Author Topic: Elite: Dangerous  (Read 32597 times)

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Offline JasonPastman

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Re: Elite: Dangerous
« Reply #285 on: December 14, 2015, 10:06:45 pm »
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Anyone got any feed back as to whether the new expansion is worth getting.  I've seen youtube videos on it and as far as I can tell it's more of the awesome expansive universe that makes this game so cool but of which is filled with nearly no content but rather plenty of loneliness and a dessert lacking interaction .  For instance, the planets look amazing and beautiful to explore but ultimately there is no or little interaction and content once one gets past the novelty of it all.
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Offline Vibe

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Re: Elite: Dangerous
« Reply #286 on: December 14, 2015, 10:34:02 pm »
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For instance, the planets look amazing and beautiful to explore but ultimately there is no or little interaction and content once one gets past the novelty of it all.

Just like the rest of the game :D I think this game depends on how much fun you can make on your own out of the content given to you, same goes for expac I guess.

Offline Kafein

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Re: Elite: Dangerous
« Reply #287 on: December 14, 2015, 10:37:11 pm »
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Let's just say it has pacing issues.

Offline Leshma

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Re: Elite: Dangerous
« Reply #288 on: December 14, 2015, 11:40:54 pm »
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Expansion makes the game truly beautiful, a visual marvel. Comes with a price of very high system requirements. New gameplay revolves around mining minerals on planetary surface, then synthesizing them to create buffs for your weapons, ammunitions, ship systems etc. There are some missions but they pay next to nothing and revolve around finding some emitters in bases or something along those lines. Rest is pure fun, planets have variable gravity which affects your ship and SRV which means they will behave differently on every planet. High gravity planets are great for racing, low gravity are great for making canyon jumps. Extreme gravity will make it very hard to fly near the surface because it will constantly pull your ship down and you'll need to compensate with thrusters.

Offline Vibe

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Re: Elite: Dangerous
« Reply #289 on: December 15, 2015, 12:15:58 am »
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I bought a Type-6 recently, got fucked on my first trade run. Apparently there's pirates attacking you in pretty much every system you jump to when you're in a freighter, even if you don't have much cargo, hilariously bad and annoying thing to deal with.

Offline Leshma

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Re: Elite: Dangerous
« Reply #290 on: December 15, 2015, 03:27:15 am »
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Yeah, that's how it works. You have cargo, you get ambushed. Many space games do same thing.

Offline Vibe

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Re: Elite: Dangerous
« Reply #291 on: December 15, 2015, 08:23:16 am »
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Yeah, that's how it works. You have cargo, you get ambushed. Many space games do same thing.

I don't mind that (can escape pretty easily now that I've put on A rated shields and power distributor), I just think the frequency of it is a bit too much.

Offline Molly

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Re: Elite: Dangerous
« Reply #292 on: December 15, 2015, 09:46:02 am »
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They must have changed that rate then. I don't remember being attacked often.

Maybe it's the Rares since you said before you run those...
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Offline Vibe

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Re: Elite: Dangerous
« Reply #293 on: December 15, 2015, 10:03:07 am »
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They must have changed that rate then. I don't remember being attacked often.

Maybe it's the Rares since you said before you run those...

Nah, stopped doing rare runs when I got Type-6. I don't think I got interdicted even three times in my Cobra in all those long travels, with my Type-6 it's pretty much every third system I jump to or even more frequent, often with lesser cargo compared to my rare runs. So it's 100% connected to my ship being a freighter and not a Cobra, I guess. I also run missions here and there, that might also have an extra pull for pirates, I guess... But they pay good (100k for like 2-3 jumps) and I don't have to waste my own money on cargo, so the damage is lesser if I get destroyed by pirates.

Offline Molly

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Re: Elite: Dangerous
« Reply #294 on: December 15, 2015, 10:15:55 am »
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It kinda makes sense that a slow and barely armed freighter gets ambushed more often.
But I understand the annoyance of it.

Can't say I get interdicted/ambushed with my Asp much. No matter what I carry. Sometimes I even drop into those PoIs with full cargo ^^
2 Laser, 2 Gatlins and 1 Missile Pod... I feel confident :)
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Offline Vibe

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Re: Elite: Dangerous
« Reply #295 on: December 15, 2015, 11:12:22 am »
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It kinda makes sense that a slow and barely armed freighter gets ambushed more often.
But I understand the annoyance of it.

Can't say I get interdicted/ambushed with my Asp much. No matter what I carry. Sometimes I even drop into those PoIs with full cargo ^^
2 Laser, 2 Gatlins and 1 Missile Pod... I feel confident :)

Hm yeah, guess because Asp is not a freighter by default. I think I'm going to get myself an Imperial Clipper instead of better freighters (type-7 for example) for my next ship (dat sexy design).. how to grind that Empire rep though :D haven't even joined it yet

Offline Molly

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Re: Elite: Dangerous
« Reply #296 on: December 15, 2015, 11:23:15 am »
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Instead of grinding, I'll sit it out :D
Since I joined Beta Elite, I'm entitled to a free ship when they've released all of them :lol:
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Offline Leshma

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Re: Elite: Dangerous
« Reply #297 on: December 15, 2015, 03:09:03 pm »
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Pretty good introduction video for total newbies:


Horizons trailer:


Offline Vibe

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Re: Elite: Dangerous
« Reply #298 on: December 15, 2015, 03:31:58 pm »
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Even though it looks good, I'll probably pass on horizons until it's on sale or something..

Offline Molly

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Re: Elite: Dangerous
« Reply #299 on: December 15, 2015, 03:47:48 pm »
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Even though it looks good, I'll probably pass on horizons until it's on sale or something..
Same.
The video made me 'want!' but I'm still feeling about the puny discount they offered for people already owning the main game. 15 bucks less is just not good enough...
When west germany annexed east germany, nobody moved a finger too.