So you´re being punished for playing a game too long? Who would ever play such a shitty game? There isn´t that much of a difference between lvl 30 and lvl 33, spend some minutes on the duel server and his lvl33 butt is yours
Everybody would have to play on a stf build to gain money so they could play on a char which is only 2-4 levels higher...That would kill the whole mod in an instant.
Freudian slip
On a serious note though:
My idea was heavy handed like using nukes to stop a speeder, the
main point is to stir things up and provide an
unorthodox(frequently its outrageous/bad/crazy) approach to solve it.
There's so much talk and not many ideas on solutions being put forward, this is sounding more like a parliament instead of beta tester forum.
I appreciate the constructive criticism(the down votes and posts)
While writing this I came up with another idea.
Why not have a
Lvl 31+ server, with no repairs and no gold gain?
That way we have a hero-server where the big boys can play.
And then tweak gold/xp gain on
other servers based on level instead:
Something like this:
Base gold gain per tick:
Old=50
New=25+
25*(Average level/Your level)"""capped at 50"""
Base xp tick:
old=1000+genbonus
New=500+genbonus+
500*(Average level/Your level)"""capped at 1000"""
Average lvl Your level Xp/tick Gold/tick
20 1 1500 75
20 15 1166 58
20 25 900 45
20 30 833 41
20 33 803 40
20 36 777 38
25 1 1500 75
25 15 1333 66
25 25 1000 50
25 30 916 45
25 33 878 43
25 36 847 42
30 1 1500 75
30 15 1500 75
30 25 1100 55
30 30 1000 50
30 33 954 47
30 36 916 45
This way you get rewarded based on your potential to contribute(level difference) AND we have a hero server.
The problem being=one extra server is needed