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Other Games => ... and all the other things floating around out there => Topic started by: Banok on June 06, 2015, 12:10:12 am

Title: Dark Souls 3
Post by: Banok on June 06, 2015, 12:10:12 am
This was a rumour, I was skeptical, but heres the leak:


"PC negotiable"

I'm glad dark souls 3 exists, but FROM are being real dicks. Not just to PC gamers, because Souls games will stop being fun if they keep coming out every year.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 06, 2015, 10:13:22 am
We'll see on announcement, it just sounds stupid not to release on pc now, they must be making loadsamonay from it anyways.
Title: Re: Dark Souls 3
Post by: Patoson on June 06, 2015, 01:02:53 pm
Good news, but I couldn't finish watching the video. Those guys are a pain in the ass.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 06, 2015, 03:36:22 pm
Hypu~~ anyways, it feels like From are a good dev team that does listen to most complaints and try to fix it. Not everything ofcourse (damn you soulmemory, unless that actually got fixed in scholar), but i have high hopes of them simply improving the game based on what the general complaining has been aimed towards. Boss fights, area atmosphere and pvp will probably be enhanced to some extent.

Even if its the "b" team working on dark souls now, they still produced imo, DaS2 was in no way the mess people make it out to be, amazing game actually.
Title: Re: Dark Souls 3
Post by: Patoson on June 06, 2015, 04:43:04 pm
It got "fixed" by making you use a ring slot for the Agape Ring, which prevents you from getting any more souls. What I really hope is that they make proper "connectivity" so it's not all ghost reach and lag anymore.
Title: Re: Dark Souls 3
Post by: Shemaforash on June 06, 2015, 04:47:43 pm
Scholar of the First Sin was a joke considering their DLC release and season pass.
Title: Re: Dark Souls 3
Post by: Vibe on June 06, 2015, 06:23:07 pm
fuck from like always
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 06, 2015, 06:24:42 pm
It got "fixed" by making you use a ring slot for the Agape Ring, which prevents you from getting any more souls. What I really hope is that they make proper "connectivity" so it's not all ghost reach and lag anymore.

I dont think we'll ever see this, some sort of dedicated servers would be great but it just doesnt seem to be on their to-do list, ever. I dont mind a bit of lag though, its predictable to a playable degree for the most part, soul memory was the thing that fucked das2 pvp up tho, and some imbalances that got patched.
Title: Re: Dark Souls 3
Post by: SixThumbs on June 10, 2015, 12:24:37 pm
I had a lot of fun with DkS2 but between them "balancing" PvP, the SotFS thing and haphazard attempt to capture the atmosphere of the first I'm a bit wary about this.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 10, 2015, 04:19:11 pm
I had a lot of fun with DkS2 but between them "balancing" PvP, the SotFS thing and haphazard attempt to capture the atmosphere of the first I'm a bit wary about this.

I dont think they can outright fail, they might slightly downgrade and lose out on atmosphere and areas, but they still are very talented in the designs. Being wary is always good though, i just hope they wont try to copy BB too much, i want a lot of weapons.
Title: Re: Dark Souls 3
Post by: SeQuel on June 11, 2015, 10:07:44 pm
"PC negotiable"

Such a fucking joke.
Title: Re: Dark Souls 3
Post by: Leshma on June 15, 2015, 08:26:03 pm
Title: Re: Dark Souls 3
Post by: karasu on June 15, 2015, 09:10:33 pm
I am excite!
Title: Re: Dark Souls 3
Post by: Leshma on June 15, 2015, 09:25:26 pm
Trailer I linked was shown on Microsoft's E3 press conference, thus Xbox One logo and stuff. Online version of trailer includes Steam logo, Dark Souls 3 is confirmed for PC (http://www.pcgamer.com/dark-souls-3-trailer-premieres-at-xbox-conference-no-pc-version-confirmed-yet/).
Title: Re: Dark Souls 3
Post by: Vibe on June 15, 2015, 10:56:48 pm
Good choice From. You still gay, but good choice.
Title: Re: Dark Souls 3
Post by: karasu on June 17, 2015, 12:10:09 am
https://mtc.cdn.vine.co/r/videos/060D8CF5F31222680507796635648_36d8597f5aa.4.1.11445891342116678055.mp4?versionId=xq28krFMSNrYRCgkspcCXyHdYCCDRrxL
Title: Re: Dark Souls 3
Post by: Golem on June 17, 2015, 05:17:30 pm
Will this blood fountain ship with the collector's edition?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 17, 2015, 05:38:41 pm
Apparently the "A" team is working on it, with miyazaki and those guise. Not that the "B" team did poorly, but they got a lot of flak and lots relate to them not having miyazaki in charge for some reason.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on June 17, 2015, 05:57:06 pm
To be honest I had 0 hype when I saw the screenshots and trailers ...

I will most likely buy and play the game on launch, but man, DS2 really fucked with my hype.
Title: Re: Dark Souls 3
Post by: Golem on June 17, 2015, 06:49:10 pm
I am more hyped for Bloodborne on PC than another Souls game. It's getting old...
Title: Re: Dark Souls 3
Post by: karasu on June 17, 2015, 09:35:11 pm
   After playing Bloodborne for some hours in different parts of the story on a friends PS4, I can say easily that the gameplay of the Souls series is superior in almost every way. It really disappointed me. Not even going to mention the joke PvP is.
   On the upper hand, the moody visuals and amazing OST make up for some of these faults.
   

   Let's hope they don't go Ubisoft on Souls series, with dump half-assed yearly releases, or even with a DLC's to buy Estus Flasks for 9.99€.  :lol:
Title: Re: Dark Souls 3
Post by: IR_Kuoin on June 18, 2015, 12:36:10 am
I actually though they would get a new name for the next souls game. But then again riding on the name "Dark Souls" is pretty much free PR.
Title: Re: Dark Souls 3
Post by: Golem on June 18, 2015, 12:49:43 am
I wonder if they will let invaders play with the boss like in the Mirror Knight or even as the boss. That would be supercool.
Title: Re: Dark Souls 3
Post by: Nehvar on June 18, 2015, 02:18:51 am
I wonder if they will let invaders play with the boss like in the Mirror Knight or even as the boss. That would be supercool.

In Demon Souls invaders at the end of world 3 would invade as the final boss for that world.  Killing someone as the boss of world 3 was in fact the only way to get the enhanced magic damage headwrap tornado of LoS-blocking.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 18, 2015, 02:43:53 pm
I actually though they would get a new name for the next souls game. But then again riding on the name "Dark Souls" is pretty much free PR.

I believe they just want to make it a series, with lore that is connected in some ways. I think the reason why they switched away from Demons souls to begin with was to make a game that is a multi consol IP, otherwise we might have had demons souls 4..
Title: Re: Dark Souls 3
Post by: Leshma on June 18, 2015, 03:00:58 pm
Quote
As Dark Souls makes the leap to a new generation of consoles, developer From Software wants to evolve the series' combat, provide new ways to role-play and increase the viable range of character builds, the franchise's creator says.

Quote
Game director and Souls series creator Hidetaka Miyazaki showed a gameplay demonstration of Dark Souls 3 at an E3 2015 presentation today, highlighting what's changing in the sequel and how From Software hopes to expand upon the series' trademark features.

Quote
Miyazaki described the "world view" of Dark Souls 3 as "not just dark," but with a withered beauty. It's a world littered with ember and ash, dimly lit by a faded sun. The world of Dark Souls 3 aims for full immersion in dark fantasy, Miyazaki said, with dynamic light sources and wind-blown ash and cloth effects.

Quote
The game's story will continue the tale of a lord-slaying dark hero and the "Lord of Cinder."

Quote
Miyazaki said From Software hopes to deepen the series' combat mechanics with the introduction of what it calls weapon arts. This new mechanic adds another layer to hand-to-hand combat, giving players additional attacks that are specific to certain weapon types. Miyazaki said he hopes the addition will boost the diversity of sword action and risk/reward strategy.

Quote
As an example, Miyazaki showed off how players will be able to use a straight sword to enter a "ready stance." From that stance, players can launch two different types of attacks: one that delivers a devastating blow designed to break an enemy's guard and another that quickly closes the distance between the player and their target.

Quote
The weapon arts for the game's greatswords are different. Instead of entering a stance, the player can lunge forward, boosting their poise, and unleash powerful attacks that cause great damage or launch an opponent into the air. Miyazaki showed how dual-wielding a pair of scimitars works with weapon arts as well; players can unleash a powerful spin move that can quickly dispatch a tightly-packed group of undead enemies.

Quote
The new weapon mechanic also extends to ranged weapons. Using a short bow, players can use weapon arts to quickly fire off arrows while strafing and dodge-rolling. The option to target and fire from far away is still there, but short bow weapon arts make bows much more effective in fast paced combat situations.

Quote
Miyazaki mentioned two sources of inspiration for the new weapon arts: Guts from Berserk when describing how greatsword combat is changing, and The Lord of the Rings' speedy archer Legolas.

Quote
During our hands-off walkthrough of Dark Souls 3, Miyazaki said that the game world will feature a greater sense of exploration than in previous installments. That sense of exploration sounded like the standard "See that castle in the distance? You can go there!" promises, but in the environment we saw at E3, a region called the Wall of Lodeleth, there seemed to be more branching paths and a sense of open exploration than in previous games.

Quote
The dark medieval setting of Dark Souls 3 will look immediately familiar to fans of the series, boosted by a sense of apocalyptic decay present throughout the fantasy environments we saw. The air is thick with the ash of a decaying dragon. Undead creatures and knights roam the streets and dark hallways of the game world, including familiar foes like undead dreglings and rabid, desiccated dogs. A giant fire-breathing dragon, a Miyazaki favorite, presented opportunity for instant death.

Quote
One moment that From Software showed that piqued our interest was on a rooftop environment, where a cluster of undead creatures were seen praying to some unknown force. One undead approached the player aggressively, and a black, dragon-like creature burst forth from his body. It actually appeared more like the dragon — liquid and not fully formed — partially slipped through some tear in reality, immediately reminding me of creatures seen in the original Dark Souls' Abyss.

Quote
Miyazaki's demo culminated in a battle against one of the game's bosses, a creature known as the Dancer of the Frigid Valley. The lanky, armored creature moved like nothing else we've seen in a Souls game to date; it skulked slowly around the environment, almost as if it were swimming through the cathedral in which the battle took place. With its iron veil and an ethereal, shimmering cape, the dancer had feminine qualities, Miyazaki pointed out. It's a formidable foe: The dancer wields a burning, curved sword that left scorched marks on the ground when it struck. Columns around the battle arena burned when the dancer slashed them, making them feel less like a structure to hide behind, and more of a hazard.

Quote
n familiar Dark Souls boss fashion, the dancer switched up its attacks when its health was depleted to a point. Mid-battle, it summoned forth a second sword, this one coated in ash, from what appeared to be a separate dimension. The boss then lived up to its name, pirouetting with both swords drawn and unleashing a dual-elemental, extended series of attacks. The player knight fell before we saw the dancer defeated.

Quote
Miyazaki indicated that ash will be a new element type in Dark Souls 3. He didn't come right out and say it, but ash appears to be a frequently used theme in the game world.

Quote
Here are some other random things I noticed during the demo:
  • Players will discover small gravestones hidden throughout the world. Players can "offer flame" to those stones, letting them to read the epitaph chiseled upon them. Those inscriptions will offer hints about the story.
  • The torch from Dark Souls 2 returns. In Dark Souls 3, however, players can not only equip it to light up an area, they can also raise it higher to boost the effect.
  • The estus flask is back. The icon in the UI will actually show that the flask is depleting as players get down to their final few swigs.
  • Miyazaki said he wanted to make the game's knights — a terrifying foe in the early hours of Demon's Souls — more powerful. It looks like he has succeeded.

Source: Our first look at Dark Souls 3 gameplay and its new changes to combat @ Polygon (http://www.polygon.com/2015/6/17/8798005/dark-souls-3-e3-2015)

So basically, set in medieval environment that is decaying and full of ash and filth. Extra addition to combat system in form of weapon arts (special weapon specific moves that work like skills in aRPGs). Game will probably be harder than previous. Miyazaki san found a way to stop people reading online guides by adding gravestones that explain the story to those who aren't capable of figuring it out themselves.
Title: Re: Dark Souls 3
Post by: Vibe on June 18, 2015, 03:13:34 pm
Sounds promising, but no video? Were they not allowed to tape it or what?
Title: Re: Dark Souls 3
Post by: IR_Kuoin on June 18, 2015, 03:15:41 pm
Interested to see how GS combat will change then. GS combat is the most fun for me in Souls games. Especially in PvP where you actually have to spend a little more time thinking rather than just mashing R1 to get off your dex weapon spam. All about the bait.
Title: Re: Dark Souls 3
Post by: karasu on June 18, 2015, 04:26:30 pm
The bow part made me grin when thinking of PvP with those mechanics.   :twisted:


Interested to see how GS combat will change then. GS combat is the most fun for me in Souls games. Especially in PvP where you actually have to spend a little more time thinking rather than just mashing R1 to get off your dex weapon spam. All about the bait.

Specially ultra great swords. That Fume UGS with timed block while R2, damn, fun pvp.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 18, 2015, 06:19:07 pm
Is this the first time they actually come out saying that they are drawing inspiration from Berserk? Because holy shit dark souls is so much berserk. Also now i cant stop the hype tingle, i want to, i know it can end badly, but hell theyve succeeded so far.
Title: Re: Dark Souls 3
Post by: Vibe on June 18, 2015, 06:26:47 pm
I thought they already said before that they were very inspired by Berserk. Well it was obvious anyway.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 18, 2015, 06:48:10 pm
I thought they already said before that they were very inspired by Berserk. Well it was obvious anyway.

It is pretty obvious, but i dont think theyve ever really confirmed that they have been insipred by it.
Title: Re: Dark Souls 3
Post by: Leshma on June 18, 2015, 06:50:19 pm
Quote
The game's story will continue the tale of a lord-slaying dark hero and the "Lord of Cinder."

Forgot to ask how you guys feel about this?
Title: Re: Dark Souls 3
Post by: Vibe on June 18, 2015, 06:51:58 pm
Gwyn again? Wonder if as protagonist or antagonist.
Title: Re: Dark Souls 3
Post by: Leshma on June 18, 2015, 07:27:17 pm
Gwyn again? Wonder if as protagonist or antagonist.

Continuation of Dark Souls storyline.
Title: Re: Dark Souls 3
Post by: Shemaforash on June 18, 2015, 08:20:56 pm
It is pretty obvious, but i dont think theyve ever really confirmed that they have been insipred by it.

Yes they did, they said in an interview that berserk is very similar in lore as well with vengarl being similar to Guts
Title: Re: Dark Souls 3
Post by: Polobow on June 18, 2015, 08:59:19 pm
Quote from: http://www.pcgamer.com/dark-souls-3-preview-a-grander-sense-of-scale-but-still-familiar/
— Dark Souls 3 shares the same “worldview” as the first two games. The demo featured two dead dragons and one live one. Someone asked if the presence of so many dragons implied that this was a prequel to Dark Souls, and Miyazaki wouldn’t directly confirm it, but his answer seemed to suggest a yes.

It'd be interesting how a prequel would play out with the lore.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on June 19, 2015, 12:49:00 am
I just pray to god those stupid stuff like Mirrah Greatsword clones with same animation for every fucking weapon. I hope we get tons of heavy GS's and Great Axes with unique animations for every weapon.
Title: Re: Dark Souls 3
Post by: karasu on June 21, 2015, 01:58:23 am
http://www.reddit.com/r/darksouls3/comments/3a58ra/today_i_got_to_attend_a_closed_door_demo_of_dark/



Quote
The boss room looked like a big cathedral room, and this big plate armored enemy appeared. It had very skinny and very long limbs (all fully plated in shiny metal that had some pretty awesome dynamic lightning). The weapons itself was a flaming sword. The boss’s name is Dancer something (unfortunately I don’t remember the actual name) but it’s been described as moving around like Voldo from Soul Calibur and that’s honestly not a bad description in the sense that it had this very slithering-esque movement to it. It had this veil / cape thing that was very spectre like in appearance that just kind of floated around. Think of seeing cloth or ribbons moving around in liquid (shitty description I suppose but it’s what comes to my mind). Either way, Miyazaki mentioned that each boss has at least two phases, and the second phase of this enemy was to pull out a second sword and dual wield it. The second was an “ash” sword. The boss had these really odd looking attacks. They were hard to predict because the movement was so foreign, but it looked really interesting both from a gameplay standpoint as well as a visual standpoint. One of the other really interesting things about the fight was that the fire sword started igniting the boss area. The pillars caught fire, the floor and carpets caught fire, and a little while into the fight the area was more or less engulfed in flames. Really, really awesome stuff.


Concerning the demo boss. Pretty cool stuff. :D
Title: Re: Dark Souls 3
Post by: karasu on August 04, 2015, 06:42:35 pm


So. Fucking. Hyped.
Title: Re: Dark Souls 3
Post by: Vibe on August 04, 2015, 07:01:36 pm
Nice :o great music as well
Title: Re: Dark Souls 3
Post by: Gravoth_iii on August 04, 2015, 07:17:26 pm
Kreygasm PogChamp Kreygasm PogChamp Kreygasm PogChamp
Title: Re: Dark Souls 3
Post by: Shemaforash on August 04, 2015, 07:26:55 pm
dank
Title: Re: Dark Souls 3
Post by: IR_Kuoin on August 04, 2015, 09:48:56 pm
Dev team A, go!
Title: Re: Dark Souls 3
Post by: SeQuel on August 04, 2015, 10:51:01 pm
Adapting the faster combat from Bloodborne, thank god. Going back to Dark Souls after Blood Borne was so fucking slow it was insane how big the difference was.

This is great though, the shittest part of Bloodborne was lack of items/build and no magic but the positives was the combat.

HYPE.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on August 05, 2015, 12:22:01 pm
Please let the meta not be dex spamming retards. Thanks.
Title: Re: Dark Souls 3
Post by: Vibe on August 05, 2015, 12:53:27 pm
I wish for a proper multiplayer/PvP. Preferably without peer2peer horseshit.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on August 05, 2015, 01:03:51 pm
That's what everyone want basically, was on of the things they advertised for Ds2 and everyone were pretty stoked about it. But then it turned out it was still p2p and once again Japan does what they do best, cheap p2p. Hopefully they won't be dirty jews this time and actually get servers so we can play proper pvp without ghost-reach / delayed damage and shit like that.
Title: Re: Dark Souls 3
Post by: karasu on August 05, 2015, 05:24:59 pm
Adds to the immersion!  :lol:

I'd have no problem having that type of shit around if they managed to clear the games of cheaters/hackers.
Title: Re: Dark Souls 3
Post by: Vibe on August 06, 2015, 03:00:42 pm
Title: Re: Dark Souls 3
Post by: karasu on August 06, 2015, 04:40:44 pm

Wish they'd put a decent "player" handling the showcases, in order to "wow" people with proper combat mechanics. Always a "naabcake" shieldur.
Title: Re: Dark Souls 3
Post by: karasu on August 06, 2015, 11:56:56 pm
PvP has to be like this:

visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: IR_Kuoin on September 17, 2015, 02:14:24 pm
Title: Re: Dark Souls 3
Post by: Molly on September 17, 2015, 03:39:30 pm
The animations of the boss at the end looked nice.
And it looks like there is a huge speed up in the pace. Like Dark Souls on cocaine.
Title: Re: Dark Souls 3
Post by: Kafein on September 19, 2015, 04:23:06 pm
Okay that boss is actually cool but I'll definitely wait for reviews this time. If this is dev team A then there's reason to hope it might not make the same stupid mistakes Dark Souls 2 did.
Title: Re: Dark Souls 3
Post by: Banok on October 13, 2015, 03:12:35 pm
The Japanese woman making excitable noises is a mixture of cute/annoying/funny.

Title: Re: Dark Souls 3
Post by: Kafein on October 13, 2015, 08:25:05 pm
Hearing real Japanese people, that moment when you realize they actually talk like mangas characters with those awkward aaaaahs.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on October 13, 2015, 09:37:49 pm
Hai ... hai ... aaaah... hai.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on October 19, 2015, 06:54:11 am
Of the gameplay I've seen so far of the stress test I have to say it looks promising, getting a Demon Souls vibe from a lot of it, they also brought back the bow gesture from it :o

Only thing I don't like so far is that summoned phantoms and invaders can heal using estus flask, there should a consumable item that takes as long as a humanity (or a a few seconds longer) to pop off to heal yourself if you're summoned, right now the estus chug is pretty fast. We complained about not being able to heal in DS2 as an invader but c'mon don't make it like Demon Souls where grass spam is a thing.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on October 19, 2015, 08:32:37 pm
Cant say im really hyped for it, ill definitely play it and enjoy it just like the others, but its just more of the same pretty much. Getting more of a BB vibe tbh.
Title: Re: Dark Souls 3
Post by: Vibe on October 19, 2015, 09:11:08 pm
BB vibe

what you call me bitch niga?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on October 20, 2015, 07:27:03 pm
what you call me bitch niga?

subliminal messages, youll find out what it means soon enough.
Title: Re: Dark Souls 3
Post by: Leshma on December 04, 2015, 06:23:28 pm
Title: Re: Dark Souls 3
Post by: SeQuel on December 04, 2015, 06:24:21 pm
I'm so excited, I just can't hide it.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on December 04, 2015, 08:05:45 pm
Title: Re: Dark Souls 3
Post by: Golem on December 04, 2015, 10:17:42 pm
One part of me wants to watch those videos and become one with the Hype, but I know I must stay strong and 100% spoiler free.
Kiss it, let's watch'em!
Title: Re: Dark Souls 3
Post by: Banok on December 04, 2015, 11:12:20 pm
yeah I wish I didnt watch that new trailer

I consider it to be more spoilerific than any story reveals could ever be.

I mean I just ruined one of those dark souls "oh shit" moments by watching this video, which I care more about that any story plotline.
Title: Re: Dark Souls 3
Post by: Vibe on December 04, 2015, 11:26:41 pm
hype
Title: Re: Dark Souls 3
Post by: IR_Kuoin on December 04, 2015, 11:33:33 pm
I only watch trailers for games I don't care about. Same with movies.
Title: Re: Dark Souls 3
Post by: Kadeth on December 07, 2015, 02:33:05 am
quite something ahead
Title: Re: Dark Souls 3
Post by: Ikarus on January 09, 2016, 02:33:51 pm
visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Peasant_Woman on January 09, 2016, 03:28:55 pm
Good job skeleton
Title: Re: Dark Souls 3
Post by: Kafein on January 09, 2016, 06:43:06 pm
great view and then use both hands
Title: Re: Dark Souls 3
Post by: Gravoth_iii on February 08, 2016, 07:36:35 pm
Title: Re: Dark Souls 3
Post by: Falka on February 16, 2016, 11:54:01 pm
Title: Re: Dark Souls 3
Post by: Ikarus on February 17, 2016, 03:56:00 am
visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: SeQuel on February 17, 2016, 04:45:30 am
Whos already pre-ordered it on Steam?!

60$ Canadian is a fucking blessing. With our shit dollar almost every single triple AAA game is 80$.

I thought it was a pricing error so instant bought it, turns out they just leaving it at that. But I don't mind since I planned on pre-ordering anyways.
Title: Re: Dark Souls 3
Post by: Vibe on February 17, 2016, 09:07:44 am
Whos already pre-ordered it on Steam?!

60$ Canadian is a fucking blessing. With our shit dollar almost every single triple AAA game is 80$.

I thought it was a pricing error so instant bought it, turns out they just leaving it at that. But I don't mind since I planned on pre-ordering anyways.

for europe they just change the special letter behind the number

so

60$ = 60€

nice eh
Title: Re: Dark Souls 3
Post by: Gravoth_iii on February 17, 2016, 01:09:58 pm
Im stuck on the decision of getting a the special edition, or just regular. Last in the souls series, probably my favourite series of all time. Maybe ill drop an extra chunk of moolah on it. Allthough it seems lacking in stuff.
Title: Re: Dark Souls 3
Post by: Shemaforash on February 17, 2016, 04:45:05 pm
how is "season pass" already announced and already planned to cost 25€ when it's literally just a way to scam people out of more money for a non-finished game. THX EA GAMES AND ALL PUBLISHERS LOLZ
Title: Re: Dark Souls 3
Post by: Gravoth_iii on February 24, 2016, 05:07:21 pm
Title: Re: Dark Souls 3
Post by: Leshma on March 02, 2016, 12:54:34 am
Dat fgt VaatiVidya posted walkthrough video. Fuck him and everything he stands for.
Title: Re: Dark Souls 3
Post by: Ikarus on March 02, 2016, 06:07:31 am
Dat fgt VaatiVidya posted walkthrough video. Fuck him and everything he stands for.
just don´t watch it
Title: Re: Dark Souls 3
Post by: IR_Kuoin on March 02, 2016, 01:47:58 pm
This is the only Souls game that I haven't watched any trailers or gameplay. Guess the disappointment of DS2 is a part of that, I have no hype at all for this one. And the price of the game? Wtf. Maybe I'll open up my Russian steam account and buy it there, only 26 dollars.
Title: Re: Dark Souls 3
Post by: Latvian on March 02, 2016, 03:06:23 pm
This is the only Souls game that I haven't watched any trailers or gameplay. Guess the disappointment of DS2 is a part of that, I have no hype at all for this one. And the price of the game? Wtf. Maybe I'll open up my Russian steam account and buy it there, only 26 dollars.
http://www.allkeyshop.com/blog/buy-dark-souls-3-cd-key-compare-prices/
Title: Re: Dark Souls 3
Post by: Vibe on March 02, 2016, 03:23:44 pm
I'm not feeling any hype for Dark Souls 3 as well. It might be because its just more of the same, or perhaps because I don't expect the pvp to be good.
Title: Re: Dark Souls 3
Post by: Latvian on March 02, 2016, 03:32:41 pm
for dark sous series fan it is a must have no matter how good or bad it will be ( i hope it will be great  :) )
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 02, 2016, 03:36:00 pm
Dat fgt VaatiVidya posted walkthrough video. Fuck him and everything he stands for.

Lol, the hate.

A lot of dark souls personalities were invited to a preview of the game, so he's not the only one to post a video of the early game.
Title: Re: Dark Souls 3
Post by: Ikarus on March 02, 2016, 03:52:37 pm
I don´t need hype for dark souls, just want to play it again with new levels/monsters, that´s all. I also really liked DS2 and I´m happy that I seem to have low standards/expectations there. If you start to play a game where you only heard about it that it was good (or in other words, didn´t spoiler yourself too much but you know that it has great ratings/reviews), chances are high that you´ll be positively surprised and that you´ll enjoy it a lot.

Maybe that´s why Thief4 turned out to be so shit for me :B waited for it for 3+ years, was active in the forums, and then that...

Did the same with Psychonauts a month ago, and I had some really good time with that game.
Title: Re: Dark Souls 3
Post by: Leshma on March 02, 2016, 04:01:37 pm
just don´t watch it

Too late now, someone tricked me... took a lot of willpower to close the video after five minutes of watching. Gejm is that good.

Something that will interest you, fellow cRPG addicts. Kiting is a thing, from the very beginning. At least in version he played. Short bow is much better than before and you can pull them mobs then finish them off with melee. Controls seem tight, hit detection and hitboxes as well. He dodged an arrow in last second to show it. No ghost hits or any of that crap. Your character is still very responsive, like in Bloodborne.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 02, 2016, 05:57:34 pm
IMO they're releasing the games too close together.

Dark Souls 2 then endless DLC, Scholar of the First Sin, Bloodbourne, Bloodbourne DLC, now Dark Souls 3 already. You need time between games to generate hype.

Its the last souls game, so i guess they didnt care too much to do that this late.
Title: Re: Dark Souls 3
Post by: Kafein on March 02, 2016, 07:07:53 pm
Dat fgt VaatiVidya posted walkthrough video. Fuck him and everything he stands for.

This, but his voice his nice. And this time it might actually be content he didn't outright steal from someone else.
Title: Re: Dark Souls 3
Post by: Banok on March 02, 2016, 08:11:26 pm
Im really hyped, but I havent looked up when its coming out or read up stuff. Its better if I just forget about it until its out. ;0
Title: Re: Dark Souls 3
Post by: SixThumbs on March 03, 2016, 01:05:26 pm
I was surprisingly hyped for DkS2 and I enjoyed it for the most part until they started tinkering too much with the PVP after release. I had little issue with most 'cheesey' elements and the combat had a nice cadence because weapons did more damage so you played around with your opponent trying to feel them out before committing because the resolution would come a lot quicker.

Then they released the three DLCs in a staggered fashion, the whole season pass affair which I didn't buy into. I bought the first DLC and then luckily waited long enough that SotFS came out, dropped in price and was on par with the last two DLCs when they were released. The SotFS did seem incredibly money grubbing on their part though.

I'm not sure if I'll pick this up or not when it comes out, I don't even know the release date to be honest. The only reason I could see myself buying in early is for the PVP, I'd hope they'd improve their netcode though.
Title: Re: Dark Souls 3
Post by: Golem on March 03, 2016, 08:25:28 pm
I don´t need hype for dark souls, just want to play it again with new levels/monsters, that´s all. I also really liked DS2 and I´m happy that I seem to have low standards/expectations there. If you start to play a game where you only heard about it that it was good (or in other words, didn´t spoiler yourself too much but you know that it has great ratings/reviews), chances are high that you´ll be positively surprised and that you´ll enjoy it a lot.

Maybe that´s why Thief4 turned out to be so shit for me :B waited for it for 3+ years, was active in the forums, and then that...

Did the same with Psychonauts a month ago, and I had some really good time with that game.
That's why none of us will enjoy Melee...
Title: Re: Dark Souls 3
Post by: Overdriven on March 04, 2016, 05:48:12 pm
I am hyped for this one. Was less so with DS2 and played that only after a year of release. I was generally disappointed compared to Dark Souls due to lack of depth and a lot of rinse and repeat bosses but it was solid. Trying to avoid any real previews on this one. I'll probably read a couple of reviews but I know I'm inevitably going to buy it any way.
Title: Re: Dark Souls 3
Post by: Kafein on March 04, 2016, 06:27:28 pm
Playing Bloodborne right now.

I so wish this one had been the multi-platform, and Dark Souls 2 the PS4 exclusive. Bloodborne blows DkS2 out of the water in pretty much every way. Story, background, lore, characters, voices, level design, combat design, encounter design, equipment, non-combat mechanics, bosses, everything is better. And I'm not even playing it online because console peasants have to pay corvée to their Sony and Microsoft overlords for the privilege of basic online functionality.
Title: Re: Dark Souls 3
Post by: Vibe on March 04, 2016, 08:49:10 pm
Playing Bloodborne right now.

I so wish this one had been the multi-platform, and Dark Souls 2 the PS4 exclusive. Bloodborne blows DkS2 out of the water in pretty much every way. Story, background, lore, characters, voices, level design, combat design, encounter design, equipment, non-combat mechanics, bosses, everything is better. And I'm not even playing it online because console peasants have to pay corvée to their Sony and Microsoft overlords for the privilege of basic online functionality.

Maybe they're smart and took something out of that for DkS3? :/
Title: Re: Dark Souls 3
Post by: Golem on March 04, 2016, 09:41:05 pm
Maybe they're smart and took something out of that for DkS3? :/
From what I've seen and heard it's pretty much a Bloodborne reskin + weapon arts + the classic demon/dark souls jelly blobs. I even saw a boss in one video, that looked just like the one from Bloodborne, but I hope we get some unique bosses, because as far as I know, bloodborne's bosses aren't very different from each other. It's always a skinny lady with a scythe and lots of cloth straps flying around or a human hunter.
Title: Re: Dark Souls 3
Post by: Golem on March 08, 2016, 02:14:01 pm
Anybody getting it on launch and like coop?
Title: Re: Dark Souls 3
Post by: Golem on March 08, 2016, 03:13:02 pm
It will be difficult, because sequel, but one thing that's awesome replaying Dark Souls 1 is how everything is deeply tied into the lore.

Eg.
- Pyromancy being something developed by the Witches of Izalith, characters that you 'encounter' and interact with in the game. References to the 'fire sorceries of old' that were something different. Individual innovators of new types of pyromancy, where specialised pyromancies you find can be attributed to these individuals (eg. poison, personal buffs etc).
- Miracles being linked to the Gods. Including Gwyn, Nito, Velka, Gwyneviere, Gwyndolin, etc. Most of these are encountered in the game.
- Sorceries being a type of 'soul-art'. Seath is described as the godfather of sorcery, and all sorcery appears to be tied to souls/crystal structures. Logan innovated some of the more powerful spells, though there is dialogue in the game suggesting that his methods of research are not necessarily moral. You meet these characters in the game.
- Dark Sorceries being tied to 'Humanity', this physical dark substance in the game. Linked to the spread of the abyss and the maddening spread of writhing humanity. You witness this in it's purest form in the DLC, before given access to these new kinds of sorcery.

Whilst in Dark Souls 2 pretty much all of these features of the game, 'classes' or spells are just in the game with no real acknowledgement or explanation. This, quite simply being because the game is a sequel and these features 'should' be in the game, they aren't integrated seamlessly like in the first game.

The setting in Dark Souls 2 is such that most NPCs have no knowledge or recollection of events from the first game, and a significant amount of time has passed. And yet, to my memory I cannot recall a single instance of an NPC musing about the nature of pyromancy, sorcery, miracles or where they came from. They're just... in the game. 'Greetings, I am unmemorable NPC, you want Dark Sorcery? I sell'


I dunno, maybe the lore of Dark Souls 2 is more complete and I just never engaged with it in the same way. I hope Dark Souls 3 will present either a world of self-contained lore, or if it still draws heavily from Dark Souls 1 then that should be in a way that the NPCs and player character can actively engage with (eg. events and characters of that first game should be actively known to characters in the game)

It's because Miyazaki didn't work on it.
Title: Re: Dark Souls 3
Post by: Overdriven on March 08, 2016, 05:06:42 pm
May have booked holiday on release just to play this  :)

Lore in DS2 was pretty non-existent in comparison to 1. It just didn't have any depth about it and only a few NPCs had any real back story. Just youtube lore videos for dark souls and the number for DS1 blows DS2 out of the water. The gameplay made me initially interested in DS but it was the lore that really made me love it. And DS2 just felt lacking.
Title: Re: Dark Souls 3
Post by: Golem on March 08, 2016, 05:44:38 pm
May have booked holiday on release just to play this  :)

Lore in DS2 was pretty non-existent in comparison to 1. It just didn't have any depth about it and only a few NPCs had any real back story. Just youtube lore videos for dark souls and the number for DS1 blows DS2 out of the water. The gameplay made me initially interested in DS but it was the lore that really made me love it. And DS2 just felt lacking.
Tru
Title: Re: Dark Souls 3
Post by: Kafein on March 08, 2016, 08:35:04 pm
DS2 was made piece-wise and then cobbled together. Going through each area almost feels like a check-list.

But let's not kid ourselves, DS2 is an awesome game still. When you look at the mechanics from a close-up perspective, everything works really well and even the level design as a whole is full of these little devious things that make these games stand out.
Title: Re: Dark Souls 3
Post by: Golem on March 08, 2016, 10:11:29 pm
DS2 was made piece-wise and then cobbled together. Going through each area almost feels like a check-list.

But let's not kid ourselves, DS2 is an awesome game still. When you look at the mechanics from a close-up perspective, everything works really well and even the level design as a whole is full of these little devious things that make these games stand out.
DS 2 has some pretty uninteresting mechanics, best one being setting light to the windmill. Also, the controls can be pretty unresponsive compared to DS, at times.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 08, 2016, 10:40:49 pm
DS 2 has some pretty uninteresting mechanics, best one being setting light to the windmill. Also, the controls can be pretty unresponsive compared to DS, at times.

Windmill is stupid i agree, but the controls are far more responsive  than DS1. I really struggled going back to DS1 even a long time after i lastly played ds2.
Title: Re: Dark Souls 3
Post by: Overdriven on March 09, 2016, 12:32:54 am
Yeah I'm replaying DS1 now and it's clunky as shit in a lot of ways compared to 2. But ooo everything about it overall is so much nicer.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on March 09, 2016, 02:15:55 pm
Only thing with the combat I enjoyed more in DS1 was the fact that you could turn your character while you were in the startup animation of your attack, which was mainly good for 2handers, sort of a "nerf" for 2handers in DS2 where you were left open a lot more if you missed compared to dex spammers. Just hope the game will have as much(or more) animation variety on weapons like in DS1. In DS2 almost every weapon of the same type had the same animation, not making you decide between "good" animation but less damage.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 09, 2016, 02:42:46 pm
Only thing with the combat I enjoyed more in DS1 was the fact that you could turn your character while you were in the startup animation of your attack, which was mainly good for 2handers, sort of a "nerf" for 2handers in DS2 where you were left open a lot more if you missed compared to dex spammers. Just hope the game will have as much(or more) animation variety on weapons like in DS1. In DS2 almost every weapon of the same type had the same animation, not making you decide between "good" animation but less damage.

I always felt that DS2 had a greater variety in weaponry, maybe it didnt though. But it did pack a ton more fashion souls, which i loved. I hope ds3 manages to make fashion as viable. But yeah the combat controls were tweaked in all the right spots imho, and i hope ds3 takes this into account. Nearly instant sprint, sprinting sideways while locked on, lots of roll directions.. no instant backstabs etc.

Title: Re: Dark Souls 3
Post by: Overdriven on March 09, 2016, 02:49:13 pm
The variety in armour was better in DS2. In DS1 going str build it was basically Havels or nothing. This time round there were plenty of viable armours.

Weapon wise I would say the thing that pissed me off most in DS2 was the fact that certain weapons weren't available until NG+. And early on getting anything decent wasn't easy. Whereas DS1, because of the world layout, you could rush certain shields and weapons right at the start without needing to kill any enemies/bosses so it valued knowledge of the world layout a lot more. And because of the way everything was so connected you could rush grass crest shield, fire keeper souls, scythe and a number of other really useful items as soon as you hit the firelink shrine. All without needing to kill a single enemy.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on March 09, 2016, 02:55:40 pm
I always felt that DS2 had a greater variety in weaponry, maybe it didnt though.

DS2 had a lot of variety in weapons, about the same level as DS1 but almost all weapons of the same class shared the same animation, which pretty much just made every weapon of the same class feel the same, you'd just go for the weapon with the most damage in the weapon class, compared to DS1 which had a weapon with good damage but shitty animation. Not all greatswords or ultra greatswords had the same animations, which they pretty much did in DS2.
Title: Re: Dark Souls 3
Post by: Overdriven on March 09, 2016, 03:02:50 pm
I thought the UGS class had quite varied animations in DS2. I used them on my first play through and remember being very picky because I kept using certain ones and absolutely hating the move sets where they only did overheads and straight pokes (so easy to miss in DS2) rather than swings so stuck with the bog standard greatsword. It was more the damage potentials that made it obvious to use some over others.

Add to that some of them had special effects as well.

The thing I most missed was the lack of an OP shield like the Shield of Artorias. That thing was just so good in DS1 there was nothing similar in DS2.
Title: Re: Dark Souls 3
Post by: Golem on March 09, 2016, 07:09:15 pm
I really liked the movesets of curved greatswords in DSII, almost as good as Kriegsmesser in cRPG. :P
Title: Re: Dark Souls 3
Post by: Kafein on March 09, 2016, 09:01:01 pm
Weapon wise I would say the thing that pissed me off most in DS2 was the fact that certain weapons weren't available until NG+. And early on getting anything decent wasn't easy. Whereas DS1, because of the world layout, you could rush certain shields and weapons right at the start without needing to kill any enemies/bosses so it valued knowledge of the world layout a lot more. And because of the way everything was so connected you could rush grass crest shield, fire keeper souls, scythe and a number of other really useful items as soon as you hit the firelink shrine. All without needing to kill a single enemy.

DS1 is better because speedrun strats? What. You actually do this? It's true I didn't do many characters in Dark Souls. Essentially, it's better because the way all the areas are setup makes sense and the whole main world is tightly inter-connected which is super cool.

As for combat, movesets etc. Bloodborne is better than Dark Souls methinks. That's what most people who played both are saying, and I would tend to agree. Of course, there aren't that many weapons in Bloodborne (still quite a few though).
Title: Re: Dark Souls 3
Post by: Golem on March 09, 2016, 10:18:10 pm
I haven't played it, but from videos it seems like the best 'souls' game. Haven't played Demon Souls, either, though. So, I wouldn't know.
Title: Re: Dark Souls 3
Post by: Vexus on March 09, 2016, 11:07:12 pm
Wasn't Bloodborne also claimed to be the easiest of the souls games?

Wish they port it to pc tough. A souls game, is still a souls game.
Title: Re: Dark Souls 3
Post by: Leshma on March 09, 2016, 11:52:47 pm
Bloodborne was co-developed with internal Sony studio, games like that never end up on PC.
Title: Re: Dark Souls 3
Post by: Vexus on March 10, 2016, 12:13:45 am
One can always dream.

I didn't expect Dragon's Dogma to get a port, but there we have it. (Ps. If you've never tried it, DO IT!)
Title: Re: Dark Souls 3
Post by: Kafein on March 10, 2016, 12:17:47 am
I have to admit, Bloodborne has been quite easy up until now. Not a lot of moments like the archers of Anor Londo, and I have yet to see a real boss fight with more than one enemy (although those were far too common in DS 2). I also played Demon's Souls and I still think it had the better, most fucked up atmosphere. There are few games that manage to create something like the whole buildup to Maiden Astrea.
Title: Re: Dark Souls 3
Post by: Vexus on March 10, 2016, 12:18:48 am
Man.... Fuck those archers in Anor Londo.
Title: Re: Dark Souls 3
Post by: Banok on March 10, 2016, 04:37:55 am
Bloodborne seemed good when I played it but the double framing issue, meant that 30 FPS looked like worse than 15 FPS and gave me a serious headache just from playing 2 hours.

So yeah don't see how anyone other than a consolepeasant who can only see 10 FPS could give it more than 3/10 (unless that issue has been fixed. which I doubt knowing From).
Title: Re: Dark Souls 3
Post by: Golem on March 10, 2016, 11:15:01 am
What was difficult about the archers in Anor Londo, again?
Title: Re: Dark Souls 3
Post by: Shemaforash on March 10, 2016, 12:02:20 pm
What was difficult about the archers in Anor Londo, again?

They stun and push you with incredibly long range high damage projectiles
Title: Re: Dark Souls 3
Post by: Latvian on March 10, 2016, 01:11:35 pm
if hardest part for you were anor londo archers you must be doing something wrong
Title: Re: Dark Souls 3
Post by: Overdriven on March 10, 2016, 01:20:34 pm
DS1 is better because speedrun strats? What. You actually do this? It's true I didn't do many characters in Dark Souls. Essentially, it's better because the way all the areas are setup makes sense and the whole main world is tightly inter-connected which is super cool.

As for combat, movesets etc. Bloodborne is better than Dark Souls methinks. That's what most people who played both are saying, and I would tend to agree. Of course, there aren't that many weapons in Bloodborne (still quite a few though).

Eh? Nothing to do with speed runs. It's about being able to get some good gear from the get go and not being limited on where you can go. In DS2 nothing was connected and you had to unlock areas with a frikkin branch.

In DS1 from the start of the firelink shrine you could go do a run to get the zweihander and great scythe in the catacombs. Grass crest shield in darkroot basin (one of the most useful early game items). Fire keeper soul in new londo. You can also get down into Blighttown and grab a bunch of items there, including another firekeeper soul. You don't have that opportunity in DS2.

What was difficult about the archers in Anor Londo, again?

They stand on the end of a thin walkway, both can shoot you at the same time, quite often causing you to fall off because of the knock back. Early on before you gain any real levels they are tough to kill and because of the narrow platform rolling around them is near enough out of the question. Easiest way to beat them is to force them just to fall off. But closing them down first is the main challenge as you are spammed by arrows from 2 directions.

Mind you my biggest hate in that area are the bloody steel pigs. The amount of times I've died to those things trying to get into the dukes archives is ridiculous. And Ornstein and Smough are still the hardest boss in the game in my opinion.
Title: Re: Dark Souls 3
Post by: Shemaforash on March 10, 2016, 04:07:43 pm
think the most difficult for me was manus
Title: Re: Dark Souls 3
Post by: Overdriven on March 10, 2016, 04:26:51 pm
Manus isn't too bad. But then I fought him as a massive tank with Artorias shield late in the game so could literally just suck up the damage all day.

My other play through against him was with 2 other guys so with 3 people was easy.

I find Ornstein and Smough harder because they are much earlier in the game before I have anything OP usually.
Title: Re: Dark Souls 3
Post by: Vexus on March 10, 2016, 04:38:39 pm
if hardest part for you were anor londo archers you must be doing something wrong

No, my hardest part was crossing that damn Blight town where each step could be your last.

Also the poison spitting dudes where annoying as fuck.
Title: Re: Dark Souls 3
Post by: Shemaforash on March 10, 2016, 05:03:48 pm
i never used pots in dark souls, and only play solo vs bosses. I didn't use that ezmode item that blocks dark magic either but i had to dodge all of his aids spells shields are for fegs too
Title: Re: Dark Souls 3
Post by: IR_Kuoin on March 10, 2016, 06:22:45 pm
I always play through Souls games as a 2hander without shield when I first play them. I usually only use shields in pvp for parrying. Blocking is for scrubs.
Title: Re: Dark Souls 3
Post by: Vibe on March 10, 2016, 08:02:07 pm
i never used pots in dark souls, and only play solo vs bosses. I didn't use that ezmode item that blocks dark magic either but i had to dodge all of his aids spells shields are for fegs too

beating content with magic, ranged, shield or with other players = basically cheating
Title: Re: Dark Souls 3
Post by: Vexus on March 10, 2016, 08:23:42 pm
Specially using that demon long spear + shield combo.
Title: Re: Dark Souls 3
Post by: Kafein on March 10, 2016, 09:14:57 pm
Bloodborne seemed good when I played it but the double framing issue, meant that 30 FPS looked like worse than 15 FPS and gave me a serious headache just from playing 2 hours.

So yeah don't see how anyone other than a consolepeasant who can only see 10 FPS could give it more than 3/10 (unless that issue has been fixed. which I doubt knowing From).

I have no *big* issue to report on that front, they probably fixed it. Frames will dip very clearly sub-30 in some areas but it's nothing compared to Blighttown. No headaches or anything like that. And I think I would be able to tell, I can feel the difference between 120Hz and 144Hz on my PC monitor while playing.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 10, 2016, 09:47:11 pm
Got spammed on steam that dark souls 3 is confirmed 60 fps now.
Title: Re: Dark Souls 3
Post by: Golem on March 10, 2016, 10:51:02 pm
Got spammed on steam that dark souls 3 is confirmed 60 fps now.

Source?
Would make sense.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 10, 2016, 11:40:03 pm
Source?
Would make sense.

https://twitter.com/DarkSoulsGame/status/707998895981203457
Title: Re: Dark Souls 3
Post by: Golem on March 11, 2016, 12:26:06 pm
This will sound ridicolous, but the hardest boss in my opinion was that damn butterfly.  :mad:
Title: Re: Dark Souls 3
Post by: Overdriven on March 11, 2016, 12:34:31 pm
Haha that is ridiculous  :P Literally strafe whilst locked on to dodge everything then whack it on the head when it comes to the wall.
Title: Re: Dark Souls 3
Post by: Golem on March 11, 2016, 12:44:11 pm
Haha that is ridiculous  :P Literally strafe whilst locked on to dodge everything then whack it on the head when it comes to the wall.

Pretty sure it gets, if you just strafe. Those lock on missiles also seem to change velocity randomly.
Title: Re: Dark Souls 3
Post by: Overdriven on March 11, 2016, 01:07:27 pm
Been a while since I fought it but I don't think I've ever died to it.

Maybe I'll give it a go tonight seeing as I've just beaten Ornstein and Smough.
Title: Re: Dark Souls 3
Post by: Vexus on March 11, 2016, 03:34:05 pm
They move with you if you strafe. You can move then dodge before they reach you tough.
Title: Re: Dark Souls 3
Post by: Kafein on March 11, 2016, 11:02:21 pm
This will sound ridicolous, but the hardest boss in my opinion was that damn butterfly.  :mad:

wat

The trick is to dodge into the seeker magic missiles. But even if you don't, the fight is among the easiest boss fights in the game. I don't know whether Pinwheel could be considered easier, probably yes if you got enough damage.
Title: Re: Dark Souls 3
Post by: SixThumbs on March 12, 2016, 02:59:20 am
Kalameet was the hardest if you wanted his tail.

I also didn't like locking on in Dark Souls because you'd only be able to roll in four directions, that carried over into Dark Souls 2 even though they gave you more flexibility. I've never really used stabbing and overhead swinging weapons because of that.
Title: Re: Dark Souls 3
Post by: Banok on March 12, 2016, 04:21:10 am
Kalameet was the hardest if you wanted his tail.

I also didn't like locking on in Dark Souls because you'd only be able to roll in four directions, that carried over into Dark Souls 2 even though they gave you more flexibility. I've never really used stabbing and overhead swinging weapons because of that.

I've always kinda hated the lock on system also, would be much more fun with just a 3rd person crosshair. Never will happen though, even though there is alot of third person shooters on console, dark souls is already difficult. The lock-on system is basically a crutch for controllers, that significantly lowers the entry-level. But I still hope some PC dev makes a proper souls-like.
Title: Re: Dark Souls 3
Post by: Ikarus on March 12, 2016, 12:30:51 pm

Skip to the gameplay, wtf!!!

oh god when he dies for the first time ahahahahahaha

good find!
Title: Re: Dark Souls 3
Post by: Overdriven on March 12, 2016, 01:03:57 pm
Kalameet was the hardest if you wanted his tail.

I also didn't like locking on in Dark Souls because you'd only be able to roll in four directions, that carried over into Dark Souls 2 even though they gave you more flexibility. I've never really used stabbing and overhead swinging weapons because of that.

Overhead weapons with locking on. I've died so many times to that. The awkward tracking that happens when you're on a small ledge or something 90% of the time leads to you plunging to your death. I try never to lock on when overheading unless in a corridor for fear of that.

Locking on is useful for some enemies. Ones that you need to consistently circle and keep an eye on. It's also useful if you are using a build with a shield. Otherwise it's just too inflexible. Especially if you need to dodge quickly.
Title: Re: Dark Souls 3
Post by: Golem on March 12, 2016, 03:38:34 pm
I really hate the lock on system in Dark Souls 2 where it also locks your roll directions, so you can't roll directly to the side, but instead roll around the enemy. Really shit in PvP.
Title: Re: Dark Souls 3
Post by: karasu on March 14, 2016, 03:57:49 pm
C A S U L


I'm really pissed off by the fact that I barely have any time nowadays to play. Wanted to go full MLG bundle of sticks in DS3 as before.  :?
Title: Re: Dark Souls 3
Post by: Polobow on March 14, 2016, 04:50:46 pm
I'm really pissed off by the fact that I barely have any time nowadays to play. Wanted to go full MLG bundle of sticks in DS3 as before.  :?

Don't we all  :cry:
Title: Re: Dark Souls 3
Post by: Kafein on March 14, 2016, 06:53:02 pm
That whole video series is hilarious.
Title: Re: Dark Souls 3
Post by: Vibe on March 23, 2016, 10:41:23 pm
3 weeks early access for being a popular streamer and for Japan? Cmon from/bandai.


Launch/opening trailer:
Title: Re: Dark Souls 3
Post by: Latvian on March 24, 2016, 06:15:38 am
i preordered on steam then thought a little and found place to where to get it like 15 euros cheaper and got refund on steam :D
Title: Re: Dark Souls 3
Post by: Kafein on March 24, 2016, 10:15:16 am
Console peasantry: visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Banok on March 25, 2016, 07:46:07 pm
Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.
Title: Re: Dark Souls 3
Post by: Golem on March 25, 2016, 11:21:03 pm
Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.

More summons/invaders - no soul memory.

Title: Re: Dark Souls 3
Post by: Vibe on March 29, 2016, 03:10:13 pm
Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.

No soul memory. It's based on your level + weapon reinforcement level. It also seems that a lot more covenants can invade now (even sunbros), which results in bigger fights, you often see 4+ people going at it.

Does anyone know if there's still input lag for keyboards? I'd hate having to use a script to play with kb again.
Title: Re: Dark Souls 3
Post by: Golem on March 29, 2016, 03:23:28 pm
No soul memory. It's based on your level + weapon reinforcement level. It also seems that a lot more covenants can invade now (even sunbros), which results in bigger fights, you often see 4+ people going at it.

Does anyone know if there's still input lag for keyboards? I'd hate having to use a script to play with kb again.

I'm getting the steam controler and a long HDMI cable for this.
Title: Re: Dark Souls 3
Post by: karasu on March 29, 2016, 03:27:22 pm
This is when I should start thinking about upgrading my gfx and mem.  :|
Title: Re: Dark Souls 3
Post by: Banok on March 29, 2016, 07:58:47 pm
Title: Re: Dark Souls 3
Post by: Vibe on March 29, 2016, 09:38:41 pm

Looks good to me. Love that losing your stamina when blocking opens you to riposte, makes turtling harder.
Title: Re: Dark Souls 3
Post by: Banok on March 29, 2016, 10:12:16 pm
I just really hate that 1h great scythe run animation so very much
Title: Re: Dark Souls 3
Post by: Banok on March 29, 2016, 11:49:25 pm
ugh I just got a boss spolier browsing fucking imgur. god dammit from, it looked likea pretty awesome re-imagining of an older boss tho.
Title: Re: Dark Souls 3
Post by: Vibe on March 30, 2016, 08:28:09 pm
Release timetable:
https://www.reddit.com/r/darksouls3/comments/4cl7s5/release_time_table/
Title: Re: Dark Souls 3
Post by: Ikarus on March 31, 2016, 02:38:23 am
warning: a bit gory
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Molly on March 31, 2016, 05:36:55 pm
Didn't like the first one cuz the PC port was fucking awful and animations/movement so clunky and clumsy.
Didn't bother with the 2nd one cuz it still looked like the same clunky clumsiness.
I might consider this one tbh cuz it looks much much smoother and responsive.
Title: Re: Dark Souls 3
Post by: Vibe on March 31, 2016, 05:39:40 pm
I might consider this one tbh cuz it looks much much smoother and responsive.

People are reporting it is smoother and more responsive. Also the combat system is faster than DS2. But I didn't think that DS2 was unresponsive at all, tbh. Maybe you just didn't give it enough time to get used to it?
Title: Re: Dark Souls 3
Post by: Molly on March 31, 2016, 05:45:10 pm
Didn't like the first one cuz the PC port was fucking awful and animations/movement so clunky and clumsy.
Didn't bother with the 2nd one cuz it still looked like the same clunky clumsiness.
I might consider this one tbh cuz it looks much much smoother and responsive.
Didn't get it cuz it looks like more of the first one without fixes to what bothered me with the first one.
Title: Re: Dark Souls 3
Post by: Butan on March 31, 2016, 05:56:03 pm
The clunkyness is part of the gameplay, its what makes the combat hard and the character actually "bearing" the weight of its choices (dodges, attacks, etc, have very long anim/cd).
Title: Re: Dark Souls 3
Post by: Vibe on March 31, 2016, 06:17:37 pm
Didn't get it cuz it looks like more of the first one without fixes to what bothered me with the first one.

Ah ok missed that. But the same applies to DS1 really, it's just how the movement/combat is.
Title: Re: Dark Souls 3
Post by: Overdriven on March 31, 2016, 06:27:28 pm
Yeah supposedly they've brought the 'weight' aspect back from DS1 as it was kinda missing in DS2. Movement in general has been reverted to DS1 style over DS2 including rolling ect. I hated it in DS2 though so pretty happy with that.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 31, 2016, 07:49:38 pm
Title: Re: Dark Souls 3
Post by: Golem on March 31, 2016, 08:40:37 pm
I would love to see a playthroughh like this
Title: Re: Dark Souls 3
Post by: Vibe on April 01, 2016, 07:44:27 am
tfw 11 more days

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Title: Re: Dark Souls 3
Post by: Banok on April 01, 2016, 06:46:55 pm
just pre-ordered... I feel dirty tho. Scummier than when I pirate games.

Oh well looking forward to trying to do as much invasions and stuff early on as possible.
Title: Re: Dark Souls 3
Post by: Overdriven on April 01, 2016, 09:41:06 pm
One of the few developers I don't mind chucking my money at so I pre-ordered a couple days ago. Especially with the steam reduction if you own either DS1 or DS2.
Title: Re: Dark Souls 3
Post by: Vibe on April 01, 2016, 10:35:59 pm
One of the few developers I don't mind chucking my money at so I pre-ordered a couple days ago. Especially with the steam reduction if you own either DS1 or DS2.

Why not just buy at resellers if you care about price reduction
Title: Re: Dark Souls 3
Post by: Overdriven on April 01, 2016, 11:26:32 pm
I don't. I would have bought it regardless but was a nice surprise.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 02, 2016, 01:58:10 am
Steam reduction for owning one of the other games is like 8% what a good deal ...
Title: Re: Dark Souls 3
Post by: Golem on April 02, 2016, 09:57:06 am
Steam reduction for owning one of the other games is like 8% what a good deal ...

It's basically saying, you would have gotten it anyway, why risk a reseller when we put this nice little discount in and it's much more convenient for you anyway.
Title: Re: Dark Souls 3
Post by: Vibe on April 02, 2016, 01:16:03 pm
It's basically saying, you would have gotten it anyway, why risk a reseller when we put this nice little discount in and it's much more convenient for you anyway.

Well too bad resellers are not inconvenient at all and also much cheaper than Steam.
Title: Re: Dark Souls 3
Post by: Banok on April 02, 2016, 03:56:36 pm
yeah I saw the -8% on steam but best I found is -20% here: https://uk.gamesplanet.com/game/dark-souls-iii-steam-key--2978-1

also -20% on deluxe/dlc but think ill just wait because even £47 seems like a ridiculous price for a pc game to me.
Title: Re: Dark Souls 3
Post by: Golem on April 02, 2016, 05:33:05 pm
Well too bad resellers are not inconvenient at all and also much cheaper than Steam.

yes it's a poor strategy
Title: Re: Dark Souls 3
Post by: Kafein on April 03, 2016, 02:26:36 pm
Bed of Chaos with 2x more orbs to destroy?

Dragon God, but you have to do a whole level with him vomiting fire at you every 5 seconds.
Title: Re: Dark Souls 3
Post by: Tor! on April 04, 2016, 10:10:10 am
http://www.pcgamer.com/dark-souls-3-review/

94/100
Title: Re: Dark Souls 3
Post by: Molly on April 04, 2016, 11:08:03 am
Some of you veterans do me a favour after release:
Leave a little note if it's newbie friendly or not, eg. entrance into the world doable without pre-knowledge.
Title: Re: Dark Souls 3
Post by: Vibe on April 04, 2016, 12:00:26 pm
Some of you veterans do me a favour after release:
Leave a little note if it's newbie friendly or not, eg. entrance into the world doable without pre-knowledge.

I read a lot of (non-spoilery) reviews. Are you asking lore or combat/difficulty wise?
Title: Re: Dark Souls 3
Post by: Kadeth on April 04, 2016, 12:07:16 pm
try tongue but hole
Title: Re: Dark Souls 3
Post by: Golem on April 04, 2016, 12:36:31 pm
Some of you veterans do me a favour after release:
Leave a little note if it's newbie friendly or not, eg. entrance into the world doable without pre-knowledge.

Ofc it is. Every one of these games is...
Title: Re: Dark Souls 3
Post by: SixThumbs on April 04, 2016, 01:04:44 pm
I guess I'm going to get this day one as well, I just think of the first day of DkS2 and all those messages as you're leaving the cave and all those bloodstains in the first area (and reaching rank 2 in BoB at 500,000k soul memory).
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 04, 2016, 01:18:15 pm
listen closely, skeleton!
Title: Re: Dark Souls 3
Post by: karasu on April 04, 2016, 01:28:28 pm
"tight spot, therefore woman"
Title: Re: Dark Souls 3
Post by: Shemaforash on April 04, 2016, 03:41:00 pm
bonfire ahead therefore Be wary of bonfire
Be wary of poison gas but hole


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Title: Re: Dark Souls 3
Post by: Vibe on April 04, 2016, 03:45:06 pm
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Title: Re: Dark Souls 3
Post by: Shemaforash on April 04, 2016, 03:45:53 pm
(click to show/hide)

all my keks
Title: Re: Dark Souls 3
Post by: karasu on April 04, 2016, 04:39:57 pm
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Title: Re: Dark Souls 3
Post by: Golem on April 04, 2016, 06:29:00 pm
Gettting my Steam controller tomorrow!  :o
aswell as a pack of super hard chewing gum called Mastica, to get rid of my smoking problem
Title: Re: Dark Souls 3
Post by: Polobow on April 04, 2016, 06:42:19 pm
The hype is real. What class/build will your first character be? Same as DaS/DaS2?

I'll probably go standard warrior as always, with a sword and a shield.
Title: Re: Dark Souls 3
Post by: Vibe on April 04, 2016, 06:52:37 pm
The hype is real. What class/build will your first character be? Same as DaS/DaS2?

I'll probably go standard warrior as always, with a sword and a shield.

2h dexterity
no shield, magic or ranged aka no cheat mode
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 04, 2016, 06:53:59 pm
Pretty sure this time i will dive deep into the spear paths instantly. Hopefully there will be some cool spears, and spear weapon arts.
Title: Re: Dark Souls 3
Post by: vipere on April 04, 2016, 07:03:47 pm
full Str with a club.
Title: Re: Dark Souls 3
Post by: Tor! on April 04, 2016, 07:17:28 pm
2 handed spear dex build, no magic, shield or ranged either  :D
Title: Re: Dark Souls 3
Post by: SixThumbs on April 04, 2016, 08:38:25 pm
The ol' reliable bastard sword.

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Title: Re: Dark Souls 3
Post by: Golem on April 04, 2016, 08:41:14 pm
I'll be probably going for a 2h curved greatsword guy with some defensive spells/healing miracles, but you never know..
Title: Re: Dark Souls 3
Post by: SeQuel on April 05, 2016, 12:32:57 am
I'll be also doing a 2hand Dex Spear build. Not too sure if I wanna pick up Pyro with it but probably not.
Title: Re: Dark Souls 3
Post by: Kadeth on April 05, 2016, 12:59:10 am
2h strength build master race
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 05, 2016, 06:26:38 am
if you use a shield or magic you're a huge my old friend.
Title: Re: Dark Souls 3
Post by: Kadeth on April 05, 2016, 07:01:03 am
nah bro, 100% physical block takes skill
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 05, 2016, 08:19:57 am
I think magic might actually be tricky now, you'll be switching out health pots for the magic restoring ones. Magic might actually be neat.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 05, 2016, 09:01:24 am
As long as there isn't any annoying dark magic, god how I've hated that (thanks Prepare to die edition). And no insta poison magic either. God damn DS2 left such a sour taste in my mouth it won't ever vanish.
Title: Re: Dark Souls 3
Post by: Vibe on April 05, 2016, 09:09:56 am
As long as there isn't any annoying dark magic, god how I've hated that (thanks Prepare to die edition). And no insta poison magic either. God damn DS2 left such a sour taste in my mouth it won't ever vanish.

What, havelyn monsters with batstaff insta poison weren't fun for you? :lol:


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Title: Re: Dark Souls 3
Post by: Golem on April 05, 2016, 11:01:31 am
To be honest, the biggest thing about Dark Souls for me is the landscape and how you navigate around it. Everything else comes second.
Title: Re: Dark Souls 3
Post by: Vibe on April 05, 2016, 11:43:13 am
To be honest, the biggest thing about Dark Souls for me is the landscape and how you navigate around it. Everything else comes second.

Yeah, for dark souls veterans the difficulty is not gonna be there in Dark Souls 3, basically. I'll still enjoy it for the area&monster aesthetics, combat and all the build/weapon/armor variety, and hopefully PvP as well.
Title: Re: Dark Souls 3
Post by: autobus on April 05, 2016, 12:53:14 pm
don't give up, skeleton!
(click to show/hide)
Title: Re: Dark Souls 3
Post by: SixThumbs on April 05, 2016, 12:55:54 pm
What, havelyn monsters with batstaff insta poison weren't fun for you? :lol:

Before they nerfed everything my weapon killed in two combos anyway. My biggest gripe was how early in the twinblade animation damage registered.
Title: Re: Dark Souls 3
Post by: Overdriven on April 05, 2016, 01:12:49 pm
Full strength 2h tank.

Was OP in DS1. Less so in DS2 but still strong. Hoping it holds up in DS3. It's my go to PVE build for just working my way through the first play through to get to grips.

Second play through on wards I'll start with the more varied builds.

One thing I'm not keen on from the DS3 PC gamer review is the mention that they are keeping the 'mobs'. I hated DS2 for that. They got it wrong then in my opinion in that the areas were long and arduous with spammed enemies who had chain attacks that took massive chunks of health. Then you eventually got to the bosses who were a piece of piss and largely rinse and repeats of each other. Total opposite of DS1 where they had fewer enemies, but they were relatively challenging and then the bosses were creative and difficult.
Title: Re: Dark Souls 3
Post by: Kadeth on April 05, 2016, 01:14:11 pm
woman ahead, therefore expensive
Title: Re: Dark Souls 3
Post by: Vibe on April 05, 2016, 06:10:20 pm
no spoilers

Title: Re: Dark Souls 3
Post by: Golem on April 05, 2016, 06:30:19 pm
Tested the Steam Controller today, and other than the fact that I didn't hold one for so long, it works perfectly. Didn't even mess with the fuckload of settings, yet. What I was suprised by, though, was that I am a complete noob at Dark Souls after not playing for a year. The muscle memory either vanished or it's because of the different ergonomics.
The controller isn't so good at Warband, though.
Title: Re: Dark Souls 3
Post by: Golem on April 05, 2016, 06:32:17 pm
no spoilers


liar
Title: Re: Dark Souls 3
Post by: Molly on April 05, 2016, 08:24:19 pm
Might be nice to watch for some you people...

Title: Re: Dark Souls 3
Post by: Overdriven on April 05, 2016, 09:10:52 pm
Was just about to post that Molly. Awesome stuff.
Title: Re: Dark Souls 3
Post by: Golem on April 05, 2016, 09:18:23 pm
Idiots can¨t even wield it... Should've invited The Mountain from GoT to test it for them, would even get way more view, oh well.
Title: Re: Dark Souls 3
Post by: Overdriven on April 05, 2016, 09:27:57 pm
Ha you should see clouds sword.
Title: Re: Dark Souls 3
Post by: marco1391 on April 06, 2016, 05:36:02 pm
Probably the only game I'm hyped for, played 100+ hours on das2 mostly with a hybrid 2h + close range pyromancies (great combustion and flame whip spiced up the gameplay quite a bit especially in pvp)

from what I'm reading it seems that this time they made magic overall shit so probably gonna go full melee.

not exacty thrilled about estus being extremely fast also, seems like it could kill invasions really quickly in the game lifespan.
Title: Re: Dark Souls 3
Post by: Molly on April 06, 2016, 06:08:02 pm
Going out on a limb, I placed my order, paying 40€.
It has a friend list and/or Steam implementation, right?
Then I want all your identities ingame... I gonna ask for help probably... a lot...

Although, from what I saw in the videos, it doesn't seem to be that hard...
Title: Re: Dark Souls 3
Post by: Shemaforash on April 06, 2016, 06:15:28 pm
Going out on a limb, I placed my order, paying 40€.
It has a friend list and/or Steam implementation, right?
Then I want all your identities ingame... I gonna ask for help probably... a lot...

Although, from what I saw in the videos, it doesn't seem to be that hard...

add me on steam xx, where did you order?
Title: Re: Dark Souls 3
Post by: Molly on April 06, 2016, 06:19:48 pm
My Steam nick is Benkeii. You add me.
Checked your name and there were 2 and both looked weird.

Ordered at g2play.net...
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 06:24:50 pm
It has a friend list and/or Steam implementation, right?

As far as I know and judging by previous games, no. But you can summon your friend once you're ingame using a password or something like that.
Title: Re: Dark Souls 3
Post by: karasu on April 06, 2016, 06:32:04 pm
Without SM restrictions not sure how they decided to go with coop.
Title: Re: Dark Souls 3
Post by: Golem on April 06, 2016, 06:41:38 pm

from Wiki


Quote
Online or Multiplayer play is part of Dark Souls 3. Players are encouraged to summon and be summoned and experience the game with others. All known information about Online play will be added to this page.

Online Information
 

Servers will be dedicated
Online play is platform specific; no cross-platform play
Match making will be level-based again as well as take into account the upgrade level of a player's weapon.
Password Matching (as seen in Bloodborne Online) is a feature and disregards the aforementioned soul level and weapon upgrade level matchmaking in lieu of a normalizing adjustment to phantom attack power.
In addition to the basic online parameters listed below, Covenants also alter the multiplayer experience for players.
Phantoms have half their current estus when in a host's world.
Covenant signs cannot be swapped out when trying to connect to someone else's world.
Hosts, friendly phantoms, and hostile phantoms can get an estus use back if another hostile or friendly phantom dies.
 

Phantoms (Ghosts)
Other players will be shown in the game world as phantoms (ghosts). You cannot interact with phantoms, and they cannot interact with you. Use other phantoms as a guide to what may happen next in-game.

Bloodstains
Examine a blood stain left behind in a spot where another player died, and you'll view a replay of that player's death. Like with phantoms, you can use this as a guide to what may happen next.

Messages
The messages you can write in the main menu will be sent to other players. You'll also receive messages written by other players in your world. Messages can be rated. If other players rate your messages, you'll regain a little HP.

Soul Signs
Use a White Sign Soapstone to cast a soul sign, and that sign will be sent to other players' worlds. If you're summoned from the sign, you'll be transported to the summoner's world. Soul signs can be cast by anyone, whether living or undead, but you must have the power of the Lord of Cinder to summon other players.
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 07:10:14 pm
Without SM restrictions not sure how they decided to go with coop.

It scales the player down to host soul level/weapon enhancement level
Title: Re: Dark Souls 3
Post by: Ikarus on April 06, 2016, 07:41:02 pm
Going out on a limb, I placed my order, paying 40€.
It has a friend list and/or Steam implementation, right?
Then I want all your identities ingame... I gonna ask for help probably... a lot...

Although, from what I saw in the videos, it doesn't seem to be that hard...

where did you get it for 40 bucks :x
Title: Re: Dark Souls 3
Post by: Molly on April 06, 2016, 08:06:17 pm
where did you get it for 40 bucks :x
My Steam nick is Benkeii. You add me.
Checked your name and there were 2 and both looked weird.

Ordered at g2play.net...
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 08:13:39 pm
where did you get it for 40 bucks :x

g2play, g2a, cdkeys all have it for around 40€
Title: Re: Dark Souls 3
Post by: Molly on April 06, 2016, 08:17:28 pm
Tbh, I have no idea what all that Wiki stuff means...

Simple question:

Can I summon someone specifically to a place of my liking when I want to and will he/she be able to fight alongside me?
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 08:19:39 pm
Tbh, I have no idea what all that Wiki stuff means...

Simple question:

Can I summon someone specifically to a place of my liking when I want to and will he/she be able to fight alongside me?

yes
Title: Re: Dark Souls 3
Post by: Golem on April 06, 2016, 08:34:43 pm
Tbh, I have no idea what all that Wiki stuff means...

Simple question:

Can I summon someone specifically to a place of my liking when I want to and will he/she be able to fight alongside me?

yeah says right here

Quote
Online or Multiplayer play is part of Dark Souls 3. Players are encouraged to summon and be summoned and experience the game with others. All known information about Online play will be added to this page.

Online Information
 

Servers will be dedicated
Online play is platform specific; no cross-platform play
Match making will be level-based again as well as take into account the upgrade level of a player's weapon.
Password Matching (as seen in Bloodborne Online) is a feature and disregards the aforementioned soul level and weapon upgrade level matchmaking in lieu of a normalizing adjustment to phantom attack power.
In addition to the basic online parameters listed below, Covenants also alter the multiplayer experience for players.
Phantoms have half their current estus when in a host's world.
Covenant signs cannot be swapped out when trying to connect to someone else's world.
Hosts, friendly phantoms, and hostile phantoms can get an estus use back if another hostile or friendly phantom dies.
 

Phantoms (Ghosts)
Other players will be shown in the game world as phantoms (ghosts). You cannot interact with phantoms, and they cannot interact with you. Use other phantoms as a guide to what may happen next in-game.

Bloodstains
Examine a blood stain left behind in a spot where another player died, and you'll view a replay of that player's death. Like with phantoms, you can use this as a guide to what may happen next.

Messages
The messages you can write in the main menu will be sent to other players. You'll also receive messages written by other players in your world. Messages can be rated. If other players rate your messages, you'll regain a little HP.

Soul Signs
Use a White Sign Soapstone to cast a soul sign, and that sign will be sent to other players' worlds. If you're summoned from the sign, you'll be transported to the summoner's world. Soul signs can be cast by anyone, whether living or undead, but you must have the power of the Lord of Cinder to summon other players.

You can choose a PIN like in old version of cRPG and it will 'balance' you with the same PIN person, if any of you are high level it will reduce the damage
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 06, 2016, 08:42:03 pm
So selling the game as dedicated server is an actual thing they will deliver on or just the same marketing strategy used for DS2?
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 08:55:00 pm
So selling the game as dedicated server is an actual thing they will deliver on or just the same marketing strategy used for DS2?

There's no fucking way the actual online is hosted on dedicated servers. It's still peer2peer, that is just marketing words for their matchmaking server, I'm guessing.
Title: Re: Dark Souls 3
Post by: Molly on April 06, 2016, 09:23:05 pm
lol
Dedicated matchmaking server = dedicated server

That would be hardcore PR.
Title: Re: Dark Souls 3
Post by: Golem on April 06, 2016, 09:43:10 pm
Why not, it could work like CSGO matchmaking.
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2016, 09:54:09 pm
lol
Dedicated matchmaking server = dedicated server

That would be hardcore PR.
 

pretty sure they said the same thing for DS2
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 06, 2016, 10:03:17 pm
They said in pretty much every interview etc regarding online that it would be dedicated servers, unlike Demon and Dark souls which got a lot of people "hype" for a better experience, but that's not how it turned out. Good marketing though, a bit scummy.
Title: Re: Dark Souls 3
Post by: Ikarus on April 07, 2016, 12:09:11 am
Quote
Ordered at g2play.net...

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sorry, my bad
Title: Re: Dark Souls 3
Post by: Molly on April 07, 2016, 05:08:59 pm
Title: Re: Dark Souls 3
Post by: Golem on April 07, 2016, 06:47:13 pm
Check out Haeze on Twitch for PvP streams  :!:
Title: Re: Dark Souls 3
Post by: Kafein on April 07, 2016, 06:58:10 pm
And here I am, having to finish Bloodborne posthaste.
Title: Re: Dark Souls 3
Post by: Vibe on April 07, 2016, 08:34:41 pm
https://twitter.com/DarkSoulsGame/status/718124482561318912
Title: Re: Dark Souls 3
Post by: Kafein on April 07, 2016, 08:54:30 pm
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Title: Re: Dark Souls 3
Post by: Banok on April 07, 2016, 11:03:15 pm
I'm just going to start with depraved and just spec into whatever the best weapon I can find at that time  :P

best part of souls is the first blind playthrough (except when they hide a really important bonfire! that kinda ruins it)

dark souls 1 I found a black knight greatsword and just ran with that the whole game even though I dont think I ever got it to +5

think dark souls 2 I was rocking the flame longsword initially then the claymore

so maybe i should avoid 2h sword this time but who knows might find a really nice one :)
Title: Re: Dark Souls 3
Post by: Vibe on April 08, 2016, 11:00:59 am
Watched a PvP video... Massive location spoiler.

GG

Pisses me off that people have already done like NG+2 by the time this is even released over here.

People are reporting about 30-40 hours of game if you are a veteran. It would surprise me if some are already NG+7 and beyond. Not that I ever cared about going that deep into NG+, I'll probably just go tilll whatever the PvP SL meta will be.
Title: Re: Dark Souls 3
Post by: SirCymro_Crusader on April 08, 2016, 11:08:00 am
Everyones talking about Dark Souls and how they're going to love it.

Then theres me realising I cant afford it  :lol:
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 08, 2016, 11:31:45 am
Everyones talking about Dark Souls and how they're going to love it.

Then theres me realising I cant afford it  :lol:

You probably can't even afford to run the damn thing :D
Title: Re: Dark Souls 3
Post by: Vibe on April 08, 2016, 11:40:41 am
Everyones talking about Dark Souls and how they're going to love it.

Then theres me realising I cant afford it  :lol:

just go sell yoself on tha street, ds3 worth it cuz
Title: Re: Dark Souls 3
Post by: SirCymro_Crusader on April 08, 2016, 11:47:11 am
.
Title: Re: Dark Souls 3
Post by: Golem on April 08, 2016, 12:22:58 pm
I am totally going to look for invisible walls every step I take   :mrgreen:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 08, 2016, 12:27:32 pm
I am totally going to look for invisible walls every step I take   :mrgreen:

Dont forget to put "Illusory wall" messages at every suspicious point.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 08, 2016, 12:35:01 pm
Dont forget to put "Illusory wall" messages at every suspicious point.

That's probably the only message that will "trick" another player compared to "enemy ahead" etc.  8-)
Title: Re: Dark Souls 3
Post by: karasu on April 08, 2016, 01:47:53 pm
That pvp video shows the exact same hit detection problems as the previous titles.  :? freaking ghost hits everywhere
Title: Re: Dark Souls 3
Post by: Golem on April 08, 2016, 02:12:50 pm
That pvp video shows the exact same hit detection problems as the previous titles.  :? freaking ghost hits everywhere

Japanese servers only atm
Title: Re: Dark Souls 3
Post by: karasu on April 08, 2016, 03:01:06 pm
Still. I wonder if they tweaked cross region play enough.

At the end of the day, we can always get extra long scrub weapons and kill them filthy casuls.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 08, 2016, 03:55:13 pm
As long as the lag phase hits are consistent, its easy to adapt to. So i dont really mind it.
Title: Re: Dark Souls 3
Post by: Vibe on April 08, 2016, 05:01:36 pm
Japanese servers only atm

Yeah that really has no effect as the connection is peer2peer.
Title: Re: Dark Souls 3
Post by: Golem on April 08, 2016, 06:16:50 pm
Yeah that really has no effect as the connection is peer2peer.

 :D
Title: Re: Dark Souls 3
Post by: Banok on April 08, 2016, 11:24:06 pm
Lets get hyped! post your favourite darksouls 1 or 2 videos



Title: Re: Dark Souls 3
Post by: Overdriven on April 08, 2016, 11:24:30 pm
Pre-load time.
Title: Re: Dark Souls 3
Post by: Vibe on April 09, 2016, 11:04:16 am
So apparently you just need to have all pieces of armor equipped to get a 50% flat damage reduction, it doesn't matter which armor. Fashions souls aw yeah

Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 09, 2016, 11:21:58 am

The best, nearly the entire video is quotable.
Title: Re: Dark Souls 3
Post by: Golem on April 09, 2016, 12:57:59 pm
No more naked poison whip and dagger cunts
Title: Re: Dark Souls 3
Post by: Molly on April 09, 2016, 01:00:38 pm
Title: Re: Dark Souls 3
Post by: Ikarus on April 10, 2016, 04:25:39 pm

Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 10, 2016, 08:18:42 pm
Soooo.... A little over 24 hours left. My post-chickenpox condition gives me an appotunity to dive into it as soon as it comes out :) I will order a big box of sushi, make a huge can of coffee and conquer the darkness!
Title: Re: Dark Souls 3
Post by: Banok on April 11, 2016, 07:38:13 am
Title: Re: Dark Souls 3
Post by: Shemaforash on April 11, 2016, 08:39:40 am

ROFL what am i watching
Title: Re: Dark Souls 3
Post by: Vibe on April 11, 2016, 09:49:15 am
my buthøl is lubed
Title: Re: Dark Souls 3
Post by: karasu on April 11, 2016, 10:29:46 am
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 11, 2016, 10:38:07 am
I swear every game comes out on Tuesdays nowadays
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 11, 2016, 11:20:12 am
Finished downloading :) A little over 12 hours left before the unlock!

My first char will be a balanced shielder: A basic towershield ( or whatever they have with 100% physical res ), a spear or a long sword, few points in faith ( i guess 12 will do ), medium armor. May be a light crossbow.

He will be ugly as fuck. Big head, fat ass, skinny body. Will call him Otto von Chickenpox.
Title: Re: Dark Souls 3
Post by: Overdriven on April 11, 2016, 12:24:43 pm
I swear every game comes out on Tuesdays nowadays

Yeah I've noticed this trend. Makes 0 sense. Release on a Thursday night so ready for Friday would be the sensible thing. But fuck being sensible. Means the no lifers get ahead.
Title: Re: Dark Souls 3
Post by: Polobow on April 11, 2016, 01:05:54 pm
Yeah I've noticed this trend. Makes 0 sense. Release on a Thursday night so ready for Friday would be the sensible thing. But fuck being sensible. Means the no lifers get ahead.

Lower activity over the course of the week allows for easier first-day patching and less spiky server load.
Title: Re: Dark Souls 3
Post by: Vibe on April 11, 2016, 01:28:01 pm
Yeah I've noticed this trend. Makes 0 sense. Release on a Thursday night so ready for Friday would be the sensible thing. But fuck being sensible. Means the no lifers get ahead.

Early in the week but not Monday when people are not 100% yet. Enough time to fix major fuckups before weekend. Makes sense to me.
Title: Re: Dark Souls 3
Post by: Golem on April 11, 2016, 01:36:02 pm
Bought on a reseller site, so I have to suck up torrents instead of the official Steam preload  :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 11, 2016, 02:42:31 pm
Re-playing dark souls untill this is out. Shaving off the rust, i definitely feel some control cripples compared to ds2, but i hope ds3 will be a good mix. Buffing build ftw, i think i will add that on top of my spear usage in ds3, buff and spear. Got a bit pissed at manus and artorias, then i fail spammed the dialogue on gough so i couldnt fight kalameet, rip.

And this song
always gives me the feels just before entering the kiln.

(click to show/hide)
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 11, 2016, 03:07:57 pm
When people summon you for a duel and put on their buffs ;_;
Title: Re: Dark Souls 3
Post by: Overdriven on April 11, 2016, 03:37:19 pm
Re-playing dark souls untill this is out. Shaving off the rust, i definitely feel some control cripples compared to ds2, but i hope ds3 will be a good mix. Buffing build ftw, i think i will add that on top of my spear usage in ds3, buff and spear. Got a bit pissed at manus and artorias, then i fail spammed the dialogue on gough so i couldnt fight kalameet, rip.

And this song
always gives me the feels just before entering the kiln.

(click to show/hide)

Get artorias shield early. Stroll through rest of game.

This will be the first souls game I've bought at release so one thing I'm looking forward to is going in blind. Am avoiding any mention of locations, bosses, weapons ect. Going to go pure blind and see wtf happens. Looking forward to it.

9 hours to go!
Title: Re: Dark Souls 3
Post by: Vibe on April 11, 2016, 03:41:58 pm
Get artorias shield early. Stroll through rest of game.

Finished downloading :) A little over 12 hours left before the unlock!

My first char will be a balanced shielder: A basic towershield ( or whatever they have with 100% physical res )

yeah your kind is unwelcome in these parts
Title: Re: Dark Souls 3
Post by: Overdriven on April 11, 2016, 03:46:18 pm
yeah your kind is unwelcome in these parts

Tank builds have always been my favourite. But Artorias shield does make DS1 a walk in the park once you get it. I was glad there wasn't something quite so OP in DS2.
Title: Re: Dark Souls 3
Post by: marco1391 on April 11, 2016, 04:30:08 pm
Bought on a reseller site, so I have to suck up torrents instead of the official Steam preload  :lol:
same, I got it on cdkeys as a friend of mine and I still have to receive the key.

it seems like most sites, even resellers, already handed out the keys, I'm feeling kinda sad as my internet needs about 7-9 hours to download 20gb so I'll not be able to play on release night(I didn't bother torrenting the preload files :/ )
Title: Re: Dark Souls 3
Post by: Molly on April 11, 2016, 04:31:56 pm
30min more and I am done pre-loading.
Bought at a reseller and got the steam pre-order key around 2h ago via email. :)
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 11, 2016, 04:46:30 pm
yeah your kind is unwelcome in these parts

Well, I haven't seen any videos, or read anything, so it might take me a while to find any good gear, and I will probably miss few obvious starting locations, so I want to have a safe and sound char - less raging, and it will give me a chance to study enemy moves, instead of a monkey-rolling as if I'm on fire.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 11, 2016, 04:52:48 pm
We dark souls veterans are elitist pricks, and no shield no range balls to the wall is the only proper way for us to play. Although i think other builds can be challenging too now, but im definitely not using any sort of cover.

Looking at the  Popular user defined tags for this product: Dark fantasy, Difficult, Atmospheric, Dating sim
Title: Re: Dark Souls 3
Post by: Overdriven on April 11, 2016, 05:01:41 pm
Well they did say the NPCs would be more in depth  :lol:
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 11, 2016, 05:29:22 pm
Priscilla and Gwynevere are the ultimate waifus, cannot be beaten that easily.
Title: Re: Dark Souls 3
Post by: Vibe on April 11, 2016, 06:07:02 pm
same, I got it on cdkeys as a friend of mine and I still have to receive the key.

it seems like most sites, even resellers, already handed out the keys, I'm feeling kinda sad as my internet needs about 7-9 hours to download 20gb so I'll not be able to play on release night(I didn't bother torrenting the preload files :/ )

Yeah also bought at cdkeys, previously I got games on time but if they're late with this one this is the last time I'm using them to buy games.

EDIT: key arrived woop woop :mrgreen:
Title: Re: Dark Souls 3
Post by: karasu on April 11, 2016, 06:16:20 pm
Waifu wars!!!1


(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 11, 2016, 07:51:44 pm
Sieglinde of Catarina best waifu.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 11, 2016, 08:25:24 pm
visitors can't see pics , please register or login



;_;




Oops spoiler alert, go ahead and remove that, cut that out.
Title: Re: Dark Souls 3
Post by: marco1391 on April 11, 2016, 08:51:58 pm
Waifu wars!!!1


(click to show/hide)
My vote goes to the dragon lady
Title: Re: Dark Souls 3
Post by: Kafein on April 11, 2016, 09:25:15 pm
Actually I've seen a poll somewhere and the Fair Lady is the most popular waifu for some reason.
Title: Re: Dark Souls 3
Post by: Golem on April 11, 2016, 10:28:02 pm
Bought it a second time on Gamesplanet with seasonpass, arrived in 3 minutes. Probably gonna give the Kinguin key to a friend or resell it on Kinguin.  :lol:
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 11, 2016, 11:22:10 pm
45 min left! Boy-o-boy-o-boy. Slep for a few hours in the afternoon, and I'm so ready to harvest souls! Going to guard them precious souls with my great three-meter-tall-and-thick shield!
Title: Re: Dark Souls 3
Post by: Jarlek on April 11, 2016, 11:49:05 pm
Soon...
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 12:01:01 am
Ready to launch in 1 year and going up :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 12, 2016, 12:02:08 am
Shit mine wasnt fully pre-loaded, still got like 10 minutes on install. fuuuk
Title: Re: Dark Souls 3
Post by: Tor! on April 12, 2016, 12:02:16 am
Ready in 4 minutes  8-)

have fun y'all
Title: Re: Dark Souls 3
Post by: Jarlek on April 12, 2016, 12:05:37 am
It's unlocking now :D

My anus is ready!

Good luck and have fun everyone :)

Shit mine wasnt fully pre-loaded, still got like 10 minutes on install. fuuuk
IIRC it doesn't pre-load all files. It leaves some important but small ones so you can't just "crack"* the preload file and play early.

*No idea what the right term would be.
Title: Re: Dark Souls 3
Post by: Overdriven on April 12, 2016, 12:13:44 am
Yup currently unlocking. 2 mins left!
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 12:13:51 am
Mergo's lullaby for those still waiting for the files to get downloaded/decrypted

Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 12:16:27 am
I've got to say I've never scrolled an EULA faster than this.
Title: Re: Dark Souls 3
Post by: Kadeth on April 12, 2016, 12:23:42 am
8 hours of work before I can play...  :cry:

fug u nerds
Title: Re: Dark Souls 3
Post by: Jarlek on April 12, 2016, 12:28:52 am
I've got to say I've never scrolled an EULA faster than this.
Hold down arrow button to scroll faster (it speeds up)
Title: Re: Dark Souls 3
Post by: Leshma on April 12, 2016, 01:04:05 am
Or press End key...
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 01:17:31 am
Or press End key...

I tried both end and pgdown actually, neither worked.

Also the high end SSD finally paid off, I could play seconds before everyone else thanks to faster decrypting.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 12, 2016, 01:41:45 am
1,5 hours in and I love it! Killed the first boss, having my first smoking break. I am lovin it so far!

Possibly a little spoiler regarding gear and class:

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Golem on April 12, 2016, 02:39:37 am
I went Deprived and feel like crying already. 4th attempt at the boss and the best I could do was take 3/4 of his health, granted I need like 60 hits on that fucker with my silly club, also no armor so I go down in 1 max 2 hits.  :lol:

edit: just discovered weapon arts  :mrgreen:
Title: Re: Dark Souls 3
Post by: Overdriven on April 12, 2016, 03:43:07 am
I went knight. Didn't die at all until I got surprised by the second undead morphing monster thing. Didn't run into the first one but went back and found it. After that didn't die till the second boss, though killed it second try, and now in the next area I've died a fuck ton stupidly. Blame it on tiredness.

Picked up the dark battleaxe from a certain chest. Great weapon to start out with I reckon.

Have to say the combat feels great. It has elements of DS1 but is much more fluid and responsive. Looking forward to getting my hands on some big weapons.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 12, 2016, 04:58:05 am
Regarding some new game mechanics:

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 12, 2016, 05:44:19 am
4 hours in or so, beat 4 bosses or more, not sure. Controls are very close to ds2 and i love that, very very responsive and comfortable to use. Huge upgrade from having played ds1 for a couple of days to prepare. Also playing as a herald, i wanted a buff build so some faith is cool. No shield at least.
Title: Re: Dark Souls 3
Post by: vipere on April 12, 2016, 07:40:04 am
first time buying a game from resellers, never buying something from kinguin ever again  :|

7h40 and no key, dammit
Title: Re: Dark Souls 3
Post by: Falka on April 12, 2016, 08:14:13 am
Game is playable with mouse and keyboard?
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 08:50:51 am
Game is playable with mouse and keyboard?

Yeah it is. I don't feel any delay either (like there was with DS2 when you used KB/M), but it's also a bit early to be certain. The only problem is that all the advice/tips are for controllers so you kinda have to figure how to perform certain moves yourself. But yeah, very playable.

My first death was to that ninja hollow outside FLS. Picked Mercenary class for the early DEX, playing dual wield until I find a cool looking weapon. It's all about fashion souls this time around.
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 10:34:07 am
Played Deprived for one hour only, sitting at work right now. I'll get that first boss through pure D E T E R M I N A T I O N eventually. Trying to get it to jump off the ledge is amusing, but I'm not sure it's possible. Although to be honest this is Dark Souls and I very well expect to be able to cheese the first boss. Now that I think about it some more, the firebombs I looted were most likely there because the boss is vulnerable to fire.
Title: Re: Dark Souls 3
Post by: Banok on April 12, 2016, 10:35:50 am
It's all about fashion souls this time around.
Don't need to tell me, check me out

visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Molly on April 12, 2016, 10:42:06 am
Gimme some proper crpg-community noob advices I can cherish when I get home from work and lay my hands on my xbox360 controller, starting this for the first time :lol:
Title: Re: Dark Souls 3
Post by: Golem on April 12, 2016, 11:11:01 am
Played Deprived for one hour only, sitting at work right now. I'll get that first boss through pure D E T E R M I N A T I O N eventually. Trying to get it to jump off the ledge is amusing, but I'm not sure it's possible. Although to be honest this is Dark Souls and I very well expect to be able to cheese the first boss. Now that I think about it some more, the firebombs I looted were most likely there because the boss is vulnerable to fire.

Same lol
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 11:31:10 am
who fucking invented work anyway, fuck that guy
Title: Re: Dark Souls 3
Post by: karasu on April 12, 2016, 11:32:45 am
who fucking invented work anyway, fuck that guy

Dunno, but the guy was thinking about us, since we need to grind to buy a machine that runs the game.  :|
Title: Re: Dark Souls 3
Post by: vipere on April 12, 2016, 12:17:15 pm
Gimme some proper crpg-community noob advices I can cherish when I get home from work and lay my hands on my xbox360 controller, starting this for the first time :lol:

pro tip : don't die
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 12, 2016, 12:40:58 pm
Gimme some proper crpg-community noob advices I can cherish when I get home from work and lay my hands on my xbox360 controller, starting this for the first time :lol:

One of the very first chests you'll see is a mimic.
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 12:44:56 pm
One of the very first chests you'll see is a mimic.

consider me triggered

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Title: Re: Dark Souls 3
Post by: SixThumbs on April 12, 2016, 12:55:27 pm
I went deprived and at the first boss I was scratching my head and wondering if I pulled a Dark Souls 1 with the skeleton graveyard right off the bat. It only took me about a half dozen tries though and I didn't figure out the fire bomb thing until later. Gave me a serious Princess Mononoke feel.

I've got to say I've never scrolled an EULA faster than this.

The one time I found a use for unlocking my mouse wheel.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 12, 2016, 12:59:13 pm
consider me triggered

visitors can't see pics , please register or login


Hehe, I was helping a guy after finishing the boss and getting the banner-key, I was only few meters behind him, and when I jumped off the ladder next to the spot, all I could see were his legs siezuring out of the chest :) died instantly.

Yeah, and there was this other guy, he was clearly as new as me, poking in every corner, picking up stuff, rolling on all boxes etc., this guy got so hyped when he met a crystal-lizard-bug ( with a gem in it) that he probably went epileptic on the controller and roll-jumped off the roof. Died obviously :)
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 01:10:25 pm
Hehe, I was helping a guy after finishing the boss and getting the banner-key, I was only few meters behind him, and when I jumped off the ladder next to the spot, all I could see were his legs siezuring out of the chest :) died instantly.

Yeah, and there was this other guy, he was clearly as new as me, poking in every corner, picking up stuff, rolling on all boxes etc., this guy got so hyped when he met a crystal-lizard-bug ( with a gem in it) that he probably went epileptic on the controller and roll-jumped off the roof. Died obviously :)

My point was that we don't tell newbies about mimics, we watch them scream in pain as they learn that chests in this game cannot be trusted 8-)
Title: Re: Dark Souls 3
Post by: karasu on April 12, 2016, 03:18:03 pm
   Newbie tip?  Ignore guides, ignore tips, go at your own pace and peril. The only thing you could read if you're not understanding it, are the stat mechanics.

The less you spoil yourself, the more fun you'll have.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 12, 2016, 03:32:54 pm
I read there are some controller issues, is this a thing or just people moaning?
Title: Re: Dark Souls 3
Post by: Jarlek on April 12, 2016, 04:33:19 pm
I read there are some controller issues, is this a thing or just people moaning?
My RB doesn't always register, but that might be completely because its a super old, super cheap knock-off brand that has fallen to the floor more times than I want to admit.

No problems with any other buttons.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 12, 2016, 04:55:36 pm
Minor spoilers i guess, but berserk references (well, at least it may me react)

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Molly on April 12, 2016, 05:14:01 pm
No controller issues for me, as far as I can tell...

Also, my fair Lady...

(click to show/hide)

...but how the hell can I put my firebomb in some kind of quick slot?
And then, how do I actually throw those fuckers without navigating through a menu?  :shock:
I'm probably being stupid right now but I placed them in the toolbelt but that actually does nothing for me, except them being there now. :|
 
Title: Re: Dark Souls 3
Post by: Golem on April 12, 2016, 05:16:11 pm
Well, I rerolled with a knight and beat the first boss first try. He's so easy when you can actually block him.  :oops:
Title: Re: Dark Souls 3
Post by: Golem on April 12, 2016, 05:17:26 pm
No controller issues for me, as far as I can tell...

Also, my fair Lady...

(click to show/hide)

...but how the hell can I put my firebomb in some kind of quick slot?
And then, how do I actually throw those fuckers without navigating through a menu?  :shock:
I'm probably being stupid right now but I placed them in the toolbelt but that actually does nothing for me, except them being there now. :|

Place them in the slots where you have your Estus then select them and press X.
Title: Re: Dark Souls 3
Post by: Molly on April 12, 2016, 05:18:34 pm
Place them in the slots where you have your Estus then select them and press X.
That's what I tried...

...which made me throw 2 of the bombs against a wall :lol:

Hmm... I try again.

Edit:
Maybe it should be mentioned.
Performance is really good. I mean, I didn't even beat the first boss yet but I have everything on max except turned off motion blur and I have constant 60fps.
Runs like a charm for now.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 12, 2016, 05:26:35 pm
died like 6 times at first boss being a deprived 50 dmg kiddo, now i got full gear and etc
Title: Re: Dark Souls 3
Post by: Vibe on April 12, 2016, 07:16:51 pm
Super early weapon spoiler
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 07:30:44 pm
GET BONFIRE'D



Also yeah, first boss deprived you gotta know you can chain two light two-hand attacks after pretty much any of his combos. It's painful otherwise.
Title: Re: Dark Souls 3
Post by: Golem on April 12, 2016, 09:47:23 pm
Oh god, I summon someone and beat some boss with him, I feel like I should reroll again.  :mad:
Title: Re: Dark Souls 3
Post by: Shemaforash on April 12, 2016, 09:54:21 pm
me right now

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 10:33:00 pm
Thanks mimic for giving me an OP weapon.
Title: Re: Dark Souls 3
Post by: Banok on April 12, 2016, 10:37:57 pm
honestly I killed the first boss on the third try as deprived. the club is a decent boss weapon 2h with the dmg buff

however I think I got lucky as when he morphed into 2nd phase I just wailed on him until he died, didn't even really fight him after he morphed haha.

none of the bosses have been too easy or too hard yet tbh. wont say which but there was one boss which I got to 30% health on first go and thought must be easiest boss, but actually that is the boss I have died the most too! Remind yourself that overconfidence is a slow and insidious killer.

one thing that bugs me is how close many bonfires are, then suddenly huge ass stretch in cathedral just to get to a bonfire was nasty af

the farron keep poison area is brilliantly horrible. worse part is just getting completely lost in that mess, its too bloody hard to map it in your head. I need to go back there, but I dont want to haha

I'm lovin the game just gotta ignore the fact that IT RUNS LIKE SHIT. seriously runs worse than witcher 3 I think, which is not deserved. I'm basically console 30 fps.
Title: Re: Dark Souls 3
Post by: Kafein on April 12, 2016, 10:51:35 pm
Runs rocksteady at max on my PCMR gabestation. Too bad it's locked at 60, really.
Title: Re: Dark Souls 3
Post by: Banok on April 12, 2016, 11:30:03 pm
Ive been mostly not using shield, but what cheeses me off is 2h movesets seem to be mostly worse than 1h. drain more stamina, slower, not really more damage.

I havent found any weapons worth 2 handing really.  I got hyped for this greatsword which is strike dmg, but its 1h moveset is way better, even though its a fucken greatsword.
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 12:03:44 am
the farron keep poison area is brilliantly horrible. worse part is just getting completely lost in that mess, its too bloody hard to map it in your head. I need to go back there, but I dont want to haha

I spent a good 1-2 hours just exploring that area. Ended up just taking 0 weapons, poison resistant armour and running to find stuff before inevitably dying to one of the MANY enemies. Quite a few good items and weapons dotted around there.

Regarding performance, I've got everything maxed out and haven't had a single issue. A couple of guys have had problems with hard crashes near a certain bonfire but it's a known issue with nvidia cards and solves itself if you set lighting to min.

12 hours in and I've gotten to Irythyll. Going to call it there for today as that area seems insanely rage worthy.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2016, 12:16:00 am
15 hours clocked or so, boss difficulty does increase as you progress. And boy oboy some of these areas are not a joke, im loving every bit of it, except when my fucking spear gets stuck on a wall thats to the right of me. Its like im playing crpg ffs, shit gets stuck everywhere, no control but to fight in very spaceous areas, but sometimes thats not a choice.

In a winter area now, no spoilerino, but the area itself is making me butthurt, and the boss seems even harder than that. Trying to branch off and find something more manageable for the time being.


More minor berserk references (maybe)
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Kadeth on April 13, 2016, 12:55:29 am
spoiler, but question?

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 02:31:46 am
spoiler, but question?

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Title: Re: Dark Souls 3
Post by: Kadeth on April 13, 2016, 03:36:36 am
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Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 06:37:55 am
ok I rerolled warrior today which is stupid because i think im nearly halfway through. but has still been fun, the battleaxe is so strong.

I summoned 2 guys for 2nd boss to help them get medals, 1 instantly died, other didnt even go thru fog, still solo'd that buffed up boss first go kek. soon after I summoned a purple and had one of my funnest fights yet where we both used all our estus, and I still barely won vs his katana specials. most pvp in DS3 is just gang bangin due to how it works.

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in general though rollling in darksouls 3 is so much easier, especially than darksouls 2 early game. makes alot of boss fights easier than you think imo
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 08:30:24 am
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EDIT: Also two things to note - being embered opens you up to NPC invasions. Those apparently don't happen anymore after the area boss is killed, so stay embered. Helping someone kill a boss restores your embered state and gives you an extra ember.
Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 11:45:53 am
Got to a boss today that I cant even scratch, so gotta resist looking it up cause it seems impossribru

had alot of fun pvp tho, here is a highlight:

https://www.reddit.com/r/darksouls3/comments/4eku9f/me_and_my_waifu_before_winning_a_1v3_invasion/
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 12:03:58 pm
My life mood has gone from

work hours: average
afterwork hours: happy

to

work hours: miserable
afterwork hours: ecstatic


I also want to give out a special mention to boss music, not that it has been bad in the previous titles but damn you get that extra hype feel when you enter boss rooms. The frozen doge
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music was great.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 13, 2016, 12:26:25 pm
ye is hype, boss fights seem on a different level. so far i'd say dark souls 3 is harder than dark souls 2 and dark souls 1, just from the general interaction with npcs
Title: Re: Dark Souls 3
Post by: Molly on April 13, 2016, 12:26:58 pm
Yea... I'm kinda still stuck at the Highwall :oops:
Title: Re: Dark Souls 3
Post by: Shemaforash on April 13, 2016, 12:32:16 pm
Yea... I'm kinda still stuck at the Highwall :oops:

It's okay. In dark souls 2 i went the wrong way and was stuck fighting harder foes for 3 hours, without encountering a boss. My first experience was fighting a big cyclops ogre for 2 hours even though it was optional.
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 12:43:31 pm
Yea... I'm kinda still stuck at the Highwall :oops:

To be expected for a newcomer, but the feels will be good when you get through an area and kill the boss.

I also feel like DS3 is slightly harder than predecessors. Or maybe I'm just rusty.
Title: Re: Dark Souls 3
Post by: SixThumbs on April 13, 2016, 12:48:44 pm
I'm not sure if it's rust, I'm getting old or I played too much Dark Souls 2 but I can't get the roll timing down reliably and it's made the little PVP I did a nightmare.
Title: Re: Dark Souls 3
Post by: Molly on April 13, 2016, 12:49:42 pm
Yay... got to the bonfire on the tower lel

Who said anything about a boss x)
Title: Re: Dark Souls 3
Post by: Golem on April 13, 2016, 01:15:06 pm
I also feel like this is the hardest Dark Souls to date. The black demon thing on the roof is the worst of it, though.
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 01:16:42 pm
I'd say it's harder. The earlier areas not so much. But boy o boy does the difficulty ramp up quickly once your through the settlement.

It does chuck 'mini bosses' at you a lot though. As in those extra tough enemies it places in certain areas that feel like a boss fight cause they have so much damn health.

Really struggling with Irythyll. Tempted to just sprint it because those fire wielding things are nuts.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 13, 2016, 01:21:24 pm
Yay... got to the bonfire on the tower lel

Who said anything about a boss x)

Just wait til you meat lizardheadguy on the roof.
Title: Re: Dark Souls 3
Post by: Molly on April 13, 2016, 01:25:23 pm
Just wait til you meat lizardheadguy on the roof.
There are 2 of them in that area. I've met the other one plenty by now :P
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 01:46:39 pm
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Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 02:10:35 pm
edit: sleep deprived, was talking about different bosses.
Title: Re: Dark Souls 3
Post by: Polobow on April 13, 2016, 02:15:54 pm
The combat in DaS3 feels much faster, reactive. Actions feel like they take less stamina. Bosses also recover much faster, but so do you.
In Dark Souls 1 you dodged the attack a boss, walked towards it while it was recovering and attacked it until your stamina was empty and then some. Maybe that's why it's harder?

Might be just me though. How do you guys experience the combat compared to other souls games?
Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 02:28:31 pm
I think its easier than previous titles overall. there is just some hard enemies for sure, like those hentai mode zombies on the wall early on, pretty sure your best off just running past them.

but some things I keep thinking were way more brutal in previous games, like poison. poison was fucken brutal in dark souls 1, I nearly quit souls series forever in blightown. now it does next to nothing. Curse also was even more brutal than death in ds1, too fucking brutal tbh. even in ds2 it hollowed you. now it just kills you.

Game is still hard, newcomers defo will still struggle their pants off. but it seems about right to me, I'm progressing easy enough but still get my ass kicked. For example the dual wielding enemies in catacombs are just never not terrifying, I cant just roll dodge them like most things; their attack animations are overpowered to be honest.
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 03:04:02 pm
Combat is easier. Endurance seems to last longer with the light weapons. I've tried some of the greatswords though and is it me or does the endurance seem to last less? Some of them I can only get 2, maybe 3, hits out with 20 endurance. Pumping in the endurance at the moment just to be able to use them.

but some things I keep thinking were way more brutal in previous games, like poison. poison was fucken brutal in dark souls 1, I nearly quit souls series forever in blightown. now it does next to nothing. Curse also was even more brutal than death in ds1, too fucking brutal tbh. even in ds2 it hollowed you. now it just kills you.

Becoming cursed is DS1 was a death sentence for a massive chunk of the game if you were a noob and didn't know about the stones. My first play through I ran into the depths curse frogs and raged hard because I had no idea how to fix my half health. Every play through since I make sure to spend some of the gargoyle souls on the stones. Becoming cursed in DS2 was a minor annoyance. In DS3 it's strong because it insta kills you but still not really hard and it builds up so slowly.

None of the status effects seem to drain your health anywhere near as much.

Game is still hard, newcomers defo will still struggle their pants off. but it seems about right to me, I'm progressing easy enough but still get my ass kicked. For example the dual wielding enemies in catacombs are just never not terrifying, I cant just roll dodge them like most things; their attack animations are overpowered to be honest.

I thought that for a while. Just hold your shield up, circle them to the left and back stab. Then as they are getting up finish them off. Made them surprisingly easy though I did rage the first 10 times. There are some similar enemies in a later area that are a lot worse due to the damage they deal and the same tactic works.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 13, 2016, 03:49:07 pm
Just hold your shield up

listen to this fucking casul
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 03:52:53 pm
listen to this fucking casul

Nah man no point making things deliberately harder.
Title: Re: Dark Souls 3
Post by: Molly on April 13, 2016, 03:58:50 pm
I keep trying to roll into the back and that never seems to work towards backstab and from what I tried until now, sidestepping seems to be too slow for me. Enemies keep turning fast enough to only ever present their side to me. But maybe I am doing it wrong due to the experience lack.

But making it past the 'fire' on the wall, collecting my first new weapon from that chest, it makes me wonder...

...damage dealt scales the difficulty down by a good margin instantly.

Level 14 Warrior now and I tried myself on the Katana kid near the shrine... nope... not gonna work yet for me...

Overall, my luck in finding equipment seems to be bad really. Considering the amount of weapons in the game, I feel kinda disappointed to only have found 1 yet.
Granted, it boosted me progression rate rather significantly and my confidence accordingly, but I want more cool shit to wear and wield... :cry:
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 13, 2016, 03:59:19 pm
listen to this fucking casul

Even so, as I struggled through a good portion of the game by now, level 35, I am yet to see a single guy who is worth anything in PvE or PvP :) they are all fancy and jump around a lot, but just one mistake - and they have a hair-thin health left and no flasks...
I do summon people often at this point, and if there is a choice - I always bet on a knight with a shield and a straight sword of some kind.
If it's a Mage, than it's understandable, but ninjas just don't last very long.
Title: Re: Dark Souls 3
Post by: Banok on April 13, 2016, 04:12:40 pm
Not only did I finally beat the new nito who is super fucking cheap douchebag, when I finally did it I did so without taking a single hit. FEELS GOOD MAN

yeah overidden Im doing 100% no shield on this new character though. im actually finding it easier in many parts because poise damage on 2h axe does go further than you'd think. but some enmies my only option is to out chug them.

Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 04:53:45 pm
Even so, as I struggled through a good portion of the game by now, level 35, I am yet to see a single guy who is worth anything in PvE or PvP :) they are all fancy and jump around a lot, but just one mistake - and they have a hair-thin health left and no flasks...
I do summon people often at this point, and if there is a choice - I always bet on a knight with a shield and a straight sword of some kind.
If it's a Mage, than it's understandable, but ninjas just don't last very long.

The PVP for me so far has been made of people rolling around like idiots constantly. The only guy I've lost to was with a katana and I wasn't prepared for the damn speed of that thing. Usually I just stand there with my shield up and wait for them to make a mistake and get a few hits in.
Title: Re: Dark Souls 3
Post by: Golem on April 13, 2016, 06:06:24 pm
I feel that it's harder, because there is a lot more variation in terms of enemy combos, especially bosses. In DS 1 and 2 you fought an enemy for 30 seconds and you basically knew it's entire moveset. Here it's almost like they learn, scary af.
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 06:13:45 pm
Yeah I've had a few cases where a killed a boss too quickly to find out though. The Catacombs boss being a prime example. One of my mates found out about his later attacks that I never experienced because I think I took out his weak points too fast.

Though some of the others, like the Faron Knight one was hellish. Probably the hardest boss I've come across yet. Mind you once I figured out I could back stab him (after like 10 tries) it became easier.
Title: Re: Dark Souls 3
Post by: Molly on April 13, 2016, 06:17:24 pm
FYI I've set my MP password to 'crpg' (surprise!)...

...should enable you peeps to join me no matter the differences in gear and lvl, right? :oops:
Title: Re: Dark Souls 3
Post by: Overdriven on April 13, 2016, 06:23:10 pm
FYI I've set my MP password to 'crpg' (surprise!)...

...should enable you peeps to join me no matter the differences in gear and lvl, right? :oops:

In theory. Haven't tried it myself yet. Though I'm on holiday next week and will be a week behind my mates so will test it then.

Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2016, 06:55:23 pm
Finally found lightning blade, ez buffs. Also beat the easiest boss in the game
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Title: Re: Dark Souls 3
Post by: Kafein on April 13, 2016, 08:31:10 pm
I wonder whether there is something equivalent to covenant of the champions. Although obviously I should do my first walkthrough normally.

EDIT: yeah, it's just stupidly easy with summons.
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 09:14:31 pm
EDIT: yeah, it's just stupidly easy with summons.

why would you do that anyway
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 09:30:23 pm
May be an unpopular opinion. Hugely enjoying the game itself so far and gameplay but is anyone else getting a sense that the game is pretty linear? More of a concern for future playthroughs i guess but still...

I was concerned at first that it'd be hub-world and zones wouldnt be fully connected but would instead be 'levels' like Demon Souls. But in actual fact most of the world (so far) is all connected like Dark Souls. However, unlike Dark Souls there is only 1 place you can go to first after the tutorial area and (as far as i'm aware) only 1 place you can go from there at the start of the game. Instead of being limited by hard foes you're being limited entirely by the design of levels.

This actually gives you even less freedom than Demon Souls with its hub-world where you could feasibly do the levels in any order. Making this potentially the least open world out of all 3 previous 'Souls' games. Choices so far seem to be 'progress to next level', or 'stop at optional area before going to next level'. Where are the branching paths that lead to different mandatory areas that you can visit in any order depending on difficulty or inclination?

I mean, first 2 Dark Souls had some restricted areas and bits you had to do first:
Sen's Fortress Gate had to be opened
Endgame areas were sealed by the Lord's power
Certain areas had to be progressed through (of course) to reach other areas.
Roadblocks in Dark Souls 2, closed gates etc.
But think of both of the previous Dark Souls games and the areas that you could run to immediately after leaving the tutorial area. In Dark Souls 1 you could go Catacombs, New Londo or even Valley of Drakes/Darkroot/Blighttown/Great Hollow/Ash Lake if you chose the Master Key before even looking at the 'first area'. Dark Souls 2 you could go Tower of flame, Huntsman's Copse/Poison Area/Iron Keep, NoMans's Wharf/Bastille/Sinner's Rise, The Gutter or actually anywhere prior to visiting the 'first area'. But in Dark Souls 3, unless i'm just being blind, you *have* to go to the high walls of Lothric, then you have to go to the undead settlement etc etc.

Yeah it's pretty linear. I don't mind it however, the areas are gorgeous and that's what matters to me.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2016, 09:36:15 pm
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I agree it feels very linear. If its means anything though the mid-game starts forking 2 to 3 paths, so there are some choices. But yes, in comparison its still very linear. But then there's also worth mentioning how incredibly big the areas are, im not much of an explorer for the most part, but i always feel like theres an overwhelming amount of paths everywhere, so i miss out on a ton of stuff constantly.
Title: Re: Dark Souls 3
Post by: SeQuel on April 13, 2016, 09:49:54 pm
Loving the game so far but is anyone else having problems with actions being queued up? Sometimes if I spam a action, then attack I usually spam the button and it will attack twice even though I go back to rolling mid-way through the first attack.

I've never noticed this in any other of the Souls games. Its kinda annoying.
Title: Re: Dark Souls 3
Post by: Kafein on April 13, 2016, 09:59:30 pm
I would say that even though in pretty much all the games of the series a majority of the content was either technically skippable or doable in any order (for Demon's Souls mostly), for a casual player that only has limited implications. Typically there are never more than two or three areas where it's sensible to go.

As for the places where you can go immediately after finishing the tutorial, it's a matter of debate. In Dark Souls you could go to a lot of different places vastly too difficult for a new character if you chose the master key as gift. In Dark Souls 2 you can only really do either Giant or Dragonslayer at the beginning (and also go to the depths, granted). In Demon's souls if you count 1-1 as tutorial (even though it isn't), you can go in five directions and all five are doable. In Bloodborne you need to defeat Gascoigne first in order to go anywhere, and unlike Phalanx he's pretty damn far into the zone and clearly not the easiest boss if you have the appropriate level.
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 10:00:00 pm
I agree it feels very linear. If its means anything though the mid-game starts forking 2 to 3 paths, so there are some choices. But yes, in comparison its still very linear. But then there's also worth mentioning how incredibly big the areas are, im not much of an explorer for the most part, but i always feel like theres an overwhelming amount of paths everywhere, so i miss out on a ton of stuff constantly.

Yeah this is also true, while area to area transitioning is pretty linear, I feel like the areas themselves are pretty huge and you can take different paths around an area.
Title: Re: Dark Souls 3
Post by: Golem on April 13, 2016, 10:01:08 pm
Yeah this is also true, while area to area transitioning is pretty linear, I feel like the areas themselves are pretty huge and you can take different paths around an area.
To me, it feels that every level has a lot of different areas in it. It's because of the vertical level design that makes different areas cramped right next to each other, yet you can still get lost
Loving the game so far but is anyone else having problems with actions being queued up? Sometimes if I spam a action, then attack I usually spam the button and it will attack twice even though I go back to rolling mid-way through the first attack.

I've never noticed this in any other of the Souls games. Its kinda annoying.

What I don't like particularly about that, is when you are out of stamina and try rolling, but can't, so you use the stamina that's regen'd just after the button mash to block and then your character rolls like a second later on his own.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 13, 2016, 10:31:39 pm
Srsly guys, can any of you honestly beat that tree boss alone, solo, without using a 100% physical res shield?... I do like 100 dmg per hit, and it just seems impossible to finish alone... On my second char - Mage, we were 4 people, and I was last man standing when it finally died. I used that chicken claw to summon an extra guy :)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2016, 10:39:06 pm
Srsly guys, can any of you honestly beat that tree boss alone, solo, without using a 100% physical res shield?... I do like 100 dmg per hit, and it just seems impossible to finish alone... On my second char - Mage, we were 4 people, and I was last man standing when it finally died. I used that chicken claw to summon an extra guy :)

He's pretty damn easy tbh. If youve played resident evil you will know what needs to be done.
Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2016, 10:57:59 pm
Srsly guys, can any of you honestly beat that tree boss alone, solo, without using a 100% physical res shield?... I do like 100 dmg per hit, and it just seems impossible to finish alone... On my second char - Mage, we were 4 people, and I was last man standing when it finally died. I used that chicken claw to summon an extra guy :)

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Also, absolutely love that the armor sets have much more cloth added to them in Dark Souls 3 compared to previous versions. Fallen Knight set is fucking orgasmic.

Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 13, 2016, 11:48:51 pm
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Also, absolutely love that the armor sets have much more cloth added to them in Dark Souls 3 compared to previous versions. Fallen Knight set is fucking orgasmic.

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Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 12:05:41 am
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Title: Re: Dark Souls 3
Post by: Kadeth on April 14, 2016, 12:49:47 am
Srsly guys, can any of you honestly beat that tree boss alone, solo, without using a 100% physical res shield?... I do like 100 dmg per hit, and it just seems impossible to finish alone... On my second char - Mage, we were 4 people, and I was last man standing when it finally died. I used that chicken claw to summon an extra guy :)

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Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 12:59:28 am
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Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 01:00:03 am
why does this fucking catedral have no bonfires

edit: finally, jesus christ
Title: Re: Dark Souls 3
Post by: Banok on April 14, 2016, 05:10:16 am
Gravoth did you mean that boss in your spoilertag is the easiest boss? cause Ive had 1 go so far, hit him 10 times and health is still at 99% ... I hope I dont have to respec for this shit

Loving the game so far but is anyone else having problems with actions being queued up? Sometimes if I spam a action, then attack I usually spam the button and it will attack twice even though I go back to rolling mid-way through the first attack.

I've never noticed this in any other of the Souls games. Its kinda annoying.

I have this queing thing. dunno if its a bug or something they designed in for dumb reasons.
Title: Re: Dark Souls 3
Post by: Patoson on April 14, 2016, 05:34:02 am
The issue I have sometimes is that one of my directions of movement gets stuck and my character keeps moving in that direction on his own until I press the corresponding key again.
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 08:28:08 am
The issue I have sometimes is that one of my directions of movement gets stuck and my character keeps moving in that direction on his own until I press the corresponding key again.

Same thing, happens quite often to be honest. Luckily easy to (temporarily) fix.

Oh I also had the issue when I helped someone as a sunbro and the boss just disappeared when it was at about 35% :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 10:10:26 am
Gravoth did you mean that boss in your spoilertag is the easiest boss? cause Ive had 1 go so far, hit him 10 times and health is still at 99% ... I hope I dont have to respec for this shit

Yup, easy peasy.
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Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 10:46:20 am
Btw, anyone tried out the ultra greatswords? I feel like they don't do significantly more damage than the lighter/smaller swords and considering the stamina cost on them, I wonder if they're even worth it (for PvE). The only advantage might be the huge swings for AoE and poise breaking on enemies with higher poise.
Title: Re: Dark Souls 3
Post by: Molly on April 14, 2016, 11:25:25 am
Few words from a sceptic:

I actually do enjoy it. I hated Dark Souls 1 cuz for me a huge part of the difficulty was the horrible control/movement/animations of the game.
Dark Souls 3 actually confirms this for me. Way smoother in everything, the speed up in game play works wonders too!


I enjoy.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 12:21:03 pm
Btw, anyone tried out the ultra greatswords? I feel like they don't do significantly more damage than the lighter/smaller swords and considering the stamina cost on them, I wonder if they're even worth it (for PvE). The only advantage might be the huge swings for AoE and poise breaking on enemies with higher poise.

I feel like you want to mix it up with multiple weapons, except for katana my old friends, that weapon has it all. But with spears, enclosed areas fuck me over, so having a shorter weapon would be super useful. Same with with ultra greatswords, they probably fuck bigger enemies up in spaceous areas, but then have something like a warpick for close quarters.

Also anyone with any magic experience? Supposedly its bad now.
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 12:33:18 pm
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Also, absolutely love that the armor sets have much more cloth added to them in Dark Souls 3 compared to previous versions. Fallen Knight set is fucking orgasmic.

Yeah I also like the set with the fur that you get in the Cathedral (forgotten what it's called). Perfect for roll play in the icey area soon after  :D

Btw, anyone tried out the ultra greatswords? I feel like they don't do significantly more damage than the lighter/smaller swords and considering the stamina cost on them, I wonder if they're even worth it (for PvE). The only advantage might be the huge swings for AoE and poise breaking on enemies with higher poise.

One of my major gripes so far. I can get 2 - 3 swings out of them. The battle axe I can get 5-6. Yes it deals less damage but not having your stamina decimated is worth it. The UGS are just too demanding on the stamina, much more so than previous games. I'm going to aim to get my endurance up to 40 or so and see if it makes a difference.

Also loving the new infusions. Heavy infusion on the battle axe is simply awesome. Well worth going that route rather than an elemental route. Haven't tried the sharp one yet.
Title: Re: Dark Souls 3
Post by: Banok on April 14, 2016, 02:28:06 pm
ah gravoth I already spoiled myself, I had to know why I was doing no dmg to that boss so I google it; still haven't found what I need for it yet tho.

Yeah tbh I beat rotted greatwood twice without shield now, I really dont think is a hard boss at all once you know where to hit it, its attacks are very easy to dodge and big gaps between them.

Now this
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boss: I am sunbroing it to get the embers so try and solo it but... even 3v1 we are losing half the time. this is a hard fucking boss.
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 03:14:34 pm
Yeah I'm sure there's plenty of hidden alternate route options that may appear that haven't been discovered yet. That's usually the nature of souls games.

Will be looking forward to when the wiki ect does come about so I can explore them a bit more.

Maybe in my second play through I'll try doing things differently somehow.
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 03:15:33 pm
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I'm worried that I'm missing cool areas and items even though I'm very thorough when it comes to exploring areas.
Title: Re: Dark Souls 3
Post by: Banok on April 14, 2016, 03:23:21 pm
ssrsly tho half the time I walk in the boss room, fail to dodge his combos and die before even landing a single attack.

I broke and tried shield and its a doddle x10 easier. its attacks kill me in as little as 2 hits, and are often on dodgeable and yet I can block most and barely lose any stamina, so From has clearly designed this boss to be shielded.
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 03:25:57 pm
ssrsly tho half the time I walk in the boss room, fail to dodge his combos and die before even landing a single attack.

I broke and tried shield and its a doddle.

One way to 'cheat' that is to practice as a phantom first
Title: Re: Dark Souls 3
Post by: Banok on April 14, 2016, 03:30:27 pm
One way to 'cheat' that is to practice as a phantom first

I did lol:


Now this
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boss: I am sunbroing it to get the embers so try and solo it but... even 3v1 we are losing half the time. this is a hard fucking boss.
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 03:33:16 pm
Well, not at that boss yet, but I can give you the best advice ever - don't look up shit on it. I did this for one boss in DS1 (sue me) and I regret it till this day. The kill was unsatisfying.
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 03:37:14 pm
'Dark Souls how to kill Pinwheel' in google

please -1 me
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 04:04:05 pm
Well, not at that boss yet, but I can give you the best advice ever - don't look up shit on it. I did this for one boss in DS1 (sue me) and I regret it till this day. The kill was unsatisfying.

Yeah I looked up how to kill the dragon on the bridge and felt cheap for it even if it is weirdly complicated in the first place. Working out your own strats is the best part even if you die 1000 times. The satisfaction is so worth it.

Not to mention half the guides tell you thing you already know anyway. They are designed to be predictable to an extent but hard to master.
Title: Re: Dark Souls 3
Post by: Golem on April 14, 2016, 04:19:16 pm
One thing I looked up was, how to join the puprple covenant. Turns out I was already there, but jumped down to the guy in the cage instead to the one that has it on his back.
Title: Re: Dark Souls 3
Post by: Molly on April 14, 2016, 04:53:50 pm
My biggest issue atm is actually leveling.
Since I lack any experience from the earlier titles, I have a hard time predicting which stats I should and should not raise. From the ones that seem generally important for the Warrior class that is. Not gonna do Faith or Intelligence obviously... but the others... for example vitality seems to be important for later on to be able to wear heavy armor but to which extend, no idea.
Guides are hardly helping cuz they explain the purpose of the stats but don't go into builds really...

Atm it feels to me that I am randomly raising endurance, vigor, strength and vitality...
Title: Re: Dark Souls 3
Post by: Sagar on April 14, 2016, 05:04:20 pm
Mugenmonkey working on Character Planner, as well as for previous versions.
https://www.reddit.com/r/darksouls3/comments/4e8b54/dark_souls_3_mugenmonkey_plansupdate/

https://mugenmonkey.com/darksouls3
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 05:15:41 pm
My biggest issue atm is actually leveling.
Since I lack any experience from the earlier titles, I have a hard time predicting which stats I should and should not raise. From the ones that seem generally important for the Warrior class that is. Not gonna do Faith or Intelligence obviously... but the others... for example vitality seems to be important for later on to be able to wear heavy armor but to which extend, no idea.
Guides are hardly helping cuz they explain the purpose of the stats but don't go into builds really...

Atm it feels to me that I am randomly raising endurance, vigor, strength and vitality...

This is something that does largely come with experience. My first character in DS1 was so unbelievably gimped but I didn't know it until I did a bit of research and started focusing stats.

A lot of builds are designed around the weapon you are using so a first play through is often a bit of a stab in the dark.

If you are going a str hero then I usually get my str up to the weapon requirement, then start boosting endurance then work on vitality and vigor last. Str so you can use the weapon, endurance so you don't run out of stamina using it and then the other 2 to make you tanky. Spreading your points thin between them early can often end up making you wait till end game to use the weapon you want to use so best to get the required stats up first if you've found a nice weapon you want to try.

Then also take a look at the stats scaling and see if it's worth going above the requirements if the scaling is good. Especially by the looks of it if you go heavy infusion which boosts strength scaling.

Generally the best base stats for a strength build end game tend to be:

40-50 str
30-40 end
30-40 vigor
Whatever vitality feels right. Though usually you can find a ring which enables you to wear heavier equipment (supposedly there's over 100 rings in game so there must be one for this).
And then whatever other base stats you need for a weapon e.g. 16 dex or something.

Mind you this is based off DS1+2 so may be completely wrong for 3. So far levelling seems to be slower in 3 as well. I feel like I'm over half way through the game and still only level 35. By this point in the game in 2 I was level 70-80.

The bonus of doing a blind play through first I guess  :D

I'll probably end up looking up builds in my second play through. Though usually the idea of getting strength up first is a good one purely so you can experiment with weapons.

I haven't found any weapons yet that go above 35 strength. But in both previous games there were weapons and shield with a 50 strength requirement. So may be a safe bet that there are in this as well.

Edit:

Also the cloranthy ring is pretty much invaluable as a strength hero in the early game as it boots your stamina regen so even if you are chewing through it you can manage it better. A hint if you haven't found it
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Golem on April 14, 2016, 05:39:19 pm
Well, I found my first game breaking bug today. Or atleast PvP game breaking. Whenever I invade someone and there is the host and 3+ phantoms, atleast one of them has no animations and just floats around. Is this the host's PC not being able to handle that many players or is it me? I have matchmaking restricted to region, by the way.
Title: Re: Dark Souls 3
Post by: Banok on April 14, 2016, 05:55:29 pm
My biggest issue atm is actually leveling.
Since I lack any experience from the earlier titles, I have a hard time predicting which stats I should and should not raise. From the ones that seem generally important for the Warrior class that is. Not gonna do Faith or Intelligence obviously... but the others... for example vitality seems to be important for later on to be able to wear heavy armor but to which extend, no idea.
Guides are hardly helping cuz they explain the purpose of the stats but don't go into builds really...

Atm it feels to me that I am randomly raising endurance, vigor, strength and vitality...

my advice is this

the first 20 levels of vigor provide most per point. so get that asap. I leave mine at 20 until much higher level, and will dump spare points there.

next prio is str/dex to minimum to wield weapon of choice.

then endurance, the closer this is to 40 the better. more stamina is more swings, more rolls, more blocking. dont raise beyond 40.

I would skip vitality for now, having high poise armour can be good, but you dont NEED it.. yet. just stay below 70% equipment. if you only care about stats consider combining stuff like prisoners loincloth + heralds chest, you can get decent poise/defenses with low vitality.

going stength + dex is called quality build. Im pretty sure these will have highest mele damage at the very late game, but in the beginning its much worse to do both tbh. since you are warrior I would say level strength only. you can respec easily but up to limit of 5 times per character.

the starting warrior battle axe is actually a great pve weapon, if you like its moveset and your focusing on str you could infuse it with heavy.

alternatively the butcher knife is actually a huge cleaver with axe moveset, and is great for strength builds, good for pve/pvp.

The best pve weapon is probably the simple mace, you can buy one from an npc. also great for going strength. the moveset isn't as good 2h or for pvp as the axe imo, but the strike damage is usually really good for pve.

I should say the mace was such a crutch in pve in prevous games I used it to progress my characters even when they had only 9 strength (the minimum to 2hand it)

Well, I found my first game breaking bug today. Or atleast PvP game breaking. Whenever I invade someone and there is the host and 3+ phantoms, atleast one of them has no animations and just floats around. Is this the host's PC not being able to handle that many players or is it me? I have matchmaking restricted to region, by the way.

yep Ive had this, even had for a boss when I was sun bro kek
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 06:14:42 pm
Wow I just realized I had two items to upgrade my estus from +0 to +2 in my inventory, lol. :lol: The funny thing is that I actually read the description of that item and I immediately forgot about it. I was healing with the weak ass estus all this time :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 06:14:44 pm
ah gravoth I already spoiled myself, I had to know why I was doing no dmg to that boss so I google it; still haven't found what I need for it yet tho.

Well heres a spoiler if you feel like you need it, its pretty obvious but yeah
(click to show/hide)

ssrsly tho half the time I walk in the boss room, fail to dodge his combos and die before even landing a single attack.

I broke and tried shield and its a doddle x10 easier. its attacks kill me in as little as 2 hits, and are often on dodgeable and yet I can block most and barely lose any stamina, so From has clearly designed this boss to be shielded.

I had a relatively easy time without shield, i was intimidated the first 2 deaths, but after like 5 or 6 tries i got him. Tor got him first try though =_=

Wow I just realized I had two items to upgrade my estus from +0 to +2 in my inventory, lol. :lol: The funny thing is that I actually read the description of that item and I immediately forgot about it. I was healing with the weak ass estus all this time :lol:

Estus +9 ftw
Title: Re: Dark Souls 3
Post by: Golem on April 14, 2016, 06:29:59 pm
Just got to the old tree trunk.
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 06:30:09 pm
Haven't tried magic yet but anyone else like the idea of the tomes? It makes it quite interesting. I loled when i tried to give the pyro a certain tome and he turned around and said it was too dark for him and forbidden. For later use I guess.

Supposedly it's weak now though so not sure if I will try it at some point. Thought there seems to be some nice variation in the spells for various types.
Title: Re: Dark Souls 3
Post by: Golem on April 14, 2016, 06:57:07 pm
Oh fuck me! I got the Mirrah greatsword, instead of the badass spear and it's totally shit and can't be infused...
Anyone wants to trade? It's not that shit, if you have high dexterity
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 07:50:30 pm
Just beat the game, 27 hours of joy and will go for a 2nd playthrough pretty much instantly.
Title: Re: Dark Souls 3
Post by: Molly on April 14, 2016, 08:05:05 pm
(click to show/hide)

(click to show/hide)
Cheers, this seems to be good and really helpful advice. I appreciate it!

Since I am still at the Highwall and just had my first 2 tries on that silver doggy thing - I am considering to restart...
Title: Re: Dark Souls 3
Post by: Overdriven on April 14, 2016, 09:45:18 pm
Silver doggy thing. Try and stay under it and behind it and you'll be fine :)
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 14, 2016, 09:50:40 pm
Just beat the game, 27 hours of joy and will go for a 2nd playthrough pretty much instantly.

Are you even human?..  :shock: damn... It will take me over 100 h to finish for sure. If it's as long as ds2.

Cheers, this seems to be good and really helpful advice. I appreciate it!

Since I am still at the Highwall and just had my first 2 tries on that silver doggy thing - I am considering to restart...

Don't rush it with restarts. You probably didn't mess it up too much yet :)
Title: Re: Dark Souls 3
Post by: Vibe on April 14, 2016, 10:17:29 pm
Since I am still at the Highwall and just had my first 2 tries on that silver doggy thing - I am considering to restart...

2 tries... that's really not that much
Title: Re: Dark Souls 3
Post by: Shemaforash on April 14, 2016, 10:58:14 pm
2 tries... that's really not that much

i was stuck for 2 hours against abyss watchers kek
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 11:29:38 pm
My character, going to pvp/sunbro for stuffs now.

(click to show/hide)
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Kafein on April 14, 2016, 11:45:58 pm
Two tries is hardly what I would call D E T E R M I N A T I O N yet.

Also Molly, being "embered" and getting summons makes the game much easier, bosses especially. Don't try to imitate us big boys, we know the ropes; knowledge is the most potent weapon in this game. I remember I got stuck on 1-1 for around 5 hours of playtime in Demon's Souls.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 14, 2016, 11:57:12 pm
Chase is a scrublord too and was stuck for like 2 hours on the silver doggy boss. So 2 tries really doesnt warrant a restart if you really want to progress.
Title: Re: Dark Souls 3
Post by: Vibe on April 15, 2016, 12:16:52 am
just...

don't give up skeleton
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 12:42:13 am
Nah, 2 half-hearted tries low on Estus...

...what I ment to say was that I didn't progress too far anyway. So a restart is not that hurting.
Also, fun fact: What took me like 3h on first try, I am running through 'ez' and I am at the same point of progress now after 45min :oops:

Another thing, I guess I got lucky:
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 15, 2016, 12:44:57 am
Shown fatty dropped a Winged Knight Halberd for me. Already checked requirements for it and I am considering to level towards those 26str and 16dex. Sounds achievable :D

Spin 2 win. You'll be a professional beyblader in no time. Just remember, if you break my beyblade, youre paying for the replacement.

https://youtu.be/HkwNVRHhunE?t=40s

no embed cause timecode
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 12:50:59 am

2:15 shows weapon art - rofl at that chained spinning attack :O

Edit: I think I would like that armor set too tbh :oops:
Title: Re: Dark Souls 3
Post by: Kadeth on April 15, 2016, 12:52:59 am
Let's get to the important stuff; what are some of the best messages you guys have seen so far?

Also is anyone else using vordt's hammer? Seems pretty powerful even with the large stamina drain
Title: Re: Dark Souls 3
Post by: marco1391 on April 15, 2016, 04:37:36 am
If anyone is remotely interested in pvp and being generally a bundle of sticks between levels 55-80 I cannot reccomend enough the aldrich faithful covenant, with the covenant item you invade most of the times on lower level hosts (you can invade hosts up to 39 levels lower than you) and you get a ganking mate(no friendly fire also) of your covenant while the host is often alone due to being in the starting area after the previous boss (the covenant doesn't trigger the blue police).The 2v2 when the host has a friend are also extremely fun.

add that to the fact that the host is often in the
(click to show/hide)
and you get the most unfair(and fun) covenant.

I think it's the most I've ever enjoyed a covenant in any souls game, it's extremely scummy and I love it.
Title: Re: Dark Souls 3
Post by: Banok on April 15, 2016, 05:35:10 am
Let's get to the important stuff; what are some of the best messages you guys have seen so far?

Also is anyone else using vordt's hammer? Seems pretty powerful even with the large stamina drain

I came up with the message, praise the soup! on release day. So I feel like I invented it, but I guess everyone and their mum came up with it at same time or on preview build cause its not exactly ingenious.

I was actually quite regulary getting health from messages on my first char, but now I rerolled I miss that free health for sure

If anyone is remotely interested in pvp and being generally a bundle of sticks between levels 55-80 I cannot reccomend enough the aldrich faithful covenant, with the covenant item you invade most of the times on lower level hosts (you can invade hosts up to 39 levels lower than you) and you get a ganking mate(no friendly fire also) of your covenant while the host is often alone due to being in the starting area after the previous boss (the covenant doesn't trigger the blue police).The 2v2 when the host has a friend are also extremely fun.

add that to the fact that the host is often in the
(click to show/hide)
and you get the most unfair(and fun) covenant.

I think it's the most I've ever enjoyed a covenant in any souls game, it's extremely scummy and I love it.

Lol I got to this area and TWO aldrich invaded me as I was about to die to archers alone. Then 1 of them let me duel the first guy, I won. Then I fought the 2nd guy and literally 2 shot him and couldn't stop laughing.

I respected pure STR and upgraded my great mace to heavy +7 it does 273+151 damage @40 strength, and thats just 1 handed - game doesn't show 2 handed stats. Its ultra mace moveset is pretty good for pvp, it can be good for pve I stunlock and 3 shot the silver knights in anor londo. but I probably need t upgrade a different weapon for boss fights.
Title: Re: Dark Souls 3
Post by: Tor! on April 15, 2016, 06:21:43 am
Think I fucked up all the NPC quests bar one  :shock:

With quite alot of time spent doing pvp, completed the game SL84 and 30 hours in. A bit short, but it was quality all the way  8-)

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Asheram on April 15, 2016, 08:13:03 am
Title: Re: Dark Souls 3
Post by: Banok on April 15, 2016, 08:47:06 am
Alot of truth in that video.

Dark souls "story" never makes actual sense. I Don't think the developers actually care or try, they are just like "lets add anor londo again that will be fun". Then a bunch of nerds will use badly translated item descriptions to come up with explanations, good for them but the real plot is just kill bosses because COMPUTER GAMEZ. still love it, just sayin.
Title: Re: Dark Souls 3
Post by: Vibe on April 15, 2016, 09:09:58 am
Spin 2 win. You'll be a professional beyblader in no time. Just remember, if you break my beyblade, youre paying for the replacement.

https://youtu.be/HkwNVRHhunE?t=40s

no embed cause timecode

iirc these spins have pretty huge parry windows though
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 15, 2016, 10:24:36 am
Chase is a scrublord too and was stuck for like 2 hours on the silver doggy boss. So 2 tries really doesnt warrant a restart if you really want to progress.
I beat him last night, took 2-3 attempts but I realized I had a fancy axe that did dark damage and that rekt him.
Title: Re: Dark Souls 3
Post by: Kafein on April 15, 2016, 10:37:56 am
Lol banok, if you think the story doesn't make any sense, well... Everything isn't linked of course, there are many small pieces of lore not connected to much of the rest, but most of what is there, is there for a reason.

Also really, the first time someone mentioned "Londor" (was it the hermit?) I knew there was something going on with Anor Londo.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 15, 2016, 11:11:43 am
Alot of truth in that video.

Dark souls "story" never makes actual sense. I Don't think the developers actually care or try, they are just like "lets add anor londo again that will be fun". Then a bunch of nerds will use badly translated item descriptions to come up with explanations, good for them but the real plot is just kill bosses because COMPUTER GAMEZ. still love it, just sayin.

Story maybe not, lore very much though. I think only one items description may have been translated slightly differently so far. Obviously the main thing about the game is the journey, gameplay, bosskilling and the exploration. But that doesnt shut out there being a background story/lore going on just cause it isnt fleshed out.

iirc these spins have pretty huge parry windows though

Spins were always shit, too easy to backstab punish. Funny though, and scrub destroying move, just like magic in ds2.
Title: Re: Dark Souls 3
Post by: Banok on April 15, 2016, 01:12:37 pm
someone asked at some point if sorcerer is hard.

I just beat 2nd boss with it, and meh not really. Its cool that its probably a bit more challenging than previous souls in the beginning, so its not just an easy mode for new players.

I should say any class will feel easy on second playthough since you've been there, done that. For example my first char deprived took 15 hours to do first ~5 bosses, then I restarted as warrior and caught up in 2 hours, knowledge makes the game breezy af.

Firstly you can get op weapon damage as any class with minimal investment if you do this trick I figured out by luck on my first playthrough as deprived. SPOILER
(click to show/hide)

But imo the main reason to go sorcerer is for a playthrough with completely different combat playstyle, so doing the above would kinda defeat the point. Pure spells + dagger still seems viable for bosses, and there is no capra demon in ds3. I plan on doing a full run like this, but still haven't beat main game.
Title: Re: Dark Souls 3
Post by: karasu on April 15, 2016, 01:23:25 pm
/me kneels over GPU and mems.

Don't give up, skeleton.




Has the patch 1.1 1.03 hit already? Also, is there a way to manually edit the config, or only through ingame menus?

My wooden pc managed to run "pretty average" on full low the starting area. I'd love to tweek it further in order to be actually playable without inducing headaches.  :oops:



edit: http://steamcommunity.com/sharedfiles/filedetails/?id=661033947
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 04:16:04 pm
Anyone else getting this message at game start?

visitors can't see pics , please register or login


Just google'd it and the only topic connected seems to be cheat engine which I have installed but haven't used in DS3 obviously. :?
Is there even anti-cheat in DS? How was it handled before?

Fuck me if I am banned now by some false positive D:
Title: Re: Dark Souls 3
Post by: Overdriven on April 15, 2016, 04:34:07 pm
Verify cache?

Haven't seen that one yet.

Otherwise delete + reinstall just in case  :|
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 04:47:28 pm
Yea, removed all traces of the game, including save files  :| and config files (which is very rudimentary, Karasu) and redownloading right now.

I hope it's some server fuck up or something, maybe connected to the new patch on Monday...

...I haven't even tried MP once yet :cry:

And worst thing, I didndoooh nuffin!
Title: Re: Dark Souls 3
Post by: Overdriven on April 15, 2016, 05:09:02 pm
Call it a practice run  :D

I'll boot up tonight just to check.
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 05:21:45 pm
...but now my Winged Knight Halberd is gone too :cry:

Only cool weapon I managed to find yet.
For me as a newb, those huge weapons have a magical attraction!
Title: Re: Dark Souls 3
Post by: karasu on April 15, 2016, 05:57:19 pm
Happened with the previous titles. Don't worry for now.  :D
Title: Re: Dark Souls 3
Post by: Golem on April 15, 2016, 07:19:52 pm
Time for some fashion souls, nothing too crazy, but I really like the vibe of that set.

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Vibe on April 15, 2016, 08:05:55 pm
Time for some fashion souls, nothing too crazy, but I really like the vibe of that set.

(click to show/hide)

Yeah I think most of the people like that set (also my favourite set so far), I feel like a clone sometimes wearing that.
Title: Re: Dark Souls 3
Post by: Kafein on April 15, 2016, 08:16:03 pm
Anybody else having sound issues? Ambient sound keeps "resetting" every time I hear a dialogue line, when I roll and when I go through my inventory. Also, the dragon on the tower was silent, once.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 15, 2016, 08:52:33 pm
Anybody else having sound issues? Ambient sound keeps "resetting" every time I hear a dialogue line, when I roll and when I go through my inventory. Also, the dragon on the tower was silent, once.

No problems like that, no.

Time for some fashion souls, nothing too crazy, but I really like the vibe of that set.

(click to show/hide)

I dont like that set too much, but then again its one of the better looking ones early on. Sellsword looks pretty sick as well.
Title: Re: Dark Souls 3
Post by: Golem on April 15, 2016, 09:03:02 pm
Anybody else having sound issues? Ambient sound keeps "resetting" every time I hear a dialogue line, when I roll and when I go through my inventory. Also, the dragon on the tower was silent, once.

 nope

Yeah I think most of the people like that set (also my favourite set so far), I feel like a clone sometimes wearing that.

Haven't seen anyone wear it, yet.

I dont like that set too much, but then again its one of the better looking ones early on. Sellsword looks pretty sick as well.

I had to reroll, because I killed 2 NPCs. 20 something hours in and looking for that 3rd flame in Farron's. Still an above average playtime, mostly because I spent good 8 hours cooping and invading in Undead Settlement.
Title: Re: Dark Souls 3
Post by: Molly on April 15, 2016, 09:17:57 pm
Still getting that silly message, alas I see signs on the ground when embered.
I realized that I need to google those colors tho... white, yellow, purple are the ones I've seen yet.

Also found the best message yet:

visitors can't see pics , please register or login


Tight spot... get it... gnihihi :lol:
Title: Re: Dark Souls 3
Post by: Kafein on April 15, 2016, 10:04:20 pm
What do you guys think about the new Baller Swag Sword (Lothric Knight Sword)? The insta-stab after rolls is pretty good, in my opinion.

Also I wear full chain set, looks like a cRPG character.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 15, 2016, 10:35:52 pm
my character

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 15, 2016, 11:37:09 pm
Found out after 10 invasions (one or two vs stamina hackers) that my spears do jack shit vs players. Maybe lightning split damage is ass, or maybe just those spears are garbo vs other players. Will have to respecc or just find another good faith weapon.
Title: Re: Dark Souls 3
Post by: Molly on April 16, 2016, 12:07:24 am
Just beat silver doggy \o/
Title: Re: Dark Souls 3
Post by: Golem on April 16, 2016, 12:31:59 am
my character

(click to show/hide)

Nice spoil cunt
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 16, 2016, 12:38:22 am
There a sword similar to blueblood sword, luck scaled. Super strong and also buffable, seems imba.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 16, 2016, 12:38:39 am
Nice spoil cunt

it's in a spoiler rofl
Title: Re: Dark Souls 3
Post by: Golem on April 16, 2016, 12:56:27 am
it's in a spoiler rofl

no shit but you told me it was your character, not 'my character in front of an endgame area that you probably havent been to yet'
Title: Re: Dark Souls 3
Post by: Jarlek on April 16, 2016, 01:33:30 am
no shit but you told me it was your character, not 'my character in front of an endgame area that you probably havent been to yet'
It's not exactly endgame (or at least I hope it's not close to the end as I just left it)

Besides, what exactly does it tell you? At one time you will be on a bridge leading to a settlement? Is it a spoiler if I mention that at one point you will be in a cave? Or in a forest? IIRC that particular settlement hasn't been in a previous souls game that would make it a "spoiler".
Title: Re: Dark Souls 3
Post by: Kafein on April 16, 2016, 01:39:47 am
That looks like Yharnam.
Title: Re: Dark Souls 3
Post by: SixThumbs on April 16, 2016, 01:41:52 am
I'm enjoying my time so far but I'm missing decrepit face.

And, if you have an engine capable of ragdolls why don't you have them initiate during the killing blow? I was playing Jedi Academy before release and I liked that you could turn that on, it was also the best part of Oblivion in retrospect.

I also miss the stance you took when you locked-on to an enemy, if only because I rarely use it and it sets me apart somewhat from other PvPers. I'm getting into a groove with the rolling and adapting to the bastard swords vertical 2-handed R1 swing. The new FP used stomp is interesting too, I was using it to bait out rolls and the follow up strong attack is satisfying when it lands.
Title: Re: Dark Souls 3
Post by: Vibe on April 16, 2016, 01:48:53 am
I'm enjoying my time so far but I'm missing decrepit face.

There is hollowing in DS3
Title: Re: Dark Souls 3
Post by: Jarlek on April 16, 2016, 02:00:57 am
That looks like Yharnam.
BB was console only. BB doesn't count.

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Shemaforash on April 16, 2016, 02:09:39 am
no shit but you told me it was your character, not 'my character in front of an endgame area that you probably havent been to yet'

It's almost like you're trying to guilt me for you opening a spoiler, which is called a spoiler.
Title: Re: Dark Souls 3
Post by: Banok on April 16, 2016, 06:19:24 am
Found out after 10 invasions (one or two vs stamina hackers) that my spears do jack shit vs players. Maybe lightning split damage is ass, or maybe just those spears are garbo vs other players. Will have to respecc or just find another good faith weapon.

its cause your splitting damage into 4 on your L1's see my comments in this post I made:

https://www.reddit.com/r/darksouls3/comments/4exxsp/psarant_dual_wielding_does_less_damage_than_1/

also from reddit:

Title: Re: Dark Souls 3
Post by: Banok on April 16, 2016, 11:05:19 am
Any greatclubs fans out there? just joined a fight club, killed 3 other phantoms in a row then killed the host. I'm not really that great darksouls but I guess theres always worse people ;D

funniest part was when one of them bowed buffed his weapon then I just tossed the duel charm ran over and smacked him up. never stops being funny.

I still find greatclub hard to hit with though, especially compared to katanas and straight swords.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 16, 2016, 02:02:56 pm
Respecced luck build with anris straight sword, pretty sick damage output, and im buffing it on top.
Title: Re: Dark Souls 3
Post by: Butan on April 16, 2016, 02:38:26 pm
I'm big on fashion and strange builds, is there a website or anything where I could glance at a kind of list which will give me guidance on what to level up for in-game?
I have the game through a sharing steam account, so I'm not going to play it a lot, just want to give it a try with a special idea in mind.
Title: Re: Dark Souls 3
Post by: Radament on April 16, 2016, 03:04:41 pm
can you suggest me some str weapons to stick with early/mid game? i mean pure str (or at least 10 dex) cause i don't want to invest in dex with this char.

the only one i heard of is the butcher's knife  :?
still with my trusty axe +1 lol but needs an improvment i think.
Title: Re: Dark Souls 3
Post by: vipere on April 16, 2016, 03:14:49 pm
the club is really nice, and if you get to the undead settlement, you can find a large club
Title: Re: Dark Souls 3
Post by: Radament on April 16, 2016, 03:22:26 pm
the club is really nice, and if you get to the undead settlement, you can find a large club

the club is fine , hope it's not too slow :D

and how this scaling works woth weapons , sorry but i'm pretty new to ds , is there any info about it?
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 16, 2016, 03:43:34 pm
the club is fine , hope it's not too slow :D

and how this scaling works woth weapons , sorry but i'm pretty new to ds , is there any info about it?

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Title: Re: Dark Souls 3
Post by: Vibe on April 16, 2016, 03:43:46 pm
Club has always been the weapon of speedrunners, it's good without stats. Infusing with fire (removes stat scaling but does a lot of extra damage) early game makes it really op.

Also, what is this ring, this seems OP:
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Title: Re: Dark Souls 3
Post by: Radament on April 16, 2016, 04:26:34 pm
thank you guys ,last question: how do i convert boss souls to get the respective weapon?
*nvm found it on the wiki :P
Title: Re: Dark Souls 3
Post by: darmaster on April 16, 2016, 05:33:04 pm
how the fuck did you get the same char as crpg, rada?

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Title: Re: Dark Souls 3
Post by: SixThumbs on April 16, 2016, 08:21:45 pm
Ah, so there is decrepit face, but only after the tutorial?

I started as deprived and realized I've not taken off my helmet since I found one. I'm assuming I'm halfway to the end of the game now based only on the bonfire tabs but also feel no matter how thorough I am with searching an area I'm constantly missing things, and I know I am because I've seen things as phantoms in other people's worlds.

Can anyone give the vaguest hint on where:
(click to show/hide)

Also seems like I get some weird glitch or bug the very first time I open up the game for the day. Sound skipping like a scratched CD; getting wedged on a stalagmite, endlessly falling and then getting "You Died" when trying to quit the game; phantoms just sliding around like immobile action figures.
Title: Re: Dark Souls 3
Post by: Vibe on April 16, 2016, 08:52:37 pm
Ah, so there is decrepit face, but only after the tutorial?

I started as deprived and realized I've not taken off my helmet since I found one. I'm assuming I'm halfway to the end of the game now based only on the bonfire tabs but also feel no matter how thorough I am with searching an area I'm constantly missing things, and I know I am because I've seen things as phantoms in other people's worlds.

Can anyone give the vaguest hint on where:
(click to show/hide)

Hollowing is a part of a thing you have with a character inside Firelink Shrine:
(click to show/hide)

What doll?
Title: Re: Dark Souls 3
Post by: Kafein on April 16, 2016, 09:33:20 pm
As not promised, my dude:

visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 16, 2016, 09:47:40 pm
https://www.reddit.com/r/darksouls3/comments/4dga20/be_prepared_you_will_be_invaded_mechanic_spoiler/

Invasion mechanics etc, good twink counteracting.
Title: Re: Dark Souls 3
Post by: Jarlek on April 16, 2016, 10:27:48 pm
Ah, so there is decrepit face, but only after the tutorial?

I started as deprived and realized I've not taken off my helmet since I found one. I'm assuming I'm halfway to the end of the game now based only on the bonfire tabs but also feel no matter how thorough I am with searching an area I'm constantly missing things, and I know I am because I've seen things as phantoms in other people's worlds.

Can anyone give the vaguest hint on where:
(click to show/hide)

Also seems like I get some weird glitch or bug the very first time I open up the game for the day. Sound skipping like a scratched CD; getting wedged on a stalagmite, endlessly falling and then getting "You Died" when trying to quit the game; phantoms just sliding around like immobile action figures.
(click to show/hide)
Title: Re: Dark Souls 3
Post by: SixThumbs on April 16, 2016, 10:33:54 pm
Ah, ok Vibe.
(click to show/hide)

I also must've walked by another path somewhere except I've no clue where it could be. Time to find some unexplored areas, hugging one wall only gets you so far when some of the areas are open and you get looped back around constantly.

I'm missing the small soap whitestone, every time I've tried to ally with someone they've separation crystalled me, once right at the fog gate.
Title: Re: Dark Souls 3
Post by: Golem on April 16, 2016, 11:02:42 pm
Where's the guy that gives you free levels? Is it the one on the bridge in Undead Settlement that homeward bone's away after you talk to him?

Also, had a pretty fun thing happen in the Cathedral.
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Title: Re: Dark Souls 3
Post by: Vibe on April 16, 2016, 11:40:57 pm
Where's the guy that gives you free levels? Is it the one on the bridge in Undead Settlement that homeward bone's away after you talk to him?

(click to show/hide)


Game completed. Though I did miss an area (but looking at how you get there I'm not surprised):
(click to show/hide)

Difficulty definitely picks up mid game, with the last few bosses being merciless if you mess up.
Title: Re: Dark Souls 3
Post by: Kafein on April 16, 2016, 11:52:35 pm
BB was console only. BB doesn't count.

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Title: Re: Dark Souls 3
Post by: SixThumbs on April 17, 2016, 06:07:29 am
Well, the pvp definitely is the most exciting one in the series. Try using the dried finger in the cat covenant equivalent area. Myself and a white phantom I accidentally summoned (which turned out serendipitous), fended off 4 invaders and nearby mobs, the 5th was a re-invasion that ended up in a drawn out 1v1 that he eventually came out ahead in.
Title: Re: Dark Souls 3
Post by: Sagar on April 17, 2016, 11:29:33 am
Dark Souls 3: Breaking the Tank
http://www.giantbomb.com/profile/ltsquigs/blog/dark-souls-3-breaking-the-tank/113034/

"With Dark Souls 3 they seem to have reverted to the weight balancing/soul level range
of DS1 but keeping DS2s separate stat. As a result, like DS2 you have to really commit to
equip load if you want to wear heavy armor, but unlike Dark Souls 2 you have to greatly
sacrifice your other stats to do this, which really just makes it not worth it."
Title: Re: Dark Souls 3
Post by: marco1391 on April 17, 2016, 12:33:24 pm
Found out after 10 invasions (one or two vs stamina hackers) that my spears do jack shit vs players. Maybe lightning split damage is ass, or maybe just those spears are garbo vs other players. Will have to respecc or just find another good faith weapon.
faith seems to be kinda fucked in this game along with most builds that have either int, faith or a mix of both, I think the worst part is that most "holy" swords (like astora/lothric/sunlight sword)require faith to be used but don't naturally scale with faith whatsoever
Title: Re: Dark Souls 3
Post by: SixThumbs on April 17, 2016, 03:34:27 pm
I never really pvped a lot in Dark Souls 1 but DkS3 is apparently an updated version of that engine. If that's the case I'm glad they fixed the lagstab and raising your equipment load raises your defense pretty noticeabley along with poise actually seeming to mean something this time around. I messed up my build a bit because I think I dumped too many points into strength too early and it would've better served me in either stamina or equip load.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 17, 2016, 03:53:46 pm
I never really pvped a lot in Dark Souls 1 but DkS3 is apparently an updated version of that engine. If that's the case I'm glad they fixed the lagstab and raising your equipment load raises your defense pretty noticeabley along with poise actually seeming to mean something this time around. I messed up my build a bit because I think I dumped too many points into strength too early and it would've better served me in either stamina or equip load.

Like the link above mentioned, going for heavy armor does nearly jack shit. Too big of an investment for little payoff.
Title: Re: Dark Souls 3
Post by: SixThumbs on April 17, 2016, 04:37:34 pm
So it's just telling me to pump points into health and the main damage stat I guess. I feel like not knowing how poise works could make a difference, not that I was dumping points into equip-load/defense but I will think twice about putting points into it now.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 17, 2016, 04:38:30 pm
So it's just telling me to pump points into health and the main damage stat I guess. I feel like not knowing how poise works could make a difference, not that I was dumping points into equip-load/defense but I will think twice about putting points into it now.

Endurance is quite good too
Title: Re: Dark Souls 3
Post by: SixThumbs on April 17, 2016, 05:04:37 pm
According to that same guy though he says in his conclusion, "Endurance is basically a useless stat until you've maxed your other stats".

Still on my first playthrough and I'm not too worried about the numbers at this point but it is irritating how enemies almost always survive the second to last hit on an almost imperceptible amount of health.

The skill stomp is also the greatest thing ever that everyone probably thinks is garbage. The "rest" pose is also getting a lot of mileage for added atmosphere for my invaders.
Title: Re: Dark Souls 3
Post by: Latvian on April 17, 2016, 05:06:01 pm
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Title: Re: Dark Souls 3
Post by: Vibe on April 17, 2016, 05:32:48 pm
Superarmor is such a great thing when using UGS (or other big weapons) in DS3. I can't recall how it was in DS2 or DS1 since I used faster/smaller weapons.

Also, I think I have died in this area more than I have in all other areas combined:
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Title: Re: Dark Souls 3
Post by: Golem on April 17, 2016, 05:48:30 pm
Backtracked, beat the Deacons, got the doll. Is there a second boss that I missed in the Cathedral or is my mind just playing tricks at this point. It seemed so, empty..
Title: Re: Dark Souls 3
Post by: Kafein on April 17, 2016, 05:57:11 pm
As it turns out, it's difficult to make a joke about the suicide hollows using the restricted set of stuff you can say. Ended up going with "Hollow, be wary of god".

Also how did you guys deal with the monster at the entrance of the road of sacrifice?

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Title: Re: Dark Souls 3
Post by: Golem on April 17, 2016, 06:07:13 pm
As it turns out, it's difficult to make a joke about the suicide hollows using the restricted set of stuff you can say. Ended up going with "Hollow, be wary of god".

Also how did you guys deal with the monster at the entrance of the road of sacrifice?

(click to show/hide)

Do you mean the one with the frost sword? Just applied fire to my +3 Raw Astora Straightsword that does 198 physical dmg and killed him in like 6 hits.

By the way, that pilgrim that moves to Firelink is already dead for me. Didn't even have a chance to buy anything. Any idea what triggers his death?
Title: Re: Dark Souls 3
Post by: Vibe on April 17, 2016, 06:22:41 pm
So those that have killed most (if not all) bosses, which one was the hardest?

Mine was undoubtedly:
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Title: Re: Dark Souls 3
Post by: SixThumbs on April 17, 2016, 06:25:40 pm
You pick up charcoal pine resin shortly before meeting ice dog. He was scary aggressive but I got him my third try when I actually took a swing at him and realized I hurt him as much as he hurt me.

My milf fantasy didn't change her outfit much from the early equipment she scavenged as a deprived (except for a short stint wearing black and yellow accented mecha armor).

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Title: Re: Dark Souls 3
Post by: Vibe on April 17, 2016, 06:41:03 pm
Hey guys just wanted to let you know my new diet is working great! I always wanted the shriveled deer look!

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Title: Re: Dark Souls 3
Post by: Golem on April 17, 2016, 06:44:08 pm
Hey guys just wanted to let you know my new diet is working great! I always wanted the shriveled deer look!

(click to show/hide)

What the fuck happened to your knees, dude?!
Title: Re: Dark Souls 3
Post by: Butan on April 17, 2016, 06:53:05 pm
Hey guys just wanted to let you know my new diet is working great! I always wanted the shriveled deer look!

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How da fuck can you end up looking like that? ^^
Title: Re: Dark Souls 3
Post by: Vibe on April 17, 2016, 06:59:24 pm
How da fuck can you end up looking like that? ^^

staying true to ur diet
Title: Re: Dark Souls 3
Post by: Molly on April 17, 2016, 07:15:59 pm
Oh hai...

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...screw Vibe's diet. Fat is new awesome!

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Title: Re: Dark Souls 3
Post by: Jarlek on April 17, 2016, 07:30:37 pm
As it turns out, it's difficult to make a joke about the suicide hollows using the restricted set of stuff you can say. Ended up going with "Hollow, be wary of god".

Also how did you guys deal with the monster at the entrance of the road of sacrifice?

(click to show/hide)
I AXED him a question.
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Kafein on April 17, 2016, 08:10:15 pm
I think I over-designed my solution to that particular fight. It was really amusing to see it jump down the shaft though.
Title: Re: Dark Souls 3
Post by: Golem on April 18, 2016, 12:35:13 am
I think I over-designed my solution to that particular fight. It was really amusing to see it jump down the shaft though.

You also didn't get the sword, right?


ALSO, how about some cRPG DS3 PvP shenanigans? You guys up for that? Does the password system work that way, even?
Title: Re: Dark Souls 3
Post by: Kafein on April 18, 2016, 12:50:39 am
I did get the sword regardless. Most drops from non-respawning enemies work like that, you just obtain the item magically. Like the black knight that drops the BKH in Dark Souls 1, for example.
Title: patch and UGS
Post by: Banok on April 18, 2016, 11:43:57 am
all greatswords got buffed for like 20 base damage on average, which was pretty needed to give them a point vs straight swords imo.

And also

Quote
For UGS fans the Zwei got +5 base damage so is now 145 and the Astora got +10 base damage so is now 132
Probably didn't get buffed enough imo. astora still very low damage for a UGS but looks cool and has a spear like charge special.
And there are other UGS with zwei moveset that do more damage.

the better than zwei UGS I mean are profaned greatsword and the lothric knight greatsword, they will likely become popular. I have both of these upgraded and they are lovely for pvp, and even non boss pve with the lolstabs. I hit people a couple times with profaned special and it sends them flying through the air on their back and lights my sword on fire  8-) 8-) 8-) 8-)

The flame ultra will always be way higher damage and only need strength, but its 2h moveset is shit imo and it looks fugly. What I like doing with quality builds is if you have 27 str and 40 dex then when you 2 hand the weapon you are effectively 40/40. (I recommend base 27/37 because cool dex ring).

me and my profaned pvp setup @ base vitality

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Title: Re: patch and UGS
Post by: Vibe on April 18, 2016, 11:48:58 am
the better than zwei UGS I mean are profaned greatsword and the lothric knight greatsword, they will likely become popular. I have both of these upgraded and they are lovely for pvp, and even non boss pve with the lolstabs. I hit people a couple times with profaned special and it sends them flying through the air on their back and lights my sword on fire  8-) 8-) 8-) 8-)

I used Astora Greatsword for my entire playthrough because it looked sexy, but I found out about Profaned Greatsword yesterday as well and this swords special and heavy attacks are hot (literally) as fuck. Not to mention it does like 100 more damage than Astora Greatsword when both are maxed. Love sending people flying in the air with the Profaned weapon art, does massive damage as well. Someone tried to block that attack yesterday with his shield, I'm sure he had almost full stamina and his block broke under that attack opening him up for riposte (I was in dragon form for the extra shame) 8-)
Great sword but the fiery attacks are easily dodged. Gonna still use it just because fashion souls.
Title: Re: Dark Souls 3
Post by: SixThumbs on April 18, 2016, 12:52:49 pm
I found the red eye orb yesterday and immediately proceeded to be ganked at least 10+ times in a row. Being invaded is a lot more fun than invading it seems. People are such pricks as well, I've never had someone use the "well, what is it?" gesture because they beat me effortlessly, it's always after they almost die themselves even though the odds were in their favor.

I spawn into someone's world and I have to run all the way to the first bonfire just to find three of them on the bridge. After a brief stand off a blue shows up on the opposite side of the bridge and I'm pincered.
Title: Re: Dark Souls 3
Post by: Golem on April 18, 2016, 12:59:26 pm
I did get the sword regardless. Most drops from non-respawning enemies work like that, you just obtain the item magically. Like the black knight that drops the BKH in Dark Souls 1, for example.

I see.

Personally, I will probably stick with my Refined Exiled Greatsword +4, love the moveset, looks nice, and does 308 dmg atm at lvl 59, through the rest of my playthrough.

Title: Re: Dark Souls 3
Post by: marco1391 on April 18, 2016, 01:18:25 pm
So those that have killed most (if not all) bosses, which one was the hardest?

Mine was undoubtedly:
(click to show/hide)
I think a problem with the boss design in mid-lategame is that some of their movesets can be facetanked while spamming to deal heavy damage to them while losing almost nothing as estus is extremely fast and plenty avaiable like
(click to show/hide)

However that one is really well designed and punishing if you fuck up, took me so many tries I lost count, I went to his area first when i was level 60-something and got killed 10 times before calling it a day and switching to another area, killed him today at sl94 but it still took me way too many tries even using straight sword R1s, yoloed it at the end after in a try I got the stagger-riposte on him somehow mid phase 2.

He definitly takes the cake for me not only as hardest boss of the game but also as most fun as the atmosphere when you fight him is just awesome.
Title: Re: Dark Souls 3
Post by: Molly on April 18, 2016, 01:50:06 pm
A quick question:
When/where do I get the first undead bone thing to burn and make my Estus +1?
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 02:22:57 pm
A quick question:
When/where do I get the first undead bone thing to burn and make my Estus +1?

Think first is Undead Settlement (really quite obvious place as well).
Title: Re: Dark Souls 3
Post by: Jarlek on April 18, 2016, 03:27:36 pm
A quick question:
When/where do I get the first undead bone thing to burn and make my Estus +1?
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Molly on April 18, 2016, 03:30:20 pm
Hmm... maybe I picked it up without noticing or overlooked it somehow. :oops:
Title: Re: Dark Souls 3
Post by: Tor! on April 18, 2016, 03:41:44 pm
So those that have killed most (if not all) bosses, which one was the hardest?

Mine was undoubtedly:
(click to show/hide)

I share your opinion, only boss that made me go super try hard. That whole place was amazing, glad I wikied before the last boss to see if I missed anything  :)
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 03:53:07 pm
I share your opinion, only boss that made me go super try hard. That whole place was amazing, glad I wikied before the last boss to see if I missed anything  :)

As amazing as it was hard, yeah. I wikied areas after I killed the last boss noticing I missed this one, I didn't go to NG+ yet because I was 100% sure I had to have missed something at least.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 18, 2016, 05:32:09 pm
http://www.videogamer.com/ps4/dark_souls_3/news/dark_souls_3_isnt_the_last_game_in_the_series_miyazaki_clarifies.html

Huh, i was sure 3 would be the last one. Oh well, im not complaining.
Title: Re: Dark Souls 3
Post by: Leshma on April 18, 2016, 05:43:34 pm
It's not surprising at all. DS3 is fastest selling Bandai Namco game and sold 650 thousand copies just on Steam, in less than a week. They are going to milk this cow and milk it hard. Good thing game is so good it doesn't matter.
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 06:15:55 pm
They say it isn't the last souls game but at the same time they say it'll be a huge difference, maybe implying even theme change. So will it be really souls or not? I'm confused.
Title: Re: Dark Souls 3
Post by: Molly on April 18, 2016, 06:18:10 pm
Theme change with same/similar mechanics?

Can be considered kind of a Souls game, right?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 18, 2016, 06:20:45 pm
They say it isn't the last souls game but at the same time they say it'll be a huge difference, maybe implying even theme change. So will it be really souls or not? I'm confused.

Mech souls
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 06:21:48 pm
I don't know what they mean when they say a 'Souls' game. Is it an actual Dark Souls 4 or is it a Souls-type game with a theme change ala Bloodborne. I'm guessing the latter.
Title: Re: Dark Souls 3
Post by: Overdriven on April 18, 2016, 07:03:29 pm
http://www.videogamer.com/ps4/dark_souls_3/news/dark_souls_3_isnt_the_last_game_in_the_series_miyazaki_clarifies.html

Huh, i was sure 3 would be the last one. Oh well, im not complaining.

It's been said for a while it won't be the last one. From what I remember where he said it was was a long time ago and kind of misquoted/interpreted (may be totally wrong).

Anyway I'm slowly plodding through this one at the moment. I haven't had much time to sink hours into it since release. Just beat the Dancer. Took me like 20 tries.

Aldrich was also an absolute bitch.

Really sucks lacking the heavy armour at the moment. I find most of the bosses require the ability to dodge and move fast. You just can't tank them. But can't wear the heavier armour as it just wrecks equipment load unlike either of the previous games. They nerfed tanking for DS2 and just feels like they've gone one step further and nerfed it again.
Title: Re: Dark Souls 3
Post by: SeQuel on April 18, 2016, 07:42:15 pm
Sorcery looks fun but I hear it has shit scaling until like 50+ INT to prevent hybrid builds. Would be interesting to make/try, the early game would be rough.
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 07:45:07 pm
Aldrich was also an absolute bitch.

I thought it was one of the easier bosses. Also try to spoiler boss names huh?
Title: Re: Dark Souls 3
Post by: Banok on April 18, 2016, 07:52:44 pm
the arrow attack on the aldrich is super cheap, it was basically completely unavoidable death half the time.

and aldritch being a boss name isn't really even a spoiler its in the fucken opening trailer and on the throne description in firelink ;)

I found the red eye orb yesterday and immediately proceeded to be ganked at least 10+ times in a row. Being invaded is a lot more fun than invading it seems. People are such pricks as well, I've never had someone use the "well, what is it?" gesture because they beat me effortlessly, it's always after they almost die themselves even though the odds were in their favor.

I spawn into someone's world and I have to run all the way to the first bonfire just to find three of them on the bridge. After a brief stand off a blue shows up on the opposite side of the bridge and I'm pincered.

invasions have never been more fun imo. they were pretty much always free kills before.

Alot of invasions you are 1 v 3, but I still win the majority. you have alot of tools you can use.

1. often back up will come if just wait and Ive had some crazy fights with like 7 people n stuff. invade in covenant areas = more allies to kill host.
2. you gotta use the monsters, the amount of times 3 guys chase me when they are winning into some hard monsters then I rape host or even all of them.
3. you can use the hunters charms and chug yourself, super cheap but effective
4. if you go mounds covenant often you only need to kill 1 phantom to win, so in that 3v1 you kill 1 phantom and gloat to host then get ported back. can also be really fun in areas where there are all kinds of phantoms like farron's as you can switch sides and kill other invaders.

I'm currently wrecking shit on my lvl 29 sorcerer. its true that spells got nerfed alot in ds3. but the piercing sword moveset is so OP in pvp. people dodge my shiity spells then run into my magic weapon'd rapier which is nearly 300 damage ;)
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 08:07:45 pm
the arrow attack on the aldrich is super cheap, it was basically completely unavoidable death half the time.

and aldritch being a boss name isn't really even a spoiler its in the fucken opening trailer and on the throne description in firelink ;)

invasions have never been more fun imo. they were pretty much always free kills before.

Alot of invasions you are 1 v 3, but I still win the majority. you have alot of tools you can use.

1. often back up will come if just wait and Ive had some crazy fights with like 7 people n stuff.
2. you gotta use the monsters, the amount of times 3 guys chase me when they are winning into some hard monsters then I rape host or even all of them.
3. you can use the hunters charms and chug yourself, super cheap but effective
4. if you go mounds covenant often you only need to kill 1 phantom to win, so in that 3v1 you kill 1 phantom and gloat to host then get ported back. can also be really fun in areas where there are all kinds of phantoms like farron's as you can switch sides and kill other invaders.

I'm currently wrecking shit on my lvl 29 sorcerer. its true that spells got nerfed alot in ds3. but the piercing sword moveset is so OP in pvp. people dodge my shiity spells then run into my magic weapon'd rapier which is nearly 300 damage ;)

Yeah invasions are hard if you get competent people with a million summons at their side. Most of the time they're just stupid though and think they can roll over me when I can cleave their asses hard. Enough to at least kill a phantom or two to get the win as a Mound Maker.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 18, 2016, 11:21:47 pm
About to make a new caster character, something like a conjurer where soul greatswords are in focus. SeemsGood, black bow of pharis build was fun too, ill be wrapping it up as well for some parry instagibs. Unfortunately the bow just seems too slow and with no arrow tracking, it wont do shit in pvp without legit MLG hardscope shots.
Title: Re: Dark Souls 3
Post by: Leshma on April 18, 2016, 11:38:23 pm
Mech souls

In some of his earlier interviews, Miyazaki mentioned he's interested in sci-fi and ninjas. Cyberninjas, sounds incredibly corny but in his hands could turn to be awesome. Seems like many big companies will give medieval/gothic theme a break and go with cyberpunk/space themes.
Title: Re: Dark Souls 3
Post by: Vibe on April 18, 2016, 11:41:07 pm
My riposte oneshot gear, the axe does massive damage (~650 at SL100).
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My pyromancer alt Kunta Kinte, burned his skin with failed pyromancies. Or maybe he was born that way.
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The only problem with the axe riposte build is that people know it's slow af and literally all they do the entire fight is roll around and fish for backstabs. Makes fights really boring because there's really nothing you can do against constant rolling, except maybe a lucky delayed hit.
Title: Re: Dark Souls 3
Post by: Golem on April 19, 2016, 01:05:38 am
My riposte oneshot gear, the axe does massive damage (~650 at SL100).
(click to show/hide)

My pyromancer alt Kunta Kinte, burned his skin with failed pyromancies. Or maybe he was born that way.
(click to show/hide)


The only problem with the axe riposte build is that people know it's slow af and literally all they do the entire fight is roll around and fish for backstabs. Makes fights really boring because there's really nothing you can do against constant rolling, except maybe a lucky delayed hit.

You can backstep and parry them, when they try to backstab you.
Title: Re: Dark Souls 3
Post by: SixThumbs on April 19, 2016, 01:10:53 am
I would be in favor of more Armored Core if they go back to mechanics like they had for the PS2 era.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 19, 2016, 02:49:29 am
me invading some cuties today
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Title: Re: Dark Souls 3
Post by: SixThumbs on April 19, 2016, 03:03:46 am
I'm having a bit of a hard time finding a groove with the pvp in this iteration even though I considered myself well above average in DkS2; based solely on getting to rank 2 in the BoB on two different characters with less than 10 losses (and one at an SM just under 500k). The estus chugging is just too much for me, I might have to consider some quick weapon in the left hand just to attempt to punish it when they inevitably start running away.

I did have one nice incident where we were fighting and chugging, we both backed up a bit and then after a moment chugged the rest of whatever we had and resumed the fight.
Title: Re: Dark Souls 3
Post by: Vibe on April 19, 2016, 08:36:17 am
I'm having a bit of a hard time finding a groove with the pvp in this iteration even though I considered myself well above average in DkS2; based solely on getting to rank 2 in the BoB on two different characters with less than 10 losses (and one at an SM just under 500k). The estus chugging is just too much for me, I might have to consider some quick weapon in the left hand just to attempt to punish it when they inevitably start running away.

I did have one nice incident where we were fighting and chugging, we both backed up a bit and then after a moment chugged the rest of whatever we had and resumed the fight.

If you want to duel (with no chuggers) you have to go to the Pontiff area and place down your red soapstone. That's where the fight club is at the moment.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on April 19, 2016, 08:37:27 am
If you're running heavy weapons / slow weapons  you should always have a small sidearm that's fast. You'll burn yourself needlessly if you try to finish off a guy with 20 hp when you're swinging around a slow weapon. Also, throwing knives. They never expect that.
Title: Re: Dark Souls 3
Post by: Vibe on April 19, 2016, 08:49:18 am
Title: Re: Dark Souls 3
Post by: Golem on April 19, 2016, 10:57:01 am
If you want to duel (with no chuggers) you have to go to the Pontiff area and place down your red soapstone. That's where the fight club is at the moment.

Oh god, don't do this until you're at the meta, whatever it is atm. I did it just after I beat Pontiff. The ganks are real.
Title: Re: Dark Souls 3
Post by: Vibe on April 19, 2016, 11:09:07 am
Oh god, don't do this until you're at the meta, whatever it is atm. I did it just after I beat Pontiff. The ganks are real.

Well yeah, not sure what the meta is atm (think it's 125), but I'm dueling there at 100.
Title: Re: Dark Souls 3
Post by: Ikarus on April 19, 2016, 11:55:44 am

magnificent bastards ahahahaha
1:28 best scene
Title: Re: Dark Souls 3
Post by: Vibe on April 19, 2016, 05:23:36 pm
NPC/Side Quest Guide, also locations of all tomes, scrolls, coals, estus and undead bone shards and gestures. Obviously massive spoilers. Gonna use it for my second playthrough.

http://www.gamefaqs.com/boards/168566-dark-souls-iii/73599466
Title: Re: Dark Souls 3
Post by: Overdriven on April 19, 2016, 05:32:20 pm
Plodding through the game but almost done. Think I'm going to stick with this armour combo:

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Title: Re: Dark Souls 3
Post by: Overdriven on April 19, 2016, 09:01:32 pm
Double post I know but just finished the game.

Did you guys get different endings or just the bog standard? I found a certain ending by accident which actually made quite a nice finish to the overall series.

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A little screen but spoiler alert for real:
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Title: Re: Dark Souls 3
Post by: Tor! on April 19, 2016, 09:12:19 pm
Double post I know but just finished the game.

Did you guys get different endings or just the bog standard? I found a certain ending by accident which actually made quite a nice finish to the overall series.

(click to show/hide)

A little screen but spoiler alert for real:
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I got the "boring" ending so to say. On NG+ now so I will try get a different one  :)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 19, 2016, 09:19:15 pm
Just finished for the second ending. I liked doing the npc quests, fancy stuff alltho i failed on siegwards at the end  :cry:

Wait, there are 4 endings? damn, i was going for a specific one, had all the requirements, but i ended up with the second basic one.
Title: Re: Dark Souls 3
Post by: Molly on April 20, 2016, 01:01:50 am
Alright, I am confused and need explanation/help...

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Edit:
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Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 20, 2016, 01:20:37 am
Alright, I am confused and need explanation/help...

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Edit:
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The secrets of the elevator even makes Siegward think hard. Only reason i knew the solution instantly was cause ive seen bloodborne pull the same trick.
Title: Re: Dark Souls 3
Post by: Kafein on April 20, 2016, 01:23:36 am
The secrets of the elevator even makes Siegward think hard. Only reason i knew the solution instantly was cause ive seen bloodborne pull the same trick.

Oh shit why did you say this.

Btw, it's very easy to kill the boreal beast thing by making it jump down the elevator shaft. Just kite him there and press the button before he gets on it.


Btw, anybody else feel like it takes a lot of monster kills to acquire enough souls to level up in this one compared to the previous games? Feels like each monster only ever gives a small amount of souls.
Title: Re: Dark Souls 3
Post by: Overdriven on April 20, 2016, 02:27:00 am
Just started up a sorcerer. So far haven't noticed why it's UP. Had 0 problems with it. Killed the sword master at the firelink right away by blasting him with heavy souls and just laughed my way through the high wall with that combination. Will see how the settlement goes.

Btw, anybody else feel like it takes a lot of monster kills to acquire enough souls to level up in this one compared to the previous games? Feels like each monster only ever gives a small amount of souls.

Big time. Particularly compared to DS2. My first playthrough in this game got me to level 85. In DS2 I think it was closer to 120-130 without the DLC.

DS1 I think the levelling was similar with general enemies but it felt like the bosses counted for more souls than they do here.

There's some areas later in this game that are great for farming. I think by the time I had cleared the Archives I was close to 70k souls just from that area. But they are few and far between in the first half of the game in particular.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 20, 2016, 03:19:46 am
https://www.kickstarter.com/projects/steamforged/dark-soulstm-the-board-game
Title: Re: Dark Souls 3
Post by: Golem on April 20, 2016, 10:36:25 am
https://www.kickstarter.com/projects/steamforged/dark-soulstm-the-board-game

EXP much?  :mrgreen:
Title: Re: Dark Souls 3
Post by: Banok on April 20, 2016, 12:09:02 pm
Made this reddit post about funnest way to group pvp, hope this becomes a thing.

https://www.reddit.com/r/darksouls3/comments/4fmnh2/the_best_way_to_get_pvp_in_my_experience_group/
Title: Re: Dark Souls 3
Post by: Molly on April 20, 2016, 12:33:51 pm

Edit:

I am just unlucky with this game, it seems.
First this bullshit cheater message and now I crashed twice on resting on a bonfire and it tells me at the 3rd try that my savegame is faulty :cry:

Stupid game...

...now all the the Embers Jarlek kindly gave to me are gone, my fat woman suit is gone, my nice big spiked mace is gone - BOOHOOO!
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 20, 2016, 02:31:48 pm
I have 3 chars now, a heavy shielder, a "pure mage" as in no shield and a short sword, and a cleric with "balanced" attributes.
The shielder is an absolute beast in PvP. I am not that good, I don't use sophisticated tactics or anything, I just facehug and nail my enemies in the ground. Since I passed lvl 50, I haven't lost a single PvP encounter. :) seriously. Armor is 26 on average, black tower shield and a brigand +7 axe. If they are being smart with parrying/kicking - I use shield bash. Have almost 1400 life, so even criticals don't take more than 1/3 of my bar.
Might change later in game, but so far, I don't see how a Mage can 1 on 1 my shielder. That's just pretty much impossible...
Hope there will be some very powerful magic spells later in game, as it just not working in PvP :(

Btw, the best PvP spell I have used so far is farron sword, or whatever it's called, it needs 23 intelligence, but that's the only useful spell in 1 on 1 imo.
Title: Re: Dark Souls 3
Post by: Jarlek on April 20, 2016, 02:41:04 pm
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...now all the the Embers Jarlek kindly gave to me are gone, my fat woman suit is gone, my nice big spiked mace is gone - BOOHOOO!
You can always just grind some fatties to get the mace&suit back again. As for the embers, don't worry I already got them back from invading people.
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Title: Re: Dark Souls 3
Post by: Butan on April 20, 2016, 03:37:24 pm
40+ hours in on my char and 25 of them is just pure pvp. Someone send help D:

Too late for you buddy, you're next!

visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Molly on April 20, 2016, 04:25:38 pm
Practice helps tho. I am overall shit in this game but by the many times I tried it by now...

...went through that first boss with the bonfire sword on first try w/o Estus.

Wish I had my fat lady back tho :(
Title: Re: Dark Souls 3
Post by: Shemaforash on April 20, 2016, 04:27:22 pm

Edit:

I am just unlucky with this game, it seems.
First this bullshit cheater message and now I crashed twice on resting on a bonfire and it tells me at the 3rd try that my savegame is faulty :cry:

Stupid game...

...now all the the Embers Jarlek kindly gave to me are gone, my fat woman suit is gone, my nice big spiked mace is gone - BOOHOOO!

Molly, put lightning at low. Fixed my crashes

also: no hate this is me rn

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Title: Re: Dark Souls 3
Post by: Molly on April 20, 2016, 04:31:47 pm
I love those pants!
Title: Re: Dark Souls 3
Post by: Butan on April 20, 2016, 04:34:15 pm
You look cozy m8
Title: Re: Dark Souls 3
Post by: Shemaforash on April 20, 2016, 04:35:44 pm
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Title: Re: Dark Souls 3
Post by: karasu on April 20, 2016, 05:03:06 pm
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 20, 2016, 05:19:10 pm

That's awesome  :D
Title: Re: Dark Souls 3
Post by: Banok on April 20, 2016, 06:57:46 pm
god dam broken covenants for some people.

https://www.reddit.com/r/darksouls3/comments/4fbrre/there_is_currently_a_huge_bugproblem_with_blue/d27rrq0

never going to get that artorias shield  :(
Title: Re: Dark Souls 3
Post by: Jarlek on April 20, 2016, 09:09:42 pm
Too late for you buddy, you're next!

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Ahhh, that image :D

Oh well, eventually I will get bored invading/duel people and actually continue with the main story.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 20, 2016, 10:52:09 pm
Magic seems cool so far, i like the soul sword spells, but theyre not hitting too hard, so most of the time i just find myself plowing through with a great magic weapon buffed broadsword. Cant wait for some soulmasses and spears though, theyre goign to be sick.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 20, 2016, 11:34:46 pm
Magic seems cool so far, i like the soul sword spells, but theyre not hitting too hard, so most of the time i just find myself plowing through with a great magic weapon buffed broadsword. Cant wait for some soulmasses and spears though, theyre goign to be sick.

I have yet to find and test a soulmass, but I doubt the spear will be any good in PvP... It's close to impossible to hit anyone with projectiles in DS3, and it will be very FP expensive to spam. I am hoping for aoe spells, or something similar to sword spells, or even summoning of turrets of sorts ( like that pyro hover ball that shoots smaller fireballs )
I don't use buffs, as it just makes my Mage another type of melee char. It's a matter of taste of course...

Edit

That farron sword spell I was talking about earlier costs almost no FP, and takes very little stamina, casts instantly and has good range. With my 35 int, it hits as my normal +3 crystal short sword, it's not much, but I can cast about 8 of them before running out of stamina, and they really fly quickly, I would say they spam with dagger speed, or even faster.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 21, 2016, 12:38:42 am
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The trick with range spells in pvp is to shoot them without lock-on, predict roll positions and be MLG. Its actually not super hard, but you need a spell that pays off bigtime for it to be usefull. Farron sword spell is sick, i hope it deals good damage on a high tier stave at 40 int. At least so that it has some use, the greatsword spell is pretty good too, big chunk of FP but dat range and aoe.
Title: Re: Dark Souls 3
Post by: Kafein on April 21, 2016, 12:48:11 am
also: no hate this is me rn

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Are you literally wearing Smough as headgear?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 21, 2016, 01:03:11 am
Listening to all the bossthemes now, without having to bother with focusing on fighting, and ive gotta say it kind of feels like they lack character. Many of them start of pretty much the same, with minor instrumental differences. Some just dont feel like they define the boss or are unique compared to the others. Still pretty good, i like the abyss watchers the most. I kind of miss the demons souls music, it felt kind of overly cheesy to the point where its not cheesy anymore and just epic. Much more defining on the bosses, and much more unique.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 21, 2016, 01:23:40 am
The trick with range spells in pvp is to shoot them without lock-on, predict roll positions and be MLG. Its actually not super hard, but you need a spell that pays off bigtime for it to be usefull. Farron sword spell is sick, i hope it deals good damage on a high tier stave at 40 int. At least so that it has some use, the greatsword spell is pretty good too, big chunk of FP but dat range and aoe.

Casting time on the greatsword is too long for 1vs1 imo... I have 24 att, using a ring, and still it opens me up too much. Usually, I roll and start spamming farron, and roll out as soon as the enemy counter attacks.
Btw, I have to admit playing on ps, so aiming spells without a lock seems too tricky :) idk how it works on a pc, but I imagine it's more manageable with a mouse.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 21, 2016, 01:33:14 am
Casting time on the greatsword is too long for 1vs1 imo... I have 24 att, using a ring, and still it opens me up too much. Usually, I roll and start spamming farron, and roll out as soon as the enemy counter attacks.
Btw, I have to admit playing on ps, so aiming spells without a lock seems too tricky :) idk how it works on a pc, but I imagine it's more manageable with a mouse.

Im with a controller too, its just a little trick you have to get used to. Being able to assume approximately where you are aiming, maybe not super precise but just sending the spear somewhere in the vicinity of rolling enemies has a good chance to catch them late roll.
Title: Re: Dark Souls 3
Post by: Molly on April 21, 2016, 05:37:36 pm
This seems cheesy and completely contrary to crpg :D
Title: Re: Dark Souls 3
Post by: Overdriven on April 21, 2016, 07:22:52 pm
Anyone else trying to follow the NPC stories? I feel like I'm decoding the enigma trying to keep track of everything and when to do what. There's no way you could figure these all out without it being accidental.

Also using sorcery atm but working out what side weapon to go. I've started using the irithyll straight sword which is fast and nice but don't reckon it will hold up end game.
Title: Re: Dark Souls 3
Post by: Vibe on April 21, 2016, 08:26:46 pm
Listening to all the bossthemes now, without having to bother with focusing on fighting, and ive gotta say it kind of feels like they lack character. Many of them start of pretty much the same, with minor instrumental differences. Some just dont feel like they define the boss or are unique compared to the others. Still pretty good, i like the abyss watchers the most. I kind of miss the demons souls music, it felt kind of overly cheesy to the point where its not cheesy anymore and just epic. Much more defining on the bosses, and much more unique.


My fav. But I agree that many sound the same.


This seems cheesy and completely contrary to crpg :D

This is as funny as it is sad. RIP poise I guess.
Title: Re: Dark Souls 3
Post by: Banok on April 22, 2016, 02:07:54 am
re: estoc pvp


also Ive beat half the game with pyro and sorcerer, pvped with both. had some fun times, especially group pvp. but casters are definitely underpowered 1v1, which Im totally ok with.

I mean, I made a sorcerer in ds2 for pvp and it was boring because it was way too easy. but the tracking, cast time etc. seems way worse in ds3. could be because staffs and items not balanced, ie the cast speed ring seems to do nothing.

they really dont seem to have generally put much thought into magic in ds3, for example it doesn't show scaling for staffs properly and none of the staffs are better than the starting staff. unless you are 50+ int then one of them is slightly better ;/

Title: Re: Dark Souls 3
Post by: Vibe on April 22, 2016, 09:28:06 am
I mean, I made a sorcerer in ds2 for pvp and it was boring because it was way too easy.

wut. I can't think of one case where magic presented any real threat in PvP (duels at least), disregarding the weapon buffs that were pretty necessary. Maybe the batstaff poison era, but beyond that, I don't see how you can say that being a sorcerer was easy for PvP when literally every sorcerer I met was a free kill for me (and a lot of others, I presume). Even with free aiming the spells I don't think magic has ever been viable for PvP in Souls games.
Title: Re: Dark Souls 3
Post by: Molly on April 22, 2016, 09:49:22 am
Pyromancer counts as magic?

Title: Re: Dark Souls 3
Post by: Vibe on April 22, 2016, 10:08:20 am
Pyromancer counts as magic?


absurd :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 22, 2016, 12:29:17 pm

I love this NPC, me and Kenda keep quoting him now because he's the best npc ever.
Title: Re: Dark Souls 3
Post by: Molly on April 22, 2016, 01:26:11 pm
A banwave rolled over the game, many people undeserved banned.

http://steamcommunity.com/app/374320/discussions/0/361787186424251460/

https://www.reddit.com/r/darksouls3/comments/4fmhws/help_tons_of_legitimate_pc_players_have_now_been/

http://kotaku.com/dark-souls-3-pc-players-dont-know-why-theyre-getting-ba-1772288791

Quote
Bandai Namco told me it’s possible some accounts have been flagged wrongly, and they’re going to examine each report. “Our team will review their account information to see if the player has been using any sort of hack/cheat or if the flag was a false positive,” said a company representative.

In a message to customers that was passed on, Bandai Namco explained that players cannot fix the error re-installing the game, as “the game will continue to display this message until the Dark Souls III server team has had enough time to research the player data to determine if any hacks/cheats were used.”

It’s unclear how long it will take the company to sift through the accounts.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 22, 2016, 02:10:55 pm
Dunno about undeserved. A lot of people moaning on Reddit admitted to giving themselves 99 titanite or other items claiming it's fine because they don't PVP but the point is they could.

I have however heard of people getting banned due to the PS4 controller software for it which would kinda suck.
Title: Re: Dark Souls 3
Post by: Banok on April 22, 2016, 03:09:47 pm
Pyromancer counts as magic?


I call bullshit on that vid to be honest, Ive tried that spell in pvp. its not that great and plenty of counters.

first of all most the time in actual pvp in 90% of my experience you cannot dodge every attack, there is way too much ghost reach and general connectivity bullshit. his opponents aren't even landing a single hit, where mine hit me from other side of the map.

second most real pvp is not 1v1 so this tactic wont be that viable when 2+ people are trying to hit you. Add estus usage and your tactic is completely nullified because the damage is terrible, its basically a chip tactic.

and there are BETTER chip tactics like for instance, just running stab on katana/spear. Not only will that rape this pyro, it basically does the same thing but way better. that is chipping opponents hp and avoiding counters. even a bow build can do the same thing and probably do it better, but its just not actually that viable.
Title: Re: Dark Souls 3
Post by: Molly on April 22, 2016, 04:21:53 pm
Dunno about undeserved. A lot of people moaning on Reddit admitted to giving themselves 99 titanite or other items claiming it's fine because they don't PVP but the point is they could.

I have however heard of people getting banned due to the PS4 controller software for it which would kinda suck.
Some Nvidia streaming software seems to flag too. Or so I've read...

I've been flagged, not banned yet tho and I did not cheat. So I do believe that a bunch of innocents have been hit. Besides, they admitted false positives officially.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 23, 2016, 01:54:53 pm
Got my cleric to Anor, and feel that I had enough experience in PvP to make some personal conclusions.
First of all, Blessed weapons don't scale damage with faith very well, on top of cutting the base damage of the weapon. Until I got my Astora 1h to +6, it felt like I was using a dagger. It still does about 1/3 less damage, compared to my heavy brigand axe, on my shielder, scaled with the same 35 points in attributes. Passive healing provided by blesses weapons is negligible.
Ranged miracles are hard to hit with, same as with magic spells. Though I want to mention that Gnaw, a miracle similar to what those fat lady-priests are using, does very good bleeding damage, though I have to lay two consecutive hits, in order for bleeding to kick in. Took anything between 1/3 to 2/3 of enemies' health off. Or so it seemed... I do not exactly know how bleeding works in terms of damage.
My best PvP miracle is Lightning Stake. It does insane amount of damage, if I hit a guy directly on his head :) And it seem to effect stamina as well - I am positively sure that I was able to break shield guard with it, opening the enemy for a critical.
The downsides are that it costs 50 FP and has melee range. Most useful as a surprise late battle trick - smacking an incoming enemy when we both used up few flasks :) I had good fun with it, and I advise those who are using miracles to give it a try.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 23, 2016, 03:06:29 pm
Title: Re: Dark Souls 3
Post by: Banok on April 24, 2016, 12:25:47 am
dam pyro pvp op afterall

Title: Re: Dark Souls 3
Post by: Vibe on April 24, 2016, 01:08:50 am
dam pyro pvp op afterall


I love using Sacred Flame on my Pyro alt, best animation. Takes quite some luck (or enemy stupidity) to hit though.

Also Aldrich Faithful at around SL70 - constant PvP action.
Title: Re: Dark Souls 3
Post by: Banok on April 24, 2016, 02:08:07 am
yeah aldritch is the only summon faction that actually works at all for me

I killed couple people with sacred flame, super fun, but yeah its much easier to just land a parry. altho that combo with iron flesh in archives is pretty dam clever.
Title: Re: Dark Souls 3
Post by: Molly on April 24, 2016, 09:39:26 am
:lol:
Title: Re: Dark Souls 3
Post by: Vibe on April 24, 2016, 11:25:53 am
:lol:

Ah yes, the typical Fromsoft balance, or should we say zero balance.


The only thing that would work against this is sacred flame (it goes through shield), provided they don't move away.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 24, 2016, 01:08:51 pm
Its just the average souls game balance on launch. Theres always a ton of bs, and to some extent its great.
Title: Re: Dark Souls 3
Post by: Kadeth on April 24, 2016, 03:24:53 pm
Had my first proper go at PvP tonight:


I'm pretty bad at this, but I was winning 90% of 1v1s even with my shitty Australian connection. Feels wonky as, but still kinda fun. I think the average player is kinda noob

Title: Re: Dark Souls 3
Post by: Banok on April 24, 2016, 04:15:22 pm
what are you recording with? bandicam doesn't seem to be working for me.

btw kadeth, astora is cool but not top tier imo. profaned greatsword is way better damage with same moveset, and better special imo. if you really want a charge special consider the gyndyr halberd its charge looks much better than regular.
Title: Re: Dark Souls 3
Post by: Golem on April 24, 2016, 04:18:05 pm
what are you recording with? bandicam doesn't seem to be working for me.

try OBS
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 24, 2016, 06:07:20 pm
Streaming a bit now at twitch.tv/siking517 using da moonlight greatsword and some magic
Title: Re: Dark Souls 3
Post by: Banok on April 24, 2016, 06:28:03 pm
I really like the crescent moon sword as a back up weapon. it has the moonlight special nuke, but you dont need any int.

combine it with simple infused warrior shield and you can spam it as much as you like, every 4 seconds. I nearly even beat a havel shield meta user with the nukes, aiming unlocked. definitely can chip peoples HP.

currently main weapon is irithyl rapier. I think its more damage than estoc but requires quality, but also has higher critical damage and does frost (not sure if ever procs in pvp).

combined with blessed infused buckler, and leo+hornet ring. you got some insane riposte damage, hp regen, strong r1 damage, parries.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 24, 2016, 06:40:05 pm
what are you recording with? bandicam doesn't seem to be working for me.

btw kadeth, astora is cool but not top tier imo. profaned greatsword is way better damage with same moveset, and better special imo. if you really want a charge special consider the gyndyr halberd its charge looks much better than regular.

Just use Shadowplay if you've got an Nvidia card.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 24, 2016, 07:22:05 pm
So far capping out cast speeds make magic actually decently viable. Stamina drain is a bitch though but maybe needed. Mixing up the really fast great soul arrow with the crystal soul spear makes people mistime the dodge at times, and so you get a huge 500-600 nuke. Casting unlocked is pretty core though, fuck the tracking is absolutely shit on the spear.
Title: Re: Dark Souls 3
Post by: Molly on April 24, 2016, 07:22:38 pm
Just use Shadowplay if you've got an Nvidia card.
I read it might be one of the false positives in cheat detection.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 24, 2016, 08:14:35 pm
Also im a bit bummed that invasions force you to be non-embered. Enough that you are limited on estus, fighting a 2-3 man team with like 300 less hp, its a bit too much sometimes.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 24, 2016, 08:18:12 pm
I read it might be one of the false positives in cheat detection.

Well I've recorded a fuckton of it and not had any problems.
Title: Re: Dark Souls 3
Post by: Falka on April 24, 2016, 10:56:47 pm
I'm bad at this game.
Title: Re: Dark Souls 3
Post by: Vibe on April 24, 2016, 11:29:31 pm
I wish poison wasn't so shit in this game, loved poisoning people with whips in DS2.
Title: Re: Dark Souls 3
Post by: Kafein on April 25, 2016, 12:51:19 am
They managed to make rafters way worse in this game than in the original somehow. The thralls are by far my most hated enemy.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 25, 2016, 01:21:10 am
The assassins in the catacombs are mine. They just don't miss when I dodge...
Title: Re: Dark Souls 3
Post by: Vibe on April 25, 2016, 09:02:02 am
The assassins in the catacombs are mine. They just don't miss when I dodge...

Yeah assassins are annoying. But the most annoying ones for me have to be the lizard/dragon men in Archdragon Peak. Especially the big ones with axes on chains that have 1km range and go through walls.


Title: Re: Dark Souls 3
Post by: Overdriven on April 25, 2016, 01:03:40 pm
Anyone else find the smouldering lake boss surprisingly hard? Next to the Archdragon peak boss it was probably the one I died most on. Ended up just giving in and summoning people.

Also everyone co-opping all the time making invasions almost guaranteed 2vs1 is pretty damn annoying. I've managed to kill quite a few with those odds but still it seems half the time that people are clearing areas together right from the start rather than just summoning for bosses.

Yeah assassins are annoying. But the most annoying ones for me have to be the lizard/dragon men in Archdragon Peak. Especially the big ones with axes on chains that have 1km range and go through walls.

Those ones made me rage quite a bit. Killing that bloody dragon whilst trying to deal with those assholes almost had me chucking my controller at the screen.
Title: Re: Dark Souls 3
Post by: Vibe on April 25, 2016, 01:36:03 pm
seems like from Forgot to turn on poise :lol:

Quote
Turns out, changing a pointer in the game files or using a debugger/hex editor/memory scanner to make the 0 to a 1 results with this.
67.97 and 1.00 poise respectively for those who are wondering whats the difference between taking 8 hits for stagger and every hit staggering.
Title: Re: Dark Souls 3
Post by: Shemaforash on April 25, 2016, 02:01:25 pm
Anyone else find the smouldering lake boss surprisingly hard? Next to the Archdragon peak boss it was probably the one I died most on. Ended up just giving in and summoning people.

Also everyone co-opping all the time making invasions almost guaranteed 2vs1 is pretty damn annoying. I've managed to kill quite a few with those odds but still it seems half the time that people are clearing areas together right from the start rather than just summoning for bosses.

Those ones made me rage quite a bit. Killing that bloody dragon whilst trying to deal with those assholes almost had me chucking my controller at the screen.

Old demon king requires you to re-think your attack perspective, but once you do he is incredibly simple.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 25, 2016, 02:12:41 pm
seems like from Forgot to turn on poise :lol:

Not that its needed, might just make the game easier than it already is.
Title: Re: Dark Souls 3
Post by: Overdriven on April 25, 2016, 02:19:25 pm
http://steamcommunity.com/app/374320/discussions/0/361787186424251460/#p1

Looks like the banning thing is a major issue. You get moved to a separate server if you get soft banned where hacking is rife. Only way to 'unban' yourself is to move your game to a new account using the family share thing as reinstalling ect doesn't work. It's tied to your account. Seems like this in itself has it's own issues as you can copy your character data from a hacked character and keep playing it on a new account so soft banning does jack shit for those who want to cheat.

Looks like all sorts of reasons. Plenty of genuine hackers out there but one example are others have had hackers invade who then change your characters stats and this also results in a ban.

The whole '3rd party software' thing like the nvidia recording seems to be a major one as well.

At the moment sounds like people have had all kinds of problems with hackers.

Think From have kinda fucked up on this one in all sorts of ways so far.
Title: Re: Dark Souls 3
Post by: Vibe on April 25, 2016, 02:27:26 pm
Not that its needed, might just make the game easier than it already is.

For PvP it is. Getting staggered by ever single dagger or thrusting sword hit in this game is annoying. There's a reason why thrusting swords are so good in this game (apart from absurd damage and ghost range on stabs).

But that's just the issue, PvE seems nicely balanced, balancing for PvP might just break PvE. It's the same for Estus chugging, how do you balance instant Estus chugging for PvP by not affecting PvE.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 25, 2016, 02:55:51 pm
For PvP it is. Getting staggered by ever single dagger or thrusting sword hit in this game is annoying. There's a reason why thrusting swords are so good in this game (apart from absurd damage and ghost range on stabs).

But that's just the issue, PvE seems nicely balanced, balancing for PvP might just break PvE. It's the same for Estus chugging, how do you balance instant Estus chugging for PvP by not affecting PvE.

While daggers seem absolute junk, its true on the thrusting sword part. I think estus part is fine in the game so far as invasions go. But then you have the chuggers in the duel area and you FailFish.

Seriously though, why do people host and start chugging estus during duels? I fought some guy who chugged like 4-5 times before i managed to kill him, while i didnt chug at all. I guess people get pissed off at magic users?

Also just found out about an offhand dagger to boost sorceries by another 20%, i might actually nuke super hard with my spells now.
Title: Re: Dark Souls 3
Post by: Vibe on April 25, 2016, 03:02:04 pm
While daggers seem absolute junk, its true on the thrusting sword part. I think estus part is fine in the game so far as invasions go. But then you have the chuggers in the duel area and you FailFish.

Seriously though, why do people host and start chugging estus during duels? I fought some guy who chugged like 4-5 times before i managed to kill him, while i didnt chug at all. I guess people get pissed off at magic users?

Also just found out about an offhand dagger to boost sorceries by another 20%, i might actually nuke super hard with my spells now.

Yeah, I don't mind daggers since they're pretty shit (I guess that dash could be useful if backstab wasn't so shit in this game) and nobody uses them anyway, but then you have those thrusting swords... I haven't encountered many chuggers in the Pontiff duel area, maybe only one or two. The instant chugging is devastating in 1v3 scenarios though, you're trying to invade, you're already outnumbered and they can just roll away and instaheal back to full hp, the host and his phantoms. Even in 1v1 vs the host that has a lot more estus charges, it's so easy to just roll away and instaheal. Only way to win before they run out of estus flask is if they play stupid.

I'm thinking of what my next character build will be - possibly a bleed build or a fatty tank build when they fix (if) the poise.
Title: Re: Dark Souls 3
Post by: Banok on April 25, 2016, 04:30:47 pm
While daggers seem absolute junk, its true on the thrusting sword part. I think estus part is fine in the game so far as invasions go. But then you have the chuggers in the duel area and you FailFish.

Seriously though, why do people host and start chugging estus during duels? I fought some guy who chugged like 4-5 times before i managed to kill him, while i didnt chug at all. I guess people get pissed off at magic users?

Also just found out about an offhand dagger to boost sorceries by another 20%, i might actually nuke super hard with my spells now.

all the rings and hat stack with each other, my tests was something like:

crown is like 10% (prob only worth it for pve due to penalty)
clutch is like 16%
young is like 16% (so better than clutch)
bellowing is like 25%

its kinda anoying because you kinda have to wear all the rings for magic damage to be good. lightning spear damage just seems terrible even with both rings on, I think fire orbs definitely best pve magics. pyros can be landed in pvp unlocked but fuck that bullshit, its way too fiddly and unreliable imo.

crystal magic weapon is best weapon buff due to catalysts being better than faith ones, but looks gay whereas faith buffs look cooler. pyro/dark weapon buffs are weaker but longer, basically like great magic weapon.

going dex/int would save you from needing the casting ring. I think a sharp infused washingpole/ugi/estoc, with a crystal magic weapon buff on a 40 dex, 40 int character would be the ugliest looking shit in the world, but very OP for invading vs 40/40 quality build.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 25, 2016, 06:13:29 pm
(click to show/hide)

Going for 40-50 dex seems like a waste, id rather have the casting ring tbh and just focus on vig and endurance/attunement. I think the wiki has som deeper stats on all the rings etc, but yeah stacking it all actually makes magic pretty good. Unlocked soul spears are not too that hard to land but deal a crapton of damage.
Title: Re: Dark Souls 3
Post by: Kafein on April 25, 2016, 10:06:57 pm
Also everyone co-opping all the time making invasions almost guaranteed 2vs1 is pretty damn annoying. I've managed to kill quite a few with those odds but still it seems half the time that people are clearing areas together right from the start rather than just summoning for bosses.

I think 2v1 is fair considering that the Darkwraith is supposed to use the mobs to his advantage. 3v1 is really pushing it though.
Title: Re: Dark Souls 3
Post by: Vibe on April 25, 2016, 10:29:43 pm
the Darkwraith is supposed to use the mobs to his advantage.

tfw Seed of a Giant Tree visitors can't see pics , please register or login


goddamn coop scum
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 25, 2016, 10:33:33 pm
I just enjoy messing about in their world, 3v1 as long as i aint chainstunned to death instantly ill have a good time just running around reducing their estus etc. Then if you start actually winning its all the better. They are invasions after all, fighitng at a disadvantage is to be expected.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 25, 2016, 10:57:16 pm
I hate the Old Demon King. I've beaten every boss in the game so far in 3-4 tries or less but not this guy. So far I've had every bullshit event in the book happen, getting 1 shot by things that didn't hit you, camera getting stuck on him while the player is still running off, being unable to dodge because you get stuck on his legs and his movement stops your roll. I even got him to so little HP I couldn't see the bar and then he kills me. To make matters worse he's at the end of the only part of the game I've genuinely disliked which is the catacombs/smouldering lake area. I even bailed out half-way through to do the Boreal Valley which is much more fun but I've got to finish it off now.
Title: Re: Dark Souls 3
Post by: Golem on April 25, 2016, 11:08:10 pm
After getting so hyped, I lost interest in the game. The hitboxes are wonky due to shitty animations. Levels are empty(with the exception of the first two areas(not counting tutorial). No weapon variety, atleast not in a way that makes sense. Weapon arts are a joke, especially the Abyss watchers greatsword or whatever it's called. No poise? Srsly.
Maybe in a year, when I feel like cutting myself, I will play this horror instead.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 25, 2016, 11:32:07 pm
After getting so hyped, I lost interest in the game. The hitboxes are wonky due to shitty animations. Levels are empty(with the exception of the first two areas(not counting tutorial). No weapon variety, atleast not in a way that makes sense. Weapon arts are a joke, especially the Abyss watchers greatsword or whatever it's called. No poise? Srsly.
Maybe in a year, when I feel like cutting myself, I will play this horror instead.

casul detected
Title: Re: Dark Souls 3
Post by: Vibe on April 26, 2016, 12:13:20 am
I hate the Old Demon King. I've beaten every boss in the game so far in 3-4 tries or less but not this guy.

What's so far? Which other bosses have you killed
Title: Re: Dark Souls 3
Post by: Kadeth on April 26, 2016, 01:18:22 am
what are you recording with? bandicam doesn't seem to be working for me.

btw kadeth, astora is cool but not top tier imo. profaned greatsword is way better damage with same moveset, and better special imo. if you really want a charge special consider the gyndyr halberd its charge looks much better than regular.

I'm using my legally acquired copy of Fraps, seems to work well enough. Thanks, I'll try those weapons next. That charging attack can be pretty hilarious.

I just started NG+ anyway and was thinking of trying out PvP again at lvl 125.

All I can say to anyone struggling with the demon king is do NOT go to Archdragon Peak
Title: Re: Dark Souls 3
Post by: Banok on April 26, 2016, 02:45:22 am
armour of thorns is actually extremely cheesy and OP.

I just invaded and was 1 vs 3, ok I was super cheesy and camped monsters, used traps in catacombs to kill 1 and kept harassing them. but I got the killing blow on 2 guys by just rolling with he armour. so funny.
Title: Re: Dark Souls 3
Post by: Vibe on April 26, 2016, 08:56:01 am
armour of thorns is actually extremely cheesy and OP.

I just invaded and was 1 vs 3, ok I was super cheesy and camped monsters, used traps in catacombs to kill 1 and kept harassing them. but I got the killing blow on 2 guys by just rolling with he armour. so funny.

Ain't no rules when it's 1v3, you gotta be a cunt
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 26, 2016, 10:07:31 am
armour of thorns is actually extremely cheesy and OP.

I just invaded and was 1 vs 3, ok I was super cheesy and camped monsters, used traps in catacombs to kill 1 and kept harassing them. but I got the killing blow on 2 guys by just rolling with he armour. so funny.

No reason to limit yourself in 1v3 so using whatevers OP is justified. I was fighting someone who tried to cheese me with kirk armor but it wasnt too hard to deal with. Just patience and being able to catch roll downtimes.

Title: Re: Dark Souls 3
Post by: Overdriven on April 26, 2016, 01:02:50 pm
I hate the Old Demon King. I've beaten every boss in the game so far in 3-4 tries or less but not this guy. So far I've had every bullshit event in the book happen, getting 1 shot by things that didn't hit you, camera getting stuck on him while the player is still running off, being unable to dodge because you get stuck on his legs and his movement stops your roll. I even got him to so little HP I couldn't see the bar and then he kills me. To make matters worse he's at the end of the only part of the game I've genuinely disliked which is the catacombs/smouldering lake area. I even bailed out half-way through to do the Boreal Valley which is much more fun but I've got to finish it off now.

Yup that has been the second hardest boss for me. Only one of the 2 I've needed to summon people for. For some reason I just couldn't do it. To many of his attacks are pretty much a one shot especially with massive area fire attacks.

I must have tried 20-30 times before just giving in and letting summons do the bulk work. Only one other boss tops that one.

Quite a few of the others have been hard and took plenty of tries to get right but ultimately manageable once you learn the telegraphing. That one though was a dick.
Title: Re: Dark Souls 3
Post by: Banok on April 26, 2016, 08:40:47 pm
I beat it on like my 3rd go.

but its funny I still haven't beat the 2nd last boss, even though I got to it now on 3 of my characters. (steam says 174 hours but I do leave it running sometimes).

and yet don't think Ive seen anyone else complain about this boss. it cheeses me off too much when a boss 1 hits me and takes along time to get to from bonfire, so I've actually had less attempts than previous bosses like pontiff/dancer.

cheeses me off to the point I basically seem to just make a new character. but I guess I could just summon it so I can see last area(s) of the game.
Title: Re: Dark Souls 3
Post by: Falka on April 27, 2016, 08:42:55 am
Meh, it's boring. Too much running around, too little meaningful fighting. And fighting is too slow and just not very funny. Bosses are decent. Kinda. But my biggest issues is lack of the map and overall design of the... map. Don't find it very funny when half of the time I spend looking for some passage from here to there and back again.
Title: Re: Dark Souls 3
Post by: Xant on April 27, 2016, 09:43:11 am
Witcher 3 is a better Dark Souls game than Dark Souls.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 27, 2016, 11:40:15 am
Witcher 3 is a better Dark Souls game than Dark Souls.

Is witcher 3 even relevant anymore?

Meh, it's boring. Too much running around, too little meaningful fighting. And fighting is too slow and just not very funny. Bosses are decent. Kinda. But my biggest issues is lack of the map and overall design of the... map. Don't find it very funny when half of the time I spend looking for some passage from here to there and back again.

I had none of these issues.
Title: Re: Dark Souls 3
Post by: Overdriven on April 27, 2016, 01:00:44 pm
I had none of these issues.

Likewise. I've loved DS3 from beginning to end. Much better than DS2 imho.
Title: Re: Dark Souls 3
Post by: Golem on April 27, 2016, 01:52:33 pm
Think I will reroll with an archer. Might be better for the level design.
Title: Re: Dark Souls 3
Post by: Molly on April 27, 2016, 01:58:13 pm
I think this game is actually more fun for noobs than veterans.
I still have to go very slowly and carefully around every corner. Otherwise even simpler mobs still rape me...

On the other hand, it can get kinda annoying to actually not being able to progress.
Title: Re: Dark Souls 3
Post by: Falka on April 27, 2016, 02:29:32 pm
Witcher 3 is a better Dark Souls game than Dark Souls.

Not sure if Witcher can be called DS game, but even with all its flaws fighting in Witcher3 was more enjoyable to me than it is in DS3. And since there's nothing else apart from fighting in DS3...

I had none of these issues.

You didn't have any problem with finding a way to the new areas?
Title: Re: Dark Souls 3
Post by: Shemaforash on April 27, 2016, 03:06:08 pm
You didn't have any problem with finding a way to the new areas?

fucking casuls detected
Title: Re: Dark Souls 3
Post by: Overdriven on April 27, 2016, 03:27:02 pm
You didn't have any problem with finding a way to the new areas?

A couple of the optional areas are well hidden but the main path is straight forward.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 27, 2016, 04:40:45 pm
You didn't have any problem with finding a way to the new areas?

Quite the opposite in fact, i thought i was too easy to find my way around everything. Maybe i was being thorough, but i wish there was more hidden areas.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 27, 2016, 05:41:35 pm
You didn't have any problem with finding a way to the new areas?

In Dark Souls, you couldn't teleport between bonefires, and dragon covenant area was hidden behind double illusory walls :)
Oh, and that pitch black Nito area... I lost hope so many times - had to push on only because I couldn't find my way back.
Title: Re: Dark Souls 3
Post by: Golem on April 27, 2016, 06:33:54 pm
In Dark Souls, you couldn't teleport between bonefires, and dragon covenant area was hidden behind double illusory walls :)
Oh, and that pitch black Nito area... I lost hope so many times - had to push on only because I couldn't find my way back.

You could also level up at Bonfires, which meant you didn't have to return to the shrine so often.
Title: Re: Dark Souls 3
Post by: Falka on April 28, 2016, 09:57:16 am
Quite the opposite in fact, i thought i was too easy to find my way around everything.

We have different expectations then. For my taste there's definitely too much senseless running.

Not sure if I'm gonna finish the game. I'm in Catacombs of Carthus now, so looks like I finished more than half of the game in less than 16 hours. Not very long game then. And I'm a total scrub. Dark Souls Prepare to Die was much harder I think.

All in all one of the most disappointing games I've played in recent years. After all this hype expected much more. But what's the worst, I've bought season pass...  :cry:
Title: Re: Dark Souls 3
Post by: Overdriven on April 28, 2016, 10:00:30 am
I thought the same when I got to Catacombs. I don't think that's really even half way through the game. The difficulty also ramps up quite a bit from there.
Title: Re: Dark Souls 3
Post by: Molly on April 28, 2016, 10:25:46 am
[...] But what's the worst, I've bought season pass...  :cry:
:lol:

You got ran over by the hype train!
Title: Re: Dark Souls 3
Post by: SixThumbs on April 28, 2016, 11:54:53 am
My experience was similar to the past Souls titles. I struggle a bit at the beginning just getting the muscle memory, breeze through most of the rest of it bar minor roadblocks, get completely lost once, dick around with PVP after finding my way and then continue doing so for the last 2/3rds until I finish (although I never got better at PVP this time around).

I missed quite a bit of side stuff and debating whether I'll look up spoilers for them or go back to the game in the future still mostly in the dark.

Still motoring along Witcher 3 but it shares an issue Fallout 4 has, the main story having the urgency of finding your lost kid when I just want to do Witcher things.
Title: Re: Dark Souls 3
Post by: Kafein on April 28, 2016, 12:33:04 pm
Meh, it's boring. Too much running around, too little meaningful fighting. And fighting is too slow and just not very funny. Bosses are decent. Kinda. But my biggest issues is lack of the map and overall design of the... map. Don't find it very funny when half of the time I spend looking for some passage from here to there and back again.

You bought the wrong game boi

fighting in Witcher3 was more enjoyable to me than it is in DS3.

Dodges that don't even work, hp sponges and proc chances = better combat. Falka pls

And since there's nothing else apart from fighting in DS3...

wat

You didn't have any problem with finding a way to the new areas?

That's the point.

I really can't so even, Falka.
Title: Re: Dark Souls 3
Post by: Golem on April 28, 2016, 02:29:17 pm


Dodges that don't even work, hp sponges and proc chances = better combat. Falka pls


Dodges in Witcher actually do work, only there are no i-frames so you have to use them to get your hitbox quickly out of the way


By the way, is there some setting like covenant of the champions from DS2? Think that would help me, since I always give up and summon people and ruin the experience. But I do want invasions so going offline isn't really an option.

EDIT: I guess thats why I loved DS1, I got into it when there were no summon signs so I had to play it without help.
Title: Re: Dark Souls 3
Post by: Falka on April 28, 2016, 03:10:05 pm
= better combat.

I didn't say "better". I said "more enjoyable to me".

You didn't have any problem with finding a way to the new areas?
That's the point.

It was a few years ago so can not be sure, but I think that DS1 had better design of areas, which didn't require so much running. At least I don't recall it as a chore like in DS3.

wat

Tell me then what I'm missing.
Title: Re: Dark Souls 3
Post by: Banok on April 28, 2016, 03:16:53 pm
Well I would at very least agree there is nothing in darksouls but combat, pretty much but there is PvE, PvP and Co-op. darksouls 1 had best exploration/story but even then its very minimal really.

For example Darksouls 3 "quests" are fucking awful, unpopular opinion amongst fans. but really you fail siegwards quest simply by going into irithyl dungeon first, which is the most obvious route to go and thats just one of the many unhinted ways you can fail it. So unless you are omnipotent, the quests are 100% designed to be looked up on wiki/guides, even then its overcomplicated and obtuse. Its's just not good design, and I dispute that souls obscurity is always intentional - it often seems like lazyness and/or bad translation.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 28, 2016, 03:27:15 pm
It was a few years ago so can not be sure, but I think that DS1 had better design of areas, which didn't require so much running. At least I don't recall it as a chore like in DS3.

Its pretty much the same, but less packed with obstacles and items, so theres more empty running in ds1.

(click to show/hide)

I dont think its laziness or bad translation. They just prefer to do quests differently. The irithyll dungeon part is quite weird, but to me it certainly feels like they lead you towards the kitchen before that.
I like them being so cryptic that i basically have to wiki most of it, it actually makes me want to do them.
Title: Re: Dark Souls 3
Post by: Falka on April 28, 2016, 04:00:58 pm
So unless you are omnipotent, the quests are 100% designed to be looked up on wiki/guides,

Same with some areas. Farron Keep where you have to distinguish 3 lights to open the gate and where you can not run, just walk or roll, and you're attacked by a couple of bigass mobs. Wasted half an hour before I gave up and checked in wiki where is the last light. That was retarded map design.

@Kafein
At least you don't say finding a way is too easy and too straightforward.

I thought the same when I got to Catacombs. I don't think that's really even half way through the game.

I just checked the list of areas and already was in more than half of them. But okay  :wink:
Title: Re: Dark Souls 3
Post by: Overdriven on April 28, 2016, 04:15:48 pm
I just checked the list of areas and already was in more than half of them. But okay  :wink:

I made the same mistake  :wink:
Title: Re: Dark Souls 3
Post by: Kafein on April 28, 2016, 04:17:17 pm
I didn't say "better". I said "more enjoyable to me".

Hence "Falka pls".

It was a few years ago so can not be sure, but I think that DS1 had better design of areas, which didn't require so much running. At least I don't recall it as a chore like in DS3.

Pretty sure it's the nostalgia talking. Except for the much higher inter-connectivity of DS1 (missing this in DS3 is indeed a real shame), it actually required effectively more running because you'd be without teleports for most of the game.

Tell me then what I'm missing.

Lore, finding secrets, dealing with traps and ambushes, dealing with risk, rewards and progression. The true quality of this franchise is not the combat system itself but in level design. A huge majority of the difficulties that most players trip on are not resolved through a better mastery of the combat system but rather by approaching each problem in the correct way, which depends on your knowledge of the game universe, not really of its combat mechanics.

The thing is, the game offers a world that can be explored in a variety of ways, some more rewarding and some easier than others, and you have to make choices without knowing all the consequences. I think it is more important to allow people to "fail" to do a quest rather than making sure they 100% everything like everyone else. An authentic journey is ultimately more personal and more valuable than one that was dictated by an abstract need of completion. Even though I'm pretty sure every school of game design would tell you is it abhorrent, the possibility of making errors along the way without realizing makes your own playthrough much less of a dull, controlled experiment. It confronts you with things that were not necessarily intended and transforms you into a genuine explorer.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 28, 2016, 04:25:01 pm
Same with some areas. Farron Keep where you have to distinguish 3 lights to open the gate and where you can not run, just walk or roll, and you're attacked by a couple of bigass mobs. Wasted half an hour before I gave up and checked in wiki where is the last light. That was retarded map design.

But the chimneys clearly showed the locations, with some vantage points to get clear views on them.
Title: Re: Dark Souls 3
Post by: Golem on April 28, 2016, 05:10:40 pm
But the chimneys clearly showed the locations, with some vantage points to get clear views on them.

I ended up summoning a phantom to find it, because I thought the first one I extinguished was the first one coming from the first bonfire. Turned out that I passed it and then found the second one first. Third one I found on accident, while rolling out of the way and through those crosses.
I don't like the area, especially how it flows. ___H___. They basically put a tower in the middle and then a few islands and that's it. Not impressed.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 28, 2016, 05:22:36 pm
I ended up summoning a phantom to find it, because I thought the first one I extinguished was the first one coming from the first bonfire. Turned out that I passed it and then found the second one first. Third one I found on accident, while rolling out of the way and through those crosses.
I don't like the area, especially how it flows. ___H___. They basically put a tower in the middle and then a few islands and that's it. Not impressed.

Im surprised it could be missed, i had a really easy time navigating the swamp in general. Try the demons souls swamp if you want some contrast.
I sort of like the area, the Faun monsters are really cool. Extinguishing the fires is pretty basic but at least it adds somewhat of an objective. Theres the massive bridge above, i was looking up and hoping you could get there, and you did from the middle tower so that was sweet.
Title: Re: Dark Souls 3
Post by: Oberyn on April 28, 2016, 05:29:34 pm
The swamp is by far the least enjoyable area, filled with annoying gimmicks like nonstop poisoning and movement penalty while being hounded by groups of enemies, but that's also practically a Dark Souls tradition. You see a swamp type area, you know you're gonna have a bad time.
Seeing some let's plays the best way to approach exploration in that area is to make sure you have a dagger with quickstep as its skill, deals with the movement penalty pretty well.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 28, 2016, 05:43:40 pm
Swamp was a nightmare for my first char, and I ended up summoning a "guide" to help me through, my second run was much easier, as I stacked up on moss and knew about the three lights. But yes, swamps are hellish in all of DS games - never wanted to stay there more than needed :) there is never any PvP in there either, as well as very few willing to help / be summoned.
Cathedral is probably my favorite area so far, both because of level art/design and good PvP activity. That whole Anor area is fine too - lots of space, places to ambush, and the enemies are not as annoying as in many later levels.
Title: Re: Dark Souls 3
Post by: Overdriven on April 28, 2016, 06:06:42 pm
The swamp is by far the least enjoyable area, filled with annoying gimmicks like nonstop poisoning and movement penalty while being hounded by groups of enemies, but that's also practically a Dark Souls tradition. You see a swamp type area, you know you're gonna have a bad time.
Seeing some let's plays the best way to approach exploration in that area is to make sure you have a dagger with quickstep as its skill, deals with the movement penalty pretty well.

That and pretty much carry fuck all souls as you know you are going to die at some point. Dagger method makes that area 10x easier though. Used it on my second playthrough.

First playthrough I just went naked and ran through each section picking everything up and rushing the fires to put them out as you can't be attacked whilst you activate them.
Title: Re: Dark Souls 3
Post by: Falka on April 28, 2016, 06:10:45 pm
Lore, finding secrets, dealing with traps and ambushes, dealing with risk, rewards and progression. The true quality of this franchise is not the combat system itself but in level design. A huge majority of the difficulties that most players trip on are not resolved through a better mastery of the combat system but rather by approaching each problem in the correct way, which depends on your knowledge of the game universe, not really of its combat mechanics.

This risk, rewards and progression part didn't quite work I think. Didn't really feel a pressure to get back to lost souls. Partially because I couldn't be bothered to travel to shrine to level up anyway (why you can not lvl up at bonfires...). Partially because game wasn't that challanging, at least since I gave up on being honourable, took a bow and found out a few simple tactics against mobs. In DS1 wasn't able to kill a lot of bosses without some tips from online guides, here so far killed all bosses without any help (apart from this huge cursed tree, but it's optional I think). The fact that the game encourages silly ways of killing bosses is bad design btw.

PS. "transforms you into a genuine explorer". Most of the time didn't feel that way. So yeah, probably I have bought wrong game. But I really wanted to like this game. It has medieval settings, melee combat, variation of items and builds, all things I like in games. But it just doesn't click for me.

But the chimneys clearly showed the locations, with some vantage points to get clear views on them.

Tbh didn't think about getting at high point to look around and from the ground coudn't find the last light. It was awful anyway.
Title: Re: Dark Souls 3
Post by: Banok on April 29, 2016, 03:52:28 am
actually the farron keep area was designed for people to spam "may the flames guide ye" messages until people took them literally.

I mean I didn;t realise it until it was pointed out to me, but if you follow the fires it really does takes you on a straight path of where you need to go.

but yeah I agree its an anoying area but they are kinda of souls staple by now, got nothin on blightown imo.
Title: Re: Dark Souls 3
Post by: Golem on April 29, 2016, 08:00:03 am
actually the farron keep area was designed for people to spam "may the flames guide ye" messages until people took them literally.

I mean I didn;t realise it until it was pointed out to me, but if you follow the fires it really does takes you on a straight path of where you need to go.

but yeah I agree its an anoying area but they are kinda of souls staple by now, got nothin on blightown imo.

It was called the catacombs, yet it was the size of a small basement. Also, that skel-rolling stone was lame, I thought it would follow you everywhere, once you activated the shortcut or something. Well, not everywhere since the area was small, but if it was bigger then it could be cool for it to switch paths like in Sen's.
Title: Re: Dark Souls 3
Post by: Overdriven on April 29, 2016, 10:57:33 am
Irithyll Dungeons are the worst area in my opinion. Like 1 bonfire and you just have to steadily open up the shortcuts to make it easier. It's such a grind and an uninteresting area to boot.
Title: Re: Dark Souls 3
Post by: Banok on April 29, 2016, 03:03:19 pm
Irithyll Dungeons are the worst area in my opinion. Like 1 bonfire and you just have to steadily open up the shortcuts to make it easier. It's such a grind and an uninteresting area to boot.

its a homage to jail area in demon souls I think, which was even worse :S
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 29, 2016, 04:59:49 pm
Irithyll Dungeons are the worst area in my opinion. Like 1 bonfire and you just have to steadily open up the shortcuts to make it easier. It's such a grind and an uninteresting area to boot.

I thought it was one of the better areas, because its linked together so well, shortcuts are all basically leading back to the bonfire. The enemies were fun too, and the design as a homage to demons souls was sick, because everyone loves tower of latria.
Title: Re: Dark Souls 3
Post by: Overdriven on April 29, 2016, 05:24:56 pm
I thought it was one of the better areas, because its linked together so well, shortcuts are all basically leading back to the bonfire. The enemies were fun too, and the design as a homage to demons souls was sick, because everyone loves tower of latria.

Meh I didn't like the guys with the iron brands. Not particularly hard to kill but the fact they suck your health just makes the area take so much longer.

Especially in that room with like 10 of them.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 29, 2016, 05:38:51 pm
Meh I didn't like the guys with the iron brands. Not particularly hard to kill but the fact they suck your health just makes the area take so much longer.

Especially in that room with like 10 of them.

Hehehe, i liked em, such a scummy design. Got triggered a couple of times when they branded me and kept sucking me down to 5% hp.
Title: Re: Dark Souls 3
Post by: Vexus on April 29, 2016, 05:43:01 pm
Just like the first time a mimic ate you.

Scummy but afterwards made you scared from opening a chest without hitting it.
Title: Re: Dark Souls 3
Post by: Kafein on April 29, 2016, 07:56:01 pm
Just like the first time a mimic ate you.

Scummy but afterwards made you scared from opening a chest without hitting it.

Mimic spoiler ahead (not a mimic location)

(click to show/hide)

because everyone loves tower of latria.

This. The dungeon area is a nostalgia trip to Prison of Hope for me, and if anything Latria was harder because the illithid dudes are fucking bitches. The reduced MAX HP mechanic is sort of similar to the frenzy thing in Bloodborne in that its most notable appearance is in line of sight attacks. What I like about it is that it breaks the rules that the game sort of comfortably set up for you until that point. Much like the poison areas do.

Besides, from a pure design perspective, the dungeon is a well thought-out place in the Demon's Souls tradition of offering one bonfire and many shortcuts (the Cathedral does this ridiculously well), that I personally vastly prefer over the DS2 "bonfires everywhere" approach.
Title: Re: Dark Souls 3
Post by: Overdriven on April 29, 2016, 08:58:14 pm
Mimic spoiler ahead (not a mimic location)

(click to show/hide)

Pssht there's a much easier way to tell.
Title: Re: Dark Souls 3
Post by: Banok on April 29, 2016, 09:06:27 pm
there is. look it up, the chain is different. plus you can throw hunters charm, they passively open and give you item - thats how I'm getting aravice item these days.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on April 29, 2016, 10:01:57 pm
there is. look it up, the chain is different. plus you can throw hunters charm, they passively open and give you item - thats how I'm getting aravice item these days.

I knew about the chain, but the charm part is something completely new to me :) niiiice...

Anyways, it's friday, I am back from work, chickenpox fucked me up so bad that I will not go out drinking for the next few weeks, so it's time to load my ridiculously op lvl 16 char and terrorize noobies on the wall :D got 11 tongues yesterday ;)

Edit:

Btw, I can confirm that it's possible to invade an NG+ player using a red eye. Got annihilated by a guy who had end game armor and weapons on the wall. Not sure if level difference wasn't an issue, or he was under lvl 36...
Title: Re: Dark Souls 3
Post by: SixThumbs on April 29, 2016, 11:49:55 pm
PVP is also supposedly based on your highest upgraded weapon as well.

It bothered me having bonfires sometimes spaced so you could see one from the other and when it had a shortcut back to a previous bonfire from one you just lit, that ended up confusing me several times as well. Or I would want to go back to a specific area and could not remember the name of the bonfire.

I know I was bound to miss things on the first playthrough but I also question if somethings might've bugged out a bit for me as well, I started a play session once in a new area and kept coming across corpses that I assumed would have items but they didn't appear until I retread the area (from getting confused because I'm sick in the head and inadvertently started backtracking).
Title: Re: Dark Souls 3
Post by: Banok on April 30, 2016, 01:38:30 am
the bonfire pacing in 3 is just really whacky. I mean look at this shiet

(click to show/hide)

after catacombs boss you have 3 bonfires all right next to each other also. then areas like cathedral/lothric/dungeon you gotta use so many lifts and stuff, which in comparison makes no sense.
Title: Re: Dark Souls 3
Post by: Jarlek on April 30, 2016, 02:10:46 am
there is. look it up, the chain is different. plus you can throw hunters charm, they passively open and give you item - thats how I'm getting aravice item these days.
I shit you not, on both my 2nd and 3rd characters, they BOTH dropped the aravice on first mimic kill (deep battle axe mimic).

I don't know what % chance that is, but wtf RNG, wtf.
Title: Re: Dark Souls 3
Post by: SeQuel on April 30, 2016, 03:09:14 am
Smoldering Lakes is by far the worst area in the game.
Title: Re: Dark Souls 3
Post by: Kafein on April 30, 2016, 03:22:25 am
the bonfire pacing in 3 is just really whacky. I mean look at this shiet

Yeah, some areas would be right at home in Demon's Souls, some others feel like another DS2 DLC, in bonfire placement and shortcuts especially.
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 30, 2016, 10:14:41 am
Smoldering Lakes is by far the worst area in the game.

Catacombs and Lake are bad. Just bad.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 30, 2016, 03:11:26 pm
the bonfire pacing in 3 is just really whacky. I mean look at this shiet

(click to show/hide)

after catacombs boss you have 3 bonfires all right next to each other also. then areas like cathedral/lothric/dungeon you gotta use so many lifts and stuff, which in comparison makes no sense.

I think the reason is simply to split and label new areas, bosses always have a bonfire, but then you need one to know instantly that youre going to the archives.
Title: Re: Dark Souls 3
Post by: Overdriven on April 30, 2016, 04:07:21 pm
Just finished the Usurp the flame ending. Probably the best one but it's a toss up between that and the darkness one.

My final char on this one. Went sorcerer and just used the katana from the firelink shrine the whole way through.

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 30, 2016, 07:10:48 pm
Just finished the Usurp the flame ending. Probably the best one but it's a toss up between that and the darkness one.

My final char on this one. Went sorcerer and just used the katana from the firelink shrine the whole way through.

(click to show/hide)

Katana? ewwww, gross. But sorcery was actually pretty fun in this game, although it made me basically only pull mobs with spells, then buff weapon to kill stuff. I just wish sorcery had more tracking, and it would be great.



http://zkjellberg.github.io/dark-souls-3-cheat-sheet/#
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on April 30, 2016, 10:59:25 pm
Just beat Aldrich, pretty tough, took me 3-4 attempts there but my +6 dark sword prevailed.

Doing the big magic attacks during the arrow attack is just silly.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 01, 2016, 12:19:22 am
Watch out at the pontiff bonfire if youre pvping, some guys mod their weapons to give you a bunch of souls so you get softbanned if he hits you.

At the very least you should back up saves, because if you get tagged by the cheater you will get a notice later before being banned, so you can replace your save with an old one to remove the cheated stuff and be safe from the ban.
Title: Re: Dark Souls 3
Post by: Shemaforash on May 01, 2016, 03:46:10 pm
Watch out at the pontiff bonfire if youre pvping, some guys mod their weapons to give you a bunch of souls so you get softbanned if he hits you.

At the very least you should back up saves, because if you get tagged by the cheater you will get a notice later before being banned, so you can replace your save with an old one to remove the cheated stuff and be safe from the ban.

that's rude, fromsoft pls :(
Title: Re: Dark Souls 3
Post by: Vibe on May 02, 2016, 09:17:13 am
I'm gone for a few days and this thread is filled with casuls  :mad:

@Falka, DS3 makes it really easy to navigate around and find areas apart from one or two. I don't see how you're having difficulties with that. You're also complaining about boss difficulty when you're only in catacombs, where the difficulty kinda picks up,
(click to show/hide)

For the swamp area, sure it's annoying and confusing but that's Souls tradition, like Oberyn said. Other than that I had no troubles with it, it's not that confusing once you take a look around it for a bit, poison does like no damage in DS3 so I don't see how you can even struggle in that area. Don't even need no daggers to cheese through it, it's not hard.

but its funny I still haven't beat the 2nd last boss, even though I got to it now on 3 of my characters. (steam says 174 hours but I do leave it running sometimes).

Which boss is that?

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Vibe on May 04, 2016, 12:44:03 pm
I have to doublepost because you people are neglecting this thread.

There's a funny trick when it comes to weapon arts and FP. Apparently you only need 1 FP to successfully execute a fully effective weapon art. This way you can put a Simple Gem on your offhand that restores 1FP/5sec on +0 (goes faster on higher reinforcement). Which means essentially you have infinite weapon art.
Title: Re: Dark Souls 3
Post by: Golem on May 04, 2016, 01:35:28 pm
I have to doublepost because you people are neglecting this thread.

There's a funny trick when it comes to weapon arts and FP. Apparently you only need 1 FP to successfully execute a fully effective weapon art. This way you can put a Simple Gem on your offhand that restores 1FP/5sec on +0 (goes faster on higher reinforcement). Which means essentially you have infinite weapon art.

Bad game, I am going back to Dark Souls one
Title: Re: Dark Souls 3
Post by: Overdriven on May 04, 2016, 01:53:23 pm
I have to say the areas drag more in this one than I've found before. Though I think that's in part because my current build sucks balls. I've gone with a spear build and the damage out put is crap. Seriously looking forward to picking up some of the better spears later but at the moment after just passing the catacombs I'm struggling with the bog standard one.

There are a couple of spears I want to try but I'm wary of investing scales into them to upgrade them due to the limited number.

It was less of an issue with my previous 2 builds. Maybe it's just the catacombs sucking my soul into the blackness. One of my least favourite areas for sure.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 04, 2016, 02:00:14 pm
Have tried almost every possible combination of attributes and weapon types between my 4 chars and 200+ hours of playing. Trying a dragon-warrior now :) A refined lothric sword and lothric shield, 40/40 str/dex, 30 vigor, 30 end.
I feel rather squishy obviously, but I look damn good and dem shield parry counters are awesome! Need to find that hornet ring though before my dragon can truly shine.
Title: Re: Dark Souls 3
Post by: Vibe on May 04, 2016, 02:07:13 pm
Have tried almost every possible combination of attributes and weapon types between my 4 chars and 200+ hours of playing. Trying a dragon-warrior now :) A refined lothric sword and lothric shield, 40/40 str/dex, 30 vigor, 30 end.
I feel rather squishy obviously, but I look damn good and dem shield parry counters are awesome! Need to find that hornet ring though before my dragon can truly shine.

I'm currently running a female bleed char named PMS. Focusing LUCK and DEX (in addition to VIG and END, ofc). Warden Twinblades, the bleed is real.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 04, 2016, 02:35:57 pm
I'm currently running a female bleed char named PMS. Focusing LUCK and DEX (in addition to VIG and END, ofc). Warden Twinblades, the bleed is real.

Have tested high luck and bleed, but it wasn't something for me... Had a hollow small leather shield as an offhand for the luck bonus, and tested a few quick weapons - bleeding took too long to kick in imo. And not that I'm 100% sure, but as I understood, luck only adds to amount of bleeding damage, not to the "accumulating speed". Did 10+ PvP duels and wasn't impressed at all, Imo they need to adjust the bleed weapon base damage. Same raw weapon with a resin applied will do waaaay more damage.
Title: Re: Dark Souls 3
Post by: Jarlek on May 04, 2016, 03:04:43 pm
I have to say the areas drag more in this one than I've found before. Though I think that's in part because my current build sucks balls. I've gone with a spear build and the damage out put is crap. Seriously looking forward to picking up some of the better spears later but at the moment after just passing the catacombs I'm struggling with the bog standard one.

There are a couple of spears I want to try but I'm wary of investing scales into them to upgrade them due to the limited number.

It was less of an issue with my previous 2 builds. Maybe it's just the catacombs sucking my soul into the blackness. One of my least favourite areas for sure.
Eventually (as in end of game with the hidden areas), you can buy unlimited titanite shards, large titanite shards, titanite chuncks, twinkling titanite and titanite scales. Meaning you can get anything to +9/+4 (boss/special weapons).
Title: Re: Dark Souls 3
Post by: Vibe on May 04, 2016, 03:07:06 pm
Have tested high luck and bleed, but it wasn't something for me... Had a hollow small leather shield as an offhand for the luck bonus, and tested a few quick weapons - bleeding took too long to kick in imo. And not that I'm 100% sure, but as I understood, luck only adds to amount of bleeding damage, not to the "accumulating speed". Did 10+ PvP duels and wasn't impressed at all, Imo they need to adjust the bleed weapon base damage. Same raw weapon with a resin applied will do waaaay more damage.

Luck improves the rate at which bleed builds up, from wiki:
Quote
Bleed Rate: Luck affects the rate at which Bleed builds up on targets.

Carthus Rogue (the item to buff bleed on a weapon) about doubles that rate, much better than infusing your weapon with Bleed. So Hollow infuse both your Mainhand and Offhand to get the extra Luck (+10). You need to be Hollowed as well. The amount of bleed damage depends on the Bleed stat of the weapon (for most weapons that is 33, which means 33% of max hp). Then you just need a fast weapon that comes stock with bleed, enter Warden Twinblades.

et voila

If this isn't insane bleed buildup then I don't know what is.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 04, 2016, 03:18:37 pm
Luck improves the rate at which bleed builds up, from wiki:
Carthus Rogue (the item to buff bleed on a weapon) about doubles that rate, much better than infusing your weapon with Bleed. So Hollow infuse both your Mainhand and Offhand to get the extra Luck (+10). You need to be Hollowed as well. The amount of bleed damage depends on the Bleed stat of the weapon (for most weapons that is 33, which means 33% of max hp). Then you just need a fast weapon that comes stock with bleed, enter Warden Twinblades.

et voila

If this isn't insane bleed buildup then I don't know what is.

Oh, I see :) it means I haven't done it right then... I was testing a bleed longsword, spear and that eastern curved greatsword Momondau or whatever the fck it's called, and a hollow offhand. Haven't even thought about Carthus stuff... Hmmm

EDIT:

Btw Guys, whom do you despise more - Katana or Dark Sword users?.. Assuming they are obviously wearing Fallen Knight set, a kite/crest shield and a fire buff.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 04, 2016, 05:35:42 pm
Oh, I see :) it means I haven't done it right then... I was testing a bleed longsword, spear and that eastern curved greatsword Momondau or whatever the fck it's called, and a hollow offhand. Haven't even thought about Carthus stuff... Hmmm

EDIT:

Btw Guys, whom do you despise more - Katana or Dark Sword users?.. Assuming they are obviously wearing Fallen Knight set, a kite/crest shield and a fire buff.

Katana, at least dark swords are a new thing from the other games (it sucked in DS1). Katana is just gross and has always been top tier, its just bland and boring.

Title: Re: Dark Souls 3
Post by: Vibe on May 04, 2016, 06:14:12 pm
Btw Guys, whom do you despise more - Katana or Dark Sword users?.. Assuming they are obviously wearing Fallen Knight set, a kite/crest shield and a fire buff.

Straight swords are fotm and are generally lame but nothing beats the cancer of a Katana ghost range running stab.
Title: Re: Dark Souls 3
Post by: SixThumbs on May 04, 2016, 08:08:30 pm
The estoc is the most annoying weapon to fight against.

The best part of the game was wearing light colors and getting dirty.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 04, 2016, 08:18:49 pm
I havent pvpd that much so far, but ive had a handful of fights, and ive not really had a struggle with either straightswords or estocs. Just gotta bait em out, or trade hits with higher dmg. Or cheese with magic, soul mass baiting a roll then run attack follow up is ez pz.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 04, 2016, 09:00:54 pm
Top used PvP weapon is katana type. Fishing pole for those who have no shame at all.
Dark sword is the only straight sword that is being used often. May be Astora from time to time, but I can't recall anyone with a broad or longsword, even though I had over 50 tongues, and a dozen of forked tongues on this dragon char alone, before trading them in for the luck staff.
Second most popular weapon type are those claymore clones - black knight, Astora greatsword, boss soul greatswords etc. They are very similar imo. That eastern curved greatsword is popular too.
Hammers, axes and spears are nowhere to be seen. No more than 1 of 10 are using those.
"Super heavy" weapons are rare too. There are a few who knows how to use them, but I imagine that sky high str/dex and weight are too intimidating.
I had a fight with a guy who used a "normal" Greatsword, and he was very good with it - killed me twice, and I felt powerless against him.

Yeah, and almost everyone is using a fire buff before the fight. Magic on rare occasions. A few used dark, but never lightning. Seriously, haven't seen lightning bolts being used a single time in PvP. although most shields and armor have shitty lightning res... Lightning used to be very popular in previous DS games.

That is of course my own experience, but I had, without a doubt, few hundred PvP encounters by now.
Title: Re: Dark Souls 3
Post by: Jarlek on May 05, 2016, 12:40:26 am
Twinswords are also a super popular "straight sword" weapon, although I can see if you don't count it as one since it's a dual wield weapon.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 05, 2016, 03:17:57 am
So im making a dancer cosplay kind of character, and i know about the cheese so i was going to do it but apparently you cant kill vordt before otherwise the summoning sign for sword master dissapears. So after killing him and realising this i chose the hard route and fought for like 1-2 hours with the dancer, +2 weapon at sl20, but i finally got the twin blades. They are probably shit but they look epic. Damage might be good with both fire and magic clutch rings.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 05, 2016, 04:19:23 am
So im making a dancer cosplay kind of character, and i know about the cheese so i was going to do it but apparently you cant kill vordt before otherwise the summoning sign for sword master dissapears. So after killing him and realising this i chose the hard route and fought for like 1-2 hours with the dancer, +2 weapon at sl20, but i finally got the twin blades. They are probably shit but they look epic. Damage might be good with both fire and magic clutch rings.

Don't go over lvl 20 and put god's fear in everyone on the wall and the settlement! Rosaria demands it so!
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 05, 2016, 04:35:27 am
Don't go over lvl 20 and put god's fear in everyone on the wall and the settlement! Rosaria demands it so!

Haha, i couldve done that. But beating the boss gave me like 65k so i hit nearly 40 from that. I dont like twink (sort of) invasions tho, i want to invade with odds against me.
Title: Re: Dark Souls 3
Post by: vipere on May 05, 2016, 07:34:23 am
Don't go over lvl 20 and put god's fear in everyone on the wall and the settlement! Rosaria demands it so!

My babyfaced 2hander approve, i started a new game just so i can invade noobs like me. Already won several 1 vs 3 by now, i think it's the best way to improve for me, against better players i just get fucked before i can do fancy stuff with my weapons.

Title: Re: Dark Souls 3
Post by: Vibe on May 05, 2016, 09:07:18 am
Haha, i couldve done that. But beating the boss gave me like 65k so i hit nearly 40 from that. I dont like twink (sort of) invasions tho, i want to invade with odds against me.

I cheesed dancer on my third char. So many souls, even looted the next two areas for chunks then farmed knights for large titanite shards to get a +9 weapon early and even more souls. Obviously this makes th next few areas a bit easy. For some reason I got invaded by a wolfboy in the swamp area later, and I don't think he was nearly as powerful as me :lol:


As for the PvP in this game, when you see someone with a Katana or Washing Pole or Thrusting sword slap a magic buff on his weapon and eat a stamina weed you know you're in for some 'no fun allowed'.
Title: Re: Dark Souls 3
Post by: Butan on May 05, 2016, 03:20:09 pm
Recently bough the game, I'm aiming for UGS (max str) and lots of vitality/vigor + heavy armor.
Can I avoid dumping any points in every other stats and still be viable tank?
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 05, 2016, 03:29:14 pm
Recently bough the game, I'm aiming for UGS (max str) and lots of vitality/vigor + heavy armor.
Can I avoid dumping any points in every other stats and still be viable tank?

Absolutely! Although without investing in endurance,  i would suggest using a tower shield with as high stability as you can find, and using a 1h weapon. Base stamina will only allow you 2-3 swings with large weapons, and guarding with a small shield / low stability will drain your stamina almost instantly, and imo an unreliable shielding is worse than no shield at all.
Title: Re: Dark Souls 3
Post by: Vibe on May 05, 2016, 03:50:14 pm
Recently bough the game, I'm aiming for UGS (max str) and lots of vitality/vigor + heavy armor.
Can I avoid dumping any points in every other stats and still be viable tank?

Heavy armor doesn't do much in this game, because poise is kind of disabled. You'll get a bit less damaged on high damage hits but that's about it. Maybe they'll change it maybe not. It's more about fashion than not when it comes to armor at the moment. I also suggest going into endurance if you're planning on using UGS, better endurance can mean one or two more swings with UGS which is a pretty big deal.
Title: Re: Dark Souls 3
Post by: Butan on May 05, 2016, 05:07:49 pm
Fashion first!  :D
Thx for the tips, I will keep points to up endurance in case it is really too hard without.
Title: Re: Dark Souls 3
Post by: karasu on May 05, 2016, 05:49:11 pm
Title: Re: Dark Souls 3
Post by: Oberyn on May 05, 2016, 05:57:06 pm
I wish NPCs had more dialogue...

The worst part about this is that some NPCs do get extra lines triggered, but it's so infrequent that you quickly get used to the idea they'll just say the same 1 thing they always say. Easy to miss interesting bits and pieces because of it

The triggers to push character storylines along are obscure and arbitrary, as usual. I thoroughly spoiled myself since there was zero fucking way I'd ever run into all of them otherwise.

https://www.youtube.com/watch?v=4caahQd6N80
Title: Re: Dark Souls 3
Post by: Vibe on May 05, 2016, 05:58:10 pm
The triggers to push character storylines along are obscure and arbitrary, as usual. I thoroughly spoiled myself since there was zero fucking way I'd ever run into all of them otherwise.

https://www.youtube.com/watch?v=4caahQd6N80

I always do a completely blind run first, obviously you'll fuck up most of the questlines. Second run is following a guide like this one so you actually do the quests.
Title: Re: Dark Souls 3
Post by: Kafein on May 08, 2016, 03:24:32 pm
Playing UGS or any slow weapon for that matter is a bit like Ganondorf in Smash Bros games. The appropriately named Meta-knights will kick your ass most of the time, unless they're scrubs.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 08, 2016, 04:56:16 pm
Made the most annoying low lvl PvP char - a sl17 dragon with 26 vigor :) I invade people on the wall for the most part, use a white branch or just play dead with a ring that makes me look "human" - people been walking past me, or stare for a bit and walk away :) sometimes I just squat in a corner, but since no one is expecting a dragon - they just think I am a part of the scenery.
Had so many laughs with this shit :D
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 09, 2016, 11:44:56 pm

Nice :) it's very hard to hit with imo, same as with Dark Hand's life drain... Too long charge-up. I've been testing to see if I can catch someone who is raising up after a crit, but no, there is more than enough time to roll out. May be in a chaos of battle, if you save it up for a surprise attack.

Awesome video! The victims raged no doubt :D few games could make me swear as bad as I do in DS - I lose control and mix English with Russian, making up new long words and such :) I even start kicking the air while sitting on a couch, siezuring and convulsing like a 5 year old. Once I had cramps in my neck after such a stunt.

Edit:

I have actually reached hand-held storage limit on tongues :)

May I present - Lord Wart Locust:

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Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 10, 2016, 01:13:53 am
Awesome video! The victims raged no doubt :D few games could make me swear as bad as I do in DS - I lose control and mix English with Russian, making up new long words and such :) I even start kicking the air while sitting on a couch, siezuring and convulsing like a 5 year old. Once I had cramps in my neck after such a stunt.

Jesus
Title: Re: Dark Souls 3
Post by: Golem on May 10, 2016, 10:31:44 am
Nice :) it's very hard to hit with imo, same as with Dark Hand's life drain... Too long charge-up. I've been testing to see if I can catch someone who is raising up after a crit, but no, there is more than enough time to roll out. May be in a chaos of battle, if you save it up for a surprise attack.

Awesome video! The victims raged no doubt :D few games could make me swear as bad as I do in DS - I lose control and mix English with Russian, making up new long words and such :) I even start kicking the air while sitting on a couch, siezuring and convulsing like a 5 year old. Once I had cramps in my neck after such a stunt.

Edit:

I have actually reached hand-held storage limit on tongues :)

May I present - Lord Wart Locust:

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Did you do this on purpose?
Title: Re: Dark Souls 3
Post by: Vibe on May 10, 2016, 10:33:24 am

Too bad it's a bug and it'll get fixed (eventually). Sadly you don't get as much damage with a legit Sacred Flame. Sure was fun to watch tho
Title: Re: Dark Souls 3
Post by: Overdriven on May 10, 2016, 01:53:29 pm
Playing UGS or any slow weapon for that matter is a bit like Ganondorf in Smash Bros games. The appropriately named Meta-knights will kick your ass most of the time, unless they're scrubs.

Been rolling my UGS in PVP quite a lot recently. It's hilarious how many times you can win just by holding up the great shield of glory and crowding them. Constantly staying in their face really throws them off.

Think you can roll away? Think again I'm back in your face.

As long as you time your hits right and dodge if they try anything to break your shield down then you are fine. Once you get that critical first hit, most players are so soft you can kill them in 3 chained hits. That and I'm using the profaned greatsword a lot. The weapon art on that thing really fucks people up. It's got a very delayed wind up so 90% of the time someone times their roll completely wrong so they come out of the roll just as it hits and a lot of the time it's almost a 1 shot kill it does so much damage.

The ones I have to look out for are those who figure out they have enough stamina to swing over and over against my shield breaking down my stamina and leaving me open. Alas I am sticking with heavy armour so fat rolling away doesn't overly help. Some of those weapons can swing a good 10 times on a levelled char. But the number of those who figure this out is remarkably low.

That and the idiots who think they can trade hits against a UGS. Some morons think they can lower their guard and hit once then keep on going. As long as I get a swing in around the same time as they do that it's again a guaranteed kill.

I always do a completely blind run first, obviously you'll fuck up most of the questlines. Second run is following a guide like this one so you actually do the quests.

Yeah precisely what I did. Think I missed every single one of the NPC story lines though did manage to stumble across the alternate ending with the firekeeper eyes. Second play through I completed about half of the storylines including the alternate ending via Anri.
Title: Re: Dark Souls 3
Post by: Armpit_Sweat on May 10, 2016, 02:22:42 pm
Did you do this on purpose?

What do you mean?.. Do I rage on purpose?.. If so, then no :) it just happens, like when I need to pick up my souls, and I fall off a cliff, losing 50k. Or when I get pushed in a corner by 3 guys, and get hit-stunned with no chance of getting out.
It's not like I lose my cool every time I play, besides, I did so many invasions by now, that I leave few chances to the host ;)
Title: Re: Dark Souls 3
Post by: Overdriven on May 10, 2016, 02:59:18 pm
An easy boss if you can parry (you first need to assume you even *can* parry a boss) but very punishing to a shield-turtler which the rest of the game was pretty accommodating to, so the sudden change to a very-aggressive, very grabby boss really created a fight that punished him a lot and made him rage. (I 2-shot him with OP glass cannon sorcerer build on my first try)

Have to disagree with this. Artorias shield or Havels makes gwyn laughable. His grab is very easy to spot coming (unlike the fucking dancer, half the times I die to her it's because I missed the grab coming). Especially if you take even more advantage by using the rock on the left hand side just as you enter so he's chasing you in circles.
Title: Re: Dark Souls 3
Post by: Overdriven on May 10, 2016, 03:07:11 pm
Dunno what to tell you, was our first blind playthrough so maybe he had a gimped build and he certainly was bad. But I'm pretty sure he made the artorias sword instead of shield and didn't have the 50 str needed for Havel's greatshield. Either way, I just remember a lot of passive play, guard breaking, and tears.

Not a proper shield turtler then  :P

I didn't even make it to Gwyn on my first blind play through. I think I got to Ornstein and Smough, couldn't find anyone to summon and ended up dropping the game for 6 months.
Title: Re: Dark Souls 3
Post by: Vibe on May 10, 2016, 03:14:15 pm
Not a proper shield turtler then  :P

I didn't even make it to Gwyn on my first blind play through. I think I got to Ornstein and Smough, couldn't find anyone to summon and ended up dropping the game for 6 months.

so you're a summoning shield turtler.. do you feel any shame at all
Title: Re: Dark Souls 3
Post by: Overdriven on May 10, 2016, 03:19:24 pm
so you're a summoning shield turtler.. do you feel any shame at all

Nope. Shield turtler is my favourite build. Fuck all that bull shit rolling around in circles. It's more hilarious just to sit there and watch them do it and slam them with a great sword.

My first blind char is still stuck inside The Great Hollow in someone else's xbox :(

Without the ability to warp, that weird invisible wall that stops you progressing backwards in the great hollow that I now know you need to find a weird wiggly way to get past... he never found a way back out. Shame cos he'd beaten Orns and Smough. That's why my next build was scumbag glass cannon sorcerer who breezed through the game.

That first char tho... Black Knight sword and stone giant shield, he had some swag. You can never recreate the experience of your first ever souls playthrough, everything is new and terrifying.

Anyone else have some craaaaaaaazy 'first souls game playthough' shenanigans? Stuck characters, doing events out of order etc. My first guy was doomed from the start, not only was he briefly and terrifying staying in Tomb of the Giants without lordvessel where his spawn was set to the first bonfire in that area, he then got trapped in The Great Hollow and never escaped. He's probably hollow by now... I just wanted to explore deep into the earth!!!!!!!! RIP

I had no idea the great hollow even existed until my 3rd full play through. Mostly because I think I just rush blightown swamp to get out of there asap. Then don't return until I can just warp straight down to the pale lady bonfire.

I made the standard mistake of going cemetary/catacombs first. Fuck those necromancers and skeletons. My first playthrough started horribly. Then there was the second noob mistake of not buying any purging stones after the gargoyles. I ended up cursed by the basiliks before the gaping dragon and spent hours trying to fight my way back up to the guy who sells them after eventually giving in to the wiki just to find that out.
Title: Re: Dark Souls 3
Post by: SixThumbs on May 10, 2016, 09:37:33 pm
In the first Dark Souls I spent about 30 minutes to an hour in the cemetery thinking people were right, the game really was hard.

I was disappointed the other day, after another bogus invasion, when I found I couldn't twist my 360 controller in half. I tried for another ~10 seconds after the rage had subsided.
Title: Re: Dark Souls 3
Post by: karasu on May 11, 2016, 04:06:37 pm
Title: Re: Dark Souls 3
Post by: Vibe on May 11, 2016, 04:15:56 pm
Title: Re: Dark Souls 3
Post by: karasu on May 11, 2016, 05:23:33 pm
Title: Re: Dark Souls 3
Post by: Jarold on May 12, 2016, 09:57:27 am
Just got this game, I'm hoping to do the same build as I did in DS2. Fat rolling, heavy armor, Dual Ultra Great Swords, with crossbow. I thought it was great fun, but it took a bit to get the strength and stuff to use two ultra greatswords. I think the only consumables I ever used was the estus flask lol, game is too complicated for me....

Ain't no mob gonna survive a few swipes from me!!!

Anyone else have some craaaaaaaazy 'first souls game playthough' shenanigans? Stuck characters, doing events out of order etc. My first guy was doomed from the start, not only was he briefly and terrifying staying in Tomb of the Giants without lordvessel where his spawn was set to the first bonfire in that area, he then got trapped in The Great Hollow and never escaped. He's probably hollow by now... I just wanted to explore deep into the earth!!!!!!!! RIP

I bought Dark Souls Prepare To Die Edition for the Xbox 360 awhile ago, never played it before, never looked up a guide. When I got to the main area where you meet this really creepy sounding guy and a cleric, I didn't know you could go to the castle. I just kept going into this graveyard and getting wrecked. My friend and I kept passing the controller off for a couple hours. It was frustrating, but a lot of laughs were shared. Eventually we just tried to sprint through the graveyard and we would make it into these caverns and we would keep running, but in the end we were always torched by this lantern wielding guy! Eventually we decided to see if we were doing something wrong! It turns out we went to somewhere we weren't supposed to go for awhile. We turned around and went to this castle, we sighted our first mob aaaannndd WHAT we killed it in like two hits!!! We ventured further into the castle and killed our first boss. Then we quit, and I never wanted to touch that game again, haha. It was good to play for like 6 hours with my friend though, switching off between deaths.

I actually beat DS2, but didn't feel like doing the DLC's, I hope DS3 will be as good as DS2!
Title: Re: Dark Souls 3
Post by: Vibe on May 12, 2016, 10:37:35 am
Just got this game, I'm hoping to do the same build as I did in DS2. Fat rolling, heavy armor, Dual Ultra Great Swords, with crossbow. I thought it was great fun, but it took a bit to get the strength and stuff to use two ultra greatswords. I think the only consumables I ever used was the estus flask lol, game is too complicated for me....

You can't do dual UGS, there's no powerstancing in DS3.
Title: Re: Dark Souls 3
Post by: karasu on May 12, 2016, 11:14:14 am
They removed power stances? Gay.  :?
Title: Re: Dark Souls 3
Post by: Golem on May 12, 2016, 12:20:38 pm
It's almost like, whenever they make a new game, it makes the second newest game, that everyone thought was garbage compared to the 3rd newest game, suddenly the best game in the series.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on May 12, 2016, 01:03:38 pm
It's almost like, whenever they make a new game, it makes the second newest game, that everyone thought was garbage compared to the 3rd newest game, suddenly the best game in the series.

DS2 will always be shit though, no matter what.
Title: Re: Dark Souls 3
Post by: karasu on May 12, 2016, 01:20:58 pm
I enjoyed them all the same. Each was epic in its own way. Have yet to try this one though...  :(
Title: Re: Dark Souls 3
Post by: Overdriven on May 12, 2016, 01:26:07 pm
I oddly played a lot of DS2 even though it was uninteresting and frustrating in so many different ways.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 14, 2016, 05:10:26 am

Cut content, cool.
Title: Re: Dark Souls 3
Post by: Oberyn on May 14, 2016, 08:46:39 am
Such a Bloodborne thing. Creepy crying baby sounds is a staple of horror games, but it would've been a bit too much redux from BB. Maybe that's why they opted to leave it out and have Oceiros just be completely insane instead of it being a weird mystical ghost baby situation.
Title: Re: Dark Souls 3
Post by: SeQuel on May 16, 2016, 08:55:40 pm
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Made a new character, quality build 40/40 with Black Knight Glaive. Pretty fun.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 16, 2016, 10:19:08 pm
(click to show/hide)

Made a new character, quality build 40/40 with Black Knight Glaive. Pretty fun.

Looks pretty fab, dont like the helmet though. But black knight weapons are top tanyer, grows on you after 3 DaS games.
Title: Re: Dark Souls 3
Post by: Vibe on May 16, 2016, 10:23:53 pm
your helm does not fit with your armor

be prepared to be invaded by fashion police
Title: Re: Dark Souls 3
Post by: IR_Kuoin on May 17, 2016, 02:15:34 am
Your fashion sense is way off lil sunbro.
Title: Re: Dark Souls 3
Post by: SeQuel on May 17, 2016, 03:31:16 am
Fuck you guys, I like my thief mask :(
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 17, 2016, 04:52:38 am
Fuck you guys, I like my thief mask :(

Its too edgy and too common, true fashion is big hat.
Title: Re: Dark Souls 3
Post by: Vibe on May 17, 2016, 08:57:18 am
Fuck you guys, I like my thief mask :(

The color palette for it is miles away from your body armor. You are hereby declared a fashion disaster.
Title: Re: Dark Souls 3
Post by: Overdriven on May 17, 2016, 01:00:41 pm
Blue and black. Tut tut.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 18, 2016, 09:03:11 am
https://www.reddit.com/r/darksouls3/comments/4jiqpd/friend_of_mine_just_created_a_fully_working_1st/


Seems cool.
Title: Re: Dark Souls 3
Post by: Golem on May 18, 2016, 01:04:03 pm
Goddamn, I downloading that straight away.
Title: Re: Dark Souls 3
Post by: Butan on May 18, 2016, 02:49:13 pm
Seems cool.


As soon as someone rolls on your sides, you gotta run away, or you have to deal with multiple opponents/mobs: it will stop to be cool for the same reasons as with Mount&Blade  :P

I would be way more interested in 3rd person camera mods that follows point, like with GTA on foot camera.
(maybe there is already some, or I can make it so with in-game options... didnt find)
Title: Re: Dark Souls 3
Post by: Kafein on May 19, 2016, 10:12:08 pm
"No trap ahead" most offensive message 2016.
~Leshma, probably

Also I'm going to devour (heheheheheheheheheheheheh) the lore once I'm done with my first playthrough (yeah it's taking forever).
Title: Re: Dark Souls 3
Post by: Vibe on May 20, 2016, 07:27:25 am
"No trap ahead" most offensive message 2016.
~Leshma, probably

Also I'm going to devour (heheheheheheheheheheheheh) the lore once I'm done with my first playthrough (yeah it's taking forever).

What the fuck are you doing Kafein, you think other issues are more important than Souls' item description based lore???????
I've completed three playthroughs so far. My lore source has been reddit, love to read all the speculation there, I'm too lazy to do it ingame myself.

On another note fuck From again for not releasing Bloodborne on PC - I've been listening to the OST for the past few days, it's majestic.

EDIT: Holy fuck talk about a fanmade comic - http://www.lordranandbeyond.com/in-her-service-premiere-cover/
Title: Re: Dark Souls 3
Post by: Kafein on May 20, 2016, 09:25:15 am
On another note fuck From again for not releasing Bloodborne on PC - I've been listening to the OST for the past few days, it's majestic.

Ikr, and it's not only the OST honestly. Even though The First Hunter is probably the best piece in the whole series.
Title: Re: Dark Souls 3
Post by: Vibe on May 20, 2016, 10:37:36 am
Ikr, and it's not only the OST honestly. Even though The First Hunter is probably the best piece in the whole series.

Yeah First Hunter is great, though I like this one more:

Father OST is also good.

Not saying that Dark Souls 3 OST is bad by any measure either. Just the main menu theme is orgasm inducing. And a certain boss' theme goes from epic to tears.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 20, 2016, 11:38:06 am
Yeah First Hunter is great, though I like this one more:

Father OST is also good.

Not saying that Dark Souls 3 OST is bad by any measure either. Just the main menu theme is orgasm inducing. And a certain boss' theme goes from epic to tears.

Dark souls 3 ost isnt memorable, the main theme and abyss watchers are imho the only ones that stick out. Main theme is sick.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 20, 2016, 02:11:49 pm
I really like Vordt's theme, particularly the epic transition to phase 2 but the fight is over too quickly at that stage one way or the other so you're not exposed to that awesomeness for very long.

Yeah Vordts theme is good, it hypes up the game instantly. But like you said it ends quite fast unless you die to him a lot hehe, but he was rather easy for veterans.

EDIT: Holy fuck talk about a fanmade comic - http://www.lordranandbeyond.com/in-her-service-premiere-cover/

Sick, i think a chapter of manga was released before dks2 game launch. It was really good, i wish they would actually do something with it, i mean small hints at lore and maybe the journeys of a npc would be great. Berserk readers would be all over it for sure.
Title: Re: Dark Souls 3
Post by: Vibe on May 20, 2016, 03:02:18 pm
I really like Vordt's theme, particularly the epic transition to phase 2 but the fight is over too quickly at that stage one way or the other so you're not exposed to that awesomeness for very long.

Vordt's theme is awesome but underappreciated due to how fast the fight ends after phase 2, as you said. Goes along so well with when he starts charging you, that fight was max hype on my first run even though it wasn't particularly difficult.
Title: Re: Dark Souls 3
Post by: Kafein on May 20, 2016, 08:30:58 pm
I regularly whistle Vordt's fight theme while walking to work. Getting weird looks sometimes, it's a bit too epic for casual whistling.

Of note also, Flamelurker's theme, Maiden Astrea, Old King Allant and One Who Craves Souls. Holy shit Maidean Astrea's theme and its seven-note loop over a four-note rhythm. Demon's Souls OST was way more experimental than the others.

Edit: also The Nexus and its three second silences because fuck you
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 20, 2016, 10:11:59 pm
I regularly whistle Vordt's fight theme while walking to work. Getting weird looks sometimes, it's a bit too epic for casual whistling.

Of note also, Flamelurker's theme, Maiden Astrea, Old King Allant and One Who Craves Souls. Holy shit Maidean Astrea's theme and its seven-note loop over a four-note rhythm. Demon's Souls OST was way more experimental than the others.

Edit: also The Nexus and its three second silences because fuck you

Demons souls has some extremely weird music, it just sound different and thats why its so good.

LobosJR playing dark souls 3 with the first person mode i linked and occulus rift, looks very playable, and a lot of fun.
Title: Re: Dark Souls 3
Post by: Golem on May 21, 2016, 04:01:36 pm
I liked Firelink  :rolleyes:
Title: Re: Dark Souls 3
Post by: Kafein on May 22, 2016, 12:34:40 pm
Everybody likes Firelink.
Title: Re: Dark Souls 3
Post by: //saxon on May 22, 2016, 03:52:45 pm

Anyone seen this played with the oculus rift yet? if not check this out.

Might have been mentioned before but not check before this page so.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 22, 2016, 04:44:48 pm

Anyone seen this played with the oculus rift yet? if not check this out.

Might have been mentioned before but not check before this page so.

LobosJR playing dark souls 3 with the first person mode i linked and occulus rift, looks very playable, and a lot of fun.



https://www.twitch.tv/srwfe This guy doesnt have any arms i believe so he makes do with his feet, ez game.
Title: Re: Dark Souls 3
Post by: Kafein on May 22, 2016, 05:58:06 pm
I think I watched more LobosJR than a short TV series in total.
Title: Re: Dark Souls 3
Post by: Golem on May 23, 2016, 05:51:09 pm
I think I watched more LobosJR than a short TV series in total.

I can't stand the cunt
Title: Re: Dark Souls 3
Post by: Kafein on May 23, 2016, 06:05:12 pm
Get whelmingly lucerned, nerd
Title: Re: Dark Souls 3
Post by: Golem on May 25, 2016, 11:14:45 pm
Speak softly and carry a big stick
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 01, 2016, 06:34:22 am

4:50 Hahaha
Title: Re: Dark Souls 3
Post by: Kafein on June 01, 2016, 08:37:38 pm
Surprise, mothafucka
Title: Re: Dark Souls 3
Post by: Kafein on June 05, 2016, 12:19:12 pm
I wonder, is the slight similarity between the betrayal theme and the fool's idol theme a pure coincidence?
Title: Re: Dark Souls 3
Post by: Vibe on June 06, 2016, 05:25:59 pm
Can't really comment, didn't play Demon Souls, but they do sound somewhat similar.

Btw, the DS3 official soundtrack is apparently pretty cut - so someone ripped the music straight out of the game for the full version tracks. Here's the playlist, enjoy:
https://www.youtube.com/playlist?list=PLF3pO7LL9nSbrTBd-yi-bgEtc1pmn9_6v
Title: Re: Dark Souls 3
Post by: Kafein on June 07, 2016, 12:54:12 am
WTF Iudex's uncut theme has this mega-creepy mid part (begins at 3:15, for some reason the integration fucks up timing)

Title: Re: Dark Souls 3
Post by: Golem on June 07, 2016, 12:48:02 pm
WTF Iudex's uncut theme has this mega-creepy mid part (begins at 3:15, for some reason the integration fucks up timing)

I think the soundtrack changes depending on what's happening in-game, that's why we didn't hear it. That would atleast explain, why so many people complain that it's monotonous - you are playing monotonously, maaaan!
Title: Re: Dark Souls 3
Post by: Yeldur on June 09, 2016, 03:16:17 pm
I killed my first chugger today, and it feels fucking amazing.

I originally met this chugger earlier on today, I was wrecking him with my Pickaxe so he chugged like the scum sucking piece of shit that he is, I walked over to the hole to point down so that he would jump off the edge of the map but instead he backstabbed me and threw me off (I then massacred a village nearby), I searched for hours (ok not really i waited for like 30 minutes) just to get my revenge, and I fucking found him again.

We both bowed and with the STR pickaxe build I rekt him, so he chugged again and again, after a lengthy fight I hit him for something like 500 damage and killed him, the point down animation was then spammed whilst I chugged the rest of my Estus down.

Revenge is the sweetest poison.
Title: Re: Dark Souls 3
Post by: Latvian on June 19, 2016, 10:12:34 am
as i was praising the sun i noticed that on other side of that broken bridge in front of dragon are 2 items on the ground and i was wondering if u even can get there?

(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on June 19, 2016, 11:23:15 am
as i was praising the sun i noticed that on other side of that broken bridge in front of dragon are 2 items on the ground and i was wondering if u even can get there?

(click to show/hide)

Isnt that the bridge above the swamp area, with the asylum demon golem etc?
Title: Re: Dark Souls 3
Post by: Latvian on June 19, 2016, 11:48:58 am
Isnt that the bridge above the swamp area, with the asylum demon golem etc?
probably, but has anyone been there? i assume since there are items then it is possible to get there
Title: Re: Dark Souls 3
Post by: Polobow on June 19, 2016, 12:01:48 pm
probably, but has anyone been there? i assume since there are items then it is possible to get there

Yeah it's possible to go there.
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Mr_Oujamaflip on June 19, 2016, 11:31:32 pm
Don't get too close. He likes to throw you off.
Title: Re: Dark Souls 3
Post by: Vibe on June 20, 2016, 09:03:24 am
as i was praising the sun i noticed that on other side of that broken bridge in front of dragon are 2 items on the ground and i was wondering if u even can get there?

(click to show/hide)

jump
Title: Re: Dark Souls 3
Post by: Banok on June 23, 2016, 02:34:16 am
nevermind  :shock:
Title: Re: Dark Souls 3
Post by: karasu on July 28, 2016, 03:25:16 pm
https://vid.pr0gramm.com/2016/07/27/014b556a5e5675df.mp4
 :lol:
Title: Re: Dark Souls 3
Post by: Gravoth_iii on July 28, 2016, 03:58:12 pm
https://vid.pr0gramm.com/2016/07/27/014b556a5e5675df.mp4
 :lol:


Youtube version, bit better quality. Had a giggle when i saw it the other day, anyone got the original live action that this parodies? Ive only seen a 4chan webm of it.
Title: Re: Dark Souls 3
Post by: Vibe on July 28, 2016, 03:59:57 pm

Youtube version, bit better quality. Had a giggle when i saw it the other day, anyone got the original live action that this parodies? Ive only seen a 4chan webm of it.

Title: Re: Dark Souls 3
Post by: Gravoth_iii on July 28, 2016, 04:02:30 pm

I shouldve expected you to post it, dankest memer on the forums. I approve.

The head waggle with camera shaking is the best part.


Title: Re: Dark Souls 3
Post by: Kafein on August 07, 2016, 04:24:35 pm
Title: Re: Dark Souls 3
Post by: Vibe on August 23, 2016, 04:31:54 pm
Dark Souls 3 DLC will launch on 25th October
Title: Re: Dark Souls 3
Post by: Ikarus on August 23, 2016, 06:23:30 pm
good, cause I just finished it yesterday  :lol:
Title: Re: Dark Souls 3
Post by: Leshma on August 23, 2016, 06:59:30 pm
From what I read, it is shit DLC.
Title: Re: Dark Souls 3
Post by: SeQuel on August 24, 2016, 04:45:14 am
Dark Souls DLC's are never shit.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on August 24, 2016, 07:45:05 am
Dark souls DLC always beats the main game.
Title: Re: Dark Souls 3
Post by: Vibe on August 24, 2016, 09:53:33 am
Dark Souls DLC's are never shit.

word

Apparently they're also adding a PvP arena
Title: Re: Dark Souls 3
Post by: Ikarus on August 24, 2016, 12:52:08 pm
damnit, it´s going to be shit: the first dlc "Ashes of Ariandel" is going to be a PVP-ONLY dlc. There´s going to be new weapons, armors and sorceries but no new singleplayer content.

Meh. Not cool  :?

Title: Re: Dark Souls 3
Post by: Vibe on August 24, 2016, 01:06:17 pm
damnit, it´s going to be shit: the first dlc "Ashes of Ariandel" is going to be a PVP-ONLY dlc. There´s going to be new weapons, armors and sorceries but no new singleplayer content.

Meh. Not cool  :?

where the fuck did you get this load of shit and why would you actually believe it
Title: Re: Dark Souls 3
Post by: Vexus on August 24, 2016, 01:10:05 pm
Would suck if it was only pvp focused but it's probably not going to happen as that would piss quite a few people.
Title: Re: Dark Souls 3
Post by: Vibe on August 24, 2016, 01:11:14 pm
it's like people forget this is fromsoft
Title: Re: Dark Souls 3
Post by: Vibe on August 24, 2016, 05:15:33 pm

totally looks like pvp only guys
Title: Re: Dark Souls 3
Post by: Leshma on August 24, 2016, 05:20:12 pm
Someone on reddit spreads false rumours.
Title: Re: Dark Souls 3
Post by: Vibe on August 24, 2016, 05:48:58 pm
Someone on reddit spreads false rumours.

eh that is nothing new, what surpises me is people that are gullible enough to believe fromsoftware would actually put emphasys on pvp :lol:
Title: Re: Dark Souls 3
Post by: Ikarus on August 24, 2016, 07:23:36 pm
damnit, it´s going to be shit: the first dlc "Ashes of Ariandel" is going to be a PVP-ONLY dlc. There´s going to be new weapons, armors and sorceries but no new singleplayer content.

Meh. Not cool  :?

http://www.gamestar.de/spiele/dark-souls-3/news/dark_souls_3,52353,3301591.html

I got my informations from "Gamestar", the biggest german magazine about video games. They wrote about the dlc as if pvp-only was a fact, now they updated the article saying that rumours are false (without saying that their first article was based on rumors).

Sorry for that, Gamestar usually provides trustworthy informations  :? People are complaining about the article atm
Title: Re: Dark Souls 3
Post by: Vexus on August 24, 2016, 07:55:03 pm

totally looks like pvp only guys

I read a response that made me chuckle but at the same time pray it won't happen.

You know that ice zone in dark souls 2 with the nice horsies :P

Yea.... Hope we don't get another like that, like ever.
Title: Re: Dark Souls 3
Post by: SeQuel on August 24, 2016, 11:18:45 pm
As if Dark Souls would only make a PvP DLC.

If they actually did, it would not be the first DLC but after a couple.
Title: Re: Dark Souls 3
Post by: Vibe on September 21, 2016, 05:37:30 pm
Title: Re: Dark Souls 3
Post by: Yeldur on October 03, 2016, 10:15:56 am
https://vid.pr0gramm.com/2016/07/27/014b556a5e5675df.mp4
 :lol:
this is fucking beautiful.
Title: Re: Dark Souls 3
Post by: Yeldur on October 03, 2016, 10:21:10 am
The final Dark Souls Game with TWO DLC's being the final bang that sets the DS series off on it's journey home.. And people think that they're going to make a shitty PvP only DLC. Sorry but that's just stupid. FromSoft want this game to go out with a bang, and from the looks of AoA, it definitely will. Now we just gotta wait for the next DLC which I bet will be great as well.

Title: Re: Dark Souls 3
Post by: Ikarus on October 03, 2016, 09:22:09 pm
Quote
And people think that they're going to make a shitty PvP only DLC
People don´t believe it, it was a wrongly written paragraph on one of the biggest german video game magazines website and they already apologized for it.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 28, 2017, 04:36:30 pm
2nd dlc is out bois. In general ive come to think that DS3 is quite boring, but the dlc seems to deliver so far at least.

edit: Beat all the bosses except the optional one. It was hard at least, but a lot came from me having a trash mage build in ng+
Title: Re: Dark Souls 3
Post by: Kadeth on March 29, 2017, 12:11:56 am
Those angels tho !

Anyone tried PvP with the new gear? The paired greatswords seem pretty ridiculous
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 29, 2017, 05:57:14 am
Those angels tho !

Anyone tried PvP with the new gear? The paired greatswords seem pretty ridiculous

Dark souls 3 pvp suffers from the same thing for honor did, defensive play is too good. So, not me at least, but i was saddened with the lack of sorceries added, hoping for something to spice up pvp.

Also yeah, evil angels are pretty cool indeed. The ringed knights are pretty sick too, some of the designs in this dlc were top notch. I hade little faith in this game as a whole, but this DLC might redeem it, and increase its replay value a slight bit.
Title: Re: Dark Souls 3
Post by: Rest_in_Peace on March 29, 2017, 11:35:23 am
So I only have a ng 5+ char which im halfway through the game with. Do I have to kill soul of cinder to actually play the dlc?
Title: Re: Dark Souls 3
Post by: Kadeth on March 29, 2017, 01:49:09 pm
So I only have a ng 5+ char which im halfway through the game with. Do I have to kill soul of cinder to actually play the dlc?

Nah, you can get there from the first dlc via a new bonfire in the chapel where you fight Sister Friede.

PvP is at least a bit more fun now with the improved match making, can finally queue up with friends for 2v2/3v3 etc.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on March 31, 2017, 04:08:10 pm
Lack of added magics is another large sign of the racism going on at fromsoftware against people of magic. Only 2 trash ones added, though there is a cool int+dex based weapon out now. Solid DLC still, but it didnt carrry ds3 to any better position, its still just meh souls.
Title: Re: Dark Souls 3
Post by: Leshma on April 01, 2017, 12:38:29 am
Magic build was way too OP in the first game. Which I don't mind but every game fail when it comes to depiction of mage/sorcerer. In video games it takes equal time to wield sword and cast magic. Realistically done, mage in game would always be a joke because of time spent playing it. Magic has way higher ceiling but you need more time to reach it. Compression of time and class balancing make it that in games mage is either a wimp of instant God.
Title: Re: Dark Souls 3
Post by: Molly on April 02, 2017, 05:43:25 pm
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 04, 2017, 08:35:35 pm

Amazingly interesting video on Dark souls 3s lore. Couldnt recommend it more, it really puts things into perspective, and really helps me follow Miyazakis goal of storytelling through the visuals of the world. Sooo many statues that i barely pay attention to, but they speak volumes of what has happened or is happening.
Title: Re: Dark Souls 3
Post by: Leshma on April 04, 2017, 09:20:54 pm
That's the thing I like the most in Dark Souls. Sure, combat is great. But thing that stands out is level design and use of visual cues to tell the story. After Dark Souls I lost interest in games that tell you the story through babbling NPCs who happen to pull you (complete random stranger) by your sleeve just to tell you something very important, because telling some secret to a someone you meet for the first time is the way things work...

Being isolated in hell which Dark Souls depicts so well and having to rely on monuments to understand what the hell happened made the game feel so real in comparison with pretty much everything else. It made me feel like I'm playing Gothic again.

Story of female pyromancer who is also mother of two cursed daughters from the first game is one of the finest examples of storytelling in video games.
Title: Re: Dark Souls 3
Post by: Vibe on April 05, 2017, 10:11:52 am
That's the thing I like the most in Dark Souls. Sure, combat is great. But thing that stands out is level design and use of visual cues to tell the story. After Dark Souls I lost interest in games that tell you the story through babbling NPCs who happen to pull you (complete random stranger) by your sleeve just to tell you something very important, because telling some secret to a someone you meet for the first time is the way things work...

HEY STRANGER IVE NEVER MET YOU BUT PLEASE SAVE US AND BECOME THE HERO OF THIS CITY
> YES
> NO
> MAYBE
> FUNNY
Title: Re: Dark Souls 3
Post by: Ikarus on April 05, 2017, 12:51:27 pm
HEY STRANGER IVE NEVER MET YOU BUT PLEASE SAVE US AND BECOME THE HERO OF THIS CITY
> YES
> NO
> MAYBE
> FUNNY
I don´t know about 1 and 2, but chances are high that in DS3 you´re everything else than a simple stranger
it´s just a theory, but quite a good one

Shit actually makes sense in DS, even the bossfights, that´s why it´s so good. And that´s why I haven´t understood the complete lore yet

I´m surprised that nobody has shown his DS3-ePeen yet, show your ingame glory this instant!
(click to show/hide)
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 05, 2017, 02:28:08 pm
Game theories ewww (never seen them but OneyNG keeps making fun of them so im assuming they suck).

Going to make a new build, an oolacile archer character. Unfortunately there is no oolacile wand, but there is a similar looking one, and i didnt know what bow to use at first, but apparently they added an oolacile bow in the 2nd dlc (White Birch Bow).
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 06, 2017, 12:16:47 am
I watched this the other day. The theory kind of hinges on the fact that you have to fight a boss at the end of an area. I would also argue there's no evidence that Anri, Siegwind, and Hawkwood are ashen. Being ashen, at one point your character tried to link the flame and was burnt to ash, generations before the current age of fire. I like the pretty basic idea that your starting class determines your backstory.

I watched this one the other day, its a pretty neat interpretation of the Deep. Before this, I always imagined it as some sort of esoteric opposite to the abyss. Don't really like his interpretation once he hits the pilgrim section, though.

Damn stoner, i posted that just earlier.

So i started my new character, got to greatwood, got bored and booted up dark souls 1. Best souls 1.
Title: Re: Dark Souls 3
Post by: Banok on April 06, 2017, 02:41:45 am
I actually really dig all the funk remixes on pineapples videos, better than the memes.





lol 3 min 40s sums up 88% of dark souls community and "lore". didnt watch the rest LOL.gif
Title: Re: Dark Souls 3
Post by: Kadeth on April 06, 2017, 05:47:41 am
I'm about to do another DS1 playthrough - do you guys use DSfix? (Assuming you're playing on PC).

DS1 is great, but I was getting like 20fps last time I played it. Is DS1 60fps a thing?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 06, 2017, 05:48:52 am
You think the lore is being over analyzed? It is just the way everything is presented, so much is left to interpretation that i may look as such.

Oh wow didn't see that there my bad  :oops:

I do think most that he adresses in that video seems logical though, the deep part was really interesting. Though i do not care much for going into the lore in ds3 outside watching vaati etc.

I'm about to do another DS1 playthrough - do you guys use DSfix? (Assuming you're playing on PC).

DS1 is great, but I was getting like 20fps last time I played it. Is DS1 60fps a thing?

Yeah definitely get dsfix for 60fps, it changes some things like jump distance is slightly borked, and some ladders send you down into the abyss if you slide down in 60fps (2 ladders rarely used). But it makes the game look much better, though i do not use it atm simply to get used to 30fps for speedrunning the game.
Title: Re: Dark Souls 3
Post by: Kadeth on April 06, 2017, 05:58:39 am
some ladders send you down into the abyss

christ, i'm going to be shitting myself at every ladder now
Title: Re: Dark Souls 3
Post by: njames89 on April 06, 2017, 02:21:10 pm
never played any of these games do you guys think they are worth playing?
Title: Re: Dark Souls 3
Post by: Vibe on April 06, 2017, 02:32:58 pm
never played any of these games do you guys think they are worth playing?

is this even a question
Title: Re: Dark Souls 3
Post by: njames89 on April 06, 2017, 03:09:45 pm
Serious question. I guess more I mean should I play the original first or skip right to the last?
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 06, 2017, 03:25:06 pm
Serious question. I guess more I mean should I play the original first or skip right to the last?

Dark souls 3 may be slightly easier, but has fewer viable weapons (basically straightswords are too good). Its also rather linear, and some areas arent too impressive, yet it might be the better game for a first playthrough since the controls are very easy to grasp, and some people dont like struggling with controls. Dark souls 3 also has much more online activity now which is cool in some ways.

Dark souls 1 however has better atmosphere, weapon variety, its much less linear and i feel like the combat and enemy design is much more satisfying, it doest feel hard just to be hard but feels simple yet punishing.

DS2 is a solid game, but i dont think its a good starter, not many has it as their favourite even if it was their first souls experience.
Title: Re: Dark Souls 3
Post by: Kadeth on April 07, 2017, 04:34:40 am
DS2 is underrated IMO, not sure why many consider it to be the worst in the series. I really liked that the atmosphere was so different to the other Souls games. And the fact that NG+ actually changes the type of enemies you see was really cool. PvP felt a bit more balanced too if you're into that.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 07, 2017, 05:02:28 am
DS2 is underrated IMO, not sure why many consider it to be the worst in the series. I really liked that the atmosphere was so different to the other Souls games. And the fact that NG+ actually changes the type of enemies you see was really cool. PvP felt a bit more balanced too if you're into that.

PVP was so fucked up that it became fun and sort of balanced in its inbalance. A little bit like early crpg. Indeed that was the best part, and still holds its place as the best souls pvp (ds3 pvp is junk). Yet it lacks decent bosses, and some areas can be rather bland and uninspired to push through. Scholar of the worst sin seems to have only ruined my thoughts of it, though i do still enjoy it. The NG+ idea was really cool, wish we had seen more of that. Like how you get new items as well from higher ng, and things change in the world.

It is a solid game on its own, but much like ds3, when i start playing them all that happens is that i wish i was playing ds1. Basically, sequels to dark souls should never have happened, they shouldve been unique titles with unique ideas. Poor Miazaki probably is fully aware of this but was forced to do ds3, at least he got to squeeze Bloodborne in there (which i have yet to play, but it is incredibly well praised).
Title: Re: Dark Souls 3
Post by: Vibe on April 07, 2017, 07:05:45 am
Serious question. I guess more I mean should I play the original first or skip right to the last?

I would say go Dark Soul 3 first, then 1 and 2
Title: Re: Dark Souls 3
Post by: Vibe on April 07, 2017, 07:37:39 am
I though Dark Souls 3 did the best in the idea of pretty much every weapon

no ladle though which is heresy
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 07, 2017, 03:09:02 pm
I though Dark Souls 3 did the best in the idea of pretty much every weapon being properly balanced and viable, as well as weapon variety and unique weapon attacks. IIRC Dark Souls I sort of suffered from the poise meta. Only a few were truly viable at 120 pvp.

Shit dude, when I run into an R1 straight sword spammer, I'll just pull out a small shield and bait parries.

I meant more for the PVE. Dark souls 3 pvp is only about watching your enemy overextend then punish, never go in for the offensive. Dark souls 1 pvp sucked.


edit:
Best vid ever made by an italian.
Title: Re: Dark Souls 3
Post by: Kadeth on April 11, 2017, 02:42:57 am
some ladders send you down into the abyss

it happened and i was so scared, the drop lasted like 2 minutes

also what's with online play? there are summon signs everywhere, but i get "summoning failed" every single time -.-
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 11, 2017, 05:02:36 pm
it happened and i was so scared, the drop lasted like 2 minutes

also what's with online play? there are summon signs everywhere, but i get "summoning failed" every single time -.-

Thats how its always been, summoning is broken as fuck in ds1. Im surprised you still see signs, i never find any now a days. Maybe my online is fucked. Just go solo, or try to find the bot signs, like solaire, or the witch beatrice.
Title: Re: Dark Souls 3
Post by: Kadeth on April 12, 2017, 03:47:21 am
Thats how its always been, summoning is broken as fuck in ds1. Im surprised you still see signs, i never find any now a days. Maybe my online is fucked. Just go solo, or try to find the bot signs, like solaire, or the witch beatrice.

It's weird because on my first playthrough years ago I never saw any non NPC summon signs. Now there are quite a few, but many of them just say [unknown]. Always wanted to try a bit of DS1 jolly co-op.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 12, 2017, 05:48:38 am
It's weird because on my first playthrough years ago I never saw any non NPC summon signs. Now there are quite a few, but many of them just say [unknown]. Always wanted to try a bit of DS1 jolly co-op.

There are mods that improve connection quality, not sure how they work for co-op but its worth checking out.
Title: Re: Dark Souls 3
Post by: Gurgumul on April 12, 2017, 03:36:03 pm
visitors can't see pics , please register or login
Title: Re: Dark Souls 3
Post by: Vexus on April 12, 2017, 06:27:26 pm
I finished DS1 recently and I got invaded twice in anor londo, in other areas nothing.

I did spend most of the time as hollow tough.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 12, 2017, 06:37:05 pm
I finished DS1 recently and I got invaded twice in anor londo, in other areas nothing.

I did spend most of the time as hollow tough.

I actually got invaded there as well recently, but i quit out before he got in my world  :oops: Better safe than sorry, damn hackers will make you mess your character up.
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2017, 04:56:36 pm
Man i really have to pick up a ps4 soon, bloodborne looks so fucking good. Even the music sells the game alone, at first i was in love with ludwigs theme, but now Gascoigne is growing on me, that boss fight looks so sick. Whats that smell?

Title: Re: Dark Souls 3
Post by: Vibe on April 13, 2017, 06:41:20 pm
oh yeah, BB music is exceptional.

Title: Re: Dark Souls 3
Post by: njames89 on April 13, 2017, 06:45:17 pm
Currently playing BF1 on PS4 and I am very impressed. But I think of all the games coming out soon I am most hyped for Red Dead Redemption 2
Title: Re: Dark Souls 3
Post by: Gravoth_iii on April 13, 2017, 11:52:21 pm

Hype, maybe? Love the art direction
Title: Re: Dark Souls 3
Post by: Kadeth on April 19, 2017, 03:50:51 am
Man i really have to pick up a ps4 soon, bloodborne looks so fucking good. Even the music sells the game alone, at first i was in love with ludwigs theme, but now Gascoigne is growing on me, that boss fight looks so sick. Whats that smell?


the BB DLC bosses in particular are among the very best boss fights in the souls/BB series imo, get a ps4 my dude.
Title: Re: Dark Souls 3
Post by: Kafein on April 23, 2017, 09:31:42 pm
Man i really have to pick up a ps4 soon, bloodborne looks so fucking good. Even the music sells the game alone, at first i was in love with ludwigs theme, but now Gascoigne is growing on me, that boss fight looks so sick. Whats that smell?

Basically, Bloodborne + DLC is easily worth full price and the price of the PS4, even if you only ever play that. For me and other people who completed all FROM games post Demon's Souls included it is easily the second best one or the best one.
Title: Re: Dark Souls 3
Post by: Kadeth on May 12, 2017, 08:17:08 am
Anyone else autistic enough to be playing on PS4? Add me if you want to play with me and some other drunk aussie blokes, PSN: Kadeth123, we fucking teleport everywhere and scream retarded shit on voice chat it's EPIC, you won't regret
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 12, 2017, 08:58:18 am
Anyone else autistic enough to be playing dark souls 3 still?

fixed and no
Title: Re: Dark Souls 3
Post by: njames89 on May 12, 2017, 01:55:20 pm
Anyone else autistic enough to be playing on PS4? Add me if you want to play with me and some other drunk aussie blokes, PSN: Kadeth123, we fucking teleport everywhere and scream retarded shit on voice chat it's EPIC, you won't regret

Thinking about getting it and I do play ps4. I will hit you up if I do end up picking it up. I wonder how much it costs these days.
Title: Re: Dark Souls 3
Post by: Kadeth on May 15, 2017, 03:12:22 am
fixed and no

Gotta admit I'm over it now after a 20 hour session on the weekend. Then I started playing Nioh, holy shit it has some cancer boss fights. Pretty boring game in general -.-

Don't know what to play, halp
Title: Re: Dark Souls 3
Post by: Gravoth_iii on May 25, 2017, 03:39:49 pm
Its a mixed bag. Lords of the fallen i heard only bad things about, but surge some have said is decent. Theyre definitely trying to get on the soulslike path, but it seems like theyre still off. Flaws ive heard is very vast maps which are easy to get lost in, and that came from someone who played even the pre souls games (kings field) which have very confusing areas with repeating textures and he still had less problems there supposedly.

I also heard while lords of the fallen was trying to be similar to dark souls, The Surge was trying out a more Bloodborne playstyle, and that was a good choice over the previous game.
Title: Re: Dark Souls 3
Post by: Vexus on May 26, 2017, 12:05:42 am
- There's only 5 bosses.
- There's some (Absurd) challenges you can do vs bosses to get better versions of the weapon they drop.
- Don't expect to go in different places, you'll always be in some scrapyard or facility.
- Weapon variety is pretty terrible (Most weapons that fall in same category have the same animation).
- The combat is good but it has the same feeling of lords of the fallen whereas the animations are a tad too long (And I'm also not fond of having a finishing strike on every enemy which is essentially the same animation over and over).
- No character customisation (Only male).
- It looks nice?

I'd say give it a try if you don't have anything to play, but I wouldn't recommend full price.
Title: Re: Dark Souls 3
Post by: Molly on May 26, 2017, 07:54:39 am
As for the finishing moves, I remember seeing an option in the menu for it.
Title: Re: Dark Souls 3
Post by: IR_Kuoin on January 11, 2018, 09:18:48 pm
I know this is sort of a necro but during the winter sale I picked up Dark Souls 3 and put around 109 hrs into the first two weeks. PvE was decent, but man did they give you a lot of baby step bonefires, every zone has too many bonefires and they all have a bonefire less than a minutes sprint from the boss door, either via placement or having a shortcut unlock, which also means using an ember to summon phantoms for boss is way less risky as you can flip off the invader by just walking into the boss encounter instantly. Which brings me to my next point, invasions have never been as boring as in Dark Souls 3, little to no way to punish flag chuggers outside of projectiles, even if you stay on them(backstabs to punish are useless due to animation and the fact that you can turn your character around while healing) the flask heals their hp way too quick, not to mention invaders also can heal via flask instead of limiting it to spells or (humanity - r.i.p actually risk - reward system for invaders), some people whine about the prioritization for finding host worlds with summons but personally I enjoy being outnumbered as an invader. I've had to create at least two invade characters due to the matchmaking system based on your weapon upgrades - really? Anyway, on to duels and regular PvP, never have I been this bored of Souls PvP and shudder to say that Dark Souls 2 PvP was more fun, this one also make the same mistakes as 2 did with almost every weapon in the same class having the same animations etc. and less than a handful of each weapon class is useful, I thought after 2 having very limited in animation variety etc. that this one would improve and take some of the good stuff from Dark Souls where every weapon from any weapon class can be useful because of unique animations etc, sacrificing less damage for a more unusual and helpful PvP animation. Also back to the mandatory get hit once you get a followup from Dark Souls 2, no matter your poise - which is almost as non existent as it was in 2 where there were non, full Havel I get staggered by a tiny dagger.

Could you say Dark Souls 3 is P2W? +3 versions of the best rings in the game can only be found in the last DLC, +2 versions you gotta get through ng++ but hey just get them from the DLC : ), and a lot(if not all except a few) of the weapons with the highest damage comes from there. Dark Souls 2 burned me really good that I held off on buying 3 for this long and sadly the PvP there was more enjoyable to some extent, now with Dark Souls remastered announced it's finally time to let the inferior games die in the trash. Dark Souls 1 still the best and most fun, also fuck dex scrubs.