Poll

How do you feel about the new 2h stab animation?

Keep it
Revert it
I'm not sure.

Author Topic: [Poll] Feedback on 2h stab.  (Read 28512 times)

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Offline Hoppster

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Re: [Poll] Feedback on 2h stab.
« Reply #30 on: February 25, 2015, 01:40:32 am »
+1
the final nail for me im afraid, well it was, untill someone killed me with a sideswing from an english bill, now thats the final nail. GG cRPG see u around

Offline BlindGuy

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Re: [Poll] Feedback on 2h stab.
« Reply #31 on: February 25, 2015, 02:11:34 am »
+4
Where is option to vote for 2h stab to be always on the polearm animation, like when halfsword stabbing, or stabbing with flamberge. Its a decent animation, its a realistic and historically accurate way to stab peeps, and it works well. Problem?
I don't know enough

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Offline Leshma

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Re: [Poll] Feedback on 2h stab.
« Reply #32 on: February 25, 2015, 02:38:41 am »
+2
Problem would be: when backpedaling furiously you can't deal omgwtfzorz damage to oponent who is chasing you and swinging to stop you from fleeing. Which, of course, completely kills all the charm of playing cRPG two-haa kuyak warrior.

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Offline Porthos

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Re: [Poll] Feedback on 2h stab.
« Reply #33 on: February 25, 2015, 05:53:31 am »
+3
I hate new stab animation with a passion (although I laughed really hard for 10 minutes when I saw it the first time), because it:
1. Looks horrible (as does new katana and nodachi models)
2. Has no range
3. I can't see the point I poke into

This is just plain awful. And please don't tell me that I am QQing because I am one of the "old 2h thrust abusers" (2h thrust abusers - what a bullshit :shock: 2h stab was weaker than 1h by far :!:). Katana thrust damage was already fucking feeble, it was glancing all the time and every 1h sword was outreaching it. Right now I'm mad because my weapon has lost one of its attacking directions and I never used miaodao or nodachi ONLY BECAUSE I NEEDED STAB ATTACK AS WELL. Saying that 2h stab was OP is just the same as saying that the 2h overhead is OP or 2h sideslash is also OP. It was just an attacking move and now we have lost it. With the old animation at least I could try to kill the horse rider and now it only looks like my char is jerking when he is doing the stab animation. THIS IS HUMILIATION :cry:
And btw why didn't you just reduce the thrust damage instead of animation replacement if it was so necessary to nerf 2h stab? And also I'm mad because new katana blade looks like a fucking foil sheet :evil: WHY U DO THIS  :mad: :mad: :mad: :mad: :mad: :mad: :mad:

And I think that people voting to keep this ugly M:BGish animation only because they hate 2 handers hard, I just have no other idea why they do this when the animation looks so terrible that even when I see someone in game performing that move I want to alt+f4 immediately. Show me any 2h user who say that this animation is acceptable? HATERS :evil:
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Offline Nehvar

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Re: [Poll] Feedback on 2h stab.
« Reply #34 on: February 25, 2015, 07:22:27 am »
+3
I like the idea but unfortunately it feels a bit wooden and doesn't flow well with the other three animations.  It could use some work still.
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Offline The_Bloody_Nine

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Re: [Poll] Feedback on 2h stab.
« Reply #35 on: February 25, 2015, 09:23:12 am »
+1
Where is option to vote for 2h stab to be always on the polearm animation, like when halfsword stabbing, or stabbing with flamberge. Its a decent animation, its a realistic and historically accurate way to stab peeps, and it works well. Problem?

Poleram animation on 2h feels like using a battering ram or trying to throw something heavy or play accordion and dance to it.

Offline Pue_

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Re: [Poll] Feedback on 2h stab.
« Reply #36 on: February 25, 2015, 09:28:24 am »
+2
pls revert it. i dont like the stab. i played 2h for 4 years but now i will change my class because the stab is to slow and you got no range with the stab. every 1h is longer now in stab.

Offline the real god emperor

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Re: [Poll] Feedback on 2h stab.
« Reply #37 on: February 25, 2015, 10:03:12 am »
0
I liked it tbh. It is a good move to balance two handers, but I think something similiar should be implemented to one handed weapons.

Offline Arthur_

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Re: [Poll] Feedback on 2h stab.
« Reply #38 on: February 25, 2015, 10:39:44 am »
+3
senni, why u hate 2h  :cry:  :cry:
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Offline Prinz_Karl

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Re: [Poll] Feedback on 2h stab.
« Reply #39 on: February 25, 2015, 11:06:19 am »
+3
I think the old 2h thrust animation was fine balance wise. I agree though even as passionate 2 hander that it was very abusable and unrealistic when the stab was SPINNED. Straight forward stab with little turning of body never made 2h stab OP imo, just this constant stab abuse making spin attack go extreme did.

Personally I never liked 2h stab spin looking that unrealistic and I always tried to avoid it in battle The problem is that when you stab and then spin, the whole momentum of the attack would go into nothing. We have this on the other classes too but on 2h it was most extreme (except long spear/pike).

So revert it to old stab, but remove spin stab abuse by stab bouncing off when spinned to much if that's possible.

Offline Panos_

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Re: [Poll] Feedback on 2h stab.
« Reply #40 on: February 25, 2015, 02:47:30 pm »
+2
NooOOoOOOoooooOOOOooooo

Now that the 2h lolstab animation was removed, what am I gonna blame when I lose against 2h lolmy old friendgits like GTX?


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Offline Eddy

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Re: [Poll] Feedback on 2h stab.
« Reply #41 on: February 25, 2015, 02:52:29 pm »
+2
Polearm since GTX is one of ous now  :twisted:

Well done devs, you finally did it. 2h is really shit now. Going polearm.

Offline Peasant_Woman

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Re: [Poll] Feedback on 2h stab.
« Reply #42 on: February 25, 2015, 03:02:24 pm »
-1
Like it. It's not perfect and could use a bit of tweaking so that it fits with the animations we already have -
Ideally we'd have both kinds of stab (overarm and underarm), but it's HARDcoded apparently.

Give Nodachi back polearm stab and we'll call it best patch. :lol:
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Offline Panos_

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Re: [Poll] Feedback on 2h stab.
« Reply #43 on: February 25, 2015, 03:06:35 pm »
+2
Polearm since GTX is one of ous now  :twisted:

hahaha, the butthurt is enormous  :lol:

Well done Senni Ti, you managed to achieve what most of us wanted to do in 4~ years
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Re: [Poll] Feedback on 2h stab.
« Reply #44 on: February 25, 2015, 04:39:25 pm »
+4
Polearm stab on 2h's? might aswell merge the categories at that point, cant we keep some sort of uniqueness to the weapons? Fuck realism, stop talking about that shit, realism makes everything boring unless you go full out realism and really focus on it, otherwise dont half-arse implement some realistic things over actual enjoyable mechanics. And if you thought 2h stab was op, then you are full of shit.
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