Author Topic: New Server Standard: 100% Team damage, 100% Reflect  (Read 4217 times)

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Offline HarunYahya

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #30 on: June 08, 2011, 11:09:11 am »
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So if you couch your teammate by accident,will you die on horse ?While he walks away ...
Capture this and put it on youtube .It will be one of the famous epic fail videos  :twisted:

Offline Tavuk_Bey

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #31 on: June 08, 2011, 11:21:21 am »
-1
yes
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Offline Toffi

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #32 on: June 08, 2011, 01:21:45 pm »
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I guess it's because 100% is most realistic

Offline Momo

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #33 on: June 08, 2011, 01:49:00 pm »
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Horsebump should be reflective too, so you get the friendly bump dmg, but that dude gets it on his horse too  :twisted:.
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Offline Peasant_Woman

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #34 on: June 08, 2011, 01:52:43 pm »
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Yes please. Too many times have I died because my team mate can't watch his swings or some archer fires carelessly into a tight melee. I miss the days where you lost gold for tk's, people were MUCH more careful back then.
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Offline The_Bloody_Nine

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #35 on: June 08, 2011, 02:36:33 pm »
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a big no from me. Reflective damage destroys the whole game experience and all the staggering and stumbling is just terrible. Like I said before, for me this would be a definite reason to stop playing this game.

Offline Gurnisson

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #36 on: June 08, 2011, 02:39:34 pm »
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Reflective damage is stupid and annoying. No from me.
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Offline Momo

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #37 on: June 08, 2011, 02:40:11 pm »
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a big no from me. Reflective damage destroys the whole game experience and all the staggering and stumbling is just terrible. Like I said before, for me this would be a definite reason to stop playing this game.

You know, the friendly bumps, and a lots of fail cav/archer/2h/pole tks do the same. I don't mind if they destroy their own game experience, but leave mine alone.
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Offline The_Bloody_Nine

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #38 on: June 08, 2011, 02:52:37 pm »
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You know, the friendly bumps, and a lots of fail cav/archer/2h/pole tks do the same. I don't mind if they destroy their own game experience, but leave mine alone.
well, it is my experience that I talk of. I have to look at ten teammates dangling and wobling around (and dying without a weapon touching them) while trying to hit one enemy. I rather look upon ten teammates killing each other.


Offline Ylca

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #39 on: June 08, 2011, 03:34:20 pm »
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I'm not sure why this thread is still going, a dev has already said it's not going to happen. What's left to discuss?

Offline The_Bloody_Nine

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #40 on: June 08, 2011, 03:47:39 pm »
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Discussed over 9000 times. Not gonna happen on official servers.
oh cool, didn't read it before. Good, one can rely on you, devs! :)

Offline Tears of Destiny

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #41 on: June 08, 2011, 08:06:59 pm »
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I'm not sure why this thread is still going, a dev has already said it's not going to happen. What's left to discuss?

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #42 on: June 08, 2011, 09:01:53 pm »
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Lets beat this faildea into the ground, btw reviewing my past weeks tks and especially teamwounds account for a good deal of my deaths

Even with that fact still this would suck, I remember a big reason I didn't play on that the fallen server was it had reflect
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Offline Classical

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #43 on: June 09, 2011, 01:46:45 am »
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I'm not sure why this thread is still going, a dev has already said it's not going to happen. What's left to discuss?

On a side note, the developer that spoke doesn't have any authority (As far as I know) over the server regulations (Other than don't exploit) of Ecko's unofficial servers, which are all the NA servers, minus TX_BATTLE and a couple others. This could easily be implemented if you make a better case for it, but apparently will not be implemented whatsoever on the EU servers (Official).

Offline MouthnHoof

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Re: New Server Standard: 100% Team damage, 100% Reflect
« Reply #44 on: June 09, 2011, 10:15:34 am »
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Even with that fact still this would suck, I remember a big reason I didn't play on that the fallen server was it had reflect
a big no from me. Reflective damage destroys the whole game experience and all the staggering and stumbling is just terrible. Like I said before, for me this would be a definite reason to stop playing this game.
Staggering and stumbling happens just as much in reflective and non-reflective cases, the only difference is who is doing the staggering. So basically you say that you hit a lot of friendlies and if the damage was reflective this would ruin your game experience. Hmmm, interesting.