cRPG

cRPG => Suggestions Corner => Game Balance Discussion => Topic started by: Strudog on May 26, 2013, 11:16:44 am

Title: Range Spam in Eu1
Post by: Strudog on May 26, 2013, 11:16:44 am
Over the past few weeks i have felt that there has been a good amount of range on the servers and that everything was running smoothly (except for HX) and that being shot by a ranged player was ok because it didn't happen all the time. But over the past week it has become increasingly worse with whole teams being stacked with range and the inability for your character to move a foot without being shot.

This is not thread about nerfing Archers or Xbows as i believe they are balanced (maybe archers being UP as i survive HS all the time). It just seems silly when 50% of the server is ranged and you cant move without being shot.

Has anyone else felt this way or is it just me?
Title: Re: Range Spam in Eu1
Post by: Panos on May 26, 2013, 11:19:54 am
Add Power Draw to xbow aswell, is it so hard to do that??

I really want to use a 11kg armour, but the range fest forces me to use plate.

Really annoying.

I dare to say, that HX compete lolstabbers in my old friendginess.
Title: Re: Range Spam in Eu1
Post by: Prpavi on May 26, 2013, 11:26:41 am
+1 to the OP, EU1 is not fun at all currenty
Title: Re: Range Spam in Eu1
Post by: Riddaren on May 26, 2013, 11:54:51 am
EU_1 has always been filled with lots of ranged players.
That's one of the reasons I prefer EU_4, where I don't get shot all the time.
Title: Re: Range Spam in Eu1
Post by: Herkkutatti666 on May 26, 2013, 12:04:01 pm
"shield counters archers"
(click to show/hide)
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 26, 2013, 12:05:39 pm
If you wouldnt charge a group of ranged without shield headon at every round start but would wait some until ranged shot each other you might get shot less. Some pewpew on the servers and the QQing is starting again.
Title: Re: Range Spam in Eu1
Post by: Panos on May 26, 2013, 12:12:34 pm
If you wouldnt charge a group of ranged without shield headon at every round start but would wait some until ranged shot each other you might get shot less. Some pewpew on the servers and the QQing is starting again.

For fuck sake, it`s time to drop the "get a shield" argument, it`s utterly retarded.

And also, 90% of the time, the last survivors are ranged, so please spare us from your biased opinion.



Title: Re: Range Spam in Eu1
Post by: Miwiw on May 26, 2013, 12:19:13 pm
Grumpy didn't say "get a shield". He said it's obvious that you die if you think you can charge the ranged enemy without any help of your own ranged! You as infantry cannot decide the round on your own if the enemy infantry and ranged plays together, ie. shooting you first and then charging.

That's more than obvious. A shield wouldn't win the round for you or protect you from more than 1 ranged anyway, it would help you however for a head on charge together with all the other infantry.

The thing is, how would you stop so many people from playing ranged. It's a hell of fun to shoot others and especially long-playing infantry and see them QQ all the time. Or would you want a max of ranged players, so people end up not being able to connect to the server cause you think there shouldnt be as many of them?
There were many ranged nerfs and people still play HX, HA and Archers. (crossbows, well, ofc many things changed for them as well since native times however they weren't as much affected as an Archer for example)

However I often see Panos as one of the later survivors so I doubt he ever charges in in the first seconds.
Title: Re: Range Spam in Eu1
Post by: Gnjus on May 26, 2013, 12:25:54 pm
However I often see Panos as one of the later survivors so I doubt he ever charges in in the first seconds.

He hides somewhere because its the only way to stay alive for more then a minute (unless you have a shield ofc) when all the wannabee Robin Hoods and Wilhelm Tells come home from school and infest EU1. Many shieldless heroes do so, how else do you think they would stay alive till the end of round ?
Title: Re: Range Spam in Eu1
Post by: Mlekce on May 26, 2013, 12:36:18 pm
There is too much crossbowmen (mounted and on foot),and their dmg is OP.
When archer hit me i usually don't give a shit cuz their dmg is like 1/4 or less of my health,but i loose half of health from a light xbow .
Also some xbows kill my plated pony with just one bolt.  :cry:
Title: Re: Range Spam in Eu1
Post by: Panos on May 26, 2013, 12:38:38 pm
However I often see Panos as one of the later survivors so I doubt he ever charges in in the first seconds.


I try to stay back and hide because of the range fest, plus, lately ive been playing with plate armour
Title: Re: Range Spam in Eu1
Post by: Thomek on May 26, 2013, 12:40:34 pm
It's the xbows..
Title: Re: Range Spam in Eu1
Post by: Michael on May 26, 2013, 12:46:39 pm
It's the xbows..



Go abuse your admin rights a bit more and ban everyone for playing their class!
Title: yolo
Post by: Panos on May 26, 2013, 01:01:43 pm
visitors can't see pics , please register or login



Try and have fun! I DARE YOU!

Title: Re: Range Spam in Eu1
Post by: Miwiw on May 26, 2013, 01:03:03 pm
Was it Fallen Archer night?  :D
Title: Re: Range Spam in Eu1
Post by: Panos on May 26, 2013, 01:06:30 pm
Was it Fallen Archer night?  :D

the one on the right, is jtobiasm, major archer cunt  :mrgreen:
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 26, 2013, 01:10:58 pm
Was it Fallen Archer night?  :D

This was like 3 mins ago
Title: Re: Range Spam in Eu1
Post by: Grumbs on May 26, 2013, 01:20:26 pm
Ranged is a good way to test out this new mobile kick system. If you go with 1 hand you might as well be ranged too
Title: Re: Range Spam in Eu1
Post by: Sagar on May 26, 2013, 01:53:36 pm
Devs can add difficulty 0 for these shields.
(click to show/hide)

Due to the increase the number of ranged, maybe would establish a balance that way.
Title: Re: Range Spam in Eu1
Post by: Rebelyell on May 26, 2013, 01:57:48 pm
Devs can add difficulty 0 for these shields.
(click to show/hide)

Due to the increase the number of ranged, maybe would establish a balance that way.

or rework whole shield system and give  0 req to all shields?

for example you can use small fast light shield but with low SS( :shock: ) it will protect you really bad but with big shield like Triangle Shield Heavy Board Shield Heavy Norman Shield you will be able to protect your ass from arrows and bolts.
Title: Re: Range Spam in Eu1
Post by: Moncho on May 26, 2013, 02:02:06 pm
Devs can add difficulty 0 for these shields.
(click to show/hide)

Due to the increase the number of ranged, maybe would establish a balance that way.
That would be yet another example of min maxing winning over getting a couple of shield points instead of, for example, IF. If you get 2 shield skill and block 1 projectile that would have hit you otherwise, it is already more useful than the 2 points in IF, since you would lose more than 4 hp from it. Not to mention that if you have a shield, no matter how bad it is, ranged will automatically search for easier targets. Of course the shield slows you down a little bit, but when about to engage the enemy big mob, you simply drop it, bring out your big weapon and nothing happens.
If many people did this, the ground would be full of shitty shields that you can afterwards pick up and use to protect yourself from more ranged.
But hey, QQing in forums is more fun and has always given more results for this community...
Title: Re: Range Spam in Eu1
Post by: Herkkutatti666 on May 26, 2013, 02:03:47 pm
That would be yet another example of min maxing winning over getting a couple of shield points instead of, for example, IF. If you get 2 shield skill and block 1 projectile that would have hit you otherwise, it is already more useful than the 2 points in IF
not really since the shield breaks from one longbow hit if you have 2 shield skill.
Title: Re: Range Spam in Eu1
Post by: Prpavi on May 26, 2013, 02:05:00 pm
ye bunch of people with shields that can't attack anything with the shield up and a bunch of ranged kiting them from all sides, that's exctly what this mod needs.

Title: Re: Range Spam in Eu1
Post by: Moncho on May 26, 2013, 02:11:29 pm
not really since the shield breaks from one longbow hit if you have 2 shield skill.
Even in this case, it still has protected you from more than the 4hp you win from 2 IF, since a longbow hit usually does 1/6 at least damage, which would be 8-10 damage (on a plated guy, much more useful if less armoured).

Also what this could cause would be that less people would go ranged. If you are ranged and face 10 people with shields up and cannot shoot any of them, you get frustrated, same as with getting shot by them, which would discourage many players from being ranged...

And shields are not a counter to ranged, true, they are an annoyance, a way to discourage them from targetting you...

ye bunch of people with shields that can't attack anything with the shield up and a bunch of ranged kiting them from all sides, that's exctly what this mod needs.

Why useless? You can take a small 0 slot cheap 1her and even with 0 wpf do well, with your PS and its inherent speed, or a mace, or anything...
People have fear of using weapons with 0 wpf, but they are actually not bad. You will obviously be better off using your big weapon, but this will increase your survivability hugely.


Also, I would love to have ranged back to the old values for a couple of days, so that you realise that now they are not that big a deal at all. Yet the more you give someone, the more they expect to get...
Title: Re: Range Spam in Eu1
Post by: tuttiritari on May 26, 2013, 02:32:05 pm
I'm melee with my main and it's fine with only 3 shield points... Nothing to complain  :|
Title: Re: Range Spam in Eu1
Post by: Gurnisson on May 26, 2013, 02:42:57 pm
I tried playing my main yesterday, but after dying to range every round, I went to EU1 as a HX instead. Fackin archers
Title: Re: Range Spam in Eu1
Post by: Overdriven on May 26, 2013, 02:43:35 pm
Add Power Draw to xbow aswell, is it so hard to do that??


Pretty much this. I played EU 1 a bit recently and was staggered at the amount of Xbows. Not even archers ect. Just xbows. Seems to have increased a ton since I last played.
Title: Re: Range Spam in Eu1
Post by: Mlekce on May 26, 2013, 03:26:37 pm
buff 2h
Title: Re: yolo
Post by: Tibe on May 26, 2013, 03:30:51 pm
(click to show/hide)
....This has happened alot lately yes(this coming from a shielder with 5 shielding). I can get close to meleeguys, but I still get shot in the end. If someone dares to say the usual line "use teamwork" or "use tactics", than I suggest you go to a corner and stick a cactus in your stupid ass.
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 26, 2013, 03:43:48 pm
You guys know that shieldwalls increase shield skill right? Increase the number of 0 skill shields, and if you face alot of ranged, form a shieldwall instead of going to forums to cry your sorry arses of.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 26, 2013, 03:56:11 pm
You guys know that shieldwalls increase shield skill right? Increase the number of 0 skill shields, and if you face alot of ranged, form a shieldwall instead of going to forums to cry your sorry arses of.

Because a shield wall is so easy to direct and move in Eu1

Some people Just dont think
Title: Re: Range Spam in Eu1
Post by: Tibe on May 26, 2013, 03:59:19 pm
You guys know that shieldwalls increase shield skill right? Increase the number of 0 skill shields, and if you face alot of ranged, form a shieldwall instead of going to forums to cry your sorry arses of.
Yea....
(click to show/hide)
.....Shieldwall totally helps here.
Just take a cactus man.... :rolleyes:
Title: Re: Range Spam in Eu1
Post by: Panos on May 26, 2013, 04:13:46 pm
Yea....
(click to show/hide)
.....Shieldwall totally helps here.
Just take a cactus man.... :rolleyes:

What were you expecting from a commie  :twisted:
Title: Re: Range Spam in Eu1
Post by: korppis on May 26, 2013, 04:14:21 pm
It has been like that for a long time. The crazy amount of xbows is the reason why I moved to siege 7 months ago. Actually I think the xbow slot change lowered their numbers a little, but propably had no effect on the amount of dedicated arbalesters.
Title: Re: Range Spam in Eu1
Post by: Radament on May 26, 2013, 04:23:50 pm
as Panos said , just introduce Power XBow and you need tot proficency to use that xbow , dunno why it's so complicated to implement.
Title: Re: Range Spam in Eu1
Post by: Teeth on May 26, 2013, 06:01:33 pm
You guys know that shieldwalls increase shield skill right? Increase the number of 0 skill shields, and if you face alot of ranged, form a shieldwall instead of going to forums to cry your sorry arses of.
Classic ignorant rangedmy old friend comment.
Title: Re: Range Spam in Eu1
Post by: Araxiel on May 26, 2013, 06:25:44 pm
Pfff noobs get a shield. With my 1h cav and steel shield everything is fine... not! FUCKING HX SHOOTING ME THROUGH MY SHIELD.
Title: Re: Range Spam in Eu1
Post by: NuberT on May 26, 2013, 06:43:02 pm
I don't even connect with my main to eu1 anymore, would GTX within minutes anyway..
Title: Re: Range Spam in Eu1
Post by: Paul on May 26, 2013, 06:43:46 pm
At least meleemy old friends will always be number 1 in terms of whine.
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 26, 2013, 06:57:18 pm
Apparently the reason for many players to go ranged have little to do with buffs and nerfs. This could be a hint to try it another way? Perhaps with a conquest mode the passivity in the gameplay for infantry could be shifted? Making infantry more attractive again?
Title: Re: Range Spam in Eu1
Post by: Teeth on May 26, 2013, 06:59:55 pm
Apparently the reason for many players to go ranged have little to do with buffs and nerfs. This could be a hint to try it another way? Perhaps with a conquest mode the passivity in the gameplay for infantry could be shifted? Making infantry more attractive again?
Fuck conquest, battle is the shit.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 26, 2013, 07:55:06 pm
At least meleemy old friends will always be number 1 in terms of whine.

If you devs actually played the game then you would know
Title: Re: Range Spam in Eu1
Post by: BlueKnight on May 26, 2013, 08:24:41 pm
You don't know what ranged fest is...

(click to show/hide)

I'm not sure if that isn't crossbow on jackie's back but I'm sure he had bolts...
That would make 11 ranged (including Jackie) out of 27 players alive in that team. This pic is from 17th of March. Ranged are annoying when there is 50 or less people on the server but when it's 80+ then the ratio of melee:ranged is quite ok.
Title: Re: Range Spam in Eu1
Post by: Grumbs on May 26, 2013, 08:26:52 pm
At least meleemy old friends will always be number 1 in terms of whine.

Because of huge ranged bias on the part of devs

This latest nudge system for 1 handers is proof of that

I'm kinda serious too
Title: Re: Range Spam in Eu1
Post by: Thomek on May 26, 2013, 09:28:37 pm
Apparently the reason for many players to go ranged have little to do with buffs and nerfs. This could be a hint to try it another way? Perhaps with a conquest mode the passivity in the gameplay for infantry could be shifted? Making infantry more attractive again?

Your conquest crusade has been on repeat for so long its starting to be comical Joker.. The devs have read it for sure, take a deep breath and relax now..  :wink: 
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 26, 2013, 11:34:09 pm
The only reason I think this entire complaint is kinda silly is because you people refuse to use range to retaliate.  Anyone can use a hunting x-bow.  I'm not saying to beat ranged use ranged, but I do not understand why people complain if ANYONE can use it.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 26, 2013, 11:45:55 pm
The only reason I think this entire complaint is kinda silly is because you people refuse to use range to retaliate.  Anyone can use a hunting x-bow.  I'm not saying to beat ranged use ranged, but I do not understand why people complain if ANYONE can use it.

Because 0 WPF Hunting crossbow will be so effective against a 169 wpf Long bow archer
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 26, 2013, 11:48:29 pm
Your conquest crusade has been on repeat for so long its starting to be comical Joker.. The devs have read it for sure, take a deep breath and relax now..  :wink:

Yeah, actually I guess so. But it's the same old topics popping up again and again. It's my way to say "Stop your goddamn worthless nerf cries, they are not working anyway! The devs are (perhaps) already working on a better solution."
Title: Re: Range Spam in Eu1
Post by: Zlisch_The_Butcher on May 26, 2013, 11:52:14 pm
Your conquest crusade has been on repeat for so long its starting to be comical Joker.. The devs have read it for sure, take a deep breath and relax now..  :wink:
So, is this the time when you make a final final solution thread about cav?
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 26, 2013, 11:56:40 pm
So, is this the time when you make a final final solution thread about cav?

People develop. Well, some of them. I evolved past that stadium when I saw buffs and nerfs as only means of fixing things.  :P
Title: Re: Range Spam in Eu1
Post by: Grumbs on May 27, 2013, 12:00:27 am
People develop. Well, some of them. I evolved past that stadium when I saw buffs and nerfs as only means of balancing things.  :P

One might suggest that now you want to nerf Battle instead. I think objectives beyond something vague like we have now would nerf some of the free form on the fly tactics you get. ATM you have a vague goal: help your team to win and get gold/xp. If you have objectives the tactics needed will be much more defined and I think it would be more repetitive and more linear than the current Battle

I do think adequate nerfs and buffs are enough to balance too. The fact is that the current balancing team haven't really done a good job imo
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 27, 2013, 12:23:08 am
The only reason I think this entire complaint is kinda silly is because you people refuse to use range to retaliate.  Anyone can use a hunting x-bow.  I'm not saying to beat ranged use ranged, but I do not understand why people complain if ANYONE can use it.

Because 0 WPF Hunting crossbow will be so effective against a 169 wpf Long bow archer

I'm not saying it is better, I am saying whats the point of complaining if you can do it too.  (Whether changing your build or buying a xbow)
Title: Re: Range Spam in Eu1
Post by: Strudog on May 27, 2013, 12:32:55 am
I'm not saying it is better, I am saying whats the point of complaining if you can do it too.  (Whether changing your build or buying a xbow)

Just wow, I feel sorry for the retarded people in this community
Title: Re: Range Spam in Eu1
Post by: Zlisch_The_Butcher on May 27, 2013, 12:33:52 am
Just wow, I feel sorry for the retarded people in this community
Feeling sorry for yourself is sorta lame...
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 27, 2013, 12:35:20 am
One might suggest that now you want to nerf Battle instead.

That's just playing with words. Battle is a game mode, not a class or weapon, and it has no efficiency, so you can't lower it.

I think objectives beyond something vague like we have now would nerf some of the free form on the fly tactics you get. ATM you have a vague goal: help your team to win and get gold/xp. If you have objectives the tactics needed will be much more defined and I think it would be more repetitive and more linear than the current Battle

I do think adequate nerfs and buffs are enough to balance too. The fact is that the current balancing team haven't really done a good job imo

I think here we disagree. Those "free fly tactics" you discribe involve tactics like "sit on back of a horse, shoot people with a crossbow, run away when needed, take your time to kill every enemy and when someone complains say you are only playing your class."

You know what I mean?

And it's not like there is a vast variety of tactics used right now. Actually in most games non are used at all. Sometimes limitations INCREASE the creativity. Phil Hansen for example can't draw straight lines due to an illness, so he had to find other ways to draw his pictures, and those other ways made him actually unique and special and they were the reason he was forced to use more creativity. The same could happen if the typical "autowalker-rambo-lemming-mode" does not work any more, even if you have proper blocking skills.
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 02:17:34 am
I'm not saying it is better, I am saying whats the point of complaining if you can do it too.  (Whether changing your build or buying a xbow)

Yes, because playing a game the way you like it, is too mainstream.

Sometimes, I feel that you can only have "fun" in this mod, only if you`re ranged, or a happy lolstabber.

And on top of that, you have retarded native players (Cyber, Mauwits, etc etc) who insist that there is no actuall spam/hitslash in c-rpg, and that you don`t know the game well enough.

I started playing c-rpg believing that it  would be more balanced than native, but in the end, it`s the same shit.

Native > endless ranged spam > lolstab macro feint heroes
c-rpg > endless ranged spam > lolstab macro feint heroes


I never claimed that I`m a skilled player, but over the last months, I improved a lot, and it really annoys me to see, that even though I have better footwork and better parrying skill than the majority of this community, they kill me just because they can hitslash, or hit me with a random stab from out of nowhere.

I know that total balance will never be possible in this mod, not because of the devs, but because of the retarded game mechanics, but I`m pretty sure that there are viable solutions, that could at least close the big gap between classes.


Now I know that people are  gonna start posting shit like "OH STOP QQING PANOS, YOU SUCK, LEARN TO DOWNBLOCK" or "Panos you`re an idiot, you don`t know the game like I do, I used to play native, and I`m so skilled and imba player so I came to c-rpg to spread my swaginess".

Well good for you.
Title: Re: Range Spam in Eu1
Post by: Thomek on May 27, 2013, 02:36:52 am
Dueling skill, what used to be quite important on EU1 is not so anymore. The gameplay has become so hardcore that teamplay, ranged, cab-backstabbing and lame strategies prevail.

The chances that you have time to duel in any given encounter is very small, and the chance that you will get spammed by several enemies in one form or another increases as time passes. The longer the duel takes, the more you are at risk for a well placed xbowbolt, cav slash at full speed to the head, a couch, a bump, a pike, a jarid, an arrow, or a lolstabber nearby.

So you have to kill enemies very quickly to be successful in melee, and that can best be done by doing dirty tricks that i.ex the lolstab is very much made for. In a short time you can project, or threaten to project tons of damage in a large area.

Imo, a non-shielder melee char has 2 options. One is to go alone on the flanks, choose their battles and with the gear to survive there (like me) or to master group fighting, which extremely few players do. Off the top of my head I can recall Khorin and maybe Tor?

So no wonder you get killed Panos, even if I must admit you have become way better than you used to be :)
Title: Re: Range Spam in Eu1
Post by: HappyPhantom on May 27, 2013, 03:05:04 am
Dueling skill, what used to be quite important on EU1 is not so anymore. The gameplay has become so hardcore that teamplay, ranged, cab-backstabbing and lame strategies prevail.

The chances that you have time to duel in any given encounter is very small, and the chance that you will get spammed by several enemies in one form or another increases as time passes. The longer the duel takes, the more you are at risk for a well placed xbowbolt, cav slash at full speed to the head, a couch, a bump, a pike, a jarid, an arrow, or a lolstabber nearby.

So you have to kill enemies very quickly to be successful in melee, and that can best be done by doing dirty tricks that i.ex the lolstab is very much made for. In a short time you can project, or threaten to project tons of damage in a large area.


Sooo... isn't the point of Battle to have your team left in the end? In which case the scenarios you mention are valid tactics to get your team a win. If you want to Duel, go to a duel server?

The problem is the way you want to play isn't matched by the game style. Which applies generally I think to this post, not just you Thomek.

I feel like there's a bunch of people who want to play a certain way, but which current game modes aren't suiting. Nothing to do with classes being OP etc.
Title: Re: Range Spam in Eu1
Post by: Adamar on May 27, 2013, 03:09:47 am
lol, poor Joker.

I say, nerf me moar! Seriously, I dont care. If bumping down archery is the way to make me leave this piece of **** game then do it.

So long as Bows remain mildly viable, I'll be here to do my best in raging the very fucks who's comments saw me nerfed out of the fun. Because Im adicted to the game and now its all about vengeance, taking out my class frustration on any available piece of meat out there. Im certainly not playing for fun or score, and Im sure some archers feel the same. YOU made me this way.

Now, the ammount of efficient HX is related to the latest archer nerfs. Before archers here able to keep HX's down, but with less movement speed and no teamplay its easy for them to keep bumping us down while they reload and shoot at close range, and the slower arrow flight makes it a lot less likely to hit moving targets.
Title: Re: Range Spam in Eu1
Post by: Prpavi on May 27, 2013, 09:01:01 am
lol, poor Joker.

I say, nerf me moar! Seriously, I dont care. If bumping down archery is the way to make me leave this piece of **** game then do it.

So long as Bows remain mildly viable, I'll be here to do my best in raging the very fucks who's comments saw me nerfed out of the fun. Because Im adicted to the game and now its all about vengeance, taking out my class frustration on any available piece of meat out there. Im certainly not playing for fun or score, and Im sure some archers feel the same. YOU made me this way.

Now, the ammount of efficient HX is related to the latest archer nerfs. Before archers here able to keep HX's down, but with less movement speed and no teamplay its easy for them to keep bumping us down while they reload and shoot at close range, and the slower arrow flight makes it a lot less likely to hit moving targets.


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Title: Re: Range Spam in Eu1
Post by: Ronin on May 27, 2013, 09:42:43 am
Over the past few weeks i have felt that there has been a good amount of range on the servers and that everything was running smoothly (except for HX) and that being shot by a ranged player was ok because it didn't happen all the time. But over the past week it has become increasingly worse with whole teams being stacked with range and the inability for your character to move a foot without being shot.

This is not thread about nerfing Archers or Xbows as i believe they are balanced (maybe archers being UP as i survive HS all the time). It just seems silly when 50% of the server is ranged and you cant move without being shot.

Has anyone else felt this way or is it just me?
I don't know the others but it is definitely not me.
Title: Re: Range Spam in Eu1
Post by: peter_afca7 on May 27, 2013, 10:16:04 am


And on top of that, you have retarded native players (Cyber, Mauwits, etc etc) who insist that there is no actuall spam/hitslash in c-rpg, and that you don`t know the game well enough.

this made me laugh Mauwits never played native
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 10:27:22 am
this made me laugh Mauwits never played native

he told me otherwise yesterday on EU2.    :?
Title: Re: Range Spam in Eu1
Post by: Michael on May 27, 2013, 11:18:06 am
In native you can change your class every round.

Public battles in native are often like this:

Team A wins because of superior 2h/pole/ cav.

Then in Team B more and more people play ranger. Should Team B win,

in Team A more players will take a shield.
Should they win,

in Team B we will see more cav/2h/pole.


In crpg many people play ranger (or mounted ranger) class because charging a melee veteran with tons of gold and superior gear would be suicide.
Its kinda frustrating when you have to successfully hit one enemy 7 times and he can 1-hit-kill you.

Its even worse when a single 2h/pole char can run in a group of enemies and due to his high damage output, good armor  and high agi doesnt even have to bother about blocking.


That is why people play ranger class.

Certainly not because ranged is too easy in crpg.
Go play some native on Snowy Village versus Vaegir and you will find out what ranged spam is.


Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 11:30:13 am
I shall not give tips to 2h heros but here is a little hint.
STOP FUCKING CHASING RANGED AND TRYING TO BE A HERO. MOST ARCHERS USE LONG BOW AND HAVE OVER 170 WPF SO YOU WILL MOST LIKELY DIE IN 2 TO 3 HITS. SO IF THEY HAVE OVER 170 WPF THAT MEANS THEY HAVE 24 AGI OR MORE SO YOU WON'T BE ABLE TO CATCH THEM.

P.S 2H IS EASY AS FUCK, YES I'VE PLAYED IT ON MY STF AND I CAN GET A K/D OF 10-2 JUST BECAUSE I USE MY BRAIN AND DON'T CHASE ARCHERS AND YES I CAN'T EVEN MANUAL BLOCK FOR SHIT AND STILL CAN COME IN THE TOP 3 AS A 2HER.
Title: Re: Range Spam in Eu1
Post by: peter_afca7 on May 27, 2013, 11:35:36 am
he told me otherwise yesterday on EU2.    :?
lol, nice lie
Title: Re: Range Spam in Eu1
Post by: Gravoth_iii on May 27, 2013, 11:39:43 am
1h no shield here, having little trouble with ranged. Dunno what you lot are qq'ing about. Only that when they are stacked on my team i feel like im fighting alone in melee, sucks.
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 27, 2013, 11:43:12 am
I shall not give tips to 2h heros but here is a little hint.
STOP FUCKING CHASING RANGED AND TRYING TO BE A HERO. MOST ARCHERS USE LONG BOW AND HAVE OVER 170 WPF SO YOU WILL MOST LIKELY DIE IN 2 TO 3 HITS. SO IF THEY HAVE OVER 170 WPF THAT MEANS THEY HAVE 24 AGI OR MORE SO YOU WON'T BE ABLE TO CATCH THEM.

P.S 2H IS EASY AS FUCK, YES I'VE PLAYED IT ON MY STF AND I CAN GET A K/D OF 10-2 JUST BECAUSE I USE MY BRAIN AND DON'T CHASE ARCHERS AND YES I CAN'T EVEN MANUAL BLOCK FOR SHIT AND STILL CAN COME IN THE TOP 3 AS A 2HER.

The problem is: sometimes you have to case archers. It's not like the game mode objetive could be accomplished without killing all archers.
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 11:48:45 am
The problem is: sometimes you have to case archers. It's not like the game mode objetive could be accomplished without killing all archers.

im 100% sure there is something what rises and  when your team gets theirs to the top you win
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 11:49:45 am
lol, nice lie

are you really that stupid??
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 11:50:09 am
this made me laugh Mauwits never played native

he told me otherwise yesterday on EU2.    :?

Never played native. It was cyber.

You were only QQíng about 'my next lvl longsword spam'?
Title: Re: Range Spam in Eu1
Post by: peter_afca7 on May 27, 2013, 11:50:54 am
are you really that stupid??
i gues you are now
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 11:51:40 am
Never played native. It was cyber.

You were only QQíng about 'my next lvl longsword spam'?

Then I understood it wrong then, it was an honest mistake.

Still, you`re a longsword spammer.

Risen_Mauwits
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 11:56:15 am
Then I understood it wrong then, it was an honest mistake.

Still, you`re a longsword spammer.

Risen_Mauwits

NP.

Every weapon which is faster than your long bardiche is a spam weapon?

Don't blame me for spam if your own footwork sucks.
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 27, 2013, 11:58:55 am
im 100% sure there is something what rises and  when your team gets theirs to the top you win

Happens on a basis that regular that it fixes the entire matter...? I don't think so.

And you are equally fucked when having to rush a hill or a flag which is protected by several archers who understand the concepts of covering fire, kiting and crossfire.
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 12:00:55 pm
NP.

Every weapon which is faster than your long bardiche is a spam weapon?

Don't blame me for spam if your own footwork sucks.

ah, and I was wondering when a mighty 2h hero would say that.
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 12:03:57 pm
ah, and I was wondering when a mighty 2h hero would say that.

2h hero? No I'm not. Just 2hander.
Title: Re: Range Spam in Eu1
Post by: Molly on May 27, 2013, 12:13:09 pm
2h hero? No I'm not. Just 2hander.
15/24 or 15/27?

I remember you speeding over the battlefield :)
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 12:16:20 pm
Funny to see someone, who's acting like he is a nice person, writing this in chat... after a nice rape action.

Clap clap* for Panos!

visitors can't see pics , please register or login
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 12:17:37 pm
People who know me, I mean really know me, can tell you what person I am.

I just cant help it, when i see fucking twats like you, I get into an insta rage mode.
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 12:17:49 pm
15/24 or 15/27?


I remember you speeding over the battlefield :)

You mean Cameron_Di_Ass? lolol yes.

Right now I'm 21/21
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 12:21:06 pm
People who know me, I mean really know me, can tell you what person I am.

I just cant help it, when i see fucking twats like you, I get into an insta rage mode.

I understand. Its anoying to get killed al the time.

But, if you kill someone that way you have to say that?

Shame on you.

Its only a game.





Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 12:23:31 pm
I understand. Its anoying to get killed al the time.

But, if you kill someone that way you have to say that?

Shame on you.

Its only a game.

visitors can't see pics , please register or login


jesus christ, man up.
Title: Re: Range Spam in Eu1
Post by: Risen_Mauwits on May 27, 2013, 12:25:40 pm
visitors can't see pics , please register or login


jesus christ, man up.

Man up?

Grow up* panos.
Title: Re: Range Spam in Eu1
Post by: rude on May 27, 2013, 12:35:51 pm
I dont get this whine... as an arbalest I can be constantly onehitted by almost everyone (15 str, no if, light armour, heavy burden).
not to mention the reloading time, the time to find a spot to reload (IF i can manage to find a safe spot with no enemy in sight)
when i've shot my bolt, i'm totally vulnerable to any cavalry or any 2h/pole hero or any other ranged.

what's in your opinion the percentage report between melee and ranged? I think is 50 - 50.
the fact is that ranged seems more because they are inclined to group up together to better defend themselves, while melee tend to spread out because they want to be heroes.
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 12:38:14 pm
when i've shot my bolt, i'm totally vulnerable to any cavalry or any 2h/pole hero or any other ranged.

So you don't carry a melee weapon?
Title: Re: Range Spam in Eu1
Post by: rude on May 27, 2013, 12:40:23 pm
sure... 5 ps against 7 ps....70 wpf in 1h against 140/150 wpf...no shield against shield...100 reach against 120 or more.
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 12:41:29 pm
when i've shot my bolt, i'm totally vulnerable to any cavalry or any 2h/pole hero or any other ranged.

yeah, and Im totally vulnerable from the ranged fest when I try to find enemies to melee.

Title: Re: Range Spam in Eu1
Post by: rude on May 27, 2013, 12:42:41 pm
yeah, and Im totally vulnerable from the ranged fest when I try to find enemies to melee.

so we are even :)
Title: Re: Range Spam in Eu1
Post by: Rebelyell on May 27, 2013, 12:43:22 pm
I shall not give tips to 2h heros but here is a little hint.
STOP FUCKING CHASING RANGED AND TRYING TO BE A HERO. MOST ARCHERS USE LONG BOW AND HAVE OVER 170 WPF SO YOU WILL MOST LIKELY DIE IN 2 TO 3 HITS. SO IF THEY HAVE OVER 170 WPF THAT MEANS THEY HAVE 24 AGI OR MORE SO YOU WON'T BE ABLE TO CATCH THEM.

P.S 2H IS EASY AS FUCK, YES I'VE PLAYED IT ON MY STF AND I CAN GET A K/D OF 10-2 JUST BECAUSE I USE MY BRAIN AND DON'T CHASE ARCHERS AND YES I CAN'T EVEN MANUAL BLOCK FOR SHIT AND STILL CAN COME IN THE TOP 3 AS A 2HER.
why you pick 24/7 on 2h every random QQ thread ABOUT RANGED? for now i see polearms and shielders crying here.
Mlekce 1h sheild oldfart in that comunity

panos dirty polearm that seems to cry over the forum about everything from STUPID OP LONGSWORD  to ADMY FUKING ARMORS YOU LAZZY WANKERS!!!!!!
strudog, piker that is whining about ranged when he is ranged with that shittystick
NuberT     Prpavi Riddaren and many others that are not ... 2h

I will tell you why, because 95% of 2h do not use shield skill.
for me getting headshot or 2 bolts into ass after 30 sec of round is everyday bread and i think then most of that old 2h my old friends think the same way so we dont pick on ground ranged that often like others, since HA have joke dmg  I live with ranged in peace.

and that thread is kind of pointles because we had the same situation before, many times

ahh archers and xbows seams to be fine for me now
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 12:46:02 pm
panos dirty polearm that seems to cry over the forum about everything from STUPID OP LONGSWORD  to ADMY FUKING ARMORS YOU LAZZY WANKERS!!!!!!
strudog, piker that is whining about ranged when he is ranged with that shittystick
NuberT     Prpavi Riddaren and many others that are not ... 2h


I started reading your post carefully, but then I remember that you`re a longsword spammer.

Please wipe your tears, your precious longsword will still be OP.



Oh and something else, go and check my armour thread, 90% of the armours are different from my clan`s theme, so yeah, I want new stuff because I care for others people roleplaying gamestyle.

retard.
Title: Re: Range Spam in Eu1
Post by: Rebelyell on May 27, 2013, 12:48:43 pm

I started reading your post carefully, but then I remember that you`re a longsword spammer.

Please wipe your tears, your precious longsword will still be OP.
how many time i have to tell you then is not my foult, I was using that weapon  and i will use it, reason RP and style


I know about armors, I +1 you but but that dosent change fact that you are most active whine... person on forum that ask for all kind (stupid or not) changes
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 27, 2013, 01:54:13 pm
Classic ignorant rangedmy old friend comment.
Hey I play shielder ffs ;)
Title: Re: Range Spam in Eu1
Post by: Strudog on May 27, 2013, 02:21:48 pm
Your all Mongrols, this was a thread about the amount of ranged not how good or bad they are.
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 02:22:49 pm
Your all Mongrols, this was a thread about the amount of ranged not how good or bad they are.

yeah but archers still need a buff
Title: Re: Range Spam in Eu1
Post by: Strudog on May 27, 2013, 02:24:53 pm
yeah but archers still need a buff

You've dragged me into this Jtobiasm, please tell me how?

P.S. i had done 6 gens as Archer way before you were born and i know archery was Op back then
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 02:31:42 pm
You've dragged me into this Jtobiasm, please tell me how?

P.S. i had done 6 gens as Archer way before you were born and i know archery was Op back then

They don't, other classes need to be changed like xbowers need to be given something like PD for bows and make the weight more on bolts.

P.S I've not done 6 gens as an archer.
Title: Re: Range Spam in Eu1
Post by: Gurnisson on May 27, 2013, 02:41:04 pm
yeah but archers still need a buff

Not the heirloomed ones.
Title: Re: Range Spam in Eu1
Post by: Casimir on May 27, 2013, 02:44:06 pm
Buff 2h cav.
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 27, 2013, 02:44:28 pm
Your all Mongrols, this was a thread about the amount of ranged not how good or bad they are.

Problem = ranged spam on EU1.

[Extend of spam] = [amount of archers] x [their effectivity]

It's literally a factor in this discussion. You can't discuss the matter without it.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 27, 2013, 02:47:28 pm
yeah but archers still need a buff

Then

They don't, other classes need to be changed like xbowers need to be given something like PD for bows and make the weight more on bolts.

P.S I've not done 6 gens as an archer.

WTF!!!
Title: Re: Range Spam in Eu1
Post by: jtobiasm on May 27, 2013, 02:49:32 pm
Then

WTF!!!

mind = blown
Title: Re: Range Spam in Eu1
Post by: Ronin on May 27, 2013, 03:00:05 pm
Problem = ranged spam on EU1.

[Extend of spam] = [amount of archers] x [their effectivity]

It's literally a factor in this discussion. You can't discuss the matter without it.

and also one should not forget:

[amount of archers] = [a] x [their effectivity]
Title: Re: Range Spam in Eu1
Post by: Gravoth_iii on May 27, 2013, 03:08:19 pm
Im having more trouble with the amounts of 1h cav at the moment, ranged are good means to kill them. Moar range!

People saying that shields need to be 0 slot, they dont. People just need to adapt builds, its not that hard, but apparently everyone wants to minmax their build expecting a duel build to work on battle.
Title: Re: Range Spam in Eu1
Post by: Corsair831 on May 27, 2013, 03:26:47 pm
to be fair, the ranged is a counter to the huge amount of tincans that populate the servers ... it's a logical counter imo ...

need more people doing something similar to what i / kinnigrim do, going fast movement speed shielder and kill the archers ! :))
Title: Re: Range Spam in Eu1
Post by: Ronin on May 27, 2013, 03:27:58 pm
to be fair, the ranged is a counter to the huge amount of tincans that populate the servers ... it's a logical counter imo ...

need more people doing something similar to what i / kinnigrim do, going fast movement speed shielder and kill the archers ! :))
and it's not like it's only useful against archers. Duelling 1v4 and making your opponents tk each other is just golden.
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 27, 2013, 03:36:00 pm
and also one should not forget:

[amount of archers] = [a] x [their effectivity]

Even worse, because [archer effectivity] = [single archer effectivity] x [amount of archers]²

The whole formula is starting to get really complicated.
Title: Re: Range Spam in Eu1
Post by: Leesin on May 27, 2013, 03:59:23 pm
Personally yes it does get a bit disheartening when it seems like the enemy team is made up of mostly archers and xbows, as it just seems to suck the fun out of the game when you spend most of your time just trying not to get shot rather than actually fighting, but I don't feel there is much to be done. The only 'build' I feel is unbalanced is still HX, even after their so called "slot nerf", they are basically the no-where-near-as-nerfed version of the HA.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 27, 2013, 03:59:33 pm
to be fair, the ranged is a counter to the huge amount of tincans that populate the servers ... it's a logical counter imo ...

need more people doing something similar to what i / kinnigrim do, going fast movement speed shielder and kill the archers ! :))

i rarely see any tincans.

At the moment only shielders can choose the light armour because they have the protection of the shield, im sure if i took light armour i would be 1-2 shot by the Long bow
Title: Re: Range Spam in Eu1
Post by: Prpavi on May 27, 2013, 04:14:55 pm
i rarely see any tincans.

At the moment only shielders can choose the light armour because they have the protection of the shield, im sure if i took light armour i would be 1-2 shot by the Long bow


lol i tried to play in light armor and got killed by ranged most of the rounds on any part of the map either close or long range. was forced to atleast get some medium gear. yeye i know i suck either way but the troubling part is that xbows and loomed archers take more HP than a slice by a greatsword or some poleaxe which is troubling to say the least.
Title: Re: Range Spam in Eu1
Post by: peter_afca7 on May 27, 2013, 04:17:14 pm
to be fair, the ranged is a counter to the huge amount of tincans that populate the servers ... it's a logical counter imo ...

need more people doing something similar to what i / kinnigrim do, going fast movement speed shielder and kill the archers ! :))
the amount of ranged is more like making us to take on tincan

when i play with light gear ill get shot to pieces
Title: Re: Range Spam in Eu1
Post by: Prpavi on May 27, 2013, 04:21:24 pm
the amount of ranged is more like making us to take on tincan

when i play with light gear ill get shot to pieces


Plate doesn't helm much with ranged to be honest. they deal pierce dmg... the only difference is in your speed and crazy upkeep.

can't remember anybody that plays full plate all the time atm, Mircea, b0nk that is basically it.
Title: Re: Range Spam in Eu1
Post by: Ronin on May 27, 2013, 04:49:30 pm
The archers threaten my wife and children to force me to wear plate armor.
Title: Re: Range Spam in Eu1
Post by: Molly on May 27, 2013, 05:03:37 pm
Quote
[archer effectivity] = [single archer effectivity] x [amount of archers]²

[amount of archers] = [a] x [their effectivity]

[Extend of spam] = [amount of archers] x [their effectivity]

=>
Code: [Select]
[Extend of spam] = [amount of archers] x [their effectivity] = [a] x [single archer effectivity] x [amount of archers]² x [single archer effectivity] x ([a] x [their effectivity])²
...that doesn't work. You can't solve that equation. Now we have the mathematical proof that Archers just fuck things up! :D

(click to show/hide)
Title: Re: Range Spam in Eu1
Post by: Juhanius on May 27, 2013, 05:12:55 pm
Remove xbow there is enough ranged weapon types already. Using xbow effectively does not require any skill nor PD.
Title: Re: Range Spam in Eu1
Post by: Leesin on May 27, 2013, 05:31:08 pm
Remove xbow there is enough ranged weapon types already. Using xbow effectively does not require any skill nor PD.

Rather than remove it just add another requirement. When I play siege with my main I take a hunting crossbow + steel bolts with 0 wpfs and get kills, even headshot kills occasionally which is hilarious when you think about the fact I have 0 wpf and using the cheapest xbow.
Title: Re: Range Spam in Eu1
Post by: Paul on May 27, 2013, 06:01:15 pm
I recently played 1h without shield on foot to abuse nudge and to throw stakes. The ranged pressure was low. Can't remember when it ever was that low. Foot ranged can't scatter and shoot like in more agile days so they were bound to cluster up on some secluded spot where they could actually be easily avoided. I didn't feel much of a threat - even without a shield and on foot. Nor did they contribute to the outcome of a round like inf and melee cav did.

Actually I remember a round were I was pretty pissed that we seemingly spawned without a single ranged footman. I brought stakes and wanted to make 'em a home. We steamrolled the other team who had all the ranged. Their outnumbered melee guys were crushed in an instant and then cRPG ranged doesn't have the damage output or agility to endanger a charging group. They might have had a chance with some actual teamwork between their ranged and melee but this seems to be out of favour in cRPG.

That's probably the reason for a lot of 'problems'. Melee inf not keeping their ranged guys safe, ranged not dismounting cav, cav giving a shit about anything in the first place.

Title: Re: Range Spam in Eu1
Post by: Prpavi on May 27, 2013, 06:36:12 pm
may i ask how often do u play Paul?
Title: Re: Range Spam in Eu1
Post by: Molly on May 27, 2013, 07:35:47 pm
He is actually quite right. I play with a rather squishy build and if you just watch out for ranged, it's pretty easy to either dodge or even avoid them completely... except for the random headshot now and then, ranged isn't that bad most of the time.

At least during prime time. Early hours or late at night when there are only 20 vs 20 and there are 8 or 9 ranged... then it's different.
Title: Re: Range Spam in Eu1
Post by: Rumblood on May 27, 2013, 08:06:45 pm
Let's see, ranged are playing as a team and individuals are having problems dealing with them, hmmm.....

We had a situation on NA where enemy ranged had a steep hillside with some steeper mountainous area. They were a real pain and won a couple of rounds being grouped up together and raining missiles down on the flat plain below filled with infantry and cavalry fighting it out.

The difference between this thread and that situation, is we decided to take our cavalry, get up to the backside of the hill right as they were getting in place, and then charge down and scatter them to the winds, stomping them down under our horses hooves as they ran. By time the map was almost over, their team was begging the stubborn ones "please, can't we just go down onto the plains and fight? This isn't working."

/Lesson
Title: Re: Range Spam in Eu1
Post by: Vodner on May 27, 2013, 08:09:24 pm
Let's see, ranged are playing as a team and individuals are having problems dealing with them, hmmm.....

We had a situation on NA where enemy ranged had a steep hillside with some steeper mountainous area. They were a real pain and won a couple of rounds being grouped up together and raining missiles down on the flat plain below filled with infantry and cavalry fighting it out.

The difference between this thread and that situation, is we decided to take our cavalry, get up to the backside of the hill right as they were getting in place, and then charge down and scatter them to the winds, stomping them down under our horses hooves as they ran. By time the map was almost over, their team was begging the stubborn ones "please, can't we just go down onto the plains and fight? This isn't working."

/Lesson
Best plan would have been to simply wait for MoTF.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 27, 2013, 08:20:20 pm
OP, get a shield lol

Also the reason you see so many archers on EU_1 is because we kicked them out of siege or something.
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 27, 2013, 10:36:13 pm
I notice alot of ranged using teamwork, standing in a group, a lone or maybe two infantry charges, they scatter and shoot from several directions. Instead of going to forums and QQ (wich seems to be the preffered option) you could actually try to do some teamwork. Remember that people in the past actually tried to use some tactics and succeded, nowadays you just GTX and bitch on the forums, nerf that, nerf this, nerf everything. Ranged "spam" ain't really anything compared to what it used to be. But I guess most inf (especielly 2h and polearms) just wants to be able to run like a fucking retard across the battlefield and slash shit without having to use that big fat thing between your ears and of course ranged shouldnt be able to kill mighty "heroes" like you! Fuck off. If anything ever killed the fun in this mod, it's all you crying bitches out there who just can't chill and accept the fact that you're not some sort of demigod that everyone must please.
Title: Re: Range Spam in Eu1
Post by: Panos on May 27, 2013, 10:44:42 pm
god, I hate communists.
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 27, 2013, 11:13:30 pm
God isn't listening.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 27, 2013, 11:25:47 pm
To Panos, strudog and Teeth :

your sarcasm detectors must be off, because honestly there is no way I would think "get a shield lol" is a valid comment. In fact I'm one of the first saying that shields do not fulfill their "range counter" requirement.

Btw Kalam, this isn't a balance discussion. "there are too many gingers on EU_1" isn't a game balance topic, "there are too many archers on EU_1" isn't either.
Title: Re: Range Spam in Eu1
Post by: Rumblood on May 27, 2013, 11:34:07 pm
Best plan would have been to simply wait for MoTF.

/Boggle

In what fucked up world is "wait for the MOTF" a better plan than "form up and slaughter the shit out of them"?
Title: Re: Range Spam in Eu1
Post by: Vodner on May 28, 2013, 01:04:53 am
/Boggle

In what fucked up world is "wait for the MOTF" a better plan than "form up and slaughter the shit out of them"?
The latter has a risk. The former removes any chance they have of using their position to their advantage. 'Wait for MoTF' is pretty much the best strategy any time a group of players hold an easy to defend area.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 28, 2013, 05:06:34 am
"wait for MOTF" is a better strategy as long as "charge for map end" isn't better. The main problem with "form up and slaughter the shit out of them" is that form up is undefined
Title: Re: Range Spam in Eu1
Post by: Rumblood on May 28, 2013, 05:48:56 am
"wait for MOTF" is a better strategy as long as "charge for map end" isn't better. The main problem with "form up and slaughter the shit out of them" is that form up is undefined

The problem is that the "solution" they are choosing is "form up and charge the forum".
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 28, 2013, 12:17:07 pm
The problem is that the "solution" they are choosing is "form up and charge the forum".
:lol:

^Truth of the century.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 28, 2013, 12:57:13 pm
QQ didnt read the last 8 pages, probably the same shit all the time.

Anyway, I prefer playing ranged because I am not very good at melee, and that means that I get cut to pieces vs. most of the long time players which is about as much fun as you're having to get shot to pieces.
I will always stay ranged, no matter how much you cry and how much anybody might nerf xbows. I changed my build from standart arbalest 15/24 to heavy xbow 12/27 to compensate for the weight increase and changed medium armor to light armor.
And I dont care if I have to switch to hunting xbow and make a 6/33 build to be able to run from dedicated melee guys, I will do it. From time to time I stay and fight somebody with my melee weapon, sometimes I even get out of it alive. But this is simply not the playstyle I like.
And I hope you melee guys keep the same outfit so I know who to look out for.

Cheers
Title: Re: Range Spam in Eu1
Post by: NuberT on May 28, 2013, 01:11:13 pm
QQ didnt read the last 8 pages, probably the same shit all the time.

Anyway, I prefer playing ranged because I am not very good at melee, and that means that I get cut to pieces vs. most of the long time players which is about as much fun as you're having to get shot to pieces.
I will always stay ranged, no matter how much you cry and how much anybody might nerf xbows. I changed my build from standart arbalest 15/24 to heavy xbow 12/27 to compensate for the weight increase and changed medium armor to light armor.
And I dont care if I have to switch to hunting xbow and make a 6/33 build to be able to run from dedicated melee guys, I will do it. From time to time I stay and fight somebody with my melee weapon, sometimes I even get out of it alive. But this is simply not the playstyle I like.
And I hope you melee guys keep the same outfit so I know who to look out for.

Cheers
Well shitty attitude I'd say, instead of trying to become better you become a dick :lol:.

I play melee for like 2,5 years and there are still many people who beat me in 9 out of 10 fights, but at least I tried to become better..
Title: Re: Range Spam in Eu1
Post by: Memento_Mori on May 28, 2013, 01:40:01 pm
not saying to nerf anything just a wall of text about teamwork between ranged and melee just felt like sharing probably already been said in way less length anyway.

(click to show/hide)
Title: Re: Range Spam in Eu1
Post by: Grumbs on May 28, 2013, 02:29:39 pm
I recently played 1h without shield on foot to abuse nudge and to throw stakes. The ranged pressure was low. Can't remember when it ever was that low. Foot ranged can't scatter and shoot like in more agile days so they were bound to cluster up on some secluded spot where they could actually be easily avoided. I didn't feel much of a threat - even without a shield and on foot. Nor did they contribute to the outcome of a round like inf and melee cav did.

Actually I remember a round were I was pretty pissed that we seemingly spawned without a single ranged footman. I brought stakes and wanted to make 'em a home. We steamrolled the other team who had all the ranged. Their outnumbered melee guys were crushed in an instant and then cRPG ranged doesn't have the damage output or agility to endanger a charging group. They might have had a chance with some actual teamwork between their ranged and melee but this seems to be out of favour in cRPG.

That's probably the reason for a lot of 'problems'. Melee inf not keeping their ranged guys safe, ranged not dismounting cav, cav giving a shit about anything in the first place.

A lot of this is down to which clans are active and on which side. If you have Byzantium playing melee then they will rape regardless. They might only need like 1 ranged guy and he might take the place of 3-4 of your regular ranged guys on the other team. Give Byz 3-4 of their best ranged and they rape even harder. They will kill from ranged and in melee with the same chars. Similar with a couple other active clans. Single well skilled ranged guys are a little too strong imo and when you put them together they are quite devastating. You can still kite, xbows are still very deadly and they have good sidearms with their own little nudge mechanic

Its hard to judge the balance of a game when you can simply outclass a team in both teamwork and player skill though.
Title: Re: Range Spam in Eu1
Post by: Cyber on May 28, 2013, 02:47:14 pm
And on top of that, you have retarded native players (Cyber, Mauwits, etc etc) who insist that there is no actuall spam/hitslash in c-rpg, and that you don`t know the game well enough.

I started playing c-rpg believing that it  would be more balanced than native, but in the end, it`s the same shit.

Native > endless ranged spam > lolstab macro feint heroes
c-rpg > endless ranged spam > lolstab macro feint heroes


I never claimed that I`m a skilled player, but over the last months, I improved a lot, and it really annoys me to see, that even though I have better footwork and better parrying skill than the majority of this community, they kill me just because they can hitslash, or hit me with a random stab from out of nowhere.


I never insisted thet here is no actual hitslash/spam in cRPG, what I did insist is that you are a unskilled idiot who likes to spew nonsense while not understanding the melee mechanics of this game at all.

What I said about spamming is that it's no more or less valid way of getting a hit on your enemy then feinting/chambering/kicking or whatever else, enemy only gets a hit on you by spamming if you make a mistake and using the "omfg u only got me by spamming hurr durr" line holds no meaning whatsoever.

Now, if you think that macro feinting can actually help you in cRPG then I guess there is not even much point talking to you. It's not some native elitist crap, it's just a fact that atleast for 1v1 fighting it's simply not possible to feint well with 2h, macros are not going to make the impossible possible and in battle they would be even more useless.

In native people who might struggle fighting vs macro feints are the ones who don't know the game yet and get overwhelmed, for skilled players having macro feints would hinder them and it's easy to get a hit mid feint on a player who is using macros.

What your skill consist of is shitty blocking, using some really basic feints, never trying doing anything advanced, thinking that this takes skill and ofc whining about anyone else not wanting to be bored out of their mind by actually trying to do something else turning the fights. I beat you 5-0 while spamming in some duels, then you whined about that, then I beat you by literally doing nothing else then boring endurance play, didn't that make you happy?
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 28, 2013, 05:41:28 pm
wahh the enemy is using their strengths to their advantage, and trying to minimize exposure to their weaknesses...wahh

It's the same ranged QQ threads every week, every month, every year.   Ranged are the main bane of my horse, but I still disagree with all the ranged QQ.  They're nerfed to shit as it is.

Title: Re: Range Spam in Eu1
Post by: Necrorave on May 28, 2013, 06:52:06 pm
wahh the enemy is using their strengths to their advantage, and trying to minimize exposure to their weaknesses...wahh

It's the same ranged QQ threads every week, every month, every year.   Ranged are the main bane of my horse, but I still disagree with all the ranged QQ.  They're nerfed to shit as it is.

This, as well as what I mentioned before.  Anyone can use ranged.  Although, I am apparently a retard because people take pride in not using 2 slots to shoot back.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 28, 2013, 06:55:24 pm
wahh the enemy is using their strengths to their advantage, and trying to minimize exposure to their weaknesses...wahh

It's the same ranged QQ threads every week, every month, every year.   Ranged are the main bane of my horse, but I still disagree with all the ranged QQ.  They're nerfed to shit as it is.

And of course as statistically normal human beings, the people that complain about archers are worthless and their opinions can be completely disregarded whatsoever. People that say everything is fine are right by definition and should be listened to exclusively, because the existence of a problem and a corresponding solution is impossible.

which is about as much fun as you're having to get shot to pieces.

I so wish that was true

Also Cyber, spam pushes your enemy towards a defensive playstyle and extends the fights, I don't see how that's a good thing.
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 28, 2013, 06:57:56 pm
Kafein, it's not a problem is what I'm suggesting.  And to play devil's advocate:  If there is a problem, it doesn't lie with the ranged, it lies with the people crying about ranged.  Adapt or die.  That's what happens in wars and conflict throughout history.   
Title: Re: Range Spam in Eu1
Post by: NuberT on May 28, 2013, 07:01:40 pm
wahh the enemy is using their strengths to their advantage, and trying to minimize exposure to their weaknesses...wahh

It's the same ranged QQ threads every week, every month, every year.   Ranged are the main bane of my horse, but I still disagree with all the ranged QQ.  They're nerfed to shit as it is.


Its not about nerfing ranged, its about encouraging them to go melee (again), since there is sometimes so many of them, that gameplay for many other classes is fucked up.

I am playing a lot with all kinds of classes with my stf char, I gave up archery after ~20 minutes.
Throwing is just fun atm, well as long as I have a shield to switch into melee mode.
And xbow, at least with arbarlest, is like playing awp in counter strike, everyone hates you for a reason :).
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 28, 2013, 07:03:00 pm
And of course as statistically normal human beings, the people that complain about archers are worthless and their opinions can be completely disregarded whatsoever. People that say everything is fine are right by definition and should be listened to exclusively, because the existence of a problem and a corresponding solution is impossible.

You are right about this (The sarcastic aspect of it, not literal), although you already know that half the stuff posted here is mostly to benefit the one who posted it.  (Mostly being the key word.)

I am all about balance, but people claiming something should be done about the abnormal amount of players playing what they want is not balancing.  (Considering it is not even that powerful alone.)  It is the players choice to be an archer and work together with other archers.  It is the players choice to be a melee build.

It's the same as Rock, Paper, Scissors.
It is the players choice to choose rock, it is the players choice to choose paper.

OP: "I refuse to use paper and I am a Rock.  Too much paper out there."

I am not saying if he has a valid point or not, but I personally do not see a need to change anything.

Its not about nerfing ranged, its about encouraging them to go melee (again), since there is sometimes so many of them, that gameplay for many other classes is fucked up.

Melee gets waaaay more points than a ranged build on average.  I figure that is already some encouragement.
Title: Re: Range Spam in Eu1
Post by: Ronin on May 28, 2013, 07:31:55 pm
Hmm the rock,paper and scissors discussion again.

I must say I don't quite agree with this logic. Because it makes you superior against something, and poor against something else. Completely Disregarding your personal skills.

But do not understand me wrong, I don't agree with this logic but the game is also not based on it too.

If you're a non-shielder, you have a lot of options against ranged. The common knowns are:

-Get a shield lol.
-Get a sidearm (throwing etc)

If you still want to be a melee specialist you can simply do:
-Hide behind shields
-Seek cover
-Get more Ironflesh for extra survivability
-Dodging
-Go higher agi (to hunt/chase archers, better movement in battlefield, dodging advantages, even easier to use covers etc.)
-Low lighter armor (same logic with going higher agi)


I played 2h. I never cried when I got shot, because it was my fucking fault most of the time!!!!!!!. I either failed doing teamwork, finding cover or dodging.

If you can succesfully dodge, that means the enemy archer is wasting his time as well as his ammo. Besides, the killing speed of melee players outmatch the killing speed of ranged in every aspect. While a good 2h hero can chop 5 heads, the archer will only have the time to kill 2 people with the best luck. If one team has more archers, it also means they have less melee players; which makes them much more worse at melee combat simply because of the reason that they will be outnumbered.
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 28, 2013, 07:38:55 pm
Hmm the rock,paper and scissors discussion again.
I must say I don't quite agree with this logic. Because it makes you superior against something, and poor against something else. Completely Disregarding your personal skills.

I am not using it to describe the balance of them game.  Merely the idea of the discussion and the Choices players make.  I just wanted to clear it with you though because you make my small penis hard, I was not referring to game balance when I used that analogy.

You are right though with the rest of your post.
Title: Re: Range Spam in Eu1
Post by: Ronin on May 28, 2013, 07:44:58 pm
because you make my small penis hard
Umm... should I be proud? :mrgreen:
Title: Re: Range Spam in Eu1
Post by: Falka on May 28, 2013, 09:04:27 pm
Anyway, I prefer playing ranged because I am not very good at melee, and that means that I get cut to pieces vs. most of the long time players which is about as much fun as you're having to get shot to pieces.
I will always stay ranged, no matter how much you cry and how much anybody might nerf xbows. I changed my build from standart arbalest 15/24 to heavy xbow 12/27 to compensate for the weight increase and changed medium armor to light armor.
And I dont care if I have to switch to hunting xbow and make a 6/33 build to be able to run from dedicated melee guys, I will do it. From time to time I stay and fight somebody with my melee weapon, sometimes I even get out of it alive. But this is simply not the playstyle I like.

This is attitude which I like. +1 well deserved :P I can despise your playstyle, your weapon choice, think it's gay to play like u play, but I also think that everyone has the right to play in his own way. Who am I to say which way is better and which one is worse. That's why I'm trying not to whine about other classes (hoplites are gays! QQ), other players and don't blame mechanics for my failures and for my deaths. I also find it really stupid to whine how easy is this or that class and how hard and "elitist" is my class.

As someone said, getting angry is part of this game.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 28, 2013, 09:11:04 pm
Well shitty attitude I'd say, instead of trying to become better you become a dick :lol:.

I play melee for like 2,5 years and there are still many people who beat me in 9 out of 10 fights, but at least I tried to become better..

Its not that I'm not trying to become better in the game, I just enjoy ranged the most. And guess what, I'm playing a game to enjoy my free time and nothing else. I have a 2h, polearmer, 1h/shielder, thrower, xbower and a cav character, all of them are lvl31/30, one of them close to 30. But ranged is simply the one thing I enjoy the most in this game, and one of the reasons is the fact that 90% of the 2h/polearmers (or lets say melee guys that dont use shields) are not able to adapt and keep charging ranged teams just to die.
The shitty part about this is that all these morons go to the forum afterwards and QQ and cry for nerfs, and they are listened to and the nerfs become true. And it will stay this way as long as there is anything close to a projectile in this game.
Title: Re: Range Spam in Eu1
Post by: Panos on May 28, 2013, 09:24:24 pm
What your skill consist of is shitty blocking, using some really basic feints, never trying doing anything advanced, thinking that this takes skill and ofc whining about anyone else not wanting to be bored out of their mind by actually trying to do something else turning the fights. I beat you 5-0 while spamming in some duels, then you whined about that, then I beat you by literally doing nothing else then boring endurance play, didn't that make you happy?

Yesterday we dueled like 10 times, you were playing as a 2h, and I beat you like 8 times, god I knew I should take SS.

Sorry master Cyber, please forgive me if a humble peasant like me irritated you.


Title: Re: Range Spam in Eu1
Post by: Teeth on May 28, 2013, 09:25:14 pm
QQ didnt read the last 8 pages, probably the same shit all the time.

Anyway, I prefer playing ranged because I am not very good at melee, and that means that I get cut to pieces vs. most of the long time players which is about as much fun as you're having to get shot to pieces.
I will always stay ranged, no matter how much you cry and how much anybody might nerf xbows. I changed my build from standart arbalest 15/24 to heavy xbow 12/27 to compensate for the weight increase and changed medium armor to light armor.
And I dont care if I have to switch to hunting xbow and make a 6/33 build to be able to run from dedicated melee guys, I will do it. From time to time I stay and fight somebody with my melee weapon, sometimes I even get out of it alive. But this is simply not the playstyle I like.
And I hope you melee guys keep the same outfit so I know who to look out for.

Cheers
Hurrdurr, can't fight in melee so I go ranged and maximize my ability to avoid fighting in melee. Bet you are on of those my old friends climbing every roof and mountain he can lay his eyes own. You simply can't balance classes when there are people so desperate to avoid half the gameplay of this game.

See the problem here? You don't like fighting melee because you get pwnd, so you avoid it. I don't like getting shot at because I get pwnd, can't avoid it. I think you should be forced to deal with melee the same way I am forced to deal with ranged.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 28, 2013, 09:29:56 pm
Hurrdurr, can't fight in melee so I go ranged and maximize my ability to avoid fighting in melee. Bet you are on of those my old friends climbing every roof and mountain he can lay his eyes own. You simply can't balance classes when there are people so desperate to avoid half the gameplay of this game.

See the problem here? You don't like fighting melee because you get pwnd, so you avoid it. I don't like getting shot at because I get pwnd, can't avoid it. I think you should be forced to deal with melee the same way I am forced to deal with ranged.

Well you got the point. And I repeat, I play a game to enjoy it. If I cant enjoy it I turn it off. You need to learn that this is not life, its a game.
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 28, 2013, 09:30:56 pm
Hurrdurr, can't fight in melee so I go ranged and maximize my ability to avoid fighting in melee. Bet you are on of those my old friends climbing every roof and mountain he can lay his eyes own. You simply can't balance classes when there are people so desperate to avoid half the gameplay of this game.

See the problem here? You don't like fighting melee because you get pwnd, so you avoid it. I don't like getting shot at because I get pwnd, can't avoid it. I think you should be forced to deal with melee the same way I am forced to deal with ranged.

How are you forced to deal with ranged?  Crying on the forums over and over with enough people that the dev's finally cave in and say "fuck it, I'm tired of the tears on the forums, let's nerf what all the whiney bitches are asking for, because they can't be arsed to adapt to the battlefield"
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 28, 2013, 09:34:57 pm
Its not that I'm not trying to become better in the game, I just enjoy ranged the most. And guess what, I'm playing a game to enjoy my free time and nothing else. I have a 2h, polearmer, 1h/shielder, thrower, xbower and a cav character, all of them are lvl31/30, one of them close to 30. But ranged is simply the one thing I enjoy the most in this game, and one of the reasons is the fact that 90% of the 2h/polearmers (or lets say melee guys that dont use shields) are not able to adapt and keep charging ranged teams just to die.
The shitty part about this is that all these morons go to the forum afterwards and QQ and cry for nerfs, and they are listened to and the nerfs become true. And it will stay this way as long as there is anything close to a projectile in this game.

I agree on this. The players actually need to change, but from what I heard that's too much to be asked for. Most of them just want to play for relaxation, for the lulz, seek the challenge or are just braindead when playing. All of those behaviours prevent effective teamplay, because you need a good majority of a team to follow a certain plan to reach maximum efficiency. And no, "get a clan" or "play startegus" are no arguments, you CAN expect teamplay from players, and you CAN expect them to learn, know and follow certain behaviour patterns, because in other games it works as well.

Unless people don't change their mind, and get accustomed to certain bahaviours (e.g. connecting to the server and asking in chat what the plan is, looking where your teammates go, not where the enemy goes, keeping the own and the enemy team consistency in the back of your head as well as having a constant overview over the moving directions of the teams), we will always have massive balance problems, as the performance vary drastically, depending on the extend of teamplay used.

So bottom line: we will always have balance problems, until the last cRPG server is shut down.
Title: Re: Range Spam in Eu1
Post by: Cyber on May 28, 2013, 09:39:09 pm
Yesterday we dueled like 10 times, you were playing as a 2h, and I beat you like 8 times, god I knew I should take SS.

Sorry master Cyber, please forgive me if a humble peasant like me irritated you.

I would like to see you actually try to adress what I say for once instead of posting some sarcastic remark.

Also I tryed to show you how just duelling safely and not trying much is the optimal way to play vs you and each time I said i'm trying to beat you I did, for some crazy reason I thought you might actually understand that, anyway if you're interested I can repeat that.
Title: Re: Range Spam in Eu1
Post by: Ronin on May 28, 2013, 09:42:36 pm
When the Last Bow is nerfed, the Last horse is crippled, and the Last xbow is broken, The 2h hero Will Realize That You Cannot eat your QQ.
Title: Re: Range Spam in Eu1
Post by: Teeth on May 28, 2013, 09:43:21 pm
How are you forced to deal with ranged?  Crying on the forums over and over with enough people that the dev's finally cave in and say "fuck it, I'm tired of the tears on the forums, let's nerf what all the whiney bitches are asking for, because they can't be arsed to adapt to the battlefield"
Because they can attack from a 100 meters distance and I can attack from 1 meters distance, obviously they can attack me almost all the time. I tried to adapt, got a shield. Getting a shield does not help much.
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 28, 2013, 09:49:22 pm
Ranged classes can attack people from a distance?

/youdon'tsay.jpg
//welcometocrpg.jpg

It's amazing the difference a tiny bit of teamwork and coordination can make.  You can get steam rolled 3 rounds in a row, and then your team finally starts running around together and you steam roll the enemy team.  Or a group of 7 guys running around systematically taking out every small group of players they encounter.

There's so many variables involved here, that I think people complaining in a vacuum is just ridiculous.  Everything has strengths and weaknesses, and not just in a vacuum.  Those strengths and weaknesses can be magnified depending on the map you're playing, and what the enemy team is doing (as well as your own team).  If I'm dehorsed, sometimes I'll protect one of our better archers or crossbowers from horsemen or enemy ranged.  The effect that has on my team and that individual player, can sometimes vary greatly than if I had decided to mindlessly run at the enemy. 
Title: Re: Range Spam in Eu1
Post by: Sagar on May 28, 2013, 09:49:48 pm
Thing is there is so many ranged, that is unplayable right now. And they do too much damage to heavy armors.
I understand that you guys (ranged) enjoyed to play a range and that is just fine - everyone shod play whatever class he want.
Thing is that I personally enjoy to play like heavy armored knight, but it is totally stupid that I die from 2 or 3 shots.
My light armor: 61  - die from 2 arrows or 1 bolt
My heavy armor: 79 - die from 3 arrows or 2 bolts

You guys enjoyed to play ranged - ok., but I don't have a chance to enjoy with my playstile.
And it is very hard to pierce (read almost impossible) plated medieval armor, especially Milanese with bow or crossbow.
How about buff heavy armors so ranged will need 20 projectiles to killed heavy armored knight - then we will see who will QQ on forum.
There is couple 0 requirement shields, but they are useless (they broke after 1 shot).

I say - don't nerf ranged, but give us something - buff armors or buff 0 slot shields.
Title: Re: Range Spam in Eu1
Post by: Panos on May 28, 2013, 09:49:57 pm
I would like to see you actually try to adress what I say for once instead of posting some sarcastic remark.

Also I tryed to show you how just duelling safely and not trying much is the optimal way to play vs you and each time I said i'm trying to beat you I did, for some crazy reason I thought you might actually understand that, anyway if you're interested I can repeat that.

I already told you, we are gonna have our rematch. No need to worry about that, Ill hit you up.


For now, let me tell you a little story, some days ago, there was another hero like yourself, Antonio his name, 2h backpedal lolstab his game, he had the same attitude with you, arrogant and Mr. I know it all. He trash talked me, like the way you do, that I`m a noob and other shit like that.

See what happened :

(click to show/hide)

Our deal was first to 5 wins, but we never made it there because he RQ, as you can see, that arrogant prick, didnt even land a hit on me.

Indeed, I am a lot of things, but I also am a really stubborn fuck.

Soon enough, you`ll be the next Antonio.

For now, keep on bragging about how you win 5-0 against me, by hug left spam.
Title: Re: Range Spam in Eu1
Post by: Cyber on May 28, 2013, 09:52:07 pm
I already told you, we are gonna have our rematch. No need to worry about that, Ill hit you up.


For now, let me tell you a little story, some days ago, there was another hero like yourself, Antonio his name, 2h backpedal lolstab his game, he had the same attitude with you, arrogant and Mr. I know it all. He trash talked me, like the way you do, that I`m a noob and other shit like that.

See what happened :

(click to show/hide)

Our deal was first to 5 wins, but we never made it there because he RQ, as you can see, that arrogant prick, didnt even land a hit on me.

Indeed, I am a lot of things, but I also am a really stubborn fuck.

Soon enough, you`ll be the next Antonio.

For now, keep on bragging about how you win 5-0 against me, by hug left spam.

How stupid do you have to be to make that post and want to be taken seriously? If I need to point out the reasoning behind that statement you're intelligence level is Panos.

Anyway not going to turn this into our e-peen thread, if we need to discuss something we can do that by PM in the future  :)
Title: Re: Range Spam in Eu1
Post by: Teeth on May 28, 2013, 09:53:46 pm
Ranged classes can attack people from a distance?

/youdon'tsay.jpg
//welcometocrpg.jpg
How are you forced to deal with ranged?
You ask me a dumb question and then you make fun of me when I bother to answer your dumb question. Turd.
Title: Re: Range Spam in Eu1
Post by: Panos on May 28, 2013, 09:54:25 pm
How stupid do you have to be to make that post?

Anyway not going to turn this into our e-peen thread, if we need to discuss something we can do that by PM in the future  :)

Surely will do lad   :wink:
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 28, 2013, 09:57:30 pm
Ranged classes can attack people from a distance?

/youdon'tsay.jpg

What Teeth wants to say is that infantry suffers from much more passive gameplay than archers or cav do. Most of the targets an infantryman attacks more or less agree to be attacked in melee. Most of the targets an archer attacks do not agree being shot at, and almost no player at all agrees to be targeted by cav.

The question of being able to choose your target or not is a very important one, because if you are allowed to choose your targets, you will of course pick the easier ones, but if you are targeted most of the time yourself by people who chose you as target for some reason (mostly because of being a rewarding target), without being able to choose your favourite targets yourself, things can get frustrating.

Cav can see someone in quite some distance, turining their back to them, and are able to attack him soon after. Archers can pick those players who stand still, walk in a straight line, don't have a shield and so on and can attack them immediately. Infantry can see those week archers, but has to close in first. They can't teleport to them, which would be like picking the target. Pikemen can't teleport in front of cav to stop their horse, and this is why pikemen are no real counter to cav.

I know this is the way things are, but it is also having an impact on the different perception the classes have during a battle. 
Title: Re: Range Spam in Eu1
Post by: Falka on May 28, 2013, 10:04:39 pm
(click to show/hide)
Our deal was first to 5 wins, but we never made it there because he RQ, as you can see, that arrogant prick, didnt even land a hit on me.

Indeed, I am a lot of things, but I also am a really stubborn fuck.

Soon enough, you`ll be the next Antonio.

For now, keep on bragging about how you win 5-0 against me, by hug left spam.

Lulz, if you're serious now - and you sound like one - then you're an idiot (http://piv.pivpiv.dk/)  :lol:
Title: Re: Range Spam in Eu1
Post by: Panos on May 28, 2013, 10:07:56 pm
Lulz, if you're serious now - and you sound like one - then you're an idiot (http://piv.pivpiv.dk/)  :lol:

Couldn`t care less.


Shutting the mouths of arrogant pricks, always feels good.
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 28, 2013, 10:15:14 pm
Get over yourself, play and stop asking for nerf because you need one of these.

visitors can't see pics , please register or login
Title: Re: Range Spam in Eu1
Post by: Joker86 on May 28, 2013, 10:15:55 pm
Couldn`t care less.


Shutting the mouths of arrogant pricks, always feels good.

I guess that people just want to point you towards the fact that if you beat one player it doesn't mean you can beat another.

And it's not only about duels. Neither do they prove you to know more about balancing or game design, nor do duels mean you perform much better in battle. You can block every single blow coming at you but still have 0:4 in battle becaue you run off and get shot to bits.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 29, 2013, 02:34:23 am
How are you forced to deal with ranged?  Crying on the forums over and over with enough people that the dev's finally cave in and say "fuck it, I'm tired of the tears on the forums, let's nerf what all the whiney bitches are asking for, because they can't be arsed to adapt to the battlefield"

You are forced to deal with ranged. It's Battle mode, you have to kill everyone. And ranged are the last to die in a losing team.

Craka, your ramblings about words like adaptation are void of meaning. Do you seriously think ALL the great melee players in this mod dislike having to play with ranged because "they don't adapt" ? The only possible adaptation is to go archer/xbow yourself. Shields counter range about as much as pikes counter cavalry, except there is only one person relatively well protected when it's shields we are talking about. You can get owned easily as archer too but at least you get to play instead of being struck by random holy lightning you can do nothing about.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 29, 2013, 07:25:49 am
How is melee forced to deal with ranged but ranged not forced to deal with melee? This is simply not true.
I have to defend myself if cav chooses me as a target because I cannot reload fast enough - for this I use a melee weapon.
Sooner or later in the game melee is coming towards me and I cannot deal with them before they get close to me - I have to use a melee weapon.
On maps with buildings, many trees, whatever, people can sneak up and engage me in melee - I have to use a melee weapon.
If it ever happens and I'm the last one of my team - I have to use a melee weapon.

And posting screenshots with some ranged on it is bullcrap. You want me to post screenshots where many melee guys are on it and then I will QQ on forums and complain about reload time for xbow because I cannot shoot them all in the first minute of battle?
You know, everybody in this game can create a character (or even more) and play it the way he/she wants as long as nobody breaks the rules.

Sadly the first rule of this game is not followed in this forum "use common sense". But hey, keep QQing, its probably working for you heroes for the next patch.

Title: Re: Range Spam in Eu1
Post by: Vibe on May 29, 2013, 08:19:02 am
I never claimed that I`m a skilled player, but over the last months, I improved a lot, and it really annoys me to see, that even though I have better footwork and better parrying skill than the majority of this community, they kill me just because they can hitslash, or hit me with a random stab from out of nowhere.

> claims to have better footwork and parrying skill than the majority
> dies to hiltslash and "random" stab

Title: Re: Range Spam in Eu1
Post by: peter_afca7 on May 29, 2013, 08:38:03 am
Well you got the point. And I repeat, I play a game to enjoy it. If I cant enjoy it I turn it off. You need to learn that this is not life, its a game.
its all i have don't take it away from me STAHP!
Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 08:54:48 am
"The freedom of one person ends where the freedom of another person begins."

Maybe that is something a few ranged players should keep in mind. The whole perception of the ranged classes seems to be way off. The game itself makes it pretty clear that it's about melee combat. That's the part where it shines and where it's special. Therefore ranged is just the little sidekick to melee gameplay and it should be balanced as such. Ranged is support but not the main aspect.

Just my 2 cents...
Title: Re: Range Spam in Eu1
Post by: Ronin on May 29, 2013, 09:40:50 am
"The freedom of one person ends where the freedom of another person begins."

Based on this, no one should kill someone else at all. Because when you kill someone, you limit his freedom.
Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 11:16:34 am
Based on this, no one should kill someone else at all. Because when you kill someone, you limit his freedom.
Nonsense and in your favour I assume you know better than this.

I don't hate on ranged. I think they are damage wise pretty okay right now.
For all I care, give them their agility back.

There are 2 major problems with ranged tho: There are just too many at times to be able to even play melee properly and that they run away if they get attacked by melee.

The amount is something that can't be fixed really.
The other part tho is something I don't get. If you get attacked by a melee guy as ranged, it means you made a mistake before. Deal with it and fight. All those new and shiny 0 slot swords and there are still people running around with their tiny hammer and kite.
I've seen archer drop their ranged gear and run a huge circle around half the map to get back to their bow and pick it up again, just to avoid the fight. Not cool. Don't be surprised when people start to hate you for this.

You get caught by melee means you fucked up. Stand and fight.

All I am asking for... probably a lot of other people too, I guess.
Title: Re: Range Spam in Eu1
Post by: Moncho on May 29, 2013, 11:31:53 am
Another problem is double standards.
If a lone infantry meets a group of 2-3 enemy infantrymen, he can stay and most likely perish, or run to find new fights, and both are seen valid and decent, yet if a ranged player does find one enemy melee and runs, he is a coward, a delayer, is killing the mod, etc...
In both cases the chances of victory for the caught out player are pretty similar, since ranged tend to have worse melee capabilities, yet one is seen proper and the other is not.

But hey, this is the same conversation that has been had in this forum over 9000 times over the last few years, it has always caused ranged nerfs, and I do not see that changing any time soon. For example, the 66 pages from a year ago: http://forum.meleegaming.com/game-balance-discussion/archery/

iirc, there was also a thread by garison about tips on defending against ranged, but I cannot seem to find it.
Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 11:38:03 am
You rarely see an infantry guy run for more than 20 seconds except he's trolling on purpose. Seeing ranged running for 2 minutes isn't even rare...
Title: Re: Range Spam in Eu1
Post by: Strudog on May 29, 2013, 11:45:29 am
Another problem is double standards.
If a lone infantry meets a group of 2-3 enemy infantrymen, he can stay and most likely perish, or run to find new fights, and both are seen valid and decent, yet if a ranged player does find one enemy melee and runs, he is a coward, a delayer, is killing the mod, etc...
In both cases the chances of victory for the caught out player are pretty similar, since ranged tend to have worse melee capabilities, yet one is seen proper and the other is not.



I dont get this argument from Range, they have nice 0 Slot shiny swords that they can us in melee which were provided by the devs, why dont they put some points in Ps or WPF for 1h? Thats because they want to be as accurate as possible and is there fault for not investing into PS and so should be expected to lose melee.

Range have many melee capabilities , and a proof of this would be Tenne, i am shit scared of him on the battlefield because for 1 he can shoot me and for 2 he dosent run away and is great in melee, this is why i tend to avoid him. Tenne proves that this archer hybrid works but most archers will complain that they will be too crap at shooting.

Just watch Tenne, the best archer in my opinion
Title: Re: Range Spam in Eu1
Post by: Kafein on May 29, 2013, 11:55:26 am
How is melee forced to deal with ranged but ranged not forced to deal with melee? This is simply not true.
I have to defend myself if cav chooses me as a target because I cannot reload fast enough - for this I use a melee weapon.
Sooner or later in the game melee is coming towards me and I cannot deal with them before they get close to me - I have to use a melee weapon.
On maps with buildings, many trees, whatever, people can sneak up and engage me in melee - I have to use a melee weapon.
If it ever happens and I'm the last one of my team - I have to use a melee weapon.

And posting screenshots with some ranged on it is bullcrap. You want me to post screenshots where many melee guys are on it and then I will QQ on forums and complain about reload time for xbow because I cannot shoot them all in the first minute of battle?
You know, everybody in this game can create a character (or even more) and play it the way he/she wants as long as nobody breaks the rules.

Sadly the first rule of this game is not followed in this forum "use common sense". But hey, keep QQing, its probably working for you heroes for the next patch.

So you are complaining because sometimes when you don't run fast enough you have to use a melee weapon ?

You know, melee in the reverse situation complain because they don't have any ranged weapon. That's about as bad as fighting in melee without the ability to block.


Another problem is double standards.
If a lone infantry meets a group of 2-3 enemy infantrymen, he can stay and most likely perish, or run to find new fights, and both are seen valid and decent, yet if a ranged player does find one enemy melee and runs, he is a coward, a delayer, is killing the mod, etc...
In both cases the chances of victory for the caught out player are pretty similar, since ranged tend to have worse melee capabilities, yet one is seen proper and the other is not.

There's no double standard. A ranged player is a priority target for any melee when close enough and when there's nobody else around to kill you while you run after him, because if you want to play properly you can't have someone shooting things at you causing stuns that last centuries and punching through your armor like a modern tank shell, you just can't. Melee players that flee, you don't really need to care about them because they are completely harmless until they are back in melee range. It is also much easier to dispatch three average melee players than two average archers if you are a melee class (no matter which one), another reason why lone archers close to you are a priority target until they reach the support zone of their allies.
Title: Re: Range Spam in Eu1
Post by: Moncho on May 29, 2013, 12:08:24 pm
@benkei: I was writing it, but Kafein pretty much hit it on point. It explains why ranged run more, because they are targeted more and cannot stop running. (also some are dicks, that is true, running when 1v10 and so on, but that is a problem with the players, not the class).

I did not say that they have NO melee capabilities, but WORSE ones.
Even with extra wpf and PS, a 0 slot 1her is a worse weapon than most 2hers/polearms/ 1 slot 1hers, which is the weapons melee users are going to use against them, so even the best hybrid build will be at a disadvantage compared with infantrymen (which I am not complaining about, it should be that way, but you cannot expect them to stay and get slaughtered when they can live another day and help their teams win the round).
I have been a shielder archer hybrid for over 6 gens, and with the 15/21 or 18/18 builds you are half as good as a full build, since you have lower armour (or a big hit to accuracy), lower wpf (very very minor but with 1hers it causes glances to happen more often), and the worst one, since the weight increase, you are slow as hell. With a hornbow+arrows I have 13 weight, which could bring me from my tunic over mail to a gothic plate, so I am slow like one while not having the protection.
Dropping the bow would mean gimping the build for the rest of the round, since once you go into melee, you rarely stay in the same place and afterwards finding it back is not easy.

And the same argument goes back to melee players, why don't they get a couple of points in shield skill and protect themselves slightly, or sacrifice some melee wpf for some xbow and shoot them back?



What is seen time after time again is just a reflection of evolution of warfare. In the late middle ages it went from melee dominance to ranged with gunpowder, simply because why would I get in range and risk dying if I can kill you from afar and you can do nothing about it?

That is the basis, and it is not something that can be solved unless by nerfing them over and over and over, and even then they will still do it, and they will do it out of spite for those who destroyed their class
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 29, 2013, 12:13:14 pm
Nordic Short War Sword is a great 0 slot weapon. Same goes for short arming sword.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 29, 2013, 02:19:48 pm
So you are complaining because sometimes when you don't run fast enough you have to use a melee weapon ?

You know, melee in the reverse situation complain because they don't have any ranged weapon. That's about as bad as fighting in melee without the ability to block.


No, no and no my fellow Kafein. I do not complain about it. And this, exactly this is the difference.
Title: Re: Range Spam in Eu1
Post by: Adamar on May 29, 2013, 02:45:08 pm
"The freedom of one person ends where the freedom of another person begins."

Then why have ranged been slowed down to shit and nerfed in every way? Is it ranged who should keep that line in mind, or meleers?
Title: Re: Range Spam in Eu1
Post by: Kafein on May 29, 2013, 03:19:22 pm
Then why have ranged been slowed down to shit and nerfed in every way? Is it ranged who should keep that line in mind, or meleers?

Yes, the balance team is controlled by the melee lobby

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Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 03:19:57 pm
Then why have ranged been slowed down to shit and nerfed in every way? Is it ranged who should keep that line in mind, or meleers?
Ranged. Pretty simple really. One archer can easily ruin the game and fun for 10 melee guys while 1 melee guy can't ruin the fun for any ranged. How is that for common sense...
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 29, 2013, 03:21:09 pm
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Really are too much.  It's the same whine day in and day out.  Can't you find one of the other hundred threads that whine about ranged and post there?  Do we need a new pity party for melee every week?
Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 03:27:11 pm
If you're bothered by this so much, why don't you just ignore the thread and piss off?

No, really... I am seriously wondering why you not just piss off?  :)
Title: Re: Range Spam in Eu1
Post by: Kafein on May 29, 2013, 03:38:15 pm
If you don't want to participate in a discussion or just want to end it with your big "SHUT UP NOW EVERYBODY I DON'T WANT TO HEAR YOU" rants, you are kindly invited to stop posting.
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 29, 2013, 03:46:15 pm
If you're bothered by this so much, why don't you just ignore the thread and piss off?

No, really... I am seriously wondering why you not just piss off?  :)


I'm not bothered by it, it's the same arguments (aka whining) every day in multiple threads.  Nothing constructive comes out of it.  Can't you condense the crying and pity party to one location instead of shitting up the forums with all these threads?

One side thinks that it's okay to whine on the forums and hope the dev's will save them from their hell that is melee fighting. 

The other side thinks you should grow up and accept responsibility for your actions rather than change the way other people play the game. 

You're not going to sway the other's opinion, so I'll just keep pointing and laughing at all the whiney bitches.  That's what I'm doing in these threads.  And it helps kill time while I'm "working".  That's why I'm here. 

Here's to all the whiners and non-adapters: 

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Title: Re: Range Spam in Eu1
Post by: Panos on May 29, 2013, 03:49:28 pm
And yet, here you are whining about all the whining threads.

Fucking nerd   :lol:
Title: Re: Range Spam in Eu1
Post by: CrazyCracka420 on May 29, 2013, 03:51:13 pm
And yet, here you are whining about all the whining threads.

Fucking nerd   :lol:

I'm not lobbying to change the game because of the way other people choose to play.   You can say I'm whining about the whining threads, I suppose that is a valid observation.  I'd prefer to say that I'm talking shit about people who whine and complain.  I've even offered some constructive advice that people can do to control their own destiny (besides lobbying for devs to remove the obstacle they keep running head first into). 

Wahh ranged, cry more bitches, that seems real constructive. 
Title: Re: Range Spam in Eu1
Post by: Butan on May 29, 2013, 04:09:54 pm
Rename thread to : Range / Melee / Cavalry spam in cRPG

And I will definitely agree with you
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 29, 2013, 04:14:09 pm
If you're bothered by this so much, why don't you just ignore the thread and piss off?

No, really... I am seriously wondering why you not just piss off?  :)

CrazyCracka may be a bit of a butthead when it comes to the way he speaks his mind.  Although this response is like saying if you do not like abortion, sit at home and do nothing.

It's a matter of getting opinions together and collaborating.  Of course, both sides have people that like to claim QQ and speak their opinions rather then reason with people.

I may agree with Crazy in his personal opinion, but he does have a coarse way of putting it.

MORE LIKE STALECRACKA

Anyways, your point earlier about how one archer can ruin something if their are 10 melee characters left. 
Well, to start.  There is probably no way of fixing that when it comes to a ranged weapon.
Secondly, maybe it would of been smart for those 10 melee people left to defend archers rather then being a "Hero" and charging in.  I know teamwork is not a valid defense, but "Player-choices" are not a good offensive for this argument either.

You guys claim that a lot of archers ruin the game (Silly argument if you ask me)  but fair enough.  It was the players choice to make an archer and play as one.  It was your choice to play as a melee build with no ranged or defensive capabilities in case of ranged.

Both have their advantages and disadvantages.  Fair game if you ask me.  Yet when their is an excessive amount of one thing or a group of them working together it suddenly becomes a much stronger force.  Archers work together naturally in combat (Maybe not with melee team members), while melee is more of a learned talent to work together well.

Only point I am trying to make in this about teamwork.  Archers tend to work as a team even when they do not mean to, which can make any bunch of archers a really deadly force.  So if a group of people protect them.  (You know, melee people?) then you can get a big advantage if they take out the other teams archers.

This entire argument is very situation oriented.  I still believe things should stay as they are.  If people choose to play a way you do not like, then that is something you are going to have to deal with.  It is impossible to make everyone happy and the only way melee will be happy is if they are made of shields or archers are part of the foliage.
Title: Re: Range Spam in Eu1
Post by: Adamar on May 29, 2013, 04:19:53 pm
Yes, the balance team is controlled by the melee lobby

Clearly its been working that way so far.

Ranged. Pretty simple really. One archer can easily ruin the game and fun for 10 melee guys while 1 melee guy can't ruin the fun for any ranged. How is that for common sense...

False. From the moment that one melee guy pulls a shield up on me, Im powerless. While shieldless, he can always dodge, and that does work against an archer. If theres more than one however, that means you're fighting a group of ranged on your own, and that's your fault, not theirs. And if you think one archer is going to be of any significance against multiple melee guys, you're sadly unknowledgeable about game statistics.

-----

So, are ranged getting nerfed or what?
Title: Re: Range Spam in Eu1
Post by: Strudog on May 29, 2013, 04:30:49 pm

False. From the moment that one melee guy pulls a shield up on me, Im powerless. While shieldless, he can always dodge, and that does work against an archer. If theres more than one however, that means you're fighting a group of ranged on your own, and that's your fault, not theirs. And if you think one archer is going to be of any significance against multiple melee guys, you're sadly unknowledgeable about game statistics.

-----

So, are ranged getting nerfed or what?

any good archer will go around the shield and shoot the shielder , people who say get a shield have a completely pointless  rgument because a good archer vs a shielder should win.
Title: Re: Range Spam in Eu1
Post by: Adamar on May 29, 2013, 05:42:42 pm
any good archer will go around the shield and shoot the shielder , people who say get a shield have a completely pointless  rgument because a good archer vs a shielder should win.

Just back from the game, and comments like that make me sick.

Going around a shield is a huge gamble, especially if the shielder knows that can happen. Chances are you'll get slashed in the head. And then even if you get an arrow in, they generaly survive and cut you down like paper. If you expect a shield to survive several archers, then you have wrong expectations, but dont even try to deny the crap I've had to endure since warband was created. It's really revolting.
Title: Re: Range Spam in Eu1
Post by: Strudog on May 29, 2013, 06:16:08 pm
Just back from the game, and comments like that make me sick.

Going around a shield is a huge gamble, especially if the shielder knows that can happen. Chances are you'll get slashed in the head. And then even if you get an arrow in, they generaly survive and cut you down like paper. If you expect a shield to survive several archers, then you have wrong expectations, but dont even try to deny the crap I've had to endure since warband was created. It's really revolting.

you kind of archers make me sick as well, believeing that they are all rubbish and melee and that they cant fight back so they mus run round the map 5 times because they cant melee properly.

Adapt your builds like us meleeing cunts have to do, get some Ps get some wpf. You tell us melee add a few points in shield, well you archers should sacrifice something as well.

And dont bother whining about how youve been nerfed a million times, so has my longspear and i didnt complain
Title: Re: Range Spam in Eu1
Post by: Miwiw on May 29, 2013, 06:30:17 pm
Ranged. Pretty simple really. One archer can easily ruin the game and fun for 10 melee guys while 1 melee guy can't ruin the fun for any ranged. How is that for common sense...

Now that's a really stupid comment.

I think I'll just go HA again. Let me check for gear. Melee isnt possible for me anyway. Server's shit, never experienced so much lag.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 29, 2013, 07:44:07 pm
False. From the moment that one melee guy pulls a shield up on me, Im powerless.

The moment you spawn, all enemy melee are powerless against you because you are away from them.

Besides you aren't fighting in a vacuum, you only need to get one archer buddy and this shielder will never reach you unless you really want him to.

The same shielder against two 2h/pole axe users can damn well win more often than against two archers, then we go talking about counters, advantages and disadvantages.

(click to show/hide)

What do you mean by "constructive" exactly, if we aren't allowed to make changes to the game ? We can't even start a civil discussion, and it's exactly when people make original suggestions that the "QQ" comments show up. It's okay to comment about it when you feel there is a problem with the game and that it could be fixed without hurting any player. Do you want a worse game ? Your talk about "adapting" is always completely vague ("teamwork", yeah and what do we do ?) and never mentions what is this magic counter to ranged. It is completely interchangeable and has no link with the problem whatsoever. You have cancer ? Adapt, use teamwork ! That's how you sound.

I think all melee players know when they deserved being shot. The problem occurs when they did not, or when there is nothing they can do to save their life, even in retrospect.
Title: Re: Range Spam in Eu1
Post by: Molly on May 29, 2013, 07:46:17 pm
Not an argument but an opinion.

People really need to learn the difference.

[...]
Anyways, your point earlier about how one archer can ruin something if their are 10 melee characters left. 
Well, to start.  There is probably no way of fixing that when it comes to a ranged weapon.
Secondly, maybe it would of been smart for those 10 melee people left to defend archers rather then being a "Hero" and charging in.  I know teamwork is not a valid defense, but "Player-choices" are not a good offensive for this argument either.
[...]
At no point I was talking about anyone being last.
It happens all the time. Two groups of 2h heroes meet on the battlefield. One archer is "helping" his team by shooting the other team. Nice battle ruined cuz of the ridiculous stagger.

Two groups of archer shoot at each other - not really happening since we all know most ranged don't bother about shooting the other ranged or cav since they are busy shooting into melee but for the examples sake, let's pretend - and one melee guy is going for the enemy archer group... they are not even bothered cuz the poor infantry guy is shot to bits in mere seconds.

Silly examples but it's merely to explain what I ment.

Just back from the game, and comments like that make me sick.

Going around a shield is a huge gamble, especially if the shielder knows that can happen. Chances are you'll get slashed in the head. And then even if you get an arrow in, they generaly survive and cut you down like paper. If you expect a shield to survive several archers, then you have wrong expectations, but dont even try to deny the crap I've had to endure since warband was created. It's really revolting.

You're probably just not good enough. There are several archers regularly on EU1 who even win rounds in 1vs3 situations.
Title: Re: Range Spam in Eu1
Post by: Miwiw on May 29, 2013, 07:50:13 pm
It happens all the time. Two groups of 2h heroes meet on the battlefield. One archer is "helping" his team by shooting the other team. Nice battle ruined cuz of the ridiculous stagger.

Ahm, that's how it works and should work. Why trying to aim for other Archers who are obviously harder to hit once they noticed they're getting shot if you could simply aim for the fat dumb 2h targets who are not moving that quickly because they're in a fight?
And ranged is also killing ranged.

battle ruined? It's intended. Just because it's not fun for the guy being shot, it doesnt mean it's out of place or shit.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 29, 2013, 08:04:31 pm
What I've read so far, people are complaining that ranged are using teamplay to win. And that ranged are using ranged weapons which outrange melee weapons.
You should calm down a bit maybe and make at least an hour break from this game.
Title: Re: Range Spam in Eu1
Post by: Adamar on May 29, 2013, 08:49:07 pm
you kind of archers make me sick as well, believeing that they are all rubbish and melee and that they cant fight back so they mus run round the map 5 times because they cant melee properly.

Adapt your builds like us meleeing cunts have to do, get some Ps get some wpf. You tell us melee add a few points in shield, well you archers should sacrifice something as well.

I did! I always had ps and a sidearm, and before the weight nerf, medium armor, despite the ever present accuracy penalty.
Whoever said I was a kitter? All the nerfs cripple all archer playstyles, when your pinned down by weight, theres no adapatability, you're just slower and you either lose more points to athlectics or lose your armor, either way you're plainly weaker. There's no ballanced way to addapt there!
When did you meleers ever lost anything? You remain on the top of everything, and yet everyone else is wrong and something must be done for you!

The moment you spawn, all enemy melee are powerless against you because you are away from them.

Bullshit, they can always dodge, seek couver or simply relly on the innacuracy of long ranged shots. If by any mental block they chose not to, then of course, ranged should be nerfed.

Besides you aren't fighting in a vacuum, you only need to get one archer buddy and this shielder will never reach you unless you really want him to.

Nonsence, an archer can't shoot while getting chased, and unless the tank choses to disreguard the other archer completely he wins. These situations happen every single day, and we're still talking about a 2 vs 1 situation. When I was reffering to 1 one 1 which happens all the time as well, so shields are indeed usefull. Dismissing shields or tactics as impractical is simply your easy way out of compromise.

But hey, archers have been underpowered for a very long time, and keep getting nerfed regardless, so Im not surprised about anything anymore. I just wish you guys got what you deserved for all of this several times over and without rest time.

The same shielder against two 2h/pole axe users can damn well win more often than against two archers, then we go talking about counters, advantages and disadvantages.

If the 2 archers where as noob as the 2 2h/pole users to lose together for a single shielder, then they'd never be able to match their shooting and would miss almost every arrow.
Title: Re: Range Spam in Eu1
Post by: Rumblood on May 29, 2013, 09:03:09 pm
The whole perception of the ranged classes seems to be way off. The game itself makes it pretty clear that it's about melee combat. That's the part where it shines and where it's special. Therefore ranged is just the little sidekick to melee gameplay and it should be balanced as such. Ranged is support but not the main aspect.

Just my 2 cents...

Umm....No. The game itself makes it pretty clear that it is about Mounted combat, hence the name Mount and Blade.  That's the part where it shines and is special. Many games have infantry combat. Infantry is just a little sidekick to the mounted gameplay and should be balanced as such. Infantry is support, but not the main aspect.
Title: Re: Range Spam in Eu1
Post by: Alexia on May 30, 2013, 05:32:10 am
I guess, the "range spam" is only a product of all the qqing. I play archer as main and i just love to shoot at (i dont wanna say this but) stupid 2hander heroes charging at me and think thear lil spinthingy could help them.
for my defense im a 18/18 battle archer atm with fucking sword of war on my back and a yumi in my hands. i deal decent dmg with this 6 ps and not op dmg with my 6 pd.
to be honest, not the game should be changed in general, the Player should be changing it with individuell playstyle, skill and teamplay!
Title: Re: Range Spam in Eu1
Post by: Berserkadin on May 30, 2013, 09:07:53 am
Well fuck 2h scrubs anyway, I say buff ranged vs 2h heroes.
Title: Re: Range Spam in Eu1
Post by: Kafein on May 30, 2013, 10:22:24 am
Ahm, that's how it works and should work. Why trying to aim for other Archers who are obviously harder to hit once they noticed they're getting shot if you could simply aim for the fat dumb 2h targets who are not moving that quickly because they're in a fight?
And ranged is also killing ranged.

battle ruined? It's intended. Just because it's not fun for the guy being shot, it doesnt mean it's out of place or shit.

If archers prefer shooting into melee (and yes they all do), then stop saying melee should wait for their ranged buddies to help them when that obviously won't happen. Pro tip : nobody thinks he's suited to kill ranged. Why ? Because nobody really is !

Bullshit, they can always dodge, seek couver or simply relly on the innacuracy of long ranged shots. If by any mental block they chose not to, then of course, ranged should be nerfed.

That still doesn't mean they can harm you in any way while you can, dude. You said you were powerless against an enemy shielder with the shield up, that doesn't mean he can attack you.

Nonsence, an archer can't shoot while getting chased,

Play the game please

and unless the tank choses to disreguard the other archer completely he wins. These situations happen every single day, and we're still talking about a 2 vs 1 situation.

Unless the shielder is 100% concentrated on one archer only, he can't reach him. A proper min-max kiting archer anyway.

When I was reffering to 1 one 1 which happens all the time as well, so shields are indeed usefull. Dismissing shields or tactics as impractical is simply your easy way out of compromise.

Saying words like "tactics" and never explaining what you mean is your easy way out of compromise.

But hey, archers have been underpowered for a very long time, and keep getting nerfed regardless, so Im not surprised about anything anymore. I just wish you guys got what you deserved for all of this several times over and without rest time.

An individual archer is ok as long as he stands on flat terrain and therefore remains relatively vulnerable to cav to manage to sneak up on him. With unloomed bows and arrows he's weak. Several archers with a line of sight towards each other are very hard to reach without dying for any class, because they offer a much larger zone of support than melee classes (pretty evident). Now, about the archery nerfs, it's not true melee wasn't nerfed. The armor reduce buff which greatly increased the number of hit you need to kill people in armor affected melee considerably but not archery and xbows because their projectiles received an anti-armor damage buff at the same time. Furthermore, the evolution of the skill of the playerbase has always been towards better melee defense. People learn to block much more than they learn to dodge, and even the best dodging isn't 100% effective like blocking can be. Something as trivial has the effect of extending melee fights and therefore making melee increasingly uneffective against your average enemy. This is why nerfing archery is pretty much needed to keep the metagame balanced.

If the 2 archers where as noob as the 2 2h/pole users to lose together for a single shielder, then they'd never be able to match their shooting and would miss almost every arrow.

It's much more difficult to coordinate and not get in each other's way as two melee than as two archers. Those two archers can be pretty terrible, they don't risk shooting their buddy and each arrow they shoot has a chance of hitting and stunning the enemy even if their aiming is bad. Against a good blocker, each of the 2h swings has 0 chance of hitting the enemy if he blocks. If you chose the worst shielder ever, maybe two axe wielders would kill him quicker than two archers. But with the best shielders, this turns heavily in favor of the archers. Skill has a huge influence on melee defense, but with ranged defense you always need to be a bit lucky, and dodging is as deep a skill as a puddle.
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 30, 2013, 05:43:20 pm
I really do not understand why this argument is even valid

An individual archer is ok as long as he stands on flat terrain and therefore remains relatively vulnerable to cav to manage to sneak up on him. With unloomed bows and arrows he's weak. Several archers with a line of sight towards each other are very hard to reach without dying for any class, because they offer a much larger zone of support than melee classes (pretty evident). Now, about the archery nerfs, it's not true melee wasn't nerfed. The armor reduce buff which greatly increased the number of hit you need to kill people in armor affected melee considerably but not archery and xbows because their projectiles received an anti-armor damage buff at the same time. Furthermore, the evolution of the skill of the playerbase has always been towards better melee defense. People learn to block much more than they learn to dodge, and even the best dodging isn't 100% effective like blocking can be. Something as trivial has the effect of extending melee fights and therefore making melee increasingly uneffective against your average enemy. This is why nerfing archery is pretty much needed to keep the metagame balanced.

The moral of dying from a ranged character after charging him IS: do not charge a ranged character in an open field of view.  Yet none of you heroes seem to get it through your thick Great Helms.  All you can talk about is having some kind of ability that grants you a 100% chance of protection from a class you SHOULD NOT have protection from.  The only exception is a shield, or extremely heavy armor.  If you do not have either, then let your team mates who do, take care of them.  If you and a few of your friends have none and the last archer is in a field, then guess what?  Unless the archer has honor or the flag is protected, you lose.  It is the way of the game.  Seriously, get over it.

Dedicated archers are hindered when it comes to melee.  Hybrid archers are hindered when it comes to accuracy and armor not to mention they are still fairly weak with melee.  The only exception is crossbows, but the huge reload time and slot nerf evened most of it out.  (I agreed with the slot nerf)  Yet you want 2h (The one class that has no hinders EXCEPT being weak against ranged) to have a better chance of dealing with ranged?  The more and more you defend this silly argument, the more and more this looks like QQ and "I died, fix it."
Title: Re: Range Spam in Eu1
Post by: Kafein on May 30, 2013, 05:57:50 pm
I really do not understand why this argument is even valid

The moral of dying from a ranged character after charging him IS: do not charge a ranged character in an open field of view.  Yet none of you heroes seem to get it through your thick Great Helms.  All you can talk about is having some kind of ability that grants you a 100% chance of protection from a class you SHOULD NOT have protection from.  The only exception is a shield, or extremely heavy armor.  If you do not have either, then let your team mates who do, take care of them.  If you and a few of your friends have none and the last archer is in a field, then guess what?  Unless the archer has honor or the flag is protected, you lose.  It is the way of the game.  Seriously, get over it.

Dedicated archers are hindered when it comes to melee.  Hybrid archers are hindered when it comes to accuracy and armor not to mention they are still fairly weak with melee.  The only exception is crossbows, but the huge reload time and slot nerf evened most of it out.  (I agreed with the slot nerf)  Yet you want 2h (The one class that has no hinders EXCEPT being weak against ranged) to have a better chance of dealing with ranged?  The more and more you defend this silly argument, the more and more this looks like QQ and "I died, fix it."

You didn't understand everything I wanted to say, but I may not be very clear sometimes.

First, the problem with hiding and waiting for someone else to kill archers is that nobody wants to do it and no class does it well. The best overall battle strategy against a ranged heavy team remains completely overpowering the enemy melee and using your number advantage after that in order to get to the archers. That's it. The best offense against an archer squad is a pile of bodies.

Second I don't want shieldless melee to be even slightly better off than now against archers or other ranged, they are weak to range and that's fine. What I want is the existence of some melee class (even with throwing or cav mixed in) that would be as effective against archers and crossbows as archers and crossbows are effective against shieldless melee. You guys don't have much legitimacy justifying your advantage over melee "because we are 2h counter hurr durr" when you don't have such a counter yourselves.
Title: Re: Range Spam in Eu1
Post by: Gravoth_iii on May 30, 2013, 06:13:25 pm
What I've read so far, people are complaining that ranged are using teamplay to win. And that ranged are using ranged weapons which outrange melee weapons.
You should calm down a bit maybe and make at least an hour break from this game.

Lol, this! :)
Title: Re: Range Spam in Eu1
Post by: Grumbs on May 30, 2013, 06:20:38 pm
Teamplay as ranged is optional, for melee not so much. If you want to talk about teamplay like you do with melee, how about making it so ranged can't take a melee weapon? No its only teamplay when it comes to melee vs ranged.
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 30, 2013, 06:26:06 pm
EDIT: Early morning post (For me).  Bunch of stuff that had nothing to do with the point of conversation.  Decided to get rid of it rather then finish it.
Title: Re: Range Spam in Eu1
Post by: San on May 30, 2013, 06:42:05 pm
I have seen very fast (8+ath) agi shielders like Malaclypse and Kartofflen get kited and shot by archers. I've consistently seen agi/balanced 2hs more successful with their great reach and speed. Even if you're in cloth, the shield ways too much and you move slowly regardless when you block.

Very high shield skill should lower shield encumbrance or provide a better dash effect while shielding and running forward like we have now when we don't hold block (with the same cancelling inputs). At the same time, lower the arrow weight to something a bit more reasonable. Agi shielders aren't good enough at offensively pressuring archers imo, and the prevalence of shields on the ground decreases the usefulness of shield skill. Even with this change, a melee hybrid archer could still give a lightly armored agi shielder some pressure, since any hit will be highly damaging.

Strength shielders like me should only be able to defend ourselves from archers, while the agility shielders should be able to chase them. Right now, we're in some crappy middleground where everything is just slow, and it's actually easiest for cav with shields to kill them at the cost of some horse health.
Title: Re: Range Spam in Eu1
Post by: Ronin on May 30, 2013, 06:47:48 pm
I have seen very fast (8+ath) agi shielders like Malaclypse and Kartofflen get kited and shot by archers. I've consistently seen agi/balanced 2hs more successful with their great reach and speed. Even if you're in cloth, the shield ways too much and you move slowly regardless when you block.

Very high shield skill should lower shield encumbrance or provide a better dash effect while shielding and running forward like we have now when we don't hold block (with the same cancelling inputs). At the same time, lower the arrow weight to something a bit more reasonable. Agi shielders aren't good enough at offensively pressuring archers imo, and the prevalence of shields on the ground decreases the usefulness of shield skill. Even with this change, a melee hybrid archer could still give a lightly armored agi shielder some pressure, since any hit will be highly damaging.

Strength shielders like me should only be able to defend ourselves from archers, while the agility shielders should be able to chase them. Right now, we're in some crappy middleground where everything is just slow, and it's actually easiest for cav with shields to kill them at the cost of some horse health.
Everything is slow, besides no-shield infantry. A good ninja throwing snowflakes is as good as agi shielders for the task, if not better.
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 30, 2013, 08:26:32 pm
I have seen very fast (8+ath) agi shielders like Malaclypse and Kartofflen get kited and shot by archers. I've consistently seen agi/balanced 2hs more successful with their great reach and speed. Even if you're in cloth, the shield ways too much and you move slowly regardless when you block.

Very high shield skill should lower shield encumbrance or provide a better dash effect while shielding and running forward like we have now when we don't hold block (with the same cancelling inputs). At the same time, lower the arrow weight to something a bit more reasonable. Agi shielders aren't good enough at offensively pressuring archers imo, and the prevalence of shields on the ground decreases the usefulness of shield skill. Even with this change, a melee hybrid archer could still give a lightly armored agi shielder some pressure, since any hit will be highly damaging.

Strength shielders like me should only be able to defend ourselves from archers, while the agility shielders should be able to chase them. Right now, we're in some crappy middleground where everything is just slow, and it's actually easiest for cav with shields to kill them at the cost of some horse health.

Now, I can see where you are coming from about shields.  They do hinder speed a bit too much sometimes.  So maybe agi-shielders do not have as much of an edge.  Although, I rarely see archers kite with high speeds considering the amount of weight they carry too.

In all honesty though, you do make a valid point about what things should be like.  Although, there are a couple mechanics like this that could fix "Kiting".  (I agree that kiting can be a problem, but nerfing anything is stupid.)  Although adding something like this would be fine by me. 
Although, the balance thing would be an issue.  Maybe if they have 2 shield skill more then the requirement it starts to add this effect?  I wouldn't want people with Huscarls running around at full speed.

Ranged is not a problem.  Kiting can be (Sometimes)  So do something about kiting that does not hinder ranged in general.
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 31, 2013, 03:03:47 pm
visitors can't see pics , please register or login


Buff headhots. This is a 12/27 build with 0 IF. Bolt in my head and still alive. 14 head armour.

Edit: wow gurni, a -1 vote 5 seconds after I posted this. Are you stalking me by any chance. Wuv you too.
Title: Re: Range Spam in Eu1
Post by: Panos on May 31, 2013, 03:09:45 pm
visitors can't see pics , please register or login


Buff headhots. This is a 12/27 build with 0 IF. Bolt in my head and still alive. 14 head armour.

Edit: wow gurni, a -1 vote 5 seconds after I posted this. Are you stalking me by any chance. Wuv you too.

there are two chances.

A) You got shot by a hunting crossbow, with bolts
and
B) The game registered a torso hit, and not a headshot.


Anyhow, add PD to xbows.
Title: Re: Range Spam in Eu1
Post by: Necrorave on May 31, 2013, 03:19:54 pm
Adding PD to xbows will only make the damage worse.  If anything it will lower the ability to kite, but it is silly and unrealistic to have a "Skill" to use a crossbow.

San's idea makes more sense because it does not involve nerfing or buffing anything.  Just a change in mechanics (Maybe consider it a shield skill buff of a sort, although it will not affect everyone)
Title: Re: Range Spam in Eu1
Post by: Grumpy_Nic on May 31, 2013, 03:57:18 pm
By the way for all you whiners, there is a melee server which is not populated. You can always go there but what would you cry about then? Pathetic.
Title: Re: Range Spam in Eu1
Post by: El_Infante on May 31, 2013, 04:54:15 pm
Im a tincan, and I don't care about archers.  :D