I'm not sure, but it needs a nerf. When my 101 speed weapon is easily blocked all day, something is very wrong.
Combining attacker/defender stun and crushthrough mechanic with the relative angle of the block might be interesting.
I'm not sure, but it needs a nerf. When my 97 speed weapon is easily blocked all day, something is very wrong.
crpg has much lower weapon speeds than native
Only if you don't take looms into account.
go to nditions and use a two handed sword, or a greatsword for a few minutes, then go to eu_3 and use a +3 greatsword or 2h sword with an 18/21 build (high wpf) and you'll notice just how much slower it is, even with an agi build and a loomed weapon
Hm, I thought in native agility increases speed of weapon. Isn't it true? Anyway my +3 HBS doesn't seem slow :wink:(click to show/hide)
Hm, I thought in native agility increases speed of weapon. Isn't it true?
Combat speed
Nditions: medium
cRPG: medium
go to nditions and use a two handed sword, or a greatsword for a few minutes, then go to eu_3 and use a +3 greatsword or 2h sword with an 18/21 build (high wpf) and you'll notice just how much slower it is, even with an agi build and a loomed weaponTakes a greatsword, whines about slow combat speed.
Takes a greatsword, whines about slow combat speed.
Fuck you.
I'm just sick of greatsword users whining about the combat speed being slow. How about NOT taking the long high damaging weapons?
Hilarious when they also whine about longsword/1h swords being too fast too.
Takes a greatsword, whines about slow combat speed.Only 9 or higher wm stackers with weapons with unloomed 100 or higher speeds should be allowed to complain about a to low gamespeed.
Fuck you.
I'm just sick of greatsword users whining about the combat speed being slow. How about NOT taking the long high damaging weapons?
Hilarious when they also whine about longsword/1h swords being too fast too.
Combat speed
Nditions: medium
cRPG: medium
Weapon speed
Nditions: 98 (Bastard Sword)
cRPG: 101 (Bastard Sword, not loomed)
Effective WPF
Nditions: 130 (Swadian Infantry, cloth)
cRPG: 163 (18/21 build, cloth)
Yes, that is so much slower. Have you considered not using a Greatsword maybe?
Combat speed
Nditions: medium
cRPG: medium
Weapon speed
Nditions: 98 (Bastard Sword)
cRPG: 101 (Bastard Sword, not loomed)
Effective WPF
Nditions: 130 (Swadian Infantry, cloth)
cRPG: 163 (18/21 build, cloth)
Yes, that is so much slower. Have you considered not using a Greatsword maybe?
Two Handed Sword, i said nothing about the bastard sword, the one you recently buffed in speed
-_-
I wasnt only talking about that anyway, try some other weapons they're all vastly slower in crpg even with looms and high WPF
Yeah, all we need is absolutely broken internal weapon balance like in native, where long high damaging weapon are almost as quick as shorter weapons. :rolleyes:
Try to play agi build in rags. Speed with some weapons is insane.
Native feels more fluid (probably mostly because of lolstab animation) and less laggy (on nditions few others good server, most native small server are super laggy, way more than crpg), but certainly its not quicker.
The reasons why people find fighting in native to be more fun:
- not boring opponents (thanks to lolstab and almost no armor )
And medium speed is the best in my opinion, fastest speed takes whole bunch of skil away(where only feintspam and pure twitch reflexes stay)
balanced out by archers actually being able to hit something (unlike crpg).:shock: :lol: :lol: :lol:
native
balanced
archers
Who in their right mind plays native anyways? A load of epeen whoring, marco abusing retards; backed up by horses than have double the hp of crpg horses, pinpoint bows and xbows ...
Who in their right mind plays native anyways? A load of epeen whoring, marco abusing retards; backed up by horses than have double the hp of crpg horses, pinpoint bows and xbows and dont get me started on the horse archers of native..... Any duels I had on native were boring as hell, even their supposed best players such as tobi, all had the same super defensive playerstyle, with a set pattern of difficult to see macro feints... There is no fluidity or variance in this, no need to adapt to new playstyles....
For Native clan matches archers were actually kinda balanced. Shield was a must for inf though then. The bad thing were xbowmen who had the best of both worlds: ranged and a shield to be protected from ranged when relocating. The Russians actually won the first NC with their scatter&shoot tactic with xbows. Our German team did rather well although being very inf heavy.
Pretty much all classes could be made unbalanced, not just factions with xbowmen. Vaegirs got free scimitars. I remember getting our archers to spawn what they wanted of bows, arrows and armor but one extra scimitar. Infantry spawning without a melee weapon but 2 shields (which even is cheaper than getting a scimi + shield). Made vaegirs stupidly op. In 1st round you could have archers with war bow, scimitar and kite shield and infantry with scimi, kite shield and 2 stack of javelins...
Could do somewhat the same with nords, having 1-2 nord scout who spawned 4 stacks of javs each and get a melee weapon + shield from the huscarl's making nords insane as well. Swads/rhodoks could also switch around, xbowmen giving free xbow and bolts to infantry, getting free 1-handed sword and a decent shield back.
Problem with native was that without ranged you were nothing. That's why we always abused the system to get as much ranged as possible (see above). Without (melee) infantry you could still rape, without cavalry you could as well. Without ranged you were pretty much fucked, even when waiting for flags. Two-handers and polearms (except spears useable with shields) were mostly useless in clan battles. All infantry would carry as many throwing weapons as possible or get those free xbows from their ranged. I remember seeing 1H and archery having over 1/3 of kills in a native tournament, headshots, lances and throwing next in line with 2H at a massive 5 % of kills. Balanced, I think not.
the best native players are still 10x the best crpg players.And this number you pulled right out of your ass, am I right? :wink:
And this number you pulled right out of your ass, am I right? :wink:
yes, blueberry_of_swadia, i remember you very well duelling on native
muffin = blueberry? :shock:
Yeah, just look at all high end clan battles in native or the native Nation's Cup, ranged totally aren't an essential component of every team, it's not just a constant camp-off and maneuvering around each other in order to get enemy under attack from your ranged, it's not like any melee that IS around is always 1hshield/throwing because not having a shield is automatically suicidal, since bows/xbows are ridiculously accurate repeating rifles.
dunno, kind of assumed he was the same guy, same name n all o.O
it's not like 2h doesn't have a place in native lol, it's just not the same place it has in crpg ... in native it's more of a mass melee type of thing, someone pulls one out and spams to holy hell ... only difference in crpg is you dont need a mass melee to pull one out, just spam to holy hell anyway ;P
muffin = blueberry? :shock:
2h may have a place in native pubs where the average skill level is abysmal and one feint is enough to throw most people into helpess confusion (exceptions being the extremely low populated Nditions duel server and IG_battlegrounds, the servers with the most players by far are the ZHG noob fests), but they have literally no place whatsoever in clan battles.Shogunate was a no shield clan and won all their clan battles if i remember correctly
Again, I'm guessing you haven't played many clan battles in cRPG, since even then shieldless inf are much less usefull than 1hshielders, for pretty much the same reasons. You can camp and maneuver and retreat all you want and watch the poor helpess 2h get raped by ranged, cav and mobbed by 1h shielders (longspears/pikes on the other hand are pretty friggin usefull). Spamming like a retard might net you some kills in cRPG pubs, if you think it works in clan battles you obviously haven't played many.
Who in their right mind plays native anyways? A load of epeen whoring, marco abusing retards; backed up by horses than have double the hp of crpg horses, pinpoint bows and xbows and dont get me started on the horse archers of native..... Any duels I had on native were boring as hell, even their supposed best players such as tobi, all had the same super defensive playerstyle, with a set pattern of difficult to see macro feints... There is no fluidity or variance in this, no need to adapt to new playstyles....Really?
Bullshit, as far as I remember Shogunate was specifically designed around a 1hshielder+longspear partnering with a couple of plate armored 2h thrown in for good measure.This.
I still remember the IG vs REF battle
Bullshit, as far as I remember Shogunate was specifically designed around a 1hshielder+longspear partnering with a couple of plate armored 2h thrown in for good measure.
You know what happens when you go to Taleworlds forum and say the same for cRPG?It's because many idiots play C-RPG. The kind of posts that go around here look like some 5 year old learnt how to press some keys on a keyboard.
I guess we, cRPG players, are too tolerant compared to our Native comrads.
It's because many idiots play C-RPG. The kind of posts that go around here look like some 5 year old learnt how to press some keys on a keyboard.
Look over at the Spam subsection.
Just do it.
It's because many idiots play C-RPG. The kind of posts that go around here look like some 5 year old learnt how to press some keys on a keyboard.
Look over at the Spam subsection.
Just do it.
Bullshit, as far as I remember Shogunate was specifically designed around a 1hshielder+longspear partnering with a couple of plate armored 2h thrown in for good measure.
Lol the first clan tournament ever, before Strategus ever existed, when everyone was lvl 35+ armored monsters? You have any videos of the latest ones maybe?
No no, not these shitty little 5 vs 5 fights in boxes. Actual clan battles with like 10 per side and on a map where maneuvering is possible.During the Shogunate days, beeing a 1h Shielder was forbiden in the clan(as many other things), and using a shield in battle mod to. We only used the Old board shield(0 requirement at that time) during clan battles to protect against ranged.
You guys need to stop making these threads, it's been proven long ago that competitive play belongs in native while public play belongs in cRPG.
You can whine how much you want but that's still going to be a fact and if there's need for proof on that point... Native, everyone has the same stats.
Some bullshitYeahhhh no.
unless you only play crpg :P i dont know or care whos the best native clan :D
You guys need to stop making these threads, it's been proven long ago that competitive play belongs in native while public play belongs in cRPG.
It's been also "proven" long ago that cRPG is 527% better than Native, if you know what I mean.You'll have to excuse me, my dear cmp, but let's be precise. It's 526%, not 527%.
I'd love to see someone saying that checkers are way more competitive than chess because all the figures in checkers are equal while chess are all about this stupid variety that dumbs up the game.Thats a stupid analogy.
Why another one of these threads :DIt started about "op" block mechanics, but somehow native got involved.
Obvious native is gonna be hated on in cRPG forums and vice versa.
I'd love to see someone saying that checkers are way more competitive than chess because all the figures in checkers are equal while chess are all about this stupid variety that dumbs up the game.In chess everyone still has the same bricks, and the bricks start at the same spots, and regardless of how long you play chess you'll never get a real unfair advantage against your opponent, if you play chess for three straight years and your opponent has only played for one day it doesn't mean all your bricks besides the king becomes queens.
It's been also "proven" long ago that cRPG is 527% better than Native, if you know what I mean.
Don't ever try to prove Cmp, Paul or Espu wrong about Warband, cause they are not.
Native is a joke when you can't reliably ride a horse in a non-predictable manner, across two hills and a valley without one archer being able to pick you off.
hey guys, native archers aren't OP, but w/e ...They are, but, they're still WAY more fun to play against than c-rpgs my old friendchers because archers in native don't kite, if I dodge 100 arrows or my old friend out with a shield and somehow manage to reach native archers they'll pull out their sidearm in a gentlemanly manor and fight me, in c-rpg they'll pull out their 0 slot hammer if they need to make a block first, if not, then they'll run instantly... ...archery was ten times better implemented in native than c-rpg, it's one of the few things native does better.
the only point i had in this entire argument was not that CRPG is bad because i like CRPG, i'd just like the gameplay to be faster :) :)
They are, but, they're still WAY more fun to play against than c-rpgs my old friendchers because archers in native don't kite, if I dodge 100 arrows or my old friend out with a shield and somehow manage to reach native archers they'll pull out their sidearm in a gentlemanly manor and fight me, in c-rpg they'll pull out their 0 slot hammer if they need to make a block first, if not, then they'll run instantly... ...archery was ten times better implemented in native than c-rpg, it's one of the few things native does better.
(click to show/hide)
I don't know precisely what is going on with Crpg, but for the first time in two years, I have more fun playing native. No agispammers everywhere, autoblockers, or weird 2h weapons swinging 3 times in a sec.
It's been also "proven" long ago that cRPG is 527% better than Native, if you know what I mean.ofc cRPG is better other ways why we are here for f&^k sake?
Be careful not to join Nditions unless you want to uninstall the game.TBH Most people I've seen on Nditions are at best
"Translation: cRPG players are too good for me so I'll just go pwn noobs on ZHG servers.
Be careful not to join Nditions unless you want to uninstall the game."
the only point i had in this entire argument was not that CRPG is bad because i like CRPG, i'd just like the gameplay to be faster :) :)That is why you wanted chamberblocking removed, right? :lol:
TBH Most people I've seen on Nditions are at bestslightlya decent amount bellow c-rpgs average.
I feared such stupid answer. The fact that i'm not a forum regular contributor is only that I had no special problem with Crpg, and was happy until this week. I am not one of the best players here, but I was regularly among the first 5 in team. But if you want to play only with the best players, go on. That's the fastest way to kill the mod.
No agispammers everywhere, autoblockers, or weird 2h weapons swinging 3 times in a sec.
I have more fun playing native (..) cRPG has weird 2h weapons swinging 3 times in a sec.
That is why you wanted chamberblocking removed, right? :lol:that + your awatar = win
Community effort another hint at Native class imbalance; IG tried out class restrictions on IG_Battlegrounds the other day (ranged and cav set to 1% :lol:).it was horrid