Once again, you clearly did not read the part where I clearly stated that I DON'T want cav to be buffed to Native standards. Just a little increase on the lance degree, that's all. You, as well as others, are taking my post to the extreme's and putting words into my mouth.
And guess what? "Better" or "Worse" hardly means anything for cav players in CRPG. I take it that you enjoy 1 dementional cav battles where the player who gets on you're 6 0 Clock wins, and the factors determining the winner of a lance on lance charge is far more random and less skill based than it is in native?
Hmm.
Who didn't read what?
You spoke of realism - I thought that was bullshit.
I never spoke about to what degree to buff cav, you just assumed that I assumed that you wanted cav to be buffed to native standards which was NOT AT ALL what I was trying to say. My point was that playing cav is harder here, but far from UP, and that's it's a different game that you'll just have to learn. Besides - messing with the lance angle would require work with the clientside WSE. (Right now, it uses the couch angle) I'm not sure how much, but I'm guessing quite a bit judging from dev behaviour in the past.
And about these "one-dimensional" cav battles:
I've played some cav in native and a little here as well. And personally I find the cav battles here to hold greater depth since maneuvering your entire horse into proper positioning requires a hell of a lot more effort, planning and, well *skill* than simply putting the lance behind you and letting go at the right time. (Over-simplification I know, but seriously; In native I always use the same turn-to-the-side big sweeping lance attack that kills just about anyone) You talk about someone "getting on your 6 o' clock" like it's something that just happens. It is not, that player has obviously outmaneuvered you. (Also there are some very effective techniques that can be used to get out of that situation, frequently employed by the top cav players)
And how is it more "random" in c-rpg than in native then? Sure here there might be situations were you are already fucked and can't remedy it in the last second with a turn around and good lance timing (but honestly, this "timing" game is what really made me stop playing cav, since its on the same level as archery when it comes to how dull, simple, and bland it is imo.), but that only speaks to me as a sign of increased depth of cav combat. It now requires you to think a little ahead.
And I find it funny that you just dismiss the skill of the entire cav-community here. As I told you, the same cav players consistently top the scores - you think that's for nothing?
If you'd come here (well, and show that you at least know what you're doing) and then complain that you feel restricted in your lance usage - fine that sounds like a reasonable complaint.
But coming here and going "I get beaten here, cav must take no skill since I'm bestest cav evah!!11" and then continuing by dismissing our entire cav community and along the way spewing BULLSHIT such as that cav should beat 1h and 2h "effortlessly" is just stupid imo.