Lag was especially bad today, not sure why but it was almost unplayable. And lag isn't small issue, it is rather huge obstacle for a new player who's familiar with other online games. They will notice lag right away and getting killed by people much better equipped than them and ten times more skilled isn't helping either. The fact that lag issues can be circumvented in certain ways which aren't familiar to new player and are far from being logical are just nail in the coffin for a chance that new player will stay in this mod for more than 30 minutes.
Some of that was present when I started playing this mod, but back then lag wasn't as bad but the thing that made me stick around was huge population and general atmosphere on servers. Many new players like myself around, true battlefield atmosphere with real peasants and skilled knights in shiny armors.
Right now atmosphere is very bad for a player who came here to play the game (fight the enemy army), amount of brocoding and troll play is staggering. New player can't get into that right away which makes him feel like unwanted, complete outsider who doesn't have any right to be on the server.
Now imagine if said player heard about cRPG during M:BG Kickstarter campaign and wanted to try it out before devs give him more info about further development and early alpha access that is about to come. That player might not be gone for good, but cRPG left an awful first impression on him, which has enormous effect on his opinion about Melee Battlegrounds.
When i first started crpg in 2011 it was just a bit of casual fun when i wasnt playing super sirius clan matches in native, and the server population was huge, like 100-150+, so i could forgive the
little bit of lag that there was then.
But now, not only is the server population tiny, (like 50 is the max it ever reaches), but the lag is easily
way worse than it was in 2011, when the servers were full up. Are the devs even aware that crpg is unplayably laggy, or do they just not care?
(if it's that they don't care, then i have to say that alienating your loyal playerbase when you are planning to release a new game is just ..... *slow clap*)
Go play IG battlegrounds on native for a couple of rounds and then play crpg.. you notice the lag difference IMMEDIATELY. IG usually has the same server population as crpg these days, but the lag difference is
HUGE. Shame really, i like crpg
.