Author Topic: Dark Souls 3  (Read 103259 times)

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Offline Vibe

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Re: Dark Souls 3
« Reply #150 on: March 23, 2016, 10:41:23 pm »
+3
3 weeks early access for being a popular streamer and for Japan? Cmon from/bandai.


Launch/opening trailer:
« Last Edit: March 23, 2016, 10:55:28 pm by Vibe »

Offline Latvian

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Re: Dark Souls 3
« Reply #151 on: March 24, 2016, 06:15:38 am »
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i preordered on steam then thought a little and found place to where to get it like 15 euros cheaper and got refund on steam :D
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Offline Kafein

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Re: Dark Souls 3
« Reply #152 on: March 24, 2016, 10:15:16 am »
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Offline Banok

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Re: Dark Souls 3
« Reply #153 on: March 25, 2016, 07:46:07 pm »
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Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.

Offline Golem

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Re: Dark Souls 3
« Reply #154 on: March 25, 2016, 11:21:03 pm »
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Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.

More summons/invaders - no soul memory.

This is about being straight out retarded. Children see in slow motion like owls.

Offline Vibe

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Re: Dark Souls 3
« Reply #155 on: March 29, 2016, 03:10:13 pm »
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Whats the skinny on multiplayer?

Kind of avoiding reading about the game as to not spoil it, but I have no idea if there is soul memory or if they are improving the multiplayer for 3.

No soul memory. It's based on your level + weapon reinforcement level. It also seems that a lot more covenants can invade now (even sunbros), which results in bigger fights, you often see 4+ people going at it.

Does anyone know if there's still input lag for keyboards? I'd hate having to use a script to play with kb again.

Offline Golem

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Re: Dark Souls 3
« Reply #156 on: March 29, 2016, 03:23:28 pm »
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No soul memory. It's based on your level + weapon reinforcement level. It also seems that a lot more covenants can invade now (even sunbros), which results in bigger fights, you often see 4+ people going at it.

Does anyone know if there's still input lag for keyboards? I'd hate having to use a script to play with kb again.

I'm getting the steam controler and a long HDMI cable for this.
This is about being straight out retarded. Children see in slow motion like owls.

Offline karasu

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Re: Dark Souls 3
« Reply #157 on: March 29, 2016, 03:27:22 pm »
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This is when I should start thinking about upgrading my gfx and mem.  :|

Offline Banok

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Re: Dark Souls 3
« Reply #158 on: March 29, 2016, 07:58:47 pm »
+2

Offline Vibe

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Re: Dark Souls 3
« Reply #159 on: March 29, 2016, 09:38:41 pm »
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Looks good to me. Love that losing your stamina when blocking opens you to riposte, makes turtling harder.

Offline Banok

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Re: Dark Souls 3
« Reply #160 on: March 29, 2016, 10:12:16 pm »
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I just really hate that 1h great scythe run animation so very much

Offline Banok

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Re: Dark Souls 3
« Reply #161 on: March 29, 2016, 11:49:25 pm »
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ugh I just got a boss spolier browsing fucking imgur. god dammit from, it looked likea pretty awesome re-imagining of an older boss tho.

Offline Vibe

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Re: Dark Souls 3
« Reply #162 on: March 30, 2016, 08:28:09 pm »
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Offline Ikarus

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Re: Dark Souls 3
« Reply #163 on: March 31, 2016, 02:38:23 am »
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warning: a bit gory
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Offline Molly

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Re: Dark Souls 3
« Reply #164 on: March 31, 2016, 05:36:55 pm »
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Didn't like the first one cuz the PC port was fucking awful and animations/movement so clunky and clumsy.
Didn't bother with the 2nd one cuz it still looked like the same clunky clumsiness.
I might consider this one tbh cuz it looks much much smoother and responsive.
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