So you´re being punished for playing a game too long? Who would ever play such a shitty game? There isn´t that much of a difference between lvl 30 and lvl 33, spend some minutes on the duel server and his lvl33 butt is yours
Everybody would have to play on a stf build to gain money so they could play on a char which is only 2-4 levels higher...That would kill the whole mod in an instant.
Freudian slip  

On a serious note though:
My idea was heavy handed like using nukes to stop a speeder, the 
main point is to stir things up and provide an 
unorthodox(frequently its outrageous/bad/crazy) approach to solve it.
There's so much talk and not many ideas on solutions being put forward, this is sounding more like a parliament instead of beta tester forum.
I appreciate the constructive criticism(the down votes and posts)
While writing this I came up with another idea.
Why not have a 
Lvl 31+ server, with no repairs and no gold gain?
That way we have a hero-server where the big boys can play.
And then tweak gold/xp gain on 
other servers based on level instead:
Something like this:
Base gold gain per tick:
Old=50
New=25+ 
25*(Average level/Your level)"""capped at 50"""
Base xp tick:
old=1000+genbonus
New=500+genbonus+ 
500*(Average level/Your level)"""capped at 1000"""
Average lvl	Your level	Xp/tick	Gold/tick
20		1		1500	75
20		15		1166	58
20		25		900	45
20		30		833	41
20		33		803	40
20		36		777	38
			
25		1		1500	75
25		15		1333	66
25		25		1000	50
25		30		916	45
25		33		878	43
25		36		847	42
			
			
30		1		1500	75
30		15		1500	75
30		25		1100	55
30		30		1000	50
30		33		954	47
30		36		916	45
This way you get rewarded based on your potential to contribute(level difference) AND we have a hero server.
The problem being=one extra server is needed  
