Author Topic: WPP Sum and Cost Formula Rework(Includes WM)  (Read 55515 times)

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Offline Novamere

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #45 on: November 09, 2013, 04:47:12 pm »
0
GG STR fans.

And when is this being implemented?

Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #46 on: November 09, 2013, 04:53:32 pm »
+2
San, basically what I was saying, is that if the NA metagame were changed to reflect that of the EU meta, you simply wouldn't find your build or item choices as effective as they currently are. The effectiveness of every item used, depends upon what it is put up against. Every build, every weapon, every item has weaknesses, str builds just have the least.
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Offline Jacko

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #47 on: November 09, 2013, 04:58:04 pm »
+13
This is long long overdue. Should have been done two years ago. Strength builds have always been too viable with the free WPP granted for each level. We'll have to see how it pans out for high WM users.

Interesting times indeed.
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Offline Novamere

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #48 on: November 09, 2013, 05:00:52 pm »
+2
So im 39-3 on my main and have 120WPF 2h so what will that do to me now? i have 1 Weapon Master and 3 athletics.....Am i being destroyed with this patch?

Offline 722_

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #49 on: November 09, 2013, 05:01:05 pm »
0
Yay, looking foward to it, hopefully hybrids are still viable
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Offline Molly

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #50 on: November 09, 2013, 05:01:41 pm »
0
And when is this being implemented?
That's something we all wanna know. So, do tell please!
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Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #51 on: November 09, 2013, 05:07:37 pm »
+1
1:1 split wpf hybrids will have about 5% less wpf in each type. a 50/150 split or a 90/170 is basically the same as what they have now.
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Offline StonedSteel

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #52 on: November 09, 2013, 05:07:55 pm »
0
So im 39-3 on my main and have 120WPF 2h so what will that do to me now? i have 1 Weapon Master and 3 athletics.....Am i being destroyed with this patch?

This is the question i want to see answered
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Offline Novamere

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #53 on: November 09, 2013, 05:09:35 pm »
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This is the question i want to see answered

Well even if they do fuck up STR he said they were doing 6 STR respec or something so i could do less STR and some into agility as long as i have over 100 WPF that is enough.

Offline Jack1

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #54 on: November 09, 2013, 05:10:40 pm »
0
So im 39-3 on my main and have 120WPF 2h so what will that do to me now? i have 1 Weapon Master and 3 athletics.....Am i being destroyed with this patch?

your swings are going to be slower.
We're all nerds here, so it doesn't really matter.

Offline Tydeus

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #55 on: November 09, 2013, 05:12:35 pm »
0
This is the question i want to see answered
Check the graph I posted, it shows exactly how much wpf you will have with 3 agility and 1 wm.
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Offline Falka

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #56 on: November 09, 2013, 05:16:17 pm »
+3
So im 39-3 on my main and have 120WPF 2h so what will that do to me now? i have 1 Weapon Master and 3 athletics.....Am i being destroyed with this patch?

How?  :shock:
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Offline MURDERTRON

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #57 on: November 09, 2013, 05:16:54 pm »
0
I'm bad at math.  Can you make a google docs spreadsheet so we can punch in our values?

Also Tydeus, while this is good at the high end, its going to make the peasant life MUCH WORSE.  Just a heads up.
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Offline BlueKnight

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #58 on: November 09, 2013, 05:18:08 pm »
+5
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What we needed was to lower wpf of super-str-chars or to add wpf to agi-monkeys. Now with these formulas you have just deleted full-str from game as high PS itself doesn't grant you attractive damage You also need some wpf. Imho lowering the values of lvl 30 full str to like 80 instead of 111 would be good, but going to 20 wpf???

Have you or other dev tried playing with 20wpf and high str? I believe it's going to suck  :| I'm not even talking about making it harder, do whatever you want but just don't make 'str builds' another 'heavy lance'!

What I'm talking about are my predictions but I guess the idea of wpf rebalance should be re-thought.

Not even mentioning that fantastic high level 18/24 and 15/27 2h or pole build with awlpike or greatsword or warspear will be even more annoying.

...not to mention high lvl ranged! fucking asscher Steevee with his 18/27 archer build will be even faster and more accurate. All the xbowmen as well...

Instead of nerfing str guys you have simply deleted them and buffed ranged and gheystyle-users it seems...
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Offline Jarlek

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Re: WPP Sum and Cost Formula Rework(Includes WM)
« Reply #59 on: November 09, 2013, 05:20:14 pm »
+8
1:1 split wpf hybrids will have about 5% less wpf in each type. a 50/150 split or a 90/170 is basically the same as what they have now.
So in other words: Hybrids are either gonna stay the same or be nerfed?

Why? There's already so few hybrids, why would you punish them even more?
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