Well, I would increase damage taken/stun when blocking and decrease damage taken/stun when parrying. To encourage shielders to learn parrying and to discourage turtle fights.
you ever played 1h+shield in your m&b life cmp? i not remember you being 1h, you like the pope wanna teach sex to ppl who know more than you about.
1h have less dmg than others
1h have less range
1h have less mobility
1h have less wpf
1h only advantage is the shield , who can make you stay alive longer, if you make shield work exactly like a normal 2h parry, there is no more advantage, considering also that shield gonna broken, while mister 2h or pole keep parryng 4 EVER even with a wood stick my STEEL sword.
Shield also have dead moments between raise up an down while 2h-pole can parry istantly left and right with no delay.
considering the mess you already did with the turning speed, why you keep adding "gameplay feature" over and over when the ones you already put in are still broken?
today i one shooted GTX while my still pick was still in "loading" overhead animation, i released he died, but i not see my animation and he did not see that also. (and we not where hugging each other)
i just wanna ask you one thing, when you do this balancement at list get competent ppl, for balance, chose top player of various class and make tests , becouse you clearly have no clue, dont take it wrong but if you not see how turning is eating animations and is already all messed up, means that you dont understand what you are doing wrong.
many 2h top player agree. and many 1h, and pole also, when you have 3 completely different class of player agreeing on one things. tbh you should listen for once.
i think that this ideas are ok, but the implementation is poorly tested and very bugged becouse you keep doing it probably between you and another ppl from dev team, instead make it tested by top players, i am not sayng to do what they tell you but to at list listen, becouse cmp there is many player in this mod who can rape you 1 vs 1. so clearly they know more about fight dinamics.
and trust me nobody will talk that clear with you becouse they fear to speak openly to a dev. you have a good community use it as your strenght, for improve the mod, but you keep it outside even from the testing.