-archery should be nerfed a bit (+8 dmg on bodkin arrow lol)
-throwing shouldn't be so spammable and there should be a penalty for throwing with a shield equipped
But anyway great job, I am having a lot more fun now than pre-patch, the old version was so dull it made me quit cRPG for 2 months actually.
-too costly xbows or nerfed as hell
-reaching level 31 for the retirement is too difficult for medium players (30 is ok)
-autobalance - fix
Just a sum of what I completely agree with. Balancing all classes is tough as fuck, you're never gonna achieve total satisfaction from all sides, but some things are a bit more off. Autobalancing should not happen unless neccesary - a lot of switches happen even though the teams are balanced (say 30v32) - don't know if that was intended but once you learn to cooperate with your teammates, switching the next round and playing against them is disappointing. Not to mention this probably annoys friends/clans, who wanna play together, even more.
Also I think a nice idea might be to actually make some equipement useful. People usually go for the single best thing availible. It'd be nice to make some equipement vary a bit, not just increase its attributes and cost - crossbows work well for example - "you wanna do high dmg? that's cool and shit, but you're gonna reload way slower, ha!"