Author Topic: Elite: Dangerous  (Read 38720 times)

0 Members and 1 Guest are viewing this topic.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Elite: Dangerous
« Reply #45 on: October 03, 2014, 11:35:08 am »
0
So what are the current features of this game and can I fly big ass ships like in EVE Online? How sandboxy is it? Also, is this an MMO or standard room/server based online?
« Last Edit: October 03, 2014, 11:39:16 am by Vibe »

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Elite: Dangerous
« Reply #46 on: October 03, 2014, 12:42:54 pm »
0
umm... feature list, I'd google that one.
You can after grinding the credits for it (see video above with the ships, Anaconda is pretty big) but probably not EVE-big.
Iirc 150 handmade star system, around 500 procedural generated added with beta 2 I think, more to come... there is only sandbox afaik.
MMO.
When west germany annexed east germany, nobody moved a finger too.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1980
  • Infamy: 523
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Elite: Dangerous
« Reply #47 on: October 03, 2014, 02:14:13 pm »
0
Currently, main feature is exploration. Before this patch it was trading. Combat oriented gameplay and faction wars will come later.

Biggest ship you can buy and fly is Anaconda, I think it's 300 meters long. Nothing compared to EVE juggernauts, but unlike in EVE both Elite and Star Citizen are action games with high level of fidelity.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Elite: Dangerous
« Reply #48 on: October 03, 2014, 02:16:04 pm »
0
Exploration, how does that look? What do you do to explore?

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1044
  • Infamy: 304
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Elite: Dangerous
« Reply #49 on: October 03, 2014, 02:30:26 pm »
+2
You explore star systems and celestial objects in them. You have a scanner, which you can upgrade just like weapons and ships etc. Atm there are 500 explorable star systems I think (it was 150 patch before and just 50 prior that patch). Most of those systems are real and with actual celestial bodies in them but they aren't marked on the Galaxy map. When you come near them you can scan them and sell that data to other players, that's the current fad. Other than that, in previous patches game mostly revolved around trading which is pretty much like Euro Truck Simulator in space or just like original Elite if you played that.

There is combat but many encounters are against AI and not actual players, because community isn't big enough for that yet. It's not easy to tell the difference, beside the fact that players can chat with you. Most encounters are random and have a little bit of back-story (mostly based on what's happening on that particular place). Some missions are about hunting pirates, sometimes they will attack you, you can watch AI fighting or even picking sides. Like Civil Wars in Skyrim. You will meet other players on space stations and outposts most of the time.

Game is still in the making and it is one huge sandbox where AI and human players are mixed, it is not human based game like EVE. It is not lobby based although you can play tutorial missions which are pretty much that, Star Citizen is currently the lobby based game. Think that limit per shard of bubble how they call it is 50 players/ships so battles can become interesting if you found yourself in some huge conflict but that is very rare so far.

Big part of what makes Elite and exploration part of it is exploring planets. That isn't implemented yet but with every patch they prepare the grounds for that to happen. Currently I think you can come fairly close to planets but can't enter atmosphere layer (for objects that have it) or anything similar. You also can't leave your ship but that will come in few months after release I presume. You can see that cockpit is fully modeled just like everything else and it will allow players to explore on feet. Pretty much like Star Citizen but with less fidelity and worse graphics but on much greater scale.

Offline Vibe

  • Vibrator
  • King
  • **********
  • Renown: 2528
  • Infamy: 615
  • cRPG Player Madam White Queen A Gentleman and a Scholar
    • View Profile
Re: Elite: Dangerous
« Reply #50 on: October 03, 2014, 02:51:44 pm »
0
Really love the cockpits, I checked a few videos, big plus for me. The Anaconda one actually has a pretty big cockpit, with 2 additional seats, makes it seem like you're flying a big ship, which is nice.
So what exactly do you gain by exploring? Random materials/resources/items or just straight up credits or something else, if you don't sell the info to other players that is?

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Elite: Dangerous
« Reply #51 on: October 03, 2014, 03:12:57 pm »
+1
Definitely the best VR experience I had so far.

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Elite: Dangerous
« Reply #52 on: October 04, 2014, 09:22:06 am »
0
Afaik planets will have specific resources depending on what kind of planet they are. Gas, metal, rocks (there will be mining I think).
I've seen a video where boss-man explains the deep space exploring:
You basically gonna need a freighter for that because although you might come across a station to refuel and repair, that will be a rather rare occasion. So you need to bunk fuel and repair kits to be even able to make those trips. The collected data will be high-value if you happen to find the really rare materials. You can then choose to either gather yourself, with the help of friends maybe, or just sell the data to others.

I think it's going to be a bit like the Euro Truck Simulator 2: if you play it like a simulator (turning signals, red lights, switching lanes) it's a great gaming experience. If you play it like a racing game, you gonna be disappointed. ETS2 is an extreme example. Elite still has pirating and bounty hunting for the quick fun. But I believe the real potential is in deep space exploring with the struggle coming with it. Deep space will be about survival really from all I could gather...


Edit: Let's add each other as friends in the game :D

I am (Commander) Benkei  8-)

Edit2: A site for the busy trader: http://www.elitetradingtool.co.uk/
« Last Edit: October 04, 2014, 10:56:58 am by Molly »
When west germany annexed east germany, nobody moved a finger too.

Offline Kafein

  • King
  • **********
  • Renown: 2203
  • Infamy: 808
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: Elite: Dangerous
« Reply #53 on: October 04, 2014, 11:36:04 am »
0
By the way, this game has the worst launcher I have ever used.

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Elite: Dangerous
« Reply #54 on: October 24, 2014, 09:35:21 pm »
-1
Quote
As we expand the volume of the Milky Way you are able to explore, you can start to get a sense of the true variety, scale and spectacle of what is out there, just waiting to be discovered and exploited.

In Beta 3 you can find our first B class star, and there are also three class five gas giants – super hot planets with clouds of metallic vapour in their atmospheres.  There are also two rare terrestrial planets with a silicate vapour atmosphere – they are incredibly hot!

Beta 3’s 2,406 star systems mean it is huge, about five times bigger than Beta 2.  Yet it represents only a little over half a millionth of one per cent of the full game to be launched later this year!
Oktober 28th! :D

It will have mining!!1!!1!eleven!!1!1!!11!!
When west germany annexed east germany, nobody moved a finger too.

Offline Christo

  • Dramaturge
  • King
  • **********
  • Renown: 1844
  • Infamy: 371
  • cRPG Player
    • View Profile
  • Faction: No faction, methinks.
  • Game nicks: Sir_Christo, Christo, Cristo.
  • IRC nick: Christo
Re: Elite: Dangerous
« Reply #55 on: October 24, 2014, 11:08:03 pm »
0
Can you visit Sol?
visitors can't see pics , please register or login

                                                                                            Thanks to cmpxchg8b for the picture!

Offline JasonPastman

  • Count
  • *****
  • Renown: 285
  • Infamy: 113
  • cRPG Player
    • View Profile
  • Faction: Guys That CMP Has Quoted [GTCHQ]
  • Game nicks: Jason_The_Great
Re: Elite: Dangerous
« Reply #56 on: October 25, 2014, 04:54:41 am »
0
If a majority be united by a common interest, the rights of the minority will be insecure - James Madison
It is not wisdom but Authority that makes a law - Thomas Hobbes.
Too busy not giving a fuck...
visitors can't see pics , please register or login

Offline FRANK_THE_TANK

  • King
  • **********
  • Renown: 1312
  • Infamy: 339
  • cRPG Player Sir White Knight
  • FluckCucker
    • View Profile
  • Faction: A Free and proud Peasant of Fisdnar!!!
  • Game nicks: FRANK_THE_TANK
  • IRC nick: Sippy sip
Re: Elite: Dangerous
« Reply #57 on: October 25, 2014, 11:23:59 am »
+1
visitors can't see pics , please register or login
Fammi un pompino!

I think I have ball cancer in my right nut :(
Good news everybody! It's not nut cancer :)
Bad news everybody, I got dumped :(

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: Elite: Dangerous
« Reply #58 on: October 29, 2014, 12:24:54 am »
-1
Quote
Beta 3.0 Now Released!

Beta 3.0 introduces a host of new features including: Multiple ship ownership, and the introduction of two new ships, the Imperial Clipper and the Federal Dropship. Player driven interdiction where players can interdict NPC ships out of supercruise and new Philanthropy missions have been added. Fuel scooping and asteroid mining have been added and outposts landing pads now reflect a low gravity environment.

The play area has been expanded to over 2,400 systems with an improved galaxy map. Planet visuals have been overhauled, ice planets have fracture features and all planets have dynamic ice caps and liquid levels. Plus many other improvements and optimisations.

Played it quite a lot lately and there is a big let down for me atm. The most fastest way to gain credits is by space fighting.
The few missions which don't involve fighting are rare and not really well payed.
Trade runs only gain profit after getting a bigger ship.

With the starter ship it takes big amounts of time to get enough credits even for the slightest improvements to the ship, buying a whole new ship is unthinkable.
Too much grind atm for my taste.

(click to show/hide)

visitors can't see pics , please register or login
« Last Edit: October 29, 2014, 11:50:31 am by Molly »
When west germany annexed east germany, nobody moved a finger too.

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1767
  • Infamy: 1569
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Elite: Dangerous
« Reply #59 on: October 29, 2014, 03:29:40 pm »
0