Shield vs shield combat right now is boring.
Well, thats an opinion, and its probably more popular than mine.
I prefer a longer fight though, where people's lives are on the line, and theyre trying not to die. not a video game KD style, 300/movie style mountain of quick kills for instant gratification, so many other games do that kinda thing already. -just my preference.
And taking MINUTES to kill Matey? What the hay? Shouldnt killing an armored man ready to face you with a shield take more than a few seconds?
I'm happy to hear if people like the manual blocking as it is, but, to say that using a shield properly is 'easy mode' is crap. (not that you were saying that) Its easier than manual block because manual blocking regardless of how much better it is than other games, is STILL clunky, and over simplified, that it hampers the manual blocker to an extent
A shield should be easier to block with, Hell, most weapons shouldnt be able to block hardly anything but something within their own size range, and even then they should fail more.
Personally, alot may not like it because of what theyve gotten used too
here, but
I feel that it would be a better game, if people that wanted consistent blocking, HAD to pretty much bring a shield, or become a two handed specialist. Blocking with one handers against large weapons, and the quick blocking with polearms in this game is kinda silly.
I dunno, maybe thats balance, and what makes it fun for people, but what I proposed (Not for this version of M&B but possibly in the future) would force everyone besides an archer and a two handed duelist, to either have a shield or expect to die quicker, would create a battle field with more shields as it should be, and better medieval battlefield sim mechanics.
Meh, just dreaming outloud...