Good idea. Poorly executed (engine limitations or sloppy coders?)
Def. one of the reasons I stopped playing.
Ofc voted bad.
According to devs, it was just a live test.
To me turn rate isn't even a good idea on paper. It's a way to fix many holes in cRPG with one punch. It's bad from the start.
Things should be fixed separately: 2H stab issue in one way, pike dancing differently, s key bullshit and so on. Of course, if people want that fixed and mod a bit more realistic.
If not, they shouldn't change a damn thing and allow the metagame "who's best at exploiting game mechanics".