We'll have a more sophisticated turnrate handling next patch.(click to show/hide)
Was it a server side patch or did I miss something
Server side patch, applied for whose with beta sign(EU_1 and EU_3) not sure about duel server.
(click to show/hide)
so basicly , kicks got nerfed to oblivion, crushthrough got nerfed to oblivion, and 1 handed were made demi gods? lol 1 handed was eazymod already now its just gonna be fully op. kinngrimm been bribing the dev team??? and **** your downvotes nabs. i play 1handed most of time and this is just rediculous unballanced haha
Have to agree with Rufio. "Swashbuckling" isn't hard at all. In direct duels, it has an edge over 2h/polearms that have less than 3 attacks. For example, I'm using Dadao atm and it's pretty damn hard to win against any semi-competent shielder/onehander.
Also, knockdown chance of one handed maces is just silly high.
Also, knockdown chance of one handed maces is just silly high.
Compared to the knockdown chance of Bar Mace it is extremly low. Stop crying 2h heroes. :)
The Warhammer knocks me down every time i come into contact with it, or it 1 hits me
Stun + hiltslash ? Especially with a dadao.
Simply not true.... :rolleyes:
Have to agree with Rufio. "Swashbuckling" isn't hard at all. In direct duels, it has an edge over 2h/polearms that have less than 3 attacks. For example, I'm using Dadao atm and it's pretty damn hard to win against any semi-competent shielder/onehander.Problems with Dadao? You are full of shit leshma.
Yes it is true, those weapons knock me down most of the time. And I don't think that Barmace has higher chance, it's probably the same (based on PS or whatever). And imho Barmace and Great Maul having same knock down chance like Flanged mace, that's silly.
Yes it is true, those weapons knock me down most of the time. And I don't think that Barmace has higher chance, it's probably the same (based on PS or whatever). And imho Barmace and Great Maul having same knock down chance like Flanged mace, that's silly.
Hiltwhat? I haven't been hiltslashed in ages myself, and doing it on my own is so much harder than it used to be. I used to harass turtles with it, now that's ten times harder to do than it was before. And Dadao is slower, you are probably thinking of Miadoao.
Stun? Maybe that works if you have 10 PS or more, personally I've rarely seen anyone stunned long enough to be able to hit him twice.
so basicly , kicks got nerfed to oblivion, crushthrough got nerfed to oblivion, and 1 handed were made demi gods? lol 1 handed was eazymod already now its just gonna be fully op. kinngrimm been bribing the dev team??? and **** your downvotes nabs. i play 1handed most of time and this is just rediculous unballanced haha
Yes probably miaodao but whatever, hiltslashing is rare chadz be praised, but still happens. Also HBS.
quoted for truth, im rerolling shield. forums full of downvoting shield noobs also.
Sorry Leshma, but what you say is just plain wrong. Knockdown mainly is based on weight.
Tell us when you change back to 2h because shielder isn't as easy as you think. :rolleyes:
kk done a couple gens 1h before tho, was very easy before so...
edit: that was before new valor system which totally favour shield, and now I dont have to learn to fight vs maul or kickers...
So why'd you go back to 2h hero if 1h/shield was "so easy" before? Apparently not "as easy" as 2h?
not that "being easy" has any business in this argument, but let's play some devil's advocate with your logic and see what comes out of it.
Have you ever given a shield to a new player and suddenly he could play the game? I had a number of friends that played the game, a lot of them could not do very well at all, even after several months of playing it every day, until I told them to try out shielder. The difference it made in their score was astounding, but when they lost their shield, lol. Yeah, pretty sure shielder is easier then 2h... The list of shielders who cannot fight without their shield (Dies immediately when it breaks) is incredibly long. Shields shore up that skill level gap pretty well. When an experienced player has a shield in his hands, it makes their play so much more consistent. They are more effective in that there is no directional mess ups, and you can't pressure their reaction time because it's either block or not blocking. They don't have to worry about if they are blocking the correct way or not whatsoever, it's just block.
I guess you could say it would be the same thing if you replaced all four of the buttons on a controller with one, then played a game like God of War where you have to press the correct button at the right time. But now you only have 1 to press...
Have you ever given a shield to a new player and suddenly he could play the game? I had a number of friends that played the game, a lot of them could not do very well at all, even after several months of playing it every day, until I told them to try out shielder. The difference it made in their score was astounding, but when they lost their shield, lol. Yeah, pretty sure shielder is easier then 2h... The list of shielders who cannot fight without their shield (Dies immediately when it breaks) is incredibly long. Shields shore up that skill level gap pretty well. When an experienced player has a shield in his hands, it makes their play so much more consistent. They are more effective in that there is no directional mess ups, and you can't pressure their reaction time because it's either block or not blocking. They don't have to worry about if they are blocking the correct way or not whatsoever, it's just block.
I guess you could say it would be the same thing if you replaced all four of the buttons on a controller with one, then played a game like God of War where you have to press the correct button at the right time. But now you only have 1 to press...
That's not true. I know because I used Quarter/Iron staff for quite a long time and I know that with PS knockdown chance goes up substantially.I haven't done the numbers myself, but I remember one of the devs (paul, I believe) said that you don't need much powerstrike to get enough raw damage to hit the 30% knockdown chance limit. Even with low weight/damage knockdown weapons (like quarterstaff, not woodens tick) you will be close to the upper limit with 5 PS.
So why'd you go back to 2h hero if 1h/shield was "so easy" before? Apparently not "as easy" as 2h?
not that "being easy" has any business in this argument, but let's play some devil's advocate with your logic and see what comes out of it.
I understand what you're saying completely, my question was, if 1h/shield is so much easier than 2h, why go back to 2h? I'm playing devil's advocate with his logic. I don't think whether a class is "easier" or "harder" than another class has any business being in the argument in the first place.
I understand what you're saying completely, my question was, if 1h/shield is so much easier than 2h, why go back to 2h?
Shields are great if you don't know how to block and feint properly, but as soon as you got a good blocking skills, 2h spam gets alot more viable. More damage, more reach, not any noticable difference in attack speed. And as always, when a class that isnt 2hers get buffed abit, all you 2h heroes start shitting bricks and crying like fucking babies, like always.
You are all blind lobbyists beyond hope. Picked a class in 2010 to lobby for it forever. Not being able to play another class open-minded after that. Sorry, but that's my impression. So all that "feedback" is worthless (to me at least).
nobody cares about you paul you suck at the game and you have been biased towards archery yourself so hypocrit much, leshma just seems to be living in the past it seems, also as far as i know no nodachis in new game haha. leshma i use heavy greatsword on my main. and yet again i play 1handed with shield most nowerdays. just saying its gotten piss eazy.
You are all blind lobbyists beyond hope. Picked a class in 2010 to lobby for it forever. Not being able to play another class open-minded after that. Sorry, but that's my impression. So all that "feedback" is worthless (to me at least).
The other part being the terrible stats of 1h weapons compared to the advantage of having a shield in melee
lol
visitors can't see pics , please register or login
visitors can't see pics , please register or login
lol
also the poleaxe has shieldbreak, cut, blunt, instastab pierce and knockdown.
3x times the price, so you are saying the HBS should have the same effectiveness as the poleaxe? Thats just retarded, compare similar things please
I'm not comparing the two. I tried to find some 1h weapon even half as OP as any of these, but I couldn't.
Italian Sword, Steel Pick, Military Hammer, Elite Scimitar. There you go
I choose gear based on looks, choose class and playstyle based on how fun they areHearken, hearken!
nobody cares about you paul you suck at the game
3x times the price, so you are saying the HBS should have the same effectiveness as the poleaxe? Thats just retarded, compare similar things please
nobody cares about you paul you suck at the game and you have been biased towards archery yourself so hypocrit much, leshma just seems to be living in the past it seems, also as far as i know no nodachis in new game haha. leshma i use heavy greatsword on my main. and yet again i play 1handed with shield most nowerdays. just saying its gotten piss eazy.rufio sorry i bring that on
Italian Sword, Steel Pick, Military Hammer, Elite Scimitar. There you go
Warhammer, Arabian cav sowrd (off horseback)
the HBS
Also the ACS will bounce off anything not exactly in front of the user.:rolleyes: You're kidding, right? Right??? :?
I don't get it, why HBS, why not Longsword? I would take 1 more dmg for 1 less speed any day.I would take the 1 speed over the 1 damage if the 1 damage was cut. If it was blunt or pierce, then that's another story.
weak, short as hell, slow, weak again ?
short, slooooooooooooooooow. Also the ACS will bounce off anything not exactly in front of the user.
short, slooooooooooooooooow. Also the ACS will bounce off anything not exactly in front of the user.
The only real downside I see with 1 handers is the lengthWell, how about damage? I would say - downsides of 1h is range and damage. As it should be.
Short? No, weak? are you kidding me?
So Steel Pick (64 length) and Warhammer (65 length) are not short in your opinion? :rolleyes:Well, ofc the Mallet (83) and Great Maul (80) is short, but 65 length 1handers are not.
If you have near 360 degree invulnerability against ranged
Well, ofc the Mallet (83) and Great Maul (80) is short, but 65 length 1handers are not.
Silly Erzengel...
If you have near 360 degree invulnerability against ranged and meleeWAT?
right swing and tadam!!!Excuse me, what game are you playing? 1h Right swing does NOT give you 18 more reach than ANY 2h swing.
warchamer outreach malet 0o
Couldn't count the amount of times i've hit a shielder in the back and he blocks it. Against ranged there is a forcefield but probably back hits are not hitting the shield like melee. I could have split the sentence and mentioned melee separate from rangedWhen you attacked the shielder from behind, was it a sideswing? They sometimes go around the character and get blocked by the shield. Works the other way too as you can swing "around" the shield and hit a shielder facing you. Ridiculous either way. Oh, same is for manual block and blocking sideswings. Better to do stabs/overheads when you backstab people or wait for the guy to not be blocking.
But its still a hell of a nice bonus to have with your main weapon in a game filled with ranged. Its melee its still nice to not worry about manual blocking or being able to block more than 1 direction at once, and get out of outnumbered situations
right swing and tadam!!!
warchamer outreach malet 0o