners want....   :rolleyes:

I don't see how my opinion constitutes as whining. And no, I'm not asking for a pinpoint either, or for archers to be the same they were pre-nerf. Just in my opinion lower damage and higher accuracy rewards people with more skill, and between that or having enough damage to get kills with a few lucky shots, I'd rather have the higher accuracy.

To be fair I'm new to archery and the game in general, so I may have it turned completely around, but I honestly don't see archers as a huge problem, even with the damage buff.
Title: Re: Fix List v210
Post by: Tornkik on January 11, 2011, 11:20:41 pm
I'm 1h now after being 2h, cav, and archer.
I really think shields needs to only cover what they show. I think the edges need to be sharpened and shield skill will not increase the invisible size of it.

This is annoying for when you shoot at their legs and their buckler blocks it, etc.

I'm a shielder now, and I think they are OP.
Title: Re: Fix List v210
Post by: Punisher on January 11, 2011, 11:22:13 pm
Something VERY important i forgot to add:

-Make polls cost gold (500 gold or so), there is nothing more annoying than a random poll popping when you are in the middle of a fight.
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 11:24:45 pm
I'm 1h now after being 2h, cav, and archer.
I really think shields needs to only cover what they show.

They do.  The last big patch nerfed shield size in a huge way.  It's so easy to range shielders above or below their shield now.
Title: Re: Fix List v210
Post by: Jorium on January 11, 2011, 11:27:21 pm
Just one thing for the item team:

When you nerf or buff something, do it in smaller steps.
  • Archery went from being overpowered to being  underpoweredand back to overpowered in the span of a week.
  • Xbow wan't overpowered in 2.01. No one was complaining and it is double nerfed. Just try to kill something with a light xbow (standing at 5000 gold)


+1

Also the idea of polls costing 100-500 gold.  Then we won't have as many spurious polls.
Title: Re: Fix List v210
Post by: Tristan on January 11, 2011, 11:29:22 pm
Make banners exclusive to clans.

This can be done in two ways:

1) Add number of banner, making the new banners the clan specific ones from ad necrias list giving room for all the native banners to be available to the public

2) Set a number of the already existing banners that can be given exclusively to clans.


Ofcourse we all prefer nr. 1.

Title: Re: Fix List v210
Post by: RazorRamon on January 11, 2011, 11:34:36 pm
Bar Mace is:
as fast as most Swords
as damaging as most Swords
as long as most Swords
AND has crushthrough

one of those aspects should be nerfed

Personally i'd keep it like it is but lower its crushthrough chance compared to the real Hammer-like weapons that focus almost all of their weight in one point (seems logical to me at least)


Title: Re: Fix List v210
Post by: Ganon on January 11, 2011, 11:37:06 pm
I had more fun in the few days pre-patch, was more fun to slowly gain gold/xp while playing the game without a proper grind/farming fase. Now i have to grind like in an mmo, running around naked to make money, since i'm not an older player and i need to buy better stuff from time to time.

About the fix list:

1) Autobalance, putting people with the same banner is nice (password protected banners for clans would be even better), but overall it doesn't work. Even the simpliest method that one can think of, like ordering the players by k/d and then putting one on each team is better than the current system which is bugged, it puts all the good players on one team and the bad players on the other.

2) Upkeep is too damn high, it's no fun grinding naked to make gold! It's also no fun to have to play with crap equipment. So decrease upkeep or increase gold income.
Title: Re: Fix List v210
Post by: Havoco on January 11, 2011, 11:39:14 pm
I suggest these two things for a little more balance

1. Put speed penalty on throwers with shields.
 
2. Make arrows str requirement or pd requirement.

No other complaints about balance from me.keep up the good work dev team!!!

Title: Re: Fix List v210
Post by: Banok on January 11, 2011, 11:43:02 pm
reduce exp between 30 and 31 :/
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 11:43:08 pm
2. Make arrows str requirement or pd requirement.

 :shock:
Um, exactly how heavy do you think an arrow is?
Title: Re: Fix List v210
Post by: Tornkik on January 11, 2011, 11:44:45 pm
reduce exp between 30 and 31 :/

Absolutely, I jut hit level 30, and I got around 4 millions xp. To get to lvl 31 it's another 4million...
That's like doing levels 1-30 all over again.
Title: Re: Fix List v210
Post by: Casimir on January 11, 2011, 11:45:02 pm
Its silly that you've removed selling items, i recently brought some of the newly introduced items only to find they didn't appeal to me much, now not wanting to clog uop my inventory and regain some gold (Which is rare when using plate) i decided to sell them only then to realise that the button had been changed to drop, a very easy to miss thing and soemthing which you failed to mention in the patch release.  II understand the reasons for doing this but still its a bit shit...
Title: Re: Fix List v210
Post by: Gorath on January 11, 2011, 11:45:26 pm
Absolutely, I jut hit level 30, and I got around 4 millions xp. To get to lvl 31 it's another 4million...
That's like doing levels 1-30 all over again.

That's kind of the point, gives you something to look forward to.
Title: Re: Fix List v210
Post by: DrTaco on January 11, 2011, 11:49:01 pm
I hear Mount and Musket is very nice this time of year  :rolleyes:

\-nerf katana
Lul.
Title: Re: Fix List v210
Post by: KingBread on January 11, 2011, 11:50:36 pm
lesss than 4 mln xp to reach 31 if this is true i think 2 mln will be enought

I still can sell items but if i'm droping them then i can't understood this either
Title: Re: Fix List v210
Post by: Henry_the_force on January 11, 2011, 11:52:12 pm
The last modifications you made (I think it was monday) were ok, you fixed the exp which was to high and I like all the other changes...What I dont like is the archers and xbows. They became TOO STRONG. I dont know what you changed about them but they just make it too hard to play. Welldone anyways, 0.200 is much more playable than the previous ;).
Title: Re: Fix List v210
Post by: Havoco on January 11, 2011, 11:56:47 pm
It's not about realistically how heavy arrows are, it's about game balance...
Because I can already see people using khergit or strong bows with bodkin arrows as a devestating(almost op) combo to plate users.
 With something that can reach a potential of 10p, I think it needs some kind of req

btw I think realism went out the window when they changed bows to cut dmg lol
Title: Re: Fix List v210
Post by: Sphinxer on January 12, 2011, 12:10:15 am
the easy fix to archer dmg is using a shield instead of a 2hand spam build ...

+1
Title: Re: Fix List v210
Post by: Takoul on January 12, 2011, 12:10:40 am
Oh yes, that reminds me.

If javelins/jarids/etc. are going to keep their piercing damage then they should lose the bonus to shields. (Either that or do something stupid and make regular spears have a bonus against shields as well. If a thrown spear can do it why can't one that is thrusted?) The shield breaking should be left to the axe-type weapons.

The reason the bonus against shield applys with throwing weapons is that, as well as being sharp and pointy, they are heavy when stuck in a shield. This dragged the shieldbearers arm down and sapped their stamina during fights. So that's why you ain't going to get a bonus with just a thrusting spear over a thrown spear 
Title: Re: Fix List v210
Post by: Belatu on January 12, 2011, 12:15:08 am
Game crashes when leaving the game.

There are no pictures for some objetcs at the webpage.
Title: Re: Fix List v210
Post by: Draedan on January 12, 2011, 12:21:40 am
-Increase in Bow costs
Title: Re: Fix List v210
Post by: NuberT on January 12, 2011, 12:21:48 am
mighty heirloom on polearms needs some speedbonus. great long bardiche is not worse then mighty german poleaxe with more range and 2 less speed....
Title: Re: Fix List v210
Post by: Engine on January 12, 2011, 12:25:37 am
First: I really enjoy most things about the new patch, but think it needs serious tweaking, however.

-  I think your "break-even" repair price point is set too high. Instead of upkeep it feels like arbitrary punishment... and bear in mind that my high-end loadout is Khergit Elite armor on a Sarranid horse, NOT Milanese with a thrice-heirloomed Bec on a plated charger!

-  I think you need to institute a repair cost CURVE that gets disproportionately higher to the item cost, so that mid-level gear does not require goldfarming %40 of our gameplay time.

- Don't like the nerfing of mid & low tier horses. Armored horses were the problem... NOT unarmored Light Cav. Making upkeep prohibitive on Light Cav pushes the mod in a very ugly direction.
Title: Re: Fix List v210
Post by: Draedan on January 12, 2011, 12:32:24 am

- Don't like the nerfing of mid & low tier horses. Armored horses were the problem... NOT unarmored Light Cav. Making upkeep prohibitive on Light Cav pushes the mod in a very ugly direction.

I second this part
Title: Re: Fix List v210
Post by: Tornkik on January 12, 2011, 12:43:11 am
Yeah nerf the price and upkeep for horses w/out armor, and buff the price and upkeep for armored ones.
Title: Re: Fix List v210
Post by: ThePoopy on January 12, 2011, 12:43:21 am
i think .210 is best so far

- dont change to much
Title: Re: Fix List v210
Post by: Kafein on January 12, 2011, 12:43:35 am
I see two ways to improve upkeeping mechanics :

- lower upkeep costs, make retirement cost gold (so you actually use your gold for something)

- don't change the upkeep costs. Instead, each generation gives you a set amount of gold each day. Something like 1000 gold per generation per day. So heirlooming becomes a really good thing for casual players, while the gold/day won't help hardcores much.
Title: Re: Fix List v210
Post by: FICO on January 12, 2011, 01:00:36 am
What's wrong with accuracy?  Reticule is the size of someone's head when they're roughly 30 yards away, how much smaller do you need it to be?
my brother's when you run
Title: Re: Fix List v210
Post by: Nemeth on January 12, 2011, 01:26:39 am
- xbows seems useless now, since archery got buffed and the upkeep of xbows is crazy high
I can use siege xbow with mediocre armor (blue over mail, kettle helmet, rest leather) for like 3-4 rounds, until I run out of gold and have to run around in padded jack and light xbow for 5-6 rounds (not fun btw, which I thought this mod is about, especially at level 29). Btw that means that I get two shotted by every archer and the damage of light xbow is not that great either

- why does warbow + bodkin arrows cost 12-13k while siege xbow + steel bolts 19-20k?
Archers are strong and can maintain their gear easily, xbowmen are strong, but cant use their gear that makes them strong most of time because of (see above)

Overall, I can see that xbows are strong as secondary weapons, but these changes made pure xbowmen not fun to play. Maybe change so the accuracy scales with wpf, or that reload is even slower with low wpf, and gets to the same level as is now when you hit 130 or so. Just something that will punish ppl for using xbows with no wpf.

EDIT: Also I agree with the statement that every change is better be done in little steps, especialy if it involves changing the balance of whole classes.
Title: Re: Fix List v210
Post by: Draedan on January 12, 2011, 03:05:26 am
i believe xbow is now a glass cannon.
and he made it so high is because he didn't want people in high price heavy armor with xbows
Title: Re: Fix List v210
Post by: AssPunisher on January 12, 2011, 03:13:22 am
The only 2 things that were bothering me before the big patch were Plated Charger and xbows.

As you all remember, almost every melee carried an xbow because of its incredible power, amazing precision and low skill investment.  I think you fixed both these problems quite well now. If you, however, do any changes with xbows please have in mind archers as well. We are after all dedicated ranged class (Power Draw) and it would be sad to see xbows become a better ranged weapon of choice.

Title: Re: Fix List v210
Post by: Nick_Larking on January 12, 2011, 03:22:41 am
-Plated chargers are still op, they are expensive but making things expensive isnt a reason to make it OP. Besides once you got everything you want you dont need money anymore.
-Archers seem to be ok now, on some maps they are OP and some maps they get their shit pushes in hard by cav or tincans. It still takes quite abit of arrows to take someone out with decent gear so i believe its fine, really depends on the terrain and on the movement of footmen. If you are a meleer wearing leather/low end mail ofcourse you are gonna get killed in 3-5hits by an archer especialy when standing still. I do believe armour could effect accuracy abit more then it does currently.
-lower xp from 30 to 31, cut it in half orso.
-Weapons are fine if you ask me, maybe some changes to certain stab animations wouuldnt be to bad.
-make throwing weapons require more wpf before becoming good.
Title: Re: Fix List v210
Post by: Nemeth on January 12, 2011, 03:44:10 am
i believe xbow is now a glass cannon.
and he made it so high is because he didn't want people in high price heavy armor with xbows

Then my proposal is to make xbows' accuracy scale with wpf, making them near useless with low wpf, and leave it how it is now when you reach the 100+ area.
Title: Re: Fix List v210
Post by: HeroZero on January 12, 2011, 04:05:19 am
So so so so much better now than prepatch.
Title: Re: Fix List v210
Post by: Erasmas on January 12, 2011, 04:42:46 am
Then my proposal is to make xbows' accuracy scale with wpf, making them near useless with low wpf, and leave it how it is now when you reach the 100+ area.

Xbow accuracy is scaled with wpf - the reticule gets smaller with more wpf; with 0 wpf the size of it is laughable. So effectively you are proposing no change at all, as majority of xbomen have ~ 100 wpf now. Other guys do not use it due to very hight price.

Damage is questionable, not accuracy. And price. And understand me well - the change does not have to be radical.

The solution I see:

- make xbow near useless by enlarging reticule even more with 0 wpf.
- I agree - keep the size of reticule identical as now with >100 wpf  (steeper progress)
- increase dmg slightly - 75 pierce was optimum
- decrease the price; so that upkeep of a siege xbow costs appr 650g (not 873g)

In this way the xbowmen become a class. At the same time, they will gain ability to defend themselves in melee, and that is necessary  due to long reload time.
Title: Re: Fix List v210
Post by: Tritan on January 12, 2011, 05:03:40 am
Archers are FINE.

Since there are so many whiners, i'm guessing its inevitable that archery will get nerfed for some retarded reason. The MOST they should be nerfed if at all is by 1 or 2 dmg points.

Most arrows honestly barely hurt me, and I wear only 11k in armor.
Title: Re: Fix List v210
Post by: Nemeth on January 12, 2011, 05:04:28 am
Ah, didn't know about the accuracy. Didnt really noticed it while leveling, thought wpf only makes you reload faster (or so I was told). I do like your changes though, even though I  wouldn't really push for damage buff. Siege still hits like a truck, the not usable-on-horse ones still stings and the lowest ones are useless (though I wouldn't mind buffing Light Crossbow, for some HA love ^^)
Title: Re: Fix List v210
Post by: Turkhammer on January 12, 2011, 05:06:06 am
I've always used an xbow as a mail armored, 1h character.  I've put quite a bit of wpf into it since the big patch.  It really seems useless now.  It probably is better to switch to throwing axes.  Upkeep cost for the xbow is definitely too high.  It makes the xbow prohibitive.
Title: Re: Fix List v210
Post by: MountedRhader on January 12, 2011, 05:53:36 am
One thing that has always bothered me has been that in the body armor tab, the Vaegir and Khergit armors are wrongly titled. What you have now as the "khergit armor" is really the Vaegir armor. Btw I love the Druzina elite armor! I hope you guys add some Greek, Teutonic, or Russian armor, however,  and maybe a deployable Pavise shield from the other mods like Scaedumar, Drutinaz, or Floris expanded mod pack.  :D  :D  :D 
Title: Re: Fix List v210
Post by: Beans on January 12, 2011, 06:30:49 am
-Heirlooming the 'Poleax' gives it the modifiers of a 2h blunt, not that of the rest of the polearms.

-Heirlooming the 'Poleax' 2x to 'Powerful Poleax' causes it to not be usable. You can't select it in a game, and you can't see it if you select it as default equipment on the website.
Title: Re: Fix List v210
Post by: Blackstone on January 12, 2011, 06:43:26 am
Having 3 options when heirlooming an item - Increasing SPEED by +3, OR Increasing DAMAGE by +3, OR Increasing Protection by +3, and place a 2 heirloom cap on any one item to avoid OP.

Overall v210 is well balanced, and a significant improvement over one month ago.

Thank you.
Title: Re: Fix List v210
Post by: Knute on January 12, 2011, 07:25:37 am

The stat nerf I can take but the price bump for lower level horses was a few thousand too much, not fun for light cavalry players.

Desert Horse :
Price 13440 now 18440
Horse speed 42 now 40
Horse maneuver 50 now 48

Title: Re: Fix List v210
Post by: DarkFox on January 12, 2011, 08:06:41 am
-Make bows useless against heavy armor.
-Xbows nefed too much.I think before patch damage was fine.
Title: Re: Fix List v210
Post by: Murrogh on January 12, 2011, 08:56:23 am
-Make the cost of arrows higher to force players to use Plain or Barbed Arrows. It is fine having the piercing arrows available but 150 upkeep seems too low for an added 8 pierce damage.


The level 31 retirement seems only slightly too high to me since the heirloom theft. 2-3 million instead of 4 seems fair to me.
Title: Re: Fix List v210
Post by: Dudlak on January 12, 2011, 09:15:32 am
I was playing as a light cavalry player in .200-.201 and having a ton of fun. Now however i can't afford upkeep on a destrier, even with sub-par armor (mail under shirt), i can take the stat decrease, i just have to be smarter about approaching enemies, since so many of them have backup pikes and arrows are deadlier; but the price increase was too much for light cav, i broke even with the old price, now i'm consistently losing 1.5k a round even when doing well.

Title: Re: Fix List v210
Post by: Wookimonsta on January 12, 2011, 09:28:04 am
horse nerf is a tad annoying, not so much the nerf itself, as the fact that so many weapons can't be used on horseback. Give me back my bec du corbin on horseback, its like playing polo with peoples heads.
Title: Re: Fix List v210
Post by: Malicious on January 12, 2011, 10:13:20 am
Besides the problem with Poleaxes being switched to 2h modifiers....

Why was the speed nerfed on the poleaxes? They already have less reach, comparable damage, and less speed, and higher requirements than the comparable greatswords.

Why nerf them more? Is this a bug because of the switch over to the 2hand modifiers of heavy and powerful? Or was this an actual nerf by someone who does not know much about weapon balance (and screwed up the weapons in the process).
Title: Re: Fix List v210
Post by: Lookbehind on January 12, 2011, 10:45:10 am
- Construction sites destroy the balance in siege mode, I would suggest removing them. With only 6,5 minutes now, it takes too much time to destroy all the construction sites blocking key points for attackers.

- Some polearms / 2h swords have an insane attack speed, considering the damage they do. Some 120+ length weapons (animations) seem to swing faster than my 70 length military pick, which is ridiculous and results in too much spamming.

- Capturing the flag in siege mode should only be possible within the time limit. At the moment, if there are still attackers near the flag at 0:00, the round does not end. In some castles this makes it too hard to defend.

- Autobalance in siege switches too many people each and every round. First round switch is ok, but after this, it should be more balanced and not again switch 25% of the people to the other team and it continues to do this every round. This does not improve teamplay and might keep the multiplier (too) low for a lot of people that get switched every time.

- Archery buff is fine. There were hardly any archers left in siege mode, while we need them the most in these servers. I never saw a reason to seriously nerf them, use a shield if you get hit. I hardly ever got hit with my 1h/shield character and by choosing a 2h character, you know that the tradeoff is less defence.
Title: Re: Fix List v210
Post by: The_Bloody_Nine on January 12, 2011, 11:32:15 am
Agree on problematic construction site and too frequent teamswitching in siege.
Title: Re: Fix List v210
Post by: Brutal on January 12, 2011, 11:40:49 am
-nerf archery a little (less than in .200) so that they 're still useful but not to the point that a infantry has to constantly ,hide behind wall  like it was prepatch.

-Make throwing weapon faster and add gravity so that they keep their short range. Actually you can be Neo and dodge axe and even javelin coming at you.
Sometimes i shoot a javelin think i missed and than 2 second later the guy gets hit it's ridiculous.
If something as to be done with pure strength thrower do it but do not make thrower a side kick class like in prepatch with everybody going crossbow.

-Nerf ninja build by increasing requirement on fast weapon to at least 12(katana...), some agi build seem to outspam everything  and are way too powerful.
like this one:

Strength   9         or         9
Agility   31      or        33

Two Handed   216     or       229

Ironflesh   3     or          0
Power Strike   3   or          3
Athletics   9   or      7
Weapon master *   9   or      10
+katana
 
-crossobw price is fine considering you do not have to spend point on PT or PD like other range class. There need to be at least one factor reducing there number on the battlefield like it is now

-Why is the palfrey cheaper than stumper ?

It would be sweet to know exactly the effect of heirlooming, cause with the recent  change it s pretty confusing.
Title: Re: Fix List v210
Post by: Goralion on January 12, 2011, 01:01:11 pm
Don't know if it has already told, but there is a problem with interrupts and throwing : if I hold up my shield (so, I'm not throwing), I still get interrupted several times and my char drops his guard.
Not sure if this is a glitch or if it is intended to work that way for all shielders though.
Title: Re: Fix List v210
Post by: Silv on January 12, 2011, 01:03:16 pm
The biggest problem that still remains is that the new exp system encourages players to sit around naked and play with ladders, delaying the rounds. I have literally seen this almost every game with certain players. They say they do it because they can't make a difference, so they don't even try. They just leech. The old system prevented this.
Title: Re: Fix List v210
Post by: Dunecat on January 12, 2011, 01:09:11 pm
I think people tend to forget, that the purpose of playing - is to actually play and have fun. Runing around nekid and hording money isn't exactly what I'd call "fun".
These people should be reminded, that one can get alot of action with average weapons and light armour, and actually enjoy the game. (yes, I am speaking for myself)
Title: Re: Fix List v210
Post by: Poetrydog on January 12, 2011, 01:24:01 pm
-Armor with a kilt. Like strange armor their should be: Light, Medium and Heavy armor with kilt  8-)
-Bring back long awlpike with shield
Title: Re: Fix List v210
Post by: Thomek on January 12, 2011, 01:31:00 pm
-Nerf ninja build by increasing requirement on fast weapon to at least 12(katana...), some agi build seem to outspam everything  and are way too powerful.
like this one:

Strength   9         or         9
Agility   31      or        33

Two Handed   216     or       229

Ironflesh   3     or          0
Power Strike   3   or          3
Athletics   9   or      7
Weapon master *   9   or      10
+katana
 

Yeah except for the fact that no ninjas have such a build, and that that build is retarded. Katana would bounce off everything with such a build. We ninjas recommend a minimum of 15 str, so I have no problems increasing requirements for it. And the people shouting nerf katana.. The damn sword has laughable thrust, and is about as short as a scimitar. Lolswords are way more powerful. Even bastard sword is a better all-round weapon, the ONLY thing katana has going for it is slightly more speed.
Title: Re: Fix List v210
Post by: BoZo on January 12, 2011, 01:34:46 pm
The biggest problem that still remains is that the new exp system encourages players to sit around naked and play with ladders, delaying the rounds. I have literally seen this almost every game with certain players. They say they do it because they can't make a difference, so they don't even try. They just leech. The old system prevented this.

This is bullshit, there will always be idiots doing stupid shit like this though. But doesn't anyone actually remember how rounds went pre-patch? Every round started with people on both sides running to the same point on the map everytime where they would gain the most XP but be in least danger while the minority who didn't care much about XP actually battled. Eventually one team overrun the other and killing the hiding leechers who did everything they could to stay alive in XP range. Sure if they didn't win they'd only get 25% XP but that was usually more than they would've got if they had fought back from the start.

Atleast now people try to win, because there is no penalty to fighting. Which is why it baffles me that people still hide in the hay as they'd gain exactly the same amount, if not more, XP if they charged straight at the enemy with a cheap ass spear, and they'd actually have fun.

Anyway, fixlist:

- Lowerprice on light cav
- Higher speed for light cav
- Slightly lower price on the crossbows
- Slightly higher price on the longbow and warbow
- Slight damage nerf to arrows (-2 or -1 point)
- Slight speed nerf to most polearms
- Sideswing for swisshalberd
- 102 speed for katana again
- -1 mil. xp req. for lvl 31
- Slight increase of damage for grosse messer
- +1 or +2 speed for most short swords
- no crushthrough for barmace
- WPF requirements are too steep after ~130, makes it stupid to try and go above ~150
- PT should not increase accuracy, throwing WPF should however
- Shield skill should not increase size, should increase speed more though
- Heavy armour should weigh more
- new 1h/2h fighting animations
- crouch animation
- new better shield animations
- shield bash
- slightly lower upkeep but also lower gold gain
- spear bracing



My .02 soon-to-be worthless euros.



Oh, and kilts.
Title: Re: Fix List v210
Post by: Cepeshi on January 12, 2011, 01:38:14 pm
The most awesome thing would be: fall damage for cavalry men when i dehorse them in high speed:)
i mean, if a horse is galloping and i kill it, the guy on it falls and should break leg or something, shouldnt it :P
Title: Re: Fix List v210
Post by: Vexus on January 12, 2011, 01:42:16 pm
Can halberd get bonus to shield?

It's an axe afterall why would anyone use that over long voulge?
Title: Re: Fix List v210
Post by: MrExxc on January 12, 2011, 01:48:14 pm
-Autobalance is crap, why not put as much horses in every team, as much lvl 30 and 20 etc per team.
-Upkeep is still too high imho, you can decently wear a nice armor for several rounds, if that's what you want, just delete them, cuz right now they are synonym of bankrupt.
-Horses seem still OP, but they are so expensieve, no one can afford the really annoying ones anymore...
-Map rotation, we play mostly on unbalanced maps, and that sucks.

Some suggestions:
-Make some help bars to show what you should up on your profile to get some type of fighter: strenght for pure fighter etc... (Although nowadays we see more Agility guys just spamming their 2h, ... and you call that a fighter?)

Keep on the (good?) job! :/
Title: Re: Fix List v210
Post by: Brutal on January 12, 2011, 02:00:10 pm
Yeah except for the fact that no ninjas have such a build, and that that build is retarded. Katana would bounce off everything with such a build. We ninjas recommend a minimum of 15 str, so I have no problems increasing requirements for it. And the people shouting nerf katana.. The damn sword has laughable thrust, and is about as short as a scimitar. Lolswords are way more powerful. Even bastard sword is a better all-round weapon, the ONLY thing katana has going for it is slightly more speed.
I see you have no objection raising the difficulty attribute like i suggested, that s all i suggested thomek.
I Should have wrote agispam build instead of ninja build my bad for that (i respect ninja a lot especially pre-patch ninja).
It's just that the guy i had in mind using this build dress like a ninja.
he would just go by himself on foot and get score like 35/4 of course he's good but the fact that when against one opponent the opponent can never attack because of the spam (except for chambering) is game breaking.

The 15 strengh requirement was what you suggested prepatch, since armor are way lighter now ps3 seems to be enough .
Title: Re: Fix List v210
Post by: Torp on January 12, 2011, 02:37:38 pm
retire with bonus - should be lvl 30 instead

or easier to go lvl 31
Title: Re: Fix List v210
Post by: Wookimonsta on January 12, 2011, 03:02:40 pm
bec du corbin is useless on horse, why?
Title: Re: Fix List v210
Post by: ifreaky on January 12, 2011, 03:06:02 pm
More items (body armor .ect)
Title: Re: Fix List v210
Post by: RagnarLodbroke on January 12, 2011, 03:23:32 pm
More gear( armor, weapons etc )

Retirement at lvl 30 instead of 31, or lower the xp need for 31.

btw, i think archers is OK. but still inaccurate :)
Title: Re: Fix List v210
Post by: PhantomZero on January 12, 2011, 03:24:50 pm
Add thrust to the Great Lance
Title: Re: Fix List v210
Post by: OrientalHero on January 12, 2011, 03:45:53 pm
That's because they're using modern day swords...
http://www.youtube.com/watch?v=_hfLZozBVpM
There's a LOLSTAB at 4:00!!!
And just before it, there's the whirl the sword around ya head trick!

Damn, if only ColdSteel did archery stuff and not just thrown axes and thrown spears! I'm sure I could make a case to chadz for some unbelievable bodkins!

Oh and Feedback on the patch v210

My buddy is complaining that his top of the range siege xbow costs so much to upkeep.
He doesn't have any riding so I don't believe he's got a valid point.
My upper mid level Sarranid horse costs 1000 in upkeep. His ultimate Xbow is slightly less.

So don't change upkeeps without bearing in mind the entire range please!
Title: Re: Fix List v210
Post by: MrNicklebe on January 12, 2011, 03:46:17 pm
Desperately need a new gold sink as well.

I have nothing I really want to use my increasing pile of gold on. Yes I know I could blow it all on a few hours of playing with uber gear or whatever. But that doesn't seem very rewarding for such a significant amount of gold spending/wasting.

Although I have no idea what else gold could be used for  :P
Title: Re: Fix List v210
Post by: Halevolm on January 12, 2011, 03:48:25 pm
- The xbow damage is waaaaaaaaaaaaaay too low after making it masterwork. I can live with the price and base damage, IF after I pump all my 3 heirlooms in it it's damage rises someting like 20 points. Or you make them a lot faster to reload.

edit. My mastervork heavy crossbow does 68 piercing damage..... -.- Too weak for it's slow reloading speed
Title: Re: Fix List v210
Post by: Dekiri on January 12, 2011, 04:02:38 pm
Melee : seems overall fine to me
Throwing: a little bit to strong i believe not by much though
Crossbow: nerf was a bit to harsh considering the reload time i would have it end up in between the last and the current version
Archery: seems fine so far but we need to wait i guess to see how it turns out. Good archers rule bad archers die wich is how it should be
upkeep: seems nicely balanced now maybe still a little bit to high but we will see in time how it turns out.
cav: also seems fine... still have people using horses a lot even though they are rather expensive now and they don't do bad at all

some poles are annoying when using as an archer but i guess that is not to bad either since it restrics the archers a little
Title: Re: Fix List v210
Post by: Xhandor on January 12, 2011, 04:20:50 pm
Don't know whether it has been mentioned -

- ladders appear to go through buildings sometimes next time Ill see I'll make a screenshot
- some attacks from the front go straight through shield (mostly polearms and 2h, but i have also landed hits this way as a 1h) although this might be the cause of lag or whatever
- although upkeep is better than before I played for 1 1/2 hours continuously loosing gold with a low level gear (lamellar armor, leather boots, mail mittens, rabati, langes messer) which was quite depressing (loosing about 3k gold in total in that time); nonetheless i got the loss back until now so it seems to work in general.




Title: Re: Fix List v210
Post by: Azathoth on January 12, 2011, 04:21:56 pm
-lowerprice Shields
-all Crushtrhough Heirloom weapon must weight more every Retirement, for example Scary Mallet is lighter then heavy, but have difficulty 18 and spd rtng 82(heavy have requirement 13 spd rtng 83) its fail.
-something bad for teamkillers :evil:
Title: Re: Fix List v210
Post by: Dom.Miguel on January 12, 2011, 04:39:19 pm
- Crushtrough and knockdown % revised (i think there to high)
- 2h wep speed
- arch damage
Title: Re: Fix List v210
Post by: Seranoth on January 12, 2011, 05:01:55 pm
In my opinion its fine now with the gain-system and and balances-

 BUT as a Ninja i have way too much gold (now over 100k) which i cant use, because i dont wear plate armor and only have llittle repair costs.  (+ already hav constr. site and all)
A feature for Buying upgrade for Weapons and Armor would be nice- for those ppl who dont want to retire or like me- have too much gold.

 My second cause is about this awful exp-requirement after lvl30 - the round about 3.900,000 exp i need now to get lvl31 is very much exaggerate. I need at multiplier x1 over 66 hours to get that lvl! Is the exp i need after each level now always doubled? 8mil-16mil-32mil-64mil and for lvl 35 gigantic 128 million EXP???
Pls tell me thats just not true... i want a fast ninja and dont want to stay this old granny speed like now :(
Title: Re: Fix List v210
Post by: Spawny on January 12, 2011, 05:04:13 pm
My second cause is about this awful exp-requirement after lvl30 - the round about 3.900,000 exp i need now to get lvl31 is very much exaggerate. I need at multiplier x1 over 66 hours to get that lvl! Is the exp i need after each level now always doubled? 8mil-16mil-32mil-64mil and for lvl 35 gigantic 128 million EXP???
Pls tell me thats just not true... i want a fast ninja and dont want to stay this old granny speed like now :(

Nope, you're dead on right about the increase in EXP.
Title: Re: Fix List v210
Post by: magog_III on January 12, 2011, 05:40:53 pm
1-xbows hıt damage should ıncrease
2-archers hıt damage should decrease
3-unarmored horses shouldnt be taken down only 2 hıt by bows
4-repaır costs re faır ı guess no need to change the balance agaın
5-xbows shoot dıstance should be ıncrease
6-great lance we want ıt back
7-2h versus polearm balance should keep just lıke before patch
8-katana overrated cmon thıs ıs medıevıl game!!
Title: Re: Fix List v210
Post by: Morieff on January 12, 2011, 06:03:51 pm
Give back the crush ability to the morning star. Useless weapon now.
Title: Re: Fix List v210
Post by: Phazey on January 12, 2011, 07:24:18 pm
- ladders appear to go through buildings sometimes

This. Ladders seem to fall though buildings, walls, etc a lot. Seems random. Sometimes they sink through, sometimes they dont.

The new ladder system prevents being ladderpulted so far. Thats nice.

It also makes deploying long ladders like the siege ladder very difficult and gives you limited options in crowded areas, like between buildings and such. That's fine too.

But ladders are very unreliable and fail because they sink through half the time, which kinda sucks.

Another new ladder related issue: sometimes it's easier to deploy the ladder 'backwards' so it gets stuck immediately. (You know, standing with your back to a building and be pretty close, deploy ladder and watch it get stuck in the building)

This allows you to deploy long ladders in tight places, but it feels like an exploit to me.
Title: Re: Fix List v210
Post by: Mizuk on January 12, 2011, 07:27:25 pm
Add reward for either victory or a kill, i'd say 25-50g for a kill would improve current shitty state of upkeep
Title: Re: Fix List v210
Post by: Erasmas on January 12, 2011, 07:40:00 pm
Add reward for either victory or a kill, i'd say 25-50g for a kill would improve current shitty state of upkeep

As I understand, the current system was implemented  (among other reasons) in order to avoid mindless frag hunting; extra payment  for each frag will make this reason invalid. The victory is rewarded now - by higher xp/gold multiplier in the next round. I would rather suggest slightly lower upkeep/brake chance percentage for the winners.

Title: Re: Fix List v210
Post by: Vexus on January 12, 2011, 08:56:19 pm
Since morningstar crush through got removed would increasing it's length be too much? say something like:

Morningstar
weight 3.2
requirement 14
spd rtng 93
weapon length 88
swing damage 38, pierce
thrust damage 0 pierce
Unbalanced
Bonus against Shield
Title: Re: Fix List v210
Post by: Elmetiacos on January 12, 2011, 10:40:27 pm
Polearms do indeed seem to be too fast. I'm a 2h fighter and where I used to regard a fight with a polearm user as dangerous but winnable, now I just run away, knowing I don't stand any chance because they are so fast that if I try to counter after a block I will immediately be hit again.
As an experiment I tried switching my sword of war for a hafted blad last night and found that I was actually faster fighting with a hafted blade and 1wpf as I was with a sword of war with 149wpf. Katanas are now even more ridiculous than they were before; just watch them.
Title: Re: Fix List v210
Post by: The_Bloody_Nine on January 13, 2011, 11:01:59 am
retire with bonus - should be lvl 30 instead

or easier to go lvl 31
no.
Title: Re: Fix List v210
Post by: Chagan_Arslan on January 13, 2011, 01:07:53 pm
- restore increase in req for heirloomed weapons, removing it greatly benefits one class(archers) while on other it has no impact
- remove throwing lances, as rest of the "super weapons" have been changed/removed
- remove/fix ladders, they dont work as good as ladders pre-patch, also i think that removing them would enchance siege experience
- fix druzhina armor weights, as of now they are better than armors that are heavier
Title: Re: Fix List v210
Post by: Goralion on January 13, 2011, 01:11:45 pm
- restore increase in req for heirloomed weapons, removing it greatly benefits one class(archers) while on other it has no impact

? It does not benefit to a class more than another one...
Title: Re: Fix List v210
Post by: ThePoopy on January 13, 2011, 01:50:35 pm
3rd loomed katana spammers with  9 str, 30 agi .....................
Title: Re: Fix List v210
Post by: Thomas Dixon on January 13, 2011, 01:51:53 pm
3rd loomed katana - 9 str - 30 agi .....................
if you die can i have it
Title: Re: Fix List v210
Post by: ThePoopy on January 13, 2011, 01:57:01 pm
i dont have it
Title: Re: Fix List v210
Post by: Thomas Dixon on January 13, 2011, 01:57:40 pm
you tease
Title: Re: Fix List v210
Post by: BlackGyver on January 13, 2011, 01:58:29 pm
I'd love to have the possibility to find cRPG users and be able to send them PMs with their character name.
Title: Re: Fix List v210
Post by: Thomas Dixon on January 13, 2011, 02:00:40 pm
the chat bubble under peoples names
Title: Re: Fix List v210
Post by: BlackGyver on January 13, 2011, 02:07:25 pm
Thomas Dixon, you didn't read me correctly; (I asked TO BE ABLE TO FIND THEM / SEND THEM MESSAGES VIA THEIR CHARACTER NAME). And this is no Spam Board, if your posts don't have anything to do with the topic, just keep them to yourself.
Title: Re: Fix List v210
Post by: Elmetiacos on January 13, 2011, 08:08:39 pm
As an experiment I tried switching my sword of war for a hafted blad last night and found that I was actually faster fighting with a hafted blade and 1wpf as I was with a sword of war with 149wpf. Katanas are now even more ridiculous than they were before; just watch them.
And now it seems less of a problem...something to do with lagspikes maybe. I dunno.
Title: Re: Fix List v210
Post by: Elio on January 13, 2011, 08:51:12 pm
English Bill is currenlty really useless (worse than Ashwood Pike) :

A way to balance this weapon with same price :

Reduce Weight 4 to 3.25/3.5
Speed rating 89 to 90
Swing damage 27 pierce to 29/30 pierce
Thrust damage 29 pierce to 30 pierce
Requirement 14 to 15

Or just add Swing both side and wait for complaints. :)


Btw Ashwood Pike should be really buffed, no one use this weapon.

More damage or More speed :

Swing damage 18 blunt to 24 blunt/28 cut

Or

Speed rating 90 to 92/93
Weight 3.5 to 2.5/3
Requirement 11 to 12/13
Price 2268 to 3268
Title: Re: Fix List v210
Post by: Thomek on January 13, 2011, 08:55:55 pm
Just to stop the awful amount of Katana whine.

It's not OP at all. The Bastard sword is arguably better for 1/4th the price:

Bastard Sword   
price: 1886   
weight 1.8
requirement 9
spd rtng 99
weapon length 101
swing damage 35, cut
thrust damage 23 pierce
Secondary Mode


Longsword   
Price 5123   
weight 1.8
requirement 9
spd rtng 98
weapon length 106
swing damage 36, cut  SAME
thrust damage 25 pierce
Secondary Mode


Katana
Price: 8212   
weight 2
requirement 9
spd rtng 102
weapon length 95
swing damage 36, cut
thrust damage 18 pierce
Title: Re: Fix List v210
Post by: Leshma on January 13, 2011, 09:13:38 pm
Before I started rping ninja I used bastard sword. Katana isn't a lot faster, it's faster but not by a long run, has a lot less range which is noticable because 95 for 2H sword is really short and force you facehug enemies instead of keeping distance. Katana is better than bastard, no argument there but not 4 times better which price imply and certainly not better than greatswords (if you know how to use them). Katana is best ninja weapons, other weapons are crap imo, especially Nodaichi.
Title: Re: Fix List v210
Post by: magog_III on January 13, 2011, 10:53:06 pm
as i saw everyone is happy with this new patch...is there any arrangement soon???
Title: Re: Fix List v210
Post by: WaltF4 on January 14, 2011, 01:57:29 am
Board shields are now significantly narrower than many shields they were wider than pre-patch. They were not outstanding to begin with, so I don't understand why they needed to be nerfed relative to other shields. I have seen one former board shield user claim they were bugged, and I am regularly hit by projectiles coming from what seems to be no more than 45 degrees from the direction I am shielding towards. This is with 7 shield skill.
Title: Re: Fix List v210
Post by: Tungsten on January 14, 2011, 02:47:26 am
Blocking feels like it got all goobered up in the patch. I constantly block up when trying to block left and constantly block side when trying to block up and I didn't have this problem before patch. Is it just me or worth looking into?
Title: Re: Fix List v210
Post by: Havoco on January 14, 2011, 02:59:28 am
Oh yeah, one more suggestion.some kind of way to get rid of extra gold if your balanced with upkeep and have no items to buy. Something like payment for retiring, buying heirlooms/upgrades, buy training(maybe something like 50k gold for 10k xp), or buying skill points, attribute points, and wpf. Or being able to trade gold among crpg characters.
I have 200k gold sitting on my archer right now, I must find a use for that or I will start drooling!
Title: Re: Fix List v210
Post by: FunnyDream on January 14, 2011, 03:08:03 am
I don't like the new patch. I think it's killing some game builds & mechanics.

- Not allowing ppl to get decent armor makes ppl dropping heavy to go light builds. For me, Light & Heavy are balanced. You're just destroying a part of the game. (My armor is average in game, always has been, and will always be) Heavy platers was ridiculous, I agree, but the rest was okey.
The philosophy "Getting light gear to get more money to get more gear" is just silly in my opinion. Most of ppl will just get light gear or stop the game, but maybe it's the point of this patch. If it is, I don't really get it. Never had trouble to kill slowish plated guys before the patch as soon as you can do some decent damages (level 20-25+). Now it's basically :
1/ You play light and you get tons of gold.
2/ You play average and you pray for your team not being too dumb
3/ You play heavy, and naked, alternativly. 10 rounds of armor, 10 rounds naked leeching around, trying to kill swinging your flamberge around.
4/ You play like a whimp, get a bow/xbow/massthrowing weap and kills everyone, because everyone wears light armors now (I play as a 1h/thrower build... And Trust me, these heavy throwing axes are just stupid with only 4 power throw.)
Here are the options.


- The repairs are really random. You can be broken after very few rounds, if you're unlucky. (Repairs + Losing cuz of a fail team.) In that case you don't really feel like playing anymore. At the moment, I have no money, I need to repair half of my light/average gear. I don't feel like grinding the gold I need to play with a decent (not a heavy) gear.

- This patch is also getting ppl way less involved into fights. A lot of people are just wandering around. Maybe some rewards for killing stuff or capturing flags or whatsoever could be a nice add instead of just feeding everyone with the same huge amount of money (I know you don't want crpg to be a grind game, still.)

- I used to have more fun before the patch. I used to have a lot of enjoyement when my char was evolving a tad everyday. Now it's just "Oh yeah ? 20k ? Let's leech 2h being naked, and that's it.". I though that was a decent idea, but then... I'm kinda deceived right now. Especially because getting high cost gears is not really allowed anymore.

- How could I be happy ? I used to have 3 heilroom, now I lost most of them. I spent hours being frustrated at low level, not able to kill anyone whatsoever. For nothing. How can you guys can be happy ? I know some ppl were abusing of the old system. Still it's kinda not the fault of players, and not a reason to nerf everyone on the way. (We could say the same thing about the -10 level after the patch, but well.)

- The first levels are still annoying as hell. I start having fun after level 25 only. Before this it's just... running naked, farming money to try to enjoy level 25+ to level 31, then rebirth, and go for grind again.

For me, it's still a pure grind game. You just retrieved some game options on the way, and gave the right to ppl to just leech some gold without doing anything whatsoever for his team.

About the ingame balance, I don't really know, it's impossible to try out and make an objective opinion of all weapons & stuff with so few time.
I play as a 1H + shield + Throwing weap. 1H + Shield is ok for me, whatever the enemy.
Throwing weap are REALLY effective.
2H are everywhere now. Looks like everyone threw away their polearms to go for 2H. I have no problem with this, but maybe it's a sign.
Polearms are.. Wait, polearms ? Where ? Maybe they are to expensive to be used ? Cuz I really barely see them.
Bows are.. No clue, I'm shielder. They're all the same for me. They just shoot & run like they always use to do.
Xbows are annoying. Especially when they shoot you in your shield and you still lose 50% of your hp, even if the bolt goes in your shield. Still, nothing to really abuse here, they're still slow as hell and counterable with some throwing weap.
Throwing weaps are really good. Especially since you nerfed everyone's gear. Heavy throwing axes are not hard to get as hybrid, and can kill nearly everyone with 1-2 shots just because 80% of ppl are light now.

Anyway it's just my opinion.


- FunnyDream
Title: Re: Fix List v210
Post by: Tungsten on January 14, 2011, 03:36:38 am
Nobody threw away their polearms for 2handers? If anything there's far more polearms than there was. Not as many becs because they aren't godmode with blunt anymore but still, tons of spears, pikes and poleaxes.
Title: Re: Fix List v210
Post by: Thomas Dixon on January 14, 2011, 10:06:51 am
pike couch lance ftw
Title: Re: Fix List v210
Post by: Leshma on January 14, 2011, 12:18:34 pm
Quote
I don't like the new patch. I think it's killing some game builds & mechanics.

- Not allowing ppl to get decent armor makes ppl dropping heavy to go light builds. For me, Light & Heavy are balanced. You're just destroying a part of the game. (My armor is average in game, always has been, and will always be) Heavy platers was ridiculous, I agree, but the rest was okey.

Mail armor is decent armor, plate is plate and can't be considered decent because archers need more than 6 shots in my body to kill me when I'm wearing heraldic plate (once in 20 rounds). If you consider Heraldic plate or even Churburg being 'decent' and Milanese very good, putting Black Armor on top then you're as clueless as it gets. Read forums a bit, you'll learn something useful about this game. I know I did.

Also, I remember you. You were that guy whining how casual should get the same right slightly after the 'big' patch got released. Now when you had bought plate, you want it to be usable like pre patch when you had peasant clothes and nothing more. Well, good luck with that.
Title: Re: Fix List v210
Post by: Alopen on January 14, 2011, 02:22:37 pm
-- you should increase the cost of all horses including palfrey and especially heavy armored horses (which were always stupid, destrier should be the best horse, armored horses are more fantasy than anything in c-rpg mod)
- GIVE US KILTS (medium armor would be best)

Because in med. times there were obviously more kilts than armored horses  :rolleyes: I hope you realize kilts were 16th century dresscode. http://en.wikipedia.org/wiki/Kilt (http://en.wikipedia.org/wiki/Kilt)
Title: Re: Fix List v210
Post by: Michael on January 14, 2011, 03:36:26 pm
The poll is disturbing. Pre-patch, original patch, hotfix, and ninja-horse-nerf should be the options.


Horse charge for heavy plated charger should be 100. Do it! Imagine all the whining wieners. Whining makes you happy, and a happy chadz is a coding chadz. I also promise not to charge the devs any more, I swear.
Title: Re: Fix List v210
Post by: FunnyDream on January 15, 2011, 09:11:28 am
Quote
Mail armor is decent armor, plate is plate and can't be considered decent because archers need more than 6 shots in my body to kill me when I'm wearing heraldic plate (once in 20 rounds). If you consider Heraldic plate or even Churburg being 'decent' and Milanese very good, putting Black Armor on top then you're as clueless as it gets. Read forums a bit, you'll learn something useful about this game. I know I did.
I have a Coat of plates (which is mail). Good archers kills me in few arrows. I have nothing against this. Still, it's silly to delete a part of the game in my opinion instead of fixing it. Read my post. Fixing arrows pierce through armor to be able to kill plated guys a tad more effectivly is way more wise than just deleting heavy armors from the game like it is right now. If an archer can't kill a plated guys without less than 6 arrows, archery is the problem, not the plate. At melee range, plate is ok.
The fact is, right now, some builds are kinda disapearing. Way less hammer than before (1H or 2H), way less pierce 1H (poleaxes are still used because of the range, pretty effective against light ppl too.)etc.


Quote
Also, I remember you. You were that guy whining how casual should get the same right slightly after the 'big' patch got released. Now when you had bought plate, you want it to be usable like pre patch when you had peasant clothes and nothing more. Well, good luck with that.
You're wrong. I already have my full gear for ages now. I just played for 1Month+ very casually, 1 or 2h per day somehow. I had my full set really fast tbh. So it's kinda not the point here. I won't change for plate at all tbh, I don't like it. I'm already really happy with my coat of plates, which is a tad heavier than I would like already tbh.
And also, I never asked to get the same rights. I was just noticiing to the admins how awful this patch were, for casual players who aren't really reading forum and who just wants to play for fun. READ.
Btw, I didn't buy A SINGLE GEAR PART after this patch.
Title: Re: Fix List v210
Post by: PhantomZero on January 15, 2011, 10:00:32 am
Chargers can't actually charge anymore, hitting anymore than 1 dude pretty much brings you to a halt, even with 7 riding.
Title: Re: Fix List v210
Post by: Hecur on January 15, 2011, 02:18:42 pm
give horses their power back
Title: Re: Fix List v210
Post by: Ninja_Totoro on January 15, 2011, 02:26:09 pm
give horses their power back

So they can wreak havoc and be invulnerable?

No thank you, cav still do well even after the nerf.
Title: Re: Fix List v210
Post by: Yaron on January 16, 2011, 02:30:51 pm
Duno, if somebody already said it, but:

- IMO siege xbow is way to expensive i nupkeep, 900 gold for such a crappy weapon is way to high ... I mean, did anyone saw a xbow man ever be rank 1 ? I guess no ... and as secondary weapon its also not possible since upkeep way tp high, you cant take any other good equip with it ... since you need a whole round with at least x4 to get the upkeep only for the xbow oO.
Title: Re: Fix List v210
Post by: Hecur on January 16, 2011, 03:33:25 pm
I can use my equiptment also if it is broken.
This means i pay no upkeep!!!!!!!!!!!!

Please help
Title: Re: Fix List v210
Post by: Yaron on January 16, 2011, 04:45:24 pm
1. Unfotuantely You can't set autorepair for single items ;D ... dunno how it is with you but I am way too lazy to go to desktop after each round to rapair every single item (excepting xbow) ....

2. Only noobs like you would carry broken items :P
Title: Re: Fix List v210
Post by: Hecur on January 16, 2011, 04:49:29 pm
But my charger, transitional surcout, lance and shield are "broken" on the website, but ingame they work like they are new.
btw: autorepair=off
Title: Re: Fix List v210
Post by: Jacko on January 16, 2011, 05:52:50 pm
Stop lying Yaron, I'm top scorer fairly regular, bah  :lol:

But I get your point, xbow price, IMO are fine, but you're not getting a whole lot for the money your spending. I'm using gear  (excluding siege xbow) worth about 4k, and with the siege xbow (siege xbow, bolts x2: 21749) about 25k. A dedicated archer with okey armor and dual bodkins nets about 25k, but they are pure dedicated archers. I'm wondering if the lack of skill point sink the xbower gets is worth the price they pay for the gear they use.
Title: Re: Fix List v210
Post by: Yaron on January 16, 2011, 06:49:00 pm
Never saw you on #1 either :p but yeah, you got my point, for 900 upkeep you fairly get ... well ... a nice to have gimmick?
Title: Re: Fix List v210
Post by: Jacko on January 16, 2011, 09:45:18 pm
Yeah, most of my kills are from melee :P But I still like crossbows, even though they are a bit wonky right now *shrugs*. It usually evens out after a while.
Title: Re: Fix List v210
Post by: Banok on January 17, 2011, 03:49:46 am
I think no +req for hierlooms is kind of stupid. for instance this wouldn't be possible otherwise:

3rd loomed katana spammers with  9 str, 30 agi .....................

at least make it +1 req per gen
Title: Re: Fix List v210
Post by: Helrekkr on January 17, 2011, 10:41:51 am
Stop lying Yaron, I'm top scorer fairly regular, bah  :lol:

But I get your point, xbow price, IMO are fine, but you're not getting a whole lot for the money your spending. I'm using gear  (excluding siege xbow) worth about 4k, and with the siege xbow (siege xbow, bolts x2: 21749) about 25k. A dedicated archer with okey armor and dual bodkins nets about 25k, but they are pure dedicated archers. I'm wondering if the lack of skill point sink the xbower gets is worth the price they pay for the gear they use.

The problem here is that there is no way to make a transition between skill points and upkeep and viceversa.

Meaning an archer may be limited by skill points  but not by upkeep while a xbowman is limited by upkeep but not by skillpoints.

Someone's suggestion of a repair skill would help with this, allowing people going for a pure xbow build to spend skillpoints to help with the high item maintenance.
Additionally one should be able to somehow use upkeep to support extra skillpoints.
Title: Re: Fix List v210
Post by: Michael on January 17, 2011, 02:06:06 pm
standard-bearers aka pikes with flags

totally strict banner auto-balance, same banner, same team, always




STRICT banner auto-balance and pikes with flags
Title: Re: Fix List v210
Post by: Yaron on January 17, 2011, 02:19:53 pm
The problem here is that there is no way to make a transition between skill points and upkeep and viceversa.

Meaning an archer may be limited by skill points  but not by upkeep while a xbowman is limited by upkeep but not by skillpoints.

Someone's suggestion of a repair skill would help with this, allowing people going for a pure xbow build to spend skillpoints to help with the high item maintenance.
Additionally one should be able to somehow use upkeep to support extra skillpoints.

The thing is, that it's not rally worth it to get an 900 upkeep xbow, coz its actually just suxx hard atm, you need 2-3 bolts for enemies + the reload time + dont move to reload + not really uber accuracy  = sucky weapon.

And it would fortiori also not worth it to waste skill points in a repair skill just to lower the upkeep of this xbow ...
Title: Re: Fix List v210
Post by: Toffi on January 17, 2011, 06:39:45 pm
stop the whining! delete all classes except 2h spammer noobs!

-make xbows a little cheaper
-make arrows a little more expensive so the whine about archer will be lessen (though without deleting the class whine will still go on, because 2hspammers want an easy time)
-maybe horses a little cheaper ut havent used horsies with the new patch so i dont know ;)

arrows
(click to show/hide)

crossbow
(click to show/hide)

Tholgar also said: Low/Mid tier horses are either too expensive or too slow for their cost.
I say leave the prices as they are now but make the horses faster.

I agree with that. repair costs of 1119 for my courser is too high, cause a courser isn't OP at all.
Title: Re: Fix List v210
Post by: Tai Feng on January 17, 2011, 06:52:39 pm
cause a courser isn't OP at all.

IMHO, it is.

In relation to other horses, Courser is the only one that has satisfying speed for me. Others are too slow for my enjoyment, it feels more like sightseeing than charging.
If Courser is not OP, then other horses need to be improved because IMO they're pretty bad. But I would adjust the price in that case because horses *are* worth it.
Title: Re: Fix List v210
Post by: Kharn on January 17, 2011, 07:28:46 pm
It takes longer to raise a Jarid over my head than it takes a longbowman to draw-aim-fire

The first 2 seconds my character stands there doing nothing. BROKEN
Title: Re: Fix List v210
Post by: Toffi on January 17, 2011, 10:52:57 pm
IMHO, it is.

In relation to other horses, Courser is the only one that has satisfying speed for me. Others are too slow for my enjoyment, it feels more like sightseeing than charging.
If Courser is not OP, then other horses need to be improved because IMO they're pretty bad. But I would adjust the price in that case because horses *are* worth it.

Sry Tai Feng, if if I like you that much I disagree with you. The only advantage of the courser is it's speed.

Disadvantages:
- high buying and upkeep price compared to other horses
- less maneuver (42)
- less charge
- less hp
- less armour

So for example it's 1 advantage compared to other horses. Where's the point it's that expensive on th eupkeep, because it's not OP at all. It's not even an armoured horse but still expensive. You shouldn't have changed the price, it was high enough for that kind of horse.
Title: Re: Fix List v210
Post by: AdNecrias on January 18, 2011, 02:49:17 am
It takes longer to raise a Jarid over my head than it takes a longbowman to draw-aim-fire

The first 2 seconds my character stands there doing nothing. BROKEN

Take off your shield.
Title: Re: Fix List v210
Post by: Kharn on January 18, 2011, 04:48:58 am
Take off your shield.

Irrelevant. There should never be any scenario ever in an FPS where your character does nothing for 2 seconds when you tell it to do something.
Do this:   Move is super slow motion dropping your imaginary shield and rasing your hand behind your head.  Did it take 4 onethousand  NO.
Title: Re: Fix List v210
Post by: Shpongled on January 18, 2011, 04:55:54 am
Throwing weapon individual upkeep should be changed to single chance to break per weapon type. Having to repair lances 3x in one match is just too much.

Make staves slashable again on horses.

Return 1h mode for long awlpike.