I like archery now though... I think the change is awesome. I don't see the big deal everyone is making.
Besides, they didn't change your damage at all. However, they did fix the retarded broken damage bug that happened when the bigger patch went live lol.
Gravity bonus & speed bonus for archery is actually bigger now then before. Plus archery is more accurate now! I still consider this a buff at the end of the day.
Everybody does more normalized damage now, it is less randomized. That was a change across the board. Arrows won't glance anymore (ever shot at goretooth? Only longbows and headshots didn't glance.). At the same time, it now takes everybody a hit or more to kill someone. I think this change was really good.
I agree. It feels like archery is not wanted at all. I'm not asking for realism, but I'm a real life archer and I can tell you that with our low power hunting bows (60 lbs) we get 300 feet per second. Even at 300 fps you can kill a deer dead in its tracks. I have friends that can shoot your eye out at 100 yards (I never shoot over 40 yards myself.) We shot a metal lawn trailer for fun. The arrow went through the front steel side and exited out the back steel tailgate from 35 yards.
Excuse me if I don't believe a couple of "real life" archers over experimentation and science: http://www.youtube.com/watch?v=D3997HZuWjk
There is a huge difference between shooting a "low power hunting bow" from 2000 made from composites and nylon and a hunting bow made from wood and string from the 1000s. I have to imagine your bow is a compound hunting bow, which definitely can shoot through the tough reinforced steel of a lawn mower and the steel tailgate. Where the hell do you get a lawnmower made of solid steel anyways, that thing must chug gasoline like an alcoholic.
Excuse me if I don't believe a couple of "real life" archers over experimentation and science: http://www.youtube.com/watch?v=D3997HZuWjk
for instance English longbow men could 1-2 shot a plated knight 50 feet away
Cool. In what game? Cause that's for damn sure not any reality in this plane of existence.
cRPG, Last night before hotfix :mrgreen:dohohohohoho and 6 months ago.
this is why HA's should be banned coz no one has fun when they are around. :D
:(
You wound me dear sir.
for instance English longbow men could 1-2 shot a plated knight 50 feet away
and if the two-handed spammers complain about archers why do they not just become shielders and make a tactic to fight against archery
I don't do item balance.
Greets,
chadz
I don't think _anyone_ does class balance.
Dear chadz,
My name is Fallen_Gawin and i would like to ask you why did you destroy archery? If you did not want archerey in this game why did you put it in? Every time you nerf archery my fellow clan-mates had to work VERY hard to make archery even worth playing. Archery was fine before the last few patches, but now you messed it up so badly that it would take more than 12 shots to kill a medium armoured person. I do not think that this is historicly correct, for instance English longbow men could 1-2 shot a plated knight 50 feet away, and thus why should not our own archers be able to this? I am not saying make archery soo over powered like that, but atleast make it playable to say 7-8 shot a plated knight, and if the two-handed spammers complain about archers why do they not just become shielders and make a tactic to fight against archery? Such as using THROWING WEAPONS (which you buffed up like crazy) when they chase us they could 1 hit most of us because of light amour, but NO! The "two handed spammers" are like little kids who whine about everything if they lose, and you are like their parents "bending the rules" to make them win. Why not make them create their own tactics to deal with archers instead of "whining to their parents" (you and other admins)? Like my clanmates they worked many hours to perfect "archery tactics" to fight against infintry, and even after many nerfs we never ONCE complained about how horrible archery was, but instead we took it like mature human beings and did something about it instead of "whining to our parents", but now archerey is so horrible that we will probably have to go back to the drawing box and it would probably take 1-2 months to make archery playable, but then the "two handed spammers" would whine again and thus make you nerf it again and again and again.
This message was not made to insult you or any other admins, This is just a message to state the facts about how c-rpg people are like.
A Fallen player of this game,
Gawin
p.s. im posting this here because i cannot p.m. chadz
I'm a dedicated 2-Hander who doesn't use a shield most of the time and I don't think archers were OP in patch 0.220. Sure a headshot kills in one or two hits but I can take many body shots and have a reasonable chance of reaching the archer quite healthy. So the archers already had a difficult time and there weren't many with a great k/d. Totally unjustified nerf. Just revert to the old shot speed.
Freland
Peasant
Faction: The Fallen Brigade
Faction: The Fallen Brigade
Fallen
Gawin my Champion Arabian Warhorse usually dies from 1-2 arrows. Is this a nerf for you ?:OWhat mod are you playing?
Gawin my Champion Arabian Warhorse usually dies from 1-2 arrows. Is this a nerf for you ?:O
There is a huge difference between shooting a "low power hunting bow" from 2000 made from composites and nylon and a hunting bow made from wood and string from the 1000s. I have to imagine your bow is a compound hunting bow, which definitely can shoot through the tough reinforced steel of a lawn mower and the steel tailgate. Where the hell do you get a lawnmower made of solid steel anyways, that thing must chug gasoline like an alcoholic.
Excuse me if I don't believe a couple of "real life" archers over experimentation and science: http://www.youtube.com/watch?v=D3997HZuWjk
Why don't you learn to manual block and survive the two hand spammers?well maybe i like to shoot the shit out of two handed spammers and watch them bitch when they die and get us nerfed. And FYI most archers can manual block very well without being a two handed spammer using only 1 SLOT weapons and most of the time with 0 POWER STRIKE or WPF. so dont say archers cant manual block at all i see them blocking with hammers, sticks, spiked mace, and more 1 slotted weapons and actually killing with hammer, sticks, spiked mace, or 1 slotted weapons. so dont say they cant block because they have to learn how to survive douche bags who run after them and try to kill them.
See just as valid an arguement. Douche.
Dear Sebastian,
shooting the mundane longbow in cRPG with minimum powerdraw results in a starting velocity of 60m/s. Heirloomed longbows or more powerdraw(up to +4) result in more shot speed.
Check out this video (http://www.youtube.com/watch?v=VnPcyGjYZmc&feature=related) where that bear shoots a high end longbow. They measure a starting velocity of 52m/s(stated at 1:20 in the video).
Thank you for your time.
Dear Sebastian,
shooting the mundane longbow in cRPG with minimum powerdraw results in a starting velocity of 60m/s. Heirloomed longbows or more powerdraw(up to +4) result in more shot speed.
Check out this video (http://www.youtube.com/watch?v=VnPcyGjYZmc&feature=related) where that bear shoots a high end longbow. They measure a starting velocity of 52m/s(stated at 1:20 in the video).
Thank you for your time.
- Both throwers and xbowers can get away with much heavier armor and still have reasonable accuracy
- Throwers have a significantly higher rate of fire than archers (roughly 3x), this combined with boosted accuracy allows throwers to completely dominate over archers at closer ranges
Dear chadz,
My name is Fallen_Gawin and i would like to ask you why did you destroy archery? If you did not want archerey in this game why did you put it in? Every time you nerf archery my fellow clan-mates had to work VERY hard to make archery even worth playing. Archery was fine before the last few patches, but now you messed it up so badly that it would take more than 12 shots to kill a medium armoured person. I do not think that this is historicly correct, for instance English longbow men could 1-2 shot a plated knight 50 feet away, and thus why should not our own archers be able to this? I am not saying make archery soo over powered like that, but atleast make it playable to say 7-8 shot a plated knight, and if the two-handed spammers complain about archers why do they not just become shielders and make a tactic to fight against archery? Such as using THROWING WEAPONS (which you buffed up like crazy) when they chase us they could 1 hit most of us because of light amour, but NO! The "two handed spammers" are like little kids who whine about everything if they lose, and you are like their parents "bending the rules" to make them win. Why not make them create their own tactics to deal with archers instead of "whining to their parents" (you and other admins)? Like my clanmates they worked many hours to perfect "archery tactics" to fight against infintry, and even after many nerfs we never ONCE complained about how horrible archery was, but instead we took it like mature human beings and did something about it instead of "whining to our parents", but now archerey is so horrible that we will probably have to go back to the drawing box and it would probably take 1-2 months to make archery playable, but then the "two handed spammers" would whine again and thus make you nerf it again and again and again.
This message was not made to insult you or any other admins, This is just a message to state the facts about how c-rpg people are like.
A Fallen player of this game,
Gawin
p.s. im posting this here because i cannot p.m. chadz
Xbow are to expensive for Strategus, no need to nerf it, nobody will use it.
As said Vibe, final goal is Strategus not k/d ratio in cRPG.
DaveUKR wanted it.
Cool.
Who is DaveUKR for you Paul? Daddy?
Maybe you owe him some money?
Maybe DaveUkr now leading balance team? No?
Can you predict what DaveUkr will want from you next time?
Even if DaveUKR wanted it, who is responsible for implementing this? DaveUKR again?
Rage off
:lol:I want to second that :lol:
Who is DaveUKR
but NO! The "two handed spammers" are like little kids who whine about everything if they lose
This makes me laugh because you are currently doing the exact same thing.hey archers never once complained about being nerfed in every c-rpg patch. but now i think we have had enough bull shit and should be able to play the goddamn game instead being nerfed like hell. why wont chadz and his team finish the new strat instead of nerfing archers horses, and making useless things like you only get a -1 of your multipllyer when you lose. chadz and his team should have just left c-rpg the way it was and finishe strat.
Melee stopped being meatshields for the fun classes, more fun for melee, period.
Less fun?
My freedom ends when the other people's freedom begins.
Same for fun.
Just because it was fun for a HA to circle a group of infantry, showering arrows on them, doesn't mean it was fun for the inf.
Same for lances.
There are different kind of games that give you a different type of fun. In cRPG, we're trying to give fun by challenge. This means that limitations are necessary to allow the better players to achieve a better performance. This was achieved, as far as I can see.
I rolled and archer, and I've noticed that my arrows regularly go right through the head models of an enemy, doing no damage instead of awarding a headshot. This has happened for non-moving enemies as well.
Is this a bug or part of the nerf?
hey archers never once complained about being nerfed in every c-rpg patch.
Date Registered: June 13, 2011, 16:10:19
I rolled and archer, and I've noticed that my arrows regularly go right through the head models of an enemy, doing no damage instead of awarding a headshot. This has happened for non-moving enemies as well.
Is this a bug or part of the nerf?
Afaik they wanted it nerfed so strat wouldn't be an archerfest again.
@Warcat, i agree with you archery was strongly nerfed since this time, so why a new nerf?
You are the cause fallen, you pwn other team in big clan tournament and the whine on forum make that nerf, this is your fault!! ;)
@Warcat, i agree with you archery was strongly nerfed since this time, so why a new nerf?Wow you clearly have no idea what you are talking about.
You are the cause fallen, you pwn other team in big clan tournament and the whine on forum make that nerf, this is your fault!! ;)
Less fun?
My freedom ends when the other people's freedom begins.
Same for fun.
Just because it was fun for a HA to circle a group of infantry, showering arrows on them, doesn't mean it was fun for the inf.
Same for lances.
There are different kind of games that give you a different type of fun. In cRPG, we're trying to give fun by challenge. This means that limitations are necessary to allow the better players to achieve a better performance. This was achieved, as far as I can see.
I've been primarily an archer since I started playing cRPG and survived countless nerfs and adapted. But with strategus up I've had to face a difficult situation: do I continue to play a class I've loved and enjoyed for so long but has become exceedingly dull and unskillful and provides little benefit to my clan on a strategus battle no matter how much I've practiced and tried to be good at archery OR do I respec into the 2her or polearmer chadz and company seems to want the battles to focus upon with a level 4 shield to get up close against xbows and throwers, which will prove far far more useful a build for my clan with maybe 100 wpf in xbows to boot for ranged accuracy.
I actually had planned to respec to a dedicated archer from my hybrid for strategus, but for now I am waiting a bit longer before I go the complete opposite direction toward what chadz and company ahs been driving towards all along (mass melee spamming). Already half the archers of my clan have retired or are working toward retiring into a non-archer build as sitting around twiddling your thumbs trying to look effective when your entire class is ineffective is mind-numbing work and not an exciting game. The only archers I can see now are longbowmen (85% or more) as all other bows do about the same damage as a level 10 archer did before the last patch, which just marks them as easily killed dogs with bark but no bite. I can only imagine 2-4% of the people in this game will have archers as their main within the 2 months because its significantly more useless than throwing was before the latest patch.
What i really don't get is - the consensus among the community was that archery is well balanced. Official survey about item balance : 151 buff bow, 153 nerf bow). Sometimes the item unbalancers just confuse me...
I can only imagine 2-4% of the people in this game will have archers as their main within the 2 months because its significantly more useless than throwing was before the latest patch.
Am I the only one who noticed, that the bowaccuracy is lowered since the last patch ???
My char has 172 wpf in archering... and im using a mw-rusbow(warbow) and its inaccurate as hell now.
What i really don't get is - the consensus among the community was that archery is well balanced. Official survey about item balance (http://forum.c-rpg.net/index.php/topic,5439.0.html) : 151 buff bow, 153 nerf bow). Sometimes the item unbalancers just confuse me...This, so what in the fuck was that poll for if it was ignored?
You have my sympathies. Cut throwing weapons suffered a little of the same but nothing so damaging as both a speed reduc AND a damage nerf. That's awful and I feel guilty every time an arrow hits me and I shrug it off. Stay strong. We range because we love it, even though no one else does. :(Yup, warbow for life! I may be changing my 33 build from my intended 27/18 to a 30/15 though... need to decide as I have a bunch of unused points...
You have my sympathies. Cut throwing weapons suffered a little of the same but nothing so damaging as both a speed reduc AND a damage nerf. That's awful and I feel guilty every time an arrow hits me and I shrug it off. Stay strong. We range because we love it, even though no one else does. :(
You have my sympathies. Cut throwing weapons suffered a little of the same but nothing so damaging as both a speed reduc AND a damage nerf. That's awful and I feel guilty every time an arrow hits me and I shrug it off. Stay strong. We range because we love it, even though no one else does. :(
(click to show/hide)
If that "official survey about item balance" was adherred to, we would:
Nerf 2h
Nerf pole
Nerf xbow
buff 1h
buff throwing
Buff horses
Buff Armor
Instead, we got:
nerf armor (more upkeep)
nerf horses
nerf archer
Demands of the revolution:
1. Make a dev team that has equal representation by all classes.
2. Democracy: Stop asking for community input then ignoring in favor of a loud Minority.
Case in point:3. Stop Trolling.(click to show/hide)
If you can't do this perhaps it is time someone else did.
What I don't understand is that how does decreased missile speeds make archery now "more skilled"? IMO it makes it more luck based than anything else. Sure it takes more skill to shoot someone running a straight line but it's not very common that people run like that in the battle. Usually they change their movement and hitting them with low missile speeds requires some prediction and loads of luck.
lol
leecher players don't get to make demands of a dev team, especially for a mod. There's no sub fee or money changing hands other than voluntarily. In a p2p game you could at least speak with your wallet, but a free mod for a $5 game? Pffft.
How about the revolutionaries develop their own mod, without ripping off chadz and crew (like that mercenaries dev)? Just a thought. You could be the lead programmer!
If they want to change the game
If they want to change the game into foot melee only (They could call it cRPG Blade & Pole) that is totally up to them and well with in their rights.
Then it's THEIR mod and THEIR vision of how the want it to play. That's really the only thing that matters.
Then it's THEIR mod and THEIR vision of how the want it to play. That's really the only thing that matters.
Yet you keep going on and on about how they should nerf archers...what if the devs don't see it that way?
As long as someone removes the chewing gum from my arrows, I'm a happy archer. There's this slight delay between releasing the mouse button and actually releasing the arrow.
I've only tried the (unloomed) longbow with 6 PD so far, so I can't speak for the other bows, but the only thing damage related that remotely bugs me is that I can't 1-hit peasants anymore, while everyone else can...(2 arrows into a guy who's running away from me in a pilgrim's disguise and yet he's still moving)
So yeah, the chewing gum effect, I don't really know what caused it (probably the lowered projectile speed), but it's the main thing that I would like you guys to turn back to what it used to be.
PS: on my 2h main, it's way too easy to dodge arrows, but that might just be the archers I've been facing...(I actually had someone give up on shooting me while I was dodging his arrows on my 1 ath thrower alt)
Archery indeed does next to no damage. I went in light strange armour on a small battle, and an archer with 3PD fired 15 arrows at my chest, and I took 15% damage in total. He headshotted me and I took another 15% of damage. He was using a bow or khergit bow, I wasn't really looking at his bow :|
This means that he needs at least 7 headshots to kill me in my LIGHT armour...
Archery should be better than xbows take a look at a few different builds for both classes, xbow builds are FAR more versatile at EVERYTHING.
Did you ever played a crossbowman? Create a Skip for fun char and do it. You will see that they have some disadvantages. At the moment xbows are maybe a bit better than bows, especially at low level, but they have their weaknesses. Skirmishing for example is way more effective with Archery.
Played native again today. It was refreshing to be in a game where archers were something more than a minor annoyance.
Archers are so insanely overpowered on native. Mtemtko: archers >> crossbowmen in native.
I know, I can 3 shot anyone and not one cav gets near me without an arrow in its face because of the pinpoint accuracy.. but I still wonder.. why are there so many xbowmen in native? Alot more common than archers.the reload is faster
To be fair, all level 15 archers are poo regardless of patches.Yep, but lv15 inf can go pure Str (18 str at least, if no converted points, so 21 easily, and 7 PS) and already kill lv30 people. Same for xbows, since the damage always stay the same.
Try a STF to test a level 30.
Thank you though for actually trying it out before babbling about it like a lot of other people do.
Damatacus is mid 30s, and the few extra levels really make a difference.
You still can get on top of the score board but its harder and as son as there is a HA or someone using a rus bow and aiming for you, you are basicly fucked unless you want to start a dance to dodge the arrows i would preferably retreat or even start to run wen hostile infantry are near you but mostly you dont have enough time to switch wapens and i rater get ganged.
What i would do is increase the speed of the arrows for the long bow or increase the speed rate of fire or perhaps the range something that would by fair against other type of troops class what ever you want to call it.
Just an opinion i still can play like this dosent annoy me that much.
FUCK OFF. You do not increase rate of fire because one bow is faster then the other, you actually have to think about melee. Longbows will kill anyone nearly in 2 or 3 hits.Tzzz...
Tzzz...eny1 who can take 3 longbow shots can never catch an archer
But you meeleguys can one hit us all the time... and you whine that a longbow can kill in 2 or 3 shots ???
Is it fair?
honestly archery should work like it does IRL, where you mainly have to have massed high arc volley shots at target, instead we have the gun effect of shooting basically straight shots or very low angles
Infact I personally belive you would like this only so you can run away and jump shot melee guys who get close to you even faster. So, take a fkn pill and fuck off.
Uh no. Its from ma own experiance if i would like to jump and shoot i would just go with the rusbow and if you can't read i gived some exempel of what could make the longbow a bit equil it dosent need to by the fire rate specifically it can also by the speed of the arrows or meybe the range.
Oh and thanks for you vucabulare i really like it.
Uh no. Its from ma own experiance if i would like to jump and shoot i would just go with the rusbow and if you can't read i gived some exempel of what could make the longbow a bit equil it dosent need to by the fire rate specifically it can also by the speed of the arrows or meybe the range.
Oh and thanks for you vucabulare i really like it.
Why are you deliberately typing like a 14 year old 4Chan tard?
archery should work like it does IRL
So what you're saying, is that when I use a Rus bow, or even my horn bow and hit a naked or non armored opponent in the chest or neck, they shouldn't make a momentary stumble and keep charging at me the way they do now.
I've been primarily an archer since I started playing cRPG and survived countless nerfs and adapted. But with strategus up I've had to face a difficult situation: do I continue to play a class I've loved and enjoyed for so long but has become exceedingly dull and unskillful and provides little benefit to my clan on a strategus battle no matter how much I've practiced and tried to be good at archery OR do I respec into the 2her or polearmer chadz and company seems to want the battles to focus upon with a level 4 shield to get up close against xbows and throwers, which will prove far far more useful a build for my clan with maybe 100 wpf in xbows to boot for ranged accuracy.
I actually had planned to respec to a dedicated archer from my hybrid for strategus, but for now I am waiting a bit longer before I go the complete opposite direction toward what chadz and company ahs been driving towards all along (mass melee spamming). Already half the archers of my clan have retired or are working toward retiring into a non-archer build as sitting around twiddling your thumbs trying to look effective when your entire class is ineffective is mind-numbing work and not an exciting game. The only archers I can see now are longbowmen (85% or more) as all other bows do about the same damage as a level 10 archer did before the last patch, which just marks them as easily killed dogs with bark but no bite. I can only imagine 2-4% of the people in this game will have archers as their main within the 2 months because its significantly more useless than throwing was before the latest patch.
The biggest difficulty has been the decreased range and slow missile speed. Of anything, if these things could be closer to what they were prior to the nerf I think it'd be pretty good balance. Upkeep cost and weight for arrows would be nice to have reduced as well.
Archery isn't bad (unless you're using something other then a longbow).For my purposes, the longbow isn't very good, it's just way to slow, and I can't use it mounted on good cav maps. So instead I shoot toothpicks at people with my horn bow, it doesn't do much damage (I can't even kill naked people), but it at least gives me some maneuverability on foot or horse. After all, my job as an archer is to wound people low enough for the melee to finish them off easily, right?
I go archery when I need a break from throwing. :? Maybe I should go to crossbow for a break from both and then wonder why anyone bothers with the bows or throwing in the first place.Did the opposite for quite a while, still do some, but not having my 2 throwing lances do as much damage anymore is rather annoying. I get more kills with my MW Stones.
i like archery the way it is now, fun to play, not dominating.
I rather like how the arrows arc now. It feels much less point and shoot like as one has to judge more stuff to hit a target.
In terms of effectiveness I'm playing my HA mostly and my main targets are enemy horsies, naked ones I do fine in taking them down. Armoured ones I plink on, which is somewhat annoying, but justifiable.
On my foot archer I can sometimes top scoreboards if I'm playing well (I play mainly as close infantry support).
So in terms of how much archery was nerfed, I feel the addition of a faster firing, lower pierce bow would even things out. As it stands, against heavy armour the longbow is the only viable weapon. Personally, I'd like to see more variety.
zomg mte is back from his xbow trip. returned to archery because xbow was too hard for him :(
You need 24 agi or more to catch up with longbowman. Reason why I run is simple, I'm forced to use Hammer with no wpf and with 3 ps. Gimme at least 5 ps, 100 2h wpf and a longsword and I'll gladly fight any of you.
Blame slots for every archer running away. Remove slots and I'll fight even with 1 wpf.
Why don't you try it yourself, smartass?
So you're telling me to man up, grab my hammer and go for those 4 guys who have 150 wpf each and some long weapons which hurt 3 times as much as my ps 3 hammer.This was not the scenario in question. I also SPECIFICALLY mentioned that your 4ps, hammer, and 1-50 wpf are more than enough for a 1v1. Now you're bitching about going after a 4v1...
And no, I can't waste even 50 wpp cause I need it for my longbow which isn't precise enough even with 163 wpp!!!Then you're bad. Sorry, simple as that. If you NEEEEEEEEEED a fucking fully closed laser sight single dot fucking x-hair like a damned railgun in order to do well then you're just bad and whining.
And of course that I need those 30-36 arrows. My job is to kill horses and xbowmen and I need a lot of arrows for that.2 bags of arrows are fine. The 0 slot hammer is more than enough to kill any infantry barring the most plated 3x heirloomed asshole.
Now you just look and sound childish.Huge raging whine of bullshit and drivel.(click to show/hide)
Yeah, I'm raging and acting childish.
You, on the other hand, are always right, acting mature and calm and...
I'm out, keep nerfing archery cause Great Gorath the Warcleaver Guy says so...
You need 24 agi or more to catch up with longbowman. Reason why I run is simple, I'm forced to use Hammer with no wpf and with 3 ps. Gimme at least 5 ps, 100 2h wpf and a longsword and I'll gladly fight any of you.
Blame slots for every archer running away. Remove slots and I'll fight even with 1 wpf.
lol wtf is this drama. i'm doing just fine as an archer with MW rus and barbed arrows....it's easy....tin can or not...it just takes getting used to.
Missile speed is something that takes getting used to... to a point. But against aware opponents it literally becomes a crap-shoot at anything beyond mid-short range. Too much can happen by the time you fire to the time the arrow reaches the intended location that you can't be a consistent shot unless your enemies are standing still or are moving in a predictable straight line.
Sure things might glance less now but with cut changes it takes a silly amount of arrows to kill someone in heavy armor, even mid-heavy armor. This coupled with the arrow upkeep changes coupled with the missile speed nerfs have made non-longbow archers much much less functional as a whole.
Pre-patch I went 15/24 MW horn bow/MW bodkin arrows and was pretty effective. My post-patch archer gen was 18-21 and I noticed a substantial decease in general effectiveness; I had to hit people more often and it took more arrows fired per hit.
It simply isn't worth it right now, not compared to other classes that are more useful and infinitely more enjoyable.
So what, you should be able to hit people at long range consitently while they're dodging? :|
Also BS @ your "silly amount of arrows". Rus bow and long bow kill in 2-4 arrows even if the other guy is wearing heavy armor. And about long bow? On my archer I preferred the Rus Bow, good enough damage and faster. You're also not EU so you don't see the archers who top scoreboards consistently with rus bows..
Being pigeon-holed into using a rus or long bow as an archer shouldn't be required in order to be effective.
Being pigeon-holed into using top tier melee weapons shouldn't be required in order to be effective either. Buff regular voulge, simple sword, etc.
And yes, with a masterwork horn bow and masterwork bodkin arrows (which incidentally does the same amount of damage as a +0 rus bow w/ +0 bodkins...) I did have to hit people 4-6+ times if they wore mid-high/high level armor. I can't recall a single time I 2 shot someone in heavy armor unless I hit them in the head or it was a cav player who I plugged at point blank range with speed bonus.
You can be viable with any bow. I was doing just fine with "Bow" until I got enough monies to buy a Rus bow.
:shock: my stf archer was able to kill people in medium armour in 5 - 7 hits with a nomad bow... wtf were you doing?You're talking about medium armor with a nomad bow, I'm talking about mid-high/high armor with a masterwork horn bow... we're comparing different things.
I have a MW rusbow MW bodkin's MW mail guantlets and MW light strange armor. I can pay the upkeep for it just fine, i actually make a little bit of money. Tho you need to run on x5 or x4 alot. For example today I played for about 2-2.5 hour, something like that. i made 10K gold.You must be an exception then, because someone winning half their rounds has a 1.9 average multi, which means the majority of players who pick up archer will NOT be able to sustain bodkin arrows. Also not everyone is in an elite clan and able to tilt that in their favor in battle :wink:.
I have a MW rusbow MW bodkin's MW mail guantlets and MW light strange armor. I can pay the upkeep for it just fine, i actually make a little bit of money. Tho you need to run on x5 or x4 alot. For example today I played for about 2-2.5 hour, something like that. i made 10K gold.
I only 1 shot peasants... or agi builds sometimes. Yes archery damage is low, but with a few tricks you can be very effective.
Just a hint, to fellow archers out there!
Dont have your arrow hit the target, but have your target run into the arrow. Think about it, and you will see that it works from any angle or direction.
For example, if your shooting at someone running horizontal from you. Dont aim for his side, but aim for his belly. So he will run into it. make him catch the arrow.
And ofcourse for your upkeep, make sure your playing on a server where the rounds last a few minutes. and arent ended in 1-2 minutes.
I hope you understand,
And personally i feel archery is right where it is supposed to be. No more buffs needed imo. But i do still believe in Strongbow needing to be 2 slots.
good luck :D
Blame slots for every archer running away. Remove slots and I'll fight even with 1 wpf.
True that. I used to stand and fight a lot more when I could carry a half decent melee weapon. Unfortunately the general ineffectiveness of any 1 slot bow (ok, horn bow is ok, but not a patch on rus or long bow) paired with the reduced number of arrows per quiver mean the slot restrictions force me to carry a rubbish melee weapon.
Steel pick
Long espanada
Langes Messer
Spiked mace
Italian sword
Iberian mace
etc are all "rubbish" weapons?
Good to know.
Tears you simply don't get it.
What Gorath tries to say is that 15-18 are is more than enough for an archer :rolleyes:
Fine, we get it, archery is "gay"
Go play native where all of that is possible.No. Can't pick a cav class and pick up a bow and shoot it in native. Can't ride any horse as an xbowman either. Or infantry :(
So we want more hybrids again? If memory served, people babbled that it was unfair/gay/surprise buttsex