Actually, their budget isn't that much smaller. Yes, they got only the portion of community backing compared to Star Citizen but Frontier Developments have external financing. Also they are working on Dangerous longer than CIG on Star Citizen. Frontier Developments team has over 200 people. CIG has more, but they just recently went into full production. Before it was mostly organizing phase and light development.
It is not space debris and it's not realistic. Rather fancy effect used by most cinematographers and is something most people connect with light speed.
I have yet to see something even vaguely realistic when it comes to visualizing lightspeed travel. And I'm not talking about the moment you have reached light speed at which point any kind of visualization is going to be silly. I'm talking about the deformation of what you see when you are close but below c.
meh
https://www.kickstarter.com/projects/cig/star-citizen
Like this?
Looks really cool and probably much more complex than Star Citizen as far as the actual space piloting goes. But Star Citizen has me much more excited. God damn you can even get out of the ship and go get drunk at the local cantina!
So your saying you are hyped about a space sim not so much because of its space piloting but more because of 'getting drunk' in it? :|
So your saying you are hyped about a space sim not so much because of its space piloting but more because of 'getting drunk' in it? :|
Like this?
Next time be less critic and read again.
I was smiling while typing and I don't know much about the game, was just a bit nitpicking at your phrase because getting drunk in a video game sounds so incredibly exciting.
nice video, but why the hell they used like 1 Byte Bandwidth for audio even on 1080p?
this vidya is amazing
Beta 2.0 introduces a host of additional features including; combat pilot ratings, reputations, many new ship modules & weapons to outfit, ship wear & tear, optional tutorials and pre-flight control checks plus in-game GalNet news reporting.
Over 500 star systems, detailed systems maps, exploration gameplay, the new Lakon Asp Explorer, Outposts and Ocellus starports.
Many other improvements and optimizations including additional rock, ice and metal-rich planetary rings, new music and SLI/Crossfire support which allows play in 4k ultra-high definition.
Beta 2 released.
As we expand the volume of the Milky Way you are able to explore, you can start to get a sense of the true variety, scale and spectacle of what is out there, just waiting to be discovered and exploited.Oktober 28th! :D
In Beta 3 you can find our first B class star, and there are also three class five gas giants – super hot planets with clouds of metallic vapour in their atmospheres. There are also two rare terrestrial planets with a silicate vapour atmosphere – they are incredibly hot!
Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2. Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!
Really love the cock:mrgreen:
Beta 3.0 Now Released!
Beta 3.0 introduces a host of new features including: Multiple ship ownership, and the introduction of two new ships, the Imperial Clipper and the Federal Dropship. Player driven interdiction where players can interdict NPC ships out of supercruise and new Philanthropy missions have been added. Fuel scooping and asteroid mining have been added and outposts landing pads now reflect a low gravity environment.
The play area has been expanded to over 2,400 systems with an improved galaxy map. Planet visuals have been overhauled, ice planets have fracture features and all planets have dynamic ice caps and liquid levels. Plus many other improvements and optimisations.
Piracy ze best but needs clans or whatever they call it implementation first.Not gonna happen according to David Braben. He said that in some Q&A video. He doesn't want clans to take over and rule over whole parts of the galaxy and whatnot. *Looking at you, EVE*
Trading is a valid way to play Elite :oops:(click to show/hide)
Bought myself a new ship! :D
http://elite-dangerous.wikia.com/wiki/Asp
So many box ships
Yep, didn't get it then. Thought you ment my playing style as trader being "German".
Or... maybe you missed making the point properly :P
So many box ships
They are stylish. Can't say Star Citizen ships look much better, except having higher texture quality. You can have all the polygons at your disposal and still produce something butt ugly like Aurora, Mustang and even Hornet to some degree. Chris Roberts claimed he has team full of Hollywood movie designers but that didn't gave us ships we expected to see. Although one of main designers have left the team to work on new Star Wars movies.On the contrary, Star Citizen ships look awesome. They're not all MEANT to look awesome, some are designed to be ugly.
It takes a lot of talent to produce iconic cool looking ships like in Star Wars and Star Trek. But even they use greeble a lot which is lame.
I wouldn't really say they are stylish.. they are more utilitarian.
There is no air resistance in space so you can just make a big box or trapezoid and put thrusters on it, resulting in more cargo space :)
Would be also easier to make than very complicated designs.
But the game also has 'traditional' designs like this, which is nice
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You should really watch the last episode from yesterday if you haven't yet. It's all about the Oculus :wink:
Watched it, loved it. To be fair it's more about inception/matrix though.Please call the Oculus customer support and report to us if Steve provided satisfying customer support. :lol:
stupid question: if you destroy your sidewing ship , you keep your credits?q1: depends, for the moment you keep them but if you upgraded your Sidey, or any ship, you have to pay extra to receive those upgrades again, but a smaller amount than straight buying them.
stupid question 2 : what's the best ship and upgrades to start bounty missions or combat mission in general?
i added you molly but can't see you in friend list :/
They didn't fix the galaxy map view in the oculus :( I can see and move the view all right, but selecting a system with the mouse is nigh impossible unless you have a very specific orientation. I suppose the key controls work fine though. After buying most of the parts of the sidewinder (anything is better than the loaned crap) I'm considering swapping the discovery scanner for a bounty or cargo scanner. Maybe I should rather save up for a bigger ship?ED is as grindy as crpg :P
OMFG :shock:
I so gonna need this :D
Nah, patching usually goes pretty quick. Normally just 5 minutes.
Edit:
Say Hello to Commander Kafein! :D(click to show/hide)
The scale is there. I mean in terms of things to do in the star systems :P
At the moment it seems rather limited.
A lot more content? There already like a hundred million star systems, literally x)
Radament gief nickname (radament?)
Fun story: benkei jettisoned 3 units marine supplies (or something like that) as a xmas present for me, I scooped them. A few minutes later law enforcement decided to scan me and threw a fit. I received a 12k fine and had to jettison everything. I did sell quite a few scooped things to stations via black market before, and usually it's not that hard to avoid scans just by maneuvering very fast into the station and docking quickly.
I also want that voice attack thing very very badly now.
Neither did I know that scooping dropped stuff is considered a crime. There is a way to trade between players afaik... no idea how that works tho :P
The scale is there. I mean in terms of things to do in the star systems :P
At the moment it seems rather limited.
This is the feeling I got from the game as well, as of now. It seems like a very decent game, but not that much variety in what you can do. Explore/Trade(smuggle)/Fight, it doesn't sound like much. I am open to be convinced otherwise.
i did a fucking mess this evening....Rada plays it the right way :P
bought an eagle with my hard work , upgraded with some power stuff , fuel scoop and cargo x4 ...ok.
then i went smuggling again , encountered tons of enemy ships that disrupted me , one succeded , managed to fly away with fsd.
tried to fuel scoop near a star , gg almost fried my ship lol.
after i recovered stolen goods, some idiot policeman intercepted me , escaped again.
went to the station to finish that fucking mess.
incoming scan , ok.
panic.
jettison all :mrgreen:
fucking alarms everywhere , panic increased .
calm.
rescooping my stuff because i fucking hate to go to station without finish my mission.
almost crashed my ship with an exiting one.
was paid 7700 $
i paid 10000 for the jettisoned mess.
300 for repair & fuel.
was a nice day.
Besides, what else than "Explore/Trade(smuggle)/Fight" do you expect from a space game? o_O
And actually it's Explore/BountyHunt/Pirate/Smuggle/Trade/Military... sounds like choice to me.
Well, I guess more depth in each of those departments. For example wars between factions that you can join, big fights, more incentive to either group with other players or go against them (is bounty hunting targetting NPCs or players?), more depth to trade, perhaps some sort of ownership/building of your own facilities, mines, conglomerates, planet exploring, bases, resource extraction, your own production/crafting, exploring anomalies, wormholes with special events/loot, your own research/research tree etc etc. One only needs to look at EVE for a list of cool features. EVE doesn't have the combat, but it does have the features.
Personally, I would jizz if the game had big ships with multiplayer crews where each player plays a critical role operating the spaceship system - think of FTL, just with multiplayer.
They seem to have good basics, now they just need more content/features. That's of course coming from someone who isn't familiar with all the features that are hidden in ED.
Well, I guess more depth in each of those departments. For example wars between factions that you can join, big fights, more incentive to either group with other players or go against them (is bounty hunting targetting NPCs or players?), more depth to trade, perhaps some sort of ownership/building of your own facilities, mines, conglomerates, planet exploring, bases, resource extraction, your own production/crafting, exploring anomalies, wormholes with special events/loot, your own research/research tree etc etc. One only needs to look at EVE for a list of cool features. EVE doesn't have the combat, but it does have the features.ugh... no thanks to... like... nearly all those features. D:
Personally, I would jizz if the game had big ships with multiplayer crews where each player plays a critical role operating the spaceship system - think of FTL, just with multiplayer.
They seem to have good basics, now they just need more content/features. That's of course coming from someone who isn't familiar with all the features that are hidden in ED.
ugh... no thanks to... like... nearly all those features. D:
It's Elite we're talking about. If you wanna play EVE, then play EVE. :P For me, the whole point is being a tiny light in a vast universe, struggling to make a living. If you're looking for some generic tycoon game, then by all means Elite is not a game for you. If you wanna fly cool ships in a believable way and the real Milky Way as your playground... go ahead.
Kafein, careful with the turrets. They don't stop shooting when someone else crosses the line of fire. Lots of Bounty Hunters ended up hunted by the Feds cuz those silly NPCs flew through the turret's fire line :D
That almost sounds like you don't want more content. It seems that a lot of people think the game is still pretty bare bones and needs more content:I do want more content and there will be more content. But I rather have few really nice fleshed out parts than from everything a bit but nothing properly.
https://www.reddit.com/r/Games/comments/2pom92/elite_dangerous_worth_the_buy/
It's a pretty great game. Not without it's bugs, sure, but any MMO is bound to have them. It's got a lot of potential, and the almost impossible player skill cap (which is what I suspect many cRPG players look for in games) is there if you want it, though it's not required. I do hope they take on EVE-like features as time goes on, because so far it seems like that without the ridiculous grind and with a sweet space sim combat system.
I feel there's actually some elements of "grind" in it if you don't enjoy whatever you are doing. Despite having space combat in it, the game is fairly slow paced.
To complain or not based on the content at release is justified. It's something they sell, so it should be held to the standards of other things being sold. My opinion is that if you like space sims and especially if you have an oculus this is absolutely worth the (admittedly high) price.
Too expensive right now for what it is IMO, I do want to try it out but I'm not willing to pay that much for where the game is currently at.
Too expensive right now for what it is IMO, I do want to try it out but I'm not willing to pay that much for where the game is currently at.
Yet you paid money for stupid Planetside skins.
Oh god, Molly. YOU IDIOT.
From the Commander's log:
Today I spent hours looking for rebel transmissions. When I finally found them, I accidentally abandoned the mission before I could turn them in.
Yet you paid money for stupid Planetside skins.
You have to differ between Minor and Major Factions.
Shooting down good traders will get you on the bad side of the Minor. Shooting FedSec will get you on the bad side of the Major.
I am not sure but I think pissing of the Major one will offset other Minor system you even haven't been to yet hence "reputation". Repairing with the Major edits that offset. The pissed of Minor where you killed the good traders will stay pissed off until you get on the good side again.
Something like that...
Sold my Cobra, flying a Type 6 now till I can afford the ASP. That one will be pimped big time :D
Edit: Type 6 has a cool cockpit view, no doubt :D(click to show/hide)
My current issue with the game is loneliness. It's such a stark, wide, lonely world. I would definitely enjoy more human interaction.I really do hate the broken ingame chat or rather that the friendslist chat isn't working. At least I hope they don't intend to keep friend's chat stuck at only system-wide receivable. That would suck D:
molly stahpWAI?! :O
I really do hate the broken ingame chat or rather that the friendslist chat isn't working. At least I hope they don't intend to keep friend's chat stuck at only system-wide receivable. That would suck D:
WAI?! :O
I want my ASP :?
I just got shot to piece by a station cuz I hit System Security by accident in a bounty fight. I noticed the 400 Credits bounty on and me thought "Gonna pay that easy at the station."
Requested docking, docking granted, approach the letterbox, scanned, station shoots me down in 3 seconds.
Now I am 40k credits short on a rebuy for me ASP and ready to purge this game from my HDD. This sucks QQ
400 lousy credits bounty and the station goes full retard on me? WTF QQ
I just got shot to piece by a station cuz I hit System Security by accident in a bounty fight. I noticed the 400 Credits bounty on and me thought "Gonna pay that easy at the station."
Requested docking, docking granted, approach the letterbox, scanned, station shoots me down in 3 seconds.
Now I am 40k credits short on a rebuy for me ASP and ready to purge this game from my HDD. This sucks QQ
400 lousy credits bounty and the station goes full retard on me? WTF QQ
Is this game fun? Looks like fun. Should I buy it? Can I run it on an old machine? I really want to buy it and be able to play it... :?
How old? This game is optimized surprisingly well. I've never seen an MMO (in recent years) optimized this well on public release. There are still crashes, though I suspect that will be fixed with a driver update for me.
Oh well, filed a support ticket to show my "protest on this nonsense game-design" and gonna wipe my save.
Haven't decided on my name yet. Depends on how many letters I can use...
Thinking something like "CMDR I once had an ASP" :(
It's not really an MMO though, from what I heard even the devs stopped calling it that.
I just got shot to piece by a station cuz I hit System Security by accident in a bounty fight. I noticed the 400 Credits bounty on and me thought "Gonna pay that easy at the station."
Requested docking, docking granted, approach the letterbox, scanned, station shoots me down in 3 seconds.
Now I am 40k credits short on a rebuy for me ASP and ready to purge this game from my HDD. This sucks QQ
400 lousy credits bounty and the station goes full retard on me? WTF QQ
Somebody is being jelly :PLol is that really directed at me? Not sure how me making a joke about Merry Christmas on losing his ship makes me jelly, in fact considering I dont even know you, or why you keep replying with retarded posts or why you even concern yourself with what money I spend on other games, it seems like you are some kind of obsessed stalker :lol:
Did we ever find out why Leshma pretended to be different genders at different times?
I've been reading the official forums a bit more and it's hilarious, there are so many carebear bundle of stickss on there calling any kind of PVP "griefing" and crying about being killed by someone for "no reason" or "just because he wanted to", if it wasn't bad enough they have a solo mode and private groups to play in to avoid PVP, they are complaining about PVP in open mode too. This has made me consider buying the game just to make guys like this cry and trash their bedroom ( parents basement decorated in My Little Pony stuff ).
Did someone ever tell you you are very sad?
What, you don't play to torture other people online?
Did someone ever tell you you are very sad?
I was jesting about buying the game for the sole purpose of making people cry, I wouldn't spend £40 to do just that when I can do it for free, but it would be entertaining nonetheless. Griefing is one thing and can be pretty lame, but if someone is crying because another player killed them in a game designed where players killing each other is a pretty big feature they should stick to solo mode or play another singleplayer game, instead of whining about it on the games forum and trying to get more PVP-restrictive features put into the game. So yeah, maybe I am sad for getting enjoyment out of killing cry baby whiners in a game, but I can live with that.
Maybe my post offended you because I mentioned My Little Pony, sorry bro.
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"Best experience with Elite: Dangerous"Dang it...
https://forums.frontier.co.uk/showthread.php?t=79319&page=2
Thanks for nothing Nvidia
This game has converted two console peasants at my workplace to PCGMRM. Just sayin'.
I was close to buying this on my payday, instead I opted for a new pair of Vans. Why? After spending some time reading and watching stuff from all kinds of players ( negative and positive opinions equally ) I can tell that it IS a decent game and has a lot of potential, BUT it clearly needs a lot more content before I personally would enjoy it for more than a week or two. Basically I know that I'd get bored quickly killing NPCs and the occasional player and I dont have much of an interest in trading or exploring, trading being by far the most profitable thing to do but that's just not fun for me. I will grab this at a later date when there is a bigger drive to the game than just mainly grinding cash.If you want spaceship pvp then do not buy Elite. That's not the intended design of the game. Stick to StarCitizen for that.
...and it's just the ASP. Keep that in mind if you ever see a CMDR Anaconda blow up in front of you :lol:
In all fairness, my ASP has 88t cargo and it takes me like 2 round trips (2 jumps one way) to get 300k. Fuel scoop means no costs there. It's more or less pure profit.
Repairs are a bitch too. 1% damage = 2k repair :D
Do they have pulsar stars because if so I must see.
So the galaxy in Elite:Dangerous is based on Milky Way right? Can I visit Betelgeuse (http://en.wikipedia.org/wiki/Betelgeuse) for example?
Kafein is right. It actually is the Milky Way. They used some NASA/ESA/whatnot database and generated the galaxy with those exact values.
It is coming out for Xbox One. There is a concern that planetary exploration expansion could be dropped or reduced in scope because of console version.
ANNOUNCING ELITE DANGEROUS: HORIZONS
Community Announcements - frontier_moderator
Hello, Commanders
This morning we’re announcing Elite Dangerous: Horizons – another full season of major gameplay expansions for Elite Dangerous, beginning later this year with ‘Planetary Landings’.
I’ve been fascinated by the exploration of space since I was young, and especially with the almost unimaginable scales involved. Going down to the surfaces of planets was a key part of my dreams of exploration, and soon we'll realise that dream in Elite Dangerous.
We're beginning with airless, rocky worlds – places where a great deal of new gameplay can take place. These are planet-sized sandbox environments, with all sorts of things to discover hidden on them. You'll find surface starports, crashed ships, mineral deposits, hidden bases and more.
These worlds are gigantic, and - like the open galaxy - you'll be able to go anywhere. You'll be able to fly over the surface in low orbit and choose your spot to land, you'll be able to venture out in your Surface Recon Vehicle and hurtle across the surface at high speed. You'll be able to sneak around or go in all guns blazing. The nimble SRV is tiny compared to your ship, and is virtually invisible on a long range scanner – ship-based weapons will find it very hard to hold a lock on them, but airborne and ground-based players can explore the same worlds together, so watch the skies!
As I’ve said already, I’ve wanted to do surface landings in Elite Dangerous for quite a while now – and we have been planning how best to do it since the Kickstarter. Elite Dangerous: Horizons is the first stage and a huge step. The quality people expect is, as always, very high, and the team have done a great job hitting that benchmark. These worlds will feel real and meaningfully unique.
You’ll read about some of the exciting things you’ll find on surfaces this week in the press and on our Community blog, but Planetary Landings is just the start. Elite Dangerous: Horizons is a full season of content extending into 2016, introducing new features and gameplay in each major expansion. As with Season One, this season of expansions is not just about planet surfaces, but other major features are coming too.
Of course support will continue for Elite Dangerous even outside of Elite Dangerous: Horizons, and we’re keeping the community together. All Elite Dangerous and Elite Dangerous: Horizons players will share the same galaxy together and you’ll retain all your progress whenever you choose to join our new season of expansions.
Elite Dangerous: Horizons will be available to pre-order on our store today, and I’m very happy to announce all existing Elite Dangerous players will receive a 25 percent loyalty discount off the Horizons retail price. Existing players will also unlock the exclusive Cobra Mk IV ship in Elite Dangerous: Horizons. The Cobra Mk IV will be available in the game only to players who joined us in the first year – forever. It’s our ‘thank you’ for your faith in the game, and you’ll see more of the Cobra Mk IV in Friday’s Peek Of The Week.
Due to popular demand, we’ve also decided to bring back for a limited time the lifetime expansion pass. It should appear in our store later today.
We’re committed to seeing Elite Dangerous grow the right way, and we hope you’ll join us planetside as we embark upon the exploration of our galaxy’s undiscovered worlds together. We have a great team, and I believe Elite Dangerous: Horizons will bring players closer than ever to the dream of touching other worlds.
There will be lots of questions, I know! Elite Dangerous’ Lead Designer Sandro Sammarco and I will be taking your questions in this afternoon’s livestream at 16:00 CEST, so please visit twitch.tv/elitedangerous for that.
The Community team will do their best to answer your questions about the ongoing evolution of Elite Dangerous on our forums, and tune in to our Twitch stream throughout the week for more on Elite Dangerous for Xbox One, Elite Dangerous 1.4: CQC for PC and Mac, and Elite Dangerous: Horizons.
Thank you for playing, and Right On, Commander!
David Braben
----
SOURCE: https://community.elitedangerous.com/node/247
potato planet :D although is that even a planet considering there's kinda this rule that they need to be a sphere or a spheroid
Not sure is this asteroid or moon. Looks like huge asteroid to me. There won't be planets at first, Horizon updates will come over the whole year. Sometimes next year they will add landing on planets that can support life.
Ah. Elite. What a Game. Right into it. Arkadi Kreven if you care /pledged for Hudson. The /s reddit is on the way to make powerplay a nice experience. However.
What I wanted to say.
Kafein? No trading? Why? and whats wrong with the galaxy map? Only Oculus issue, or?
Do you use third party tools? I do. Else it would be really really hard.
Looks gorgeous and a bit intimidating. Wish they develop different UI for buggies tho. Of course Kafein doesn't care about any of this, being FPS and non flight related stuff :P
[...]y u h8 mi?!
The game could be way more fun to play if it had things to do that appeal to people who are not German. Less downtime would be a great thing to begin with.
y u h8 mi?!
FPS related stuff is a waste of time. The game could be way more fun to play if it had things to do that appeal to people who are not German. Less downtime would be a great thing to begin with.
You never wanted to be protagonist of sci-fi show? FPS allows that and more. Not sure what do you want from space games, another Freespace maybe?
FPS related stuff is a waste of time.
Gayer than my mom.
Making space combat better and adding bigger ships, that's all I ever wanted from them (and also fleshing out the missions but that has been done already).
What's the point of adding bigger ships than Anaconda if there is only one player operating it? Until they add multicrew functionality (second expansion should add that feature), bigger ships in Elite: Dangerous make no sense. Anaconda sucks major cocks to drive because it is slow and boring ship. Slightly smaller ships like Python and Clipper are much better imho.
I'd be tempted to try this game out when/if they added bigger ships and way more stuff to exploration. As of now it seems that it's quite boring to do.
Game already uses some completely non scientific concepts to make time spent on traveling bearable. They are very proud of 1:1 galaxy scale and I wouldn't want them to move from that idea.
Seems to me you want this game to be more like X series, micromanagement space simulator. I'm afraid Elite is completely different animal.
I still look at this game and think "Wow, it looks so pretty, combat looks fun, the design is nice" but then I go back and read the features and peoples opinions etc and find myself still on the fence about if this game will ever actually be 'long term' fun, it looks like it has quite a steep learning curve with all the menus and controls on a ship, yet the rest of the game seems pretty shallow. Got any links that might enlighten me and convince me other wise? I really want to try this game, but I can't justify buying it with my current doubts.I'd say "Don't buy it (yet)"
Molleh is that you?
Holy shit, that's amazing.You're amazing.
You're amazing.
[...]I went by 2 indicators which always let me successfully jump to a station: the speed indicator being in the blue zone and the time of arrival indicator. While approaching keep this time at 6 seconds or above and you won't have trouble to jump in properly ever.
Anyway I have questions:
- Why does it happen that sometimes my ship doesn't slow down by itself fast enough in supercruise, when your throttle is in the blue zone? It works most of the time, but sometimes it doesn't start braking soon/strong enough.
- Is there any negative to 'speeding' inside/just outside space stations? I have yet to be caught or anything.
To me it's more fun and vastly more profitable to run smuggling missions over simple trading. The payout on these things is crazy. I haven't been caught yet, security is way too slow to scan me before I land.
As for the supercruise thing it can be for a number of reasons. One of which is if your ship has decelerated because of the proximity of a planet earlier and accelerated again. There seems to be a problem with the way that system works. They really should give us automatic supercruise anyway.
...cuz make no mistake, if they manage to scan you while smuggling, they'll blow you up in seconds.
Oh also, are there any more detailed proximity sensors in this game? I can't really imagine how big my ships is from first person view when I'm entering the space station. Sometimes that general proximity warning goes off, but no idea why or what part of my ship is close to the station.I don't think there is...
That will get you only so far tho.
Big time smugglers with the huge trucks try to sneak in with the heatsinks but that takes quite a lot of time, practice and money to rebuy with insurance :D
...cuz make no mistake, if they manage to scan you while smuggling, they'll blow you up in seconds.
Oh also, are there any more detailed proximity sensors in this game? I can't really imagine how big my ships is from first person view when I'm entering the space station. Sometimes that general proximity warning goes off, but no idea why or what part of my ship is close to the station.
For instance, the planets look amazing and beautiful to explore but ultimately there is no or little interaction and content once one gets past the novelty of it all.
Yeah, that's how it works. You have cargo, you get ambushed. Many space games do same thing.
They must have changed that rate then. I don't remember being attacked often.
Maybe it's the Rares since you said before you run those...
It kinda makes sense that a slow and barely armed freighter gets ambushed more often.
But I understand the annoyance of it.
Can't say I get interdicted/ambushed with my Asp much. No matter what I carry. Sometimes I even drop into those PoIs with full cargo ^^
2 Laser, 2 Gatlins and 1 Missile Pod... I feel confident :)
Even though it looks good, I'll probably pass on horizons until it's on sale or something..Same.
NEW CONTENT/FEATURES (1.5)
- Added Asp Scout
- Added Viper MkIV
- Added Federal Corvette
- Added Imperial Cutter
- Added Keelback
- PC/Mac: Added Bobbleheads!!!
- Added Imperial Fighter to CQC
- Added new missions
- Don't die missions
- Don't get scanned missions
- Multi-stage missions
- Missions can be received in space
- Assassination variants
- Contact missions
- Unique cargo missions - you have to deliver what you are given
- Timed window missions
- Added new open space scenarios:
- Search and rescue scenarios
- Wrecked ships scenarios
- New deep space salvage scenarios
- Distress call scenarios
- Alliance vip escort
- PC/Mac: Updated French, German and Russian translations
- Added more player group sponsored minor faction descriptions
- Master Chefs rare good added
- Renamed various planets
- Local emergency rescue NPCs added
- Spanish localisation added - a big shout out for the Spanish community for their hard effort on this!
Is there an ETA for that update?
Just had a quick run after weeks if not months of not touching it.
Got caught in it straight away. It's just a very well done space game.
Btw Vibe, I assumed that you would call yourself Vibe and sent an friend request accordingly. Please correct me if I am wrong :wink:
Cruben sounds gay. It that your first or last name?maybe its Ruben C. or C. Ruben
Cruben sounds gay. It that your first or last name?
Ok bounty hunting in RES (Resource Extraction Sites) is also great credits... most of the time you'll have the help of local security and you can just hunt anacondas that come for 200k credits each.Guess I'll have to check this out.
I recommend using one of these tools if you wanna make big bucks trading.
http://www.elitetradingtool.co.uk/
https://eddb.io/trade/loops
I'm helping my Dear Lady Aisling Duval spread messages of love and truth.
HOW DARE YOU INSULT THE FAIR LADY DUVAL I DEMAND SATISFACTIONOh, the "dear lady" will give you satisfaction.
Oh, now she's a Lady all of a sudden...
Kafein, what's the best way to get some merits for our Lady Duval?
I'm not absolutely sure, https://www.reddit.com/r/AislingDuval/ would be the best place to look.
Oh wait you're with the young one, I'm with her aunt :D
:oops:(click to show/hide)(click to show/hide)(click to show/hide)
Asp is fugly, looks like a weird potatoLatvian is going to love it then :P
Apparently they brutally nerfed the few nice missions (smuggling and trade mostly) in 1.5
Just today I ordered myself the Thrustmaster T.Flight Hotas Stick X with the separable thrust handle. Seems a quality thing and a good price, I guess.
Up until I played with the xbow gamepad and it works very well when using the "Advanced Gamepad" settings which allows to handle nearly all important functions with combinations of 1 button and the dpad.
In my mind I hear "LEEEEROY JEEEENKINS!" when looking at that :lol:(click to show/hide)
During a dogfight with a silly but deadly cobra, my canopy got blown.
There is localised module damage? :o
How many parts can be individually destroyed, and what effects does it have?
Just started player Elite again after abit of time gone from it, anyone wanna make a cRPG private Group ?
And yet I'm more advanced in this game than you are, being rank 2 in my powerplay faction and all. Time to kill me some merits in Kumo space again.
Add Kafein to your friend list.
To be fair, I don't even know where those 5 merits come from. I'm not really participating in PP.
added, do you play the not steam Version of it, cant see it in the library
so im starting to save a little money up, is it worth upgrading the first ship loads or buying a new ship instead?
I don't get it :oops:
Yeah okay, but it's still just doing the same thing like 4000 times. I already want to skip the jumping animation.
Anyone flown into a black hole? I've seen some trippy you tube videos of what seem like crazy experiences people have with them. I've gotten bored having around 600m and have been waiting for new content from Horizons, but chasing after such an experience might be enough to pursue some exploration.
Spoiler alert:(click to show/hide)(click to show/hide)(click to show/hide)
And finally an inspiring tale:
https://www.reddit.com/r/EliteDangerous/comments/2z6z8q/the_145_million_credit_exploration/
I still have no idea how to make screenshots of the outside of the ship :D
Does it only work in a certain game mode like solo or is there some secret hack to it? Or am I - which is profoundly most probable - just too stupid? :)
Why so many heat sinks? For scooping?
I wish I had dual screens like Jason.
I do at work, but my current setup sucks for it.
You use an Anaconda for exploring ?
or have you rotated the galaxy map ?
Engineers update has been released. 8.4GB download :o
Is that free?There is a huge update which 1.6 for E:D.