cRPG

cRPG => General Discussion => Topic started by: Clockworkkiller on August 23, 2013, 09:58:02 pm

Title: why do native players hate crpg?
Post by: Clockworkkiller on August 23, 2013, 09:58:02 pm
how come whenever native players hear crpg mentioned, they go on a hate filled rant about how crpg sucks and how crpg players suck?

its kinda funny, i play native every now and then, and i constantly find myself at the top of the scoreboard. hell, once i steamrolled a server with a 1h and shield, wearing cloth armor no helm, never once did i raise my shield that game.

dont get me wrong, there are some really great native players, mainly the elite duelists running round in cloth with bastard swords and scimmys (although both are very OP weapons in native) but the majoritiy of players dont even know how to block! and those that do are ethier very bad at it or suck at every other aspect of melee. and dont even get me started on the insanely stupid macros, hacks and shit alot of native players do.
they say crpgers suck, yet most, if not all, crpg players, would wreck a native player anyday

are they mad that crpg is what multiplayer should have been for native? becuase we have a large variation of builds and playstyles, huge selection of weapons and gear, strat and generally better combat?
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 23, 2013, 10:05:00 pm
I'm pretty sure it's just because they never were able to overcome the peasant stage.  Or the idea of trying to compete with people who've had a month, or two months, or 6 months, or a year, or two years, or now 3 years head start on building their characters and collecting gear, is just too large of an obstacle for them to tackle. 

Others think that people are good in crpg mainly because they have better characters and gear than other people, not because they are better players.  They think native is more evenly matched because everyone's "on the same page".

I don't like the native equipment buying, or the fact that the classes and factions are so totally different.  Depending on what faction you are on, really makes a difference in how well you and your team can do that map.  It affects your skills/stats, it affects what weapons and equipment you can buy, and what classes you have available to you.  I like crpg because everyone starts out the same, and gets to customize their character the way they want.
Title: Re: why do native players hate crpg?
Post by: Osiris on August 23, 2013, 10:06:30 pm
Well a lot of native players DO play crpg and are very very good at it :P

Some native players hate it but most don't seem to. and if your rolling a server with ease maybe your not on a good battle server esp if people run around in cloth with bastard swords <3


I hear just as many anti native comments on crpg as i ever do on native <3
Title: Re: why do native players hate crpg?
Post by: Adamar on August 23, 2013, 10:07:14 pm
Because cRPG is a grinding fest.
Title: Re: why do native players hate crpg?
Post by: DrTaco on August 23, 2013, 10:07:22 pm
how come whenever crpg players hear native mentioned, they go on a hate filled rant about how native sucks and how native players suck?

its kinda funny, i play crpg every now and then, and i constantly find myself at the top of the scoreboard. hell, once i steamrolled a server with a 1h and shield, wearing cloth armor no helm, never once did i raise my shield that game.

dont get me wrong, there are some really great crpg players, mainly the elite duelists running round in cloth tin cans with bastard swords and scimmys [INSERT "OP" WEAPON HERE) and [INSERT "OP" WEAPON HERE) (although both are very OP weapons in crpg) but the majoritiy majority of players dontdon't even know how to block! and those that do are ethiereither very bad at it or suck at every other aspect of melee. and dont don't even get me started on the insanely stupid macros, hacks and shit alot a lot of crpg players do.
they say nativers(?) suck, yet most, if not all, native players, would wreck a crpg player anyday any day.

are they mad that native is what multiplayer should have been for native? becuasebecause we have a large variation of builds and playstyles play styles, huge selection of weapons and gear, strat strategies and generally better combat?

See what I did there?

You want to know why Native (And a fair bit of the entirety of the Taleworlds community) hates us? I have no idea. It couldn't have anything to do with the fact that shit like this is posted every once in a while.

Maybe they just don't like the system that Crpg set up like Crazy said.
Title: Re: why do native players hate crpg?
Post by: Prpavi on August 23, 2013, 10:26:27 pm
Do they really hate cRPG or is it just another online myth?

It's the same game with tweaked gameplay and balance, what is there to hate? Maybe it doesn't suit everybodys style but doubt theres real hate or animosity between the two communities. Maybe I'm wrong there are quite a few active Native players, maybe they can shed some light on the subject.
Title: Re: why do native players hate crpg?
Post by: DrTaco on August 23, 2013, 10:29:02 pm
Well, ingame I tend to avoid any topics about Crpg because it always end in me going ragedragonflame mode on some poor soul, but the general consensus in the Taleworlds community forum is that Crpg is a home to a lot of dicks.
Title: Re: why do native players hate crpg?
Post by: wayyyyyne on August 23, 2013, 10:29:37 pm
their disdain towards cRPG and its players probably stems from them wanking over the thought of having kept it real. They were there first and no mod that turned their beloved elitist niche game into a generic "collect X press button to win" grind MMROPG will ever change that.
Title: Re: why do native players hate crpg?
Post by: Nehvar on August 23, 2013, 10:37:21 pm
cRPG can sometimes feel like an endurance test for misery.  That could be what routs a lot of native players.  I've never played native though so I can only speculate.
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 23, 2013, 10:41:55 pm
Because the my old friendchers dont have pin points accuracy laser targeting reticles like in native.
Title: Re: why do native players hate crpg?
Post by: Aderyn on August 23, 2013, 10:44:09 pm
I can see why they would dislike c-rpg... mechanics changing pretty often, frequent rebalancing and getting screwed over regularly if you play strat (by glitches)
Title: Re: why do native players hate crpg?
Post by: Elindor on August 23, 2013, 10:48:19 pm
...Crpg is a home to a lot of dicks.

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---

On a different note...I think huseby might be right in some ways - they start out as peasants and if they are experienced native players they are probably like "F this, im better than this guy he just has better gear" (although we know that that is only so important if someone is truly skilled), and if they are not experienced native players they probably just notice that they generally do better in native than in crpg because *OVERALL* native has a lower average skill level and is not quite so intensely competitive (although the range in it is definitely rage inducing). 
Title: Re: why do native players hate crpg?
Post by: dreadnok on August 23, 2013, 10:50:46 pm
native is easy as fuck to me. everyone is the same speed
Title: Re: why do native players hate crpg?
Post by: Elindor on August 23, 2013, 10:51:31 pm
native is easy as fuck to me. everyone is the same speed

^  My favorite cRPG dick.
Title: Re: why do native players hate crpg?
Post by: Kalam on August 23, 2013, 10:53:15 pm
Unless you're great at shifting gears, playing one or the other too much kind of makes you suck (granted, this only carries on to top level duels when you migrate from cRPG to Native) at the other one. It's because the mechanics are pretty different, now. I know when cRPG first came out, it was the grind and the equipment/level differences that annoyed the Natives (I'm pretty sure most Native players came over to cRPG or played it for significant periods of time since then- I'm just referring to Native 'elitists' here) while now, the mechanical differences are probably what tick people off.

Speeds are different. Swings are different. Footwork is different. What you do to win is different. At the same time, it's still the same game, so if you play on reflex, you're going to develop reflexes that work in one mode and get you killed in the other. For that, cRPG is annoying to someone from Native.

People tend to place the blame for perceived failures elsewhere, and it's easy for newcomers to cRPG to blame the differences solely on the nature of individual stats, levels, and armor. It's easier to say 'I lost because you have a better equipment and build' rather than 'I lost because the game is different and I have to learn it'.

Title: Re: why do native players hate crpg?
Post by: theawesomenoob on August 23, 2013, 10:57:25 pm
Because native takes more skill then cRPG. Native there is no high strength builds with plate Armour. Anyone in cRPG can pick up a longsword and spam. Native in battle you have to use shields or you  can't play because you get shot by archers.
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 23, 2013, 10:57:53 pm
I was part of Warband since it was in the beta stage for MP.  I really enjoyed Warband SP and the native MP, as well as mods (mainly SP mods).  It took me quite a while to get into crpg after I had heard about it because I felt that I was a good native Warband player, but that I wouldn't be able to compete due to not having good gear or skills/stats (which is pretty true for your first gen, especially if you try to play as cavalry like I did...you have to buy enough gear to wear in battle, and have enough money left over to pay for upkeep).  I'm pretty sure I went like 220 deaths or so before I even got my first kill in crpg (which didn't bother me, I knew I was just grinding at the beginning).   

Basically Kalam sums it up the difference between trying to go back and forth between the two pretty well.  After about 6 months of playing crpg I was still playing Native and trying to play in a league.  I was now used to crpg mechanics, and would play the game reflexively (which would get me killed).  I would not use the full lance radius, I was not used to archers being able to pinpoint shoot you (on a courser) from across a huge open field map.  And then I would play native for a couple nights practicing for a match, and then I'd go back to crpg and end up getting killed trying to lance someone farther than the lance angle allows.
Title: Re: why do native players hate crpg?
Post by: protox2k on August 23, 2013, 10:58:43 pm
I find native to be way less stressful in battle then crpg for some reason... I'm sure everyone who went from native to crpg did not enjoy their first gen. :evil:
Title: Re: why do native players hate crpg?
Post by: Kalam on August 23, 2013, 11:05:00 pm
Because native takes more skill then this mod.

If skill=talent.

Native does not take 'more skill'. It takes different skills. In Native, it generally comes down to who makes the first mistake unwillingly - feinting and chambers are key, all due to the speed of the game and how the characters are balanced. cRPG's gameplay relies more on tactical choice and figuring out odd ways (or 'tricks') to use the game mechanics, and at it's worst, it's a question of boredom vs. innovation.

What I'm suggesting is that Native takes more raw reflexes and gaming talent, while cRPG is more like a game of checkers you can learn. Not that Native can't do the same thing- it's just never been a requirement there.

@protox: While I enjoyed my first gen, it was definitely brutal. Thankfully, with Skip the Fun, a lack of ridiculous wpf levels, and clan armories, it's not as bad as it was. The real hurdle would be adapting to the mechanics, and I know some people are perfectly capable of doing that in a day. Others may take months.
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 23, 2013, 11:07:57 pm
Because native takes more skill then cRPG. Native there is no high strength builds with plate Armour. Anyone in cRPG can pick up a longsword and spam. Native in battle you have to use shields or you  can't play because you get shot by archers.

Orrrrrr babydick its because the majority of the players in crpg have more "skill" then native players. Its just like NW, nobody can do shit in melee in that bad. Pretty much the same in Native, bunch of people that cant really block and dont know fighting techniques like feinting or holding.
Title: Re: why do native players hate crpg?
Post by: Clockworkkiller on August 23, 2013, 11:48:04 pm

i gotta agree with this, maybe because there are more new players in native than crpg, im willing to bet most dont even know what chambering is, or even fienting is. i never really felt like native was fast, it felt slower than crpg, it feels like nothing more than a matter of who screws up blocking first, i feel the whole "makes mistakes first" idea only apply in extreme pro duels. does native take skill and reflexes? of course, a whole lot of it actually, but more skill than crpg? id have to disagree.

i dont know, maybe im just annoyed how the mere thought of crpg in a native server causes so many to bash and hate the game. wtf? we dont shit our pants about native like that here.
Title: Re: why do native players hate crpg?
Post by: Smoothrich on August 24, 2013, 12:11:17 am
why do _____ hate crpg?

answer: because cRPG is a bad game

close thread
Title: Re: why do native players hate crpg?
Post by: Malaclypse on August 24, 2013, 12:16:44 am
Well, my biggest complaint with cRPG, and why a lot of people I know who play Native don't come over, is because armor values in cRPG are ridiculously high. You can get around that by playing a high PS build, of course, but that's boring. In general people wear 40+ body armor on a regular basis and I'd venture that most melee wear 50+ on a regular basis.

Whereas in Native the highest armor value available is, what, the Brigandine (plus gloves)?
Title: Re: why do native players hate crpg?
Post by: TheAppleSauceMan on August 24, 2013, 12:32:09 am
When I get frustrated by constant deaths or some such thing on c-RPG I'll hop on Native and release all the stress by rolling servers with a few buddies from c-RPG lol. Sure there's a few players who are quite skilled, but generally the population on Native seems quite bad in terms of skill in my experience.  :shock:
Title: Re: why do native players hate crpg?
Post by: Vodner on August 24, 2013, 12:41:36 am
When I get frustrated by constant deaths or some such thing on c-RPG I'll hop on Native and release all the stress by rolling servers with a few buddies from c-RPG lol. Sure there's a few players who are quite skilled, but generally the population on Native seems quite bad in terms of skill in my experience.  :shock:
The vast majority of the good players on the NA side burned out a long time ago. Outside of a handful of duelists (most of whom don't play all that frequently), the churn rate of players is too high for the skill level to rise back up in public play. Playing on random NA native pubs right now is almost always a flashback to 2010 Warband.

Things are a lot better on the EU side of the pond. Nditions is almost always populated (or at least it was last time I checked), and quite a few good players still play.
Title: Re: why do native players hate crpg?
Post by: Ostulor on August 24, 2013, 12:52:09 am
A native player knows who's who in native, but loses that comfort in c-RPG. Couple that with playing a peasant, which feels like the massive time investment in native went to waste, and c-RPG seems pretty undesirable.
Title: Re: why do native players hate crpg?
Post by: DrTaco on August 24, 2013, 01:13:54 am
I don't know Hesky, I can practically do the same thing in this mod before I get killed by a stray horse, or some !!Arrow!! that magically found it's way through my expert perfect ultra mega everything noticed skills that all those ranged folk say I should have when I attempt to communicate with one of those aliens.

EDIT: I've been getting downvoted a lot recently. Maybe I should circlejerk some popular opinions to make me look less like a "skillless fucking scrub from native omfg" so here goes.



native sux. upvotes plz
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 24, 2013, 01:45:05 am
Native is perfectly balanced for competetive play, all factions have the same classes to choose from and classes are pretty much balanced. Unless you go into a 50%+ ranged fest, it's perfectly fine and infantry will win a match later on anyway.

Imo for competetive play and matches clans vs clans, go play native. For casual play and big matches, crpg and Strat are the way to go.
I played actively in native clan for 1 1/2 years and had 2 trainings a week and matches every 1 - 2 weeks, really enjoying!
In crpg I can play whenever I want and it's still fun when out of shape and still nice as casual player (when 25+, and it's taking to no time to reach that level anyway).
Plus I enjoy leveling up and having my own gear every round. I was in native some weeks ago, hell was I confused with that gear. x)
Title: Re: why do native players hate crpg?
Post by: Tears of Destiny on August 24, 2013, 01:54:27 am
I've been getting downvoted a lot recently. Maybe I should...


Realize that upvotes and downvotes and post counts are utterly pointless, and express your genuine opinion at all times?
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 24, 2013, 02:00:37 am
Haha, ToD

(click to show/hide)
:D
Title: Re: why do native players hate crpg?
Post by: Artyem on August 24, 2013, 02:03:53 am
From my experience this is caused mostly from perspective, to someone who's only played native and native-esque mods (PW, NW, etc) cRPG seems very unbalanced and unfair.  From the perspective of someone who's played both, but prefers cRPG, Native is very unbalanced and easy.

Not to mention cRPG has the steepest learning curve in Warband, and trying to master the game while playing as a low level peasant is very difficult for some people.  This, is for the most part, why I have a hard time getting my friends to play cRPG.
Title: Re: why do native players hate crpg?
Post by: Gmnotutoo on August 24, 2013, 02:04:16 am
I've only played native twice, I bought this game specifically for c-rpg because Bramd_Unicorns said I could be a ninja.

The first time I was astonished how easy archery was and I played it for 15 mins before quitting, vowing to never do that again because getting use to native archery would ruin my muscle memory for c-rpg archery.

The second time was more recent when c-rpg was down for some reason. Hopped into a duel server and found no challenges, it felt like I was dueling AI bots on DTV. There was one person who could kill me every once in a while but I went 30-4 before the map change. I can't even hold a 1:1 on Na 3 ( I tend to only fight people that are equally skilled or better, because I want to improve.)
Title: Re: why do native players hate crpg?
Post by: Jack1 on August 24, 2013, 02:21:16 am
I tend to play native now and then and love hearing the "stop hacking" from the many in native who don't know what holding is.
Title: Re: why do native players hate crpg?
Post by: DrTaco on August 24, 2013, 02:25:51 am

Realize that upvotes and downvotes and post counts are utterly pointless, and express your genuine opinion at all times?

you always make my dear better Tears.
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 24, 2013, 02:27:45 am
I'm like the definition of a native player and I enjoy pubbing cRPG so.... but I also hate some aspects of cRPG, like different balances while I like some changes.

EDIT: (also because crpg players come with their bugged banners on native and makes error-lines)

Native is awesome for competitive play, cRPG is rather fun as a public variant.
Title: Re: why do native players hate crpg?
Post by: Dexxtaa on August 24, 2013, 03:11:16 am
hell, once i steamrolled a server with a 1h and shield, wearing cloth armor no helm, never once did i raise my shield that game.

...but the majoritiy of players dont even know how to block! and those that do are ethier very bad at it or suck at every other aspect of melee. and dont even get me started on the insanely stupid macros, hacks and shit alot of native players do.

they say crpgers suck, yet most, if not all, crpg players, would wreck a native player anyday

I guess I should start playing some native to boost my ego a bit.
Title: Re: why do native players hate crpg?
Post by: theawesomenoob on August 24, 2013, 03:13:32 am
Orrrrrr babydick its because the majority of the players in crpg have more "skill" then native players. Its just like NW, nobody can do shit in melee in that bad. Pretty much the same in Native, bunch of people that cant really block and dont know fighting techniques like feinting or holding.
Ok Tom. You might do good against pub players in native. But i would love to see you play in a competitive match without your 2hander and plate with a str build.
I doubt you would do as good as you think you are.
Title: Re: why do native players hate crpg?
Post by: San on August 24, 2013, 04:03:46 am
Well, my biggest complaint with cRPG, and why a lot of people I know who play Native don't come over, is because armor values in cRPG are ridiculously high. You can get around that by playing a high PS build, of course, but that's boring. In general people wear 40+ body armor on a regular basis and I'd venture that most melee wear 50+ on a regular basis.

Whereas in Native the highest armor value available is, what, the Brigandine (plus gloves)?

Honestly, I feel the same. We have head armor and leg armor, but no armor for hand/arms, just "body." Why gloves give extra body armor up to 15 is beyond me; it should just give you hand/arm armor, and body armors should give arm armor. This change is outside what a simple modification can handle, though. Also, many things in crpg had to be tweaked to accommodate for the extraordinarily high body armor, too, from item stats to soak/reduce tweaks.

Other than that, I'm sure there are great players in Native. You typically need to put in more effort to install various mods, so I assume people who end up playing Crpg are more accustomed to Warband on average.
Title: Re: why do native players hate crpg?
Post by: Dalfador on August 24, 2013, 04:07:57 am
Native Players
Na t ive Players
Na ive Players
Naive Players

In all seriousness, people play what they enjoy; who are we to question it?
Title: Re: why do native players hate crpg?
Post by: Leesin on August 24, 2013, 04:20:53 am
"we hate c-rpg becau- OOPPHHHH"
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Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 24, 2013, 06:35:52 am
Ok Tom. You might do good against pub players in native. But i would love to see you play in a competitive match without your 2hander and plate with a str build.
I doubt you would do as good as you think you are.

Simmer child. I never claimed to be the almighty god of crpg, nor do I care if I do good or not. Plus this build of all STR is a joke, doing it for fun. And if I do good against 95% of the population and get massive kd's in siege or battle where there is a lot of players, and get killed occasionally by a gank, archer, or someone who is actually better than me,  I think I'll be alright. I dont need to be a try hard dumpster-nerd and go to duels and increase my e-peen. I play for fun, and pub stomping is fun  :twisted:
Title: Re: why do native players hate crpg?
Post by: Elindor on August 24, 2013, 07:31:38 am
Simmer child.

I can almost hear him squeeling Tom.

---

Anyhow on a different note - from what I've heard from many many sources and from my own experiences I would say its like this:

* There are VERY good players in Native, and there are VERY good players in cRPG (probably rather equal)
* Underneath that, the AVERAGE skill level in cRPG is decently to decidely higher than that of Native

[EDIT] Yeah just went into native and went 47-12 in siege first round...used to be able to do that occationally in cRPG, now everyone here is too good to do that anymore....case and point.
Title: Re: why do native players hate crpg?
Post by: Ronin on August 24, 2013, 12:40:39 pm
cRPG has good features, but it also has ridiculous and annoying features especially for a native player. Like the balance among melee and other classes (it favors melee obviously), retarded kick range and duration, weirdly made armor soak values (armors are made of paper and has near to no influence, but heavy armor is also more common), spammy gameplay and so on probably...

There are also good parts of cRPG, but one thing for sure I wouldn't be playing cRPG for a long time without the efforts of Paul and Tydeus. Shield bash, animation changes, ballistae and such are simply too good to skip. Without these features, the game is simply a grinding fest with a bit messed up gamesystem if you ask me. Strategus still keeps being interesting for me, even though it doesn't really offer enough strategy in it from my point of view.
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 24, 2013, 12:57:00 pm
Because crpg is better, but still shit.
Title: Re: why do native players hate crpg?
Post by: Panos_ on August 24, 2013, 03:39:05 pm
Native players hate c-rpg because they can`t abuse completely the broken game mechanics as they do in native, 90% of the native my old friends, when they start c-rpg, they will always pick a 2h sword combined with an agility based build, so they can spam faster than anyone else.

my old friends.


(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 24, 2013, 03:50:00 pm
So, we can insult 2h gs + kuyak players as native my old friends?  :lol:
Title: Re: why do native players hate crpg?
Post by: Osiris on August 24, 2013, 03:53:15 pm
Native players hate c-rpg because they can`t abuse completely the broken game mechanics as they do in native, 90% of the native my old friends, when they start c-rpg, they will always pick a 2h sword combined with an agility based build, so they can spam faster than anyone else.

my old friends.


(click to show/hide)

I would have thought agi scimitar shielder would be more common to native players :P not every native player is a greatsword dueling hero panos..
Title: Re: why do native players hate crpg?
Post by: Angantyr on August 24, 2013, 03:59:12 pm
Only the duelists  :wink: Too bad TW never wanted to do anything about the homogeneity of weapons and predominance of greatswords in duel mode, even when it was pointed out to them so many times during development.
But duel mode was only made as an afterthought after much community pressure, anyways.
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 24, 2013, 04:06:19 pm
Top keked, shemaforash native 2h hero minusing all posts ;D
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 24, 2013, 04:07:03 pm
Top keked, shemaforash native 2h hero minusing all posts ;D

minus all the stupid posts :D
Title: Re: why do native players hate crpg?
Post by: Panos_ on August 24, 2013, 04:15:32 pm
truth hurts.
Title: Re: why do native players hate crpg?
Post by: Prpavi on August 24, 2013, 04:18:42 pm
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Title: Re: why do native players hate crpg?
Post by: Fartface on August 24, 2013, 06:12:07 pm
Who cares about what native players think?
Title: Re: why do native players hate crpg?
Post by: KaMiKaZe_JoE on August 24, 2013, 06:15:32 pm
They hate it for the same reasons we do.

Fuck this game.




See you all at Vayayeg tonight, 11:58 eastern time, evil Spanish-tongued Occitans attacking glorious FCC again. REMEMBER THE MAINE!
Title: Re: why do native players hate crpg?
Post by: Brrrak on August 24, 2013, 06:59:59 pm
Native's a twitch-shooter.

cRPG is an RTT.
Title: Re: why do native players hate crpg?
Post by: Vodner on August 24, 2013, 08:52:26 pm
Native players hate c-rpg because they can`t abuse completely the broken game mechanics as they do in native, 90% of the native my old friends ...
It's not really abuse when all duelists have access to the same mechanics.
Title: Re: why do native players hate crpg?
Post by: Panos_ on August 24, 2013, 09:11:28 pm
It's not really abuse when all duelists have access to the same mechanics.

well guess what, some people prefer not to learn how to abuse the broken mechanics, while on the other hand some people try to master them to gain an advantage, most people call them "skilled" players, I call them shit.
Title: Re: why do native players hate crpg?
Post by: BASNAK on August 24, 2013, 09:17:05 pm
How I view it:

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Title: Re: why do native players hate crpg?
Post by: DrTaco on August 24, 2013, 10:00:37 pm
well guess what, some people prefer not to learn how to abuse the broken mechanics, while on the other hand some people try to master them to gain an advantage, most people call them "skilled" players, I call them shit.

It appears you are the one afflicted with butthurt now, Panos. BROKEN YOU SAY? What mechanics be these? SPEAK THEM BY NAME AND USAGE.

I think Basnak's picture defines the situation very well!
Title: Re: why do native players hate crpg?
Post by: TheAppleSauceMan on August 25, 2013, 01:25:13 am
To be fair I think both Native, and c-RPG, have their fair share of broken mechanics to be abused.
Title: Re: why do native players hate crpg?
Post by: BASNAK on August 25, 2013, 01:32:32 am
To be fair I think both Native, and c-RPG, have their fair share of broken mechanics to be abused.

Thats why everyone should play Napoleonic wars. There's only shit and giggles there
Title: Re: why do native players hate crpg?
Post by: Ellie on August 25, 2013, 02:27:04 am
Thats why everyone should play Napoleonic wars. There's only shit and giggles there

Because bayonet lolstab isn't broken to hell. HAve anything else stab completely through them, get killed anyways before their animation even starts. GG NW.
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 25, 2013, 02:41:55 am
macros, hacks and shit alot of native players do.

visitors can't see pics , please register or login
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 25, 2013, 02:50:26 am
visitors can't see pics , please register or login

yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.
It's just how it works. The native competitive scene is much more alive and kicking compared to cRPG's stagnating cess pit of "clan battles".
cRPG isn't a balanced game. Not in the slightest. That's okay though, with so much variety, there must be a price to pay, and that is balance. This makes it a much, much more fun pubby game, but an absolute shit competitive game. While you may say that it's the other way around for Native.
I personally like dueling on Native. Compared to cRPG, it's much more challenging and it takes much more skill. Say what you will, but cRPG's dueling is a hugbox.

Also one day I will beat Scratch. One day ;_;
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 25, 2013, 02:59:14 am
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.
It's just how it works. The native competitive scene is much more alive and kicking compared to cRPG's stagnating cess pit of "clan battles".
cRPG isn't a balanced game. Not in the slightest. That's okay though, with so much variety, there must be a price to pay, and that is balance. This makes it a much, much more fun pubby game, but an absolute shit competitive game. While you may say that it's the other way around for Native.
I personally like dueling on Native. Compared to cRPG, it's much more challenging and it takes much more skill. Say what you will, but cRPG's dueling is a hugbox.

Most sensible post here so far.
Title: Re: why do native players hate crpg?
Post by: Osiris on August 25, 2013, 03:09:36 am
shema and native fans are noobs

GTX best duelist in world


we have a new most sensible post!
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 25, 2013, 03:55:30 am
shit son i just got outdone.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 25, 2013, 04:07:18 am
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.
It's just how it works. The native competitive scene is much more alive and kicking compared to cRPG's stagnating cess pit of "clan battles".
cRPG isn't a balanced game. Not in the slightest. That's okay though, with so much variety, there must be a price to pay, and that is balance. This makes it a much, much more fun pubby game, but an absolute shit competitive game. While you may say that it's the other way around for Native.
I personally like dueling on Native. Compared to cRPG, it's much more challenging and it takes much more skill. Say what you will, but cRPG's dueling is a hugbox.

Also one day I will beat Scratch. One day ;_;

I severely disagree. I'm a horrible dueler(in both games). Went to native, dueled in light armor(the normal thing) and sucked. Put on mail armor, got called a noob and told to take the armor off. Well, sorry for using 35 body armor and a 1h and kicking your ass against your great sword, no armor.
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 25, 2013, 04:10:36 am
Well there's your problem, you dueled in a server that allows armour.
Try duelling in a well known duel server (cough cough nditions cough cough) and 90% of the people here will get their asses kicked and won't boast about "lel top of leader board im so guuuuuud.".
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 25, 2013, 04:12:57 am
Well there's your problem, you dueled in a server that allows armour.
Try duelling in a well known duel server (cough cough nditions cough cough) and 90% of the people here will get their asses kicked and won't boast about "lel top of leader board im so guuuuuud.".

It was nditions, buddy.
Why is no armor dueling skilled? See, there's my problem with native duelists. No armor is = skill. No it's not. Skill is equal to how you beat your opponent, not armor. Armor is just another facet of how you choose to play.
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 25, 2013, 04:26:03 am
Wait what? Nditions allowed armour?

Holy shit how long ago did you play duel on native?
Also armour encourages you to chill knowing one strike won't kill you. Without armour you need to be attentive. You never know how many hits you'll take. Skilled swingers will one shot you by aiming at the face.
Title: Re: why do native players hate crpg?
Post by: Kafein on August 25, 2013, 05:14:28 am
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.
It's just how it works. The native competitive scene is much more alive and kicking compared to cRPG's stagnating cess pit of "clan battles".
cRPG isn't a balanced game. Not in the slightest. That's okay though, with so much variety, there must be a price to pay, and that is balance. This makes it a much, much more fun pubby game, but an absolute shit competitive game. While you may say that it's the other way around for Native.
I personally like dueling on Native. Compared to cRPG, it's much more challenging and it takes much more skill. Say what you will, but cRPG's dueling is a hugbox.

Also one day I will beat Scratch. One day ;_;

What is skill for you exactly ? In cRPG, the cRPG duellers will beat Native duellers. That even with the exact same build and equipment. In Native, Native duellers will win. Just how much skill it takes to fight any opponent directly depends on the skill of your opponent at the game you are playing.

To adress your second point, I have to say that to me, everybody and their grandmothers using invariably a Greatsword to duel even when alternatives are not forbidden just tells how much better it is than everything else, that is, how much imbalanced those weapons are.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 25, 2013, 05:35:47 am
Wait what? Nditions allowed armour?

Holy shit how long ago did you play duel on native?
Also armour encourages you to chill knowing one strike won't kill you. Without armour you need to be attentive. You never know how many hits you'll take. Skilled swingers will one shot you by aiming at the face.

It was awhile ago. Like before we had some serious changes. Think just after the WSE2 went public?
Don't know really, just that it was like forever ago, and I could use armor on it.
Title: Re: why do native players hate crpg?
Post by: Clockworkkiller on August 25, 2013, 07:18:00 am
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.

Like I said, there are some amazing native duelists, but like someone else stated,
The average crpg player is ten times better than the average crpg player
The native weapons are just as imbalanced as crpg, saying someone with a great sword or bastard sword in
Native has skill, is like calling a str crutches tincan skilled in crpg

And what is it with all this, no armor=skill,
I would rather see a long match, where both players can take multiple hits, removes things such as lucky shots
And let's the duelists mix up strategies and tactics

Because bayonet lolstab isn't broken to hell. HAve anything else stab completely through them, get killed anyways before their animation even starts. GG NW.

Yea, don't even get me started on that broken glorified mod
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 25, 2013, 07:39:54 am

The average crpg player is ten times better than the average crpg native player


And what is it with all this, no armor=skill,


Fixed for you m8.

Also it doenst matter how much armor you have. Call someone a STR crutch or armor crutch in this mod, and say that is all of the reason people do good. But if you cant block and cant fight for shit, then all that armor wont help you for shit. If you suck, you suck, doesnt matter what mod its in. Youre still a pleb  :P
Title: Re: why do native players hate crpg?
Post by: Ellie on August 25, 2013, 07:44:11 am
Fixed for you m8.

Also it doenst matter how much armor you have. Call someone a STR crutch or armor crutch in this mod, and say that is all of the reason people do good. But if you cant block and cant fight for shit, then all that armor wont help you for shit. If you suck, you suck, doesnt matter what mod its in. Youre still a pleb  :P


This is true. I can't block for shit, so when i armour up i'm just a slow target to be knocked around until death.
Title: Re: why do native players hate crpg?
Post by: DrTaco on August 25, 2013, 08:19:55 am
The average crpg player is ten times better than the average native player

Alright, for this 'ten times better' thing we have going on here, it should be obvious that Crpg players are better than Native players (to a point anyway). Let's consider New_Player. New_Player just bought Warband and loaded it up for the first time. He probably doesn't know much about Crpg or doesn't want to download it, so he plays Native. Plays Singleplayer for a little bit and checks out multiplayer. and of course - he sucks. Fast forward a couple months, he's installed Crpg and granted he hasn't called everyone here a pile of cunts at least once, he has an heirloom or two and he's decent. Not bad or good - decent. And he probably plays Native too. Back on the server he was first playing on, or Wolfpack Siege of US GK Siege, the cycle is still going on. There are infinite New_Players still learning the game. And provided that they don't give up, a Crpg player will probably 'rekt' any new player. Unless they took the fucking easy route and went cav or archer. Then this shit is all fucked up.

This doesn't account for duels. Sign up for some the tournaments on your respect regions and we'll start talking shit all about these dueler my old friend greatsword crutch people.
Title: Re: why do native players hate crpg?
Post by: Prpavi on August 25, 2013, 10:57:32 am
Why do you even care what native players have to say about cRPG? The mere fact they are talking about this mod at all speaks enough for me.
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 25, 2013, 01:43:00 pm
To adress your second point, I have to say that to me, everybody and their grandmothers using invariably a Greatsword to duel even when alternatives are not forbidden just tells how much better it is than everything else, that is, how much imbalanced those weapons are.
Yeah uh that ain't true. I've seen bastard swords, and a load of people (mainly people from clans) duel with one handed swords because of the WNL. Yeah sure the majority will be greatswords, but let me remind you of the German greatsword and that type of shit. But arguing with you people is like poking a dead body and expecting a reaction, so I don't even know why I bother.
Title: Re: why do native players hate crpg?
Post by: Clockworkkiller on August 25, 2013, 03:25:04 pm
Why do you even care what native players have to say about cRPG? The mere fact they are talking about this mod at all speaks enough for me.

Mainly this tread was my little way to rant and blow off steam,
So yea, I guess I'm one of those people who can get easily angered about shit over the Internet.
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 25, 2013, 04:14:46 pm

The average crpg player is ten times better than the average crpg player

okay
Title: Re: why do native players hate crpg?
Post by: Kafein on August 25, 2013, 04:21:52 pm
Yeah uh that ain't true. I've seen bastard swords, and a load of people (mainly people from clans) duel with one handed swords because of the WNL. Yeah sure the majority will be greatswords, but let me remind you of the German greatsword and that type of shit.

Yeah what about it ? It's not considerably better than a glaive or a longsword or a long axe.

But arguing with you people is like poking a dead body and expecting a reaction, so I don't even know why I bother.

Arguing with you is like arguing with people that will say something like this out of nowhere because they don't have any argument to make and are not willing to talk about the points the opposition makes because those are actually correct.
Title: Re: why do native players hate crpg?
Post by: Tears of Destiny on August 25, 2013, 09:10:48 pm
Yeah uh that ain't true. I've seen bastard swords, and a load of people (mainly people from clans) duel with one handed swords because of the WNL. Yeah sure the majority will be greatswords, but let me remind you of the German greatsword and that type of shit. But arguing with you people is like poking a dead body and expecting a reaction, so I don't even know why I bother.


Overwhelming majority of the top duelists use GS with almost no exceptions like Rhade and the rest of BkS and such. In those "yearly tournies" for native, who is at the top? Big-o-two-handed lol-mechanic swords.
Title: Re: why do native players hate crpg?
Post by: Morris on August 25, 2013, 09:26:33 pm
because this mod is shit and so is your mom
Title: Re: why do native players hate crpg?
Post by: Razzer on August 25, 2013, 09:30:16 pm
How come whenever I mention Native, everyone is like 'Fuck that shit, way too ez'?
Same shit innit
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 25, 2013, 09:43:44 pm
in answer to OP:

native is very very very well balanced for competitive play (clans, tournaments etc), and not so well balanced for public play; if you're a good native player it's likely you play more clan wars than you do public play

when you come from an environment like this where skill and teamwork mean everything to an environment like cRPG where skill and teamwork have much much much less impact, and you see people getting 30-1 scores who are no where near as skilled as the people you're used to fighting; yet in their eyes are the best players in the world ...

.. it's extremely frustrating. (you start to think, if i could get this guy into a native clan war i could show him what skill is and bust his overblown ego a bit)

don't get me wrong, crpg is better for public play and i do love playing crpg, but crpg is definitely a lot more public focused than native; the balance is no where near as focused for competitive play; which, like i say, is why people coming from the extremely skill focused environment of native often have disdain for cRPG and cRPG players; cRPG players are basically a long running joke in native clan circles as being noobs.

I say all this without meaning to upset anyone, but as a long time player of both native and cRPG i feel i am qualified to answer this :) :) ... hope it helps!






on a different point

 
Quote
What is skill for you exactly ? In cRPG, the cRPG duellers will beat Native duellers. That even with the exact same build and equipment. In Native, Native duellers will win. Just how much skill it takes to fight any opponent directly depends on the skill of your opponent at the game you are playing.

To adress your second point, I have to say that to me, everybody and their grandmothers using invariably a Greatsword to duel even when alternatives are not forbidden just tells how much better it is than everything else, that is, how much imbalanced those weapons are.

seriously man i used to be a great big duel whore (ask oldschool native players i was a duelmy old friend), and back in the day i was pretty good; i would absolutely love to see whoever is the best cRPG duellist duelling against M or Tobi on cRPG; give either of them a few hours practice on cRPG first and it would only go one way

believe me these guys are on another level to most cRPG duellists. me and chase were duelling against m and tobi a few weeks ago, chase got his arse kicked, i barely even landed a single damn hit
Title: Re: why do native players hate crpg?
Post by: Osiris on August 25, 2013, 10:34:44 pm
only if M uses a spear! Only time ive ever even won duels was when he had a spear and wasn't being serious ^^ (that was last year when i started to do well on native duel now im total garbage and cant even follow crappy feints :( )

Native pub play is still pretty fun sometimes but if you go to native and join random servers you will roflstomp people because on eu at least there are only a few servers ive noticed with a good skill level.

I dont think it would be that easy for tobi on crpg because his crazy ass feinting just doesn't work with crpg mechanics. it would be nice to see how he adapts (im sure he would still kick ass but it would be nice to see how he changed his style)
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 25, 2013, 10:37:48 pm
only if M uses a spear! Only time ive ever even won duels was when he had a spear and wasn't being serious ^^ (that was last year when i started to do well on native duel now im total garbage and cant even follow crappy feints :( )

Native pub play is still pretty fun sometimes but if you go to native and join random servers you will roflstomp people because on eu at least there are only a few servers ive noticed with a good skill level.

I dont think it would be that easy for tobi on crpg because his crazy ass feinting just doesn't work with crpg mechanics. it would be nice to see how he adapts (im sure he would still kick ass but it would be nice to see how he changed his style)

he's still wicked sick at blocking / chambering; i can't imagine it'd be hard for one of the best native duellers to adapt to cRPG's duels of random double attacking and kicking
Title: Re: why do native players hate crpg?
Post by: Osiris on August 25, 2013, 10:40:22 pm
True but i don't think he would be the dominant force he is with much more limited dueling techniques at least not at first :P
Title: Re: why do native players hate crpg?
Post by: Teeth on August 25, 2013, 10:49:21 pm
believe me these guys are on another level to most cRPG duellists. me and chase were duelling against m and tobi a few weeks ago, chase got his arse kicked, i barely even landed a single damn hit
Funny, anytime I tried Native duelling for a prolonged period of time and met the native pro's I'd win like a fifth of my duels against them. It's of course pub duelling and they might not be trying that hard, but I am always surprised at how much mistakes they make, of course much less than I do, but mistakes nonetheless which in Native could mean instant defeat. 
Title: Re: why do native players hate crpg?
Post by: Razzer on August 26, 2013, 09:02:07 am
Funny, anytime I tried Native duelling for a prolonged period of time and met the native pro's I'd win like a fifth of my duels against them. It's of course pub duelling and they might not be trying that hard, but I am always surprised at how much mistakes they make, of course much less than I do, but mistakes nonetheless which in Native could mean instant defeat.
What do you mean with Native pro's?
Tell me names, I'm pretty active in Native myself. I can propably tell you if you're right or not.
Huehue
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 26, 2013, 09:09:51 am
Funny, anytime I tried Native duelling for a prolonged period of time and met the native pro's I'd win like a fifth of my duels against them. It's of course pub duelling and they might not be trying that hard, but I am always surprised at how much mistakes they make, of course much less than I do, but mistakes nonetheless which in Native could mean instant defeat.

          wow


                                          such skill
  wow
Title: Re: why do native players hate crpg?
Post by: Razzer on August 26, 2013, 09:18:09 am
I agree, that Native is generally easier than cRPG.
It's because all the newcomers start off in Native and immediately hop on MP.
In crpg, there's fewer servers and everything gets mixed up on like 5 servers. The newbies join cRPG, after they already played Native for a bit of time.
So they know at least some of the mechanics.
If you guys would join a server like IG_Battlegrounds, The_Ludus or Ndition's, you'll find out how hard Native can be.
I got Muffin to play a bit with me on IG_BG and it wasn't easy at all for him to actually achieve something.
We all know, that Muffin is good at any class in cRPG but in Native, he looked kinda lost to me.
Some equipment, which seems rather useless to you in cRPG, might be one of the best in Native.
It's just so different.
Title: Re: why do native players hate crpg?
Post by: Perverz on August 26, 2013, 10:05:25 am
What do you mean with Native pro's?
Tell me names, I'm pretty active in Native myself. I can propably tell you if you're right or not.
Huehue

this!
Title: Re: why do native players hate crpg?
Post by: Joseph Porta on August 26, 2013, 10:40:44 am
Oh, this shit again. :D
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 26, 2013, 12:51:28 pm
Yeah what about it ? It's not considerably better than a glaive or a longsword or a long axe.

Arguing with you is like arguing with people that will say something like this out of nowhere because they don't have any argument to make and are not willing to talk about the points the opposition makes because those are actually correct.
I...
What?
I have acknowledged your questions, holy fucking shit I also have answered them. Are you just trying to distil shit where it doesn't need to be distilled?


Overwhelming majority of the top duelists use GS with almost no exceptions like Rhade and the rest of BkS and such. In those "yearly tournies" for native, who is at the top? Big-o-two-handed lol-mechanic swords.
yeah that's true.
I can't deny that. But I can't just say it's all Greatswords.
The Nditions Tournament a few years back. M vs Morii. They used Bastard Swords.
Title: Re: why do native players hate crpg?
Post by: Grumpy_Nic on August 26, 2013, 12:52:56 pm
It is definitely easier in native to get a good score I think, but if I play native I dont gain any xp on my chars... same reason why I hardly play STF at all. Its just a waste of xp.
Title: Re: why do native players hate crpg?
Post by: Fartface on August 26, 2013, 01:43:25 pm
How do you measure the average skill? When is somebody average? Why are we discussing Native on cRPG forum?
Title: Re: why do native players hate crpg?
Post by: Malaclypse on August 26, 2013, 01:59:30 pm
Also it doenst matter how much armor you have. Call someone a STR crutch or armor crutch in this mod, and say that is all of the reason people do good. But if you cant block and cant fight for shit, then all that armor wont help you for shit. If you suck, you suck, doesnt matter what mod its in. Youre still a pleb  :P

This is true to an extent Tom- if you're not very good with blocks and so on armor and HP won't help you- but if you're good then they will quite a bit. That's why good players who choose to roll STR + Heavy Armor are fucking assholes, lol (Sauce and Rhaelys for example, jerks).
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 02:04:11 pm
i feel some of you guys are still missing the point we're trying to make

--the best native players don't play so much pub they mostly play clan wars--

if you go onto a public server you're likely to encounter more noobs than pros (because when a new guy first plays the game he plays native)

however, if you go into the whole clan scene (which is what native is all about), you will see some very very good players


i think this rather sums it up http://www.youtube.com/watch?v=cwYPCFfbhZM&feature=player_detailpage#t=249
Title: Re: why do native players hate crpg?
Post by: Molly on August 26, 2013, 02:07:47 pm
"Very very good" by which standard.

First off should be determined if Native and cRPG are even comparable?
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 02:15:42 pm
"Very very good" by which standard.

First off should be determined if Native and cRPG are even comparable?

ok, fine, i'll explain it

'skill' in crpg/native comes down to ability to defend, attack, movement, awareness and ability to work in a team, all to varying levels

defend - is easier in cRPG because the weapons are much much slower and you have a long time to block; as well as having a lot more HP + armour
attack - is easier in cRPG because the weapons are slower and much bigger (making it easier to hit), meaning much more of your successful attacks in cRPG are spams and not feints (spam which is heavily luck reliant)
movement - you have to worry a lot lot lot less about archers and cavalry in cRPG, because whilst cavalry are still a bit of a fighting force for different reasons than they are in native, archers in cRPG are just a joke; also, the longer weapon reach means you have to think much less about being in position in melee as you can hit someone from the other side of the melee
awareness - reduced need because you have a lot more hp / armour, as well as the important fact that the archers are very weak so you don't need to watch out for them anywhere near as much
ability to work in a team - locking down a group of archers in a clan match on native takes a lot of coordination and teamwork; by contrast people go 30-0 on cRPG using a 2h

The point is though that someone's ability to duel, or even to kill the guy in front of you, which many cRPG players consider the most important skill, is just nowhere near as important in native; awareness of what's going on and an ability to work in a team is vastly more important.

cRPG is just a lot more lax in terms of skills required to play the game well; the game is easier at a high level. That does not mean it isn't fun in a public setting! Just that a competitive setting would not work
Title: Re: why do native players hate crpg?
Post by: Gurnisson on August 26, 2013, 02:42:37 pm
Native is a lot about ranged (2 nord cavalry dropping 8 free sets of javs, vaegir archer spam etc.), waiting for flag (why be bored while playing? :P) and backstabbing (you'll probably get better awareness if you play some native clan battles), which is quite boring parts of the game, imo. cRPG is being improved at a much higher rate than native as well, and the pub is definitely more fun. Leaving the native scene for cRPG was a wise decision.
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 26, 2013, 02:45:57 pm
You can easily see who is native "hero" and who is not.
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 02:53:07 pm
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.
It's just how it works. The native competitive scene is much more alive and kicking compared to cRPG's stagnating cess pit of "clan battles".
cRPG isn't a balanced game. Not in the slightest. That's okay though, with so much variety, there must be a price to pay, and that is balance. This makes it a much, much more fun pubby game, but an absolute shit competitive game. While you may say that it's the other way around for Native.
I personally like dueling on Native. Compared to cRPG, it's much more challenging and it takes much more skill. Say what you will, but cRPG's dueling is a hugbox.

Also one day I will beat Scratch. One day ;_;

You're right, pin point accurate, speed of light arrows shooting across a whole random plains or steppe map and able to hit my horse (the fastest one in the game) a majority of the time is balanced.  Good call.

The only time you're safe on a horse is if you're behind a hill, or the archers have another target they are aiming for.

crpg is far superior to native, we actually have people trying to improve the game.  Native is basically the same as it was 4 years ago. 
Title: Re: why do native players hate crpg?
Post by: Varadin on August 26, 2013, 02:54:27 pm
How can you even compare Native to cRPG, 2 totally different mods ...
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 02:54:37 pm
You're right, pin point accurate, speed of light arrows shooting across a whole random plains or steppe map and able to hit my horse (the fastest one in the game) a majority of the time is balanced.  Good call.

The only time you're safe on a horse is if you're behind a hill, or the archers have another target they are aiming for.

how are you not getting this, native is balanced for competitive play, as far as public play yes it's not well balanced, but hell, neither's crpg
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 02:55:27 pm
how are you not getting this, native is balanced for competitive play, as far as public play yes it's not well balanced, but hell, neither's crpg

That's not balanced for competitive play in my opinion.  Just because there are more clan matches in native than crpg, doesn't mean it's better balanced for competition.  Correlation does not equal causation. 

Also laughing at these people discussing duels like that's how you determine how skilled someone is at this game.  Warband has never been about duels.  It's a team game where you fight in battlefields and sieges. 
Title: Re: why do native players hate crpg?
Post by: Casimir on August 26, 2013, 02:56:59 pm
Wait wait wait... Who gives a fuck if native players 'hate' cRPG?  Why is such a thing even worthy of discussion?
Title: Re: why do native players hate crpg?
Post by: Christo on August 26, 2013, 03:13:49 pm
Because they are a bunch of elitists, who still want to fight with great swords in tournament armor only.

Even after 4 years
(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 03:30:30 pm
That's not balanced for competitive play in my opinion.  Just because there are more clan matches in native than crpg, doesn't mean it's better balanced for competition.  Correlation does not equal causation. 

Also laughing at these people discussing duels like that's how you determine how skilled someone is at this game.  Warband has never been about duels.  It's a team game where you fight in battlefields and sieges.

i give up
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 03:40:32 pm
You (and others) have said native is more balanced for competition.  Care to elaborate? Like I said in this thread already, I played Warband beta, I played multiplayer religiously until I switched over to crpg (around late winter/early spring 2011) and still played native MP Warband all the time until about the end of summer 2011.  And I disagree that native is more balanced for competition.  I think archers are the top dog in native competition. 
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 03:42:52 pm
ok, fine, i'll explain it

'skill' in crpg/native comes down to ability to defend, attack, movement, awareness and ability to work in a team, all to varying levels

defend - is easier in cRPG because the weapons are much much slower and you have a long time to block; as well as having a lot more HP + armour
attack - is easier in cRPG because the weapons are slower and much bigger (making it easier to hit), meaning much more of your successful attacks in cRPG are spams and not feints (spam which is heavily luck reliant)
movement - you have to worry a lot lot lot less about archers and cavalry in cRPG, because whilst cavalry are still a bit of a fighting force for different reasons than they are in native, archers in cRPG are just a joke; also, the longer weapon reach means you have to think much less about being in position in melee as you can hit someone from the other side of the melee
awareness - reduced need because you have a lot more hp / armour, as well as the important fact that the archers are very weak so you don't need to watch out for them anywhere near as much
ability to work in a team - locking down a group of archers in a clan match on native takes a lot of coordination and teamwork; by contrast people go 30-0 on cRPG using a 2h

The point is though that someone's ability to duel, or even to kill the guy in front of you, which many cRPG players consider the most important skill, is just nowhere near as important in native; awareness of what's going on and an ability to work in a team is vastly more important.

cRPG is just a lot more lax in terms of skills required to play the game well; the game is easier at a high level. That does not mean it isn't fun in a public setting! Just that a competitive setting would not work
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 03:46:14 pm
I read that post, and I don't see how it explains why native is more balanced for competition.  Archers aren't a joke in crpg.  I think native's weapon speeds set to "fast, or fastest" doesn't make it more skilled, it makes it more reliant on having low ping.  Playing on fast/fastest melee speed was always dumb IMO.  I would do very well with my normal 25-40 ping, but trying to play with 75-100 ping was nearly impossible on those melee speeds.  It was easily doable on normal melee speeds. 

Your whole post is just saying "crpg is easier", I don't think that explains how native is more balanced for competition.   I don't think crpg is easier at a high level.  Even the best players (who can easily go 20-1 or 20-0) on a battle server, will still have rounds where they are going 15-5, or 12-4.  The difference between doing very well and doing mediocre in crpg is miniscule. 

I've yet to see anyone defend the position that native is more balanced, I wholeheartedly disagree.
Title: Re: why do native players hate crpg?
Post by: Fartface on August 26, 2013, 03:47:11 pm
I used to quite alot of scrims and competitions in Native like 2 years ago, and I must say evrything Corsair said about Native being harder as competive is definatly true. Just to give you a small example: you always start the game with head armour uncapable of blocking a single bow or crossbow headshot and the archers and crossbowmen in Native have got pinpoint accuracy and always try to put you in a crossfire.
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 26, 2013, 03:49:53 pm
I read that post, and I don't see how it explains why native is more balanced for competition.  Archers aren't a joke in crpg.  I think native's weapon speeds set to "fast, or fastest" doesn't make it more skilled, it makes it more reliant on having low ping.  Playing on fast/fastest melee speed was always dumb IMO.  I would do very well with my normal 25-40 ping, but trying to play with 75-100 ping was nearly impossible on those melee speeds.  It was easily doable on normal melee speeds. 

Your whole post is just saying "crpg is easier", I don't think that explains how native is more balanced for competition.   I don't think crpg is easier at a high level.  Even the best players (who can easily go 20-1 or 20-0) on a battle server, will still have rounds where they are going 15-5, or 12-4.  The difference between doing very well and doing mediocre in crpg is miniscule. 

I've yet to see anyone defend the position that native is more balanced, I wholeheartedly disagree.

have you ever even played a single native clan match? do you notice how all of the guys saying native is more competitive are guys who play both native AND cRPG?
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 03:56:00 pm
Yes I played native competitive matches in the NA community up until spring of 2012.  This is like the 4th of 5th time I've said the same thing (which disagrees with your opinion), in my experience, native is not "better balanced" for competitive play.  It seems very unbalanced in my opinion.  Where as I see crpg has tried to tweak and balanced this game from the beginning, and have a much better balance between classes.  That's talking skills/stats of the classes and equipment.  But also the game mechanics of crpg that have been implemented have generally all been improvements on the game, and added to the balance between classes.

You or anyone else saying native is more balanced for competition have yet to explain your reasoning. 
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 26, 2013, 04:48:09 pm
Hihi, NA still plays random plains, what a joke  :lol:
Title: Re: why do native players hate crpg?
Post by: Razzer on August 26, 2013, 04:56:33 pm
Yes I played native competitive matches in the NA community up until spring of 2012.  This is like the 4th of 5th time I've said the same thing (which disagrees with your opinion), in my experience, native is not "better balanced" for competitive play.  It seems very unbalanced in my opinion.  Where as I see crpg has tried to tweak and balanced this game from the beginning, and have a much better balance between classes.  That's talking skills/stats of the classes and equipment.  But also the game mechanics of crpg that have been implemented have generally all been improvements on the game, and added to the balance between classes.

You or anyone else saying native is more balanced for competition have yet to explain your reasoning.
You should try to get in touch with this dude:
http://forums.taleworlds.com/index.php?action=profile;u=75004 (http://forums.taleworlds.com/index.php?action=profile;u=75004)

He's as mad as you, lel
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 26, 2013, 05:01:32 pm
I'm not mad, but that's quite the argument you have there, I'm convinced.
Title: Re: why do native players hate crpg?
Post by: Leesin on August 26, 2013, 05:18:00 pm
Native is more competitive in the sense that there are more "serious" competitions held etc, more activity in leagues etc because without them the 10% of competitive players would either be stuck playing with the other 90% of native players that are retarded and don't know what blocking is or on the duel servers.

 That doesn't make native players better, especially not when native is an unbalanced shit fest. Why do you think native duelers all use the same shit with no armour? because it's the only way to make any kind of "balance".

Also don't give me that shit about " with no armour one mistake and you're dead ", that doesn't make it any more skillful than it taking 4 hits to die, because you still have to hit the enemy that many times too, if you suck you will still lose. Longer duels that take more hits to finish will show who in the long run is the better fighter, rather than just getting one native abused broken LOLstab and the fight being over then claiming you're the dogs bollocks.

Yes native does have some really good players, but it's a fact the average C-RPG player is far more skillful than the average native player.
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 26, 2013, 05:21:15 pm
You can easily see who is native "hero" and who is not.

You mean those with big 2h swords? No way, you can guess those are native players at all.
In native you use a shield if you're an infantry player! So... :)
Title: Re: why do native players hate crpg?
Post by: Elindor on August 26, 2013, 05:53:28 pm
the average native dueler is ten times better than the average cRPG dueler.

You're saying that the top 10 Native duelers are 10x better than the top 10 cRPG duelers?
(...found here : http://c-rpg.net/?page=ladderduel)

Not sure I believe this claim.


[EDIT] - Realized you were not talking about the top 10 (not sure where I got that idea), but instead, the average dueler on both sides. 

I'm not entirely sure who the "average dueler" is, but I concede that you may be right - although not sure about the 10x better aspect :)
Title: Re: why do native players hate crpg?
Post by: Spurdospera on August 26, 2013, 06:21:26 pm
You're saying that the top 10 Native duelers are 10x better than the top 10 cRPG duelers?
(...found here : http://c-rpg.net/?page=ladderduel)

Not sure I believe this claim.
No, he is saying AVERAGE duelers are better. I believe that top 10 duelers are pretty much equally skilled in both.
Title: Re: why do native players hate crpg?
Post by: Ikarus on August 26, 2013, 07:15:04 pm
also experienced a lot of h8 when telling that I usually play cRpg
hm.
*shrugs*
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 26, 2013, 07:26:36 pm
You mean those with big 2h swords? No way, you can guess those are native players at all.
In native you use a shield if you're an infantry player! So... :)
talking about the posters in this forum
Title: Re: why do native players hate crpg?
Post by: Elindor on August 26, 2013, 07:38:04 pm
No, he is saying AVERAGE duelers are better. I believe that top 10 duelers are pretty much equally skilled in both.

Ah,  you are right.

Hmm...I might be willing to believe that they are better, but not 10x better (assuming that is an exaggeration for emphasis) :)
Title: Re: why do native players hate crpg?
Post by: Thumper on August 26, 2013, 09:10:46 pm
Native players don't play because they like the game mechanics without the grind. And steam rolling a native server is no big feat seeing as to how most new players come through native.  :rolleyes:
Title: Re: why do native players hate crpg?
Post by: Nightmare798 on August 26, 2013, 09:23:39 pm
mebbe jealousy, i mean they dont get to buy custom shit...
Title: Re: why do native players hate crpg?
Post by: Elindor on August 26, 2013, 09:49:54 pm
Native players don't play because they like the game mechanics without the grind. And steam rolling a native server is no big feat seeing as to how most new players come through native.  :rolleyes:

Never said it made me great, that plays into my point exactly - the fact is consistent with the claim that the AVERAGE skill levels are higher in cRPG than in Native.

So, there  - roll eyes back at you  :rolleyes:
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 26, 2013, 10:16:18 pm
Hihi, NA still plays random plains, what a joke  :lol:
G2G FAST OH SHIT MAN TOO FAST FUCKIGN ARROWS EVERYWHERE WHY ARE THEY SHOOTING AT ME DON'T THEY KNOW I'M SONIC!
Title: Re: why do native players hate crpg?
Post by: Sharpe on August 27, 2013, 06:46:47 am
G2G FAST OH SHIT MAN TOO FAST FUCKIGN ARROWS EVERYWHERE WHY ARE THEY SHOOTING AT ME DON'T THEY KNOW I'M SONIC!

I think you might be clinically retarded

And when I started out on native I found archery to be a complete joke, it wasn't even that hard. All I did was click and release. Then Boom Headshot. Also I found out how well your team did, depended on what faction your team was.
Title: Re: why do native players hate crpg?
Post by: Varadin on August 27, 2013, 06:56:01 am
Native is joke and boring, Only fun in competitive aspect , everything else is s h i t --->>> Native players deal with it

Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 27, 2013, 07:10:18 am
When a native player comes to crpg, gets some experiance in, gets some items, thinks its as easy as native, and then

(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Thomek on August 27, 2013, 08:46:18 am
Native have fair dueling where stats are actually equal for all.
Nditions have great duelers, but that's mostly players that only duel there, doing not much else, except drop by IG to get shot now and then. Ranged in native is insanely OP and just awful.

Overall, crpg skill level is way higher, as most cRPG players would do better on most public servers.
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 27, 2013, 09:59:13 am
When a native player comes to crpg, gets some experiance in, gets some items, thinks its as easy as native, and then

(click to show/hide)

easier than native :)
Title: Re: why do native players hate crpg?
Post by: Kafein on August 27, 2013, 12:19:15 pm
Native duelling is balanced, quite interesting and has lots of extremely skilled players. cRPG duelling is interesting in other aspects but the fact that it is uneven holds the competitive scene back (I wouldn't trade anything for it though, as uneven duels are much more varied and fun). Native battle/siege is a rangefest and pub servers are populated by noobs and tools. The average cRPG player is going to absolutely rape on those servers, just like any experienced player.
Title: Re: why do native players hate crpg?
Post by: H4rdn3ssKill3r on August 27, 2013, 03:33:58 pm
I think you might be clinically retarded

And when I started out on native I found archery to be a complete joke, it wasn't even that hard. All I did was click and release. Then Boom Headshot. Also I found out how well your team did, depended on what faction your team was.
yo
i would greentext here so hard. but you'll probably not get it.

so uh.
stop being autistic and get a sense of humour.
Title: Re: why do native players hate crpg?
Post by: Herkkutatti666 on August 27, 2013, 04:23:14 pm
yo
i would greentext here so hard. but you'll probably not get it.

so uh.
stop being autistic and get a sense of humour.
You have autism.
Title: Re: why do native players hate crpg?
Post by: Fartface on August 27, 2013, 05:01:21 pm
You have autism.
He proprably can't help it though.
Title: Re: why do native players hate crpg?
Post by: Sharpe on August 27, 2013, 09:33:41 pm
He proprably can't help it though.

Generally people with a condition such as his doesnt know what is funny and what isn't funny; its like a troll trying to hard.
Title: Re: why do native players hate crpg?
Post by: Panos_ on August 27, 2013, 09:38:23 pm
just dropping this here : http://forum.melee.org/general-discussion/a-call-to-arms!-53136/
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 27, 2013, 10:07:49 pm
When a native player comes to crpg, gets some experiance in, gets some items, thinks its as easy as native, and then

(click to show/hide)

That's not making sense. The only difference is going to lvl 30 to be as good as anyone else by stats, at the same time you just need to get used to crpg stuff (ie. slower weapons and get used to your own build and the fact that everyone has different stats). There's not much behind it actually.
Title: Re: why do native players hate crpg?
Post by: Matey on August 27, 2013, 10:36:30 pm
Native duelling is balanced, quite interesting and has lots of extremely skilled players. cRPG duelling is interesting in other aspects but the fact that it is uneven holds the competitive scene back (I wouldn't trade anything for it though, as uneven duels are much more varied and fun). Native battle/siege is a rangefest and pub servers are populated by noobs and tools. The average cRPG player is going to absolutely rape on those servers, just like any experienced player.

Native dueling is ridiculously boring. everyone is in no armour with a 2h and having seizure fits (sometimes confused with feinting). The fights all end in 1-2 hits and even when both duelists are really skilled you will hardly see any blocking because they are putting all their effort into faking each other out with feints. I was in there not long ago and I did meh with the 2h no armour thing everyone else did but i tried trolling a bit with hoplite and was winning duels, I also was winning duels pretty consistently with 1h/shield (of course i got insulted for using a shield).

Basically... Native duelists are only the best at no armour 2h feint-fests. To be a good duelist in cRPG you have to be able to do so so so much more than just feint wildly with a 2h otherwise you will get shut down hard by shielders or guys with enough armour to take some chances.

as for native being better for competitive play... imagine if all the fighting games for console were released with exactly one character. smash bros with only mario... tekken with only the leopard dude... DoA with only one giant boob chick... mortal kombat with just liu kang... and so on. do you think those games would have any success if they didn't have huge varied rosters to keep things interesting? sure having only one character for everyone to play would be as fair as can be... but it would also be boring and a lot less challenging to master. The more variables the more learning you have to do.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 27, 2013, 10:44:45 pm
Native dueling is ridiculously boring. everyone is in no armour with a 2h and having seizure fits (sometimes confused with feinting). The fights all end in 1-2 hits and even when both duelists are really skilled you will hardly see any blocking because they are putting all their effort into faking each other out with feints. I was in there not long ago and I did meh with the 2h no armour thing everyone else did but i tried trolling a bit with hoplite and was winning duels, I also was winning duels pretty consistently with 1h/shield (of course i got insulted for using a shield).

Basically... Native duelists are only the best at no armour 2h feint-fests. To be a good duelist in cRPG you have to be able to do so so so much more than just feint wildly with a 2h otherwise you will get shut down hard by shielders or guys with enough armour to take some chances.

There should be 2 seperate discussion for native. Dueling and Team/competitive playing. The two are so different. Dueling Is such a shit fest on native. No armor, feint fests. Flip the coin, though and there we have something to discuss when it comes to competitve games.

(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Elindor on August 27, 2013, 11:18:40 pm
I agree Anders, I'd love if some of these native clans came and checked out crpg.

Haven't some already done that?  I feel like occationally a new clan pops up in crpg and apparently its some group from native...or another mod.
Title: Re: why do native players hate crpg?
Post by: Matey on August 27, 2013, 11:22:10 pm
I agree Anders, I'd love if some of these native clans came and checked out crpg.

Haven't some already done that?  I feel like occationally a new clan pops up in crpg and apparently its some group from native...or another mod.

TKoV came here from native as did 3rd_RL. I don't know 3rd_RL's story as much but I know TKoV were very successful in native clan matches but it definitely took them some adjusting to get used to cRPG; they did adjust though and have been quite successful here too! mayhaps some of them can opine in this thread about the clan battle topic and other comparisons.
Title: Re: why do native players hate crpg?
Post by: Vodner on August 28, 2013, 12:21:26 am
Quote
Native dueling is ridiculously boring. everyone is in no armour with a 2h and having seizure fits (sometimes confused with feinting). The fights all end in 1-2 hits and even when both duelists are really skilled you will hardly see any blocking because they are putting all their effort into faking each other out with feints.
'Hardly see any blocking' is such a gross misrepresentation of native duel, that I can only imagine you joined a server full of new players.

Feints are certainly effective in native, but I would say that is a point in its favor. Every single feint can still be consistently blocked with practice.
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 28, 2013, 01:03:55 am
That's not making sense. The only difference is going to lvl 30 to be as good as anyone else by stats, at the same time you just need to get used to crpg stuff (ie. slower weapons and get used to your own build and the fact that everyone has different stats). There's not much behind it actually.

Babydick (you dont know him) yelled at me for this earlier. People just say because your allowed to get whatever armor you want, whether that be high tier/tanky armor, that they are unstoppable and they can just tear through everyone. At least thats what everyone in natives logic seems like. But as Ive said before, if you suck, you suck. Doesnt matter how much armor you have. If you cant block or do advanced fighting techniques then all that armor does you no good.

Also you can get just as high as armor in native, you just have to work for it in that match. If your a pleb and dont have enough money to get to that higher tier stuff, your own fualt.

Im not saying "OMG NEWB QUIT, UNINSTALL, RAGE QUIT IRL" kind of deal, because I hope everyone can improve their game on whatever mod they play on. I just think the overall "skill" level of your average crpg player is better than native. While native has some great "duelists". I think duels are pointless anyway, at least from a competitive stand point IMO. The only reason for dueling for me is to improve on fundamentals. Other than that its a lot of spazzy, swampass, dumpsternerds that care too much about their e-peen, only care about winning, and get butthurt when they lose and like to say "spammer, skey, stupid lol-stab, broken weapon, etc, etc".

TL:DR
(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Vodner on August 28, 2013, 01:07:39 am
Quote
Also you can get just as high as armor in native, you just have to work for it in that match. If your a pleb and dont have enough money to get to that higher tier stuff, your own fualt.
It is only possible to get high-tier armor in Native battle if the round limits are set way too high (or the starting gold is).
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 28, 2013, 01:17:45 am
lol
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 28, 2013, 01:18:38 am
It is only possible to get high-tier armor in Native battle if the round limits are set way too high (or the starting gold is).

Like we all know and like Ive said. Armor doenst mean shit if your a pleb at blocking and fighting  :P
Title: Re: why do native players hate crpg?
Post by: Kafein on August 28, 2013, 01:37:02 am
as for native being better for competitive play... imagine if all the fighting games for console were released with exactly one character. smash bros with only mario... tekken with only the leopard dude... DoA with only one giant boob chick... mortal kombat with just liu kang... and so on. do you think those games would have any success if they didn't have huge varied rosters to keep things interesting? sure having only one character for everyone to play would be as fair as can be... but it would also be boring and a lot less challenging to master. The more variables the more learning you have to do.

That's what most fighting games end up being at highly competitive levels anyway. Almost all characters become obsolete as players gain knowledge of the game.
Title: Re: why do native players hate crpg?
Post by: San on August 28, 2013, 01:42:51 am
^Not necessarily. Most fighting games have a good 6-10 characters+ to watch out for. The best players for the character also helps determine how good that character is as long as the frame data isn't too poor. Often times, discoveries are made or techniques are perfected that help propel lower tier characters since they can better use their strengths or overcome their weaknesses.

Does native have much going for it as far as different builds/weapons are concerned? Do you get looked down upon for using other weapons? I know ManOWar was using a 1h in a native tournament a while back, but cloth and greatsword only doesn't sound too intriguing to me. It's fun dealing with the stat and gear differences people have in cRPG.
Title: Re: why do native players hate crpg?
Post by: Vodner on August 28, 2013, 01:49:27 am
Does native have much going for it as far as different builds/weapons are concerned? Do you get looked down upon for using other weapons? I know ManOWar was using a 1h in a native tournament a while back, but cloth and greatsword only doesn't sound too intriguing to me. It's fun dealing with the stat and gear differences people have in cRPG.
You're free to use any weapon you want, but most of the weapons are not nearly as good for 1v1 combat as the greatsword. People generally won't accept duels if you're using anything beyond the default armor.
Title: Re: why do native players hate crpg?
Post by: Cyber on August 28, 2013, 02:22:17 am
Another one of these threads. I think you see hate for both though depending on where you play for whatever reason, I enjoy both for different reasons.

Most native public servers are definitely much lower skill level then cRPG servers, there are often people who don't really play regularly and just hop into multiplayer once in a while and they don't really have incentive to put in the hours like you do in cRPG so they just get destroyed. In cRPG there is this grind element that keeps you playing and just to level up and get somewhat competitive in the servers you have to invest a certain amount of time grinding and you will improve at least somewhat while doing it. Native "elitist" attitude probably comes from that most people who regularly play multiplayer in native don't focus on grinding, they play to improve and for competition instead of levels and gold hence the higher skill level at the top.

/// Also lol at Matey/Anders posts about native duelling, result of trying to comment on something you don't have any idea about.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 28, 2013, 03:58:05 am
/// Also lol at Matey/Anders posts about native duelling, result of trying to comment on something you don't have any idea about.

Wanted to make a comment, deleted it and just decided to put this here:  8-) :mrgreen:
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 28, 2013, 04:28:24 pm
There should be 2 seperate discussion for native. Dueling and Team/competitive playing. The two are so different. Dueling Is such a shit fest on native. No armor, feint fests. Flip the coin, though and there we have something to discuss when it comes to competitve games.

(click to show/hide)

we tried, it was an easy, abusable joke.

either get everyone packing a crossbow and 70 body armour with a str build + 2h/polearm + tankcav or work around abusing the hell out of whatever rules they put in to stop this abuse

cRPG pub play is about abusing the game to the max to win, competitive play in general is about abusing the game to the max to win, combine those 2 and it's just an abuse of the system fest ... very little skill if everyone's running around in tin can with STR builds just spamming their OP kick button to get all their kills. (welcome to competitive cRPG play, 90% of kills from spam/kicks).

native clan matches work so well because there are discernible roles; you're either an archer, a cavalry, or a spearman/thrower with 1h - depending on the map (competitive not public, on pub most people go archer), take too many of any class = free loss - because there are discernible roles, the system is very hard to abuse

also, throwing out a facepalm at the first person that says "herder crossbowmen in native can fight as well as infantrymen". they have like 2 powerstrike
Title: Re: why do native players hate crpg?
Post by: Varadin on August 28, 2013, 04:31:33 pm
we tried, it was an easy, abusable joke.

either get everyone packing a crossbow and 70 body armour with a str build + 2h/polearm + tankcav or work around abusing the hell out of whatever rules they put in to stop this abuse

cRPG pub play is about abusing the game to the max to win, competitive play in general is about abusing the game to the max to win, combine those 2 and it's just an abuse of the system fest ... very little skill if everyone's running around in tin can with STR builds just spamming their OP kick button to get all their kills. (welcome to competitive cRPG play, 90% of kills from spam/kicks).

Ok i might agree with that. But tell me than what do you think is fair and what is actually skill in crpg ? and who has skills ?

From your point of view we are all noobs and abuseres and we dont know to play
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 28, 2013, 04:36:09 pm
Ok i might agree with that. But tell me than what do you think is fair and what is actually skill in crpg ? and who has skills ?

From your point of view we are all noobs and abuseres and we dont know to play

i think there is very little skill in cRPG, i think the only real skill you can have in this game (because it's so slow), is awareness

average fighting skills will easily see you through beating most people in cRPG, beyond that it's down too stats (level, armour, weapon), and most of all the fighting comes down to spam and kick abuse

the fact that i think cRPG is a low skill requirement game doesn't mean i don't think it is fun however :) :) i definitely enjoy playing it
Title: Re: why do native players hate crpg?
Post by: Swaggart on August 28, 2013, 04:59:38 pm
I love how people are arguing about skill levels and hatred in an obscure video game as if it matters at all.

Nerds will be nerds.
Title: Re: why do native players hate crpg?
Post by: Kafein on August 28, 2013, 05:03:30 pm
I love how people are arguing about skill levels and hatred in an obscure video game as if it matters at all.

Nerds will be nerds.

Yes, we should talk about important things like the VMAs.
Title: Re: why do native players hate crpg?
Post by: Swaggart on August 28, 2013, 05:25:59 pm
Yes, we should talk about important things like the VMAs.

I never suggested the VMAs anywhere. The fact that you did just seems like you want to.

(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: theawesomenoob on August 28, 2013, 05:50:52 pm
Like we all know and like Ive said. Armor doenst mean shit if your a pleb at blocking and fighting  :P
I do agree with this, but i find myself hitting someone more then 4 times and then getting hit once and getting killed because of 1 fail block.
Title: Re: why do native players hate crpg?
Post by: Ronin on August 28, 2013, 06:05:59 pm
cRPG is good because of the variety it offers, not for the perfect game balance. Because we all know it is near to impossible to maintain a balance between so many playstyles.
Title: Re: why do native players hate crpg?
Post by: Christo on August 28, 2013, 07:01:21 pm
yeah uh i laughed pretty hard at that bit.
the average native dueler is ten times better than the average cRPG dueler.

I did too.
Title: Re: why do native players hate crpg?
Post by: Kafein on August 28, 2013, 07:06:24 pm
I never suggested the VMAs anywhere. The fact that you did just seems like you want to.

(click to show/hide)

I am merely suggesting that questioning why people talk about virtually anything is pointless. People talk about even the most ridiculous subjects, so why not cRPG and Native.
Title: Re: why do native players hate crpg?
Post by: EponiCo on August 28, 2013, 11:36:03 pm
There should be 2 seperate discussion for native. Dueling and Team/competitive playing. The two are so different. Dueling Is such a shit fest on native. No armor, feint fests. Flip the coin, though and there we have something to discuss when it comes to competitve games.

(click to show/hide)

There's a few problems with that:
cRPG has neither a very active duel nor a clan match scene.
Good cRPG clans have tons of stored looms and additional levels, putting a new clan coming from native at a serious disadvantage unless they either grind for 1000h or make a special agreement.
I personally don't even know if native clans still exist but in any case clans from cRPG trying out native is the far less painful way.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 29, 2013, 03:38:46 am
we tried, it was an easy, abusable joke.

either get everyone packing a crossbow and 70 body armour with a str build + 2h/polearm + tankcav or work around abusing the hell out of whatever rules they put in to stop this abuse

cRPG pub play is about abusing the game to the max to win, competitive play in general is about abusing the game to the max to win, combine those 2 and it's just an abuse of the system fest ... very little skill if everyone's running around in tin can with STR builds just spamming their OP kick button to get all their kills. (welcome to competitive cRPG play, 90% of kills from spam/kicks).

native clan matches work so well because there are discernible roles; you're either an archer, a cavalry, or a spearman/thrower with 1h - depending on the map (competitive not public, on pub most people go archer), take too many of any class = free loss - because there are discernible roles, the system is very hard to abuse

also, throwing out a facepalm at the first person that says "herder crossbowmen in native can fight as well as infantrymen". they have like 2 powerstrike

Hm...Sounds like a bad problem. To bad you can't actually do that, unless it's a Hunting Xbow.

Also, btw, Crpg is actually faster, in most cases, than native for weapon speeds. So native is in fact slower game, but servers often(the competitive ones) set speeds to FASTEST(or Fast, whatever that setting actually is) and leave the Pub ones at Medium. At least, on most servers I played on, though that's limited mainly to NA servers.

Also, try having a balanced team in crpg(mixed melee/ranged) versus your 2h/xbow wielders. You will lose. Same thing with pub play. Stacking a class is a sure way to lose, even in crpg.(Proven multiple times. Only range(archers)  seems to not be affectedas much by stacking one unit style.)
Title: Re: why do native players hate crpg?
Post by: Clockworkkiller on August 29, 2013, 03:48:40 am
Also, btw, Crpg is actually faster, in most cases, than native for weapon speeds. So native is in fact slower game, but servers often(the competitive ones) set speeds to FASTEST(or Fast, whatever that setting actually is) and leave the Pub ones at Medium. At least, on most servers I played on, though that's limited mainly to NA servers.

this, native really does feel slower
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 29, 2013, 03:59:03 am
this, native really does feel slower

For proof:
http://forum.melee.org/general-discussion/what%27s-with-blocking/msg666661/#msg666661
Combat speed
Nditions: medium
cRPG: medium

Weapon speed
Nditions: 98 (Bastard Sword)
cRPG: 101 (Bastard Sword, not loomed)

Effective WPF
Nditions: 130 (Swadian Infantry, cloth)
cRPG: 163 (18/21 build, cloth)

Yes, that is so much slower. Have you considered not using a Greatsword maybe?
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 29, 2013, 02:00:18 pm
For proof:
http://forum.melee.org/general-discussion/what%27s-with-blocking/msg666661/#msg666661

i'm sorry i don't mean to be rude, but you just don't know what you're talking about

cRPG is just definitely slower (with exception to agi build bastard sword, heavy bastard sword & longsword)

and every competitive match i've ever played, has been on medium speed servers, and is definitely faster than cRPG
Title: Re: why do native players hate crpg?
Post by: Overdriven on August 29, 2013, 02:49:46 pm
All I know is in melee I can do average - decent in native. We all know how bad I am at it in crpg.
Title: Re: why do native players hate crpg?
Post by: Vibe on August 29, 2013, 03:04:28 pm
"native is slower" lmao.

Seriously, I am basically a fan of both native and cRPG (equally), but the amount of wrong statements about native in this thread is beyond hilarious. Not to say it would be any different if native players posted about cRPG, but still.
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 29, 2013, 04:00:40 pm
i'm sorry i don't mean to be rude, but you just don't know what you're talking about

cRPG is just definitely slower (with exception to agi build bastard sword, heavy bastard sword & longsword)

and every competitive match i've ever played, has been on medium speed servers, and is definitely faster than cRPG

Lawl. Crpg plays on medium too. Stop trying to say native is faster. In that thread, CMP disproved you THERE too, and I'm bringing it BACK to show that you are STILL wrong. Native is not faster than crpg.
Title: Re: why do native players hate crpg?
Post by: Michael on August 29, 2013, 04:40:22 pm
That ... depends.

First of all, its silly to talk about 'skill' in a plain video game where 'skill' is about 60 % internet connection,  and maybe 30 % autisticly pushing buttons and only 10 % experience and reading your opponent (to foresee what he will do as his next step and use it against him).

Next, native and crpg are very different, almost two completely different games now.

But, its not native or crpg players, many play both.

The stereotype crpg player (hiding in heavy armor, using s-key (and sometimes e) and spamming a polearm or two-hander would probably do good in a public native death match, but would be practically useless in a serious match on the top level.

To sum it up, average skill level in crpg is higher, but the top level in native is a different world.

Its just different.

Tactical level is definately higher in native,

also, you cant stand on s-key and stay out of reach,

you need some good blocking skills,

and, most important, you need to be a master of shield when you want to be a warrior.



Title: Re: why do native players hate crpg?
Post by: Adamar on August 29, 2013, 04:58:37 pm
Lawl. Crpg plays on medium too. Stop trying to say native is faster. In that thread, CMP disproved you THERE too, and I'm bringing it BACK to show that you are STILL wrong. Native is not faster than crpg.

It is, swings are a lot more predictable here, and thats where the uneding block duels come from.
Title: Re: why do native players hate crpg?
Post by: Michael on August 29, 2013, 05:00:27 pm
On speed:

Simple example: Three skilled shield warriors attack a single two-hand/ polearm-hero. Assuming the shielders know what they are doing, what will happen:

In native: The guy with the greatsword/ pike will backpedal, focus on parry, but if he doesnt get any help very soon, he will die, for sure.

in crpg: the guy with the greatsword with good armor runs through/ around them, randomly spamming, and kills all three of them, maybe blocking once.

in crpg the guy with clothes stands on s-key and continues swinging his greatsword and kills all three of them without using right mouse button a single time.

in crpg, the guy with polearm, ah wait, in crpg no shielder is crazy enough to attack a polearm.


People like crpg because they like the illusion that they are good with 2h/pole, but actually its more like TES V. You are not that good, when your bow can kill a giant with a single arrow. Its the bow thats that good. Same here, take a 1h, try to master nudge.
From my (skip the fun) experience, when I cant kill a guy with greatsword or poleaxe, I cant with 1h.
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 29, 2013, 05:06:02 pm
LOL michael...

3 good shielders going up against a good 2her, the 3 shielders are likely going to win 9 out of 10 times in crpg.  You're either terrible or talking out of your ass.

When I'm on foot with my 1h sword and shield in CRPG I attack people with polearms and 2h all the time, even people with axes.  You don't know what you're talking about and are making very broad (and inaccurate) generalizations.

Nice light saber you got there, maybe if you weren't so retarded you wouldn't have such a negative reputation. 
Title: Re: why do native players hate crpg?
Post by: Michael on August 29, 2013, 05:06:36 pm
It is, swings are a lot more predictable here, and thats where the uneding block duels come from.


I had 1h-sword duels of 5 minutes and longer in native...........havent seen anything similiar in crpg, in the first place because every effective crpg hero is running away from parry duel. s and e key
and then they qq about v.

Greatsword-Noobery is more horrible in native, though.
Title: Re: why do native players hate crpg?
Post by: Michael on August 29, 2013, 05:11:07 pm
LOL michael...

3 good shielders going up against a good 2her, the 3 shielders are likely going to win 9 out of 10 times in crpg.  You're either terrible or talking out of your ass.


Well, you are NA man. I am talking about European players with good combat skills and better internet connection. Its common knowledge that the American skill level in Warband is even worse than the NA football level. Ah wait, you call it soccer, right. Soccer.
 
Title: Re: why do native players hate crpg?
Post by: Lt_Anders on August 29, 2013, 05:12:22 pm

Well, you are NA man. I am talking about European players with good combat skills and better internet connection. Its common knowledge that the American skill level in Warband is even worse than the NA football level. Ah wait, you call it soccer, right. Soccer.

I like his quote below his name. "Don't Take me Seriously."
Title: Re: why do native players hate crpg?
Post by: Sharpe on August 29, 2013, 05:19:16 pm
You are not that good, when your bow can kill a giant with a single arrow.

I think you're confusing native archery with crpg archery.
Title: Re: why do native players hate crpg?
Post by: Michael on August 29, 2013, 05:19:30 pm
I like his quote below his name. "Don't Take me Seriously."


Its good, no? You never should take someone seriously who tells the truth. You know why? The truth hurts.
Title: Re: why do native players hate crpg?
Post by: Gurnisson on August 29, 2013, 05:19:33 pm
(click to show/hide)

Another - for Michael. What a surprise. :lol:
Title: Re: why do native players hate crpg?
Post by: Osiris on August 29, 2013, 07:59:25 pm
The thing Native and Crpg has in common is fanboy dicks :D

you go into a crpg server and talk about playing native and you get just as many if not more people raging about how noob native is than when you go into native and talk crpg ^^
Title: Re: why do native players hate crpg?
Post by: Elindor on August 29, 2013, 09:44:47 pm
I'm telling you guys, we need to all make native characters with cRPG_NameHere tags and just go roll servers and troll like the little idiots we are.

Would be fun :)
Title: Re: why do native players hate crpg?
Post by: Malaclypse on August 29, 2013, 09:53:05 pm
I'm telling you guys, we need to all make native characters with cRPG_NameHere tags and just go roll servers and troll like the little idiots we are.

Would be fun :)

Usually when I'm playing on a Native server and a group of dudes come in and allude to cRPG, they play as a group of archers. Could you imagine a group of 15-20 archers who could also kick ass with their scimitars or what have you? haha.
Title: Re: why do native players hate crpg?
Post by: CrazyCracka420 on August 29, 2013, 09:55:38 pm
And Saul's not 100% accurate about not getting to wear heavy armor in native unless the server is misconfigured, there were times in native (beta) where I was rocking heavy armor from not dying in any of the rounds, and being able to upgrade my equip each round.  Or you just go eco(onomy) rounds, scavenge, don't die and save up enough to buy heavy armor.
Title: Re: why do native players hate crpg?
Post by: Vodner on August 29, 2013, 11:20:56 pm
Usually when I'm playing on a Native server and a group of dudes come in and allude to cRPG, they play as a group of archers. Could you imagine a group of 15-20 archers who could also kick ass with their scimitars or what have you? haha.
Archer melee capability got nerfed pretty hard in the last Native patch (ath reduced to 0 (incorrect, see below), and Vaegir archers no longer get scims). They are still obnoxious as hell in public play, though.

e:
Oops, my bad. I stand corrected.
VVV
Title: Re: why do native players hate crpg?
Post by: Shemaforash on August 29, 2013, 11:22:05 pm
Archer melee capability got nerfed pretty hard in the last Native patch (ath reduced to 0, and Vaegir archers no longer get scims). They are still obnoxious as hell in public play, though.

No... not to 0

Just -1 from original value.
Title: Re: why do native players hate crpg?
Post by: Tyefire on August 29, 2013, 11:33:22 pm
Native is fun but playing battle is similar to crpg because you get sprayed by a bunch of "aimbotting" throwers and archers which really gives you no chance. I think native should change some things because I find it difficult to have fun there without being ranged and called a bundle of sticks because I use a 2h because I can.
Title: Re: why do native players hate crpg?
Post by: Prpavi on August 30, 2013, 12:21:34 am
Seen people mixing some things up. Mentioning duels, pubs and clan wars in the same context.

Let's look at it this way:

Tournament Scene: Obviously the lifeline of Native with bunch of great players, organisation and teamwork .cRPG tourney scene is not so big but there are clan matches, can't really tell you how are they since I don't play them but I'm pretty safe to say that Native takes this round.

Pub: Well I think we all agreed here that cRPG pubs for all the reasons mentioned are the superior.

Duel: Well this is a tie braker for me, I'm incredibly interested what people that really know both scenes think, I don't know which mod has the superior duelists, not even sure how to determine it since you pointed out that in Native everybody has the same gear and build basically while in cRPG which is the beauty of this mod you decide on your own what you abuse the best and use it.

* There is also Strat, one of the reason the tourney scene ain't that big here, a feature native doesn't have and I'm sure a feature that with customisation attracts and still keeps allot of players playing cRPG.

Mind you my Native knowledge is very limited and my "info" is drawn from posts in this thread, so this is by no means an expert analysis, just an observation from a bystander.
Title: Re: why do native players hate crpg?
Post by: Heibai on August 30, 2013, 12:47:41 am
I joined cRPG half year ago cuz native was way to hard for me  :rolleyes:

Btw love u all, great people here  :lol:
Title: Re: why do native players hate crpg?
Post by: Miwiw on August 30, 2013, 02:06:51 am
Mind you my Native knowledge is very limited and my "info" is drawn from posts in this thread, so this is by no means an expert analysis, just an observation from a bystander.

Yup that's we noticed.
Title: Re: why do native players hate crpg?
Post by: TheAppleSauceMan on August 30, 2013, 03:56:42 am
On speed:

Simple example: Three skilled shield warriors attack a single two-hand/ polearm-hero. Assuming the shielders know what they are doing, what will happen:

In native: The guy with the greatsword/ pike will backpedal, focus on parry, but if he doesnt get any help very soon, he will die, for sure.

in crpg: the guy with the greatsword with good armor runs through/ around them, randomly spamming, and kills all three of them, maybe blocking once.

in crpg the guy with clothes stands on s-key and continues swinging his greatsword and kills all three of them without using right mouse button a single time.

in crpg, the guy with polearm, ah wait, in crpg no shielder is crazy enough to attack a polearm.


People like crpg because they like the illusion that they are good with 2h/pole, but actually its more like TES V. You are not that good, when your bow can kill a giant with a single arrow. Its the bow thats that good. Same here, take a 1h, try to master nudge.
From my (skip the fun) experience, when I cant kill a guy with greatsword or poleaxe, I cant with 1h.

(click to show/hide)

Not usually this blunt, but fuck dude. That was hard to read.
Title: Re: why do native players hate crpg?
Post by: no_rules_just_play on August 30, 2013, 09:56:41 am
Tactical level is definately higher in native,

wat, even NA players aren't as bad as native players at capturing a fucking castle
Title: Re: why do native players hate crpg?
Post by: //saxon on August 30, 2013, 10:31:40 am
maybe i should play native some time, some kills.
Title: Re: why do native players hate crpg?
Post by: BlindGuy on August 30, 2013, 10:33:15 am
Maybe not, Norules, but since Siege is where you go to learn so you can go EU1 after, who the fuck cares about capturing castles.

Native is a nice singleplayer game, I mean who doesnt want to be king or queen of their own continent (If you join some other kings faction etc to build your character, your a pussy, go solo or go home), but native multiplayer is a bad game. factions not balanced against one another realistically, most servers outright block khergits from ever being an option tbh outside of siege, and the cash for kills and wins system is stolen directly from counterstrike 1.6. Add that ranged, especially crossbows, are too powerful, too accurate, too high rate of fire and get some decent sidearms and shields, it IS cs 1.6.... "Enemy Spotted" pewpewpewpew "Enemy down" "Roger that".
Title: Re: why do native players hate crpg?
Post by: Sylfirus on August 30, 2013, 11:12:24 am
They are mad cuz bad. That all  :rolleyes:
Title: Re: why do native players hate crpg?
Post by: Prpavi on August 30, 2013, 11:18:54 am
Yup that's we noticed.

Correct me then, I told you I don't play Native but that is what I got from your posts.
Title: Re: why do native players hate crpg?
Post by: Tom Cruise on August 30, 2013, 10:25:28 pm
I think I might just go on a - spree for all of Michaels posts he has ever made. They make me feel dumber and dumber every time I read them.
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 31, 2013, 02:23:06 am
lol this is a rather amusing circular discussion, talking to about 8 different crpg players here, half of them trying to say crpg is faster than native (lol), another half of them not understanding the difference between pub / duel / clan match

i think the funniest thing is people crying about native who've never

a) played a clan match or
b) played native at all :D :D

Title: Re: why do native players hate crpg?
Post by: Gurnisson on August 31, 2013, 03:15:39 am
lol this is a rather amusing circular discussion, talking to about 8 different crpg players here, half of them trying to say crpg is faster than native (lol), another half of them not understanding the difference between pub / duel / clan match

i think the funniest thing is people crying about native who've never

a) played a clan match or
b) played native at all :D :D

Native was easy-mode when I played and barely any changes made since that
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 31, 2013, 03:33:16 am
Native was easy-mode when I played and barely any changes made since that

pah, gurni you always thought native was easy mode ^^

doesn't the fact that people get much better scores on crpg show a little which is more easy more hmm ?  i'd say one shotting someone with a 1h sword on a cataphract whilst wearing heavy armour and having a shield is rather easy mode :p
Title: Re: why do native players hate crpg?
Post by: Hubert on August 31, 2013, 08:56:19 am
Well Native is really boring cause all you have to do is play the same maps over and over again.
Title: Re: why do native players hate crpg?
Post by: Corsair831 on August 31, 2013, 01:34:14 pm
Well Native is really boring cause all you have to do is play the same maps over and over again.

yes, definitely, cRPG is 100x better for variety; more armours, weapons, maps, playstyles, the main reason i play cRPG ^^
Title: Re: why do native players hate crpg?
Post by: Teeth on August 31, 2013, 04:03:25 pm
Sorry for getting back to this late, but the topic is still going.

What do you mean with Native pro's?
Tell me names, I'm pretty active in Native myself. I can propably tell you if you're right or not.
Huehue
Tobi and M, which are the only two I really heard about. It's not about me being right or not, it is a simple observation I made that even though they were clearly better than me, a somewhat capable cRPG dueller, they weren't untouchable gods as some people here make them out to be. As I said, maybe they had a bad day or something, but just saying.

          wow


                                          such skill
  wow
Classic Shema, even though I really tried to carefully shade my argument to get my actual point accross, the only thing you extracted from it is that I am bragging. Says more about you than about my statement.
Title: Re: why do native players hate crpg?
Post by: Scervo on August 31, 2013, 10:57:09 pm
I dont know too many native players, but if youre asking about native pros, i met one guy named Ordyn who was probably one of the best m&b players i had seen, although i was (and still am) relatively new so maybe im not the best judge. Theres a few vids of him on youtube i believe from duel tourneys. I'd say the average c-rpg player is far better than the average native player, but i dont think that applies to the pros/competitive players at all really
Title: Re: why do native players hate crpg?
Post by: Molly on August 31, 2013, 11:18:33 pm
Never played Native. Not even once. Never er will. Sounds boring that you can't do your own build nor get experience for anything.

I'm pretty sure about one thing though:you can't compare crpg scores with native scores cuz crpg has its own formula to calculate them. 
Title: Re: why do native players hate crpg?
Post by: Shemaforash on September 01, 2013, 12:04:11 am
I dont know too many native players, but if youre asking about native pros, i met one guy named Ordyn who was probably one of the best m&b players i had seen, although i was (and still am) relatively new so maybe im not the best judge. Theres a few vids of him on youtube i believe from duel tourneys. I'd say the average c-rpg player is far better than the average native player, but i dont think that applies to the pros/competitive players at all really

Ordyn is a really good duelist, but definitely not the best.
Title: Re: why do native players hate crpg?
Post by: Osiris on September 01, 2013, 12:11:04 am
GTX best duelist. if he didnt have lags n shit he would rape native and crpg
Title: Re: why do native players hate crpg?
Post by: Hubert on September 01, 2013, 09:07:24 pm
GTX best duelist. if he didnt have lags n shit he would rape native and crpg


STAB + SPAM ??? Okocha would eat him in 3 secs. Maybe I wouldn't beat him in cRPG but I remember when he was once on Nditions and fought with me. He really sucks on native ...
Title: Re: why do native players hate crpg?
Post by: Kafein on September 01, 2013, 09:13:50 pm

STAB + SPAM ??? Okocha would eat him in 3 secs. Maybe I wouldn't beat him in cRPG but I remember when he was once on Nditions and fought with me. He really sucks on native ...

(click to show/hide)
Title: Re: why do native players hate crpg?
Post by: Hubert on September 01, 2013, 09:19:40 pm
(click to show/hide)


no.. lol .. when gtx gets killed he always saying luck lag omg opened window i had no keyboard warband crash etc etc ...
Title: Re: why do native players hate crpg?
Post by: Kafein on September 01, 2013, 09:23:17 pm

no.. lol .. when gtx gets killed he always saying luck lag omg opened window i had no keyboard warband crash etc etc ...

Exactly why I think this post :

GTX best duelist. if he didnt have lags n shit he would rape native and crpg

Was sarcasm. And you didn't catch it.
Title: Re: why do native players hate crpg?
Post by: Hubert on September 01, 2013, 09:24:44 pm
Exactly why I think this post :

Was sarcasm. And you didn't catch it.


yeh my fault lol im not good at jokes n' sarcasm man ;c
Title: Re: why do native players hate crpg?
Post by: SirCymro_Crusader on September 01, 2013, 09:27:10 pm
.
Title: Re: why do native players hate crpg?
Post by: Clockworkkiller on September 01, 2013, 10:03:22 pm
Why do native players hate cRPG?

Well after today and Panos getting us all kicked i can now see why they hate us  :lol:

They hate us cause we live the thug life
Even EU players, they live the thug life too
Title: Re: why do native players hate crpg?
Post by: JJKoshane on September 02, 2013, 08:00:31 am
Because Buttguts is in cRPG.
Title: Re: why do native players hate crpg?
Post by: Christo on September 02, 2013, 08:05:02 am
WTF did Panos do to get all of you kicked out?

Just being yourself, Frying Panos? hehe
Title: Re: why do native players hate crpg?
Post by: Shemaforash on September 02, 2013, 08:42:38 am
Names like anus/anal or whatever it was that I saw doesn't really go well on IG_BG, neither does delaying or glitching.

(I'm not saying you did this but it's a difference between native and cRPG afaik)

edit: (i wasn't there either)
Title: Re: why do native players hate crpg?
Post by: Christo on September 02, 2013, 09:10:10 am
lol
Title: Re: why do native players hate crpg?
Post by: SirCymro_Crusader on September 02, 2013, 01:49:42 pm
Names like anus/anal or whatever it was that I saw doesn't really go well on IG_BG, neither does delaying or glitching.

(I'm not saying you did this but it's a difference between native and cRPG afaik)

edit: (i wasn't there either)

Nah much worse than that