cRPG has good features, but it also has ridiculous and annoying features especially for a native player. Like the balance among melee and other classes (it favors melee obviously), retarded kick range and duration, weirdly made armor soak values (armors are made of paper and has near to no influence, but heavy armor is also more common), spammy gameplay and so on probably...
There are also good parts of cRPG, but one thing for sure I wouldn't be playing cRPG for a long time without the efforts of Paul and Tydeus. Shield bash, animation changes, ballistae and such are simply too good to skip. Without these features, the game is simply a grinding fest with a bit messed up gamesystem if you ask me. Strategus still keeps being interesting for me, even though it doesn't really offer enough strategy in it from my point of view.