Tydeus is there a possibility to get some aggi attributes and their skills reimbursed? because I might have to change some shield or athletic skill to WM to keep my WPF and I don't want to change any of the str skills.
At the moment we don't have plans for that, but that's exactly what this thread is for. It might be the case that we need to perhaps, lower all agi based skills by 1 point, and reimburse those points as well.
So in other words: Hybrids are either gonna stay the same or be nerfed?
Why? There's already so few hybrids, why would you punish them even more?
Because I don't believe specialization grants anything, a perfect example is skill to attribute conversions. Skill conversions are the tool of the specialized build, yet it's very hard to argue in their favor. Compare a 20 point conversion character to a 1 point conversion, there's absolutely no reason to believe the 20 point conversion has any meaningful advantage. Yes, this is an extreme case, nevertheless, it's easy to see how two skills are worth more than one attribute. Now it may be the case that the change goes overboard, but I seriously don't think so. The initial formula that I proposed to the devs had 3 agi builds at 60 wpf, but it wasn't deemed to be a strong enough nerf to the classic 39/3 build.
Edit: I'm not necessarily saying a 20 point conversion build should be every bit as effective as any other, but certainly specialization is a thing to grant legitimate benefits.