I read that post, and I don't see how it explains why native is more balanced for competition. Archers aren't a joke in crpg. I think native's weapon speeds set to "fast, or fastest" doesn't make it more skilled, it makes it more reliant on having low ping. Playing on fast/fastest melee speed was always dumb IMO. I would do very well with my normal 25-40 ping, but trying to play with 75-100 ping was nearly impossible on those melee speeds. It was easily doable on normal melee speeds.
Your whole post is just saying "crpg is easier", I don't think that explains how native is more balanced for competition. I don't think crpg is easier at a high level. Even the best players (who can easily go 20-1 or 20-0) on a battle server, will still have rounds where they are going 15-5, or 12-4. The difference between doing very well and doing mediocre in crpg is miniscule.
I've yet to see anyone defend the position that native is more balanced, I wholeheartedly disagree.