Author Topic: Elite: Dangerous  (Read 32439 times)

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Offline Vibe

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Re: Elite: Dangerous
« Reply #300 on: December 15, 2015, 03:57:17 pm »
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Well, it seems that we get a good chunck of content anyway without Horizons (unless I understood wrong and we don't get this either lol):

Quote
NEW CONTENT/FEATURES (1.5)
- Added Asp Scout
- Added Viper MkIV
- Added Federal Corvette
- Added Imperial Cutter
- Added Keelback
- PC/Mac: Added Bobbleheads!!!
- Added Imperial Fighter to CQC
- Added new missions
- Don't die missions
- Don't get scanned missions
- Multi-stage missions
- Missions can be received in space
- Assassination variants
- Contact missions
- Unique cargo missions - you have to deliver what you are given
- Timed window missions
- Added new open space scenarios:
- Search and rescue scenarios
- Wrecked ships scenarios
- New deep space salvage scenarios
- Distress call scenarios
- Alliance vip escort
- PC/Mac: Updated French, German and Russian translations
- Added more player group sponsored minor faction descriptions
- Master Chefs rare good added
- Renamed various planets
- Local emergency rescue NPCs added
- Spanish localisation added - a big shout out for the Spanish community for their hard effort on this!

Personally hoping for better trade missions, because the current ones are really lacking... well to be honest all are
« Last Edit: December 15, 2015, 04:00:25 pm by Vibe »

Offline Molly

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Re: Elite: Dangerous
« Reply #301 on: December 15, 2015, 04:11:47 pm »
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Is there an ETA for that update?
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Offline Vibe

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Re: Elite: Dangerous
« Reply #302 on: December 15, 2015, 05:03:01 pm »
+1
Is there an ETA for that update?

Delayed until 18:00 GMT

Offline Leshma

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Re: Elite: Dangerous
« Reply #303 on: December 15, 2015, 05:50:06 pm »
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Don't believe everything you see on official Elite: Dangerous trailers. Horizons trailer isn't pure fantasy as original trailer but game doesn't look like that and some things won't be possible for awhile. Like dogfighting NPC ships on planetary surface. And of course Thargoids shown at the end of trailer won't be added for quite some time.

Elite: Dangerous patch 1.5 is for owners of base game, it will come online after they restart the servers (originally 16:00 GMT, delayed 18:00). Along with 2.0 update for those who purchased Horizons.

They also shared some info about multicrew that will supposedly be added in later stages of Horizons updates (late 2016). It will be slot based, max four slots per ship (based on ship seats). Will split everything you do as commander into four jobs. Based on wings, only wing members can man up the ship. Balancing sounds like a bitch because I see no reason why four people would man one ship when they can fly four different ships and be way more effective.

Offline Vibe

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Re: Elite: Dangerous
« Reply #304 on: December 15, 2015, 10:26:53 pm »
+3
Oh my, just found this mission... 2 jumps away, dat payout

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Offline Molly

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Re: Elite: Dangerous
« Reply #305 on: December 16, 2015, 12:25:24 am »
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Just had a quick run after weeks if not months of not touching it.
Got caught in it straight away. It's just a very well done space game.

Btw Vibe, I assumed that you would call yourself Vibe and sent an friend request accordingly. Please correct me if I am wrong :wink:
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Offline JasonPastman

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Re: Elite: Dangerous
« Reply #306 on: December 16, 2015, 12:30:58 am »
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Well... Being on vacation for the next 3 week I have decided to take the plunge.  My in game name is "Jason A. Pastman" if anyone cares to add me.
« Last Edit: December 16, 2015, 03:10:35 am by JasonPastman »
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Too busy not giving a fuck...
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Offline Osiris

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Re: Elite: Dangerous
« Reply #307 on: December 16, 2015, 12:44:25 am »
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just bought this :D getting a new joystick (not super expensive) for xmas so i think ill try it out :D
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Offline Asheram

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Re: Elite: Dangerous
« Reply #308 on: December 16, 2015, 12:56:51 am »
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There's an 8gb patch on steam is that for Horizons and is Horizons free?
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Offline Vibe

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Re: Elite: Dangerous
« Reply #309 on: December 16, 2015, 01:05:34 am »
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Just had a quick run after weeks if not months of not touching it.
Got caught in it straight away. It's just a very well done space game.

Btw Vibe, I assumed that you would call yourself Vibe and sent an friend request accordingly. Please correct me if I am wrong :wink:

Vibe was taken :( I'm Cruben ingame, feel free to add me.

Offline Leshma

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Re: Elite: Dangerous
« Reply #310 on: December 16, 2015, 01:28:54 am »
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Cruben sounds gay. It that your first or last name?

Offline Asheram

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Re: Elite: Dangerous
« Reply #311 on: December 16, 2015, 01:48:10 am »
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Cruben sounds gay. It that your first or last name?
maybe its Ruben C. or C. Ruben
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Offline Vibe

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Re: Elite: Dangerous
« Reply #312 on: December 16, 2015, 09:11:04 am »
+1
Cruben sounds gay. It that your first or last name?

Just a backup nickname. Well they definitely spiced up the missions a bit, which is nice. Looks like a lot of different new types added, missions that have multiple steps, etc.

Offline Molly

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Re: Elite: Dangerous
« Reply #313 on: December 16, 2015, 09:16:50 am »
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Send a request to Cruben and Pastman FYI.

And they updated gfx, maybe not this time but there are changes I haven't seen. Supercruise gained a lot...

Edit: just realized that I didn't save my VoiceAttack setup and need to redo all of it QQ
« Last Edit: December 16, 2015, 09:24:01 am by Molly »
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Offline Vibe

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Re: Elite: Dangerous
« Reply #314 on: December 16, 2015, 11:05:42 am »
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Ok so apparently mission payout is random as fuck, which explains the mission I posted previously. I do welcome some RNG in mission payout, but there should be a lower and upper limit depending on rank required.

Also thank you devs for adding filters to Navigation.
« Last Edit: December 16, 2015, 11:11:23 am by Vibe »