mmh and so the fact that 3-4 NA guys disagreed with me makes me a tard ? nice logic you got there, pop-fashion kid, aren't you ?
A war game can't be balanced, there will always be a side stronger than another. Game or not. Or you'd have to force people to join a side to balance things, just bs. If everything is unbalanced it's because of people's choice and not because of a hardcoded system. If there's more EU than NA it's a player-related fact. If there was more people in some clans than others it's a player-related fact. If some are better than others it's a player-related fact. If some clans wanted to make alliances and some didn't it's a player-related fact, etc.
If you needed a balanced game to enjoy it you wouldn't even enjoy anything.
Better stay quiet than making yourself a fool. Think about it next time.
and once again you're making yourself a fool with talking about attacks during the night whereas the solution that was offered doesn't solve the problems whereas this problem itself could be solved if people wanted to ally with factions from other continents.
It's people's choice whether they were born in NA or EU?
O wait...I guess life is apparently a choice.
Urr...pretty much every multiplayer game in existance attempts some form of balance. Whether it's class weaknesses/strengths rock paper scissors style, or all round balance. Balanced games are fun game. Unbalanced games are not.
You also seem to forget that this game comes with autobalance in servers. But then I guess if 20 joined one side vs 2 people, to you it's just life eh
Player related fact
If crpg was unbalanced, there would be no one playing it. Simple fact. Everyone would be using the one OP weapon. That's not balance.
There were several solutions offered that did solve the problem. Tears solution was a different one. But trying to think of a solution is better than saying 'suck it up, dont have any fun and just deal with the crappy nature of the game, war is unbalanced'.
The suggestion isn't to take away diplomacy ect ect. As it stands there are a lot of cases where diplomatically, it's largely EU vs NA anyway, so if anything splitting it up would cause even more in fighting between each continents clans. Practically everyone has made alliances atm, and it doesn't make a damn difference. There are still empty battles at 3am GMT. Yes some players are better than others, but if those battles include cases where there are 30 vs 2, then something is very wrong.
Unbalance is constantly trying to be ironed out of the game, hence why a large portion of devs choices are based on balance.
I thought about it. And yep, you're argument is still a bit foolish.