Author Topic: Native vs cRPG  (Read 9488 times)

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Offline Osiris

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Re: What's with blocking?
« Reply #15 on: December 01, 2012, 04:59:32 pm »
0
true to be fair in nditions you wear no Armour so no weight  8-)
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Offline Froto_the_Loc

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Re: What's with blocking?
« Reply #16 on: December 01, 2012, 05:41:13 pm »
+1
What caused me the frustration is I attacked a guy with a left, he blocked, then I threw a right at him, his block didn't change and he barely turned and it blocked.
Hell, I'm not even sure he turned at all.

If you miss a block, why should you not be punished with damage?
It makes me feel...powerless. Two of my swings are blocked with one block, an overhead misses, and a stab glances.
Yet weapons bend around my shield?
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Offline cmp

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Re: What's with blocking?
« Reply #17 on: December 01, 2012, 05:42:53 pm »
+13
go to nditions and use a two handed sword, or a greatsword for a few minutes, then go to eu_3 and use a +3 greatsword or 2h sword with an 18/21 build (high wpf) and you'll notice just how much slower it is, even with an agi build and a loomed weapon

Combat speed
Nditions: medium
cRPG: medium

Weapon speed
Nditions: 98 (Bastard Sword)
cRPG: 101 (Bastard Sword, not loomed)

Effective WPF
Nditions: 130 (Swadian Infantry, cloth)
cRPG: 163 (18/21 build, cloth)

Yes, that is so much slower. Have you considered not using a Greatsword maybe?

Offline Falka

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Re: What's with blocking?
« Reply #18 on: December 01, 2012, 05:55:04 pm »
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(click to show/hide)
Hm, I thought in native agility increases speed of weapon. Isn't it true? Anyway my +3 HBS doesn't seem slow  :wink:
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Offline cmp

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Re: What's with blocking?
« Reply #19 on: December 01, 2012, 05:57:39 pm »
+1
Hm, I thought in native agility increases speed of weapon. Isn't it true?

No.

Offline Kafein

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Re: What's with blocking?
« Reply #20 on: December 01, 2012, 06:00:53 pm »
+4
Don't ever try to prove Cmp, Paul or Espu wrong about Warband, cause they are not.

Offline Osiris

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Re: What's with blocking?
« Reply #21 on: December 01, 2012, 06:03:53 pm »
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native feels faster because you wear nothing and the lolstab is still hardcore :P also feinting while looking at your feet and all the shit crpg took out to make it better makes native look faster.

Also a major point is most nditions users feint spam ^^ watch atze or Qoray feint and its still really fast. difference is most crpg duelers don't feint as much
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Offline Tot.

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Re: What's with blocking?
« Reply #22 on: December 01, 2012, 07:52:11 pm »
+4
Combat speed
Nditions: medium
cRPG: medium

Average player skill in Native isn't so much higher than in here because they have a slower game. Combat is way more sluggish in cRPG than in Native, much more laggy, missing animations, glances for no good reason and all sorts of other problems like your weapon getting stuck on things even behind you (sic). Fixing that instead of messing up melee system even further would be nice, starting with those abominations which are turn speed limitation and the "early active animations", or whatever you want to call the thing that makes you unable to fight properly unless there's several yards of free space in every direction.

Playing Native really gives more perspective on how fluid and fun the melee system once was in here.
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Offline Jarlek

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Re: What's with blocking?
« Reply #23 on: December 01, 2012, 08:15:25 pm »
+8
go to nditions and use a two handed sword, or a greatsword for a few minutes, then go to eu_3 and use a +3 greatsword or 2h sword with an 18/21 build (high wpf) and you'll notice just how much slower it is, even with an agi build and a loomed weapon
Takes a greatsword, whines about slow combat speed.

Fuck you.

I'm just sick of greatsword users whining about the combat speed being slow. How about NOT taking the long high damaging weapons?

Hilarious when they also whine about longsword/1h swords being too fast too.
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Offline Kafein

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Re: What's with blocking?
« Reply #24 on: December 01, 2012, 08:18:34 pm »
+3
Takes a greatsword, whines about slow combat speed.

Fuck you.

I'm just sick of greatsword users whining about the combat speed being slow. How about NOT taking the long high damaging weapons?

Hilarious when they also whine about longsword/1h swords being too fast too.

Funny because it's true

Offline Zlisch_The_Butcher

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Re: What's with blocking?
« Reply #25 on: December 01, 2012, 08:36:40 pm »
+1
Takes a greatsword, whines about slow combat speed.

Fuck you.

I'm just sick of greatsword users whining about the combat speed being slow. How about NOT taking the long high damaging weapons?

Hilarious when they also whine about longsword/1h swords being too fast too.
Only 9 or higher wm stackers with weapons with unloomed 100 or higher speeds should be allowed to complain about a to low gamespeed.
1H stab is the fastest, strongest and longest 1H animation. There's no reason NOT to use it in all instances. I don't know if it's OP, but it's boring. 1H used to be fun because you had a fast (left), long (right) and the most devastating attack (stab) and had to choose the best attack for each occasion.

Offline Leshma

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Re: What's with blocking?
« Reply #26 on: December 01, 2012, 08:36:44 pm »
+4
HBS is too fast, same goes for Miaodao.

Greatsword isn't slow. Danish GS and German GS now are a bit slow but not Greatsword.

Last balance changes did nothing, two handed class is even stronger than before.

Funny thing is that I have most of the current OP weapons yet can't sell them that easily.

Offline Lemmy_Winks

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Re: What's with blocking?
« Reply #27 on: December 01, 2012, 08:49:27 pm »
+2
Combat speed
Nditions: medium
cRPG: medium

Weapon speed
Nditions: 98 (Bastard Sword)
cRPG: 101 (Bastard Sword, not loomed)

Effective WPF
Nditions: 130 (Swadian Infantry, cloth)
cRPG: 163 (18/21 build, cloth)

Yes, that is so much slower. Have you considered not using a Greatsword maybe?

Ya people keep saying that native is so much faster than CRPG, which i have never understood. Your capable of significantly higher amounts of WPF in CRPG than in native which is quite low, not even taking into account the higher weapon speeds in CRPG. And i mean just play native, everything is slow motion, in CRPG watch two good players duel everything is extremly fast. And if things where faster in native (harder) they would be good at dueling or mount and blade in general, but they are pretty easy to beat its rare to find a good native player, and they usually also play CRPG.
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Offline Fuma Kotaro

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Re: What's with blocking?
« Reply #28 on: December 01, 2012, 09:03:44 pm »
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Its just that the animations are different
Thats why it makes native faster for example the 2h thrust in native
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Offline Xscizorx

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Re: What's with blocking?
« Reply #29 on: December 01, 2012, 09:28:20 pm »
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try harder