Author Topic: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.  (Read 5152 times)

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Offline Darkoveride

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #75 on: January 03, 2012, 02:42:14 pm »
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ah yes roof cavalry a fav past time of mine. :lol:
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Offline Revo142

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #76 on: January 05, 2012, 06:17:18 pm »
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If you can't see the irony here looking at your previous post...

I'm sorry, but are you stupid or just drunk?

Being "cav" is being a complete solider on a horse, you're not glued to it are you? You don't stop fighting once dismounted no?

NOT dismounting for example if you're going to assault a roof full of archers is completely fucking retarded; in general just focusing on one aspect of your class is beyond idiotic.

*Im cav so I should be on my horse HURR-DURR*

No, being cav means you have the option to ride.

I'm pole inf and yet I carry a shield and a dagger to deal with pesky ranged. If the situation calls for it I'll pick up a proper onehander or even a crossbow from the ground to deal with the situation at hand.

You keep talking about how having more options (in this case a wider lance angle) and yet you don't use the options at hand available to your class. Do you really want to just do one thing and expect to win out in every situation?

Ranty post I know, but this one got to me.

Haha.  You are completely misunderstanding the nature of this issue.  Telling cav to dismount is completely irrelevant to this discussion.  Of course there is always the option to dismount, but I am talking about technical aspects and gameplay mechanics of cavalry, WHEN MOUNTED.  Telling people to dismount to solve MOUNTED ISSUES is like telling players to switch classes.  NOT RELEVANT.


Quote
You keep talking about how having more options (in this case a wider lance angle) and yet you don't use the options at hand available to your class. Do you really want to just do one thing and expect to win out in every situation?

Once again, you clearly did NOT read my post.  I clearly explained that other game mechanics, such as making sure your horse is pointed foward, and taking the initiative to get on an enemies 6 O clock has replaced mastering lance angles.  These new mechanics require less skills to use than the old mechanics that they have replaced.  That's all i'm saying. 

When I talk about having more options, I am talking about having more angles to choose to lance from.  I can release my lance at 10 degrees, 12 degrees, 20 degrees, or 50 degrees (just an example) to deal with different situations.  That in my opinion, make's the skill gap wider.  Right now, nobody can utillize those mechanics anymore. 

Offline Gisbert_of_Thuringia

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #77 on: January 06, 2012, 12:55:10 am »
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You want to tell us that making it easier to kill someone with a lance (which it actually is when your angle is wider so you can turn your horse and still hit the person) makes you more skilled or let's you chose from a wider range of your skills or whatever?

LOL  :lol:

Actually the harder it is the more skills start shining through ;)  If you can only shine when you can hit almost 180° from left to right, than you hardly misunderstood what skill means.

Imagine archers having autoaim or maybe heatseaking arrows. Would I be more skilled because I know how to shoot my heatseaking arrow to hit someone behind a house?^^


Btw, you are telling everyone here that they can't read or understand what you write and you presume people here don't read your posts.
Maybe you should start thinking about your posts? Probably writing them in a way people can understand?
Or maybe writing down what you actually think because you always say you didn't mean it the way you said it or whatever :/
Weird that all people here are misunderstanding you cause they are biased :/


you chose to quote one sentence of my response to someone else's statement about how a single cav cannot hope to beat 6 at once.  Amazing how blind and biased people here can be.


Actually you misunderstood his statement. He said cav shouldn't be able to win such an encounter (except for the überpros), not that they cannot hope to win it.
You answered with "Usually I win such an encounter in native"

Well yes....native

Shall we count how often people now told you it's not native here and that native is I don't know how many times more unbalanced and unrealstic than crpg?



Offline Fuma Kotaro

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #78 on: January 06, 2012, 02:28:18 pm »
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i think when he says that he can kill a hole team of great cavalry he is speaking about 5 vaegir knights on there horse in sp
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Offline Gisbert_of_Thuringia

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #79 on: January 06, 2012, 02:29:23 pm »
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i think when he says that he can kill a hole team of great cavalry he is speaking about 5 vaegir knights on there horse in sp

 :lol:  I lolled

Offline Gurnisson

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Re: Cavalry is underpowered and unrealistic. Degrees of turn on lance too low.
« Reply #80 on: January 06, 2012, 02:32:26 pm »
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i think when he says that he can kill a hole team of great cavalry he is speaking about 5 vaegir knights on there horse in sp

 :lol:
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.